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Xenuria

August CFG OpenMW

Aug 3rd, 2017
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  1. # This is the OpenMW user 'settings.cfg' file. This file only contains
  2. # explicitly changed settings. If you would like to revert a setting
  3. # to its default, simply remove it from this file. For available
  4. # settings, see the file 'settings-default.cfg' or the documentation at:
  5. #
  6. # https://wiki.openmw.org/index.php?title=Settings
  7.  
  8. [Video]
  9. fullscreen = false
  10. resolution x = 2560
  11. resolution y = 1600
  12. vsync = false
  13. framerate limit = 100
  14. window border = true
  15. [Camera]
  16. small feature culling = false
  17. field of view = 90.9581
  18. viewing distance = 6666
  19. [Cells]
  20. preload enabled = true
  21. exterior cell load distance = 1
  22. preload exterior grid = true
  23. preload fast travel = true
  24. preload doors = true
  25. preload instances = true
  26. preload cell cache max = 50
  27. preload num threads = 3
  28. preload distance = 2000
  29. local map resolution = 256
  30. local map widget size = 512
  31. global map size = 36
  32. [GUI]
  33. subtitles = true
  34. scaling factor = 1.70
  35. stretch menu background = true
  36. [Game Settings]
  37. show owned = 1
  38. show effect duration = true
  39. show projectile damage = true
  40. show melee info = true
  41. show enchant chance = true
  42. [Sound]
  43. footsteps volume = 0.0990099
  44. music volume = 0.105411
  45. master volume = 0.651665
  46. sfx volume = 0.287529
  47. voice volume = 0.418442
  48. [General Settings]
  49. anisotropy = 4
  50. toggle sneak = true
  51.  
  52. [saves]
  53. timeplayed = true
  54. [water]
  55. shader = true
  56. refraction = true
  57.  
  58. [Shaders]
  59. auto use object normal maps = true
  60. auto use terrain normal maps = true
  61. auto use object specular maps = true
  62. auto use terrain specular maps = true
  63. clamp lighting = false
  64. sfx volume = 0.115011
  65. voice volume = 0.80188
  66. force per pixel lighting = false
  67. force shaders = true
  68.  
  69. [Terrain]
  70. distant terrain = true
  71. [Saves]
  72. character = OldSmeller
  73.  
  74. [Windows]
  75. inventory h = 0.390011
  76. inventory w = 0.423256
  77. inventory x = 0
  78. inventory y = 0.609989
  79. stats h = 0.616366
  80. stats w = 0.459801
  81. stats x = 0
  82. stats y = 0
  83. map h = 0.387885
  84. map w = 0.28505
  85. map x = 0.712292
  86. map y = 0
  87. dialogue h = 0.734646
  88. dialogue w = 0.923826
  89. dialogue x = 0.0416298
  90. dialogue y = 0.189764
  91. spells h = 0.528162
  92. spells w = 0.217276
  93. spells x = 0.782724
  94. spells y = 0.386823
  95.  
  96. barter h = 0.924439
  97. barter w = 0.372093
  98. barter x = 0.625914
  99. barter y = 0
  100. console h = 0.364506
  101. console w = 0.375415
  102. console x = 0.577409
  103. console y = 0.486716
  104. inventory container h = 0.570669
  105. inventory container w = 0.573422
  106. inventory container x = 0.0511628
  107. inventory container y = 0.427205
  108. container h = 0.297521
  109. container w = 0.745515
  110. container x = 0.249834
  111. container y = 0.00236128
  112. alchemy h = 0.70366
  113. alchemy w = 0.499668
  114. alchemy x = 0.249834
  115. alchemy y = 0.249115
  116. [General]
  117. anisotropy = 0
  118. texture mipmap = linear
  119.  
  120. [Water]
  121. reflect actors = true
  122. refraction = true
  123. rtt size = 2048
  124. shader = true
  125.  
  126. [Input]
  127. always run = false
  128.  
  129. [Map]
  130. global = true
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