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Spookygnu

Map config

Jun 24th, 2016
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  1. #define _ARMA_
  2.  
  3. //Class config.bin{
  4. class CfgPatches
  5. {
  6. class Benghazi
  7. {
  8. units[] = {"Benghazi"};
  9. weapons[] = {};
  10. requiredVersion = 1.0;
  11. requiredaddons[]={"A3_Map_Stratis","CUP_Terrains"};
  12. version = "09/02/2016";
  13. fileName = "Benghazi.pbo";
  14. author = "Spookygnu";
  15. };
  16. };
  17. class CfgWorlds
  18. {
  19. class CAWorld;
  20. class Stratis: CAWorld
  21. {
  22. class Grid;
  23. class DefaultClutter;
  24. };
  25. class Benghazi: Stratis
  26. {
  27. cutscenes[] = {};
  28. description = "Benghazi";
  29. pictureMap = "";
  30. pictureShot = "";
  31. worldName = "spooks\Benghazi\Benghazi.wrp";
  32. startTime = "11:00";
  33. startDate = "05/02/2015";
  34. startWeather = 0.2;
  35. startFog = 0.0;
  36. forecastWeather = 0.6;
  37. forecastFog = 0.0;
  38. centerPosition[] = {15360,15360,893};
  39. seagullPos[] = {2560,2560,500};
  40. longitude = 65;
  41. latitude = -34;
  42. elevationOffset = 0;
  43. envTexture = "A3\Data_f\env_land_ca.tga";
  44. minTreesInForestSquare = 2;
  45. minRocksInRockSquare = 2;
  46. newRoadsShape = "";
  47. ilsPosition[] = {29023.7,9028.68};
  48. ilsDirection[] = {0.0000,0.08,1.0000};
  49. ilsTaxiIn[] = {28858,7908,28858,9020,28876,9057,28911,9081,29023,9028};
  50. ilsTaxiOff[] = {29023,9028,29016,7710,28858,7591,28858,7908,28781,7947};
  51. drawTaxiway = 0;
  52. class SecondaryAirports {};
  53.  
  54. class Sea
  55. {
  56. seaTexture = "a3\data_f\seatexture_co.paa";
  57. seaMaterial = "#water";
  58. shoreMaterial = "#shore";
  59. shoreFoamMaterial = "#shorefoam";
  60. shoreWetMaterial = "#shorewet";
  61. WaterMapScale = 20;
  62. WaterGrid = 50;
  63. MaxTide = 0;
  64. MaxWave = 0;
  65. SeaWaveXScale = "2.0/50";
  66. SeaWaveZScale = "1.0/50";
  67. SeaWaveHScale = 2.0;
  68. SeaWaveXDuration = 5000;
  69. SeaWaveZDuration = 10000;
  70. };
  71.  
  72. /*
  73. class OutsideTerrain
  74. {
  75. satellite = "jsp\abc_sample\Data\s_satout_co.paa";
  76. enableTerrainSynth = 1;
  77. class Layers
  78. {
  79. class Layer0
  80. {
  81. nopx = "jsp\abc_sample\data\abc_sample_grass_green_nopx.paa";
  82. texture = "jsp\abc_sample\data\abc_sample_grass_green_co.paa";
  83. };
  84. };
  85. };
  86. */
  87.  
  88. class Grid: Grid
  89. {
  90. offsetX = 0;
  91. offsetY = 5120;
  92. class Zoom1
  93. {
  94. zoomMax = 0.15;
  95. format = "XY";
  96. formatX = "000";
  97. formatY = "000";
  98. stepX = 100;
  99. stepY = -100;
  100. };
  101. class Zoom2
  102. {
  103. zoomMax = 0.85;
  104. format = "XY";
  105. formatX = "00";
  106. formatY = "00";
  107. stepX = 1000;
  108. stepY = -1000;
  109. };
  110. class Zoom3
  111. {
  112. zoomMax = 1e+030.0;
  113. format = "XY";
  114. formatX = "0";
  115. formatY = "0";
  116. stepX = 10000;
  117. stepY = -10000;
  118. };
  119. };
  120. #include "cfgClutter.hpp"
  121. class Names
  122. {
  123. #include "Benghazi.hpp"
  124. };
  125. };
  126. };
  127. class CfgWorldList
  128. {
  129. class Benghazi{};
  130. };
  131. class CfgMissions
  132. {
  133. class Cutscenes
  134. {
  135.  
  136. };
  137. };
  138.  
  139.  
  140. //SURFACES
  141. #include "cfgSurfaces.hpp"
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