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- plr = game.Players.LocalPlayer
- color = "Lime green" -- Use the brickcolor method, such as "Lime green", etc
- for i,v in pairs(game.Players[plr].Character:GetChildren()) do
- if v:isA("Shirt") then
- v:Destroy()
- end
- if v:isA("Pants") then
- v:Destroy()
- end
- if v:isA("Part") then
- v.Material = 'Neon'
- v.BrickColor = BrickColor.new(color)
- end
- end
- game.Players[plr].Character.Head.Mesh:Destroy()
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