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Prison Ruler

Sep 18th, 2022 (edited)
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  1. -- yep now its broken bc of the new update
  2. if game.PlaceId == 155615604 then
  3. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  4. local Window = Library.CreateLib("Prison Ruler", "Ocean")
  5. local GunTab = Window:NewTab("Gun Mods")
  6. local GunSection = GunTab:NewSection("Gun Mods")
  7. GunSection:NewButton("Gives You All Items", "Grab All Items!", function()
  8.         game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  9.         game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver.M9.ITEMPICKUP)
  10.         game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP)
  11.         game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  12.     end)
  13. GunSection:NewToggle("Invisible Guns", "Makes Your Guns Invisible(NOT FE)", function(state)
  14.         if state then
  15.  
  16.             while wait() do
  17.  
  18.                 for i,v in pairs(game.Players.LocalPlayer.Backpack["AK-47"].Model:GetChildren()) do
  19.                     if v.Name == "Part" then
  20.                         v.Transparency = 1
  21.                     end
  22.                 end
  23.  
  24.                 local M9 = game.Players.LocalPlayer.Backpack["M9"].Part
  25.  
  26.                 M9.Transparency = 1
  27.  
  28.                 for i,a in pairs(game.Players.LocalPlayer.Backpack["Remington 870"].Model:GetChildren()) do
  29.                     if a.Name == "Part" then
  30.                         a.Transparency = 1
  31.                     end
  32.                 end
  33.             end
  34.         else
  35.  
  36.  
  37.             while wait() do
  38.                 for i,v in pairs(game.Players.LocalPlayer.Backpack["AK-47"].Model:GetChildren()) do
  39.                     if v.Name == "Part" then
  40.                         v.Transparency = 0
  41.                     end
  42.                 end
  43.  
  44.                 local M9 = game.Players.LocalPlayer.Backpack["M9"].Part
  45.  
  46.                 M9.Transparency = 0
  47.  
  48.                 for i,b in pairs(game.Players.LocalPlayer.Backpack["Remington 870"].Model:GetChildren()) do
  49.                     if b.Name == "Part" then
  50.                         b.Transparency = 0
  51.                     end
  52.                 end
  53.             end
  54.         end
  55.     end)
  56.     GunSection:NewButton("Auto Fire", "Turns On AutoFire!", function()
  57.         while wait() do
  58.             local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
  59.             local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
  60.             local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
  61.             Remington["AutoFire"] = true
  62.             Pistol["AutoFire"] = true
  63.             AK["AutoFire"] = true
  64.         end
  65.     end)
  66.     GunSection:NewButton("Fire Rate", "Decreases Your Fire Rate!", function()
  67.         while wait() do
  68.             local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
  69.             local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
  70.             local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
  71.             Remington["FireRate"] = 0.00001
  72.             Pistol["FireRate"] = 0.00001
  73.             AK["FireRate"] = 0.00001
  74.         end
  75.     end)
  76.     GunSection:NewButton("Spread", "Decreases Your Spread!", function()
  77.         while wait() do
  78.             local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
  79.             local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
  80.             local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
  81.             Remington["Spread"] = 0
  82.             Pistol["Spread"] = 0
  83.             AK["Spread"] = 0
  84.         end
  85.     end)
  86.     GunSection:NewButton("Damage", "Adds More Damage To Other Players!", function()
  87.         while wait() do
  88.             local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
  89.             local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
  90.             local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
  91.             Remington["Damage"] = 99999999999
  92.             Pistol["Damage"] = 99999999999
  93.             AK["Damage"] = 99999999999
  94.         end
  95.     end)
  96. -- Admin Commands
  97. local AdminTab = Window:NewTab("Admin")
  98. local AdminSection = AdminTab:NewSection("Admin Commands")
  99. AdminSection:NewButton("Admin Commands", "Gives You Commands!", function()
  100.     loadstring(game:HttpGet(('https://raw.githubusercontent.com/XTheMasterX/Scripts/Main/PrisonLife'),true))()
  101. end)
  102. local Commands = AdminTab:NewSection("Commands:")
  103. Commands:NewLabel(":rank player — Dosent give player commands anymore")
  104. Commands:NewLabel(":kill player — kills player")
  105. Commands:NewLabel(":sa player — spam arrests player if they r a criminal")
  106. Commands:NewLabel(":crim player — makes a player criminal")
  107. Commands:NewLabel(":bring player — brings player to ur position")
  108. Commands:NewLabel(":goto player — makes you teleport/go to the player")
  109. Commands:NewLabel(":key player — gives the player a keycard")
  110. Commands:NewLabel(":cuffs player — gives the player handcuffs")
  111. Commands:NewLabel(":yard player — brings the player to yard")
  112. Commands:NewLabel(":base player — brings the player to criminal base")
  113. Commands:NewLabel(":prison player — brings the player to prison")
  114. Commands:NewLabel(":lk — loopkills the player")
  115. Commands:NewLabel(":aura — gives the player kill aura")
  116. Commands:NewLabel(":virus — makes anyone who touches the player dies")
  117. Commands:NewLabel(":tk player — teleports you to the player and kills them")
  118. Commands:NewLabel(":ltk player — loops tpkill the player")
  119. Commands:NewLabel(":logs — prints all Septex cmds")
  120. -- Credits
  121. local CreditsTab = Window:NewTab("Credits")
  122. local CreditsSection = CreditsTab:NewSection("Credits")
  123. CreditsSection:NewLabel("Kavo UI Library by xHeptc")
  124. CreditsSection:NewLabel("Prison Ruler by ImDead#7139")
  125. CreditsSection:NewLabel("Septex Commands by Septex")
  126. end
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