Revanche

IWUAaDNW: Party 5.2, 5.3, Word of God

Jun 26th, 2022
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  1. Along the way, I discovered an additional limitation of jumpscares, namely that the realism of the illusion and the rate at which my pixies got tired was directly dependent on the size of the illusion they were making. This meant that small illusions were more efficient than larger ones.
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  3. So I started creating tiny illusions directly in front of their eyes, like tinkertech goggles, and found that this barely tired my pixie.
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  5. And of course, this opened up an entirely different line of grief for my sparring partners. For instance, if I layered an illusion of the wall where one of my spiders was angling for a sneak attack at just the right moment…
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  7. “What the f*ck, invisible spiders?!”
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  9. …and if I layered an illusion of a wasp preparing to attack while it was already in the process of attacking…
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  11. “Gah! F*ck!”
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  13. …and if I flashed them with a jumping spider while their actual target was an ant––
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  15. “H—Hey! That’s my sword! Let…go––OhfuckWasp!”
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  17. —IWUAaDNW: Party 5.2
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  21. “There’s… uh, there’s something else I noticed, I think.” Milderwynn spoke up. “Could you do your illusion thing on me, please?”
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  23. I did so, framing his eyes with goggles and making him see a peaceful beach. He grinned. “That’s kinda neat. So… if I…” he bent forward for a moment, then quickly moved his head back. My illusion kept up without too much trouble, but… “…yeah, there’s like… a tiny bit of weirdness if you move really fast. It’s hard to spot… uh…” he raised a hand––and of course I was replicating the movement in his own sight––then rapidly moved it left and right, then flicked his fingers open and closed as quickly as they could. This time, I couldn’t quite keep up. He nodded again. “Yeah. It’s really obvious if you do that.”
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  25. “Also the stuff in front of your eyes,” Cynbel noted, waving his hand in front of his face. “Kind of a big tell, too.”
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  27. “Show me!” Ceirynn chirped. I moved my pixies over to her and showed her a forest. “Ooh,” she said. “That’s really nice. So…” she raised her hand, then flicked several times. She clicked her tongue. “Yeah, it’s pretty obvious if you know what to look for.”
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  29. —IWUAaDNW: Party 5.3
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  33. >You know, Aku-Dono, this sounds extremely complicated. She needs to match each illusion precisely to each person's head movements or the illusions breaks. Each person moving independently, in rapid and hard to predict motions. She doesn't even have her little tracker bugs on them like in her previous life. She needs to do all of this using visual observations from the surrounding creatures. With QA help it's doable. QA is awesome that way. Just wanted to point out this would be impossible to accomplish irl.
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  35. I was wondering when someone would catch that. Yes, what she's doing is quite impossible without insanely high coordination and reaction time.
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  37. —Source: https://forums.spacebattles.com/threads/i-woke-up-as-a-dungeon-now-what-dungeon-worm.620521/page-348#post-59501661
  38. —Archive: https://web.archive.org/web/20220626205536/https://forums.spacebattles.com/threads/i-woke-up-as-a-dungeon-now-what-dungeon-worm.620521/page-348#post-59501661
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