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- 21:36:19.927: Creating First Time Backup...
- 21:36:20.035: Skyrim.ini does not exist, so it will not be backed up.
- 21:36:22.143: SkyrimPrefs.ini does not exist, so it will not be backed up.
- 21:36:24.207: Backing up INIs...
- 21:36:24.316: Skyrim.ini does not exist, so it will not be backed up.
- 21:36:26.424: SkyrimPrefs.ini does not exist, so it will not be backed up.
- 21:36:28.431: Finished backing up any INI files.
- 21:36:28.722: The distance that objects can be seen has been set to 5.0.
- 21:36:28.722: The distance that actors can be seen has been set to 6.0.
- 21:36:28.723: The distance that items can be seen has been set to 3.0.
- 21:36:28.725: The distance that grass can be seen has been set to 4100.
- 21:36:28.727: The distance that light can be seen has been set to 1350.
- 21:36:28.737: All fade distance settings will be multiplied by 1.00 in-game.
- 21:36:28.755: Distant Object Detail Level 4 has been set to 20480.
- 21:36:28.759: Distant Object Detail Level 8 has been set to 32768.
- 21:36:28.765: Distant Object Detail Level 16 has been set to 100000.
- 21:36:28.770: Landscape LOD multiplier has been set to 0.750.
- 21:36:28.786: The grid that will be actively rendered and processed around the PC has been set to 5 by 5.
- 21:36:29.065: spINI startup completed.
- 21:36:39.517: Skyrim will now run in fullscreen mode.
- 21:36:40.034: Skyrim now will NOT play the Bethesda logo every time you launch Skyrim.
- 21:36:42.332: The Skyrim Launcher now supports mods.
- 21:37:01.585: Detecting video card information...
- 21:37:01.627: The distance that objects can be seen has been set to 5.
- 21:37:01.628: The distance that actors can be seen has been set to 6.
- 21:37:01.629: The distance that items can be seen has been set to 3.
- 21:37:01.632: The distance that grass can be seen has been set to 4000.
- 21:37:01.634: The distance that light can be seen has been set to 9623.
- 21:37:01.636: All fade distance settings will be multiplied by 1 in-game.
- 21:37:01.639: Distant Object Detail Level 4 has been set to 20480.
- 21:37:01.642: Distant Object Detail Level 8 has been set to 32768.
- 21:37:01.645: Distant Object Detail Level 16 has been set to 100096.
- 21:37:01.649: Landscape LOD multiplier has been set to 0.75.
- 21:37:01.651: The grid that will be actively rendered and processed around the PC has been set to 5 by 5.
- 21:37:01.715: Display adapter changed to 0
- 21:37:01.716: Display resolution changed to 1366 X 768
- 21:37:01.717: Antialiasing set to 4 samples
- 21:37:01.718: Anisotropic filtering set to 4 samples
- 21:37:01.719: Skyrim will now run in fullscreen mode.
- 21:37:01.719: The Skyrim window will not be active if out of focus.
- 21:37:01.720: The Skyrim Launcher now supports mods.
- 21:37:01.737: Skyrim now will NOT play the Bethesda logo every time you launch Skyrim.
- 21:37:01.739: Texture quality changed to Medium.
- 21:37:01.740: FOV changed to 70.59.
- 21:37:01.743: Decal quantity set to Medium.
- 21:37:01.744: Depth of Field is now enabled.
- 21:37:01.744: FXAA is now disabled.
- 21:37:01.745: Video sync is now enabled.
- 21:37:01.746: Decals are now enabled.
- 21:37:01.747: Gore is now enabled.
- 21:37:01.747: Land reflections in the water are now enabled.
- 21:37:01.749: Object reflections in the water are now disabled.
- 21:37:01.750: Tree reflections in the water are now enabled.
- 21:37:01.751: Sky reflections in the water are now disabled.
- 21:37:01.752: The resolution of water reflections has been changed to 512.
- 21:37:01.775: Shadows are now enabled.
- 21:37:01.776: Deferred rendering of shadows is now enabled.
- 21:37:01.777: Land objects such as mountains and rocks now can cast shadows.
- 21:37:01.778: Objects now cannot cast shadows upon generated grass.
- 21:37:01.779: Trees now cannot cast shadows upon themselves.
- 21:37:01.779: The resolution of shadows has been set to 1024.
- 21:37:01.780: The blurring applied to shadows has been set to 4.
- 21:37:01.781: The shadow bias depth scale has been set to 1.00.
- 21:37:01.782: The distance that shadows can be cast while outdoors has been set to 2800.
- 21:37:01.783: The distance that shadows can be cast while indoors has been set to 3500.
- 21:37:01.800: The distance that objects can be seen has been set to 5.
- 21:37:01.801: The distance that actors can be seen has been set to 6.
- 21:37:01.802: The distance that items can be seen has been set to 3.
- 21:37:01.804: The distance that grass can be seen has been set to 4000.
- 21:37:01.806: The distance that light can be seen has been set to 9623.
- 21:37:01.807: All fade distance settings will be multiplied by 1 in-game.
- 21:37:01.808: Object Detail Fade has been set to Medium Quality.
- 21:37:01.811: Distant Object Detail Level 4 has been set to 20480.
- 21:37:01.814: Distant Object Detail Level 8 has been set to 32768.
- 21:37:01.834: Distant Object Detail Level 16 has been set to 100096.
- 21:37:01.837: Landscape LOD multiplier has been set to 0.75.
- 21:37:01.838: Distant Decal Fade has been set to Default.
- 21:37:01.839: The grid that will be actively rendered and processed around the PC has been set to 5 by 5.
- 21:37:01.839: Terrain Fade-In is now disabled.
- 21:37:01.840: Video settings have been set for spINI Medium Quality.
- 21:37:11.734: FOV changed to 85.79.
- 21:37:25.586: Display adapter changed to 0
- 21:37:25.588: Display resolution changed to 1366 X 768
- 21:37:25.589: Antialiasing set to 4 samples
- 21:37:25.590: Anisotropic filtering set to 4 samples
- 21:37:25.591: Skyrim will now run in fullscreen mode.
- 21:37:25.592: The Skyrim window will not be active if out of focus.
- 21:37:25.592: The Skyrim Launcher now supports mods.
- 21:37:25.593: Skyrim now will NOT play the Bethesda logo every time you launch Skyrim.
- 21:37:25.595: Texture quality changed to Medium.
- 21:37:25.614: FOV changed to 85.79.
- 21:37:25.616: Decal quantity set to Medium.
- 21:37:25.617: Depth of Field is now enabled.
- 21:37:25.617: FXAA is now disabled.
- 21:37:25.618: Video sync is now enabled.
- 21:37:25.619: Decals are now enabled.
- 21:37:25.620: Gore is now enabled.
- 21:37:25.620: Land reflections in the water are now enabled.
- 21:37:25.621: Object reflections in the water are now disabled.
- 21:37:25.622: Tree reflections in the water are now enabled.
- 21:37:25.623: Sky reflections in the water are now disabled.
- 21:37:25.624: The resolution of water reflections has been changed to 512.
- 21:37:25.644: Shadows are now enabled.
- 21:37:25.645: Deferred rendering of shadows is now enabled.
- 21:37:25.646: Land objects such as mountains and rocks now can cast shadows.
- 21:37:25.647: Objects now cannot cast shadows upon generated grass.
- 21:37:25.648: Trees now cannot cast shadows upon themselves.
- 21:37:25.649: The resolution of shadows has been set to 1024.
- 21:37:25.650: The blurring applied to shadows has been set to 4.
- 21:37:25.651: The shadow bias depth scale has been set to 1.00.
- 21:37:25.651: The distance that shadows can be cast while outdoors has been set to 2800.
- 21:37:25.652: The distance that shadows can be cast while indoors has been set to 3500.
- 21:37:25.653: The distance that objects can be seen has been set to 5.
- 21:37:25.654: The distance that actors can be seen has been set to 6.
- 21:37:25.655: The distance that items can be seen has been set to 3.
- 21:37:25.657: The distance that grass can be seen has been set to 4000.
- 21:37:25.676: The distance that light can be seen has been set to 9623.
- 21:37:25.677: All fade distance settings will be multiplied by 1 in-game.
- 21:37:25.679: Object Detail Fade has been set to Medium Quality.
- 21:37:25.682: Distant Object Detail Level 4 has been set to 20480.
- 21:37:25.685: Distant Object Detail Level 8 has been set to 32768.
- 21:37:25.687: Distant Object Detail Level 16 has been set to 100096.
- 21:37:25.689: Landscape LOD multiplier has been set to 0.75.
- 21:37:25.707: Distant Decal Fade has been set to Default.
- 21:37:25.708: The grid that will be actively rendered and processed around the PC has been set to 5 by 5.
- 21:37:25.708: Terrain Fade-In is now disabled.
- 21:37:27.338: Your INI files were successfully saved.
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