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- Initialize engine version: 5.4.3f1 (01f4c123905a)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Radeon(TM) RX 460 Graphics (ID=0x67ef)
- Vendor: ATI
- VRAM: 4044 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
- Loading C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
- - Completed reload, in 0.189 seconds
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on ComponentPool
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Platform assembly: C:\Users\night\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
- Compositor failed to initialize.ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
- Compositor failed to initialize.OpenVR initialized!
- (Filename: Line: 353)
- [VRDevice] Successfully created device OpenVR.
- Non platform assembly: data-000000000FABC030 (this message is harmless)
- Fallback handler could not load library C:/Users/night/AppData/Roaming/yiffalicious/app/Yiffalicious/yiffalicious_Data/Mono/data-000000000FABC030.dll
- UnloadTime: 46.134377 ms
- Connected to lighthouse:LHR-C9845717
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 275c -> priority: 1
- Thread -> id: dd8 -> priority: 1
- WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 15.222737 ms
- Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2264.
- Total: 0.734437 ms (FindLiveObjects: 0.139514 ms CreateObjectMapping: 0.063485 ms MarkObjects: 0.424432 ms DeleteObjects: 0.106236 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.080947 ms
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2140.
- Total: 0.480238 ms (FindLiveObjects: 0.069885 ms CreateObjectMapping: 0.064509 ms MarkObjects: 0.305908 ms DeleteObjects: 0.039166 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.596714 ms
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3474.
- Total: 0.751076 ms (FindLiveObjects: 0.135675 ms CreateObjectMapping: 0.072189 ms MarkObjects: 0.532972 ms DeleteObjects: 0.009727 ms)
- Tried opening modal in hidden canvas:
- at System.Environment.get_StackTrace()
- at Modal.()
- at Modal.(System.String , System.String[] , System.Action`2 , System.String , System.String , System.Func`3 , System.String , System.String , Int32 , Boolean )
- at Premium.Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 43.258579 ms
- Unloading 3712 unused Assets to reduce memory usage. Loaded Objects now: 2272.
- Total: 35.902939 ms (FindLiveObjects: 0.624873 ms CreateObjectMapping: 0.161786 ms MarkObjects: 1.280721 ms DeleteObjects: 33.834538 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.557547 ms
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3677.
- Total: 2.396840 ms (FindLiveObjects: 0.174585 ms CreateObjectMapping: 0.076285 ms MarkObjects: 1.542087 ms DeleteObjects: 0.602345 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 340 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 19 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 4.0265089
- Start: 0.6394789
- Pre load: 0.00302709999999973
- Post load: 0.1629698
- Remaining load: 0.0774785999999992
- The rest: 0.4381361
- Total time: 5.3476783
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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