SHARE
TWEET

Untitled

a guest Jul 16th, 2019 64 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.  
  87.     local h,t
  88.     --Give the server mouse data every second frame, but only if the values changed
  89.     --If player is not moving their mouse, client won't fire events
  90.     local HB = game:GetService("RunService").Heartbeat
  91.     while true do
  92.         if h~=Mouse.Hit or t~=Mouse.Target then
  93.             h,t=Mouse.Hit,Mouse.Target
  94.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  95.         end
  96.         --Wait 2 frames
  97.         for i=1,2 do
  98.             HB:Wait()
  99.         end
  100.     end]==],script)
  101.  
  102.     ----Sandboxed game object that allows the usage of client-side methods and services
  103.     --Real game object
  104.     local RealGame = game
  105.  
  106.     --Metatable for fake service
  107.     local FakeService_Metatable = {
  108.         __index = function(self,k)
  109.             local s = rawget(self,"_RealService")
  110.             if s then
  111.                 return typeof(s[k])=="function"
  112.                 and function(_,...)return s[k](s,...)end or s[k]
  113.             end
  114.         end,
  115.         __newindex = function(self,k,v)
  116.             local s = rawget(self,"_RealService")
  117.             if s then s[k]=v end
  118.         end
  119.     }
  120.     local function FakeService(t,RealService)
  121.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122.         return setmetatable(t,FakeService_Metatable)
  123.     end
  124.  
  125.     --Fake game object
  126.     local FakeGame = {
  127.         GetService = function(self,s)
  128.             return rawget(self,s) or RealGame:GetService(s)
  129.         end,
  130.         Players = FakeService({
  131.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132.         },"Players"),
  133.         UserInputService = FakeService(UIS,"UserInputService"),
  134.         ContextActionService = FakeService(CAS,"ContextActionService"),
  135.         RunService = FakeService({
  136.             _btrs = {},
  137.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138.             BindToRenderStep = function(self,name,_,fun)
  139.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  140.             end,
  141.             UnbindFromRenderStep = function(self,name)
  142.                 self._btrs[name]:Disconnect()
  143.             end,
  144.         },"RunService")
  145.     }
  146.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147.     FakeGame.service = FakeGame.GetService
  148.     FakeService(FakeGame,game)
  149.     --Changing owner to fake player object to support owner:GetMouse()
  150.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153.     --[[
  154.     THE MURDERER
  155.         Created by Quil_Cyndaquil (ROBLOX)
  156.                    MintyLatios (V3rmillion)
  157.                    Minty Latios#1938
  158.        
  159.         Credit to CKbackup for the knife
  160.         Credit to Rufus14 for the ragdolls
  161.        
  162.                    
  163. --]]
  164. wait(1 / 60)
  165. Effects = { }
  166. local Player = game.Players.localPlayer
  167. local Character = Player.Character
  168. local Humanoid = Character.Humanoid
  169. local Mouse = Player:GetMouse()
  170. local LeftArm = Character["Left Arm"]
  171. local RightArm = Character["Right Arm"]
  172. local LeftLeg = Character["Left Leg"]
  173. local RightLeg = Character["Right Leg"]
  174. local Head = Character.Head
  175. local Torso = Character.Torso
  176. local Camera = game.Workspace.CurrentCamera
  177. local RootPart = Character.HumanoidRootPart
  178. local RootJoint = RootPart.RootJoint
  179. local attack = false
  180. local Anim = 'Idle'
  181. local Lighty = game:GetService"Lighting"
  182. local attacktype = 1
  183. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  184. local velocity = RootPart.Velocity.y
  185. local sine = 0
  186. local change = 1
  187. local Create = LoadLibrary("RbxUtility").Create
  188.  
  189.  
  190. local chara = Character
  191. local m = Create("Model"){
  192.     Parent = Character,
  193.     Name = "WeaponModel",
  194. }
  195.  
  196. Humanoid.Animator.Parent = nil
  197. Character.Animate.Parent = nil
  198.  
  199. Humanoid.WalkSpeed = 8
  200.  
  201.  
  202. local newMotor = function(part0, part1, c0, c1)
  203.     local w = Create('Motor'){
  204.         Parent = part0,
  205.         Part0 = part0,
  206.         Part1 = part1,
  207.         C0 = c0,
  208.         C1 = c1,
  209.     }
  210.     return w
  211. end
  212.  
  213. function clerp(a, b, t)
  214.     return a:lerp(b, t)
  215. end
  216.  
  217. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  218. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  219.  
  220. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  221. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  222. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  223. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  224. RootJoint.C1 = CFrame.new(0, 0, 0)
  225. RootJoint.C0 = CFrame.new(0, 0, 0)
  226. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  227. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  228.  
  229. local rarmc1 = RW.C1
  230. local larmc1 = LW.C1
  231. local rlegc1 = RH.C1
  232. local llegc1 = LH.C1
  233.  
  234. local resetc1 = false
  235.  
  236. function PlayAnimationFromTable(table, speed, bool)
  237.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  238.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  239.     RW.C0 = clerp(RW.C0, table[3], speed)
  240.     LW.C0 = clerp(LW.C0, table[4], speed)
  241.     RH.C0 = clerp(RH.C0, table[5], speed)
  242.     LH.C0 = clerp(LH.C0, table[6], speed)
  243.     if bool == true then
  244.         if resetc1 == false then
  245.             resetc1 = true
  246.             RootJoint.C1 = RootJoint.C1
  247.             Torso.Neck.C1 = Torso.Neck.C1
  248.             RW.C1 = rarmc1
  249.             LW.C1 = larmc1
  250.             RH.C1 = rlegc1
  251.             LH.C1 = llegc1
  252.         end
  253.     end
  254. end
  255.  
  256. ArtificialHB = Create("BindableEvent", script){
  257.     Parent = script,
  258.     Name = "Heartbeat",
  259. }
  260.  
  261. script:WaitForChild("Heartbeat")
  262.  
  263. frame = 1 / 30
  264. tf = 0
  265. allowframeloss = false
  266. tossremainder = false
  267. lastframe = tick()
  268. script.Heartbeat:Fire()
  269.  
  270.  
  271. New = function(Object, Parent, Name, Data)
  272.     local Object = Instance.new(Object)
  273.     for Index, Value in pairs(Data or {}) do
  274.         Object[Index] = Value
  275.     end
  276.     Object.Parent = Parent
  277.     Object.Name = Name
  278.     return Object
  279. end
  280.  
  281. if chara.Head:FindFirstChild"face" then
  282.     chara.Head.face.Texture = "rbxassetid://67493879"
  283. end
  284. --Credit to Psychopath for this shit
  285.  
  286. Knifu = New("Model",chara,"Knifu",{})
  287. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  288. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  289. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  290. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  291. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  292. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  293. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  294. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  295. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  296. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  297. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  298. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  299. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  300. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  301. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  302. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  303. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  304. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  305. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  306. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  307. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  308. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  309. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  310. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  312. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  313. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  315. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  316. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  318. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  319. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  321. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  322. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  324. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  325. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  327. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  328. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  330. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  331. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  333. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  334. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  336. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  337. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  338. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  339. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  340. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  341. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  342. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  343. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  344. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  345. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  346. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  347. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  348. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  349. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  350. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  351. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  352. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  353. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  354. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  355.  
  356. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  357. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  358. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  359. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  360. p1mit.Lifetime = NumberRange.new(2)
  361. p1mit.Rate = 100
  362. p1mit.Enabled = false
  363. p1mit.Acceleration = Vector3.new(0,-5,0)
  364. p1mit.Rotation = NumberRange.new(0,359)
  365. p1mit.Speed = NumberRange.new(0)
  366. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  367. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  368. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  369. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  370. p2mit.Lifetime = NumberRange.new(1)
  371. p2mit.Rate = 10
  372. p2mit.Acceleration = Vector3.new(0,-10,0)
  373. p2mit.Speed = NumberRange.new(0)
  374. local p3mit = p2mit:Clone()
  375. p3mit.Parent = Blood2Part
  376.  
  377. local naeeym2 = IT("BillboardGui",char)
  378. naeeym2.AlwaysOnTop = true
  379. naeeym2.Size = UDim2.new(5,35,2,15)
  380. naeeym2.StudsOffset = Vector3.new(0,2,0)
  381. naeeym2.MaxDistance = 75
  382. naeeym2.Adornee = hed
  383. naeeym2.Name = "Name"
  384. --naeeym2.PlayerToHideFrom = Player
  385. local tecks2 = IT("TextLabel",naeeym2)
  386. tecks2.BackgroundTransparency = 1
  387. tecks2.TextScaled = true
  388. tecks2.BorderSizePixel = 0
  389. tecks2.Text = "The Chill Murderer"
  390. tecks2.Font = "Fantasy"
  391. tecks2.TextSize = 30
  392. tecks2.TextStrokeTransparency = 0
  393. tecks2.TextColor3 = Color3.new(0,0,0)
  394. tecks2.TextStrokeColor3 = Color3.fromRGB(177, 167, 255)
  395. tecks2.Size = UDim2.new(1,0,0.5,0)
  396. tecks2.Parent = naeeym2
  397. local top = Instance.new("Shirt")
  398. top.ShirtTemplate = "rbxassetid://338740550"
  399. top.Parent = char
  400. top.Name = "Cloth"
  401. local bottom = Instance.new("Pants")
  402. bottom.PantsTemplate = "rbxassetid://338750779"
  403. bottom.Parent = char
  404. bottom.Name = "Cloth"
  405.  
  406. game:GetService("RunService").Heartbeat:connect(function(s, p)
  407.     tf = tf + s
  408.     if tf >= frame then
  409.         if allowframeloss then
  410.             script.Heartbeat:Fire()
  411.             lastframe = tick()
  412.         else
  413.             for i = 1, math.floor(tf / frame) do
  414.                 script.Heartbeat:Fire()
  415.             end
  416.             lastframe = tick()
  417.         end
  418.         if tossremainder then
  419.             tf = 0
  420.         else
  421.             tf = tf - frame * math.floor(tf / frame)
  422.         end
  423.     end
  424. end)
  425.  
  426. function swait(num)
  427.     if num == 0 or num == nil then
  428.         ArtificialHB.Event:wait()
  429.     else
  430.         for i = 0, num do
  431.             ArtificialHB.Event:wait()
  432.         end
  433.     end
  434. end
  435.  
  436. function RemoveOutlines(part)
  437.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  438. end
  439.    
  440.  
  441. local txt = Instance.new("BillboardGui", chara)
  442. txt.Adornee = chara.Head
  443. txt.Name = "Nametag"
  444. txt.Size = UDim2.new(2, 0, 1.2, 0)
  445. txt.StudsOffset = Vector3.new(-9, 6, 0)
  446. local text = Instance.new("TextLabel", txt)
  447. text.Size = UDim2.new(10, 0, 7, 0)
  448. text.TextSize = 24
  449. text.Font = Enum.Font.Cartoon
  450. text.TextScaled = false
  451. text.BackgroundTransparency = 1
  452. text.TextColor3 = Color3.new(1,1,1)
  453. text.TextStrokeTransparency = 0
  454. text.TextStrokeColor3 = Color3.new(1,0,0)
  455. text.Text = "The Murderer"
  456.  
  457. function chat(...)
  458.     local txxt = {...}
  459.     local ch = coroutine.wrap(function()
  460.         if chara:FindFirstChild("Chatt")~= nil then
  461.             Character:FindFirstChild("Chatt"):destroy()
  462.         end
  463.         local txt = Instance.new("BillboardGui", chara)
  464.         txt.Adornee = chara.Head
  465.         txt.Name = "Chatt"
  466.         txt.Size = UDim2.new(2, 0, 1.2, 0)
  467.         txt.StudsOffset = Vector3.new(-9, 7, 0)
  468.         local text = Instance.new("TextLabel", txt)
  469.         text.Size = UDim2.new(10, 0, 7, 0)
  470.         text.TextSize = 24
  471.         text.Font = Enum.Font.Cartoon
  472.         text.TextScaled = false
  473.         text.BackgroundTransparency = 1
  474.         text.TextColor3 = Color3.new(0,0,0)
  475.         text.TextStrokeTransparency = 0
  476.         text.TextStrokeColor3 = Color3.new(1,0,0)
  477.         text.Text = ""
  478.         txxt = table.concat(txxt,"\t")
  479.         for i = 1, #txxt do
  480.             text.Text = txxt:sub(1,i)
  481.             CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  482.             wait()
  483.         end
  484.         wait(2)
  485.         for trans = 0,1,.1 do
  486.             text.TextTransparency = trans
  487.             text.TextStrokeTransparency = trans
  488.             wait()
  489.         end
  490.         wait()
  491.         txt:destroy()
  492.     end)
  493.    
  494.     ch(...)
  495. end
  496. Player.Chatted:connect(chat)
  497. CFuncs = { 
  498.     ["Part"] = {
  499.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  500.             local Part = Create("Part"){
  501.                 Parent = Parent,
  502.                 Reflectance = Reflectance,
  503.                 Transparency = Transparency,
  504.                 CanCollide = false,
  505.                 Locked = true,
  506.                 BrickColor = BrickColor.new(tostring(BColor)),
  507.                 Name = Name,
  508.                 Size = Size,
  509.                 Material = Material,
  510.             }
  511.             RemoveOutlines(Part)
  512.             return Part
  513.         end;
  514.     };
  515.    
  516.     ["Mesh"] = {
  517.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  518.             local Msh = Create(Mesh){
  519.                 Parent = Part,
  520.                 Offset = OffSet,
  521.                 Scale = Scale,
  522.             }
  523.             if Mesh == "SpecialMesh" then
  524.                 Msh.MeshType = MeshType
  525.                 Msh.MeshId = MeshId
  526.             end
  527.             return Msh
  528.         end;
  529.     };
  530.    
  531.     ["Mesh"] = {
  532.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  533.             local Msh = Create(Mesh){
  534.                 Parent = Part,
  535.                 Offset = OffSet,
  536.                 Scale = Scale,
  537.             }
  538.             if Mesh == "SpecialMesh" then
  539.                 Msh.MeshType = MeshType
  540.                 Msh.MeshId = MeshId
  541.             end
  542.             return Msh
  543.         end;
  544.     };
  545.    
  546.     ["Weld"] = {
  547.         Create = function(Parent, Part0, Part1, C0, C1)
  548.             local Weld = Create("Weld"){
  549.                 Parent = Parent,
  550.                 Part0 = Part0,
  551.                 Part1 = Part1,
  552.                 C0 = C0,
  553.                 C1 = C1,
  554.             }
  555.             return Weld
  556.         end;
  557.     };
  558.  
  559.     ["Sound"] = {
  560.         Create = function(id, par, vol, pit)
  561.             coroutine.resume(coroutine.create(function()
  562.                 local S = Create("Sound"){
  563.                     Volume = vol,
  564.                     Pitch = pit or 1,
  565.                     SoundId = id,
  566.                     Parent = par or workspace,
  567.                 }
  568.                 wait()
  569.                 S:play()
  570.                 game:GetService("Debris"):AddItem(S, 6)
  571.             end))
  572.         end;
  573.     };
  574.    
  575.     ["ParticleEmitter"] = {
  576.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  577.             local fp = Create("ParticleEmitter"){
  578.                 Parent = Parent,
  579.                 Color = ColorSequence.new(Color1, Color2),
  580.                 LightEmission = LightEmission,
  581.                 Size = Size,
  582.                 Texture = Texture,
  583.                 Transparency = Transparency,
  584.                 ZOffset = ZOffset,
  585.                 Acceleration = Accel,
  586.                 Drag = Drag,
  587.                 LockedToPart = LockedToPart,
  588.                 VelocityInheritance = VelocityInheritance,
  589.                 EmissionDirection = EmissionDirection,
  590.                 Enabled = Enabled,
  591.                 Lifetime = LifeTime,
  592.                 Rate = Rate,
  593.                 Rotation = Rotation,
  594.                 RotSpeed = RotSpeed,
  595.                 Speed = Speed,
  596.                 VelocitySpread = VelocitySpread,
  597.             }
  598.             return fp
  599.         end;
  600.     };
  601.  
  602.     CreateTemplate = {
  603.    
  604.     };
  605. }
  606.  
  607. function rayCast(Position, Direction, Range, Ignore)
  608.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  609. end
  610.  
  611.  
  612. FindNearestTorso = function(pos)
  613.     local list = (game.Workspace:children())
  614.     local torso = nil
  615.     local dist = 1000
  616.     local temp, human, temp2 = nil, nil, nil
  617.     for x = 1, #list do
  618.         temp2 = list[x]
  619.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  620.             temp = temp2:findFirstChild("Torso")
  621.             human = temp2:findFirstChild("Humanoid")
  622.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  623.                 local dohit = true
  624.                 if dohit == true then
  625.                     torso = temp
  626.                     dist = (temp.Position - pos).magnitude
  627.                 end
  628.             end
  629.         end
  630.     end
  631.     return torso, dist
  632. end
  633.  
  634. function FindNearestTorsos(Position, Distance, SinglePlayer)
  635.     if SinglePlayer then
  636.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  637.     end
  638.     local List = {}
  639.     for i, v in pairs(workspace:GetChildren()) do
  640.         if v:IsA("Model") then
  641.             if v:findFirstChild("Torso") then
  642.                 if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  643.                     if v ~= Character then
  644.                         if (v.Torso.Position - Position).magnitude <= Distance then
  645.                             table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  646.                         end
  647.                     end
  648.                 end
  649.             end
  650.         end
  651.     end
  652.     return List
  653. end
  654.  
  655.  
  656. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  657.     if hit.Parent == nil then
  658.         return
  659.     end
  660.     local h = hit.Parent:FindFirstChild("Humanoid")
  661.     for _, v in pairs(hit.Parent:children()) do
  662.         if v:IsA("Humanoid") then
  663.             h = v
  664.         end
  665.     end
  666.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  667.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  668.             if hit.Parent.DebounceHit.Value == true then
  669.                 return
  670.             end
  671.         end
  672.         local c = Create("ObjectValue"){
  673.             Name = "creator",
  674.             Value = game:service("Players").LocalPlayer,
  675.             Parent = h,
  676.         }
  677.         game:GetService("Debris"):AddItem(c, .5)
  678.         if HitSound ~= nil and HitPitch ~= nil then
  679.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  680.         end
  681.         local Damage = math.random(minim, maxim)
  682.         local blocked = false
  683.         local block = hit.Parent:findFirstChild("Block")
  684.         if block ~= nil then
  685.             if block.className == "IntValue" then
  686.                 if block.Value > 0 then
  687.                     blocked = true
  688.                     block.Value = block.Value - 1
  689.                     print(block.Value)
  690.                 end
  691.             end
  692.         end
  693.         if blocked == false then
  694.             h.Health = h.Health - Damage
  695.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  696.         else
  697.             h.Health = h.Health - (Damage / 2)
  698.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  699.         end
  700.         if Type == "Knockdown" then
  701.             local hum = hit.Parent.Humanoid
  702.             hum.PlatformStand = true
  703.             coroutine.resume(coroutine.create(function(HHumanoid)
  704.                 swait(1)
  705.                 HHumanoid.PlatformStand = false
  706.             end), hum)
  707.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  708.             local bodvol = Create("BodyVelocity"){
  709.                 velocity = angle * knockback,
  710.                 P = 5000,
  711.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  712.                 Parent = hit,
  713.             }
  714.             local rl = Create("BodyAngularVelocity"){
  715.                 P = 3000,
  716.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  717.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  718.                 Parent = hit,
  719.             }
  720.             game:GetService("Debris"):AddItem(bodvol, .5)
  721.             game:GetService("Debris"):AddItem(rl, .5)
  722.         elseif Type == "Normal" then
  723.             local vp = Create("BodyVelocity"){
  724.                 P = 500,
  725.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  726.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  727.             }
  728.             if knockback > 0 then
  729.                 vp.Parent = hit.Parent.Torso
  730.             end
  731.             game:GetService("Debris"):AddItem(vp, .5)
  732.         elseif Type == "Up" then
  733.             local bodyVelocity = Create("BodyVelocity"){
  734.                 velocity = Vector3.new(0, 20, 0),
  735.                 P = 5000,
  736.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  737.                 Parent = hit,
  738.             }
  739.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  740.         elseif Type == "DarkUp" then
  741.             coroutine.resume(coroutine.create(function()
  742.                 for i = 0, 1, 0.1 do
  743.                     swait()
  744.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  745.                 end
  746.             end))
  747.             local bodyVelocity = Create("BodyVelocity"){
  748.                 velocity = Vector3.new(0, 20, 0),
  749.                 P = 5000,
  750.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  751.                 Parent = hit,
  752.             }
  753.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  754.         elseif Type == "Snare" then
  755.             local bp = Create("BodyPosition"){
  756.                 P = 2000,
  757.                 D = 100,
  758.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  759.                 position = hit.Parent.Torso.Position,
  760.                 Parent = hit.Parent.Torso,
  761.             }
  762.             game:GetService("Debris"):AddItem(bp, 1)
  763.         elseif Type == "Freeze" then
  764.             local BodPos = Create("BodyPosition"){
  765.                 P = 50000,
  766.                 D = 1000,
  767.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  768.                 position = hit.Parent.Torso.Position,
  769.                 Parent = hit.Parent.Torso,
  770.             }
  771.             local BodGy = Create("BodyGyro") {
  772.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  773.                 P = 20e+003,
  774.                 Parent = hit.Parent.Torso,
  775.                 cframe = hit.Parent.Torso.CFrame,
  776.             }
  777.             hit.Parent.Torso.Anchored = true
  778.             coroutine.resume(coroutine.create(function(Part)
  779.                 swait(1.5)
  780.                 Part.Anchored = false
  781.             end), hit.Parent.Torso)
  782.             game:GetService("Debris"):AddItem(BodPos, 3)
  783.             game:GetService("Debris"):AddItem(BodGy, 3)
  784.         end
  785.         local debounce = Create("BoolValue"){
  786.             Name = "DebounceHit",
  787.             Parent = hit.Parent,
  788.             Value = true,
  789.         }
  790.         game:GetService("Debris"):AddItem(debounce, Delay)
  791.         c = Create("ObjectValue"){
  792.             Name = "creator",
  793.             Value = Player,
  794.             Parent = h,
  795.         }
  796.         game:GetService("Debris"):AddItem(c, .5)
  797.     end
  798. end
  799.  
  800. function ShowDamage(Pos, Text, Time, Color)
  801.     local Rate = (1 / 30)
  802.     local Pos = (Pos or Vector3.new(0, 0, 0))
  803.     local Text = (Text or "")
  804.     local Time = (Time or 2)
  805.     local Color = (Color or Color3.new(1, 0, 1))
  806.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  807.     EffectPart.Anchored = true
  808.     local BillboardGui = Create("BillboardGui"){
  809.         Size = UDim2.new(3, 0, 3, 0),
  810.         Adornee = EffectPart,
  811.         Parent = EffectPart,
  812.     }
  813.     local TextLabel = Create("TextLabel"){
  814.         BackgroundTransparency = 1,
  815.         Size = UDim2.new(1, 0, 1, 0),
  816.         Text = Text,
  817.         Font = "SciFi",
  818.         TextColor3 = Color,
  819.         TextScaled = true,
  820.         Parent = BillboardGui,
  821.     }
  822.     game.Debris:AddItem(EffectPart, (Time))
  823.     EffectPart.Parent = game:GetService("Workspace")
  824.     delay(0, function()
  825.         local Frames = (Time / Rate)
  826.         for Frame = 1, Frames do
  827.             wait(Rate)
  828.             local Percent = (Frame / Frames)
  829.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  830.             TextLabel.TextTransparency = Percent
  831.         end
  832.         if EffectPart and EffectPart.Parent then
  833.             EffectPart:Destroy()
  834.         end
  835.     end)
  836. end
  837.  
  838. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  839.     for _, c in pairs(workspace:children()) do
  840.         local hum = c:findFirstChild("Humanoid")
  841.         if hum ~= nil then
  842.             local head = c:findFirstChild("Torso")
  843.             if head ~= nil then
  844.                 local targ = head.Position - Part.Position
  845.                 local mag = targ.magnitude
  846.                 if mag <= Magnitude and c.Name ~= Player.Name then
  847.                     Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  848.                 end
  849.             end
  850.         end
  851.     end
  852. end
  853.  
  854. EffectModel = Create("Model"){
  855.     Parent = Character,
  856.     Name = "Effects",
  857. }
  858.  
  859. Effects = {
  860.     Block = {
  861.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  862.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  863.             prt.Anchored = true
  864.             prt.CFrame = cframe
  865.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  866.             game:GetService("Debris"):AddItem(prt, 10)
  867.             if Type == 1 or Type == nil then
  868.                 table.insert(Effects, {
  869.                     prt,
  870.                     "Block1",
  871.                     delay,
  872.                     x3,
  873.                     y3,
  874.                     z3,
  875.                     msh
  876.                 })
  877.             elseif Type == 2 then
  878.                 table.insert(Effects, {
  879.                     prt,
  880.                     "Block2",
  881.                     delay,
  882.                     x3,
  883.                     y3,
  884.                     z3,
  885.                     msh
  886.                 })
  887.             end
  888.         end;
  889.     };
  890.  
  891.         Cylinder = {
  892.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  893.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  894.             prt.Anchored = true
  895.             prt.CFrame = cframe
  896.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  897.             game:GetService("Debris"):AddItem(prt, 10)
  898.             table.insert(Effects, {
  899.                 prt,
  900.                 "Cylinder",
  901.                 delay,
  902.                 x3,
  903.                 y3,
  904.                 z3,
  905.                 msh
  906.             })
  907.         end;
  908.     };
  909.     Head = {
  910.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  911.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  912.             prt.Anchored = true
  913.             prt.CFrame = cframe
  914.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  915.             game:GetService("Debris"):AddItem(prt, 10)
  916.             table.insert(Effects, {
  917.                 prt,
  918.                 "Cylinder",
  919.                 delay,
  920.                 x3,
  921.                 y3,
  922.                 z3,
  923.                 msh
  924.             })
  925.         end;
  926.     };
  927.    
  928.     Sphere = {
  929.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  930.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  931.             prt.Anchored = true
  932.             prt.CFrame = cframe
  933.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  934.             game:GetService("Debris"):AddItem(prt, 10)
  935.             table.insert(Effects, {
  936.                 prt,
  937.                 "Cylinder",
  938.                 delay,
  939.                 x3,
  940.                 y3,
  941.                 z3,
  942.                 msh
  943.             })
  944.         end;
  945.     };
  946.    
  947.     Elect = {
  948.         Create = function(cff, x, y, z)
  949.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  950.             prt.Anchored = true
  951.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  952.             prt.CFrame = CFrame.new(prt.Position)
  953.             game:GetService("Debris"):AddItem(prt, 2)
  954.             local xval = math.random() / 2
  955.             local yval = math.random() / 2
  956.             local zval = math.random() / 2
  957.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  958.             table.insert(Effects, {
  959.                 prt,
  960.                 "Elec",
  961.                 0.1,
  962.                 x,
  963.                 y,
  964.                 z,
  965.                 xval,
  966.                 yval,
  967.                 zval
  968.             })
  969.         end;
  970.  
  971.     };
  972.    
  973.     Ring = {
  974.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  975.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  976.             prt.Anchored = true
  977.             prt.CFrame = cframe
  978.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  979.             game:GetService("Debris"):AddItem(prt, 10)
  980.             table.insert(Effects, {
  981.                 prt,
  982.                 "Cylinder",
  983.                 delay,
  984.                 x3,
  985.                 y3,
  986.                 z3,
  987.                 msh
  988.             })
  989.         end;
  990.     };
  991.  
  992.  
  993.     Wave = {
  994.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  995.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  996.             prt.Anchored = true
  997.             prt.CFrame = cframe
  998.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  999.             game:GetService("Debris"):AddItem(prt, 10)
  1000.             table.insert(Effects, {
  1001.                 prt,
  1002.                 "Cylinder",
  1003.                 delay,
  1004.                 x3,
  1005.                 y3,
  1006.                 z3,
  1007.                 msh
  1008.             })
  1009.         end;
  1010.     };
  1011.  
  1012.     Break = {
  1013.         Create = function(brickcolor, cframe, x1, y1, z1)
  1014.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1015.             prt.Anchored = true
  1016.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1017.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1018.             local num = math.random(10, 50) / 1000
  1019.             game:GetService("Debris"):AddItem(prt, 10)
  1020.             table.insert(Effects, {
  1021.                 prt,
  1022.                 "Shatter",
  1023.                 num,
  1024.                 prt.CFrame,
  1025.                 math.random() - math.random(),
  1026.                 0,
  1027.                 math.random(50, 100) / 100
  1028.             })
  1029.         end;
  1030.     };
  1031.    
  1032.     Fire = {
  1033.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1034.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1035.             prt.Anchored = true
  1036.             prt.CFrame = cframe
  1037.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1038.             game:GetService("Debris"):AddItem(prt, 10)
  1039.             table.insert(Effects, {
  1040.                 prt,
  1041.                 "Fire",
  1042.                 delay,
  1043.                 1,
  1044.                 1,
  1045.                 1,
  1046.                 msh
  1047.             })
  1048.         end;
  1049.     };
  1050.    
  1051.     FireWave = {
  1052.         Create = function(brickcolor, cframe, x1, y1, z1)
  1053.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1054.             prt.Anchored = true
  1055.             prt.CFrame = cframe
  1056.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1057.             local d = Create("Decal"){
  1058.                 Parent = prt,
  1059.                 Texture = "rbxassetid://26356434",
  1060.                 Face = "Top",
  1061.             }
  1062.             local d = Create("Decal"){
  1063.                 Parent = prt,
  1064.                 Texture = "rbxassetid://26356434",
  1065.                 Face = "Bottom",
  1066.             }
  1067.             game:GetService("Debris"):AddItem(prt, 10)
  1068.             table.insert(Effects, {
  1069.                 prt,
  1070.                 "FireWave",
  1071.                 1,
  1072.                 30,
  1073.                 math.random(400, 600) / 100,
  1074.                 msh
  1075.             })
  1076.         end;
  1077.     };
  1078.    
  1079.     Lightning = {
  1080.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1081.             local magz = (p0 - p1).magnitude
  1082.             local curpos = p0
  1083.             local trz = {
  1084.                 -ofs,
  1085.                 ofs
  1086.             }
  1087.             for i = 1, tym do
  1088.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1089.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1090.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1091.                 li.Material = "Neon"
  1092.                 if tym == i then
  1093.                     local magz2 = (curpos - p1).magnitude
  1094.                     li.Size = Vector3.new(th, th, magz2)
  1095.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1096.                     table.insert(Effects, {
  1097.                         li,
  1098.                         "Disappear",
  1099.                         last
  1100.                     })
  1101.                 else
  1102.                     do
  1103.                         do
  1104.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1105.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1106.                             game.Debris:AddItem(li, 10)
  1107.                             table.insert(Effects, {
  1108.                                 li,
  1109.                                 "Disappear",
  1110.                                 last
  1111.                             })
  1112.                         end
  1113.                     end
  1114.                 end
  1115.             end
  1116.         end
  1117.     };
  1118.  
  1119.     EffectTemplate = {
  1120.  
  1121.     };
  1122. }
  1123.  
  1124. function attackone()
  1125.     attack = true
  1126.     for i = 0, 1, 0.1 do
  1127.         swait()
  1128.         PlayAnimationFromTable({
  1129.             CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1130.             CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1131.             CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1132.             CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1133.             CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1134.             CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1135.         }, .3, false)
  1136.     end
  1137.     attack = false
  1138. end
  1139.  
  1140. Mouse.KeyDown:connect(function(k)
  1141.     k = k:lower()
  1142.     if attack == false and k == '' then
  1143.    
  1144.     end
  1145. end)
  1146.  
  1147. abss = Instance.new("BillboardGui",Character)
  1148. abss.Size = UDim2.new(10,0,10,0)
  1149. abss.Enabled = false
  1150. imgl = Instance.new("ImageLabel",abss)
  1151. imgl.Position = UDim2.new(0,0,0,0)
  1152. imgl.Size = UDim2.new(1,0,1,0)
  1153. imgl.Image = "rbxassetid://711463989"
  1154. imgl.BackgroundTransparency = 1
  1155. imgl.ImageColor3 = Color3.new(.9,0,0)
  1156. img2 = Instance.new("ImageLabel",abss)
  1157. img2.Position = UDim2.new(0,0,0,0)
  1158. img2.Size = UDim2.new(1,0,1,0)
  1159. img2.Image = "rbxassetid://711463989"
  1160. img2.BackgroundTransparency = 1
  1161. img2.ImageColor3 = Color3.new(.9,0,0)
  1162.  
  1163. local targetted = nil;
  1164.  
  1165. function ohshityougothit(dude)
  1166.     coroutine.wrap(function()
  1167.         repeat wait() until dude:FindFirstChild"Head"
  1168.         KnifuHit = New("Model",workspace,"KnifuHit",{})
  1169.         game:GetService("Debris"):AddItem(KnifuHit,3)
  1170.         HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1171.         Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1172.         Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1173.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1174.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1175.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1176.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1177.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1178.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1179.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1180.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1181.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1182.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1183.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1184.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1185.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1186.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1187.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1188.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1189.         Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1190.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1191.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1192.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1193.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1194.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1195.         Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1196.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1197.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1198.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1199.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1200.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1201.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1202.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1203.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1204.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1205.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1206.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1207.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1208.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1209.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1210.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1211.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1212.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1213.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1214.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1215.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1216.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1217.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1218.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1219.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1220.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1221.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1222.         Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1223.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1224.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1225.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1226.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1227.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1228.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1229.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1230.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1231.         Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1232.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1233.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1234.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1235.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1236.     end)()
  1237. end
  1238.  
  1239. function fuckingdie(dude)
  1240. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1241.         dude.Humanoid.PlatformStand = true
  1242.         local bgf = Instance.new("BodyGyro",dude.Head)
  1243.         bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1244.         local val = Instance.new("BoolValue",dude)
  1245.         val.Name = "IsHit"
  1246.         for i = 1, 6 do
  1247.             local blo = Instance.new("Part",game.Workspace)
  1248.             blo.Size = Vector3.new(.6,.2,.6)
  1249.             blo.Material = "SmoothPlastic"
  1250.             blo.BrickColor = BrickColor.new("Crimson")
  1251.             blo.Position = dude.Head.Position
  1252.             blo.CFrame = dude.Head.CFrame
  1253.             game:GetService("Debris"):AddItem(blo,15)
  1254.         end
  1255.         local ds = coroutine.wrap(function()
  1256.         wait(1)
  1257.         if dude == targetted then
  1258.             targetted = nil
  1259.         end
  1260.         dude:FindFirstChildOfClass"Humanoid".Health = 0
  1261.         (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1262.         ragdoll(dude)
  1263.         end)
  1264.         ds()
  1265.     end
  1266. end
  1267.  
  1268. local Sitting = false
  1269. function fuckingdiethro(dude)
  1270. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1271.         dude.Humanoid.PlatformStand = true
  1272.         if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1273.         bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1274.         local val = Instance.new("BoolValue",dude)
  1275.         val.Name = "IsHit"
  1276.         if dude:FindFirstChild"Head" then
  1277.             for i = 1, 6 do
  1278.                 local blo = Instance.new("Part",game.Workspace)
  1279.                 blo.Size = Vector3.new(.6,.2,.6)
  1280.                 blo.Material = "SmoothPlastic"
  1281.                 blo.BrickColor = BrickColor.new("Crimson")
  1282.                 blo.Position = dude.Head.Position
  1283.                 blo.CFrame = dude.Head.CFrame
  1284.                 game:GetService("Debris"):AddItem(blo,15)
  1285.             end
  1286.         end
  1287.         local ds = coroutine.wrap(function()
  1288.         if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1289.             (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1290.         end
  1291.         wait(0.3)
  1292.         if dude == targetted then
  1293.             targetted = nil
  1294.         end
  1295.         dude:FindFirstChildOfClass"Humanoid".Health = 0
  1296.         ragdoll(dude)
  1297.         end)
  1298.         ds()
  1299.     end
  1300. end
  1301.  
  1302. function ragdoll(guy)
  1303. guy.Archivable = true
  1304. clone = guy:Clone()
  1305. clone.Parent = workspace
  1306. game:service'Debris':AddItem(clone,10)
  1307. for i,v in pairs(clone:GetChildren()) do
  1308.     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1309.         v:destroy()
  1310.     end
  1311.     for i,p in pairs(v:GetChildren()) do
  1312.     if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1313.         p:destroy()
  1314.     end
  1315. end
  1316. end
  1317. for i,t in pairs(guy:GetChildren()) do
  1318.     if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1319.         t:destroy()
  1320.     end
  1321. end
  1322. for i,v in next, clone:children() do
  1323.     if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1324.         v.Disabled = true
  1325.         wait()
  1326.         v:destroy()
  1327.     end
  1328. end
  1329. local vel
  1330. if clone:FindFirstChild"Torso" then
  1331.     vel = Instance.new("BodyVelocity", clone.Torso)
  1332.     vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1333.     vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1334. end
  1335. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1336.     clone.Head.face.Texture = "http://www.roblox.com/asset/?id=2939916409"
  1337. end
  1338. using = false
  1339. local leftarm = clone:findFirstChild("Left Arm")
  1340. local rightrm = clone:findFirstChild("Right Arm")
  1341. local leftleg = clone:findFirstChild("Left Leg")
  1342. local rightleg = clone:findFirstChild("Right Leg")
  1343. local head = clone:findFirstChild("Head")
  1344. for i, g in pairs(guy:GetChildren()) do
  1345.     if g.ClassName == "Part" then
  1346.         g:destroy()
  1347.     end
  1348. end
  1349. for i, h in pairs(guy:GetChildren()) do
  1350.     if h.ClassName == "Accesory" then
  1351.         h:destroy()
  1352.     end
  1353. end
  1354.  
  1355. if head ~= nil then
  1356.     local glue13 = Instance.new("Glue", clone.Torso)
  1357.     glue13.Part0 = clone.Torso
  1358.     glue13.Part1 = head
  1359.     glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1360.     glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1361.     local collider13 = Instance.new("Part", head)
  1362.     collider13.Position = Vector3.new(0,999,0)
  1363.     collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1364.     collider13.Shape = "Cylinder"
  1365.     collider13.Transparency = 1
  1366.     local weld = Instance.new("Weld", collider13)
  1367.     weld.Part0 = head
  1368.     weld.Part1 = collider13
  1369.     weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1370.     collider13.TopSurface = "Smooth"
  1371.     collider13.BottomSurface = "Smooth"
  1372.     collider13.formFactor = "Symmetric"
  1373. end
  1374. if leftleg ~= nil then
  1375. local glue = Instance.new("Glue", clone.Torso)
  1376. glue.Part0 = clone.Torso
  1377. glue.Part1 = leftleg
  1378. glue.Name = "Left leg"
  1379. local collider = Instance.new("Part", leftleg)
  1380. collider.Position = Vector3.new(0,999,0)
  1381. collider.Size = Vector3.new(1.7, 1, 1)
  1382. collider.Shape = "Cylinder"
  1383. local weld = Instance.new("Weld", collider)
  1384. weld.Part0 = leftleg
  1385. weld.Part1 = collider
  1386. weld.C0 = CFrame.Angles(0, 0, 80)
  1387. collider.TopSurface = "Smooth"
  1388. collider.BottomSurface = "Smooth"
  1389. collider.formFactor = "Symmetric"
  1390. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1391. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1392. collider.Transparency = 1
  1393. end
  1394. ------------
  1395. if rightleg ~= nil then
  1396. local glue1 = Instance.new("Glue", clone.Torso)
  1397. glue1.Part0 = clone.Torso
  1398. glue1.Part1 = rightleg
  1399. glue1.Name = "Right leg"
  1400. local collider1 = Instance.new("Part", rightleg)
  1401. collider1.Position = Vector3.new(0,999,0)
  1402. collider1.Size = Vector3.new(1.7, 1, 1)
  1403. collider1.Shape = "Cylinder"
  1404. local weld1 = Instance.new("Weld", collider1)
  1405. weld1.Part0 = rightleg
  1406. weld1.Part1 = collider1
  1407. weld1.C0 = CFrame.Angles(0, 0, 80)
  1408. collider1.TopSurface = "Smooth"
  1409. collider1.BottomSurface = "Smooth"
  1410. collider1.formFactor = "Symmetric"
  1411. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1412. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1413. collider1.Transparency = 1
  1414. end
  1415. ------------
  1416. if rightrm ~= nil then
  1417. local glue11 = Instance.new("Glue", clone.Torso)
  1418. glue11.Part0 = clone.Torso
  1419. glue11.Part1 = rightrm
  1420. glue11.Name = "Right shoulder"
  1421. local collider11 = Instance.new("Part", rightrm)
  1422. collider11.Position = Vector3.new(0,9999,0)
  1423. collider11.Size = Vector3.new(1.8,1,1)
  1424. collider11.Shape = "Cylinder"
  1425. local weld11 = Instance.new("Weld", collider11)
  1426. weld11.Part0 = rightrm
  1427. weld11.Part1 = collider11
  1428. weld11.C0 = CFrame.Angles(0, 0, 80)
  1429. collider11.TopSurface = "Smooth"
  1430. collider11.BottomSurface = "Smooth"
  1431. collider11.formFactor = "Symmetric"
  1432. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1433. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1434. collider11.Transparency = 1
  1435. end
  1436. ------------
  1437. if leftarm ~= nil then
  1438. local glue111 = Instance.new("Glue", clone.Torso)
  1439. glue111.Part0 = clone.Torso
  1440. glue111.Part1 = leftarm
  1441. glue111.Name = "Left shoulder"
  1442. local collider111 = Instance.new("Part", leftarm)
  1443. collider111.Position = Vector3.new(0,9999,0)
  1444. collider111.Size = Vector3.new(1.8,1,1)
  1445. collider111.Shape = "Cylinder"
  1446. local weld111 = Instance.new("Weld", collider111)
  1447. weld111.Part0 = leftarm
  1448. weld111.Part1 = collider111
  1449. weld111.C0 = CFrame.Angles(0, 0, 80)
  1450. collider111.TopSurface = "Smooth"
  1451. collider111.BottomSurface = "Smooth"
  1452. collider111.formFactor = "Symmetric"
  1453. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1454. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1455. collider111.Transparency = 1
  1456. ----------------
  1457. sensoring = Instance.new("Part", clone.Torso)
  1458. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1459. sensoring.CanCollide = false
  1460. sensoring.Position = clone.Torso.Position
  1461. local welder = Instance.new("Weld", sensoring)
  1462. welder.Part0 = clone.Torso
  1463. welder.Part1 = sensoring
  1464. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1465. sensoring.Transparency = 1
  1466. -----------------
  1467. sensoring1 = Instance.new("Part", clone.Torso)
  1468. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1469. sensoring1.CanCollide = false
  1470. sensoring1.Position = clone.Torso.Position
  1471. local welder1 = Instance.new("Weld", sensoring)
  1472. welder1.Part0 = clone.Torso
  1473. welder1.Part1 = sensoring1
  1474. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1475. sensoring1.Transparency = 1
  1476. end
  1477. clone.Name = guy.Name.." (Murdered)"
  1478. if vel then vel:destroy() end
  1479.  
  1480. end
  1481.  
  1482. local slashes = {}
  1483. table.insert(slashes,220833967)
  1484. table.insert(slashes,220833976)
  1485. table.insert(slashes,220834000)
  1486. table.insert(slashes,220834019)
  1487. function fucktheworld()
  1488.     local a = Instance.new("ColorCorrectionEffect",Lighty)
  1489.     a.TintColor = Color3.new(1,1,1)
  1490.     local b  = Instance.new("BlurEffect",Lighty)
  1491.     b.Size = 0
  1492.     for i = 1,0, -.1 do
  1493.         a.TintColor = Color3.new(i,i,i)
  1494.         b.Size = b.Size + 1
  1495.     end
  1496.    
  1497.     wait(1)
  1498.    
  1499.    
  1500.     coroutine.wrap(function()
  1501.         for i,v in next, workspace:children() do
  1502.             if v:IsA"Model" or v:IsA"Part" then
  1503.                 if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1504.                     v:BreakJoints()
  1505.                     if v:FindFirstChild"Torso" then ragdoll(v) end
  1506.                     wait(.15)
  1507.                 end
  1508.             end  
  1509.         end
  1510.     end)()
  1511.  
  1512.    
  1513.     for i = 1, 7 do
  1514.         for i = 0,1,.3 do
  1515.             a.TintColor = Color3.new(i,i,i)
  1516.             wait()
  1517.         end
  1518.         local slash = math.random(1,4)
  1519.         local sou = Instance.new("Sound",workspace)
  1520.         sou.Pitch = math.random(0.75,1)
  1521.         sou.Volume = 10
  1522.         sou.SoundId = "rbxassetid://"..slashes[slash]
  1523.         sou:Play()
  1524.         a.TintColor = Color3.new(0,0,0)
  1525.         wait()
  1526.     end
  1527.    
  1528.     --165487479
  1529.    
  1530.     local sou = Instance.new("Sound",workspace)
  1531.     sou.Pitch = 1
  1532.     sou.Volume = 10
  1533.     sou.SoundId = "rbxassetid://137473066"
  1534.     sou:Play()
  1535.     wait(3)
  1536.    
  1537.     for i = 0,1,.1 do
  1538.         a.TintColor = Color3.new(i,i,i)
  1539.         b.Size = b.Size - 1
  1540.         wait()
  1541.     end
  1542.     a:destroy()
  1543.     game:service'Debris':AddItem(b,3)
  1544. end
  1545. function endit()
  1546.     attack = true
  1547.     Humanoid.WalkSpeed = 0
  1548.     Humanoid.JumpPower = 0
  1549.     for i = 0, 1, 0.1 do
  1550.         swait()
  1551.         PlayAnimationFromTable({
  1552.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554.          CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558.         }, .3, false)
  1559.         KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1560.     end
  1561.     chat("This world is getting boring...")
  1562.     wait(1.5)
  1563.     chat("Well...")
  1564.     wait(1)
  1565.     chat("LETS MOVE ON TO THE NEXT!")
  1566.     wait(2)
  1567.     for i = 1, 3 do
  1568.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1569.         local part = Instance.new("Part",EffectModel)
  1570.         part.Shape = "Ball"
  1571.         part.Anchored = true
  1572.         part.CanCollide = false
  1573.         part.BrickColor = BrickColor.new"Really red"
  1574.         part.Material = Enum.Material.Neon
  1575.         part.Size = Vector3.new(1,1,1)
  1576.         part.CFrame = BloodPart.CFrame
  1577.         part.TopSurface,part.BottomSurface = 10,10
  1578.         for i = 0,1,.1 do
  1579.             part.Size = part.Size+ Vector3.new(4,4,4)
  1580.             part.Transparency = i
  1581.             wait()
  1582.         end
  1583.         part:destroy()
  1584.         wait(.05)
  1585.     end
  1586.     wait(.5)
  1587.     attack = false
  1588.     fucktheworld()
  1589.     wait(2)
  1590.     Humanoid.WalkSpeed = 8
  1591.     Humanoid.JumpPower = 50
  1592.    
  1593. end
  1594. function sleepchild()
  1595.     attack = true
  1596.     Humanoid.WalkSpeed = 0
  1597.     Humanoid.JumpPower = 0
  1598.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1599.     local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1600.     a.Anchored = true
  1601.     RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1602.     wait(.01)
  1603.     Character.Torso.Anchored = true
  1604.     for i = 0, 1, 0.1 do
  1605.         swait()
  1606.         PlayAnimationFromTable({
  1607.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608.          CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609.          CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610.          CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613.         }, .3, false)
  1614.         --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1615.     end
  1616.     if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1617.         wait(2)
  1618.         a.Anchored = false
  1619.         local sel = math.random(1,3)
  1620.         if sel == 1 then
  1621.             chat("What was I thinking...")
  1622.         elseif sel == 2 then
  1623.             if targetted.Name == "Quil_Cyndaquil" then
  1624.                 chat("Sorry, Nebula.")
  1625.             elseif targetted.Name == "CKbackup" then
  1626.                 chat("Didn't know it was you, Sugarie")
  1627.             elseif targetted.Name == "Salvo_Starly" then
  1628.                 chat("Didn't realize, Genocider. I'm so sorry.")
  1629.             elseif targetted.Name == "Lime_Pidgey" then
  1630.                 chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1631.             end
  1632.         elseif sel == 3 then
  1633.             chat("Why.. did I try that..?")
  1634.         end
  1635.         for i = 0, 5, 0.1 do
  1636.             swait()
  1637.             PlayAnimationFromTable({
  1638.              CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639.              CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1640.              CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641.              CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642.              CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643.              CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644.             }, .3, false)
  1645.         end
  1646.         attack = false
  1647.         Character.Torso.Anchored = false
  1648.         Humanoid.WalkSpeed = 8
  1649.         Humanoid.JumpPower = 50
  1650.     else
  1651.         chat("Go to sleep...")
  1652.         wait(2)
  1653.         for i = 0, 1, 0.1 do
  1654.             swait()
  1655.             PlayAnimationFromTable({
  1656.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657.              CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658.              CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659.              CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662.             }, .3, false)
  1663.             --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1664.         end
  1665.         fuckingdie(targetted)
  1666.         wait(1)
  1667.         attack = false
  1668.         Character.Torso.Anchored = false
  1669.         Humanoid.WalkSpeed = 8
  1670.         Humanoid.JumpPower = 50
  1671.     end
  1672. end
  1673.  
  1674. local combo = false
  1675. local input = ""
  1676. local didCombo = false
  1677.  
  1678. function chainreaction()
  1679.     attack = true
  1680.     Humanoid.WalkSpeed = 0
  1681.     Humanoid.JumpPower = 0
  1682.     local func
  1683.     for i = 0, 0.05, 0.1 do
  1684.         swait()
  1685.         PlayAnimationFromTable({
  1686.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688.          CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692.         }, .4, false)
  1693.         --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1694.     end
  1695.     swait()
  1696.     for i = 0, 0.45, 0.1 do
  1697.         swait()
  1698.         PlayAnimationFromTable({
  1699.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701.          CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705.         }, .6, false)
  1706.     end
  1707.     for i,v in next, Knifu:children() do
  1708.         if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1709.             v.Transparency = 1
  1710.         end
  1711.     end
  1712.     p2mit.Enabled = false
  1713.     p3mit.Enabled = false
  1714.     local stopIt = false
  1715.     local asd
  1716.     local count = 0
  1717.     asd = function(dude)
  1718.         local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1719.         local cTorso,mag = nil, 0
  1720.         if torso then
  1721.             for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1722.                 if v[2] > mag then
  1723.                     cTorso = v[1]
  1724.                     mag = v[2]
  1725.                 end
  1726.                 wait()
  1727.             end
  1728.             count = count + 1
  1729.             fuckingdiethro(dude)
  1730.             if not cTorso or mag < 1 or count > 7 then
  1731.                 stopIt = true
  1732.             else
  1733.                 asd(cTorso)
  1734.             end
  1735.         else
  1736.             stopIt = true
  1737.         end
  1738.        
  1739.            
  1740.     end
  1741.     func = coroutine.wrap(function()
  1742.         asd(targetted)
  1743.     end)()
  1744.     repeat wait() until stopIt == true
  1745.     wait(3)
  1746.     for i,v in next, Knifu:children() do
  1747.         if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1748.             v.Transparency = 0
  1749.         end
  1750.     end
  1751.     p2mit.Enabled = true
  1752.     p3mit.Enabled = true
  1753.     attack = false
  1754.     Humanoid.WalkSpeed = 8
  1755.     Humanoid.JumpPower = 50
  1756. end
  1757. function throwit()
  1758.     attack = true
  1759.     Humanoid.WalkSpeed = 0
  1760.     for i = 0, 0.05, 0.1 do
  1761.         swait()
  1762.         PlayAnimationFromTable({
  1763.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1765.          CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1766.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1768.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1769.         }, .4, false)
  1770.         --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1771.     end
  1772.     swait()
  1773.     for i = 0, 0.45, 0.1 do
  1774.         swait()
  1775.         PlayAnimationFromTable({
  1776.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1777.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778.          CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782.         }, .6, false)
  1783.     end
  1784.     if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1785.         for i,v in next, Knifu:children() do
  1786.             if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1787.                 v.Transparency = 1
  1788.             end
  1789.         end
  1790.         p2mit.Enabled = false
  1791.         p3mit.Enabled = false
  1792.         ohshityougothit(targetted)
  1793.         fuckingdiethro(targetted)
  1794.         wait(3)
  1795.         for i,v in next, Knifu:children() do
  1796.             if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1797.                 v.Transparency = 0
  1798.             end
  1799.         end
  1800.         p2mit.Enabled = true
  1801.         p3mit.Enabled = true
  1802.         attack = false
  1803.         Character.Torso.Anchored = false
  1804.         Humanoid.WalkSpeed = 8
  1805.         Humanoid.JumpPower = 50
  1806.     elseif targetted.Name == "CKbackup" then
  1807.         wait(2)
  1808.         for i = 0, 1, 0.1 do
  1809.             swait()
  1810.             PlayAnimationFromTable({
  1811.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812.              CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813.              CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814.              CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1815.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817.             }, .3, false)
  1818.         end
  1819.         local sel = math.random(1,3)
  1820.         if sel == 1 then
  1821.             chat("Sorry, thought you were on the other side.")
  1822.         elseif sel == 2 then
  1823.             chat("I forgot, we are one and the same. Psychopaths.")
  1824.         elseif sel == 3 then
  1825.             chat("Oh, Psycho! How's the Genocider been?")
  1826.         end
  1827.         wait(2)
  1828.         attack = false
  1829.         Character.Torso.Anchored = false
  1830.         Humanoid.WalkSpeed = 8
  1831.         Humanoid.JumpPower = 50
  1832.     elseif targetted.Name == "Lime_Pidgey" then
  1833.         wait(2)
  1834.         local sel = math.random(1,3)
  1835.         if sel == 1 then
  1836.             chat("Sorry, thought you were on the other side.")
  1837.         elseif sel == 2 then
  1838.             chat("Heyy... Jerry? I think it was?")
  1839.         elseif sel == 3 then
  1840.             chat("Uhh... Sorry.")
  1841.         end
  1842.         for i = 0, 5, 0.1 do
  1843.             swait()
  1844.             PlayAnimationFromTable({
  1845.              CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846.              CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1847.              CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848.              CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849.              CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850.              CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1851.             }, .3, false)
  1852.         end
  1853.         wait(2)
  1854.         attack = false
  1855.         Character.Torso.Anchored = false
  1856.         Humanoid.WalkSpeed = 8
  1857.         Humanoid.JumpPower = 50
  1858.     elseif targetted.Name == "Salvo_Starly" then
  1859.         wait(2)
  1860.         for i = 0, 1, 0.1 do
  1861.             swait()
  1862.             PlayAnimationFromTable({
  1863.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1864.              CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1865.              CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1866.              CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1867.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1868.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1869.             }, .3, false)
  1870.         end
  1871.         local sel = math.random(1,3)
  1872.         if sel == 1 then
  1873.             chat("Sorry, thought you were on the other side.")
  1874.         elseif sel == 2 then
  1875.             chat("Ah, Genocider. We've got to talk more!")
  1876.         elseif sel == 3 then
  1877.             chat("Oh, it's you.. How's Sugarie?")
  1878.         end
  1879.         wait(2)
  1880.         attack = false
  1881.         Character.Torso.Anchored = false
  1882.         Humanoid.WalkSpeed = 8
  1883.         Humanoid.JumpPower = 50
  1884.     else
  1885.         wait(2)
  1886.         for i = 0, 1, 0.1 do
  1887.             swait()
  1888.             PlayAnimationFromTable({
  1889.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890.              CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891.              CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892.              CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895.             }, .3, false)
  1896.         end
  1897.         local sel = math.random(1,3)
  1898.         if sel == 1 then
  1899.             chat("Why.. Did I even try?")
  1900.         elseif sel == 2 then
  1901.             chat("Sorry, Nebula. I thought you were against me")
  1902.         elseif sel == 3 then
  1903.             chat("I can't")
  1904.         end
  1905.         wait(2)
  1906.         attack = false
  1907.         Character.Torso.Anchored = false
  1908.         Humanoid.WalkSpeed = 8
  1909.         Humanoid.JumpPower = 50
  1910.     end
  1911. end
  1912. function LockOn()
  1913.     if Mouse.Target and Mouse.Target.Parent then
  1914.         local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1915.         if a and a.Parent ~= Character then
  1916.             CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1917.             coroutine.wrap(function()
  1918.                 if targetted ~= Mouse.Target.Parent then
  1919.                     targetted = Mouse.Target.Parent
  1920.                     img2.Size = UDim2.new(1,0,1,0)
  1921.                     img2.ImageTransparency = 0
  1922.                     img2.Position = UDim2.new(0,0,0,0)
  1923.                     for i = 0, 2, 0.1 do
  1924.                         swait()
  1925.                         img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1926.                         img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1927.                         img2.ImageTransparency = img2.ImageTransparency + 0.05
  1928.                     end
  1929.                 end
  1930.             end)()
  1931.         end
  1932.     end
  1933. end
  1934. Mouse.KeyDown:connect(function(k)
  1935.     if k == 'q' and attack == false and combo == false then
  1936.         LockOn()
  1937.     end
  1938. end)
  1939. Mouse.KeyDown:connect(function(k)
  1940.     if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1941.         sleepchild()
  1942.     end
  1943. end)
  1944.  
  1945.  
  1946.  
  1947. Mouse.KeyDown:connect(function(k)
  1948.     if targetted ~= nil and k == 't' and attack == false and combo == false then
  1949.         throwit()
  1950.     end
  1951. end)
  1952.  
  1953. Mouse.KeyDown:connect(function(k)
  1954.     if k == 'c' and attack == false and combo == false then
  1955.         coroutine.wrap(function()
  1956.             combo = true
  1957.             Humanoid.WalkSpeed = 0
  1958.             Humanoid.JumpPower = 0
  1959.             local asd = false
  1960.             for i = 0, 1.5, .1 do
  1961.                 wait(.1)
  1962.                 if combo == false then
  1963.                     asd = true
  1964.                     break;
  1965.                 end
  1966.             end
  1967.             if asd == false then
  1968.                 if combo == true or input ~= '' then
  1969.                     Humanoid.WalkSpeed = 8
  1970.                     Humanoid.JumpPower = 50
  1971.                     combo = false
  1972.                     input = ''
  1973.                 end
  1974.             end
  1975.         end)()
  1976.     end
  1977. end)
  1978.  
  1979. local Keys = {
  1980.     [48] = "LShift",
  1981.     [13] = "Enter",
  1982.     [32] = "Space",
  1983.     [47] = "RShift",
  1984.     [92] = "Backslash",
  1985.     [50] = "LCtrl",
  1986.     [52] = "LAlt",
  1987.     [49] = "RCtrl",
  1988.     [51] = "RAlt",
  1989.     [8] = "Backspace",
  1990.     [45] = "CapsLock"
  1991.    
  1992. }
  1993.  
  1994. local alreadyEnded = false
  1995. Mouse.KeyDown:connect(function(k)
  1996.     if k == 'n' and not attack and not combo then
  1997.         Sitting = not Sitting
  1998.     end
  1999. end)
  2000.  
  2001. Mouse.KeyDown:connect(function(k)
  2002.     if attack == false and combo == true then
  2003.         k = string.lower(k)
  2004.         if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  2005.             if #input < 8 then
  2006.                 input = input..k
  2007.                 print(input)   
  2008.             end
  2009.         elseif Keys[string.byte(k)] == "Enter" then
  2010.             combo = false
  2011.             warn("Trying to execute combo: "..input)
  2012.             if string.lower(input) == "aawdq" then
  2013.                 if targetted and attack == false then
  2014.                     chainreaction()
  2015.                 elseif not targetted then
  2016.                     Humanoid.WalkSpeed = 8
  2017.                     Humanoid.JumpPower = 50
  2018.                     chat("I need a target!")
  2019.                 end
  2020.             elseif string.lower(input) == "etwzx" then
  2021.                 if attack == false then
  2022.                     if not alreadyEnded then
  2023.                         alreadyEnded = true
  2024.                         endit()
  2025.                     else
  2026.                         Humanoid.WalkSpeed = 8
  2027.                         Humanoid.JumpPower = 50
  2028.                         chat("I can't end it again..!")
  2029.                     end
  2030.                 end
  2031.             else
  2032.                 Humanoid.WalkSpeed = 8
  2033.                 Humanoid.JumpPower = 50
  2034.             end
  2035.             input = ''
  2036.         end
  2037.     end
  2038. end)
  2039.  
  2040. local idleC = 0
  2041. while true do
  2042.     swait()
  2043.     imgl.Rotation = imgl.Rotation + 3
  2044.     img2.Rotation = img2.Rotation + 3
  2045.     if targetted ~= nil then
  2046.         abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2047.         abss.Enabled = true
  2048.     elseif targetted == nil then
  2049.         abss.Adornee = nil
  2050.         abss.Enabled = false
  2051.     end
  2052.     for i, v in pairs(Character:GetChildren()) do
  2053.         if v:IsA("Part") then
  2054.             v.Material = "SmoothPlastic"
  2055.         elseif v:IsA("Accessory") then
  2056.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  2057.         end
  2058.     end
  2059.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2060.     velocity = RootPart.Velocity.y
  2061.     sine = sine + change
  2062.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2063.         if RootPart.Velocity.y > 1 and hit == nil then
  2064.             Anim = "Jump"
  2065.             idleC = 0
  2066.             if attack == false then
  2067.             PlayAnimationFromTable({
  2068.              CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2069.              CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2070.              CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2071.              CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2072.              CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2073.              CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2074.             }, .3, false)
  2075.             KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2076.             end
  2077.         elseif RootPart.Velocity.y < -1 and hit == nil then
  2078.             Anim = "Fall"
  2079.             idleC = 0
  2080.             if attack == false then
  2081.                 PlayAnimationFromTable({
  2082.                  CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2083.                  CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2084.                  CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2085.                  CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2086.                  CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2087.                  CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2088.                 }, .3, false)
  2089.                 KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2090.             end
  2091.         elseif Torsovelocity < 1 and hit ~= nil then
  2092.             if Sitting then
  2093.                 Anim = "Sitting"
  2094.                 if attack == false then
  2095.                     idleC = idleC+1
  2096.                     PlayAnimationFromTable({
  2097.                      CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2098.                      CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2099.                      CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2100.                      CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2101.                      CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2102.                      CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2103.                     }, .3, false)
  2104.                     KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2105.                 end
  2106.             else
  2107.                 Anim = "Idle"
  2108.                 if attack == false then
  2109.                     idleC = idleC+1
  2110.                     change = 1
  2111.                     if idleC < 175 then
  2112.                         PlayAnimationFromTable({
  2113.                          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2114.                          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2115.                          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2116.                          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2117.                          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2118.                          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2119.                         }, .3, false)
  2120.                         KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2121.                     elseif idleC >= 175 and idleC < 200 then
  2122.                         PlayAnimationFromTable({
  2123.                          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2124.                          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2125.                          CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2126.                          CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2127.                          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2128.                          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2129.                         }, .1, false)
  2130.                         KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2131.                     elseif idleC >= 200 and idleC < 325 then
  2132.                         PlayAnimationFromTable({
  2133.                          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2134.                          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2135.                          CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2136.                          CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2137.                          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2138.                          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2139.                         }, .01, false)
  2140.                     else
  2141.                         idleC = 0
  2142.                     end
  2143.                 end
  2144.             end
  2145.         elseif Torsovelocity > 2 and hit ~= nil then
  2146.             Anim = "Walk"
  2147.             idleC = 0
  2148.             if attack == false then
  2149.                 PlayAnimationFromTable({       
  2150.                  CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2151.                  CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2152.                  CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2153.                  CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2154.                  CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2155.                  CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2156.                 }, .3, false)
  2157.                 KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2158.             end
  2159.         end
  2160.     if 0 < #Effects then
  2161.         for e = 1, #Effects do
  2162.             if Effects[e] ~= nil then
  2163.                 local Thing = Effects[e]
  2164.                 if Thing ~= nil then
  2165.                     local Part = Thing[1]
  2166.                     local Mode = Thing[2]
  2167.                     local Delay = Thing[3]
  2168.                     local IncX = Thing[4]
  2169.                     local IncY = Thing[5]
  2170.                     local IncZ = Thing[6]
  2171.                     if Thing[2] == "Shoot" then
  2172.                         local Look = Thing[1]
  2173.                         local move = 30
  2174.                         if Thing[8] == 3 then
  2175.                             move = 10
  2176.                         end
  2177.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2178.                         if Thing[10] ~= nil then
  2179.                             da = pos
  2180.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2181.                             cfa = CFrame.new(Thing[4], pos)
  2182.                             tehCF = cfa:lerp(cf2, 0.2)
  2183.                             Thing[1] = tehCF.lookVector
  2184.                         end
  2185.                         local mag = (Thing[4] - pos).magnitude
  2186.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2187.                         if Thing[8] == 2 then
  2188.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2189.                         end
  2190.                         Thing[4] = Thing[4] + Look * move
  2191.                         Thing[3] = Thing[3] - 1
  2192.                         if 2 < Thing[5] then
  2193.                             Thing[5] = Thing[5] - 0.3
  2194.                             Thing[6] = Thing[6] - 0.3
  2195.                         end
  2196.                         if hit ~= nil then
  2197.                             Thing[3] = 0
  2198.                             if Thing[8] == 1 or Thing[8] == 3 then
  2199.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2200.                             else
  2201.                                 if Thing[8] == 2 then
  2202.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2203.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2204.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2205.                                         ref.Anchored = true
  2206.                                         ref.CFrame = CFrame.new(pos)
  2207.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2208.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  2209.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2210.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2211.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2212.                                     end
  2213.                                 end
  2214.                             end
  2215.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2216.                             ref.Anchored = true
  2217.                             ref.CFrame = CFrame.new(pos)
  2218.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2219.                             game:GetService("Debris"):AddItem(ref, 1)
  2220.                         end
  2221.                         if Thing[3] <= 0 then
  2222.                             table.remove(Effects, e)
  2223.                         end
  2224.                     end
  2225.                     do
  2226.                         do
  2227.                             if Thing[2] == "FireWave" then
  2228.                                 if Thing[3] <= Thing[4] then
  2229.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2230.                                     Thing[3] = Thing[3] + 1
  2231.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2232.                                 else
  2233.                                     Part.Parent = nil
  2234.                                     table.remove(Effects, e)
  2235.                                 end
  2236.                             end
  2237.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2238.                                 if Thing[1].Transparency <= 1 then
  2239.                                     if Thing[2] == "Block1" then
  2240.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2241.                                         Mesh = Thing[7]
  2242.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2243.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2244.                                     else
  2245.                                         if Thing[2] == "Block2" then
  2246.                                             Thing[1].CFrame = Thing[1].CFrame
  2247.                                             Mesh = Thing[7]
  2248.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2249.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2250.                                         else
  2251.                                             if Thing[2] == "Fire" then
  2252.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2253.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2254.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2255.                                             else
  2256.                                                 if Thing[2] == "Cylinder" then
  2257.                                                     Mesh = Thing[7]
  2258.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2259.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2260.                                                 else
  2261.                                                     if Thing[2] == "Blood" then
  2262.                                                         Mesh = Thing[7]
  2263.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2264.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2265.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2266.                                                     else
  2267.                                                         if Thing[2] == "Elec" then
  2268.                                                             Mesh = Thing[10]
  2269.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2270.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2271.                                                         else
  2272.                                                             if Thing[2] == "Disappear" then
  2273.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2274.                                                             else
  2275.                                                                 if Thing[2] == "Shatter" then
  2276.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2277.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2278.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2279.                                                         Thing[6] = Thing[6] + Thing[5]
  2280.                                                                 end
  2281.                                                             end
  2282.                                                         end
  2283.                                                     end
  2284.                                                 end
  2285.                                             end
  2286.                                         end
  2287.                                     end
  2288.                                 else
  2289.                                     Part.Parent = nil
  2290.                                     table.remove(Effects, e)
  2291.                                 end
  2292.                             end
  2293.                         end
  2294.                     end
  2295.                 end
  2296.             end
  2297.         end
  2298.     end
  2299. end
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top