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- Log uploaded on Wednesday, August 16, 2017, 3:31:45 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
- Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
- Dubs Hygiene and Central Heating: BadHygiene(1.0.0.0)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- RimFridge - A17: RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
- Glitter Tech: (no assemblies)
- More Furniture (A17): (no assemblies)
- Heat Map: $HugsLibChecker(0.3.0.0), HeatMap(0.17.3.0)
- Greyer morals mod.: (no assemblies)
- Camera+: 0Harmony(1.0.9.1), CameraPlus(1.0.3.0)
- RedistHeat: RedistHeat(45.0.0.0)
- Mending: Mending(1.0.6391.18435)
- Harvest Everything!: (no assemblies)
- P-Music: (no assemblies)
- [T] MoreFloors: (no assemblies)
- Fast regen A17 : (no assemblies)
- See Deep Ores: DeepResourceTextMod(1.0.0.0)
- Mercer's Backpacks + Nano Suit: (no assemblies)
- Invisible Conduits: (no assemblies)
- RimHair Styles Merged: (no assemblies)
- RT Fuse: RT_Fuse(1.0.0.0)
- AC-Enhanced Crafting - A17: AcEnhancedCrafting(1.0.0.0)
- Efficient Light: (no assemblies)
- AllowDeadMansApparel: AllowDeadMansApparel(0.16.1.0)
- Wall Light: (no assemblies)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- Dye Vat: GT_Utilities(1.0.0.0)
- More Trade Ships: (no assemblies)
- Quantum Cooling: (no assemblies)
- Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0)
- Refugee Stats - A17: RefugeeStats(1.0.0.0)
- Wanderer stat: Vanya(1.0.0.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1)
- Hand Me That Brick: HandMeThatBrick(2.2.17.0)
- Water Power: WaterPower(1.0.6376.30048)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6325.7798)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6358.26410)
- Cheaper Components: (no assemblies)
- Reasonable Components: (no assemblies)
- Feed The Colonists: (no assemblies)
- More Vanilla Turrets: (no assemblies)
- Fences And Floors: (no assemblies)
- Chemfuel Generator: (no assemblies)
- Active Harmony patches:
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- CameraDriver.ApplyPositionToGameObject: post: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_get_CurrentZoom_Patch.LerpCurrentZoom
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
- DeepResourceGrid.MarkForDraw: PRE: DeepResourceTextMod.DeepResourcesGrid_Draw_Patch.AddSomething
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SkillRecord.Interval: PRE: RTMadSkills.MadSkills_Patch.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, HugsLib.HeatMap:1.0.9.1, HugsLib.feffeseedeeporeidentity:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 2560x1440 75Hz; virtual: 4480x1440 at -1920,0
- RimWorld 0.17.1557 rev1153
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>330</RenderPrecedence><PathCost>12</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>325</RenderPrecedence><PathCost>23</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- MusicMemoryFix Pre-Load Detour Injected
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- Duplicate code-linked translation key: Paused in language English
- Could not resolve cross-reference to RimWorld.ConceptDef named WhoreBeds
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named WhoreBeds
- Failed to load key/value pair: , 0
- [HugsLib] v3.1.2 initialized HeatMap, feffeseedeeporeidentity, StackXXL
- [StackXXL] Loaded
- AcEnhancedCrafting injected.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 8b4 -> priority: 1
- Thread -> id: 634 -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8494]
- Renderer: NVIDIA GeForce GTX 1080
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 2560x1440 75Hz; virtual: 4480x1440 at -1920,0
- RimWorld 0.17.1557 rev1153
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>330</RenderPrecedence><PathCost>12</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>325</RenderPrecedence><PathCost>23</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- Duplicate code-linked translation key: Paused in language English
- [HugsLib] v3.1.2 initialized HeatMap, feffeseedeeporeidentity, StackXXL
- [StackXXL] Loaded
- AcEnhancedCrafting injected.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1634 -> priority: 1
- Thread -> id: 154c -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8494]
- Renderer: NVIDIA GeForce GTX 1080
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 2560x1440 75Hz; virtual: 4480x1440 at -1920,0
- RimWorld 0.17.1557 rev1153
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>330</RenderPrecedence><PathCost>12</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>325</RenderPrecedence><PathCost>23</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered.
- Duplicate code-linked translation key: Paused in language English
- [HugsLib] v3.1.2 initialized HeatMap, feffeseedeeporeidentity, StackXXL
- [StackXXL] Loaded
- AcEnhancedCrafting injected.
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