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Nov 18th, 2021
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  1. Increasing per-process limit of core file size to infinity.
  2. Looking for binary: ../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/Config/BinaryConfig.ini
  3. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  4. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  5. LogInit: Display: Running engine for game: AdvancedLocomotionSystemV
  6. LogPlatformFile: Not using cached read wrapper
  7. LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
  8. LogStats: Stats thread started at 0.115899
  9. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +6:00, Platform Override: ''
  10. LogInit: Display: Loading text-based GConfig....
  11. LogPluginManager: Mounting plugin MeshPainting
  12. LogPluginManager: Mounting plugin XGEController
  13. LogPluginManager: Mounting plugin LevelSequenceEditor
  14. LogPluginManager: Mounting plugin TemplateSequence
  15. LogPluginManager: Mounting plugin MatineeToLevelSequence
  16. LogPluginManager: Mounting plugin ActorSequence
  17. LogPluginManager: Mounting plugin Niagara
  18. LogPluginManager: Mounting plugin ScreenshotTools
  19. LogPluginManager: Mounting plugin OodleData
  20. LogPluginManager: Mounting plugin OodleNetwork
  21. LogPluginManager: Mounting plugin LightPropagationVolume
  22. LogPluginManager: Mounting plugin Paper2D
  23. LogPluginManager: Mounting plugin WmfMedia
  24. LogPluginManager: Mounting plugin WebMMedia
  25. LogPluginManager: Mounting plugin ImgMedia
  26. LogPluginManager: Mounting plugin MediaCompositing
  27. LogPluginManager: Mounting plugin MediaPlayerEditor
  28. LogPluginManager: Mounting plugin AvfMedia
  29. LogPluginManager: Mounting plugin LauncherChunkInstaller
  30. LogPluginManager: Mounting plugin AndroidMedia
  31. LogPluginManager: Mounting plugin UdpMessaging
  32. LogPluginManager: Mounting plugin TcpMessaging
  33. LogPluginManager: Mounting plugin OnlineSubsystem
  34. LogPluginManager: Mounting plugin OnlineSubsystemNull
  35. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  36. LogPluginManager: Mounting plugin VariantManagerContent
  37. LogPluginManager: Mounting plugin DatasmithContent
  38. LogPluginManager: Mounting plugin Takes
  39. LogPluginManager: Mounting plugin ProceduralMeshComponent
  40. LogPluginManager: Mounting plugin WindowsMoviePlayer
  41. LogPluginManager: Mounting plugin AndroidMoviePlayer
  42. LogPluginManager: Mounting plugin SignificanceManager
  43. LogPluginManager: Mounting plugin OpenXRHandTracking
  44. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  45. LogPluginManager: Mounting plugin SkeletalReduction
  46. LogPluginManager: Mounting plugin AppleMoviePlayer
  47. LogPluginManager: Mounting plugin FacialAnimation
  48. LogPluginManager: Mounting plugin GeometryCache
  49. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  50. LogPluginManager: Mounting plugin MacGraphicsSwitching
  51. LogPluginManager: Mounting plugin CurveEditorTools
  52. LogPluginManager: Mounting plugin SoundFields
  53. LogPluginManager: Mounting plugin PluginBrowser
  54. LogPluginManager: Mounting plugin AlembicImporter
  55. LogPluginManager: Mounting plugin AssetManagerEditor
  56. LogPluginManager: Mounting plugin DataValidation
  57. LogPluginManager: Mounting plugin MaterialAnalyzer
  58. LogPluginManager: Mounting plugin SpeedTreeImporter
  59. LogPluginManager: Mounting plugin GameplayTagsEditor
  60. LogPluginManager: Mounting plugin CryptoKeys
  61. LogPluginManager: Mounting plugin GeometryMode
  62. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  63. LogPluginManager: Mounting plugin Synthesis
  64. LogPluginManager: Mounting plugin BackChannel
  65. LogPluginManager: Mounting plugin ChunkDownloader
  66. LogPluginManager: Mounting plugin MotoSynth
  67. LogPluginManager: Mounting plugin ChaosCloth
  68. LogPluginManager: Mounting plugin PhysXVehicles
  69. LogPluginManager: Mounting plugin AudioSynesthesia
  70. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  71. LogPluginManager: Mounting plugin PropertyAccessEditor
  72. LogPluginManager: Mounting plugin OpenImageDenoise
  73. LogPluginManager: Mounting plugin AssetTags
  74. LogPluginManager: Mounting plugin ChaosEditor
  75. LogPluginManager: Mounting plugin GeometryProcessing
  76. LogPluginManager: Mounting plugin ChaosClothEditor
  77. LogPluginManager: Mounting plugin ArchVisCharacter
  78. LogPluginManager: Mounting plugin ProxyLODPlugin
  79. LogPluginManager: Mounting plugin AISupport
  80. LogPluginManager: Mounting plugin EnvironmentQueryEditor
  81. LogPluginManager: Mounting plugin GooglePAD
  82. LogPluginManager: Mounting plugin PlanarCut
  83. LogPluginManager: Mounting plugin MobilePatchingUtils
  84. LogPluginManager: Mounting plugin OpenXREyeTracker
  85. LogPluginManager: Mounting plugin GoogleCloudMessaging
  86. LogPluginManager: Mounting plugin EditableMesh
  87. LogPluginManager: Mounting plugin AndroidPermission
  88. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  89. LogPluginManager: Mounting plugin CharacterAI
  90. LogPluginManager: Mounting plugin PythonScriptPlugin
  91. LogPluginManager: Mounting plugin GameplayCameras
  92. LogPluginManager: Mounting plugin PlatformCrypto
  93. LogPluginManager: Mounting plugin CameraShakePreviewer
  94. LogPluginManager: Mounting plugin RuntimePhysXCooking
  95. LogPluginManager: Mounting plugin ChaosNiagara
  96. LogPluginManager: Mounting plugin ChaosSolverPlugin
  97. LogPluginManager: Mounting plugin AutomationUtils
  98. LogPluginManager: Mounting plugin CustomMeshComponent
  99. LogPluginManager: Mounting plugin WebMMoviePlayer
  100. LogPluginManager: Mounting plugin AudioCapture
  101. LogPluginManager: Mounting plugin OpenXR
  102. LogPluginManager: Mounting plugin AppleImageUtils
  103. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  104. LogPluginManager: Mounting plugin PostSplashScreen
  105. LogPluginManager: Mounting plugin ActorLayerUtilities
  106. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  107. LogPluginManager: Mounting plugin CableComponent
  108. LogPluginManager: Mounting plugin PerforceSourceControl
  109. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  110. LogPluginManager: Mounting plugin PluginUtils
  111. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  112. LogPluginManager: Mounting plugin PlasticSourceControl
  113. LogPluginManager: Mounting plugin PixWinPlugin
  114. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  115. LogPluginManager: Mounting plugin NullSourceCodeAccess
  116. LogPluginManager: Mounting plugin AnimationSharing
  117. LogPluginManager: Mounting plugin TextureFormatOodle
  118. LogPluginManager: Mounting plugin RiderSourceCodeAccess
  119. LogPluginManager: Mounting plugin SubversionSourceControl
  120. LogPluginManager: Mounting plugin GitSourceControl
  121. LogPluginManager: Mounting plugin PropertyAccessNode
  122. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  123. LogPluginManager: Mounting plugin LiveLink
  124. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  125. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  126. LogPluginManager: Mounting plugin UObjectPlugin
  127. LogPluginManager: Mounting plugin MagicLeapLightEstimation
  128. LogPluginManager: Mounting plugin MLSDK
  129. LogPluginManager: Mounting plugin MagicLeap
  130. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  131. LogPluginManager: Mounting plugin MagicLeapMedia
  132. LogPluginManager: Mounting plugin LuminPlatformFeatures
  133. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  134. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  135. LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
  136. LogPluginManager: Mounting plugin ContentBrowserFileDataSource
  137. LogPluginManager: Mounting plugin ContentBrowserClassDataSource
  138. LogPluginManager: Mounting plugin OculusVR
  139. LogPluginManager: Mounting plugin SteamVR
  140. LogInit: Using libcurl 7.65.3-DEV
  141. LogInit: - built for x86_64-unknown-linux-gnu
  142. LogInit: - supports SSL with OpenSSL/1.1.1c
  143. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  144. LogInit: - other features:
  145. LogInit: CURL_VERSION_SSL
  146. LogInit: CURL_VERSION_LIBZ
  147. LogInit: CURL_VERSION_IPV6
  148. LogInit: CURL_VERSION_ASYNCHDNS
  149. LogInit: CURL_VERSION_LARGEFILE
  150. LogInit: CURL_VERSION_TLSAUTH_SRP
  151. LogInit: CurlRequestOptions (configurable via config and command line):
  152. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  153. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  154. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  155. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  156. LogInit: - LocalHostAddr = Default
  157. LogInit: - BufferSize = 65536
  158. LogOnline: OSS: Creating online subsystem instance for: NULL
  159. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  160. LogInit: Build: ++UE4+Release-4.27-CL-0
  161. LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27
  162. LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27
  163. LogInit: Net CL: 0
  164. LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz, GPU: GenericGPUBrand
  165. LogInit: Compiled (64-bit): Nov 18 2021 15:41:48
  166. LogInit: Compiled with Clang: 11.0.1
  167. LogInit: Build Configuration: Development
  168. LogInit: Branch Name: ++UE4+Release-4.27
  169. LogInit: Command Line: -vulkan
  170. LogInit: Base Directory: /home/aja/Desktop/UnrealEngine-4.27/Engine/Binaries/Linux/
  171. LogInit: Allocator: binned2
  172. LogInit: Installed Engine Build: 0
  173. LogDevObjectVersion: Number of dev versions registered: 29
  174. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  175. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  176. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  177. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  178. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  179. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  180. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  181. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  182. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
  183. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  184. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
  185. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  186. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  187. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  188. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  189. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  190. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  191. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  192. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  193. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
  194. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
  195. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  196. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  197. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  198. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  199. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  200. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  201. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  202. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  203. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  204. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  205. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  206. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  207. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  208. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  209. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  210. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  211. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  212. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  213. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  214. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  215. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  216. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  217. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  218. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  219. LogInit: Object subsystem initialized
  220. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  221. LogConfig: Setting CVar [[r.setres:1280x720]]
  222. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[r.VSync:0]]
  223. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  224. [2021.11.18-16.42.56:859][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  225. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  226. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  227. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:1]]
  228. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
  229. [2021.11.18-16.42.56:859][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  230. [2021.11.18-16.42.56:859][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  231. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  232. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  233. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  234. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  235. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  236. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  237. [2021.11.18-16.42.56:859][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  238. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  239. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  240. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  241. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  242. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  243. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  244. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  245. [2021.11.18-16.42.56:860][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  246. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  247. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  248. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  249. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  250. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  251. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  252. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  253. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  254. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  255. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  256. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  257. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  258. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  259. [2021.11.18-16.42.56:860][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  260. [2021.11.18-16.42.56:860][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  261. [2021.11.18-16.42.56:860][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  262. [2021.11.18-16.42.56:860][ 0]LogInit: Initializing SDL.
  263. [2021.11.18-16.42.56:919][ 0]LogInit: Initialized SDL 2.0.12 revision: 13609 (hg-13609:34cc7d3b69d3) (compiled against 2.0.12)
  264. [2021.11.18-16.42.56:919][ 0]LogInit: Using SDL video driver 'x11'
  265. [2021.11.18-16.42.56:922][ 0]LogInit: Display metrics:
  266. [2021.11.18-16.42.56:922][ 0]LogInit: PrimaryDisplayWidth: 1920
  267. [2021.11.18-16.42.56:922][ 0]LogInit: PrimaryDisplayHeight: 1080
  268. [2021.11.18-16.42.56:922][ 0]LogInit: PrimaryDisplayWorkAreaRect:
  269. [2021.11.18-16.42.56:922][ 0]LogInit: Left=0, Top=31, Right=1920, Bottom=1080
  270. [2021.11.18-16.42.56:922][ 0]LogInit: VirtualDisplayRect:
  271. [2021.11.18-16.42.56:922][ 0]LogInit: Left=0, Top=31, Right=1920, Bottom=1080
  272. [2021.11.18-16.42.56:923][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
  273. [2021.11.18-16.42.56:923][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
  274. [2021.11.18-16.42.56:923][ 0]LogInit: Number of monitors: 1
  275. [2021.11.18-16.42.56:923][ 0]LogInit: Monitor 0
  276. [2021.11.18-16.42.56:923][ 0]LogInit: Name: 0
  277. [2021.11.18-16.42.56:923][ 0]LogInit: ID: display0
  278. [2021.11.18-16.42.56:923][ 0]LogInit: NativeWidth: 1920
  279. [2021.11.18-16.42.56:923][ 0]LogInit: NativeHeight: 1080
  280. [2021.11.18-16.42.56:923][ 0]LogInit: bIsPrimary: true
  281. [2021.11.18-16.42.56:923][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  282. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  283. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  284. [2021.11.18-16.42.56:923][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  285. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  286. [2021.11.18-16.42.56:923][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  287. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  288. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  289. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  290. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  291. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  292. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  293. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  294. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  295. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  296. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  297. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  298. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  299. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  300. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  301. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  302. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  303. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  304. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  305. [2021.11.18-16.42.56:923][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  306. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  307. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  308. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  309. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  310. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  311. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  312. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  313. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  314. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  315. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  316. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  317. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  318. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  319. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  320. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  321. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  322. [2021.11.18-16.42.56:923][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  323. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  324. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  325. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  326. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  327. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  328. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  329. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  330. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  331. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  332. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  333. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  334. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  335. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  336. [2021.11.18-16.42.56:924][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  337. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  338. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  339. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  340. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  341. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  342. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  343. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  344. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  345. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  346. [2021.11.18-16.42.56:924][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  347. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  348. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  349. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  350. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  351. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  352. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  353. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  354. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  355. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  356. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  357. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  358. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  359. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  360. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  361. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  362. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  363. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  364. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  365. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  366. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  367. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  368. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  369. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  370. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  371. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  372. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  373. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  374. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  375. [2021.11.18-16.42.56:924][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  376. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  377. [2021.11.18-16.42.56:924][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  378. [2021.11.18-16.42.56:925][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  379. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  380. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  381. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  382. [2021.11.18-16.42.56:925][ 0]LogLinux: Selected Device Profile: [Linux]
  383. [2021.11.18-16.42.56:925][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
  384. [2021.11.18-16.42.56:925][ 0]LogHAL: Display: Platform has ~ 4 GB [8236236800 / 4294967296 / 8], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  385. [2021.11.18-16.42.56:925][ 0]LogInit: Going up to parent DeviceProfile []
  386. [2021.11.18-16.42.56:925][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  387. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  388. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  389. [2021.11.18-16.42.56:925][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  390. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  391. [2021.11.18-16.42.56:925][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  392. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  393. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  394. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  395. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  396. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  397. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  398. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  399. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  400. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  401. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  402. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  403. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  404. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  405. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  406. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  407. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  408. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  409. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  410. [2021.11.18-16.42.56:925][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  411. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  412. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  413. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  414. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  415. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  416. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  417. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  418. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  419. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  420. [2021.11.18-16.42.56:925][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  421. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  422. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  423. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  424. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  425. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  426. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  427. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  428. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  429. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  430. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  431. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  432. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  433. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  434. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  435. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  436. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  437. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  438. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  439. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  440. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  441. [2021.11.18-16.42.56:926][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  442. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  443. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  444. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  445. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  446. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  447. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  448. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  449. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  450. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  451. [2021.11.18-16.42.56:926][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  452. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  453. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  454. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  455. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  456. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  457. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  458. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  459. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  460. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  461. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  462. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  463. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  464. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  465. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  466. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  467. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  468. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  469. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  470. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  471. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  472. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  473. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  474. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  475. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  476. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  477. [2021.11.18-16.42.56:926][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  478. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  479. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  480. [2021.11.18-16.42.56:927][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  481. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  482. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  483. [2021.11.18-16.42.56:927][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Scalability.ini]
  484. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  485. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  486. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  487. [2021.11.18-16.42.56:927][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  488. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  489. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  490. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  491. [2021.11.18-16.42.56:927][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Engine.ini]
  492. [2021.11.18-16.42.56:927][ 0]LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:60000]]
  493. [2021.11.18-16.42.56:927][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Config/Linux/Editor.ini]
  494. [2021.11.18-16.42.56:927][ 0]LogInit: Unix hardware info:
  495. [2021.11.18-16.42.56:927][ 0]LogInit: - we are the first instance of this executable
  496. [2021.11.18-16.42.56:927][ 0]LogInit: - this process' id (pid) is 58538, parent process' id (ppid) is 8437
  497. [2021.11.18-16.42.56:927][ 0]LogInit: - we are not running under debugger
  498. [2021.11.18-16.42.56:927][ 0]LogInit: - machine network name is 'aja'
  499. [2021.11.18-16.42.56:927][ 0]LogInit: - user name is 'aja' (aja)
  500. [2021.11.18-16.42.56:927][ 0]LogInit: - we're logged in locally
  501. [2021.11.18-16.42.56:927][ 0]LogInit: - we're running with rendering
  502. [2021.11.18-16.42.56:927][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz' (signature: 0x806EA)
  503. [2021.11.18-16.42.56:927][ 0]LogInit: - Number of physical cores available for the process: 2
  504. [2021.11.18-16.42.56:927][ 0]LogInit: - Number of logical cores available for the process: 4
  505. [2021.11.18-16.42.56:927][ 0]LogInit: - Cache line size: 64
  506. [2021.11.18-16.42.56:927][ 0]LogInit: - Memory allocator used: binned2
  507. [2021.11.18-16.42.56:927][ 0]LogInit: - This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  508. [2021.11.18-16.42.56:927][ 0]LogInit: - This is an internal build.
  509. [2021.11.18-16.42.56:927][ 0]LogCore: Benchmarking clocks:
  510. [2021.11.18-16.42.56:928][ 0]LogCore: - CLOCK_MONOTONIC (id=1) can sustain 55874573 (55875K, 56M) calls per second without zero deltas.
  511. [2021.11.18-16.42.56:928][ 0]LogCore: - CLOCK_MONOTONIC_RAW (id=4) can sustain 55989894 (55990K, 56M) calls per second without zero deltas.
  512. [2021.11.18-16.42.56:928][ 0]LogCore: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 166369323 (166369K, 166M) calls per second with 99.999844% zero deltas.
  513. [2021.11.18-16.42.56:928][ 0]LogCore: Selected clock_id 4 (CLOCK_MONOTONIC_RAW) since it is the fastest support clock without zero deltas.
  514. [2021.11.18-16.42.56:928][ 0]LogInit: Unix-specific commandline switches:
  515. [2021.11.18-16.42.56:928][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  516. [2021.11.18-16.42.56:928][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  517. [2021.11.18-16.42.56:928][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  518. [2021.11.18-16.42.56:928][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
  519. [2021.11.18-16.42.56:928][ 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
  520. [2021.11.18-16.42.56:928][ 0]LogInit: -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
  521. [2021.11.18-16.42.56:928][ 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
  522. [2021.11.18-16.42.56:928][ 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
  523. [2021.11.18-16.42.56:928][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  524. [2021.11.18-16.42.56:928][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  525. [2021.11.18-16.42.56:928][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  526. [2021.11.18-16.42.56:928][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7854 MB, 8043200 KB, 8236236800 bytes)
  527. [2021.11.18-16.42.56:928][ 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
  528. [2021.11.18-16.42.56:928][ 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
  529. [2021.11.18-16.42.56:978][ 0]LogInit: Physics initialised using underlying interface: PhysX
  530. [2021.11.18-16.42.57:017][ 0]LogInit: Using OS detected language (en-US).
  531. [2021.11.18-16.42.57:017][ 0]LogInit: Using OS detected locale (en-US).
  532. [2021.11.18-16.42.57:018][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  533. [2021.11.18-16.42.57:568][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  534. [2021.11.18-16.42.57:568][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  535. [2021.11.18-16.42.58:710][ 0]LogInit: Using SDL_WINDOW_VULKAN
  536. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: - Found 3 instance layers
  537. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_validation
  538. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
  539. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_overlay
  540. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: - Found 20 instance extensions
  541. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_acquire_drm_display
  542. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_acquire_xlib_display
  543. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_debug_report
  544. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_debug_utils
  545. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_direct_mode_display
  546. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_display_surface_counter
  547. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_EXT_validation_features
  548. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_device_group_creation
  549. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_display
  550. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_external_fence_capabilities
  551. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_external_memory_capabilities
  552. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_external_semaphore_capabilities
  553. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_get_display_properties2
  554. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_get_physical_device_properties2
  555. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_get_surface_capabilities2
  556. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_surface
  557. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_surface_protected_capabilities
  558. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_wayland_surface
  559. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_xcb_surface
  560. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_xlib_surface
  561. Unable to read VR Path Registry from /home/aja/.config/openvr/openvrpaths.vrpath
  562. [2021.11.18-16.42.58:812][ 0]LogHMD: Failed to initialize OpenVR with code 110
  563. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: Not using instance layers
  564. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: Using instance extensions
  565. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_surface
  566. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_xlib_surface
  567. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_external_memory_capabilities
  568. [2021.11.18-16.42.58:812][ 0]LogVulkanRHI: Display: * VK_KHR_get_physical_device_properties2
  569. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
  570.  
  571. [2021.11.18-16.42.58:821][ 0]LogVulkanRHI: Display: Found 2 device(s)
  572. [2021.11.18-16.42.58:821][ 0]LogVulkanRHI: Display: Device 0: Intel(R) UHD Graphics 620 (KBL GT2)
  573. [2021.11.18-16.42.58:821][ 0]LogVulkanRHI: Display: - API 1.2.182(0x4020b6) Driver 0x5402005 VendorId 0x8086
  574. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - DeviceID 0x5917 Type Integrated GPU
  575. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 8 Timestamps 1
  576. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Device Properties driverName: Intel open-source Mesa driver
  577. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Device Properties driverInfo: Mesa 21.2.5
  578. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device layer VK_LAYER_MESA_device_select
  579. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_4444_formats
  580. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_buffer_device_address
  581. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_calibrated_timestamps
  582. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_color_write_enable
  583. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_conditional_rendering
  584. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_conservative_rasterization
  585. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_custom_border_color
  586. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_depth_clip_enable
  587. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_descriptor_indexing
  588. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_display_control
  589. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_extended_dynamic_state
  590. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_extended_dynamic_state2
  591. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_external_memory_dma_buf
  592. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_external_memory_host
  593. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_fragment_shader_interlock
  594. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_global_priority
  595. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_host_query_reset
  596. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_image_drm_format_modifier
  597. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_image_robustness
  598. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_index_type_uint8
  599. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_inline_uniform_block
  600. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_line_rasterization
  601. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_memory_budget
  602. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_multi_draw
  603. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_pci_bus_info
  604. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_physical_device_drm
  605. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_pipeline_creation_cache_control
  606. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_pipeline_creation_feedback
  607. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_post_depth_coverage
  608. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_private_data
  609. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_provoking_vertex
  610. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_queue_family_foreign
  611. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_robustness2
  612. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_sample_locations
  613. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_sampler_filter_minmax
  614. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_scalar_block_layout
  615. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_separate_stencil_usage
  616. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_atomic_float
  617. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_demote_to_helper_invocation
  618. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_stencil_export
  619. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_subgroup_ballot
  620. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_subgroup_vote
  621. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_viewport_index_layer
  622. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_subgroup_size_control
  623. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_texel_buffer_alignment
  624. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_transform_feedback
  625. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_vertex_attribute_divisor
  626. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_ycbcr_image_arrays
  627. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_GOOGLE_decorate_string
  628. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_GOOGLE_hlsl_functionality1
  629. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_GOOGLE_user_type
  630. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_INTEL_shader_integer_functions2
  631. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_16bit_storage
  632. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_8bit_storage
  633. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_bind_memory2
  634. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_buffer_device_address
  635. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_copy_commands2
  636. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_create_renderpass2
  637. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_dedicated_allocation
  638. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_deferred_host_operations
  639. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_depth_stencil_resolve
  640. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_descriptor_update_template
  641. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_device_group
  642. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_draw_indirect_count
  643. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_driver_properties
  644. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence
  645. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence_fd
  646. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory
  647. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory_fd
  648. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore
  649. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore_fd
  650. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_get_memory_requirements2
  651. [2021.11.18-16.42.58:822][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_image_format_list
  652. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_imageless_framebuffer
  653. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_incremental_present
  654. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance1
  655. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance2
  656. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance3
  657. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_multiview
  658. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_pipeline_executable_properties
  659. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_push_descriptor
  660. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_relaxed_block_layout
  661. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_mirror_clamp_to_edge
  662. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_ycbcr_conversion
  663. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_separate_depth_stencil_layouts
  664. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_atomic_int64
  665. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_clock
  666. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_draw_parameters
  667. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_float16_int8
  668. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_float_controls
  669. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_non_semantic_info
  670. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_subgroup_extended_types
  671. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_subgroup_uniform_control_flow
  672. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_terminate_invocation
  673. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_spirv_1_4
  674. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_storage_buffer_storage_class
  675. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain
  676. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain_mutable_format
  677. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_timeline_semaphore
  678. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_uniform_buffer_standard_layout
  679. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_variable_pointers
  680. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_vulkan_memory_model
  681. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_workgroup_memory_explicit_layout
  682. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_zero_initialize_workgroup_memory
  683. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_NV_compute_shader_derivatives
  684. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: Device 1: llvmpipe (LLVM 12.0.1, 256 bits)
  685. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - API 1.1.182(0x4010b6) Driver 0x1 VendorId 0x10005
  686. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - DeviceID 0x0 Type CPU
  687. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 8 Timestamps 1
  688. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Device Properties driverName: llvmpipe
  689. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Device Properties driverInfo: Mesa 21.2.5 (LLVM 12.0.1)
  690. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device layer VK_LAYER_MESA_device_select
  691. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_calibrated_timestamps
  692. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_conditional_rendering
  693. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_custom_border_color
  694. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_extended_dynamic_state
  695. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_extended_dynamic_state2
  696. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_host_query_reset
  697. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_index_type_uint8
  698. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_line_rasterization
  699. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_multi_draw
  700. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_post_depth_coverage
  701. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_private_data
  702. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_provoking_vertex
  703. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_sampler_filter_minmax
  704. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_scalar_block_layout
  705. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_separate_stencil_usage
  706. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_stencil_export
  707. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_viewport_index_layer
  708. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_transform_feedback
  709. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_vertex_attribute_divisor
  710. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_EXT_vertex_input_dynamic_state
  711. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_GOOGLE_decorate_string
  712. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_GOOGLE_hlsl_functionality1
  713. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_16bit_storage
  714. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_8bit_storage
  715. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_bind_memory2
  716. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_buffer_device_address
  717. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_copy_commands2
  718. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_create_renderpass2
  719. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_dedicated_allocation
  720. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_descriptor_update_template
  721. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_device_group
  722. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_draw_indirect_count
  723. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_driver_properties
  724. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence
  725. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory
  726. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore
  727. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_get_memory_requirements2
  728. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_image_format_list
  729. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_imageless_framebuffer
  730. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_incremental_present
  731. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance1
  732. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance2
  733. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance3
  734. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_multiview
  735. [2021.11.18-16.42.58:823][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_push_descriptor
  736. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_relaxed_block_layout
  737. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_mirror_clamp_to_edge
  738. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_separate_depth_stencil_layouts
  739. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_atomic_int64
  740. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_draw_parameters
  741. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_storage_buffer_storage_class
  742. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain
  743. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_uniform_buffer_standard_layout
  744. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: - Found device extension VK_KHR_variable_pointers
  745. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: Using Device 0: Geometry 1 Tessellation 1 BufferAtomic64 1
  746. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: Found 1 Queue Families
  747. [2021.11.18-16.42.58:824][ 0]LogVulkanRHI: Display: Initializing Queue Family 0: 1 queues Gfx Compute Xfer
  748. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: Using device layers
  749. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: Using device extensions
  750. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties
  751. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
  752. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_dedicated_allocation
  753. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_swapchain
  754. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance1
  755. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance2
  756. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_EXT_memory_budget
  757. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
  758. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
  759. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list
  760. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: 1 Device Memory Heaps; Max memory allocations -1
  761. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: 0: Flags 0x1 Size 6177177600 (5891.02 MB) GPU
  762. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: 1 Device Memory Types (Not unified)
  763. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: 0: Flags 0x0000f Heap 0 Local HostVisible HostCoherent HostCached
  764. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: Host Allocation Percentage 0.00% - 0.00MB / 0.000MB
  765. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: Memory Budget
  766. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: | Usage | Budget | Size |
  767. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: ---------|---------------------------------------------------------------|
  768. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: HEAP 00 | 0.00% / 0.000mb | 4352.000mb | 5891.016mb |
  769. [2021.11.18-16.42.58:826][ 0]LogVulkanRHI: Display: ---------|---------------------------------------------------------------|
  770. [2021.11.18-16.42.58:837][ 0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/VulkanPSO.cache.8086.5917' not found.
  771. [2021.11.18-16.42.58:865][ 0]LogRHI: Texture pool is 4123 MB (70% of 5891 MB)
  772. [2021.11.18-16.42.59:883][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  773. [2021.11.18-16.43.00:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  774. [2021.11.18-16.43.00:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  775. [2021.11.18-16.43.01:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  776. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  777. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  778. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  779. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  780. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  781. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  782. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  783. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  784. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  785. [2021.11.18-16.43.01:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  786. [2021.11.18-16.43.02:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  787. [2021.11.18-16.43.02:916][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  788. [2021.11.18-16.43.03:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  789. [2021.11.18-16.43.03:397][ 0]LogTargetPlatformManager: Display: Building Assets For Linux
  790. [2021.11.18-16.43.04:645][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
  791. [2021.11.18-16.43.04:670][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  792. [2021.11.18-16.43.04:670][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/Intermediate/Shaders/WorkingDirectory/58538/).
  793. [2021.11.18-16.43.04:670][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/Intermediate/Shaders/tmp/B2C52CC2EA55476481A71C89AF606CB6/'.
  794. [2021.11.18-16.43.04:670][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  795. [2021.11.18-16.43.06:380][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  796. [2021.11.18-16.43.06:380][ 0]LogDerivedDataCache: Display: Starting with empty Boot cache
  797. [2021.11.18-16.43.06:381][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  798. [2021.11.18-16.43.06:381][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  799. [2021.11.18-16.43.06:381][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  800. [2021.11.18-16.43.06:381][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  801. [2021.11.18-16.43.06:562][ 0]LogDerivedDataCache: Speed tests for ../../../Engine/DerivedDataCache took 0.18 seconds
  802. [2021.11.18-16.43.06:562][ 0]LogDerivedDataCache: Display: Performance to ../../../Engine/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=3025.16MBs, RandomWriteSpeed=5.16MBs. Assigned SpeedClass 'Local'
  803. [2021.11.18-16.43.06:563][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
  804. [2021.11.18-16.43.06:564][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  805. [2021.11.18-16.43.06:564][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  806. [2021.11.18-16.43.07:363][ 0]LogSlate: Using FreeType 2.10.0
  807. [2021.11.18-16.43.07:364][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  808. [2021.11.18-16.43.07:428][ 0]LogAssetRegistry: FAssetRegistry took 0.0016 seconds to start up
  809. [2021.11.18-16.43.07:617][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'Grabbable' hasn't been found
  810. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (Spectator) - Custom Channel Name = 'Grabbable' hasn't been found
  811. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (CharacterMesh) - Custom Channel Name = 'Grabbable' hasn't been found
  812. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (InvisibleWall) - Custom Channel Name = 'Grabbable' hasn't been found
  813. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (InvisibleWallDynamic) - Custom Channel Name = 'Grabbable' hasn't been found
  814. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (Trigger) - Custom Channel Name = 'Grabbable' hasn't been found
  815. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (Ragdoll) - Custom Channel Name = 'Grabbable' hasn't been found
  816. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (UI) - Custom Channel Name = 'Grabbable' hasn't been found
  817. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (ALS_Character) - Custom Channel Name = 'Grabbable' hasn't been found
  818. [2021.11.18-16.43.07:618][ 0]LogCollisionProfile: Warning: Profile (ALS_Prop) - Custom Channel Name = 'Grabbable' hasn't been found
  819. [2021.11.18-16.43.07:678][ 0]LogLinux: Selected Device Profile: [Linux]
  820. [2021.11.18-16.43.07:678][ 0]LogInit: Active device profile: [0x7f8b21b08700][0x7f8b21c90040 49] Linux
  821. [2021.11.18-16.43.07:678][ 0]LogInit: Profiles: [0x7f8b21c01400][0x7f8b35044600 49] Windows, [0x7f8b21c01200][0x7f8b35042ec0 49] WindowsNoEditor, [0x7f8b21c01100][0x7f8b35041780 49] WindowsServer, [0x7f8b21c01000][0x7f8b21c4e8c0 49] WindowsClient, [0x7f8b21c00f00][0x7f8b21c4d180 49] IOS, [0x7f8b21c00d00][0x7f8b21c4ba40 49] iPadAir, [0x7f8b21c00c00][0x7f8b21c4a300 49] iPadAir2, [0x7f8b21c0a700][0x7f8b21c47480 49] IPadPro, [0x7f8b21c0a800][0x7f8b21c48bc0 49] iPadAir3, [0x7f8b21c0a100][0x7f8b21c45d40 49] iPadAir4, [0x7f8b21c0a000][0x7f8b21c44600 49] iPadMini2, [0x7f8b21c09f00][0x7f8b21c42ec0 49] iPadMini3, [0x7f8b21c09e00][0x7f8b21c41780 49] iPadMini4, [0x7f8b21c09d00][0x7f8b21c40040 49] iPadMini5, [0x7f8b21c0aa00][0x7f8b21c6d180 49] iPhone6, [0x7f8b21c0a900][0x7f8b21c6e8c0 49] iPodTouch6, [0x7f8b21c03900][0x7f8b21c6a300 49] iPhone7, [0x7f8b21c03a00][0x7f8b21c6ba40 49] iPodTouch7, [0x7f8b21c03b00][0x7f8b21c68bc0 49] iPhone5S, [0x7f8b21c03c00][0x7f8b21c67480 49] iPhone6Plus, [0x7f8b21c03d00][0x7f8b21c65d40 49] iPhone6S, [0x7f8b21c03e00][0x7f8b21c64600 49] iPhone6SPlus, [0x7f8b21b08900][0x7f8b21c62ec0 49] iPhone7Plus, [0x7f8b21b09700][0x7f8b21c61780 49] iPhoneSE, [0x7f8b21b08b00][0x7f8b21c60040 49] iPhone8, [0x7f8b21b08a00][0x7f8b21c7e8c0 49] iPhone8Plus, [0x7f8b21b08e00][0x7f8b21c7d180 49] iPhoneX, [0x7f8b21b09000][0x7f8b21c7ba40 49] iPhoneXS, [0x7f8b21b09200][0x7f8b21c7a300 49] iPhoneXSMax, [0x7f8b21c02100][0x7f8b21c78bc0 49] iPhoneXR, [0x7f8b21b08c00][0x7f8b21c77480 49] iPhone11, [0x7f8b21b08d00][0x7f8b21c75d40 49] iPhone11Pro, [0x7f8b21b08600][0x7f8b21c74600 49] iPhone11ProMax, [0x7f8b21c07700][0x7f8b21c72ec0 49] iPhoneSE2, [0x7f8b21b0a100][0x7f8b21c71780 49] iPhone12Mini, [0x7f8b21b09c00][0x7f8b21c70040 49] iPhone12, [0x7f8b21b09800][0x7f8b21c8e8c0 49] iPhone12Pro, [0x7f8b21c0b500][0x7f8b21c8d180 49] iPhone12ProMax, [0x7f8b21c0b400][0x7f8b21c8ba40 49] iPadPro105, [0x7f8b21b09600][0x7f8b21c8a300 49] iPadPro129, [0x7f8b21c0b200][0x7f8b21c88bc0 49] iPadPro97, [0x7f8b21c0b300][0x7f8b21c87480 49] iPadPro2_129, [0x7f8b21c0b000][0x7f8b21c85d40 49] iPad5, [0x7f8b21c0b100][0x7f8b21c84600 49] iPad6, [0x7f8b21b09b00][0x7f8b21c82ec0 49] iPad7, [0x7f8b21b0bd00][0x7f8b21c81780 49] iPad8, [0x7f8b21b0bc00][0x7f8b21c80040 49] iPadPro11, [0x7f8b21b0c200][0x7f8b21c9e8c0 49] iPadPro2_11, [0x7f8b21b0c000][0x7f8b21c9d180 49] iPadPro3_129, [0x7f8b21b0ba00][0x7f8b21c9ba40 49] iPadPro4_129, [0x7f8b21b0bb00][0x7f8b21c9a300 49] AppleTV, [0x7f8b21b08f00][0x7f8b21c98bc0 49] AppleTV4K, [0x7f8b21b09500][0x7f8b21c97480 49] TVOS, [0x7f8b21b0c100][0x7f8b21c95d40 49] Mac, [0x7f8b21b0c800][0x7f8b21c94600 49] MacClient, [0x7f8b21b0c700][0x7f8b21c92ec0 49] MacNoEditor, [0x7f8b21b0f500][0x7f8b21c91780 49] MacServer, [0x7f8b21b08700][0x7f8b21c90040 49] Linux, [0x7f8b21b0cb00][0x7f8b21cae8c0 49] LinuxAArch64, [0x7f8b21b0c900][0x7f8b21cad180 49] LinuxNoEditor, [0x7f8b21b0c500][0x7f8b21caba40 49] LinuxAArch64NoEditor, [0x7f8b21b0c600][0x7f8b21caa300 49] LinuxClient, [0x7f8b21b0b200][0x7f8b21ca8bc0 49] LinuxAArch64Client, [0x7f8b21b0c400][0x7f8b21ca7480 49] LinuxServer, [0x7f8b21c04c00][0x7f8b21ca5d40 49] LinuxAArch64Server, [0x7f8b21c04b00][0x7f8b21ca4600 49] Android, [0x7f8b21c04a00][0x7f8b21ca2ec0 49] Android_Low, [0x7f8b21b0b300][0x7f8b21ca1780 49] Android_Mid, [0x7f8b21b0b100][0x7f8b21ca0040 49] Android_High, [0x7f8b21b0af00][0x7f8b21cbe8c0 49] Android_Default, [0x7f8b21b0e200][0x7f8b21cbd180 49] Android_Adreno4xx, [0x7f8b21b0b500][0x7f8b21cbba40 49] Android_Adreno5xx_Low, [0x7f8b21b0b400][0x7f8b21cba300 49] Android_Adreno5xx, [0x7f8b21b09100][0x7f8b21cb8bc0 49] Android_Adreno6xx, [0x7f8b21b0cc00][0x7f8b21cb7480 49] Android_Adreno6xx_Vulkan, [0x7f8b21c03800][0x7f8b21cb5d40 49] Android_Mali_T6xx, [0x7f8b21c03700][0x7f8b21cb4600 49] Android_Mali_T7xx, [0x7f8b21c04900][0x7f8b21cb2ec0 49] Android_Mali_T8xx, [0x7f8b21b0ca00][0x7f8b21cb1780 49] Android_Mali_G71, [0x7f8b21b0b000][0x7f8b21cb0040 49] Android_Mali_G72, [0x7f8b21b09900][0x7f8b21cde8c0 49] Android_Mali_G72_Vulkan, [0x7f8b21b09a00][0x7f8b21cdd180 49] Android_Mali_G76, [0x7f8b21b0e300][0x7f8b21cdba40 49] Android_Mali_G76_Vulkan, [0x7f8b21b09400][0x7f8b21cda300 49] Android_Mali_G77, [0x7f8b21c03f00][0x7f8b21cd8bc0 49] Android_Mali_G77_Vulkan, [0x7f8b21c04000][0x7f8b21cd7480 49] Android_Mali_G78, [0x7f8b21c0a300][0x7f8b21cd5d40 49] Android_Mali_G78_Vulkan, [0x7f8b21c0a200][0x7f8b21cd4600 49] Android_Mali_G710, [0x7f8b21c0a500][0x7f8b21cd2ec0 49] Android_Mali_G710_Vulkan, [0x7f8b21c0a400][0x7f8b21cd1780 49] Android_Vulkan_SM5, [0x7f8b21c07300][0x7f8b21cd0040 49] Android_PowerVR_G6xxx, [0x7f8b21c07100][0x7f8b21cee8c0 49] Android_PowerVR_GT7xxx, [0x7f8b21c06f00][0x7f8b21ced180 49] Android_PowerVR_GE8xxx, [0x7f8b21c01700][0x7f8b21ceba40 49] Android_PowerVR_GM9xxx, [0x7f8b21c0a600][0x7f8b21cea300 49] Android_PowerVR_GM9xxx_Vulkan, [0x7f8b21c02200][0x7f8b21ce8bc0 49] Android_TegraK1, [0x7f8b21b0b600][0x7f8b21ce7480 49] Android_Unknown_Vulkan, [0x7f8b21c00600][0x7f8b21ce5d40 49] Lumin, [0x7f8b21c00300][0x7f8b21ce4600 49] Lumin_Desktop, [0x7f8b21c00400][0x7f8b21ce2ec0 49] HoloLens,
  822. [2021.11.18-16.43.11:580][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  823. [2021.11.18-16.43.11:580][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  824. [2021.11.18-16.43.11:580][ 0]LogMeshReduction: No automatic mesh merging module available
  825. [2021.11.18-16.43.11:580][ 0]LogMeshReduction: No distributed automatic mesh merging module available
  826. [2021.11.18-16.43.11:580][ 0]LogMeshMerging: No automatic mesh merging module available
  827. [2021.11.18-16.43.11:580][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  828. [2021.11.18-16.43.12:567][ 0]LogNetVersion: AdvancedLocomotionSystemV 1.0.0, NetCL: 0, EngineNetVer: 17, GameNetVer: 0 (Checksum: 4140623856)
  829. [2021.11.18-16.43.12:962][ 0]LogMaterial: Display: Missing cached shadermap for HelpActorMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 0DCF927E5B3F97DD9EFC34D5BA0022A76F05ED1D), compiling.
  830. [2021.11.18-16.43.13:137][ 0]LogShaderCompilers: Display: Submitted 78 shader compile jobs with 'Low' priority
  831. Looking for binary: ../../../Engine/Programs/ShaderCompileWorker/Config/BinaryConfig.ini
  832. LogPlatformFile: Not using cached read wrapper
  833. LogInit: Display: Loading text-based GConfig....
  834. Looking for binary: ../../../Engine/Programs/ShaderCompileWorker/Config/BinaryConfig.ini
  835. LogPlatformFile: Not using cached read wrapper
  836. LogInit: Display: Loading text-based GConfig....
  837. Looking for binary: ../../../Engine/Programs/ShaderCompileWorker/Config/BinaryConfig.ini
  838. LogPlatformFile: Not using cached read wrapper
  839. LogInit: Display: Loading text-based GConfig....
  840. [2021.11.18-16.43.14:425][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 78
  841. [2021.11.18-16.43.14:425][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 68
  842. [2021.11.18-16.43.14:425][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 58
  843. [2021.11.18-16.43.14:425][ 0]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority
  844. [2021.11.18-16.43.14:425][ 0]LogMaterial: Display: Missing cached shadermap for M_ChromeBall in VULKAN_SM5, Default, SM5 (DDC key hash: 1387F1071275407B5258C9964C2C69E9E7D881EC), compiling.
  845. [2021.11.18-16.43.14:592][ 0]LogShaderCompilers: Display: Submitted 41 shader compile jobs with 'Low' priority
  846. [2021.11.18-16.43.21:932][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 89
  847. [2021.11.18-16.43.21:932][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  848. [2021.11.18-16.43.21:932][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 79
  849. [2021.11.18-16.43.21:932][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  850. [2021.11.18-16.43.21:932][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 69
  851. [2021.11.18-16.43.21:932][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  852. [2021.11.18-16.43.21:932][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
  853. [2021.11.18-16.43.22:918][ 0]LogUObjectArray: 16983 objects as part of root set at end of initial load.
  854. [2021.11.18-16.43.22:918][ 0]LogUObjectAllocator: 4252280 out of 0 bytes used by permanent object pool.
  855. [2021.11.18-16.43.22:918][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  856. [2021.11.18-16.43.24:195][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
  857. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 59
  858. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  859. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 49
  860. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  861. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 39
  862. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  863. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 29
  864. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  865. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 19
  866. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority
  867. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 12
  868. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority
  869. [2021.11.18-16.43.38:993][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 7
  870. [2021.11.18-16.43.38:994][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority
  871. [2021.11.18-16.43.38:994][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4
  872. [2021.11.18-16.43.38:994][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
  873. [2021.11.18-16.43.38:994][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
  874. [2021.11.18-16.43.38:994][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
  875. [2021.11.18-16.43.38:994][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
  876. [2021.11.18-16.43.40:293][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7157C5BF1AA044C7A0DB80C7EBBD0824 | Instance: AC64EF07B3AF4D908294BF3234DE5519 (aja-58538).
  877. [2021.11.18-16.43.44:109][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  878. [2021.11.18-16.43.44:112][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  879. [2021.11.18-16.43.53:093][ 0]LogPython: Using Python 3.7.7
  880. [2021.11.18-16.44.16:440][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  881. [2021.11.18-16.44.20:949][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  882. [2021.11.18-16.44.20:949][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  883. [2021.11.18-16.44.25:306][ 0]SourceControl: Source control is disabled
  884. [2021.11.18-16.44.25:306][ 0]SourceControl: Source control is disabled
  885. [2021.11.18-16.44.25:311][ 0]LogUProjectInfo: Found projects:
  886. [2021.11.18-16.44.26:765][ 0]SourceControl: Source control is disabled
  887. [2021.11.18-16.44.28:220][ 0]SourceControl: Source control is disabled
  888. [2021.11.18-16.44.28:608][ 0]SourceControl: Source control is disabled
  889. [2021.11.18-16.44.32:435][ 0]LogCollectionManager: Loaded 0 collections in 0.001630 seconds
  890. [2021.11.18-16.44.33:425][ 0]LogFileCache: Scanning file cache for directory '/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Collections/' took 0.00s
  891. [2021.11.18-16.44.33:425][ 0]LogFileCache: Scanning file cache for directory '/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Content/Developers/aja/Collections/' took 0.00s
  892. [2021.11.18-16.44.33:425][ 0]LogFileCache: Scanning file cache for directory '/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Content/Collections/' took 0.00s
  893. [2021.11.18-16.44.34:583][ 0]LogMaterial: Display: Missing cached shadermap for HighResScreenshot in VULKAN_SM5, Default, SM5 (DDC key hash: F0CE80E058088104BE4172E4CDDA8CFCDF7715EB), compiling.
  894. [2021.11.18-16.44.34:608][ 0]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority
  895. [2021.11.18-16.44.34:610][ 0]LogMaterial: Display: Missing cached shadermap for HighResScreenshotMask in VULKAN_SM5, Default, SM5 (DDC key hash: 99F3E35C229384B2BBE88E2157F3D86FB8D96AB6), compiling.
  896. [2021.11.18-16.44.34:626][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 14
  897. [2021.11.18-16.44.34:626][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
  898. [2021.11.18-16.44.34:626][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4
  899. [2021.11.18-16.44.34:626][ 0]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority
  900. [2021.11.18-16.44.34:626][ 0]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority
  901. Looking for binary: ../../../Engine/Programs/ShaderCompileWorker/Config/BinaryConfig.ini
  902. LogPlatformFile: Not using cached read wrapper
  903. LogInit: Display: Loading text-based GConfig....
  904. Looking for binary: ../../../Engine/Programs/ShaderCompileWorker/Config/BinaryConfig.ini
  905. LogPlatformFile: Not using cached read wrapper
  906. LogInit: Display: Loading text-based GConfig....
  907. [2021.11.18-16.44.34:704][ 0]LogEngine: Initializing Engine...
  908. Unable to read VR Path Registry from /home/aja/.config/openvr/openvrpaths.vrpath
  909. Looking for binary: ../../../Engine/Programs/ShaderCompileWorker/Config/BinaryConfig.ini
  910. LogPlatformFile: Not using cached read wrapper
  911. LogInit: Display: Loading text-based GConfig....
  912. Error [GENERAL | | OpenXR-Loader] : RuntimeManifestFile::FindManifestFiles - failed to determine active runtime file path for this environment
  913. Error [GENERAL | xrEnumerateInstanceExtensionProperties | OpenXR-Loader] : RuntimeInterface::LoadRuntimes - unknown error
  914. Error [GENERAL | xrEnumerateInstanceExtensionProperties | OpenXR-Loader] : RuntimeInterface::LoadRuntimes - failed to load a runtime
  915. Error [GENERAL | xrEnumerateInstanceExtensionProperties | OpenXR-Loader] : Failed to find default runtime with RuntimeInterface::LoadRuntime()
  916. Error [GENERAL | xrEnumerateInstanceExtensionProperties | OpenXR-Loader] : Failed querying extension properties
  917. [2021.11.18-16.44.34:853][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
  918. Unable to read VR Path Registry from /home/aja/.config/openvr/openvrpaths.vrpath
  919. [2021.11.18-16.44.34:856][ 0]LogHMD: Failed to initialize OpenVR with code 110
  920. [2021.11.18-16.44.34:857][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  921. [2021.11.18-16.44.34:871][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: C34864B6F8646297A0A5C098867B344A7D5069E7), compiling. Is special engine material.
  922. [2021.11.18-16.44.35:849][ 0]LogShaderCompilers: Display: Submitted 727 shader compile jobs with 'Low' priority
  923. [2021.11.18-16.44.35:867][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 95DF0C0407C7CC2AD3DDAEEF45D1CADF30322BB8), compiling. Is special engine material.
  924. [2021.11.18-16.44.37:517][ 0]LogShaderCompilers: Display: Submitted 1040 shader compile jobs with 'Low' priority
  925. [2021.11.18-16.44.37:533][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 6F47DAE859ABD601AF362C89D61E1ADE79173339), compiling. Is special engine material.
  926. [2021.11.18-16.44.38:381][ 0]LogShaderCompilers: Display: Submitted 675 shader compile jobs with 'Low' priority
  927. [2021.11.18-16.44.38:393][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in VULKAN_SM5, Default, SM5 (DDC key hash: A0CFEE09D8479D77C17A14B2723239203C673CA6), compiling. Is special engine material.
  928. [2021.11.18-16.44.39:840][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2456
  929. [2021.11.18-16.44.39:840][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  930. [2021.11.18-16.44.39:840][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2446
  931. [2021.11.18-16.44.39:840][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  932. [2021.11.18-16.44.39:840][ 0]LogShaderCompilers: Display: Submitted 1040 shader compile jobs with 'Low' priority
  933. [2021.11.18-16.44.39:857][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: E49490BE9962F87F3547F3A66DCD8DAC0B969883), compiling. Is special engine material.
  934. [2021.11.18-16.44.41:253][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3476
  935. [2021.11.18-16.44.41:253][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  936. [2021.11.18-16.44.41:253][ 0]LogShaderCompilers: Display: Submitted 1040 shader compile jobs with 'Low' priority
  937. [2021.11.18-16.44.41:268][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in VULKAN_SM5, Default, SM5 (DDC key hash: F3905FAF6ECB5C1313302717CBFF74F7DECB40D0), compiling. Is special engine material.
  938. [2021.11.18-16.44.42:051][ 0]LogShaderCompilers: Display: Submitted 675 shader compile jobs with 'Low' priority
  939. [2021.11.18-16.44.43:185][ 0]LogInit: Initializing FReadOnlyCVARCache
  940. [2021.11.18-16.44.46:146][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5181
  941. [2021.11.18-16.44.46:146][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  942. [2021.11.18-16.44.46:146][ 0]LogAIModule: Creating AISystem for world Untitled
  943. [2021.11.18-16.44.46:197][ 0]LogAudio: Display: Initializing Audio Device Manager...
  944. [2021.11.18-16.44.46:197][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  945. [2021.11.18-16.44.46:198][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  946. [2021.11.18-16.44.46:199][ 0]LogAudio: Display: Audio Device Manager Initialized
  947. [2021.11.18-16.44.46:199][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  948. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  949. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Sample Rate: 48000
  950. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  951. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  952. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  953. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  954. [2021.11.18-16.44.46:199][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  955. [2021.11.18-16.44.46:199][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  956. [2021.11.18-16.44.46:200][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  957. [2021.11.18-16.44.46:200][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  958. [2021.11.18-16.44.46:201][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  959. [2021.11.18-16.44.46:201][ 0]LogAudioMixer: Display: Initializing audio mixer.
  960. [2021.11.18-16.44.46:249][ 0]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
  961. [2021.11.18-16.44.46:403][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5171
  962. [2021.11.18-16.44.46:403][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  963. [2021.11.18-16.44.46:403][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5161
  964. [2021.11.18-16.44.46:403][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  965. [2021.11.18-16.44.46:403][ 0]LogAudioMixerSDL: Opening default audio device (device index -1)
  966. [2021.11.18-16.44.46:404][ 0]LogAudioMixer: Display: Using Audio Device Default Audio Device
  967. [2021.11.18-16.44.46:405][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  968. [2021.11.18-16.44.46:422][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  969. [2021.11.18-16.44.46:422][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  970. [2021.11.18-16.44.46:424][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  971. [2021.11.18-16.44.46:424][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144
  972. [2021.11.18-16.44.46:425][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  973. [2021.11.18-16.44.46:425][ 0]LogInit: FAudioDevice initialized.
  974. [2021.11.18-16.44.46:427][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  975. [2021.11.18-16.44.46:427][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  976. [2021.11.18-16.44.46:547][ 0]LogDerivedDataCache: Saved boot cache 0.12s 94MB ../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/DerivedDataCache/Boot.ddc.
  977. [2021.11.18-16.44.47:909][ 0]LogInit: Texture streaming: Enabled
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  979. [2021.11.18-16.44.48:009][ 0]LogEngineSessionManager: EngineSessionManager initialized
  980. [2021.11.18-16.44.48:010][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={0494CE11-4CBA-491F-B041-363AA0922CD3}
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  982. [2021.11.18-16.44.48:012][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
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  984. [2021.11.18-16.44.52:136][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5151
  985. [2021.11.18-16.44.52:136][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  989. [2021.11.18-16.44.53:479][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  990. [2021.11.18-16.44.56:158][ 0]BlueprintLog: New page: Editor Load
  991. [2021.11.18-16.44.58:302][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5121
  992. [2021.11.18-16.44.58:302][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  994. [2021.11.18-16.44.58:302][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  996. [2021.11.18-16.44.58:302][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  1003. [2021.11.18-16.45.07:908][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5061
  1004. [2021.11.18-16.45.07:908][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  1006. [2021.11.18-16.45.09:708][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1007. [2021.11.18-16.45.09:708][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5041
  1008. [2021.11.18-16.45.09:708][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1009. [2021.11.18-16.45.09:708][ 0]LocalizationService: Localization service is disabled
  1010. [2021.11.18-16.45.12:622][ 0]TimingProfiler: Initialize
  1011. [2021.11.18-16.45.12:622][ 0]TimingProfiler: OnSessionChanged
  1012. [2021.11.18-16.45.12:622][ 0]LoadingProfiler: Initialize
  1013. [2021.11.18-16.45.12:622][ 0]LoadingProfiler: OnSessionChanged
  1014. [2021.11.18-16.45.12:622][ 0]NetworkingProfiler: Initialize
  1015. [2021.11.18-16.45.12:622][ 0]NetworkingProfiler: OnSessionChanged
  1016. [2021.11.18-16.45.12:622][ 0]MemoryProfiler: Initialize
  1017. [2021.11.18-16.45.12:622][ 0]MemoryProfiler: OnSessionChanged
  1018. [2021.11.18-16.45.16:689][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5031
  1019. [2021.11.18-16.45.16:689][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  1021. [2021.11.18-16.45.16:689][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  1023. [2021.11.18-16.45.16:689][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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  1026. [2021.11.18-16.45.21:105][ 0]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Low' priority
  1027. [2021.11.18-16.45.21:255][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  1028. [2021.11.18-16.45.21:255][ 0]LogCook: Display: Mobile HDR setting 1
  1029. [2021.11.18-16.45.25:447][ 0]LogFileCache: Scanning file cache for directory '/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Content/' took 0.10s
  1030. [2021.11.18-16.45.25:447][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4981
  1031. [2021.11.18-16.45.25:447][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1032. [2021.11.18-16.45.28:874][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4971
  1033. [2021.11.18-16.45.28:874][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1034. [2021.11.18-16.45.29:992][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4961
  1035. [2021.11.18-16.45.29:992][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1036. [2021.11.18-16.45.31:006][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4951
  1037. [2021.11.18-16.45.31:006][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1038. [2021.11.18-16.45.34:021][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4941
  1039. [2021.11.18-16.45.34:021][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1040. [2021.11.18-16.45.35:734][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4931
  1041. [2021.11.18-16.45.35:734][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1042. [2021.11.18-16.45.37:874][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4921
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  1045. [2021.11.18-16.45.37:874][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1046. [2021.11.18-16.45.40:813][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4901
  1047. [2021.11.18-16.45.40:813][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1048. [2021.11.18-16.45.44:818][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4891
  1049. [2021.11.18-16.45.44:818][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1050. [2021.11.18-16.45.45:836][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4881
  1051. [2021.11.18-16.45.45:836][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1052. [2021.11.18-16.45.48:973][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4871
  1053. [2021.11.18-16.45.48:973][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1054. [2021.11.18-16.45.51:172][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4861
  1055. [2021.11.18-16.45.51:172][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1056. [2021.11.18-16.45.51:172][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1057. [2021.11.18-16.45.51:879][ 0]SourceControl: Source control is disabled
  1058. [2021.11.18-16.45.51:879][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 187.639
  1059. [2021.11.18-16.45.51:879][ 0]Cmd: MAP LOAD FILE="../../../../../Documents/UnrealProjects/AdvancedLocomotionSystemV/Content/AdvancedLocomotionV4/Levels/ALS_DemoLevel.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  1060. [2021.11.18-16.45.51:889][ 0]LightingResults: New page: Lighting Build
  1061. [2021.11.18-16.45.52:422][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4851
  1062. [2021.11.18-16.45.52:422][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1063. [2021.11.18-16.45.52:422][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1064. [2021.11.18-16.45.52:422][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1065. [2021.11.18-16.45.52:423][ 0]MapCheck: New page: Map Check
  1066. [2021.11.18-16.45.52:423][ 0]LightingResults: New page: Lighting Build
  1067. [2021.11.18-16.45.52:447][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  1068. [2021.11.18-16.45.52:459][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms
  1069. [2021.11.18-16.45.55:738][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4841
  1070. [2021.11.18-16.45.55:738][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1071. [2021.11.18-16.45.55:738][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4831
  1072. [2021.11.18-16.45.55:738][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1073. [2021.11.18-16.45.57:022][ 0]LogTexture: Display: Building textures: UE4_Mannequin_MAT_MASKA (OODLE_AutoDXT, 1024X1024)
  1074. [2021.11.18-16.45.57:022][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
  1075. [2021.11.18-16.45.57:022][ 0]LogMaterial: Display: Missing cached shadermap for M_AnimMan_Eyes in VULKAN_SM5, Default, SM5 (DDC key hash: E262C555E82B75EB13AEA2BAF469EA9E62C2BC18), compiling.
  1076. [2021.11.18-16.45.57:187][ 0]LogTexture: Display: Building textures: UE4Man_Logo_N (OODLE_BC5, 512X512)
  1077. [2021.11.18-16.45.57:188][ 0]LogShaderCompilers: Display: Submitted 64 shader compile jobs with 'Low' priority
  1078. [2021.11.18-16.45.57:193][ 0]LogMaterial: Display: Missing cached shadermap for M_AnimMan_Default in VULKAN_SM5, Default, SM5 (DDC key hash: 1C7EC69C11B7C40C1C690E035D34E3DB597F9F89), compiling.
  1079. [2021.11.18-16.45.57:333][ 0]LogTexture: Display: Building textures: UE4_LOGO_CARD (OODLE_AutoDXT, 512X512)
  1080. [2021.11.18-16.45.57:333][ 0]LogShaderCompilers: Display: Submitted 64 shader compile jobs with 'Low' priority
  1081. [2021.11.18-16.45.57:420][ 0]LogSkeletalMesh: Building Skeletal Mesh Proxy...
  1082. [2021.11.18-16.45.57:426][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.07s] /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/Meshes/Proxy.Proxy
  1083. [2021.11.18-16.45.57:469][ 0]LogTexture: Display: Building textures: Arrow (OODLE_AutoDXT, 256X256)
  1084. [2021.11.18-16.45.57:665][ 0]LogTexture: Display: Building textures: UE4_Mannequin__normals (OODLE_BC5, 2048X2048)
  1085. [2021.11.18-16.45.57:665][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/AimOffsets/ALS_N_Look_F_Sweep.ALS_N_Look_F_Sweep
  1086. [2021.11.18-16.45.57:665][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Actions/ALS_N_LandRoll_F.ALS_N_LandRoll_F
  1087. [2021.11.18-16.45.57:665][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Walk_05...
  1088. [2021.11.18-16.45.57:665][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_05.Concrete_Walk_05 will be modified from 40 to 40.
  1089. [2021.11.18-16.45.57:779][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 73700 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_05.Concrete_Walk_05.
  1090. [2021.11.18-16.45.58:192][ 0]LogTexture: Display: Building textures: T_Tiles_N (OODLE_BC5, 2048X2048)
  1091. [2021.11.18-16.45.58:192][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Click...
  1092. [2021.11.18-16.45.58:192][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/UI/Click.Click will be modified from 40 to 40.
  1093. [2021.11.18-16.45.58:229][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 288288 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/UI/Click.Click.
  1094. [2021.11.18-16.45.58:955][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
  1095. [2021.11.18-16.45.58:956][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
  1096. [2021.11.18-16.45.58:956][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4949
  1097. [2021.11.18-16.45.58:956][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1098. [2021.11.18-16.45.58:956][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
  1099. [2021.11.18-16.45.58:956][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
  1100. [2021.11.18-16.45.58:956][ 0]LogMaterial: Display: Missing cached shadermap for M_Mannequin_Body in VULKAN_SM5, Default, SM5 (DDC key hash: 4A9AC8BCC052540233A2D61A8AAB7197E57FC067), compiling.
  1101. [2021.11.18-16.45.59:030][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 256X256)
  1102. [2021.11.18-16.45.59:030][ 0]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
  1103. [2021.11.18-16.45.59:032][ 0]LogSkeletalMesh: Building Skeletal Mesh Mannequin...
  1104. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 64X64)
  1105. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 256X256)
  1106. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 64X64)
  1107. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: SkyOcclusion1_1 (OODLE_AutoDXT, 256X128)
  1108. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: SkyOcclusion1_2 (OODLE_AutoDXT, 64X32)
  1109. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 256X64)
  1110. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 32X32)
  1111. [2021.11.18-16.45.59:232][ 0]LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 128X128)
  1112. [2021.11.18-16.45.59:232][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.20s] /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/Meshes/Mannequin.Mannequin
  1113. [2021.11.18-16.45.59:370][ 0]LogSkeletalMesh: Building Skeletal Mesh AnimMan...
  1114. [2021.11.18-16.45.59:638][ 0]LogTexture: Display: Building textures: T_Tiles_M (OODLE_AutoDXT, 2048X2048)
  1115. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 0: Material=0, 480 triangles
  1116. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 1: Material=1, 1920 triangles
  1117. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 2: Material=2, 2320 triangles
  1118. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 3: Material=3, 480 triangles
  1119. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 4: Material=4, 480 triangles
  1120. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 5: Material=5, 480 triangles
  1121. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 6: Material=6, 960 triangles
  1122. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 7: Material=7, 960 triangles
  1123. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 8: Material=8, 1008 triangles
  1124. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 9: Material=9, 2756 triangles
  1125. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 10: Material=10, 504 triangles
  1126. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 11: Material=11, 480 triangles
  1127. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 12: Material=12, 480 triangles
  1128. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 13: Material=13, 480 triangles
  1129. [2021.11.18-16.45.59:638][ 0]LogSkeletalMesh: Section 14: Material=14, 2756 triangles
  1130. [2021.11.18-16.45.59:738][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
  1131. [2021.11.18-16.45.59:738][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.37s] /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/Meshes/AnimMan.AnimMan
  1132. [2021.11.18-16.45.59:768][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Actions/ALS_N_Mantle_1m_LH.ALS_N_Mantle_1m_LH
  1133. [2021.11.18-16.45.59:768][ 0]LogMaterial: Display: Missing cached shadermap for M_Prop in VULKAN_SM5, Default, SM5 (DDC key hash: 62936E29ACE2287612EA9AAB58FD51FA7B892575), compiling.
  1134. [2021.11.18-16.45.59:829][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Actions/ALS_N_Mantle_1m_RH.ALS_N_Mantle_1m_RH
  1135. [2021.11.18-16.45.59:829][ 0]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
  1136. [2021.11.18-16.45.59:836][ 0]LogSkeletalMesh: Building Skeletal Mesh Bow...
  1137. [2021.11.18-16.45.59:838][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/AdvancedLocomotionV4/Props/Meshes/Bow.Bow
  1138. [2021.11.18-16.45.59:839][ 0]LogStaticMesh: Building static mesh Binoculars...
  1139. [2021.11.18-16.45.59:930][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/AdvancedLocomotionV4/Props/Meshes/Binoculars.Binoculars
  1140. [2021.11.18-16.45.59:937][ 0]LogStaticMesh: Building static mesh Barrel...
  1141. [2021.11.18-16.45.59:967][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/AdvancedLocomotionV4/Props/Meshes/Barrel.Barrel
  1142. [2021.11.18-16.45.59:974][ 0]LogMaterial: Display: Missing cached shadermap for M_Mannequin_Logo in VULKAN_SM5, Default, SM5 (DDC key hash: B4673A17416C87FFB4D09A57CC8AABC8C7242208), compiling.
  1143. [2021.11.18-16.46.00:128][ 0]LogShaderCompilers: Display: Submitted 74 shader compile jobs with 'Low' priority
  1144. [2021.11.18-16.46.00:158][ 0]LogSkeletalMesh: Building Skeletal Mesh M9...
  1145. [2021.11.18-16.46.00:187][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.03s] /Game/AdvancedLocomotionV4/Props/Meshes/M9.M9
  1146. [2021.11.18-16.46.00:243][ 0]LogSkeletalMesh: Building Skeletal Mesh M4A1...
  1147. [2021.11.18-16.46.00:285][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.04s] /Game/AdvancedLocomotionV4/Props/Meshes/M4A1.M4A1
  1148. [2021.11.18-16.46.00:286][ 0]LogStaticMesh: Building static mesh Box...
  1149. [2021.11.18-16.46.00:305][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/AdvancedLocomotionV4/Props/Meshes/Box.Box
  1150. [2021.11.18-16.46.00:416][ 0]LogStaticMesh: Building static mesh Torch...
  1151. [2021.11.18-16.46.00:467][ 0]LogStaticMesh: Built static mesh [0.05s] /Game/AdvancedLocomotionV4/Props/Meshes/Torch.Torch
  1152. [2021.11.18-16.46.00:476][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/Props/Meshes/Bow_Draw.Bow_Draw
  1153. [2021.11.18-16.46.00:476][ 0]LogMaterial: Display: Missing cached shadermap for M_Sky_Panning_Clouds2 in VULKAN_SM5, Default, SM5 (DDC key hash: FD683AF1CAA8169D58064F6340A16AED84C02764), compiling.
  1154. [2021.11.18-16.46.00:492][ 0]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority
  1155. [2021.11.18-16.46.00:501][ 0]LogSkeletalMesh: Building Skeletal Mesh Camera...
  1156. [2021.11.18-16.46.00:504][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/AdvancedLocomotionV4/Blueprints/CameraSystem/Camera.Camera
  1157. [2021.11.18-16.46.00:508][ 0]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: BF46792C6D8DB88AE51E0DD9509D90E56BE23224), compiling.
  1158. [2021.11.18-16.46.00:677][ 0]LogShaderCompilers: Display: Submitted 75 shader compile jobs with 'Low' priority
  1159. [2021.11.18-16.46.00:678][ 0]LogStaticMesh: Building static mesh Simple_Block_3x3...
  1160. [2021.11.18-16.46.00:691][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_Block_3x3.Simple_Block_3x3
  1161. [2021.11.18-16.46.00:701][ 0]LogStaticMesh: Building static mesh Simple_Block_1x1...
  1162. [2021.11.18-16.46.00:705][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_Block_1x1.Simple_Block_1x1
  1163. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Actions/ALS_N_Mantle_2m.ALS_N_Mantle_2m
  1164. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Actions/ALS_CLF_GetUp_Back.ALS_CLF_GetUp_Back
  1165. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Actions/ALS_CLF_GetUp_Front.ALS_CLF_GetUp_Front
  1166. [2021.11.18-16.46.03:584][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
  1167. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/AimOffsets/ALS_N_Look_D_Sweep.ALS_N_Look_D_Sweep
  1168. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/AimOffsets/ALS_N_Look_U_Sweep.ALS_N_Look_U_Sweep
  1169. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_Run_RF.ALS_N_Run_RF
  1170. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/Detail/ALS_N_LeanPose_0.ALS_N_LeanPose_0
  1171. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/Detail/ALS_N_LeanPose_B.ALS_N_LeanPose_B
  1172. [2021.11.18-16.46.03:584][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/Detail/ALS_N_LeanPose_F.ALS_N_LeanPose_F
  1173. [2021.11.18-16.46.03:584][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5158
  1174. [2021.11.18-16.46.03:584][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1175. [2021.11.18-16.46.03:585][ 0]LogMaterial: Display: Missing cached shadermap for M_Tiles in VULKAN_SM5, Default, SM5 (DDC key hash: CC231ACC76E526A10432F87CFA5E119BF97CB1C2), compiling.
  1176. [2021.11.18-16.46.03:654][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
  1177. [2021.11.18-16.46.03:657][ 0]LogMaterial: Display: Missing cached shadermap for M_OutlinedText in VULKAN_SM5, Default, SM5 (DDC key hash: BA93580BC5B94E65D8CCB65C40D1E1EF15628F5D), compiling.
  1178. [2021.11.18-16.46.03:719][ 0]LogShaderCompilers: Display: Submitted 38 shader compile jobs with 'Low' priority
  1179. [2021.11.18-16.46.03:754][ 0]LogMaterial: Display: Missing cached shadermap for M_Object in VULKAN_SM5, Default, SM5 (DDC key hash: 9C4DCFB6F22D35BCB39AFA5835572A5496E2996A), compiling.
  1180. [2021.11.18-16.46.03:838][ 0]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
  1181. [2021.11.18-16.46.03:851][ 0]LogStaticMesh: Building static mesh Complex_Bench...
  1182. [2021.11.18-16.46.03:918][ 0]LogStaticMesh: Built static mesh [0.07s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Bench.Complex_Bench
  1183. [2021.11.18-16.46.03:929][ 0]LogStaticMesh: Building static mesh Complex_Barrel_Broken...
  1184. [2021.11.18-16.46.03:942][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Barrel_Broken.Complex_Barrel_Broken
  1185. [2021.11.18-16.46.03:947][ 0]LogStaticMesh: Building static mesh Complex_Barrel...
  1186. [2021.11.18-16.46.03:955][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Barrel.Complex_Barrel
  1187. [2021.11.18-16.46.03:966][ 0]LogStaticMesh: Building static mesh Complex_Arch_02...
  1188. [2021.11.18-16.46.03:974][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Arch_02.Complex_Arch_02
  1189. [2021.11.18-16.46.03:978][ 0]LogStaticMesh: Building static mesh Complex_Arch_01...
  1190. [2021.11.18-16.46.03:982][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Arch_01.Complex_Arch_01
  1191. [2021.11.18-16.46.03:990][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Starter_Wind06...
  1192. [2021.11.18-16.46.03:992][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Background/Starter_Wind06.Starter_Wind06 will be modified from 80 to 80.
  1193. [2021.11.18-16.46.04:397][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5243
  1194. [2021.11.18-16.46.04:397][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1195. [2021.11.18-16.46.04:397][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2193200 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Background/Starter_Wind06.Starter_Wind06.
  1196. [2021.11.18-16.46.04:403][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Starter_Wind05...
  1197. [2021.11.18-16.46.04:406][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Background/Starter_Wind05.Starter_Wind05 will be modified from 80 to 80.
  1198. [2021.11.18-16.46.04:686][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2310208 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Background/Starter_Wind05.Starter_Wind05.
  1199. [2021.11.18-16.46.04:692][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Starter_Birds01...
  1200. [2021.11.18-16.46.04:696][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Background/Starter_Birds01.Starter_Birds01 will be modified from 80 to 80.
  1201. [2021.11.18-16.46.05:018][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2686992 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Background/Starter_Birds01.Starter_Birds01.
  1202. [2021.11.18-16.46.05:025][ 0]LogStaticMesh: Building static mesh Complex_Rock...
  1203. [2021.11.18-16.46.05:043][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Rock.Complex_Rock
  1204. [2021.11.18-16.46.05:047][ 0]LogStaticMesh: Building static mesh Complex_Fountain_01...
  1205. [2021.11.18-16.46.05:063][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Fountain_01.Complex_Fountain_01
  1206. [2021.11.18-16.46.05:072][ 0]LogStaticMesh: Building static mesh Complex_Crate_Broken...
  1207. [2021.11.18-16.46.05:081][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Crate_Broken.Complex_Crate_Broken
  1208. [2021.11.18-16.46.05:083][ 0]LogStaticMesh: Building static mesh Complex_Crate...
  1209. [2021.11.18-16.46.05:087][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Crate.Complex_Crate
  1210. [2021.11.18-16.46.05:104][ 0]LogStaticMesh: Building static mesh Complex_Cart...
  1211. [2021.11.18-16.46.05:125][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/AdvancedLocomotionV4/Environment/Meshes/Complex_Cart.Complex_Cart
  1212. [2021.11.18-16.46.05:131][ 0]LogStaticMesh: Building static mesh Simple_Wall_2x20...
  1213. [2021.11.18-16.46.05:139][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_Wall_2x20.Simple_Wall_2x20
  1214. [2021.11.18-16.46.05:165][ 0]LogStaticMesh: Building static mesh Simple_TitleBoard...
  1215. [2021.11.18-16.46.05:170][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_TitleBoard.Simple_TitleBoard
  1216. [2021.11.18-16.46.05:213][ 0]LogStaticMesh: Building static mesh Simple_Pillar...
  1217. [2021.11.18-16.46.05:217][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_Pillar.Simple_Pillar
  1218. [2021.11.18-16.46.05:220][ 0]LogStaticMesh: Building static mesh Simple_InfoWall_3x5...
  1219. [2021.11.18-16.46.05:230][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_InfoWall_3x5.Simple_InfoWall_3x5
  1220. [2021.11.18-16.46.05:233][ 0]LogStaticMesh: Building static mesh Simple_Floor_20x20...
  1221. [2021.11.18-16.46.05:238][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_Floor_20x20.Simple_Floor_20x20
  1222. [2021.11.18-16.46.05:257][ 0]LogStaticMesh: Building static mesh Simple_Block_2x2...
  1223. [2021.11.18-16.46.05:260][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/AdvancedLocomotionV4/Environment/Meshes/Simple_Block_2x2.Simple_Block_2x2
  1224. [2021.11.18-16.46.05:283][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/Detail/ALS_N_LeanPose_L.ALS_N_LeanPose_L
  1225. [2021.11.18-16.46.05:283][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/Detail/ALS_N_LeanPose_R.ALS_N_LeanPose_R
  1226. [2021.11.18-16.46.05:283][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Overlay/StanceVariations/ALS_StanceVariation_Feminine.ALS_StanceVariation_Feminine
  1227. [2021.11.18-16.46.05:283][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_WalkPose_L.ALS_N_WalkPose_L
  1228. [2021.11.18-16.46.05:283][ 0]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_6 in VULKAN_SM5, Default, SM5 (DDC key hash: 772D5BD58CB1C548E5F83D19F93709C6C5A7B2C0), compiling.
  1229. [2021.11.18-16.46.05:385][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_Run_F.ALS_N_Run_F
  1230. [2021.11.18-16.46.05:385][ 0]LogShaderCompilers: Display: Submitted 54 shader compile jobs with 'Low' priority
  1231. [2021.11.18-16.46.05:410][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Step_02...
  1232. [2021.11.18-16.46.05:410][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Step_02.Concrete_Step_02 will be modified from 40 to 40.
  1233. [2021.11.18-16.46.05:427][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 71198 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Step_02.Concrete_Step_02.
  1234. [2021.11.18-16.46.05:433][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Step_01...
  1235. [2021.11.18-16.46.05:433][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Step_01.Concrete_Step_01 will be modified from 40 to 40.
  1236. [2021.11.18-16.46.05:448][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_Run_LF.ALS_N_Run_LF
  1237. [2021.11.18-16.46.05:448][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 68868 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Step_01.Concrete_Step_01.
  1238. [2021.11.18-16.46.05:449][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Pivot_02...
  1239. [2021.11.18-16.46.05:449][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Pivot_02.Concrete_Pivot_02 will be modified from 40 to 40.
  1240. [2021.11.18-16.46.05:462][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 41886 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Pivot_02.Concrete_Pivot_02.
  1241. [2021.11.18-16.46.05:493][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Pivot_01...
  1242. [2021.11.18-16.46.05:493][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Pivot_01.Concrete_Pivot_01 will be modified from 40 to 40.
  1243. [2021.11.18-16.46.05:506][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 42076 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Pivot_01.Concrete_Pivot_01.
  1244. [2021.11.18-16.46.05:532][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Walk_04...
  1245. [2021.11.18-16.46.05:533][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_04.Concrete_Walk_04 will be modified from 40 to 40.
  1246. [2021.11.18-16.46.05:564][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 130504 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_04.Concrete_Walk_04.
  1247. [2021.11.18-16.46.05:565][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Walk_03...
  1248. [2021.11.18-16.46.05:565][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_03.Concrete_Walk_03 will be modified from 40 to 40.
  1249. [2021.11.18-16.46.05:595][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132036 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_03.Concrete_Walk_03.
  1250. [2021.11.18-16.46.05:595][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Walk_02...
  1251. [2021.11.18-16.46.05:595][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_02.Concrete_Walk_02 will be modified from 40 to 40.
  1252. [2021.11.18-16.46.05:619][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 140954 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_02.Concrete_Walk_02.
  1253. [2021.11.18-16.46.05:619][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Walk_01...
  1254. [2021.11.18-16.46.05:619][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_01.Concrete_Walk_01 will be modified from 40 to 40.
  1255. [2021.11.18-16.46.05:643][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 141012 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Walk_01.Concrete_Walk_01.
  1256. [2021.11.18-16.46.05:649][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_WalkPose_F.ALS_N_WalkPose_F
  1257. [2021.11.18-16.46.05:649][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000483224128 wave Concrete_Step_03...
  1258. [2021.11.18-16.46.05:649][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Step_03.Concrete_Step_03 will be modified from 40 to 40.
  1259. [2021.11.18-16.46.05:666][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 77218 while cooking SoundWave /Game/AdvancedLocomotionV4/Audio/Footsteps/Concrete_Step_03.Concrete_Step_03.
  1260. [2021.11.18-16.46.05:675][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ALS_DemoLevel'.
  1261. [2021.11.18-16.46.05:675][ 0]LogAIModule: Creating AISystem for world ALS_DemoLevel
  1262. [2021.11.18-16.46.06:080][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_Run_LB.ALS_N_Run_LB
  1263. [2021.11.18-16.46.06:080][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_RunPose_R.ALS_N_RunPose_R
  1264. [2021.11.18-16.46.06:080][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_WalkPose_R.ALS_N_WalkPose_R
  1265. [2021.11.18-16.46.06:080][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_Run_RB.ALS_N_Run_RB
  1266. [2021.11.18-16.46.06:080][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/AnimationExamples/Base/Locomotion/ALS_N_RunPose_L.ALS_N_RunPose_L
  1267. [2021.11.18-16.46.06:598][ 0]LogTexture: Display: Building textures: S_AudioComponent_AutoActivate (BGRA8, 256X256)
  1268. [2021.11.18-16.46.06:598][ 0]LogEditorServer: Finished looking for orphan Actors (0.001 secs)
  1269. [2021.11.18-16.46.06:758][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms
  1270. [2021.11.18-16.46.06:777][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  1271. [2021.11.18-16.46.06:777][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.147ms to complete.
  1272. [2021.11.18-16.46.06:777][ 0]LogFileHelpers: Loading map 'ALS_DemoLevel' took 14.898
  1273. [2021.11.18-16.46.06:812][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 202.572
  1274. [2021.11.18-16.46.07:362][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 16
  1275. [2021.11.18-16.46.07:362][ 0]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority
  1276. [2021.11.18-16.46.07:362][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1277. [2021.11.18-16.46.07:371][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1278. [2021.11.18-16.46.07:387][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1279. [2021.11.18-16.46.07:396][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1280. [2021.11.18-16.46.07:928][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0148 seconds. Added 3762 classes and 866 folders.
  1281. [2021.11.18-16.46.09:619][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
  1282. [2021.11.18-16.46.09:927][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 10
  1283. [2021.11.18-16.46.09:927][ 0]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
  1284. [2021.11.18-16.46.09:927][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
  1285. [2021.11.18-16.46.09:927][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TwinStick.upack)
  1286. [2021.11.18-16.46.09:927][ 0]LogPakFile: OnPakFileMounted2Time == 0.000144
  1287. [2021.11.18-16.46.10:000][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
  1288. [2021.11.18-16.46.10:000][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TopDown.upack)
  1289. [2021.11.18-16.46.10:000][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112
  1290. [2021.11.18-16.46.10:056][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
  1291. [2021.11.18-16.46.10:056][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_FlyingBP.upack)
  1292. [2021.11.18-16.46.10:056][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109
  1293. [2021.11.18-16.46.10:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
  1294. [2021.11.18-16.46.10:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_2DSideScroller.upack)
  1295. [2021.11.18-16.46.10:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109
  1296. [2021.11.18-16.46.10:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
  1297. [2021.11.18-16.46.10:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VehicleBP.upack)
  1298. [2021.11.18-16.46.10:079][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098
  1299. [2021.11.18-16.46.10:097][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
  1300. [2021.11.18-16.46.10:097][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Vehicle.upack)
  1301. [2021.11.18-16.46.10:098][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107
  1302. [2021.11.18-16.46.10:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
  1303. [2021.11.18-16.46.10:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_SideScroller.upack)
  1304. [2021.11.18-16.46.10:117][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100
  1305. [2021.11.18-16.46.10:275][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 6
  1306. [2021.11.18-16.46.10:275][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
  1307. [2021.11.18-16.46.10:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
  1308. [2021.11.18-16.46.10:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/MobileStarterContent.upack)
  1309. [2021.11.18-16.46.10:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000157
  1310. [2021.11.18-16.46.10:318][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
  1311. [2021.11.18-16.46.10:318][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_PuzzleBP.upack)
  1312. [2021.11.18-16.46.10:318][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090
  1313. [2021.11.18-16.46.10:318][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
  1314. [2021.11.18-16.46.10:318][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_ThirdPersonBP.upack)
  1315. [2021.11.18-16.46.10:318][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076
  1316. [2021.11.18-16.46.10:319][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
  1317. [2021.11.18-16.46.10:319][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Flying.upack)
  1318. [2021.11.18-16.46.10:319][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069
  1319. [2021.11.18-16.46.10:333][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
  1320. [2021.11.18-16.46.10:333][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/FP_FirstPersonBP.upack)
  1321. [2021.11.18-16.46.10:333][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096
  1322. [2021.11.18-16.46.10:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
  1323. [2021.11.18-16.46.10:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/StarterContent.upack)
  1324. [2021.11.18-16.46.10:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097
  1325. [2021.11.18-16.46.10:363][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
  1326. [2021.11.18-16.46.10:363][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VehicleAdvBP.upack)
  1327. [2021.11.18-16.46.10:363][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069
  1328. [2021.11.18-16.46.10:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
  1329. [2021.11.18-16.46.10:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
  1330. [2021.11.18-16.46.10:388][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095
  1331. [2021.11.18-16.46.10:389][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
  1332. [2021.11.18-16.46.10:389][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_SideScrollerBP.upack)
  1333. [2021.11.18-16.46.10:389][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084
  1334. [2021.11.18-16.46.10:390][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
  1335. [2021.11.18-16.46.10:390][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_ThirdPerson.upack)
  1336. [2021.11.18-16.46.10:390][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072
  1337. [2021.11.18-16.46.10:413][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
  1338. [2021.11.18-16.46.10:413][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TopDownBP.upack)
  1339. [2021.11.18-16.46.10:413][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100
  1340. [2021.11.18-16.46.10:420][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
  1341. [2021.11.18-16.46.10:420][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VehicleAdv.upack)
  1342. [2021.11.18-16.46.10:420][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098
  1343. [2021.11.18-16.46.10:453][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
  1344. [2021.11.18-16.46.10:453][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
  1345. [2021.11.18-16.46.10:453][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
  1346. [2021.11.18-16.46.10:453][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_TwinStickBP.upack)
  1347. [2021.11.18-16.46.10:453][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124
  1348. [2021.11.18-16.46.10:462][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
  1349. [2021.11.18-16.46.10:462][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Puzzle.upack)
  1350. [2021.11.18-16.46.10:462][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084
  1351. [2021.11.18-16.46.10:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
  1352. [2021.11.18-16.46.10:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_Rolling.upack)
  1353. [2021.11.18-16.46.10:463][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066
  1354. [2021.11.18-16.46.10:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
  1355. [2021.11.18-16.46.10:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_RollingBP.upack)
  1356. [2021.11.18-16.46.10:472][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095
  1357. [2021.11.18-16.46.10:492][ 0]LogPakFile: PakFile PrimaryIndexSize=192
  1358. [2021.11.18-16.46.10:492][ 0]LogPakFile: PakFile PathHashIndexSize=101
  1359. [2021.11.18-16.46.10:492][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
  1360. [2021.11.18-16.46.10:492][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
  1361. [2021.11.18-16.46.10:492][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/TP_VirtualRealityBP.upack)
  1362. [2021.11.18-16.46.10:492][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065
  1363. [2021.11.18-16.46.10:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
  1364. [2021.11.18-16.46.10:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:/home/aja/Desktop/UnrealEngine-4.27/FeaturePacks/FP_FirstPerson.upack)
  1365. [2021.11.18-16.46.10:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100
  1366. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
  1367. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
  1368. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5271
  1369. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1370. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5261
  1371. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1372. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5251
  1373. [2021.11.18-16.46.17:906][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1374. [2021.11.18-16.46.17:907][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5241
  1375. [2021.11.18-16.46.17:907][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1376. [2021.11.18-16.46.17:907][ 0]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5231
  1377. [2021.11.18-16.46.17:907][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1378. [2021.11.18-16.46.17:907][ 0]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5221
  1379. [2021.11.18-16.46.17:907][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1380. [2021.11.18-16.46.17:907][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  1381. [2021.11.18-16.46.18:726][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 3 folders.
  1382. [2021.11.18-16.46.19:129][ 0]LogVulkanRHI: Display: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain format...
  1383. [2021.11.18-16.46.19:131][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
  1384. [2021.11.18-16.46.19:131][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
  1385. [2021.11.18-16.46.19:131][ 0]LogVulkanRHI: Display: Found 4 Surface present modes:
  1386. [2021.11.18-16.46.19:132][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0)
  1387. [2021.11.18-16.46.19:132][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_MAILBOX_KHR (1)
  1388. [2021.11.18-16.46.19:132][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2)
  1389. [2021.11.18-16.46.19:132][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3)
  1390. [2021.11.18-16.46.19:132][ 0]LogVulkanRHI: Display: Selected VkPresentModeKHR mode 1
  1391. [2021.11.18-16.46.19:132][ 0]LogVulkanRHI: Creating new VK swapchain with present mode 1, format 44, color space 0, num images 3
  1392. [2021.11.18-16.46.20:001][ 0]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5211
  1393. [2021.11.18-16.46.20:001][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
  1394. [2021.11.18-16.46.20:001][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
  1395. [2021.11.18-16.46.20:003][ 0]LogLoad: (Engine Initialization) Total time: 215.76 seconds
  1396. [2021.11.18-16.46.20:003][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  1397. [2021.11.18-16.46.20:056][ 0]LogSlate: Took 0.020336 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1398. [2021.11.18-16.46.20:088][ 0]LogSlate: Took 0.016325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  1399. [2021.11.18-16.46.20:143][ 0]LogSlate: Took 0.038402 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1400. MESA-INTEL: error: ../src/intel/vulkan/anv_device.c:3713: GPU hung on one of our command buffers (VK_ERROR_DEVICE_LOST)
  1401. [2021.11.18-16.46.20:781][ 0]LogVulkanRHI: Error: VulkanRHI::vkQueueSubmit(Queue, 1, &SubmitInfo, Fence->GetHandle()) failed, VkResult=-4
  1402. at /home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:71
  1403. with error VK_ERROR_DEVICE_LOST
  1404. Fatal error: [File:/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 958]
  1405. VulkanRHI::vkQueueSubmit(Queue, 1, &SubmitInfo, Fence->GetHandle()) failed, VkResult=-4
  1406. at /home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:71
  1407. with error VK_ERROR_DEVICE_LOST
  1408. Signal 11 caught.
  1409. Malloc Size=65538 LargeMemoryPoolOffset=65554
  1410. CommonUnixCrashHandler: Signal=11
  1411. Malloc Size=42122 LargeMemoryPoolOffset=107706
  1412. Malloc Size=42302 LargeMemoryPoolOffset=150030
  1413. [2021.11.18-16.46.21:299][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
  1414. [2021.11.18-16.46.21:299][ 0]LogCore: === Critical error: ===
  1415. Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003
  1416.  
  1417. [2021.11.18-16.46.21:299][ 0]LogCore: Fatal error: [File:/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 958]
  1418. VulkanRHI::vkQueueSubmit(Queue, 1, &SubmitInfo, Fence->GetHandle()) failed, VkResult=-4
  1419. at /home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:71
  1420. with error VK_ERROR_DEVICE_LOST
  1421. 0x00007f8ba051ff6f libUE4Editor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp:957]
  1422. 0x00007f8ba04f662d libUE4Editor-VulkanRHI.so!FVulkanQueue::Submit(FVulkanCmdBuffer*, unsigned int, VkSemaphore_T**) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:71]
  1423. 0x00007f8ba0482aee libUE4Editor-VulkanRHI.so!FVulkanCommandBufferManager::SubmitActiveCmdBuffer(TArrayView<VulkanRHI::FSemaphore*, int>) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp:621]
  1424. 0x00007f8ba048d1fa libUE4Editor-VulkanRHI.so!FVulkanCommandListContext::RHISubmitCommandsHint() [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommands.cpp:901]
  1425. 0x00007f8bf3a43de0 libUE4Editor-RenderCore.so!FRHICommand<FRHICommandSubmitCommandsHint, FRHICommandSubmitCommandsHintString1824>::ExecuteAndDestruct(FRHICommandListBase&, FRHICommandListDebugContext&) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RHI/Public/RHICommandList.h:765]
  1426. 0x00007f8bf3807580 libUE4Editor-RHI.so!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase&) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:372]
  1427. 0x00007f8bf388d26c libUE4Editor-RHI.so!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:427]
  1428. 0x00007f8bf388c7f3 libUE4Editor-RHI.so!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32> >&, ENamedThreads::Type) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:886]
  1429. 0x00007f8bf923813b libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:710]
  1430. 0x00007f8bf923661e libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:601]
  1431. 0x00007f8bf3a51b93 libUE4Editor-RenderCore.so!FRHIThread::Run() [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:319]
  1432. 0x00007f8bf930c937 libUE4Editor-Core.so!FRunnableThreadPThread::Run() [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
  1433. 0x00007f8bf92c9233 libUE4Editor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:185]
  1434. 0x00007f8bf9c78eae libpthread.so.0!UnknownFunction(0x8ead)
  1435. 0x00007f8bf0320a5f libc.so.6!clone(+0x3e)
  1436.  
  1437.  
  1438.  
  1439.  
  1440.  
  1441. 0x00007f8bf926599e libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:472]
  1442. 0x00007f8bf94e6d7b libUE4Editor-Core.so!FOutputDevice::LogfImpl(char16_t const*, ...) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:61]
  1443. 0x00007f8ba051ff6f libUE4Editor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp:957]
  1444. 0x00007f8ba04f662d libUE4Editor-VulkanRHI.so!FVulkanQueue::Submit(FVulkanCmdBuffer*, unsigned int, VkSemaphore_T**) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:71]
  1445. 0x00007f8ba0482aee libUE4Editor-VulkanRHI.so!FVulkanCommandBufferManager::SubmitActiveCmdBuffer(TArrayView<VulkanRHI::FSemaphore*, int>) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp:621]
  1446. 0x00007f8ba048d1fa libUE4Editor-VulkanRHI.so!FVulkanCommandListContext::RHISubmitCommandsHint() [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommands.cpp:901]
  1447. 0x00007f8bf3a43de0 libUE4Editor-RenderCore.so!FRHICommand<FRHICommandSubmitCommandsHint, FRHICommandSubmitCommandsHintString1824>::ExecuteAndDestruct(FRHICommandListBase&, FRHICommandListDebugContext&) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RHI/Public/RHICommandList.h:765]
  1448. 0x00007f8bf3807580 libUE4Editor-RHI.so!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase&) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:372]
  1449. 0x00007f8bf388d26c libUE4Editor-RHI.so!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:427]
  1450. 0x00007f8bf388c7f3 libUE4Editor-RHI.so!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32> >&, ENamedThreads::Type) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:886]
  1451. 0x00007f8bf923813b libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:710]
  1452. 0x00007f8bf923661e libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:601]
  1453. 0x00007f8bf3a51b93 libUE4Editor-RenderCore.so!FRHIThread::Run() [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:319]
  1454. 0x00007f8bf930c937 libUE4Editor-Core.so!FRunnableThreadPThread::Run() [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
  1455. 0x00007f8bf92c9233 libUE4Editor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/aja/Desktop/UnrealEngine-4.27/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:185]
  1456. 0x00007f8bf9c78eae libpthread.so.0!UnknownFunction(0x8ead)
  1457. 0x00007f8bf0320a5f libc.so.6!clone(+0x3e)
  1458.  
  1459. [2021.11.18-16.46.21:305][ 0]LogExit: Executing StaticShutdownAfterError
  1460. Malloc Size=164521 LargeMemoryPoolOffset=314569
  1461. Looking for binary: ../../../Engine/Programs/CrashReportClient/Config/BinaryConfig.ini
  1462. LogPlatformFile: Not using cached read wrapper
  1463. LogTaskGraph: Started task graph with 4 named threads and 6 total threads with 1 sets of task threads.
  1464. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +6:00, Platform Override: ''
  1465. LogInit: Display: Loading text-based GConfig....
  1466. LogInit: Build: ++UE4+Release-4.27-CL-0
  1467. LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27
  1468. LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27
  1469. LogInit: Net CL: 0
  1470. LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz, GPU: GenericGPUBrand
  1471. LogInit: Compiled (64-bit): Nov 18 2021 15:11:15
  1472. LogInit: Compiled with Clang: 11.0.1
  1473. LogInit: Build Configuration: Shipping
  1474. LogInit: Branch Name: ++UE4+Release-4.27
  1475. LogInit: Command Line: -Abslog="/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Logs/AdvancedLocomotionSystemV-CRC.log" "/home/aja/Documents/UnrealProjects/AdvancedLocomotionSystemV/Saved/Crashes/crashinfo-AdvancedLocomotionSystemV-pid-58538-F86C50FA90C34A04B782454972939D7A/"
  1476. LogInit: Base Directory: /home/aja/Desktop/UnrealEngine-4.27/Engine/Binaries/Linux/
  1477. LogInit: Allocator: binned2
  1478. LogInit: Installed Engine Build: 1
  1479. LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  1480. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/home/aja/.config/Epic/CrashReportClient/Saved/Config/Linux/Engine.ini]
  1481. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  1482. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  1483. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  1484. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  1485. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  1486. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  1487. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  1488. LogInit: Object subsystem initialized
  1489. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/aja/.config/Epic/CrashReportClient/Saved/Config/Linux/Engine.ini]
  1490. [2021.11.18-16.46.21:995][ 0]LogInit: Unix hardware info:
  1491. [2021.11.18-16.46.21:995][ 0]LogInit: - we are the first instance of this executable
  1492. [2021.11.18-16.46.21:995][ 0]LogInit: - this process' id (pid) is 59290, parent process' id (ppid) is 58538
  1493. [2021.11.18-16.46.21:995][ 0]LogInit: - we are not running under debugger
  1494. [2021.11.18-16.46.21:995][ 0]LogInit: - machine network name is 'aja'
  1495. [2021.11.18-16.46.21:995][ 0]LogInit: - user name is 'aja' (aja)
  1496. [2021.11.18-16.46.21:995][ 0]LogInit: - we're logged in locally
  1497. [2021.11.18-16.46.21:995][ 0]LogInit: - we're running with rendering
  1498. [2021.11.18-16.46.21:995][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz' (signature: 0x806EA)
  1499. [2021.11.18-16.46.21:995][ 0]LogInit: - Number of physical cores available for the process: 2
  1500. [2021.11.18-16.46.21:995][ 0]LogInit: - Number of logical cores available for the process: 4
  1501. [2021.11.18-16.46.21:995][ 0]LogInit: - Cache line size: 64
  1502. [2021.11.18-16.46.21:995][ 0]LogInit: - Memory allocator used: binned2
  1503. [2021.11.18-16.46.21:995][ 0]LogInit: - This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  1504. [2021.11.18-16.46.21:995][ 0]LogInit: - This is an internal build.
  1505. [2021.11.18-16.46.21:995][ 0]LogCore: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_MONOTONIC will be used.
  1506. [2021.11.18-16.46.21:995][ 0]LogInit: Unix-specific commandline switches:
  1507. [2021.11.18-16.46.21:995][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  1508. [2021.11.18-16.46.21:995][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  1509. [2021.11.18-16.46.21:995][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  1510. [2021.11.18-16.46.21:995][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
  1511. [2021.11.18-16.46.21:995][ 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
  1512. [2021.11.18-16.46.21:995][ 0]LogInit: -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
  1513. [2021.11.18-16.46.21:995][ 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
  1514. [2021.11.18-16.46.21:995][ 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
  1515. [2021.11.18-16.46.21:995][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  1516. [2021.11.18-16.46.21:995][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  1517. [2021.11.18-16.46.21:995][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  1518. [2021.11.18-16.46.21:995][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7854 MB, 8043200 KB, 8236236800 bytes)
  1519. [2021.11.18-16.46.21:995][ 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
  1520. [2021.11.18-16.46.21:995][ 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
  1521. [2021.11.18-16.46.22:007][ 0]LogUObjectArray: 363 objects as part of root set at end of initial load.
  1522. [2021.11.18-16.46.22:007][ 0]LogUObjectAllocator: 62768 out of 0 bytes used by permanent object pool.
  1523. [2021.11.18-16.46.22:007][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1524. [2021.11.18-16.46.22:007][ 0]LogInit: Using OS detected language (en-US).
  1525. [2021.11.18-16.46.22:007][ 0]LogInit: Using OS detected locale (en-US).
  1526. [2021.11.18-16.46.22:008][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  1527. [2021.11.18-16.46.22:031][ 0]LogInit: Using OS detected language (en-US).
  1528. [2021.11.18-16.46.22:031][ 0]LogInit: Using OS detected locale (en-US).
  1529. [2021.11.18-16.46.22:031][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
  1530. [2021.11.18-16.46.22:031][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
  1531. [2021.11.18-16.46.22:033][ 0]LogTextLocalizationManager: Compacting localization data took 1.42ms
  1532. [2021.11.18-16.46.22:033][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000025 seconds
  1533. [2021.11.18-16.46.22:033][ 0]CrashReportCoreLog: CrashReportClientVersion=1.0
  1534. [2021.11.18-16.46.22:033][ 0]CrashReportCoreLog: CrashReportReceiver disabled
  1535. [2021.11.18-16.46.22:033][ 0]CrashReportCoreLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
  1536. [2021.11.18-16.46.22:035][ 0]LogInit: Initializing SDL.
  1537. [2021.11.18-16.46.22:258][ 0]LogInit: Initialized SDL 2.0.12 revision: 13609 (hg-13609:34cc7d3b69d3) (compiled against 2.0.12)
  1538. [2021.11.18-16.46.22:258][ 0]LogInit: Using SDL video driver 'x11'
  1539. [2021.11.18-16.46.22:293][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  1540. [2021.11.18-16.46.22:293][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  1541. [2021.11.18-16.46.22:293][ 0]LogSlate: Using FreeType 2.10.0
  1542. [2021.11.18-16.46.22:293][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  1543. [2021.11.18-16.46.22:293][ 0]LogInit: Using SDL_WINDOW_OPENGL
  1544. [2021.11.18-16.46.22:674][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
  1545. [2021.11.18-16.46.23:039][ 0]CrashReportCoreLog: Initial state = Unknown UploadState value
  1546. [2021.11.18-16.46.23:039][ 0]CrashReportCoreLog: Initial state = Unknown UploadState value
  1547. [2021.11.18-16.46.23:060][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
  1548. [2021.11.18-16.46.23:075][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1549. [2021.11.18-16.46.23:076][ 0]LogSlate: Took 0.000070 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1550. [2021.11.18-16.46.23:079][ 0]LogSlate: Took 0.000083 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  1551. Signal 11 caught.
  1552. [2021.11.18-16.46.46:238][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
  1553. [2021.11.18-16.46.46:787][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
  1554. [2021.11.18-16.46.47:318][ 0]LogSlate: Request Window '' being destroyed
  1555. FUnixPlatformMisc::RequestExitWithStatus
  1556. FUnixPlatformMisc::RequestExit
  1557. [2021.11.18-16.54.21:654][ 0]LogHAL: Warning: Process (pid=59290) is still running - we will reap it in a waiter thread, but the thread handle is going to be leaked.
  1558. Malloc Size=204904 LargeMemoryPoolOffset=519496
  1559. [2021.11.18-16.54.21:655][ 0]LogSlate: Request Window '' being destroyed
  1560. [2021.11.18-16.54.21:663][ 0]LogSlate: Request Window 'Unreal Engine 4 Crash Reporter' being destroyed
  1561. [2021.11.18-16.54.21:663][ 0]LogSlate: Window 'Unreal Engine 4 Crash Reporter' being destroyed
  1562. [2021.11.18-16.54.21:666][ 0]LogCore: Engine exit requested (reason: OnRequestExit; note: exit was already requested)
  1563. [2021.11.18-16.54.21:669][ 0]CrashReportCoreLog: Final state (Receiver) = Ready
  1564. [2021.11.18-16.54.21:669][ 0]CrashReportCoreLog: Final state (Receiver) = Unknown UploadState value
  1565. [2021.11.18-16.54.21:681][ 0]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
  1566. [2021.11.18-16.54.21:681][ 0]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit; note: exit was already requested)
  1567. [2021.11.18-16.54.21:681][ 0]LogExit: Preparing to exit.
  1568. [2021.11.18-16.54.21:682][ 0]LogExit: Object subsystem successfully closed.
  1569. [2021.11.18-16.54.21:683][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (10)
  1570. [2021.11.18-16.54.21:683][ 0]LogModuleManager: Shutting down and abandoning module InputCore (8)
  1571. [2021.11.18-16.54.21:683][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
  1572. [2021.11.18-16.54.21:683][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4)
  1573. [2021.11.18-16.54.21:683][ 0]LogModuleManager: Shutting down and abandoning module RSA (3)
  1574. [2021.11.18-16.54.21:683][ 0]LogExit: Exiting.
  1575. [2021.11.18-16.54.21:683][ 0]LogInit: Tearing down SDL.
  1576. [2021.11.18-16.54.21:696][ 0]LogCore: FUnixPlatformMisc::RequestExit(bForce=false, ReturnCode=143)
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