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Sep 11th, 2017
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  1. Update v1.5 Changelog:
  2. ____________________________________
  3.  
  4. Bug fixes
  5. • Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
  6. • Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4)
  7. • Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)
  8.  
  9. Graphics improvements
  10. • Make fog-dependent AO fade-out work as intended on all maps
  11. • Change the sprint blur effect to more closely resemble the console version
  12.  
  13. Assets
  14. • Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.png )
  15. • Fix Z-fighting issue on distant geometry at Dreichels Plaza
  16. • Fix Z-fighting and shadow issues at Sachsen Iron Mine
  17.  
  18. General
  19. • Add version number display to title screen
  20.  
  21.  
  22. Update v1.4 Changelog:
  23. ____________________________________
  24.  
  25. Bug fixes
  26. Fix persistent xaudio dll error popup message on some systems.
  27.  
  28. Graphics improvements:
  29. • Complete re-write of ambient occlusion (HBAO+) integration. ( http://screenshotcomparison.com/comparison/120153 )
  30. • Improves HBAO interaction with character skin in closeups.
  31. • Fades out AO effect based on current area fog level.
  32. • Fixes AO artifacts (e.g. on skyboxes).
  33.  
  34. Assets:
  35. • Fix various English text errors in textures.
  36.  
  37.  
  38. Update v1.3.5 Changelog:
  39. ____________________________________
  40.  
  41. • Text improvements
  42. • Fix reference to console version in some tutorial text.
  43. • Fix book text layout in a few chapters.
  44. • More text fixes throughout the game.
  45.  
  46. Bug fixes
  47. • Fix crash issue on some configurations in a chapter 5 cutscene. (might also affect other locations)
  48. • Fix intermittent crash issue on some systems related to an XAudio dll reference counting bug.
  49.  
  50. Graphics improvements:
  51. • Generate correct mip-maps and rebuild map assets for Bareahard. (fixes flickering of many ground and object textures)
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