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- #define _ARMA_
- //Class config.bin{
- class CfgPatches
- {
- class Benghazi
- {
- units[] = {"Benghazi"};
- weapons[] = {};
- requiredVersion = 1.0;
- requiredaddons[]={"A3_Map_Stratis","CUP_Terrains"};
- version = "09/02/2016";
- fileName = "Benghazi.pbo";
- author = "Spookygnu";
- };
- };
- class CfgWorlds
- {
- class CAWorld;
- class Stratis: CAWorld
- {
- class Grid;
- class DefaultClutter;
- };
- class Benghazi: Stratis
- {
- cutscenes[] = {};
- description = "Benghazi";
- pictureMap = "";
- pictureShot = "";
- worldName = "spooks\Benghazi\Benghazi.wrp";
- startTime = "11:00";
- startDate = "05/02/2015";
- startWeather = 0.2;
- startFog = 0.0;
- forecastWeather = 0.6;
- forecastFog = 0.0;
- centerPosition[] = {15360,15360,893};
- seagullPos[] = {2560,2560,500};
- longitude = 65;
- latitude = -34;
- elevationOffset = 0;
- envTexture = "A3\Data_f\env_land_ca.tga";
- minTreesInForestSquare = 2;
- minRocksInRockSquare = 2;
- newRoadsShape = "";
- ilsPosition[] = {29023.7,9028.68};
- ilsDirection[] = {0.0000,0.08,1.0000};
- ilsTaxiIn[] = {28858,7908,28858,9020,28876,9057,28911,9081,29023,9028};
- ilsTaxiOff[] = {29023,9028,29016,7710,28858,7591,28858,7908,28781,7947};
- drawTaxiway = 0;
- class SecondaryAirports {};
- class Sea
- {
- seaTexture = "a3\data_f\seatexture_co.paa";
- seaMaterial = "#water";
- shoreMaterial = "#shore";
- shoreFoamMaterial = "#shorefoam";
- shoreWetMaterial = "#shorewet";
- WaterMapScale = 20;
- WaterGrid = 50;
- MaxTide = 0;
- MaxWave = 0;
- SeaWaveXScale = "2.0/50";
- SeaWaveZScale = "1.0/50";
- SeaWaveHScale = 2.0;
- SeaWaveXDuration = 5000;
- SeaWaveZDuration = 10000;
- };
- /*
- class OutsideTerrain
- {
- satellite = "jsp\abc_sample\Data\s_satout_co.paa";
- enableTerrainSynth = 1;
- class Layers
- {
- class Layer0
- {
- nopx = "jsp\abc_sample\data\abc_sample_grass_green_nopx.paa";
- texture = "jsp\abc_sample\data\abc_sample_grass_green_co.paa";
- };
- };
- };
- */
- class Grid: Grid
- {
- offsetX = 0;
- offsetY = 5120;
- class Zoom1
- {
- zoomMax = 0.15;
- format = "XY";
- formatX = "000";
- formatY = "000";
- stepX = 100;
- stepY = -100;
- };
- class Zoom2
- {
- zoomMax = 0.85;
- format = "XY";
- formatX = "00";
- formatY = "00";
- stepX = 1000;
- stepY = -1000;
- };
- class Zoom3
- {
- zoomMax = 1e+030.0;
- format = "XY";
- formatX = "0";
- formatY = "0";
- stepX = 10000;
- stepY = -10000;
- };
- };
- #include "cfgClutter.hpp"
- class Names
- {
- #include "Benghazi.hpp"
- };
- };
- };
- class CfgWorldList
- {
- class Benghazi{};
- };
- class CfgMissions
- {
- class Cutscenes
- {
- };
- };
- //SURFACES
- #include "cfgSurfaces.hpp"
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