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Sand Settings Documentation

Sep 24th, 2019
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  1.     teamkill = false, -- Teamkill for all cheats, true or false
  2.  
  3.     AimLock = false, -- Aimlock on/off
  4.         autoShoot = false, -- Shoot automatically when locked player is visible or not
  5.         speedFactor = 14, --increments per mouse movement
  6.         smoothness = 12, --number of mouse mover threads
  7.         unlockKey = 'q', -- Key to unlock
  8.         rightclickUnlock = true, -- Alternatively unlock on right click
  9.         toggleKey = 'g', -- Key to disable and enable aimlock
  10.        
  11.     RayLock = true, -- Raylock on/off
  12.         inaccuracy = 1, -- How far from center of torso to spread shots (radius)
  13.         colBoxSize = 5, -- Size of the expanded hitbox
  14.         showColBox = true, -- Make the boxes visible or not
  15.         shootThruWalls = false, -- Hit them thru the wall if their colbox is exposed
  16.  
  17.     simFpsUnlock = 1.3, --number boost factor OR false for disabled
  18.     FieldOfView = false, --number FoV Size OR false for disabled
  19.     EnemyESP = true,
  20.     FriendESP = true,
  21.    
  22.     VisabilityLighting = false, -- brightens map and removes shadows
  23.     VisabilityMaterials = false, -- removes materials
  24.     Silencer = false, -- silences gun fire sound locally
  25.    
  26.     SandCore = false, -- original sand on/off
  27.         damage = 7, -- damage per delay
  28.         shootDelay = 0.05, -- delay between each damage
  29.        
  30.     hbe = false,
  31.         hbeSize = 3,
  32.         hbePart = 'Head',
  33.    
  34.     notifGui = true, -- gui messages popping up on screen
  35.     noPrints = false, -- override print and warn to not work
  36.     PVEyeDisable = false, -- disable pveye, REQUIRES CHARACTER RESET TO WORK
  37.     consoleByte = 93, -- key byte to open console
  38.     hideConsoleOnEnter = true, -- hide the console after every command
  39.  
  40.     rclInfAmmo = true, -- rcl infinite ammo
  41.     killAura = false, -- kill people if they get too close (uses og sand)
  42.         killAuraRadius = 10000, -- radius to kill people in
  43.     loopKillCommand = false, -- loop kill people (uses og sand) (deprecated)
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