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- -- yep now its broken bc of the new update
- if game.PlaceId == 155615604 then
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("Prison Ruler", "Ocean")
- local GunTab = Window:NewTab("Gun Mods")
- local GunSection = GunTab:NewSection("Gun Mods")
- GunSection:NewButton("Gives You All Items", "Grab All Items!", function()
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver.M9.ITEMPICKUP)
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP)
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
- end)
- GunSection:NewToggle("Invisible Guns", "Makes Your Guns Invisible(NOT FE)", function(state)
- if state then
- while wait() do
- for i,v in pairs(game.Players.LocalPlayer.Backpack["AK-47"].Model:GetChildren()) do
- if v.Name == "Part" then
- v.Transparency = 1
- end
- end
- local M9 = game.Players.LocalPlayer.Backpack["M9"].Part
- M9.Transparency = 1
- for i,a in pairs(game.Players.LocalPlayer.Backpack["Remington 870"].Model:GetChildren()) do
- if a.Name == "Part" then
- a.Transparency = 1
- end
- end
- end
- else
- while wait() do
- for i,v in pairs(game.Players.LocalPlayer.Backpack["AK-47"].Model:GetChildren()) do
- if v.Name == "Part" then
- v.Transparency = 0
- end
- end
- local M9 = game.Players.LocalPlayer.Backpack["M9"].Part
- M9.Transparency = 0
- for i,b in pairs(game.Players.LocalPlayer.Backpack["Remington 870"].Model:GetChildren()) do
- if b.Name == "Part" then
- b.Transparency = 0
- end
- end
- end
- end
- end)
- GunSection:NewButton("Auto Fire", "Turns On AutoFire!", function()
- while wait() do
- local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
- local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
- local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
- Remington["AutoFire"] = true
- Pistol["AutoFire"] = true
- AK["AutoFire"] = true
- end
- end)
- GunSection:NewButton("Fire Rate", "Decreases Your Fire Rate!", function()
- while wait() do
- local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
- local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
- local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
- Remington["FireRate"] = 0.00001
- Pistol["FireRate"] = 0.00001
- AK["FireRate"] = 0.00001
- end
- end)
- GunSection:NewButton("Spread", "Decreases Your Spread!", function()
- while wait() do
- local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
- local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
- local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
- Remington["Spread"] = 0
- Pistol["Spread"] = 0
- AK["Spread"] = 0
- end
- end)
- GunSection:NewButton("Damage", "Adds More Damage To Other Players!", function()
- while wait() do
- local Remington = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
- local Pistol = require(game.Players.LocalPlayer.Backpack.M9.GunStates)
- local AK = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates)
- Remington["Damage"] = 99999999999
- Pistol["Damage"] = 99999999999
- AK["Damage"] = 99999999999
- end
- end)
- -- Admin Commands
- local AdminTab = Window:NewTab("Admin")
- local AdminSection = AdminTab:NewSection("Admin Commands")
- AdminSection:NewButton("Admin Commands", "Gives You Commands!", function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/XTheMasterX/Scripts/Main/PrisonLife'),true))()
- end)
- local Commands = AdminTab:NewSection("Commands:")
- Commands:NewLabel(":rank player — Dosent give player commands anymore")
- Commands:NewLabel(":kill player — kills player")
- Commands:NewLabel(":sa player — spam arrests player if they r a criminal")
- Commands:NewLabel(":crim player — makes a player criminal")
- Commands:NewLabel(":bring player — brings player to ur position")
- Commands:NewLabel(":goto player — makes you teleport/go to the player")
- Commands:NewLabel(":key player — gives the player a keycard")
- Commands:NewLabel(":cuffs player — gives the player handcuffs")
- Commands:NewLabel(":yard player — brings the player to yard")
- Commands:NewLabel(":base player — brings the player to criminal base")
- Commands:NewLabel(":prison player — brings the player to prison")
- Commands:NewLabel(":lk — loopkills the player")
- Commands:NewLabel(":aura — gives the player kill aura")
- Commands:NewLabel(":virus — makes anyone who touches the player dies")
- Commands:NewLabel(":tk player — teleports you to the player and kills them")
- Commands:NewLabel(":ltk player — loops tpkill the player")
- Commands:NewLabel(":logs — prints all Septex cmds")
- -- Credits
- local CreditsTab = Window:NewTab("Credits")
- local CreditsSection = CreditsTab:NewSection("Credits")
- CreditsSection:NewLabel("Kavo UI Library by xHeptc")
- CreditsSection:NewLabel("Prison Ruler by ImDead#7139")
- CreditsSection:NewLabel("Septex Commands by Septex")
- end
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