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  1. config:
  2. {
  3. config-version: "3.0"
  4. #//Variables - {player} : the person who voted
  5. #// {rewards} : The list of random rewards the player received
  6.  
  7. #//Leaving this empty will disable messages from being shown publicly: Supports color and formatting codes
  8. broadcast-message: "&4{player} &eJust Voted! He got {rewards}! If you like it here show your support! &6run &5/vote"
  9.  
  10. #//-1 will have the system select a number of rewards between rewards-min and rewards-max;
  11. random-rewards-number: -1
  12. rewards-min:1
  13. rewards-max:1
  14.  
  15.  
  16. #//There are two kinds of rewards set and random. Set rewards will run a command and nothing else
  17. #//these commands are run every time a vote is had. Random Rewards are chosen well..Randomly.
  18. #//
  19. #// "12", "reward2", "say Reward2", --All Random reward Lines should look like this
  20. #//
  21. #// First Entry is a "percentage" the numbers should be an integer between 1 and 100, but if it's
  22. #// Going to be a 100 might as well just set it as a set command. Note that the percentage
  23. #// Dictates what "Loot Table" the reward goes to internally, multiple of the same percentage is fine,
  24. #// They will simply share a loot table. It is recommended to keep the total value of all the
  25. #// percentage values added up to 100 (Duplicate values are ignored in the sum since, items share
  26. #// loot Tables). In reality it's just weight based tables, there is a graphic on the thread.
  27. #// Second Entry is the name of the reward, this name gets added to the {rewards} variable. Items in the same
  28. #// loot table cannot have the same name!!.
  29. #// Third Entry is the command you want to be run. You are free to use the {player} variable in there.
  30. #//
  31. #//This should be pretty straight forward. Number,Name,Reward. If you have any questions ask me on the forum.
  32. #//I am happy to help!
  33.  
  34.  
  35. Rewards{
  36. random:[
  37. "5", "Jackpot!", "/pokegive {player} Articuno ",
  38. "5", "Jackpot!", "/pokegive {player} Zapdos ",
  39. "5", "Jackpot!", "/pokegive {player} Moltres ",
  40. "1", "Jackpot!", "/pokegive {player} Beldum s",
  41. "1", "Jackpot!", "/pokegive {player} Dratini s"
  42. "1", "Jackpot!", "/pokegive {player} Bagon s",,
  43. "1", "Jackpot!", "/pokegive {player} Larvitar s",,
  44. "2", "Jackpot!", "/pokegive {player} Froakie s",
  45. "2", "Jackpot!", "/pokegive {player} Chespin s",
  46. "2", "Jackpot!", "/pokegive {player} Fennekin s",
  47. "20", "Candy!", "/give {player} pixelmon:rare_candy 5",
  48. "67", "Thanks", "/give {player} pixelmon:ultra_ball 5"
  49. ]
  50. set:[
  51. "say Thanks for voting!"
  52. "econ add {player} 500"
  53. ]
  54.  
  55. }
  56.  
  57.  
  58. #// Your website voting links, displayed by /vote, these support color formatting. Creates clickable links.
  59. #//seriousvote.commands.vote
  60. vote-sites:[
  61. "&4http://&evoteSiteOne.com/v&4ote",
  62. "http://voteSiteTwo.com/vote",
  63. "&4http://&5voteSiteThree.com/vote"
  64. ]
  65.  
  66. #//Enable milestones to enable the database
  67. database:{
  68. hostname: "localhost"
  69. port: "3306"
  70. name: "SeriousVote"
  71. prefix: "SV_"
  72. username: "root"
  73. password: "Hello I need a pasword Noob "
  74. }
  75.  
  76. #// Currently we have monthly weekly and yearly, put what you need in the set rewards. these commands will be run
  77. #// When a player votes X amount of days in a row, 365,30, 7
  78. #// This module is disabled by default. It requires a mysql database. Update the database Information and then change enabled to true;
  79. #// The restart your server or do /svreload
  80. milestones: {
  81. enabled: false
  82. weekly: {
  83. set:[
  84. "say This is a set weekly {player} Reward",
  85. ]
  86. }
  87. monthly: {
  88. set:[
  89. "say This is a set Monthly {player} Reward",
  90. "acb {player} bananaphone"
  91. ]
  92. }
  93. yearly: {
  94. set:[
  95. "say This is a set Yearly {player} Reward",
  96. "say Crap, you must play alot"
  97. ]
  98. }
  99. }
  100. }
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