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Jul 13th, 2025
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  1. Mono path[0] = '/home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/Managed'
  2. Mono config path = '/home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/MonoBleedingEdge/etc'
  3. Preloaded 'lib_burst_generated.so'
  4. Preloaded 'libsteam_api.so'
  5. Display 0 'Acer V246HQL 24"': 1920x1080 (primary device).
  6. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  7. Desktop is 1920 x 1080 @ 60 Hz
  8. Initialize engine version: 2022.3.35f1 (011206c7a712)
  9. [Subsystems] Discovering subsystems at path /home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/UnitySubsystems
  10. GfxDevice: creating device client; threaded=1; jobified=0
  11. Renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2
  12. Vendor: NVIDIA Corporation
  13. Version: 4.5.0 NVIDIA 570.133.07
  14. GLES: 0
  15. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  16. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  17. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  18. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  19. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  20. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
  21. L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced
  22. _coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_g
  23. pu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_te
  24. xture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview G
  25. L_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  26. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 763614776
  27. Begin MonoManager ReloadAssembly
  28. - Loaded All Assemblies, in 0.136 seconds
  29. - Finished resetting the current domain, in 0.003 seconds
  30. Default vsync count 1
  31. requesting resize 1920 x 1080
  32. Using native desktop resolution 1920 x 1080
  33. requesting fullscreen 1920 x 1080 at 0/1 Hz
  34. Desktop is 1920 x 1080 @ 60 Hz
  35. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  36. UnloadTime: 0.826440 ms
  37. [S_API] SteamAPI_Init(): Loaded '/home/kirbcake/.steam/debian-installation/linux64/steamclient.so' OK.
  38. Setting breakpad minidump AppID = 294100
  39. SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198280132861 [API loaded no]
  40. RimWorld 1.6.4518 rev93
  41. Fallback handler could not load library /home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/MonoBleedingEdge/x86_64/data-0x75f96cd3ce70.so
  42. Fallback handler could not load library /home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/MonoBleedingEdge/x86_64/data-0x75f96cd9bc80.so
  43. [HugsLib] version 12.0.0
  44. [Bed Rest For Food Poisoning] Loaded.
  45. FPSStabilizer v1.1 loaded, patcher message: Patched successfully, fps set to 60
  46. Fallback handler could not load library /home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/MonoBleedingEdge/x86_64/data-0x75f93013e840.so
  47. Fluffy Breakdowns :: Initialized
  48. Long Distance loaded
  49. <color=#66ffb5>[MeleeAnim]</color> Hello, world!
  50. Build date: 7/11/2025 5:37 PM
  51. Loaded assemblies (9):
  52. 0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null,
  53. 0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
  54. AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
  55. Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
  56. ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
  57. ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
  58. Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
  59. zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
  60. AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  61. <color=#66ffb5>[MeleeAnim]</color> Scanning 294 mods for animation data...
  62. <color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
  63. <color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch!
  64. [RimHUD v1.16.2] Initialized
  65. Persistent Precepts Mod class loaded
  66. PocketSand Initialized
  67. TKS_Ragdoll: Patching finished
  68. RimSaves NX rev21
  69. [RimTek] Harmony patches applied.
  70. [Safe Temperature] Loaded.
  71. [Sensible Bed Ownership] Loaded.
  72. [Interaction Bubbles v4.1] Initialized
  73. DubsMintMenus v1.3.1086
  74. [TendYourself] Done.
  75. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  76. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  77. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  78. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  79. [Visible Wealth] Loaded.
  80. [Yayo's Animation] - Giddy-up! detected
  81. [UseThisInstead]: Found 4 replacements
  82. [SafePatcher]The xPath: "Defs/ThingDef[defName="VFEP_WarcasketGun_FoldingGun"]" not found
  83. Could not resolve cross-reference: No Verse.SoundDef named VFE_Shot_InfernoSpewer found to give to Verse.VerbProperties VerbProperties(flame thrower) (using undefined sound instead)
  84. Curl error 3: URL rejected: Error
  85. Exception loading UnityEngine.AudioClip from file.
  86. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/1541721856/Sounds/AA_Bouldermit/Shampoo Hair-SoundBible.com-11966726.ogg
  87. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/1541721856/Sounds/AA_Bouldermit/Shampoo Hair-SoundBible.com-11966726.ogg
  88. [Ref 3A3FEC17]
  89. at Verse.ModContentLoader`1[T].LoadItem (RimWorld.IO.VirtualFile file) [0x00105] in <2a8dc5d7ff9c41b68f23af52c5dcddcd>:0
  90. Curl error 3: URL rejected: Error
  91. Exception loading UnityEngine.AudioClip from file.
  92. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/1541721856/Sounds/AA_Plasma/Western Ricochet-SoundBible.com-1725886901-1725886901.ogg
  93. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/1541721856/Sounds/AA_Plasma/Western Ricochet-SoundBible.com-1725886901-1725886901.ogg
  94. [Ref 3A3FEC17] Duplicate stacktrace, see ref for original
  95. Curl error 3: URL rejected: Error
  96. Exception loading UnityEngine.AudioClip from file.
  97. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/1541721856/Sounds/AA_PoisonBolt/Blood Splatters-SoundBible.com-125814492-125814492.ogg
  98. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/1541721856/Sounds/AA_PoisonBolt/Blood Splatters-SoundBible.com-125814492-125814492.ogg
  99. [Ref 3A3FEC17] Duplicate stacktrace, see ref for original
  100. Error: Cannot create FMOD::Sound instance for clip "" (FMOD error: Unsupported file or audio format. )
  101. Curl error 3: URL rejected: Error
  102. Exception loading UnityEngine.AudioClip from file.
  103. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Impact/Bullet_Metal/Bullet_Metal_1i - Copy.wav
  104. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Impact/Bullet_Metal/Bullet_Metal_1i - Copy.wav
  105. [Ref 3A3FEC17] Duplicate stacktrace, see ref for original
  106. Curl error 3: URL rejected: Error
  107. Exception loading UnityEngine.AudioClip from file.
  108. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Impact/Bullet_Metal/Bullet_Metal_1j - Copy.wav
  109. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Impact/Bullet_Metal/Bullet_Metal_1j - Copy.wav
  110. [Ref 3A3FEC17] Duplicate stacktrace, see ref for original
  111. Curl error 3: URL rejected: Error
  112. Exception loading UnityEngine.AudioClip from file.
  113. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Mechs/HeavyMechDeath/death 2.wav
  114. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Mechs/HeavyMechDeath/death 2.wav
  115. [Ref 3A3FEC17] Duplicate stacktrace, see ref for original
  116. Curl error 3: URL rejected: Error
  117. Exception loading UnityEngine.AudioClip from file.
  118. absFilePath: /home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Weapon/Artillery/EMPExplosion_01d old.wav
  119. Exception: System.InvalidOperationException: Unity reported error: Malformed URL while loading clip from file:////home/kirbcake/.steam/debian-installation/steamapps/workshop/content/294100/3276642170/Sounds/ensound/Weapon/Artillery/EMPExplosion_01d old.wav
  120. [Ref 3A3FEC17] Duplicate stacktrace, see ref for original
  121. startIndex: 18
  122. endIndex: 25
  123. Start: newobj System.Void System.Text.StringBuilder::.ctor()
  124. End:callvirt virtual System.String System.Object::ToString()
  125. Start: stloc.1 NULL
  126. End:br.s Label4
  127. Could not load reference to Verse.ThingDef named AnAl_ChimeraTame
  128. Null key while loading dictionary of Verse.ThingDef and VAEInsanity.SanityEffect. label=studyingEntities
  129. Could not load reference to Verse.HediffDef named AG_GreaterToughspikes
  130. Could not load reference to Verse.HediffDef named AG_GreaterFleshWhip
  131. Could not load reference to Verse.HediffDef named AG_FleshSpitter
  132. Could not load reference to Verse.HediffDef named AG_FleshPower
  133. Could not load reference to Verse.HediffDef named AG_PseudoDeadlife
  134. Could not load reference to Verse.HediffDef named AG_PlaguedClaws
  135. Null key while loading dictionary of Verse.HediffDef and VAEInsanity.SanityEffect. label=hediffEffects
  136. Null key while loading dictionary of Verse.HediffDef and VAEInsanity.SanityEffect. label=hediffEffects
  137. Null key while loading dictionary of Verse.HediffDef and VAEInsanity.SanityEffect. label=hediffEffects
  138. Null key while loading dictionary of Verse.HediffDef and VAEInsanity.SanityEffect. label=hediffEffects
  139. Null key while loading dictionary of Verse.HediffDef and VAEInsanity.SanityEffect. label=hediffEffects
  140. Null key while loading dictionary of Verse.HediffDef and VAEInsanity.SanityEffect. label=hediffEffects
  141. AA_BouldermitSound SubSound AA_BouldermitSound_0 has no resolvedGrains.
  142. AA_PoisonBolt SubSound AA_PoisonBolt_0 has no resolvedGrains.
  143. AA_Plasma SubSound AA_Plasma_0 has no resolvedGrains.
  144. Translation data for language English has 174 errors. Generate translation report for more info.
  145. Fallback handler could not load library /home/kirbcake/.steam/debian-installation/steamapps/common/RimWorld/RimWorldLinux_Data/MonoBleedingEdge/x86_64/data-0x31279330.so
  146. KCSG has Created 7390 symbolDefs for vanilla and DLCs
  147. 20:05:51 PM Loading BetterWeight...
  148. BetterWeight: (Re-) Calculating all masses...
  149. BetterWeight: Finished (re-) calculating!
  150. 20:05:51 PM Finished loading BetterWeight
  151. [BiotechCloning] Patching ...
  152. [CMColorCodedMoodBar] CMColorCodedMoodBar 1.6.4518.1 initialized
  153. [ContinueButtonMod] Initialized.
  154. Damage Indicators initialized.
  155. [Door Clearance] Cache built with a size of 18
  156. [Dynamic Diplomacy] DD loaded
  157. [TrueTerrainColors v1.12.19] Loaded cached true colors for 553 terrain defs from file.
  158. Building Cache HWAR for 13
  159. [VehicleFramework] version 1.6.2045
  160. [SmashPhil.VehicleFramework] Applying compatibility patch for m00nl1ght.GeologicalLandforms. Active: Yes
  161. [SmashPhil.VehicleFramework] Applying compatibility patch for m00nl1ght.MapPreview. Active: Yes
  162. [SmashPhil.VehicleFramework] Applying compatibility patch for Jaxe.RimHUD. Active: Yes
  163. [MW2]Now Active
  164. [MW2] Harmony patch complete!
  165. [MW2] Injected for 143 weapon styles
  166. [MW2] Misc initializations complete!
  167. [MW2_MuzzleFlashModule] Now Active
  168. [MW2_MuzzleFlashModule] Harmony patch complete!
  169. PersistentPrecepts Loaded
  170. TKS_PlatformStudyToggle: Patching finished
  171. checking Pawn_JobTracker.TryFindAndStartJob for other harmony patches
  172. could not find original method through ReflectedType or TypeByName(Pawn_JobTracker), continuing
  173. checking Pawn.TickRare for other harmony patches
  174. TKS_PriorityTreatment: found other postfixes for method TickRare: vanillafactionsexpanded.settlers
  175. checking WorkGiver_DoBill.StartOrResumeBillJob for other harmony patches
  176. could not find original method through ReflectedType or TypeByName(WorkGiver_DoBill), continuing
  177. TKS_PriorityTreatment: harmony conflicts detected, please report mods if things are acting up
  178. TKS_PriorityTreatment: Patching finished
  179. [RelevantStatsInDescription]: Skipping dps-calculation of Mortar as it has no default projectile defined
  180. [RelevantStatsInDescription]: Skipping dps-calculation of Foam turret as its projectile does not cause damage to health
  181. [RelevantStatsInDescription]: Skipping dps-calculation of Foam belcher as its projectile does not cause damage to health
  182. [RelevantStatsInDescription]: Skipping dps-calculation of Infantry mortar as it has no default projectile defined
  183. [RelevantStatsInDescription]: Skipping dps-calculation of Hexagonal mortar launcher as it has no default projectile defined
  184. [RelevantStatsInDescription]: Skipping dps-calculation of Howitzer as it has no default projectile defined
  185. [RelevantStatsInDescription]: Skipping dps-calculation of Field cannon as it has no default projectile defined
  186. [RelevantStatsInDescription]: Skipping dps-calculation of Coastal battery as its projectile does not cause damage to health
  187. [RelevantStatsInDescription]: Skipping dps-calculation of Multi-rail rocket launcher as it has no default projectile defined
  188. [RelevantStatsInDescription]: Skipping dps-calculation of Field gun as it has no default projectile defined
  189. [Scattered Flames] Integrated with Simple FX: Smoke.
  190. [Simple FX: Splashes] The following terrains have been defined as being hard:
  191. - rough-hewn vacstone
  192. - rough vacstone
  193. - rough-hewn marble
  194. - rough marble
  195. - rough-hewn slate
  196. - rough slate
  197. - rough-hewn limestone
  198. - rough limestone
  199. - rough-hewn granite
  200. - rough granite
  201. - rough-hewn sandstone
  202. - rough sandstone
  203. - fine pristine limestone tile
  204. - concrete flagstone
  205. - Fine Concrete Tile
  206. - Concrete tile
  207. - Concrete path
  208. - marble mosaic tile
  209. - slate mosaic tile
  210. - limestone mosaic tile
  211. - granite mosaic tile
  212. - sandstone mosaic tile
  213. - mosaic tile
  214. - ocular marble floor
  215. - ocular slate floor
  216. - ocular limestone floor
  217. - ocular granite floor
  218. - ocular sandstone floor
  219. - restored tile
  220. - restored rusted tile
  221. - neolithic marble packed dirt floor
  222. - neolithic slate packed dirt floor
  223. - neolithic limestone packed dirt floor
  224. - neolithic granite packed dirt floor
  225. - neolithic sandstone packed dirt floor
  226. - steampunk marble tile
  227. - steampunk slate tile
  228. - steampunk limestone tile
  229. - steampunk granite tile
  230. - steampunk sandstone tile
  231. - pristine limestone flagstone
  232. - pristine limestone tile
  233. - futuristic kemetic tile
  234. - kemetic fine pristine limestone tile
  235. - kemetic fine marble tile
  236. - kemetic fine slate tile
  237. - kemetic fine limestone tile
  238. - kemetic fine granite tile
  239. - kemetic fine sandstone tile
  240. - kemetic pristine limestone tile
  241. - kemetic marble tile
  242. - kemetic slate tile
  243. - kemetic limestone tile
  244. - kemetic granite tile
  245. - kemetic sandstone tile
  246. - jewish fine marble tile
  247. - jewish fine slate tile
  248. - jewish fine limestone tile
  249. - jewish fine granite tile
  250. - jewish fine sandstone tile
  251. - jewish marble tile
  252. - jewish slate tile
  253. - jewish limestone tile
  254. - jewish granite tile
  255. - jewish sandstone tile
  256. - horaxian tile
  257. - flesh tile
  258. - cubic tile
  259. - shintao fine marble tile
  260. - shintao fine slate tile
  261. - shintao fine limestone tile
  262. - shintao fine granite tile
  263. - shintao fine sandstone tile
  264. - corporate fine marble tile
  265. - corporate fine slate tile
  266. - corporate fine limestone tile
  267. - corporate fine granite tile
  268. - corporate fine sandstone tile
  269. - heavy bridge
  270. - gravship substructure
  271. - vacstone flagstone
  272. - vacstone tile
  273. - bioferrite plate
  274. - hex tile
  275. - totemic vacstone tile
  276. - totemic marble tile
  277. - totemic slate tile
  278. - totemic limestone tile
  279. - totemic granite tile
  280. - totemic sandstone tile
  281. - spikecore plates
  282. - vacstone spikecore tile
  283. - marble spikecore tile
  284. - slate spikecore tile
  285. - limestone spikecore tile
  286. - granite spikecore tile
  287. - sandstone spikecore tile
  288. - morbid vacstone tile
  289. - morbid marble tile
  290. - morbid slate tile
  291. - morbid limestone tile
  292. - morbid granite tile
  293. - morbid sandstone tile
  294. - fine vacstone tile
  295. - fine marble tile
  296. - fine slate tile
  297. - fine limestone tile
  298. - fine granite tile
  299. - fine sandstone tile
  300. - broken asphalt
  301. - marble flagstone
  302. - slate flagstone
  303. - limestone flagstone
  304. - granite flagstone
  305. - sandstone flagstone
  306. - marble tile
  307. - slate tile
  308. - limestone tile
  309. - granite tile
  310. - sandstone tile
  311. - sterile tile
  312. - gold tile
  313. - silver tile
  314. - steel tile
  315. - paved tile
  316. - concrete
  317. [Smooth Terrain] Pre-generating terrain blends using style 'Half'...
  318. [Smooth Terrain] Using user-defined terrain duo list.
  319. [Smooth Terrain] Ensuring proper shortHash values for terrain definitions...
  320. [Smooth Terrain] Successfully validated shortHash for 208/208 terrain definitions.
  321. [Smooth Terrain] Pre-generation complete: 208 blended terrains created.
  322. [Smooth Terrain] Changed edgeType to 'FadeRough' for 3 natural terrain defs.
  323. [Smooth Terrain] Mod active. All patches applied successfully.
  324. [Geological Landforms v1.7.5] Found landform data in the following mods: Geological Landforms
  325. [Geological Landforms v1.7.5] Loaded 44 landforms of which 0 are edited and 0 are custom.
  326. [LunarFramework v1.1.15] Processed 11 Harmony patches in 1763 ms.
  327. Type VideoPlayerUtil probably needs a StaticConstructorOnStartup attribute, because it has a field go of type GameObject. All assets must be loaded in the main thread.
  328. Type BGRenderer probably needs a StaticConstructorOnStartup attribute, because it has a field layers of type Texture2D[]. All assets must be loaded in the main thread.
  329. Type AnimRenderer probably needs a StaticConstructorOnStartup attribute, because it has a field DefaultCutout of type Material. All assets must be loaded in the main thread.
  330. Type Dialog_AnimationDebugger probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
  331. Type GrabUtility probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
  332. Type GrappleFlyer probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
  333. Type Building_DuelSpot probably needs a StaticConstructorOnStartup attribute, because it has a field invisible of type Graphic. All assets must be loaded in the main thread.
  334. Type DoExtraIconsTweak probably needs a StaticConstructorOnStartup attribute, because it has a field TechprintIcon_Missing of type Texture2D. All assets must be loaded in the main thread.
  335. Type PatchPlaySettings probably needs a StaticConstructorOnStartup attribute, because it has a field tex of type Texture2D. All assets must be loaded in the main thread.
  336. Type FactionDialogFor probably needs a StaticConstructorOnStartup attribute, because it has a field insultTex of type Texture2D. All assets must be loaded in the main thread.
  337. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  338. MVCF successfully applied 55 patches
  339. Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 61636.
  340. Total: 513.218404 ms (FindLiveObjects: 2.956665 ms CreateObjectMapping: 5.440523 ms MarkObjects: 504.096648 ms DeleteObjects: 0.724081 ms)
  341.  
  342. <color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (16):
  343. <color=#66ffb5>[MeleeAnim]</color>
  344. static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
  345. Prefixes:
  346. [OskarPotocki.VEF] Prefix
  347. [OskarPotocki.VEF] Prefix
  348. [OskarPotocki.VEF] DrawEquipmentAimingPrefix
  349. [VFEPirates.Mod] Prefix
  350. [co.uk.epicguru.meleeanimation] Prefix
  351. [com.github.automatic1111.gunplay] Prefix
  352. Transpilers:
  353. Postfixes:
  354. [Vodka.MuzzleFlash] Postfix
  355. [kaitorisenkou.ModularWeapons2] Postfix_DrawEquipmentAiming
  356.  
  357. Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
  358. Prefixes:
  359. [OskarPotocki.VEF] Prefix
  360. [SmashPhil.VehicleFramework] DisableCachingPawnOverlays
  361. [com.yayo.yayoAni] Prefix
  362. Transpilers:
  363. [com.yayo.yayoAni] Transpiler
  364. [Mlie.SuppressionMod] Transpiler
  365. Postfixes:
  366. [co.uk.epicguru.meleeanimation] Postfix
  367.  
  368. static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
  369. Prefixes:
  370. [sensiblebedownership.1trickPwnyta] Prefix
  371. Transpilers:
  372. Postfixes:
  373. [co.uk.epicguru.meleeanimation] Postfix
  374. [rimtek.patch] Postfix
  375. [sensiblebedownership.1trickPwnyta] Postfix
  376. [rimtek.giveability] Postfix
  377. <color=#66ffb5>[MeleeAnim]</color> Full patch list:
  378. <color=#66ffb5>[MeleeAnim]</color>
  379. static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
  380. Prefixes:
  381. [OskarPotocki.VEF] Prefix
  382. [OskarPotocki.VEF] Prefix
  383. [OskarPotocki.VEF] DrawEquipmentAimingPrefix
  384. [VFEPirates.Mod] Prefix
  385. [co.uk.epicguru.meleeanimation] Prefix
  386. [com.github.automatic1111.gunplay] Prefix
  387. Transpilers:
  388. Postfixes:
  389. [Vodka.MuzzleFlash] Postfix
  390. [kaitorisenkou.ModularWeapons2] Postfix_DrawEquipmentAiming
  391.  
  392. Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
  393. Prefixes:
  394. [OskarPotocki.VEF] Prefix
  395. [SmashPhil.VehicleFramework] DisableCachingPawnOverlays
  396. [com.yayo.yayoAni] Prefix
  397. Transpilers:
  398. [com.yayo.yayoAni] Transpiler
  399. [Mlie.SuppressionMod] Transpiler
  400. Postfixes:
  401. [co.uk.epicguru.meleeanimation] Postfix
  402.  
  403. System.Void RimWorld.Building_ProximityDetector::RunDetection()
  404. Prefixes:
  405. [co.uk.epicguru.meleeanimation] Prefix
  406. Transpilers:
  407. Postfixes:
  408. [co.uk.epicguru.meleeanimation] Postfix
  409.  
  410. static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
  411. Prefixes:
  412. [sensiblebedownership.1trickPwnyta] Prefix
  413. Transpilers:
  414. Postfixes:
  415. [co.uk.epicguru.meleeanimation] Postfix
  416. [rimtek.patch] Postfix
  417. [sensiblebedownership.1trickPwnyta] Postfix
  418. [rimtek.giveability] Postfix
  419.  
  420. System.Boolean Verse.HediffSet::get_HasHead()
  421. Prefixes:
  422. [co.uk.epicguru.meleeanimation] Prefix
  423. Transpilers:
  424. Postfixes:
  425.  
  426. static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
  427. Prefixes:
  428. [co.uk.epicguru.meleeanimation] Prefix
  429. Transpilers:
  430. Postfixes:
  431.  
  432. static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
  433. Prefixes:
  434. Transpilers:
  435. Postfixes:
  436. [co.uk.epicguru.meleeanimation] Postfix
  437.  
  438. System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
  439. Prefixes:
  440. [co.uk.epicguru.meleeanimation] Prefix
  441. Transpilers:
  442. Postfixes:
  443.  
  444. System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
  445. Prefixes:
  446. [co.uk.epicguru.meleeanimation] Prefix
  447. Transpilers:
  448. Postfixes:
  449.  
  450. System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
  451. Prefixes:
  452. [co.uk.epicguru.meleeanimation] Prefix
  453. Transpilers:
  454. Postfixes:
  455. [co.uk.epicguru.meleeanimation] Postfix
  456.  
  457. System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
  458. Prefixes:
  459. [co.uk.epicguru.meleeanimation] Prefix
  460. Transpilers:
  461. Postfixes:
  462. [co.uk.epicguru.meleeanimation] Postfix
  463.  
  464. static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder, System.Boolean useId)
  465. Prefixes:
  466. [co.uk.epicguru.meleeanimation] Prefix
  467. [co.uk.epicguru.meleeanimation] Prefix
  468. Transpilers:
  469. Postfixes:
  470.  
  471. System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
  472. Prefixes:
  473. [co.uk.epicguru.meleeanimation] Prefix
  474. Transpilers:
  475. Postfixes:
  476.  
  477. virtual System.Void Verse.Pawn::DrawGUIOverlay()
  478. Prefixes:
  479. [co.uk.epicguru.meleeanimation] Prefix
  480. Transpilers:
  481. Postfixes:
  482.  
  483. System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
  484. Prefixes:
  485. [co.uk.epicguru.meleeanimation] Prefix
  486. Transpilers:
  487. Postfixes:
  488.  
  489. Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
  490. Prefixes:
  491. [co.uk.epicguru.meleeanimation] Prefix
  492. Transpilers:
  493. Postfixes:
  494.  
  495. virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
  496. Prefixes:
  497. [co.uk.epicguru.meleeanimation] Prefix
  498. Transpilers:
  499. Postfixes:
  500. Unloading 1 Unused Serialized files (Serialized files now loaded: 12)
  501. <color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 83.2ms
  502. <color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 50 weapons.
  503. <color=#66ffb5>[MeleeAnim]</color> ludeon.rimworld.odyssey 'Odyssey' has 2 missing weapon tweak data.
  504. <color=#66ffb5>[MeleeAnim]</color> van.datools 'Dark Ages : Medieval Tools' has 1 missing weapon tweak data.
  505. <color=#66ffb5>[MeleeAnim]</color> Skipping reporting of missing mod/weapons because user opted out or the feature is disabled by the developer.
  506. <color=#66ffb5>[MeleeAnim]</color> Patched 3 classes that directly inherit from Verb_MeleeAttack in 89.2 ms to detect hits:
  507. RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
  508. RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
  509. Fortified.Verb_MeleeSweep from Fortified
  510. <color=#66ffb5>[MeleeAnim]</color> Found 15 items of clothing that cover hands, took 0.76 ms:
  511. VFEP_WarcasketShoulders_Warcasket (Warcasket shoulders),
  512. VFEP_WarcasketShoulders_Marine (Marine warcasket shoulders),
  513. VFEP_WarcasketShoulders_Recon (Recon warcasket shoulders),
  514. VFEP_WarcasketShoulders_Cataphract (Cataphract warcasket shoulders),
  515. VFEP_WarcasketShoulders_Aerial (Aerial warcasket shoulders),
  516. VFEP_WarcasketShoulders_Barrage (Barrage warcasket shoulders),
  517. VFEP_WarcasketShoulders_Hazard (Hazard warcasket shoulders),
  518. VFEP_WarcasketShoulders_Shock (Shock warcasket shoulders),
  519. VFEP_WarcasketShoulders_Siegebreaker (Siegebreaker warcasket shoulders),
  520. VFEP_WarcasketShoulders_Guardian (Guardian warcasket shoulders),
  521. VFEP_WarcasketShoulders_Controller (Controller warcasket shoulders),
  522. VFEP_WarcasketShoulders_Sarcophagus (Sarcophagus warcasket shoulders),
  523. VFEP_WarcasketShoulders_Brute (Brute warcasket shoulders),
  524. VFEM2_Shield_Heater (Heater shield),
  525. VFEM2_Shield_Round (Round shield)
  526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 61794.
  527. Total: 529.125488 ms (FindLiveObjects: 5.117205 ms CreateObjectMapping: 4.978943 ms MarkObjects: 518.925933 ms DeleteObjects: 0.102462 ms)
  528.  
  529. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  530. Loading asset bundle MuzzleFlash.shaders-linux
  531. Loaded shader Unlit/AnimatedAdditiveInstanced
  532. [Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
  533. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 61792.
  534. Total: 530.837839 ms (FindLiveObjects: 5.236466 ms CreateObjectMapping: 4.983815 ms MarkObjects: 520.514384 ms DeleteObjects: 0.102674 ms)
  535.  
  536. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  537. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 61792.
  538. Total: 530.650368 ms (FindLiveObjects: 5.030437 ms CreateObjectMapping: 5.220066 ms MarkObjects: 520.296180 ms DeleteObjects: 0.103184 ms)
  539.  
  540. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  541. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 61792.
  542. Total: 530.055608 ms (FindLiveObjects: 5.165224 ms CreateObjectMapping: 4.921233 ms MarkObjects: 519.864296 ms DeleteObjects: 0.103941 ms)
  543.  
  544. [HugsLib] initializing archie.turrettargetpatch
  545. [MusicExpandedFramework]: Note - song 'String_Theory' for vanilla theme requires a royal title (Baron).
  546. [MusicExpandedFramework]: Note - song 'VFED_DivineInferno' for vanilla theme requires a royal title (Emperor).
  547. [MusicExpandedFramework]: Note - song 'VFED_Stealth1' for vanilla theme requires a royal title (Emperor).
  548. [MusicExpandedFramework]: Note - song 'VFED_Stealth2' for vanilla theme requires a royal title (Emperor).
  549. [MusicExpandedFramework]: Note - song 'VFED_Stealth3' for vanilla theme requires a royal title (Emperor).
  550. [MusicExpandedFramework]: Note - song 'VFED_FinalBattle' for vanilla theme requires a royal title (Emperor).
  551. [HugsLib] Quickstarter generating map with scenario: Crashlanded
  552. Achtung v4.0.2.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
  553. Unloading 3 Unused Serialized files (Serialized files now loaded: 13)
  554. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  555. UnloadTime: 0.664492 ms
  556. requesting resize 1920 x 1080
  557. Using native desktop resolution 1920 x 1080
  558. requesting fullscreen 1920 x 1080 at 0/1 Hz
  559. Desktop is 1920 x 1080 @ 60 Hz
  560. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 61950.
  561. Total: 513.658350 ms (FindLiveObjects: 2.965167 ms CreateObjectMapping: 4.988836 ms MarkObjects: 505.593559 ms DeleteObjects: 0.110426 ms)
  562.  
  563. Initializing new game with mods:
  564. - brrainz.harmony
  565. - Ludeon.RimWorld
  566. - Ludeon.RimWorld.Royalty
  567. - Ludeon.RimWorld.Ideology
  568. - Ludeon.RimWorld.Biotech
  569. - Ludeon.RimWorld.Anomaly
  570. - UnlimitedHugs.HugsLib
  571. - brrainz.achtung
  572. - adaptive.storage.framework
  573. - Adaptive.Ideology.Storage
  574. - Adaptive.SimpleStorage
  575. - AndrewRaphaelLukasik.AllowDeadAnimals
  576. - swablu.ambience
  577. - ferny.ambiguousanomaly
  578. - Ludeon.RimWorld.Odyssey
  579. - OskarPotocki.VanillaFactionsExpanded.Core
  580. - sarg.alphaimplants
  581. - OskarPotocki.VFE.Insectoid2
  582. - VanillaExpanded.VPsycastsE
  583. - sarg.alphaanimals
  584. - VanillaExpanded.VBooksE
  585. - VanillaExpanded.VMemesE
  586. - Sarg.AlphaMemes
  587. - Mlie.SmarterVisitors
  588. - smashphil.dropspot
  589. - OskarPotocki.VFE.Tribals
  590. - ferny.categoriesspots
  591. - Owlchemist.GiddyUp
  592. - ferny.animalscategory
  593. - Oblitus.AnimalsLogic
  594. - ferny.fleshbeasts
  595. - Dizzy.NeolithicWeaponArt
  596. - automatic.autolinks
  597. - Defi.AutoCutBlight
  598. - lecht.AutoRepairOn
  599. - ben.automaticnightowl
  600. - HellRevenger.BatchInstall
  601. - Meltup.BeautifulOutdoors
  602. - bedrestforfoodpoisoning.1trickPonyta
  603. - VanillaExpanded.VFEMedical
  604. - vanillaracesexpanded.waster
  605. - Harkon.BiotechAddOn.MedievalDeathrestCoffin
  606. - ferny.biotechcategory
  607. - OskarPotocki.VFE.Empire
  608. - ferny.bedroomcategory
  609. - RedMattis.BetterChildren
  610. - Nalzurin.BetterDistressCall
  611. - RedMattis.BetterGeneInheritance
  612. - Aelanna.BetterPyromania
  613. - Creeper.BetterInfoCard
  614. - ArchieV.BetterWeight
  615. - zal.cloning
  616. - Fuu.BloodAnimations
  617. - Scurvyez.BondedAnimalsRNG
  618. - CrashM.ColorCodedMoodBar.11
  619. - Defi.Arrest.Here
  620. - Syrus.CaravanMoodBuff
  621. - heatherathebyne.childrenlearnoncaravan
  622. - MD.ChillOut
  623. - blues.breaker
  624. - Van.DATools
  625. - Dubwise.DubsBadHygiene
  626. - avilmask.CommonSense
  627. - PeteTimesSix.CompactHediffs
  628. - phoenix.ContinueButton
  629. - irilis.CountStackedProstheticsInRecipes
  630. - BDew.CremateAutoStrip
  631. - ferny.culturecategory
  632. - Mlie.CutPlantsBeforeBuilding
  633. - chris.cutercatearreplacer
  634. - Dysphorid.DMusic
  635. - CaesarV6.DamageIndicators
  636. - Fozzy107.DeconstructHFirst
  637. - Shashlichnik.DeepAndDeeper
  638. - Merthsoft.DesignatorShapes
  639. - Mlie.DingOnGameLoaded
  640. - Owlchemist.DoorClearance
  641. - telardo.DragSelect
  642. - RedMattis.Dryads
  643. - VanillaExpanded.Ideo.Dryads
  644. - RedMattis.Dryads.Greater
  645. - nilchei.dynamicdiplomacycontinued
  646. - zeracronius.dynamictradeinterface
  647. - pixelbirb.dwc
  648. - Mlie.EatSpoilingFoodFirst
  649. - ferny.environmentcategory
  650. - Mlie.ExplosiveRadius
  651. - erdelf.ExportAgency
  652. - zylle.ExtraAlerts
  653. - Keshash.ExtraExplosionEffects
  654. - matvey24.FPSStabilizer
  655. - kosaro.fahrenheitandcelsius
  656. - ferny.EasyCaravanFormation
  657. - mosi.FirefoamThings
  658. - Aelanna.FistNerf
  659. - kathanon.FloatSubMenu
  660. - Hawkwood.FloorsAreAlmostWorthless
  661. - Mlie.FoodAlert
  662. - Mlie.FoodPoisoningStackFix
  663. - Cyber.ForceXenogermImplantation
  664. - seekiworksmod.no18
  665. - AOBA.Framework
  666. - Aoba.Fortress.Industrial
  667. - Aoba.Fortress.Industrial.Citadel
  668. - Aoba.Fortress.Frontier
  669. - Side1iner.FriendRivalPatch
  670. - m00nl1ght.GeologicalLandforms
  671. - rabiosus.ghoulcorpsefilter
  672. - doug.ghoulsprefertwistedmeat
  673. - rimworld.gltmusic
  674. - Albion.GoExplore
  675. - theeyeofbrows.fluffybreakdowns
  676. - Trickity.Seal.Spirits
  677. - GonDragon.TTPF
  678. - OskarPotocki.VFE.Deserters
  679. - OskarPotocki.VFE.Pirates
  680. - VanillaExpanded.VFEPower
  681. - VanillaExpanded.VFEProduction
  682. - VanillaExpanded.Temperature
  683. - VanillaExpanded.VWEMS
  684. - GonDragon.TechTree
  685. - sicafe.chair.overhaul
  686. - BotchJob.HTHair
  687. - amegakull.HardyMetals
  688. - ferny.hivecategory
  689. - wef.humaneneutroamine
  690. - aRandomKiwi.HuntForMe
  691. - vanillaracesexpanded.hussar
  692. - cedaro.hwar
  693. - Mlie.IClearlyHaveEnough
  694. - HaiLuan.IWBB
  695. - zal.imoff
  696. - akaster.ivdruginfuser
  697. - Mlie.IgnoreIdleGuests
  698. - Mlie.IncidentPersonStat
  699. - SmashPhil.VehicleFramework
  700. - Haecriver.InjuredCarry
  701. - ferny.integratedalphapsycasts
  702. - lts.I
  703. - zal.jointbattles
  704. - Mlie.JustIgnoreMePassing
  705. - Mlie.JustPutItOverThere
  706. - Linnun.KeepConverting
  707. - Keshash.LayeredWallDestruction
  708. - Buggy.RimWorld.LetterPermanentInjury
  709. - Krafs.LevelUp
  710. - DanceNinja.LifterPlzDoMoreJobs
  711. - OskarPotocki.VanillaFactionsExpanded.SettlersModule
  712. - ferny.lightingcategory
  713. - BDew.LongDistance
  714. - plaxen.MalangFace
  715. - plaxen.MalangANF
  716. - m00nl1ght.MapPreview
  717. - co.uk.epicguru.meleeanimation
  718. - Mo.MHScanner
  719. - erdelf.MinifyEverything
  720. - IssacZhuang.MuzzleFlash
  721. - kaitorisenkou.ModularWeapons2
  722. - Hol.Words
  723. - hobtook.mortaraccuracy
  724. - oels.multireinstall
  725. - zal.musicmanager
  726. - zal.mef
  727. - VanillaExpanded.VChemfuelE
  728. - VanillaExpanded.VNutrientE
  729. - ferny.networkcategory
  730. - Andromeda.NiceBillTab
  731. - Andromeda.NiceHealthTab
  732. - TheVillageGuy.NoDropCenterDropRaids.1
  733. - Shipdontnuketile.Sentinel
  734. - jijiang.eyes
  735. - Dark.NoHemogenFarmMedicalAlert
  736. - ferny.noodysseycategory
  737. - jijiang.red.eyes
  738. - overheadMeal.patch
  739. - Mlie.OffspringInheritXenogenes
  740. - PeteTimesSix.ResearchReinvented
  741. - Jaxe.RimHUD
  742. - vanillaexpanded.skills
  743. - oracle.skills.retexture
  744. - ferny.outreachcategory
  745. - Peppsen.PMusic
  746. - fed1sPlay.PawnTargetFix
  747. - Smxrez.permitsreexamined
  748. - Alleykat.PersistentPrecepts
  749. - tk421storm.PlatformStudyToggle
  750. - usagirei.pocketsand
  751. - Lakuna.PrepareModerately
  752. - tk421storm.PriorityTreatmentRessurected
  753. - Mlie.PrisonCommons
  754. - Mlie.PrisonersShouldFearTurrets
  755. - OskarPotocki.VFE.Medieval2
  756. - ferny.ProgressionScenarios
  757. - ferny.progressiontemperature
  758. - ferny.progressioncore
  759. - ferny.ReplaceLib
  760. - ferny.progressionwarfare
  761. - Sandy.RPGStyleInventory.avilmask.Revamped
  762. - tk421storm.Ragdoll
  763. - aRandomKiwi.RaidsForMe
  764. - Mlie.RealFactionGuest
  765. - Lucifer.RealisticRooms
  766. - Mlie.RelevantStatsInDescription
  767. - Cabbage.RimCities
  768. - aRandomKiwi.RimSaves
  769. - Deon.rimtek.core
  770. - Deon.rimtek.docmate
  771. - rimsenal.hair
  772. - tro.soundscape.enhanced
  773. - DelmainTweaks.RitualSizeAttenuation
  774. - safetemperature.1trickPwnyta
  775. - Owlchemist.SimpleFX.Smoke2
  776. - Owlchemist.ScatteredFlames
  777. - rswallen.scheduleclock
  778. - MemeGoddess.SearchAndDestroy
  779. - sicefe.senseofdepth
  780. - sensiblebedownership.1trickPwnyta
  781. - BP.ShowBuildableMaterialCount
  782. - Mlie.ShowDetailedDates
  783. - Spacemoth.ShowKnownTechprints
  784. - Mlie.ShowPossibleMaterials
  785. - kathanon.ShowWeaponTallies
  786. - Owlchemist.SimpleFX.Splashes
  787. - Atlas.SimpleFX.Vapor.Revaporized
  788. - RedMattis.SimpleHDBodies
  789. - sarg.smartspeed
  790. - denev.SmartTurretCovering
  791. - dhultgren.smarterconstruction
  792. - Mlie.SmarterDeconstructionAndMining
  793. - oels.nanamefloors
  794. - ChaoticEnrico.SmoothTerrain
  795. - weilbyte.snapout
  796. - OskarPotocki.VanillaVehiclesExpanded
  797. - Twomoon.SpaceCowboyVehicles
  798. - Jaxe.Bubbles
  799. - JPT.speakup
  800. - Dubwise.DubsMintMenus
  801. - Andromeda.StackGap
  802. - balistafreak.StopDropAndRoll
  803. - zal.sibtl
  804. - Mlie.Suppression
  805. - Mlie.TVIsEducational
  806. - msd.tendyourself
  807. - TheVanityProject.FemaleHair
  808. - TheVanityProject.MaleHair
  809. - NachoToast.TraderShowXenotype
  810. - ferny.transportcategory
  811. - archie.turrettargetpatch
  812. - UNAGI.Short.hair2
  813. - marvinkosh.ughyougotme
  814. - Mlie.UseThisInstead
  815. - VanillaExpanded.VAnomalyEInsanity
  816. - VanillaExpanded.BaseGeneration
  817. - VanillaExpanded.VEE
  818. - RedMattis.VanillaGenesRebalanced
  819. - vanillaexpanded.outposts
  820. - VanillaExpanded.VPlantsEMushrooms
  821. - vanillaracesexpanded.genie
  822. - vanillaracesexpanded.highmate
  823. - vanillaracesexpanded.pigskin
  824. - vanillaracesexpanded.sanguophage
  825. - VanillaExpanded.VanillaSocialInteractionsExpanded
  826. - VSE.PerryPersistent
  827. - VanillaExpanded.VanillaTraitsExpanded
  828. - OskarPotocki.VanillaVehiclesExpandedTier3
  829. - OskarPotocki.VanillaVehiclesExpandedUpgrades
  830. - VanillaExpanded.VWEBF
  831. - Mlie.VariousSpaceShipChunk
  832. - Spacemoth.VehicleNeedsFix
  833. - visiblewealth.1trickPwnyta
  834. - wvc.sergkart.biotech.MoreMechanoidsWorkModes
  835. - FluffyTowels.warcaskethaulpatch
  836. - vin.warehouse.storage
  837. - Mlie.WeHadATrader
  838. - kikohi.whatsforsale
  839. - Tixiv.WhoShotMyLegOff
  840. - won.hair
  841. - won2.hair
  842. - automatic.gunplay
  843. - com.yayo.yayoAni.continued
  844. - Spacemoth.YouDriveISleep
  845. - Arylice.Rimworld.AutomaticStumpChopping
  846. - FrozenSnowFox.BetterAncientComplexLoot
  847. - FrozenSnowFox.BetterAnomalyLoot
  848. - FrozenSnowFox.BetterCampLoot
  849. - FrozenSnowFox.BetterPawnLendingQuest
  850. - FrozenSnowFox.EncounterMapResources
  851. - FrozenSnowFox.NoDefaultShelfStorage
  852. - FrozenSnowFox.SimpleEducation
  853. - EoralMilk.DiiiieYouAbandonedCamp
  854. - SR.ModRimworld.RaidExtension
  855. - XeoNovaDan.VisiblePants
  856. - sbz.NeatStorageFridge
  857. - sbz.NeatStorageWorkbenchShelf
  858. [Geological Landforms v1.7.5] Map generator context: TileId: 1815, Landforms: None, BiomeVariants: None, Topology: Inland, TopologyDirection: West (F)
  859. [Simple FX: Splashes] Splash grid build with 983 cells.
  860. [Smooth Terrain] Applied 1183 terrain changes using precise 5-point inside-corner detection.
  861. [Smooth Terrain] Invoked WealthWatcher.ResetStaticData() to rebuild cache with new/changed terrains.
  862. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  863. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 68949.
  864. Total: 535.164393 ms (FindLiveObjects: 3.413449 ms CreateObjectMapping: 5.668449 ms MarkObjects: 525.942875 ms DeleteObjects: 0.139240 ms)
  865.  
  866. Using Music Expanded Framework while RimWorld's setting "RunInBackground" is disabled is known to cause issues! Enabling "vanillaMusicUpdate" setting in Music Expanded Framework settings to ensure proper compatibility. If you'd like to use our custom update, enable RimWorld's "Run In Background" setting, and disable Music Expanded Frameworks's "Vanilla Music Update"
  867. Couldn't find a track to play, enabling Vanilla Theme to (hopefully) avoid this in the future. Playing a random track from all possible tracks.
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