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RocketLauncher.log

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Oct 19th, 2019
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  1. [code]
  2. 16:40:09:259 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.0 (www.rlauncher.com)
  3. 16:40:09:340 | RL | WARNING | +79 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
  4. 16:40:09:344 | RL | TRACE_DLL | +0 | RLDLL.setLogMode - Setting DLL log mode in thread "RL" to "1" in file "1"
  5. 16:40:09:360 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\Gdip.ahk"
  6. 16:40:09:374 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "D:\RocketLauncher\Media"
  7. 16:40:09:384 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Media"
  8. 16:40:09:387 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Data"
  9. 16:40:09:403 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Data"
  10. 16:40:09:407 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "D:\RocketLauncher\Modules"
  11. 16:40:09:416 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Modules"
  12. 16:40:09:420 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\RocketLauncherUI"
  13. 16:40:09:436 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\RocketLauncherUI"
  14. 16:40:09:440 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "D:\LaunchBox\LaunchBox.exe"
  15. 16:40:09:450 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\LaunchBox\LaunchBox.exe"
  16. 16:40:09:454 | RL | TRACE_DLL | +0 | RLDLL.getServiceStatus - Getting status of service: "Winmgmt"
  17. 16:40:09:621 | RL | TRACE_DLL | +172 | RLDLL.getSystemLocale - Getting current system locale
  18. 16:40:09:629 | RL | TRACE_DLL | +0 | RLDLL.getFormatsLocale - Getting current locale format
  19. 16:40:09:637 | RL | TRACE_DLL | +15 | RLDLL.getWindowsUILanguage - Getting current Windows language being displayed
  20. 16:40:09:644 | RL | TRACE_DLL | +0 | RLDLL.getTextEncoding - Getting ANSI text encoding for Windows
  21. 16:40:09:654 | RL | TRACE_DLL | +16 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1"
  22. 16:40:09:662 | RL | TRACE_DLL | +16 | RLDLL.getDisplayScalingPercentage - Getting display scaling percentage for: "\\.\DISPLAY1"
  23. 16:40:09:714 | RL | DEBUG | +47 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  24. 16:40:09:718 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
  25. 16:40:09:721 | RL | INFO | +0 | Main - System Specs:
  26. RocketLauncher Dir: D:\RocketLauncher
  27. RocketLauncher is: 32-bit
  28. OS: Microsoft Windows 10 Pro
  29. SKU: Professional
  30. Total Memory: 16315.22 MB
  31. Free Memory: 12049.04 MB
  32. Used Memory: 4266.184 MB
  33. SystemType: 64-bit
  34. Physical Processors: 1
  35. Logical Processors: 12
  36. GPU 1 Name: NVIDIA GeForce GTX 1070
  37. GPU 1 RAM: -1.00 MB
  38. GPU 1 Driver Version: 26.21.14.3615
  39. Sound 1 Device: NVIDIA High Definition Audio
  40. Sound 1 Status: Enabled
  41. Sound 2 Device: High Definition Audio-apparaat
  42. Sound 2 Status: Enabled
  43. Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  44. Sound 3 Status: Enabled
  45. OS Language: English_United_States
  46. System Locale: en-US
  47. Formats Locale: nl-NL
  48. Windows UI Language: en-US
  49. Text Encoding: Windows-1252
  50. OS Admin Status: Yes
  51. RL Compatibility Flags: ~ RUNASADMIN HIGHDPIAWARE
  52. Latest .Net Version: v4.0.30319
  53. Monitor #1 (\\.\DISPLAY1): 3840x2160 (3840x2160 work) [32bit] [60hz] [Landscape] (Primary)
  54. Current AHK Desktop Width: 3840
  55. Current AHK Desktop Height: 2160
  56. Monitor #1 DPI: 250
  57. ErrorMode: 0
  58. AutoHotkey Path:
  59. AHK Version: 1.1.13.00
  60. Unicode: No
  61. 16:40:09:726 | RL | INFO | +15 | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe exists
  62. 16:40:09:730 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\RocketLauncher.exe"
  63. 16:40:09:746 | RL | DEBUG | +16 | CheckFile - Attributes:
  64. FileDescription RocketLauncher
  65. FileVersion 1.2.0.0
  66. LegalCopyright ©2016 RocketLauncher
  67. ProductName djvj's one swell guy!
  68. ProductVersion 1.2.0.0
  69. CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
  70. File Size: 2184192 bytes
  71. Created: 11/6/2016 - 4:32:08
  72. Modified: 10/19/2019 - 3:31:14
  73. 16:40:09:750 | RL | INFO | +0 | Main - Raw CLI received: "-s Nintendo Entertainment System -r Adventure Island Classic (Europe) -f D:\LaunchBox\LaunchBox.exe -p LaunchBox -c 1 -o 1"
  74. 16:40:09:754 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\QRes.exe"
  75. 16:40:09:770 | RL | TRACE | +15 | File.__New - Creating new file object of: "D:\RocketLauncher\Module Extensions\RocketLauncher.dll"
  76. 16:40:09:775 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\RocketLauncher.dll"
  77. 16:40:09:791 | RL | INFO | +16 | File.CheckFile - Checking if "D:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
  78. 16:40:09:795 | RL | TRACE | +0 | File.Exist - This file exists: D:\RocketLauncher\Module Extensions\RocketLauncher.dll
  79. 16:40:09:801 | RL | DEBUG | +0 | File.CheckFile - Attributes:
  80. FileDescription RocketLauncher Utils
  81. FileVersion 1.0.1.0
  82. InternalName RocketLauncher.dll
  83. LegalCopyright Copyright © RocketLauncher 2013-2016
  84. OriginalFilename RocketLauncher.dll
  85. ProductName RocketLauncher
  86. ProductVersion 1.0.1.0
  87. File Size: 73216 bytes
  88. Created: 10/5/2016 - 10:30:28
  89. Modified: 10/19/2019 - 3:30:43
  90. 16:40:09:805 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\Array.ahk"
  91. 16:40:09:822 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:8D00C309 lib file: "D:\RocketLauncher\Module Extensions\Array.ahk"
  92. 16:40:09:833 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Array.ahk
  93. 16:40:09:839 | RL | DEBUG | +16 | CheckFile - Attributes:
  94. File Size: 4781 bytes
  95. Created: 3/5/2016 - 12:03:56
  96. Modified: 10/19/2019 - 3:30:42
  97. 16:40:09:844 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\BinHexRW.ahk"
  98. 16:40:09:861 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Module Extensions\BinHexRW.ahk"
  99. 16:40:09:870 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\BinHexRW.ahk
  100. 16:40:09:876 | RL | DEBUG | +0 | CheckFile - Attributes:
  101. File Size: 5112 bytes
  102. Created: 10/10/2016 - 2:25:10
  103. Modified: 10/19/2019 - 3:30:42
  104. 16:40:09:880 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BlockInput.exe exists
  105. 16:40:09:885 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\BlockInput.exe"
  106. 16:40:09:902 | RL | DEBUG | +16 | CheckFile - Attributes:
  107. FileDescription
  108. FileVersion 1.1.09.04
  109. InternalName
  110. OriginalFilename
  111. ProductName
  112. ProductVersion 1.1.09.04
  113. File Size: 657920 bytes
  114. Created: 3/5/2016 - 12:03:56
  115. Modified: 10/19/2019 - 3:30:42
  116. 16:40:09:907 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\CLR_L.ahk"
  117. 16:40:09:925 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:85DCE1A5 lib file: "D:\RocketLauncher\Module Extensions\CLR_L.ahk"
  118. 16:40:09:934 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
  119. 16:40:09:940 | RL | DEBUG | +0 | CheckFile - Attributes:
  120. File Size: 5323 bytes
  121. Created: 3/5/2016 - 12:03:56
  122. Modified: 10/19/2019 - 3:30:42
  123. 16:40:09:944 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\Control_AniGif.ahk"
  124. 16:40:09:961 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:261CF718 lib file: "D:\RocketLauncher\Module Extensions\Control_AniGif.ahk"
  125. 16:40:09:971 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
  126. 16:40:09:977 | RL | DEBUG | +15 | CheckFile - Attributes:
  127. File Size: 5716 bytes
  128. Created: 3/5/2016 - 12:03:56
  129. Modified: 10/19/2019 - 3:30:42
  130. 16:40:09:982 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\gdip.ahk"
  131. 16:40:09:999 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:1528E024 lib file: "D:\RocketLauncher\Module Extensions\gdip.ahk"
  132. 16:40:09:009 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\gdip.ahk
  133. 16:40:10:016 | RL | DEBUG | +0 | CheckFile - Attributes:
  134. File Size: 88789 bytes
  135. Created: 3/5/2016 - 12:03:56
  136. Modified: 10/19/2019 - 3:30:42
  137. 16:40:10:020 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\gdip_alt.ahk"
  138. 16:40:10:038 | RL | TRACE_DLL | +32 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Module Extensions\gdip_alt.ahk"
  139. 16:40:10:047 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\gdip_alt.ahk
  140. 16:40:10:053 | RL | DEBUG | +15 | CheckFile - Attributes:
  141. File Size: 5955 bytes
  142. Created: 10/10/2016 - 2:25:22
  143. Modified: 10/19/2019 - 3:30:42
  144. 16:40:10:057 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gsdll32.dll exists
  145. 16:40:10:062 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\gsdll32.dll"
  146. 16:40:10:080 | RL | DEBUG | +16 | CheckFile - Attributes:
  147. File Size: 13090816 bytes
  148. Created: 3/5/2016 - 12:03:58
  149. Modified: 10/19/2019 - 3:30:42
  150. 16:40:10:084 | RL | INFO | +16 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\itextsharp.dll exists
  151. 16:40:10:088 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\itextsharp.dll"
  152. 16:40:10:107 | RL | DEBUG | +15 | CheckFile - Attributes:
  153. FileDescription iTextSharp
  154. FileVersion 5.4.2.0
  155. InternalName itextsharp.dll
  156. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  157. OriginalFilename itextsharp.dll
  158. ProductName iTextSharp
  159. ProductVersion 5.4.2.0
  160. CompanyName 1T3XT BVBA
  161. File Size: 3743744 bytes
  162. Created: 3/5/2016 - 12:03:58
  163. Modified: 10/19/2019 - 3:30:42
  164. 16:40:10:111 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\Java.ahk"
  165. 16:40:10:129 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Module Extensions\Java.ahk"
  166. 16:40:10:138 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Java.ahk
  167. 16:40:10:144 | RL | DEBUG | +0 | CheckFile - Attributes:
  168. File Size: 7859 bytes
  169. Created: 10/10/2016 - 2:25:36
  170. Modified: 10/19/2019 - 3:30:42
  171. 16:40:10:149 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\JSON.ahk"
  172. 16:40:10:168 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:9114B402 lib file: "D:\RocketLauncher\Module Extensions\JSON.ahk"
  173. 16:40:10:178 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\JSON.ahk
  174. 16:40:10:184 | RL | DEBUG | +0 | CheckFile - Attributes:
  175. File Size: 9227 bytes
  176. Created: 3/9/2016 - 5:42:44
  177. Modified: 10/19/2019 - 3:30:42
  178. 16:40:10:188 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\Origin.ahk"
  179. 16:40:10:206 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Module Extensions\Origin.ahk"
  180. 16:40:10:215 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Origin.ahk
  181. 16:40:10:221 | RL | DEBUG | +0 | CheckFile - Attributes:
  182. File Size: 4915 bytes
  183. Created: 10/10/2016 - 2:26:16
  184. Modified: 10/19/2019 - 3:30:43
  185. 16:40:10:226 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\RegRW64.ahk"
  186. 16:40:10:243 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:434EECD9 lib file: "D:\RocketLauncher\Module Extensions\RegRW64.ahk"
  187. 16:40:10:253 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RegRW64.ahk
  188. 16:40:10:259 | RL | DEBUG | +15 | CheckFile - Attributes:
  189. File Size: 6915 bytes
  190. Created: 3/5/2016 - 12:03:56
  191. Modified: 10/19/2019 - 3:30:43
  192. 16:40:10:264 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\RIni.ahk"
  193. 16:40:10:281 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:3BA58154 lib file: "D:\RocketLauncher\Module Extensions\RIni.ahk"
  194. 16:40:10:291 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
  195. 16:40:10:297 | RL | DEBUG | +0 | CheckFile - Attributes:
  196. File Size: 67872 bytes
  197. Created: 9/11/2016 - 2:40:14
  198. Modified: 10/19/2019 - 3:30:43
  199. 16:40:10:302 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  200. 16:40:10:306 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\SevenZipSharp.dll"
  201. 16:40:10:325 | RL | DEBUG | +16 | CheckFile - Attributes:
  202. FileDescription SevenZipSharp
  203. FileVersion 0.64.5717.6837
  204. InternalName SevenZipSharp.dll
  205. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  206. OriginalFilename SevenZipSharp.dll
  207. ProductName SevenZipSharp
  208. ProductVersion 0.64.5717.6837
  209. CompanyName Markovtsev Vadim
  210. File Size: 167424 bytes
  211. Created: 3/5/2016 - 12:03:56
  212. Modified: 10/19/2019 - 3:30:43
  213. 16:40:10:329 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\Steam.ahk"
  214. 16:40:10:347 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Module Extensions\Steam.ahk"
  215. 16:40:10:356 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Steam.ahk
  216. 16:40:10:362 | RL | DEBUG | +0 | CheckFile - Attributes:
  217. File Size: 5517 bytes
  218. Created: 10/10/2016 - 2:26:24
  219. Modified: 10/19/2019 - 3:30:43
  220. 16:40:10:367 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\VA.ahk"
  221. 16:40:10:384 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking for CRC:23616A65 lib file: "D:\RocketLauncher\Module Extensions\VA.ahk"
  222. 16:40:10:394 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\VA.ahk
  223. 16:40:10:400 | RL | DEBUG | +16 | CheckFile - Attributes:
  224. File Size: 34688 bytes
  225. Created: 3/5/2016 - 12:03:56
  226. Modified: 10/19/2019 - 3:30:43
  227. 16:40:10:405 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\VA_Extension.ahk"
  228. 16:40:10:422 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Module Extensions\VA_Extension.ahk"
  229. 16:40:10:432 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\VA_Extension.ahk
  230. 16:40:10:438 | RL | DEBUG | +0 | CheckFile - Attributes:
  231. File Size: 3862 bytes
  232. Created: 10/10/2016 - 2:26:32
  233. Modified: 10/19/2019 - 3:30:43
  234. 16:40:10:442 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\7z.ahk"
  235. 16:40:10:460 | RL | TRACE_DLL | +32 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\7z.ahk"
  236. 16:40:10:469 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\7z.ahk
  237. 16:40:10:475 | RL | DEBUG | +15 | CheckFile - Attributes:
  238. File Size: 33522 bytes
  239. Created: 10/10/2016 - 2:27:12
  240. Modified: 10/19/2019 - 3:30:36
  241. 16:40:10:479 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Bezel.ahk"
  242. 16:40:10:497 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Bezel.ahk"
  243. 16:40:10:508 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Bezel.ahk
  244. 16:40:10:514 | RL | DEBUG | +0 | CheckFile - Attributes:
  245. File Size: 120460 bytes
  246. Created: 10/10/2016 - 2:27:26
  247. Modified: 10/19/2019 - 3:30:36
  248. 16:40:10:518 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Fade.ahk"
  249. 16:40:10:536 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Fade.ahk"
  250. 16:40:10:545 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade.ahk
  251. 16:40:10:551 | RL | DEBUG | +0 | CheckFile - Attributes:
  252. File Size: 39552 bytes
  253. Created: 10/10/2016 - 2:27:56
  254. Modified: 10/19/2019 - 3:30:36
  255. 16:40:10:556 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Fade Init.ahk"
  256. 16:40:10:573 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Fade Init.ahk"
  257. 16:40:10:582 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Init.ahk
  258. 16:40:10:588 | RL | DEBUG | +16 | CheckFile - Attributes:
  259. File Size: 1140 bytes
  260. Created: 10/10/2016 - 2:27:46
  261. Modified: 10/19/2019 - 3:30:36
  262. 16:40:10:592 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Fade Animations.ahk"
  263. 16:40:10:610 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Fade Animations.ahk"
  264. 16:40:10:620 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Animations.ahk
  265. 16:40:10:626 | RL | DEBUG | +0 | CheckFile - Attributes:
  266. File Size: 77961 bytes
  267. Created: 10/10/2016 - 2:27:36
  268. Modified: 10/19/2019 - 3:30:36
  269. 16:40:10:630 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Keymapper.ahk"
  270. 16:40:10:648 | RL | TRACE_DLL | +31 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Keymapper.ahk"
  271. 16:40:10:657 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper.ahk
  272. 16:40:10:663 | RL | DEBUG | +16 | CheckFile - Attributes:
  273. File Size: 33682 bytes
  274. Created: 10/10/2016 - 2:28:28
  275. Modified: 10/19/2019 - 3:30:36
  276. 16:40:10:667 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Keymapper Init.ahk"
  277. 16:40:10:685 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Keymapper Init.ahk"
  278. 16:40:10:694 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper Init.ahk
  279. 16:40:10:700 | RL | DEBUG | +0 | CheckFile - Attributes:
  280. File Size: 3966 bytes
  281. Created: 10/10/2016 - 2:28:16
  282. Modified: 10/19/2019 - 3:30:36
  283. 16:40:10:704 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\MultiGame.ahk"
  284. 16:40:10:722 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\MultiGame.ahk"
  285. 16:40:10:731 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame.ahk
  286. 16:40:10:737 | RL | DEBUG | +0 | CheckFile - Attributes:
  287. File Size: 41583 bytes
  288. Created: 10/10/2016 - 2:28:46
  289. Modified: 10/19/2019 - 3:30:36
  290. 16:40:10:742 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\MultiGame Init.ahk"
  291. 16:40:10:760 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\MultiGame Init.ahk"
  292. 16:40:10:769 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame Init.ahk
  293. 16:40:10:775 | RL | DEBUG | +16 | CheckFile - Attributes:
  294. File Size: 169 bytes
  295. Created: 10/10/2016 - 2:28:38
  296. Modified: 10/19/2019 - 3:30:36
  297. 16:40:10:779 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\MultiPlayer.ahk"
  298. 16:40:10:796 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\MultiPlayer.ahk"
  299. 16:40:10:806 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiPlayer.ahk
  300. 16:40:10:812 | RL | DEBUG | +0 | CheckFile - Attributes:
  301. File Size: 67277 bytes
  302. Created: 10/10/2016 - 2:28:54
  303. Modified: 10/19/2019 - 3:30:36
  304. 16:40:10:817 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Pause.ahk"
  305. 16:40:10:834 | RL | TRACE_DLL | +32 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Pause.ahk"
  306. 16:40:10:848 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause.ahk
  307. 16:40:10:854 | RL | DEBUG | +15 | CheckFile - Attributes:
  308. File Size: 400094 bytes
  309. Created: 10/10/2016 - 2:29:24
  310. Modified: 10/19/2019 - 3:30:36
  311. 16:40:10:858 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Pause Init.ahk"
  312. 16:40:10:876 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Pause Init.ahk"
  313. 16:40:10:884 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause Init.ahk
  314. 16:40:10:890 | RL | DEBUG | +0 | CheckFile - Attributes:
  315. File Size: 563 bytes
  316. Created: 10/10/2016 - 2:29:14
  317. Modified: 10/19/2019 - 3:30:36
  318. 16:40:10:895 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Password.ahk"
  319. 16:40:10:912 | RL | TRACE_DLL | +32 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Password.ahk"
  320. 16:40:10:921 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Password.ahk
  321. 16:40:10:927 | RL | DEBUG | +0 | CheckFile - Attributes:
  322. File Size: 10131 bytes
  323. Created: 10/10/2016 - 2:29:06
  324. Modified: 10/19/2019 - 3:30:36
  325. 16:40:10:932 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk"
  326. 16:40:10:949 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk"
  327. 16:40:10:959 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
  328. 16:40:10:965 | RL | DEBUG | +0 | CheckFile - Attributes:
  329. File Size: 26445 bytes
  330. Created: 10/10/2016 - 2:32:08
  331. Modified: 10/19/2019 - 3:30:36
  332. 16:40:10:969 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Log\Logger.ahk"
  333. 16:40:10:987 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Log\Logger.ahk"
  334. 16:40:10:996 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Log\Logger.ahk
  335. 16:40:10:002 | RL | DEBUG | +0 | CheckFile - Attributes:
  336. File Size: 3558 bytes
  337. Created: 10/10/2016 - 2:32:18
  338. Modified: 10/19/2019 - 3:30:36
  339. 16:40:11:007 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk"
  340. 16:40:11:024 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk"
  341. 16:40:11:033 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
  342. 16:40:11:039 | RL | DEBUG | +16 | CheckFile - Attributes:
  343. File Size: 6617 bytes
  344. Created: 10/10/2016 - 2:33:18
  345. Modified: 10/19/2019 - 3:30:36
  346. 16:40:11:044 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk"
  347. 16:40:11:061 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk"
  348. 16:40:11:071 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
  349. 16:40:11:077 | RL | DEBUG | +0 | CheckFile - Attributes:
  350. File Size: 1547 bytes
  351. Created: 10/10/2016 - 2:33:40
  352. Modified: 10/19/2019 - 3:30:36
  353. 16:40:11:081 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
  354. 16:40:11:099 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
  355. 16:40:11:108 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
  356. 16:40:11:115 | RL | DEBUG | +16 | CheckFile - Attributes:
  357. File Size: 7606 bytes
  358. Created: 10/14/2016 - 2:52:42
  359. Modified: 10/19/2019 - 3:30:36
  360. 16:40:11:119 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
  361. 16:40:11:137 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
  362. 16:40:11:146 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
  363. 16:40:11:176 | RL | DEBUG | +16 | CheckFile - Attributes:
  364. File Size: 2948 bytes
  365. Created: 10/10/2016 - 2:33:56
  366. Modified: 10/19/2019 - 3:30:36
  367. 16:40:11:181 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\File.ahk"
  368. 16:40:11:199 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\File.ahk"
  369. 16:40:11:208 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\File.ahk
  370. 16:40:11:215 | RL | DEBUG | +16 | CheckFile - Attributes:
  371. File Size: 9032 bytes
  372. Created: 10/10/2016 - 2:34:38
  373. Modified: 10/19/2019 - 3:30:36
  374. 16:40:11:219 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk"
  375. 16:40:11:237 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk"
  376. 16:40:11:247 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
  377. 16:40:11:253 | RL | DEBUG | +0 | CheckFile - Attributes:
  378. File Size: 643 bytes
  379. Created: 10/10/2016 - 2:34:48
  380. Modified: 10/19/2019 - 3:30:36
  381. 16:40:11:258 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk"
  382. 16:40:11:276 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk"
  383. 16:40:11:286 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
  384. 16:40:11:292 | RL | DEBUG | +16 | CheckFile - Attributes:
  385. File Size: 4364 bytes
  386. Created: 10/10/2016 - 2:34:56
  387. Modified: 10/19/2019 - 3:30:36
  388. 16:40:11:296 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk"
  389. 16:40:11:314 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk"
  390. 16:40:11:323 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
  391. 16:40:11:330 | RL | DEBUG | +0 | CheckFile - Attributes:
  392. File Size: 3898 bytes
  393. Created: 10/10/2016 - 2:35:14
  394. Modified: 10/19/2019 - 3:30:36
  395. 16:40:11:334 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\Process.ahk"
  396. 16:40:11:352 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\Process.ahk"
  397. 16:40:11:361 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
  398. 16:40:11:367 | RL | DEBUG | +16 | CheckFile - Attributes:
  399. File Size: 9513 bytes
  400. Created: 10/10/2016 - 2:35:04
  401. Modified: 10/19/2019 - 3:30:36
  402. 16:40:11:372 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk"
  403. 16:40:11:390 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk"
  404. 16:40:11:400 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
  405. 16:40:11:406 | RL | DEBUG | +0 | CheckFile - Attributes:
  406. File Size: 1231 bytes
  407. Created: 10/10/2016 - 2:34:30
  408. Modified: 10/19/2019 - 3:30:36
  409. 16:40:11:410 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk"
  410. 16:40:11:428 | RL | TRACE_DLL | +31 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk"
  411. 16:40:11:437 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
  412. 16:40:11:444 | RL | DEBUG | +16 | CheckFile - Attributes:
  413. File Size: 682 bytes
  414. Created: 10/10/2016 - 2:34:20
  415. Modified: 10/19/2019 - 3:30:36
  416. 16:40:11:448 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
  417. 16:40:11:466 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
  418. 16:40:11:475 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
  419. 16:40:11:481 | RL | DEBUG | +0 | CheckFile - Attributes:
  420. File Size: 5426 bytes
  421. Created: 10/10/2016 - 2:35:22
  422. Modified: 10/19/2019 - 3:30:36
  423. 16:40:11:486 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk"
  424. 16:40:11:504 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk"
  425. 16:40:11:513 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
  426. 16:40:11:520 | RL | DEBUG | +0 | CheckFile - Attributes:
  427. File Size: 4603 bytes
  428. Created: 10/10/2016 - 2:35:32
  429. Modified: 10/19/2019 - 3:30:36
  430. 16:40:11:524 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk"
  431. 16:40:11:542 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk"
  432. 16:40:11:552 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
  433. 16:40:11:558 | RL | DEBUG | +15 | CheckFile - Attributes:
  434. File Size: 24104 bytes
  435. Created: 11/6/2016 - 4:39:22
  436. Modified: 10/19/2019 - 3:30:36
  437. 16:40:11:562 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
  438. 16:40:11:580 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
  439. 16:40:11:589 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
  440. 16:40:11:595 | RL | DEBUG | +0 | CheckFile - Attributes:
  441. File Size: 1171 bytes
  442. Created: 10/10/2016 - 2:35:48
  443. Modified: 10/19/2019 - 3:30:36
  444. 16:40:11:600 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk"
  445. 16:40:11:618 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk"
  446. 16:40:11:628 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
  447. 16:40:11:634 | RL | DEBUG | +15 | CheckFile - Attributes:
  448. File Size: 72279 bytes
  449. Created: 10/10/2016 - 2:29:32
  450. Modified: 10/19/2019 - 3:30:36
  451. 16:40:11:639 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Shader.ahk"
  452. 16:40:11:656 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Shader.ahk"
  453. 16:40:11:666 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader.ahk
  454. 16:40:11:671 | RL | DEBUG | +0 | CheckFile - Attributes:
  455. File Size: 4183 bytes
  456. Created: 10/10/2016 - 2:29:50
  457. Modified: 10/19/2019 - 3:30:36
  458. 16:40:11:676 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Shader Init.ahk"
  459. 16:40:11:694 | RL | TRACE_DLL | +31 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Shader Init.ahk"
  460. 16:40:11:703 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader Init.ahk
  461. 16:40:11:709 | RL | DEBUG | +16 | CheckFile - Attributes:
  462. File Size: 412 bytes
  463. Created: 10/10/2016 - 2:29:40
  464. Modified: 10/19/2019 - 3:30:36
  465. 16:40:11:713 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Shared.ahk"
  466. 16:40:11:731 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Shared.ahk"
  467. 16:40:11:743 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shared.ahk
  468. 16:40:11:749 | RL | DEBUG | +0 | CheckFile - Attributes:
  469. File Size: 174455 bytes
  470. Created: 10/10/2016 - 2:29:58
  471. Modified: 10/19/2019 - 3:30:36
  472. 16:40:11:754 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Statistics.ahk"
  473. 16:40:11:771 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Statistics.ahk"
  474. 16:40:11:781 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics.ahk
  475. 16:40:11:787 | RL | DEBUG | +0 | CheckFile - Attributes:
  476. File Size: 27008 bytes
  477. Created: 10/10/2016 - 2:30:22
  478. Modified: 10/19/2019 - 3:30:36
  479. 16:40:11:791 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Statistics Init.ahk"
  480. 16:40:11:809 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Statistics Init.ahk"
  481. 16:40:11:818 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics Init.ahk
  482. 16:40:11:824 | RL | DEBUG | +16 | CheckFile - Attributes:
  483. File Size: 43 bytes
  484. Created: 10/10/2016 - 2:30:14
  485. Modified: 10/19/2019 - 3:30:36
  486. 16:40:11:829 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\Virtual Drive.ahk"
  487. 16:40:11:846 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\Virtual Drive.ahk"
  488. 16:40:11:856 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Virtual Drive.ahk
  489. 16:40:11:862 | RL | DEBUG | +0 | CheckFile - Attributes:
  490. File Size: 20294 bytes
  491. Created: 10/10/2016 - 2:30:46
  492. Modified: 10/19/2019 - 3:30:36
  493. 16:40:11:866 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\XHotkey.ahk"
  494. 16:40:11:884 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\XHotkey.ahk"
  495. 16:40:11:893 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey.ahk
  496. 16:40:11:899 | RL | DEBUG | +16 | CheckFile - Attributes:
  497. File Size: 26615 bytes
  498. Created: 10/10/2016 - 2:31:04
  499. Modified: 10/19/2019 - 3:30:36
  500. 16:40:11:903 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Lib\XHotkey Init.ahk"
  501. 16:40:11:921 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Lib\XHotkey Init.ahk"
  502. 16:40:11:931 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey Init.ahk
  503. 16:40:11:937 | RL | DEBUG | +0 | CheckFile - Attributes:
  504. File Size: 1073 bytes
  505. Created: 10/10/2016 - 2:30:56
  506. Modified: 10/19/2019 - 3:30:36
  507. 16:40:11:941 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Adventure Island Classic (Europe)"
  508. 16:40:11:945 | RL | DEBUG | +16 | Main - dbName: Adventure Island Classic (Europe)
  509. 16:40:11:950 | RL | INFO | +0 | Main - Loading Front End Plugin: "LaunchBox"
  510. 16:40:11:954 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Plugins\LaunchBox.plugin"
  511. 16:40:11:971 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\RocketLauncher\Plugins\LaunchBox.plugin"
  512. 16:40:11:980 | RL | ERROR | +15 | CRC Check - No CRC defined on the header for: D:\RocketLauncher\Plugins\LaunchBox.plugin
  513. 16:40:11:985 | RL | DEBUG | +0 | CheckFile - Attributes:
  514. File Size: 14355 bytes
  515. Created: 9/22/2016 - 2:58:36
  516. Modified: 10/19/2019 - 3:30:52
  517. 16:40:11:989 | RL | TRACE | +0 | Process.__New - Creating new process object for: "D:\LaunchBox\LaunchBox.exe"
  518. 16:40:11:994 | RL | TRACE | +16 | File.__New - Creating new file object of: "D:\LaunchBox\LaunchBox.exe"
  519. 16:40:11:998 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\LaunchBox\LaunchBox.exe"
  520. 16:40:11:016 | RL | INFO | +15 | Main - RocketLauncher received "Nintendo Entertainment System" and "Adventure Island Classic (Europe)"
  521. 16:40:12:027 | RL | INFO | +16 | Main - Did not find a "D:\RocketLauncher\Settings\Nintendo Entertainment System\Game Options.ini" file, skipping any game-specific options.
  522. 16:40:12:032 | RL | INFO | +0 | Main - Adventure Island Classic (Europe) is using the default emulator: RetroArch
  523. 16:40:12:036 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in D:\RocketLauncher\Settings\Nintendo Entertainment System\Emulators.ini
  524. 16:40:12:041 | RL | INFO | +16 | Main - Checking for a [RetroArch] section in D:\RocketLauncher\Settings\Global Emulators.ini
  525. 16:40:12:047 | RL | INFO | +0 | Main - Found [RetroArch] in D:\RocketLauncher\Settings\Global Emulators.ini
  526. 16:40:12:052 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "RetroArch.ahk"
  527. 16:40:12:073 | RL | TRACE_DLL | +31 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  528. 16:40:12:077 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  529. 16:40:12:094 | RL | INFO | +16 | CheckFile - Checking if D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
  530. 16:40:12:099 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  531. 16:40:12:118 | RL | DEBUG | +31 | CheckFile - Attributes:
  532. File Size: 51935 bytes
  533. Created: 10/13/2016 - 5:14:12
  534. Modified: 10/19/2019 - 3:30:50
  535. 16:40:12:122 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for module file: "D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  536. 16:40:12:132 | RL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module.
  537. 16:40:12:137 | RL | INFO | +0 | Main - Adventure Island Classic (Europe) will use module: D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
  538. 16:40:12:141 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "D:\RocketLauncher\Profiles"
  539. 16:40:12:155 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Profiles"
  540. 16:40:12:160 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "Z:"
  541. 16:40:12:186 | RL | TRACE_DLL | +31 | RLDLL.getFullPathFromRelative - Converted to "Z:"
  542. 16:40:12:191 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "D:\RocketLauncher\Module Extensions\7z.exe"
  543. 16:40:12:205 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Module Extensions\7z.exe"
  544. 16:40:12:210 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  545. 16:40:12:223 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  546. 16:40:12:228 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  547. 16:40:12:246 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe"
  548. 16:40:12:267 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\RocketLauncher\Module Extensions\HiToText.exe"
  549. 16:40:12:272 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "..\No Intro\Launchbox No Intro\Tools\Xpadder\Xpadder-2017.05.01.exe"
  550. 16:40:12:295 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\No Intro\Launchbox No Intro\Tools\Xpadder\Xpadder-2017.05.01.exe"
  551. 16:40:12:300 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\JoyToKey\JoyToKey.exe"
  552. 16:40:12:323 | RL | TRACE_DLL | +31 | RLDLL.getFullPathFromRelative - Converted to "D:\Utilities\JoyToKey\JoyToKey.exe"
  553. 16:40:12:329 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe"
  554. 16:40:12:358 | RL | TRACE_DLL | +31 | RLDLL.getFullPathFromRelative - Converted to "D:\Utilities\VJoy\VJoy.exe"
  555. 16:40:12:365 | RL | WARNING | +0 | RIniLoadVar - Created missing Global ini key: "Fade_Click_Through " in section: "Fade" in "D:\RocketLauncher\Settings\Global RocketLauncher.ini"
  556. 16:40:12:370 | RL | WARNING | +16 | RIniLoadVar - Created missing System ini key: "Fade_Click_Through " in section: "Fade" in "D:\RocketLauncher\Settings\Nintendo Entertainment System\RocketLauncher.ini"
  557. 16:40:12:381 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "C:\Users\Alex\Emulators\HS Temp"
  558. 16:40:12:395 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "C:\Users\Alex\Emulators\HS Temp"
  559. 16:40:12:427 | RL | INFO | +32 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  560. 16:40:12:432 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "\\ALEXNAS\Roms\Nintendo Entertainment System"
  561. 16:40:12:445 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "\\ALEXNAS\Roms\Nintendo Entertainment System"
  562. 16:40:12:449 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "C:\Users\Alex\Emulators\RetroArch\retroarch.exe"
  563. 16:40:12:462 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "C:\Users\Alex\Emulators\RetroArch\retroarch.exe"
  564. 16:40:12:466 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "C:\Users\Alex\Emulators\RetroArch\retroarch.exe"
  565. 16:40:12:488 | RL | INFO | +15 | CheckFile - Checking if C:\Users\Alex\Emulators\RetroArch\retroarch.exe exists
  566. 16:40:12:494 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "C:\Users\Alex\Emulators\RetroArch\retroarch.exe"
  567. 16:40:12:513 | RL | DEBUG | +15 | CheckFile - Attributes:
  568. File Size: 12543488 bytes
  569. Created: 3/17/2018 - 6:31:09
  570. Modified: 10/5/2019 - 10:07:58
  571. 16:40:12:518 | RL | INFO | +0 | Main - INI Keys read
  572. 16:40:12:523 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\7z.exe"
  573. 16:40:12:541 | RL | INFO | +16 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe exists
  574. 16:40:12:546 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\7z.exe"
  575. 16:40:12:565 | RL | DEBUG | +15 | CheckFile - Attributes:
  576. FileDescription 7-Zip Console
  577. FileVersion 15.06 beta
  578. InternalName 7z
  579. LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
  580. OriginalFilename 7z.exe
  581. ProductName 7-Zip
  582. ProductVersion 15.06 beta
  583. CompanyName Igor Pavlov
  584. File Size: 262144 bytes
  585. Created: 3/5/2016 - 12:03:56
  586. Modified: 10/19/2019 - 3:30:41
  587. 16:40:12:570 | RL | INFO | +16 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll exists
  588. 16:40:12:575 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Module Extensions\7z.dll"
  589. 16:40:12:595 | RL | DEBUG | +16 | CheckFile - Attributes:
  590. FileDescription 7z Plugin
  591. FileVersion 15.06 beta
  592. InternalName 7z
  593. LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
  594. OriginalFilename 7z.dll
  595. ProductName 7-Zip
  596. ProductVersion 15.06 beta
  597. CompanyName Igor Pavlov
  598. File Size: 1012224 bytes
  599. Created: 3/5/2016 - 12:03:56
  600. Modified: 10/19/2019 - 3:30:41
  601. 16:40:12:609 | RL | INFO | +15 | Main - "Adventure Island Classic (Europe)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
  602. 16:40:12:615 | RL | INFO | +0 | CheckPaths - Started
  603. 16:40:12:620 | RL | INFO | +16 | CheckPaths - Looking for rom: \\ALEXNAS\Roms\Nintendo Entertainment System\Adventure Island Classic (Europe).7z
  604. 16:40:12:626 | RL | INFO | +0 | CheckPaths - Found rom: \\ALEXNAS\Roms\Nintendo Entertainment System\Adventure Island Classic (Europe).7z
  605. 16:40:12:631 | RL | DEBUG | +15 | CheckPaths - Current romName: Adventure Island Classic (Europe)
  606. 16:40:12:636 | RL | DEBUG | +0 | CheckPaths - Current romPath: \\ALEXNAS\Roms\Nintendo Entertainment System
  607. 16:40:12:641 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .7z
  608. 16:40:12:646 | RL | INFO | +0 | CheckPaths - Ended
  609. 16:40:12:652 | RL | INFO | +16 | BuildScript - User Variables:
  610. ;----------------------------------------------------------------------------
  611. ; INJECTED VARIABLES
  612. ;----------------------------------------------------------------------------
  613.  
  614. #NoTrayIcon
  615. #InstallKeybdHook
  616. MiscUtils.DetectHiddenWindows("On")
  617. SetTitleMatchMode, 2
  618. SendMode, Event
  619. Global RLLog
  620. Global RLObject
  621. 0 := "12"
  622. rlPath := "D:\RocketLauncher"
  623. pluginPath := "D:\RocketLauncher\Plugins"
  624. pluginName := "LaunchBox"
  625. pluginExt := ".plugin"
  626. contextOnExit := "1"
  627. rlMode := ""
  628. rlTitle := "RocketLauncher"
  629. rlVersion := "1.2.0.0"
  630. rlAuthor := "djvj"
  631. rlURL := "www.rlauncher.com"
  632. langFile := "D:\RocketLauncher\Data\Language\Localization.ini"
  633. primMonitor := "1"
  634. frontendPID := ""
  635. frontendPath := "D:\LaunchBox"
  636. frontendExe := "LaunchBox.exe"
  637. frontendExt := "exe"
  638. frontendName := "LaunchBox"
  639. frontendDrive := "D"
  640. exitEmulatorKey := "~Esc"
  641. restoreFE := "false"
  642. exitScriptKey := "~q & ~s"
  643. toggleCursorKey := "~e & ~t"
  644. emuFullPath := "C:\Users\Alex\Emulators\RetroArch\retroarch.exe"
  645. emuPath := "C:\Users\Alex\Emulators\RetroArch"
  646. emuName := "RetroArch"
  647. emuExt := "exe"
  648. baseRomPath := "Z:\Nintendo Entertainment System"
  649. romPath := "\\ALEXNAS\Roms\Nintendo Entertainment System"
  650. romPathFromIni := "\\ALEXNAS\Roms\Nintendo Entertainment System|Z:\Nintendo Entertainment System"
  651. romExtension := ".7z"
  652. romExtensionOrig := ".7z"
  653. romExtensions := "7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin"
  654. executable := "retroarch.exe"
  655. systemDbName := "Nintendo Entertainment System"
  656. systemName := "Nintendo Entertainment System"
  657. dbPath := ""
  658. dbName := "Adventure Island Classic (Europe)"
  659. dbExt := ""
  660. romName := "Adventure Island Classic (Europe)"
  661. romMapPath := ""
  662. romMappingEnabled := "false"
  663. romMappingLaunchMenuEnabled := "false"
  664. romMappingFirstMatchingExt := "false"
  665. romMappingShowAllRomsInArchive := "true"
  666. romMappingNumberOfGamesByScreen := "7"
  667. romMappingHideParent := "false"
  668. romMappingMenuWidth := "400"
  669. romMappingMenuMargin := "65"
  670. romMappingTextFont := "Bebas Neue"
  671. romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
  672. romMappingDisabledTextColor := "ff888888"
  673. romMappingTextSizeDifference := "7"
  674. romMappingTextMargin := "15"
  675. romMappingTitleTextFont := "Bebas Neue"
  676. romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
  677. romMappingTitle2TextFont := "Bebas Neue"
  678. romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
  679. romMappingGameInfoTextFont := "Bebas Neue"
  680. romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
  681. romMappingGameNameTextFont := "Bebas Neue"
  682. romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
  683. romMappingBackgroundBrush := "aa000000"
  684. romMappingColumnBrush := "33000000"
  685. romMappingButtonBrush1 := "6f000000"
  686. romMappingButtonBrush2 := "33000000"
  687. romMappingBackgroundAlign := "Stretch and Lose Aspect"
  688. romMappingMenuFlagWidth := "55"
  689. romMappingMenuFlagSeparation := "7"
  690. romMappingDefaultMenuList := "FullList"
  691. romMappingSingleFilteredRomAutomaticLaunch := "false"
  692. altArchiveNameOnly := ""
  693. altRomNameOnly := ""
  694. altArchiveAndRomName := ""
  695. altArchiveAndManyRomNames := ""
  696. altRomNamesOnly := ""
  697. romMapScenario := ""
  698. skipchecks := "false"
  699. romMatchExt := "true"
  700. blockInputTime := "0"
  701. blockInputFile := "D:\RocketLauncher\Module Extensions\BlockInput.exe"
  702. errorLevelReporting := "false"
  703. lockLaunch := "false"
  704. lockLaunchGame := ""
  705. screenRotationAngle := "0"
  706. screenRotationAngleGame := ""
  707. setResolution := ""
  708. logFile := ""
  709. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
  710. logLevel := "10"
  711. logShowDebugConsole := "false"
  712. logShowCommandWindow := "false"
  713. logCommandWindow := "false"
  714. logIncludeModule := "true"
  715. logIncludeFileProperties := "true"
  716. logIncludeDLLLogs := "true"
  717. errorSounds := "true"
  718. rlDebugConsoleStdout := ""
  719. sysLang := "English_United_States"
  720. sysType := "64-bit"
  721. broadcastWindowTitle := ""
  722. navUpKey := "Up"
  723. navDownKey := "Down"
  724. navLeftKey := "Left"
  725. navRightKey := "Right"
  726. navSelectKey := "Enter"
  727. navP2UpKey := "Numpad8"
  728. navP2DownKey := "Numpad2"
  729. navP2LeftKey := "Numpad4"
  730. navP2RightKey := "Numpad6"
  731. navP2SelectKey := "NumpadEnter"
  732. originalWidth := "3840"
  733. originalHeight := "2160"
  734. vdEnabled := "false"
  735. vdFullPath := ""
  736. vdUseSCSI := "true"
  737. vdDriveLetter := ""
  738. vdDriveLetterScsi := ""
  739. vdAddDrive := "true"
  740. demulShooterPath := ""
  741. servoStikEnabled := "false"
  742. servoStikExitMode := "false"
  743. ledblinkyEnabled := "false"
  744. ledblinkySystemName := ""
  745. ledblinkyFullPath := ""
  746. ledblinkyProfilePath := "D:\RocketLauncher\Profiles\LEDBlinky"
  747. ledblinkyRLProfile := "D:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
  748. winIPACFullPath := ""
  749. ultraMapEnabled := "false"
  750. ultraMapFullPath := ""
  751. emuIdleShutdown := "0"
  752. launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
  753. cursorSize := ""
  754. hideCursor := "false"
  755. hideEmu := "false"
  756. hideFE := "true"
  757. suspendFE := "false"
  758. fadeIn := "true"
  759. fadeInDuration := "500"
  760. fadeInTransitionAnimation := "DefaultAnimateFadeIn"
  761. fadeInDelay := "0"
  762. fadeInExitDelay := "0"
  763. fadeOutExitDelay := "0"
  764. fadeOut := "true"
  765. fadeOutExtraScreen := "false"
  766. fadeOutDuration := "500"
  767. fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
  768. fadeOutDelay := "0"
  769. fadeLyrInterpolation := "7"
  770. fadeMuteEmulator := "false"
  771. fadeUseBackgrounds := "false"
  772. fadeClickThrough := "false"
  773. fadeSounds := "true"
  774. fade7zProgressMode := "extraction"
  775. fadeWidthBaseRes := "1920"
  776. fadeHeightBaseRes := "1080"
  777. fadeLyr1Color := "FF000000"
  778. fadeLyr1AlignImage := "Stretch and Lose Aspect"
  779. fadeLyr2Pos := "Stretch and Lose Aspect"
  780. fadeLyr2X := "0"
  781. fadeLyr2Y := "0"
  782. fadeLyr2W := ""
  783. fadeLyr2H := ""
  784. fadeLyr2Adjust := "1"
  785. fadeLyr2PicPad := "0"
  786. fadeLyr2Prefix := "Extra Layer 1 - Console"
  787. fadeLyr3Pos := "Center"
  788. fadeLyr3X := "450"
  789. fadeLyr3Y := "450"
  790. fadeLyr3W := ""
  791. fadeLyr3H := ""
  792. fadeLyr3Adjust := "1"
  793. fadeLyr3PicPad := "0"
  794. fadeLyr3Speed := "750"
  795. fadeLyr3Animation := "DefaultFadeAnimation"
  796. fadeLyr37zAnimation := "DefaultFadeAnimation"
  797. fadeLyr3Type := "imageandbar"
  798. fadeLyr3ImgFollow7zProgress := "true"
  799. fadeLyr3Repeat := "1"
  800. fadeLyr3BackImageTransparency := "30"
  801. fadeLyr3StaticPos := "No Alignment"
  802. fadeLyr3StaticX := "0"
  803. fadeLyr3StaticY := "870|1575"
  804. fadeLyr3StaticW := ""
  805. fadeLyr3StaticH := ""
  806. fadeLyr3StaticAdjust := "1"
  807. fadeLyr3StaticPicPad := "0"
  808. fadeLyr3StaticPrefix := "Info Bar"
  809. fadeLyr4Adjust := "1"
  810. fadeLyr4X := "1792|952"
  811. fadeLyr4Y := "891|1596"
  812. fadeLyr4W := "128"
  813. fadeLyr4H := ""
  814. fadeLyr4Pos := "No Alignment"
  815. fadeLyr4FPS := "50"
  816. fadeLyr4PicPad := "0"
  817. fadeTranspGifColor := "FFFFFF"
  818. fadeBarWindow := "Image"
  819. fadeBarWindowX := ""
  820. fadeBarWindowY := ""
  821. fadeBarWindowW := "900"
  822. fadeBarWindowH := ""
  823. fadeBarWindowR := "30"
  824. fadeBarWindowM := "30"
  825. fadeBarWindowHatchStyle := "8"
  826. fadeBar := "7zOnly"
  827. fadeProgressDuration := "3000"
  828. fadeBarBack := "true"
  829. fadeBarBackColor := "FF555555"
  830. fadeBarH := "30"
  831. fadeBarR := "10"
  832. fadeBarColor := "DD00BFFF"
  833. fadeBarHatchStyle := "8"
  834. fadeBarPercentageText := "true"
  835. fadeBarInfoText := "true"
  836. fadeBarXOffset := "0"
  837. fadeBarYOffset := "150"
  838. fadeRomInfoDescription := "filtered text"
  839. fadeRomInfoSystemName := "image"
  840. fadeRomInfoYear := "text with label"
  841. fadeRomInfoDeveloper := "disabled"
  842. fadeRomInfoPublisher := "disabled"
  843. fadeRomInfoGenre := "disabled"
  844. fadeRomInfoRating := "image"
  845. fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
  846. fadeRomInfoTextPlacement := "User Defined"
  847. fadeRomInfoTextMargin := "7"
  848. fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
  849. fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
  850. fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
  851. fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
  852. fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
  853. fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
  854. fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
  855. fadeStats_Number_of_Times_Played := "text with label"
  856. fadeStats_Last_Time_Played := "text with label"
  857. fadeStats_Average_Time_Played := "text with label"
  858. fadeStats_Total_Time_Played := "text with label"
  859. fadeStats_System_Total_Played_Time := "text with label"
  860. fadeStats_Total_Global_Played_Time := "text with label"
  861. fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
  862. fadeStatsInfoTextPlacement := "topRight"
  863. fadeStatsInfoTextMargin := "7"
  864. fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
  865. fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
  866. fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
  867. fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
  868. fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
  869. fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
  870. fadeText1X := "0"
  871. fadeText1Y := "0"
  872. fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
  873. fadeText1 := "Loading Game"
  874. fadeText2X := "0"
  875. fadeText2Y := "0"
  876. fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
  877. fadeText2 := "Extraction Complete, Ready"
  878. fadeText3 := "Loading Game"
  879. fadeText4 := "Loading Complete"
  880. fadeFont := "Bebas Neue"
  881. fadeSystemAndRomLayersOnly := "false"
  882. fadeExtractionTime := "disabled"
  883. fadeExtractionTimeTextX := "0"
  884. fadeExtractionTimeTextY := "0"
  885. fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
  886. fadeInterruptKey := ""
  887. detectFadeErrorEnabled := "true"
  888. fadeImgPath := "D:\RocketLauncher\Media\Fade"
  889. RLDataPath := "D:\RocketLauncher\Data"
  890. RLMediaPath := "D:\RocketLauncher\Media"
  891. RLErrSoundPath := "D:\RocketLauncher\Media\Sounds\Error"
  892. modulesPath := "D:\RocketLauncher\Modules"
  893. moduleFullName := "D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  894. moduleName := "RetroArch"
  895. modulePath := "D:\RocketLauncher\Modules\RetroArch"
  896. moduleExtension := "ahk"
  897. moduleExtensionsPath := "D:\RocketLauncher\Module Extensions"
  898. libPath := "D:\RocketLauncher\Lib"
  899. sevenZEnabled := "false"
  900. sevenZPath := "D:\RocketLauncher\Module Extensions\7z.exe"
  901. sevenZDllPath := "D:\RocketLauncher\Module Extensions\7z.dll"
  902. sevenZExtractPath := "C:\Users\Alex\Emulators\HS Temp"
  903. sevenZExtractPathOrig := ""
  904. sevenZAttachSystemName := "false"
  905. sevenZDelTemp := "true"
  906. sevenZFormats := ".zip|.rar|.7z|.lzh|.gzip|.tar"
  907. sevenZFormatsNoP := "zip|rar|7z|lzh|gzip|tar"
  908. sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar"
  909. sevenZGamesToKeep := "3"
  910. sevenZDeletePerSystem := "true"
  911. 7zExtractPath := "C:\Users\Alex\Emulators\HS Temp"
  912. mgEnabled := "true"
  913. mgKey := "~NumpadSub"
  914. mgBackgroundColor := "FF000000"
  915. mgSidePadding := "0.2"
  916. mgWidthBaseRes := "1920"
  917. mgHeightBaseRes := "1080"
  918. mgYOffset := "500|800"
  919. mgFont := "Arial"
  920. mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
  921. mgText1Text := "Please select a game"
  922. mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
  923. mgText2Offset := "100"
  924. mgUseSound := "true"
  925. mgSoundfreq := "300"
  926. mgExitEffect := "none"
  927. mgSelectedEffect := "rotate"
  928. mgUseGameArt := "false"
  929. mgCandidate := ""
  930. mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
  931. mgOnLaunch := "false"
  932. pauseEnabled := "false"
  933. pauseKey := "~NumpadAdd"
  934. pauseBackToMenuBarKey := "X"
  935. pauseZoomInKey := "C"
  936. pauseZoomOutKey := "V"
  937. pauseScreenshotKey := "~PrintScreen"
  938. pauseHiToTextPath := "D:\RocketLauncher\Module Extensions\HiToText.exe"
  939. pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
  940. pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
  941. keyboardEncoder := ""
  942. keyboardEncoderEnabled := "false"
  943. keymapperEnabled := "false"
  944. keymapperAHKMethod := "false"
  945. keymapper := "xpadder"
  946. xpadderFullPath := "D:\No Intro\Launchbox No Intro\Tools\Xpadder\Xpadder-2017.05.01.exe"
  947. joyToKeyFullPath := "D:\Utilities\JoyToKey\JoyToKey.exe"
  948. profilePath := "D:\RocketLauncher\Profiles"
  949. keymapperProfilePath := "D:\RocketLauncher\Profiles\xpadder"
  950. keymapperFrontEndProfileName := "LaunchBox"
  951. keymapperFrontEndProfile := "false"
  952. keymapperRocketLauncherProfileEnabled := "true"
  953. joyIDsEnabled := "false"
  954. joyIDsPreferredControllersGlobal := ""
  955. joyIDsPreferredControllersSystem := "use_global"
  956. joyIDsPreferredControllersOnExit := ""
  957. CustomJoyNamesEnabled := "false"
  958. CustomJoyNames := ""
  959. rotateMethod := "false"
  960. FEProfile := "D:\RocketLauncher\Profiles\xpadder\LaunchBox"
  961. defaultProfile := "D:\RocketLauncher\Profiles\xpadder\_Default"
  962. systemProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System"
  963. xPadderSystemProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System\_Default"
  964. emuProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System\RetroArch"
  965. romProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Entertainment System\Adventure Island Classic (Europe)"
  966. RocketLauncherProfile := "D:\RocketLauncher\Profiles\xpadder\RocketLauncher"
  967. blankProfile := "D:\RocketLauncher\Profiles\xpadder\_Default\blank"
  968. ahkFEProfile := "D:\RocketLauncher\Profiles\AHK\LaunchBox"
  969. ahkDefaultProfile := "D:\RocketLauncher\Profiles\AHK\_Default"
  970. ahkSystemProfile := "D:\RocketLauncher\Profiles\AHK\Nintendo Entertainment System"
  971. ahkEmuProfile := "D:\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\RetroArch"
  972. ahkRomProfile := "D:\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\Adventure Island Classic (Europe)"
  973. ahkRocketLauncherProfile := "D:\RocketLauncher\Profiles\AHK\RocketLauncher"
  974. bezelEnabled := "false"
  975. bezelICEnabled := "false"
  976. shaderName := "false"
  977. shaderColor := ""
  978. shaderTransparency := ""
  979. statisticsEnabled := "true"
  980. pressDuration := "-1"
  981. emuVolume := "1"
  982. dxwndIni := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
  983. dxwndFullPath := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  984. qResFullPath := "D:\RocketLauncher\Module Extensions\QRes.exe"
  985. mon1O := ""
  986. pacDrivedllFile := "D:\RocketLauncher\Module Extensions\PacDrive32.dll"
  987. userFadeAnimIniFile := "D:\RocketLauncher\Lib\User Fade Animations.ini"
  988. testFile := ""
  989. testDuration := ""
  990. initialErrorMode := "0"
  991.  
  992. 16:40:12:657 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
  993. 16:40:12:662 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  994. 16:40:12:666 | RL | INFO | +16 | BuildScript - Loaded Statistics Init.ahk scripts
  995. 16:40:12:671 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts
  996. 16:40:12:675 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2
  997. 16:40:12:680 | RL | INFO | +15 | BuildScript - Validating module
  998. 16:40:12:691 | RL | INFO | +0 | BuildScript - Validation complete
  999. 16:40:12:696 | RL | INFO | +16 | BuildScript - Module:
  1000. MEmu := "RetroArch"
  1001. MEmuV := "v05-11-2015 Nightly"
  1002. MURL := ["http://themaister.net/retroarch.html"]
  1003. MAuthor := ["djvj","zerojay"]
  1004. MVersion := "2.4.2"
  1005. MCRC := "A48DCC13"
  1006. iCRC := "F7B77133"
  1007. MID := "635038268922229162"
  1008. MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
  1009. ;----------------------------------------------------------------------------
  1010. ; Notes:
  1011. ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
  1012. ; Devs stated they will never add support for mounted images (like via DT)
  1013. ; Fullscreen is controlled via the module setting in RocketLauncherUI
  1014. ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
  1015. ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
  1016. ; Enable 7z support for archived roms
  1017. ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
  1018. ;
  1019. ; LibRetro DLLs:
  1020. ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
  1021. ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
  1022. ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
  1023. ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
  1024. ;
  1025. ; SRM files:
  1026. ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
  1027. ;
  1028. ; Save states:
  1029. ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
  1030. ;
  1031. ; Config files:
  1032. ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
  1033. ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
  1034. ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
  1035. ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
  1036. ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
  1037. ;
  1038. ; MultiGame:
  1039. ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
  1040. ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
  1041. ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
  1042. ;
  1043. ; MAME:
  1044. ; MAME BIOS roms should be placed in the system\mame folder
  1045. ;
  1046. ; System Specific Notes:
  1047. ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
  1048. ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
  1049. ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
  1050. ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
  1051. ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
  1052. ; NEC TurboGrafx-CD (using MAME core)
  1053. ; - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
  1054. ; mame_boot_from_cli = "enabled"
  1055. ; mame_softlists_enable = "disabled"
  1056. ; mame_softlists_auto_media = "disabled"
  1057. ; - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
  1058. ; - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
  1059. ; For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
  1060. ; For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
  1061. ; For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
  1062. ; For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
  1063. ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
  1064. ; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
  1065. ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
  1066. ;----------------------------------------------------------------------------
  1067. StartModule()
  1068. BezelGUI()
  1069. FadeInStart()
  1070.  
  1071. primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
  1072. emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch")) ; instantiate primary emulator window object
  1073. emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass")) ; instantiate emulator console window object
  1074.  
  1075. ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  1076. ; 1 - Official System Name in RocketLauncher
  1077. ; 2 - Short name used only for easy referencing within module
  1078. ; 3 - Default core
  1079. ; 4 - The system ID MAME core recognizes
  1080. RLLog.Debug("Module - Started building the " . MEmu . " object")
  1081. mTypeVar:="
  1082. ( LTrim
  1083. AAE|LibRetro_AAE|mame_libretro
  1084. Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
  1085. Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
  1086. Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
  1087. APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
  1088. Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
  1089. Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
  1090. Atari 2600|LibRetro_2600|stella_libretro|a2600
  1091. Atari 5200|LibRetro_5200|mess_libretro|a5200
  1092. Atari 7800|LibRetro_7800|prosystem_libretro|a7800
  1093. Atari 8-Bit|LibRetro_ATARI8|mess_libretro|a800
  1094. Atari Classics|LibRetro_ACLS|mame_libretro
  1095. Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
  1096. Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
  1097. Atari ST|LibRetro_ST|hatari_libretro
  1098. Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
  1099. Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
  1100. Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
  1101. Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
  1102. Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
  1103. Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
  1104. Canon X07|LibRetro_CX07|mess_libretro|x07
  1105. Capcom Classics|LibRetro_CAPC|mame_libretro
  1106. Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
  1107. Capcom Play System II|LibRetro_CPS2|fba_cores_cps2_libretro
  1108. Capcom Play System III|LibRetro_CPS3|mame_libretro
  1109. Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
  1110. Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
  1111. Cave|LibRetro_CAVE|mame_libretro
  1112. Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
  1113. ColecoVision|LibRetro_COLEC|mess_libretro|coleco
  1114. Commodore Amiga|LibRetro_PUAE|puae_libretro
  1115. Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
  1116. Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
  1117. Data East Classics|LibRetro_DATA|mame_libretro
  1118. Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
  1119. Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
  1120. Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
  1121. Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
  1122. Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
  1123. Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
  1124. Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
  1125. Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
  1126. Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
  1127. Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
  1128. Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
  1129. GamePark 32|LibRetro_GP32|mess_libretro|gp32
  1130. GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
  1131. Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
  1132. Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
  1133. Irem Classics|LibRetro_IREM|mame_libretro
  1134. JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
  1135. Konami Classics|LibRetro_KONC|mame_libretro
  1136. Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
  1137. MAME|LibRetro_MAME|mame_libretro|mame
  1138. Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
  1139. Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
  1140. Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
  1141. MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
  1142. Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
  1143. Microsoft MSX|LibRetro_MSX|bluemsx_libretro
  1144. Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
  1145. Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
  1146. Midway Classics|LibRetro_MIDC|mame_libretro
  1147. Namco Classics|LibRetro_NAMC|mame_libretro
  1148. Namco System 22|LibRetro_NAM2|mame_libretro
  1149. NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
  1150. NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
  1151. NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
  1152. NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
  1153. NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
  1154. NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
  1155. Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
  1156. Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
  1157. Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
  1158. Nintendo Classics|LibRetro_NINC|mame_libretro
  1159. Nintendo DS|LibRetro_DS|desmume_libretro
  1160. Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
  1161. Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
  1162. Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
  1163. Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
  1164. Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
  1165. Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
  1166. Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
  1167. Nintendo Game & Watch|LibRetro_GW|gw_libretro
  1168. Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
  1169. Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
  1170. Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
  1171. Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
  1172. Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
  1173. Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
  1174. Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
  1175. Panasonic 3DO|LibRetro_3DO|4do_libretro
  1176. Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
  1177. Philips Videopac|LibRetro_PVID|mess_libretro|videopac
  1178. RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
  1179. SCUMMVM|LibRetro_SCUMM|scummvm_libretro
  1180. Sega 32X|LibRetro_32X|picodrive_libretro|32x
  1181. Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
  1182. Sega Classics|LibRetro_SEGC|mame_libretro
  1183. Sega Dreamcast|LibRetro_DCAST|reicast_libretro
  1184. Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
  1185. Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  1186. Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
  1187. Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
  1188. Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
  1189. Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
  1190. Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  1191. Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  1192. Sega Pico|LibRetro_PICO|picodrive_libretro
  1193. Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
  1194. Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
  1195. Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
  1196. Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
  1197. Sega ST-V|LibRetro_STV|mame_libretro
  1198. Sega VMU|LibRetro_SVMU|mess_libretro|svmu
  1199. Sharp X1|LibRetro_SX1|mess_libretro|x1
  1200. Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
  1201. SNK Classics|LibRetro_SNKC|mame_libretro
  1202. SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
  1203. SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
  1204. SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
  1205. SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
  1206. SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
  1207. SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
  1208. Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
  1209. Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
  1210. Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
  1211. Sony PSP|LibRetro_PSP|ppsspp_libretro
  1212. Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
  1213. Sord M5|LibRetro_SORD|mess_libretro|m5
  1214. Spectravideo|LibRetro_SV328|mess_libretro|svi328n
  1215. Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
  1216. Taito Classics|LibRetro_TAIC|mame_libretro
  1217. Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
  1218. Technos|LibRetro_TECHN|mame_libretro
  1219. Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
  1220. Thomson MO5|LibRetro_MO5|mess_libretro|mo5
  1221. Thomson TO7|LibRetro_TO7|mess_libretro|to7
  1222. Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
  1223. Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
  1224. Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
  1225. VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
  1226. Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
  1227. Williams Classics|LibRetro_WILLS|mame_libretro
  1228. )"
  1229. mType := Object()
  1230. Loop, Parse, mTypeVar, `n, `r
  1231. {
  1232. obj := {}
  1233. Loop, Parse, A_LoopField, |
  1234. {
  1235. If (A_Index = 1)
  1236. obj.System := A_LoopField
  1237. Else If (A_Index = 2)
  1238. obj.ID := A_LoopField
  1239. Else If (A_Index = 3)
  1240. obj.Core := A_LoopField
  1241. Else { ; 4
  1242. StringSplit, tmp, A_LoopField, `,
  1243. obj.MAMEID := tmp1
  1244. obj.MAMEMedia := tmp2
  1245. }
  1246. }
  1247. mType.Insert(obj["System"], obj)
  1248. }
  1249. RLLog.Debug("Module - Finished building the " . MEmu . " object")
  1250. ; For easier use throughout the module
  1251. retroSystem := mType[systemName].System
  1252. retroID := mType[systemName].ID
  1253. retroCore := mType[systemName].Core
  1254. retroMAMEID := mType[systemName].MAMEID
  1255. retroMAMEMedia := mType[systemName].MAMEMedia
  1256. RLLog.Info("Module - Using these system variables:")
  1257. RLLog.Info("Module - retroSystem: " . retroSystem)
  1258. RLLog.Info("Module - retroID: " . retroID)
  1259. RLLog.Info("Module - retroCore: " . retroCore)
  1260. RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
  1261. RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
  1262. If !retroSystem
  1263. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
  1264. If !retroCore
  1265. ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
  1266.  
  1267. Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
  1268. configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
  1269. mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
  1270. mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
  1271. mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
  1272. mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
  1273. hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
  1274. ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
  1275. nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
  1276. prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
  1277. core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
  1278. superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
  1279. enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
  1280. overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
  1281. videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
  1282. aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
  1283. customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
  1284. customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
  1285. customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
  1286. customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
  1287. stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
  1288. rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
  1289. cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
  1290. threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
  1291. vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
  1292. integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
  1293. configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
  1294.  
  1295. If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
  1296. retroMAMEID := "mame" ; set all systems that use a mame core to the default mame ID so any system name is supported
  1297. RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
  1298. }
  1299.  
  1300. configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
  1301. mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
  1302. overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
  1303. videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
  1304. rotateBezel := false
  1305.  
  1306. configFolder := new Folder(configFolder)
  1307.  
  1308. If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
  1309. { superGB := "true" ; setting this just in case it's false and the system is Nintendo Super Game Boy
  1310. sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
  1311. CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
  1312. retroID := "LibRetro_SGB" ; switching to Super Game Boy mode
  1313. retroSystem := "Nintendo Super Game Boy"
  1314. }
  1315.  
  1316. ; Find the dll for this system
  1317. libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
  1318.  
  1319. ; Find the cfg file to use
  1320. If !configFolder.Exist()
  1321. ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
  1322. globalRetroCfg := emuPath . "\retroarch.cfg"
  1323. systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
  1324. coreRetroCfg := configFolder.FilePath . "\" . core . ".dll.cfg"
  1325. RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
  1326. RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
  1327. RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
  1328. foundCfg := ""
  1329.  
  1330. systemRetroCfg := new File(systemRetroCfg)
  1331. coreRetroCfg := new File(coreRetroCfg)
  1332. globalRetroCfg := new File(globalRetroCfg)
  1333.  
  1334. If systemRetroCfg.Exist() { ; check for system cfg first
  1335. retroCFGFile := systemRetroCfg
  1336. foundCfg := 1
  1337. RLLog.Info("Module - Found a System cfg!")
  1338. } Else If coreRetroCfg.Exist() { ; 2nd option is a core config
  1339. retroCFGFile := coreRetroCfg
  1340. foundCfg := 1
  1341. RLLog.Info("Module - Found a Core cfg!")
  1342. } Else If globalRetroCfg.Exist() { ; 3rd is global cfg
  1343. retroCFGFile := globalRetroCfg
  1344. foundCfg := 1
  1345. RLLog.Info("Module - Found a Global cfg!")
  1346. }
  1347. If foundCfg {
  1348. RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
  1349. retroCFG := LoadProperties(retroCFGFile.FileFullPath)
  1350. } Else
  1351. RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
  1352.  
  1353. If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
  1354. rotateBezel := true
  1355.  
  1356. If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
  1357. retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
  1358. retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
  1359. retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
  1360. If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
  1361. retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
  1362. RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
  1363. retroSysDir := emuPath . retroSysDir
  1364. }
  1365. If !retroSysDir
  1366. ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
  1367. checkForSlash := StringUtils.Right(retroSysDir, 1)
  1368. If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
  1369. retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
  1370. }
  1371.  
  1372. If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
  1373. RLLog.Info("Module - Reading / creating system ini for specific settings.")
  1374. If !StringUtils.Contains(core, "^(mame|mess|ume)") {
  1375. If !SystemModuleIni.Exist()
  1376. SystemModuleIni.Append ; create a new blank ini file if one does not exist
  1377. }
  1378.  
  1379. If (configurationPerCore = "true") {
  1380. coreOptionsCFGFile := new File(configFolder.FilePath . "\retroarch-core-options.cfg")
  1381. coreOptionsCFGFile.CheckFile("Could not find retroarch-core-options.cfg in retroarch directory: """ . configFolder.FilePath . """")
  1382. } Else {
  1383. coreOptionsCFGFile := new File(emuPath . "\retroarch-core-options.cfg")
  1384. coreOptionsCFGFile.CheckFile("Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """")
  1385. }
  1386. coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
  1387.  
  1388. If StringUtils.Contains(core, "^(mame|mess|ume)") { ; Set some MAME/MESS/UME core options.
  1389. tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
  1390. WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
  1391. WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1) ; This needs to be enabled in order to run games with RLauncher
  1392. WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
  1393. WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
  1394. WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
  1395. } Else If StringUtils.Contains(retroID, "LibRetro_N64") { ; Nintendo 64
  1396. mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
  1397. mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
  1398. mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
  1399. mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
  1400. mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
  1401. mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
  1402. mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
  1403. mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
  1404. mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
  1405. mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
  1406. mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
  1407. mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
  1408. mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
  1409. mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
  1410. mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
  1411. mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
  1412. mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
  1413.  
  1414. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
  1415. WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
  1416. WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
  1417. WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
  1418. WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
  1419. WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
  1420. WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
  1421. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
  1422. WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
  1423. WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
  1424. WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
  1425. WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
  1426. WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
  1427. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
  1428. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
  1429. WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
  1430. WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
  1431. } Else If StringUtils.Contains(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
  1432. If StringUtils.Contains(core, "nestopia_libretro") { ; Nestopia
  1433. nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
  1434. nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
  1435. nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
  1436.  
  1437. WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
  1438. WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
  1439. WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
  1440. }
  1441. } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") { ; Atari Lynx
  1442. If StringUtils.Contains(core, "handy_libretro") { ; Handy
  1443. handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
  1444. If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
  1445. rotateBezel := true
  1446. WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
  1447. }
  1448. } Else If StringUtils.Contains(retroID, "LibRetro_PSX") { ; Sony PlayStation
  1449. psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
  1450. psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
  1451. psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
  1452.  
  1453. WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
  1454. WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
  1455. WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
  1456. }
  1457. SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
  1458. }
  1459.  
  1460. hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
  1461. 7z(romPath, romName, romExtension, sevenZExtractPath)
  1462.  
  1463. mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
  1464.  
  1465. mgRomExtensions := "cue|iso|ccd"
  1466. mgValidExtension := false
  1467.  
  1468. Loop, Parse, mgRomExtensions, |
  1469. If (romExtension = "." . A_LoopField)
  1470. mgValidExtension := true
  1471.  
  1472. If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
  1473. m3uRomIndex := Object()
  1474. mgType := romTable[1,6] . " "
  1475. mgMaxIndex := romTable.MaxIndex()
  1476. mgRomIndex := 0
  1477.  
  1478. If mgM3UFile.Exist()
  1479. mgM3UFile.Delete()
  1480.  
  1481. Loop % mgMaxIndex
  1482. {
  1483. If (romTable[A_Index, 3] = romName) {
  1484. tempType := romTable[A_Index, 5]
  1485. mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
  1486. RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
  1487. Break
  1488. }
  1489. }
  1490.  
  1491. If (mgRomIndex > 0) {
  1492. tempRomIndex := mgRomIndex
  1493. Loop % mgMaxIndex
  1494. {
  1495. mgTypeIndex := mgType . tempRomIndex
  1496. m3uRomIndex.Insert(tempRomIndex)
  1497.  
  1498. Loop % mgMaxIndex
  1499. {
  1500. If (romTable[A_Index, 5] = mgTypeIndex) {
  1501. tempRomPath := romTable[A_Index, 1]
  1502. mgM3UFile.Append(tempRomPath . "`n")
  1503. RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
  1504. Break
  1505. }
  1506. }
  1507.  
  1508. If (tempRomIndex < mgMaxIndex)
  1509. tempRomIndex++
  1510. Else
  1511. tempRomIndex := 1
  1512. }
  1513. }
  1514. }
  1515.  
  1516. ; MAME/MESS/UME core options
  1517. MAMEParam1 := ""
  1518. MAMEParam2 := ""
  1519. MAMEParam3 := ""
  1520. If StringUtils.Contains(core, "^(mame|mess|ume)") { ; if a MAME/MESS/UME core is used
  1521. If !retroMAMEID
  1522. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
  1523. Else
  1524. RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
  1525.  
  1526. If !mameRomPath
  1527. ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
  1528.  
  1529. If (retroMAMEID = "mame") { ; want this for arcade mame only
  1530. RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
  1531. fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
  1532. } Else {
  1533. RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
  1534. MAMEParam1 := ""
  1535. MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
  1536.  
  1537. ; If we already have a media type, then use it.
  1538. If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
  1539. ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1540. MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
  1541. ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
  1542. ; Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
  1543. } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
  1544. ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1545. MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
  1546. } Else {
  1547. ; Build a key/value object containing the different MAMEParam3 choices
  1548. MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
  1549. MAMEParam3 := MAMEP3[retroMAMEID] ; search object for the retroMAMEID pair
  1550. MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1551. }
  1552.  
  1553. If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
  1554. { microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
  1555. If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
  1556. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1557. Else If (microbeeModel != "mbeeic")
  1558. retroMAMEID := microbeeModel
  1559. If romExtension in .mwb,.com,.bee
  1560. mediaDeviceType := "quik1"
  1561. Else If romExtension in .wav,.tap
  1562. mediaDeviceType := "cass"
  1563. Else If romExtension in .rom
  1564. mediaDeviceType := "cart"
  1565. Else If romExtension in .dsk
  1566. mediaDeviceType := "flop1"
  1567. Else ; .bin format
  1568. mediaDeviceType := "quik2"
  1569. MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1570. }
  1571.  
  1572. fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
  1573. }
  1574. } Else If (superGB = "true") {
  1575. RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
  1576. fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
  1577. } Else {
  1578. RLLog.Info("Module - Retroarch standard mode enabled")
  1579. fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
  1580. }
  1581.  
  1582. If (retroID = "LibRetro_NFDS") ; Nintendo Famicom Disk System
  1583. { disksysRom := new File(retroSysDir . "\disksys.rom")
  1584. If !disksysRom.Exist()
  1585. ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1586. } Else If (retroID = "LibRetro_SCD") ; Sega CD
  1587. { If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
  1588. ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
  1589. biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
  1590. biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
  1591. biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
  1592. If !biosCDEBin.Exist()
  1593. ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1594. If !biosCDUBin.Exist()
  1595. ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1596. If !biosCDJBin.Exist()
  1597. ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1598. } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD") ; NEC PC Engine-CD and NEC TurboGrafx-CD
  1599. { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
  1600. ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  1601. sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
  1602. If !sysCard3Pce.Exist()
  1603. ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1604. } Else If (retroID = "LibRetro_PCFX")
  1605. { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
  1606. ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  1607. pcfxBios := new File(retroSysDir . "\pcfx.bios")
  1608. If !pcfxBios.Exist()
  1609. ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1610. } Else If (retroID = "LibRetro_SCUMM")
  1611. {
  1612. scummFile := new File(romPath . "\" . romName . ".scummvm")
  1613. If !scummFile.Exist()
  1614. scummFile.Append("""" . romName . """")
  1615. }
  1616.  
  1617. networkSession := ""
  1618. If (enableNetworkPlay = "true") {
  1619. RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
  1620.  
  1621. netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
  1622. getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
  1623.  
  1624. If (getWANIP = "true")
  1625. myPublicIP := GetPublicIP()
  1626.  
  1627. RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
  1628. defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
  1629. defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
  1630. lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
  1631. lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
  1632.  
  1633. mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
  1634. If (mpMenuStatus = -1) { ; if user exited menu early
  1635. RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
  1636. ExitModule()
  1637. }
  1638. If networkSession {
  1639. RLLog.Info("Module - Using a Network for " . dbName)
  1640. moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
  1641. ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
  1642. If (networkType = "client") {
  1643. moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP") ; Save last used IP and Port for quicker launching next time
  1644. netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
  1645. } Else { ; server
  1646. netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
  1647. }
  1648. RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
  1649. RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
  1650. } Else
  1651. RLLog.Info("Module - User chose Single Player mode for this session")
  1652. }
  1653.  
  1654. BezelStart(,,(If rotateBezel ? 1:""))
  1655.  
  1656. If foundCfg {
  1657. If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
  1658. {
  1659. customViewportWidth := bezelScreenWidth
  1660. customViewportHeight := bezelScreenHeight
  1661. customViewportX := 0
  1662. customViewportY := 0
  1663. aspectRatioIndex := 22
  1664. RLLog.Info("Stretching viewport to fit bezel")
  1665. }
  1666.  
  1667. raCfgHasChanges := ""
  1668. WriteRetroProperty("input_overlay", overlay)
  1669. WriteRetroProperty("video_shader", videoShader)
  1670. WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
  1671. WriteRetroProperty("custom_viewport_width", customViewportWidth)
  1672. WriteRetroProperty("custom_viewport_height", customViewportHeight)
  1673. WriteRetroProperty("custom_viewport_x", customViewportX)
  1674. WriteRetroProperty("custom_viewport_y", customViewportY)
  1675. WriteRetroProperty("video_rotation", rotation)
  1676. WriteRetroProperty("video_crop_overscan", cropOverscan)
  1677. WriteRetroProperty("video_threaded", threadedVideo)
  1678. WriteRetroProperty("video_vsync", vSync)
  1679. WriteRetroProperty("video_scale_integer", integerScale)
  1680. WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
  1681. WriteRetroProperty("input_disk_next", nextDiskKey)
  1682. WriteRetroProperty("input_disk_prev", prevDiskKey)
  1683. If StringUtils.Contains(retroID, "LibRetro_PSX") {
  1684. Loop, 8 ; Loop 8 times for 8 controllers
  1685. { p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
  1686. WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
  1687. }
  1688. }
  1689.  
  1690. If raCfgHasChanges {
  1691. RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
  1692. SaveProperties(retroCFGFile.FileFullPath, retroCFG)
  1693. }
  1694. }
  1695.  
  1696. fullscreen := If fullscreen = "true" ? " -f" : ""
  1697. srmPath := new Folder(emuPath . "\srm\" . retroSystem) ; path for this system's srm files
  1698. saveStatePath := new Folder(emuPath . "\save\" . retroSystem) ; path for this system's save state files
  1699. retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
  1700.  
  1701. If !srmPath.Exist("folder")
  1702. srmPath.CreateDir() ; creating srm dir if it doesn't exist
  1703. If !saveStatePath.Exist("folder")
  1704. saveStatePath.CreateDir() ; creating save dir if it doesn't exist
  1705.  
  1706. HideAppStart(hideEmuObj,hideEmu)
  1707.  
  1708. If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) { ; if a MAME/MESS/UME core is used
  1709. primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
  1710. } Else If (retroID = "LibRetro_SCUMM") {
  1711. primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
  1712. } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
  1713. primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . fullRomPath . netCommand, "Hide")
  1714. } Else If mgM3UFile.Exist() {
  1715. primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
  1716. } Else {
  1717. primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
  1718. }
  1719.  
  1720. mpMenuStatus := ""
  1721. If networkSession {
  1722. canceledServerWait := false
  1723. multiplayerMenuExit := false
  1724. TimerUtils.SetTimer("NetworkConnectedCheck", 500)
  1725.  
  1726. If (networkType = "server") {
  1727. RLLog.Info("Module - Waiting for a client to connect to your server")
  1728. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
  1729. } Else { ; client
  1730. RLLog.Info("Module - Trying to contact the server to establish a connection.")
  1731. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
  1732. }
  1733.  
  1734. If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
  1735. RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
  1736. If primaryExe.Process("Exist")
  1737. primaryExe.Process("Close") ; must close process as the exe is waiting for a client to connect and no window was drawn yet
  1738. ExitModule()
  1739. } Else { ; blank response from MultiPlayerMenu, exited properly
  1740. RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
  1741. emuPrimaryWindow.Wait()
  1742. emuPrimaryWindow.WaitActive()
  1743. }
  1744. TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
  1745. } Else { ; single player
  1746. emuPrimaryWindow.Wait()
  1747. emuPrimaryWindow.WaitActive()
  1748. }
  1749.  
  1750. If (hideConsole = "true")
  1751. emuConsoleWindow.Set("Transparent", "On") ; makes the console window transparent so you don't see it on exit
  1752.  
  1753. BezelDraw()
  1754. HideAppEnd(hideEmuObj,hideEmu)
  1755. FadeInExit()
  1756. primaryExe.Process("WaitClose")
  1757. 7zCleanUp()
  1758. BezelExit()
  1759. FadeOutExit()
  1760. ExitModule()
  1761.  
  1762.  
  1763. ; Writes new properties into the retroCFG if defined by user
  1764. WriteRetroProperty(key,value="") {
  1765. If (value != "") {
  1766. Global retroCFG,raCfgHasChanges
  1767. WriteProperty(retroCFG, key, value,1,1)
  1768. raCfgHasChanges := 1
  1769. }
  1770. }
  1771.  
  1772. ; Used to convert between RetroArch keys and usable data
  1773. ConvertRetroCFGKey(txt,direction="read"){
  1774. Global emuPath,RLLog
  1775. If (direction = "read")
  1776. { newtxt := StringUtils.TrimLeft(txt,1,0) ; removes the " from the left of the txt
  1777. newtxt := StringUtils.TrimRight(newtxt,1,0) ; removes the " from the right of the txt
  1778. relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
  1779. If StringUtils.Contains(relativeCheck,":",0) { ; if the path contains a ":" then it is a relative path
  1780. RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
  1781. newtxt := StringUtils.TrimLeft(newtxt,1,0) ; removes the : from the left of the txt
  1782. newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
  1783. }
  1784. If StringUtils.Contains(newtxt,"/",0)
  1785. newtxt := StringUtils.Replace(newtxt,"/","\",1,,0) ; replaces all forward slashes with backslashes
  1786. } Else If (direction = "write")
  1787. { newtxt := """" . txt . """" ; wraps the txt with ""
  1788. If StringUtils.Contains(newtxt,"\\",0)
  1789. newtxt := StringUtils.Replace(newtxt,"\","/",1,,0) ; replaces all backslashes with forward slashes
  1790. } Else
  1791. ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
  1792. RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
  1793. Return newtxt
  1794. }
  1795.  
  1796. MultiGame:
  1797. KeyUtils.SetKeyDelay(100)
  1798. emuPrimaryWindow.Activate()
  1799. KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; eject disc in Retroarch
  1800. If (!mgLastRomIndex) {
  1801. mgLastRomIndex := mgRomIndex
  1802. }
  1803. selectedRomIndex := 0
  1804. selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
  1805.  
  1806. Loop % mgMaxIndex
  1807. {
  1808. If (m3uRomIndex[A_index] = mgLastRomIndex) {
  1809. tempLastRomIndex := A_index
  1810. RLLog.Debug("Module - Last index: " . tempLastRomIndex)
  1811. }
  1812. If (m3uRomIndex[A_index] = selectedRomIndex) {
  1813. tempSelectedRomIndex := A_index
  1814. RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
  1815. }
  1816. }
  1817.  
  1818. mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
  1819.  
  1820. If (mgNewIndex < 0) {
  1821. mgNewIndex := mgNewIndex * -1
  1822. Loop % mgNewIndex
  1823. {
  1824. RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
  1825. KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
  1826. }
  1827. } Else If (mgNewIndex > 0) {
  1828. Loop % mgNewIndex
  1829. {
  1830. RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
  1831. KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
  1832. }
  1833. }
  1834.  
  1835. KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; close disc in Retroarch
  1836. mgLastRomIndex := selectedRomIndex
  1837. Return
  1838.  
  1839. NetworkConnectedCheck:
  1840. If clientConnected
  1841. multiplayerMenuExit := true
  1842. Else If emuPrimaryWindow.Exist() {
  1843. RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
  1844. multiplayerMenuExit := true
  1845. }
  1846. Return
  1847.  
  1848. CloseProcess:
  1849. FadeOutStart()
  1850. emuPrimaryWindow.Close()
  1851. Return
  1852.  
  1853. 16:40:12:701 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
  1854. 16:40:12:706 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
  1855. 16:40:12:711 | RL | INFO | +16 | BuildScript - Loaded Statistics.ahk script
  1856. 16:40:12:716 | RL | WARNING | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Global.ahk" not found
  1857. 16:40:12:721 | RL | WARNING | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Nintendo Entertainment System.ahk" not found
  1858. 16:40:12:726 | RL | WARNING | +15 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
  1859. 16:40:12:731 | RL | WARNING | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Emulators\RetroArch.ahk" not found
  1860. 16:40:12:736 | RL | WARNING | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Adventure Island Classic (Europe).ahk" not found
  1861. 16:40:12:741 | RL | INFO | +16 | BuildScript - Finished injecting functions into module
  1862. 16:40:12:746 | RL | INFO | +0 | Main - Module is built
  1863. 16:40:12:752 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\AutoHotkey.dll exists
  1864. 16:40:12:757 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\RocketLauncher\AutoHotkey.dll"
  1865. 16:40:12:777 | RL | DEBUG | +16 | CheckFile - Attributes:
  1866. FileDescription AutoHotkey_H ANSI 32-bit
  1867. FileVersion 1.1.13.00
  1868. InternalName AutoHotkey_H
  1869. LegalCopyright Copyright (C) 2003-2013
  1870. OriginalFilename AutoHotkey.exe
  1871. ProductName AutoHotkey_H
  1872. ProductVersion 1.1.13.00
  1873. File Size: 802304 bytes
  1874. Created: 9/7/2013 - 1:54:32
  1875. Modified: 10/19/2019 - 3:31:13
  1876. 16:40:12:785 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1877. 16:40:12:790 | RL | INFO | +16 | Main - Running module
  1878. 16:40:13:043 | MD | INFO | +N/A | Module initialized
  1879. 16:40:13:048 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1880. 16:40:13:073 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
  1881. 16:40:13:078 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1882. 16:40:13:083 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  1883. 16:40:13:104 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1884. 16:40:13:109 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1885. 16:40:13:135 | MD | DEBUG | +31 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1886. 16:40:13:140 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1887. 16:40:13:145 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
  1888. 16:40:13:171 | MD | DEBUG | +32 | fadeLyr37zAnimation: DefaultFadeAnimation
  1889. 16:40:13:176 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1890. 16:40:13:181 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~Esc,
  1891. 16:40:13:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1892. 16:40:13:191 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  1893. 16:40:13:196 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
  1894. 16:40:13:201 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1895. 16:40:13:206 | MD | TRACE | +0 | CustomFunction.Init - Starting
  1896. 16:40:13:211 | MD | TRACE | +16 | CustomFunction.Init - Ending
  1897. 16:40:13:216 | MD | INFO | +0 | StartModule - Started
  1898. 16:40:13:220 | MD | INFO | +0 | StartModule - MEmu: RetroArch
  1899. MEmuV: v05-11-2015 Nightly
  1900. MURL:
  1901. MAuthor:
  1902. MVersion: 2.4.2
  1903. MCRC: A48DCC13
  1904. iCRC: F7B77133
  1905. MID:
  1906. MSystem:
  1907. 16:40:13:225 | MD | WARNING | +15 | StartModule - You have an unsupported System Name for this module: "Nintendo Entertainment System". Only the following System Names are suppported: ""
  1908. 16:40:13:232 | MD | INFO | +0 | PluginInit - Started
  1909. 16:40:13:236 | MD | INFO | +0 | Process - Exist LaunchBox.exe
  1910. 16:40:13:246 | MD | INFO | +16 | Process - Exist BigBox.exe
  1911. 16:40:13:256 | MD | DEBUG | +15 | BuildDatabaseTable - Started - Building Table for: Developer|Notes|Platform|Publisher|Rating|Year|StarRating|Name|CloneOf|Series|PlayMode|Genre|Status|Source|Region|Favorite|Completed|Portable|CloneOf
  1912. 16:40:13:261 | MD | INFO | +0 | CheckFile - Checking if D:\LaunchBox\Data\Platforms\Nintendo Entertainment System.xml exists
  1913. 16:40:13:266 | MD | DEBUG | +0 | CheckFile - Attributes:
  1914. File Size: 3054792 bytes
  1915. Created: 10/16/2019 - 5:07:50
  1916. Modified: 10/19/2019 - 3:27:48
  1917. 16:40:13:274 | MD | DEBUG | +16 | BuildDatabaseTable - Searching LaunchBox database file for XML section: <ApplicationPath>\\ALEXNAS\Roms\Nintendo Entertainment System\Adventure Island Classic (Europe).7z</ApplicationPath>
  1918. 16:40:13:281 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database!
  1919. 16:40:13:286 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Developer
  1920. 16:40:13:291 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Developer" with a value: "Hudson Soft"
  1921. 16:40:13:295 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Notes
  1922. 16:40:13:300 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Notes" with a value: "You just found out that Princess Leilani was kidnapped by the Evil Witch Doctor and taken to Adventure Island in the South Pacific.
  1923.  
  1924. You land on Adventure Island without weapons or food. The island is thick with tropical forest, mountains and caves. Hidden on the island are your skateboard, axe, food and other helpful tools you must find by exploring the island.
  1925.  
  1926. Better find the weapons and food quickly because you will need them to fight the Witch Doctor's spiders, snakes, bats and demons. The Evil Witch Doctor has set lots of traps for you before you can face him one on one. Are you up for the challenge?! Can you live through Adventure Island to save Princess Leilani?!"
  1927. 16:40:13:304 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Platform
  1928. 16:40:13:309 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Platform" with a value: "Nintendo Entertainment System"
  1929. 16:40:13:314 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Publisher
  1930. 16:40:13:318 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Hudson Soft"
  1931. 16:40:13:323 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Rating
  1932. 16:40:13:327 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Not Rated"
  1933. 16:40:13:332 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Year
  1934. 16:40:13:336 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Year" with a value: "1986"
  1935. 16:40:13:341 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: StarRating
  1936. 16:40:13:345 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Name
  1937. 16:40:13:350 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Name" with a value: "Hudson's Adventure Island"
  1938. 16:40:13:355 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: CloneOf
  1939. 16:40:13:359 | MD | DEBUG | +0 | BuildDatabaseTable - Found "CloneOf" with a value: "(Europe)"
  1940. 16:40:13:364 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Series
  1941. 16:40:13:368 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: PlayMode
  1942. 16:40:13:372 | MD | DEBUG | +0 | BuildDatabaseTable - Found "PlayMode" with a value: "Eén Speler"
  1943. 16:40:13:377 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Genre
  1944. 16:40:13:381 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Genre" with a value: "Platform"
  1945. 16:40:13:385 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Status
  1946. 16:40:13:390 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Status" with a value: "ROM"
  1947. 16:40:13:394 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Source
  1948. 16:40:13:399 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Region
  1949. 16:40:13:403 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Region" with a value: "Europe"
  1950. 16:40:13:407 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Favorite
  1951. 16:40:13:411 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Favorite" with a value: "false"
  1952. 16:40:13:416 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Completed
  1953. 16:40:13:420 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Completed" with a value: "false"
  1954. 16:40:13:425 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Portable
  1955. 16:40:13:429 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Portable" with a value: "false"
  1956. 16:40:13:433 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: CloneOf
  1957. 16:40:13:441 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Videos_Path
  1958. 16:40:13:445 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: Front_Path
  1959. 16:40:13:449 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Back_Path
  1960. 16:40:13:454 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: ClearLogo_Path
  1961. 16:40:13:458 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Fanart_Path
  1962. 16:40:13:462 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: Screenshot_Path
  1963. 16:40:13:467 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Banner_Path
  1964. 16:40:13:471 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: SteamBanner_Path
  1965. 16:40:13:475 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for platform path for: Manuals_Path
  1966. 16:40:13:480 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Music_Path
  1967. 16:40:13:484 | MD | TRACE | +0 | PluginInit - GameInfo:
  1968. GameInfo Label: Back_Path | GameInfo Value:
  1969. GameInfo Label: Banner_Path | GameInfo Value:
  1970. GameInfo Label: ClearLogo_Path | GameInfo Value:
  1971. GameInfo Label: CloneOf | GameInfo Value:
  1972. GameInfo Label: Completed | GameInfo Value: false
  1973. GameInfo Label: Developer | GameInfo Value: Hudson Soft
  1974. GameInfo Label: Fanart_Path | GameInfo Value:
  1975. GameInfo Label: Favorite | GameInfo Value: false
  1976. GameInfo Label: Front_Path | GameInfo Value:
  1977. GameInfo Label: Genre | GameInfo Value: Platform
  1978. GameInfo Label: Manuals_Path | GameInfo Value:
  1979. GameInfo Label: Music_Path | GameInfo Value:
  1980. GameInfo Label: Name | GameInfo Value: Hudson's Adventure Island
  1981. GameInfo Label: Notes | GameInfo Value: You just found out that Princess Leilani was kidnapped by the Evil Witch Doctor and taken to Adventure Island in the South Pacific.
  1982.  
  1983. You land on Adventure Island without weapons or food. The island is thick with tropical forest, mountains and caves. Hidden on the island are your skateboard, axe, food and other helpful tools you must find by exploring the island.
  1984.  
  1985. Better find the weapons and food quickly because you will need them to fight the Witch Doctor's spiders, snakes, bats and demons. The Evil Witch Doctor has set lots of traps for you before you can face him one on one. Are you up for the challenge?! Can you live through Adventure Island to save Princess Leilani?!
  1986. GameInfo Label: Platform | GameInfo Value: Nintendo Entertainment System
  1987. GameInfo Label: PlayMode | GameInfo Value: Eén Speler
  1988. GameInfo Label: Portable | GameInfo Value: false
  1989. GameInfo Label: Publisher | GameInfo Value: Hudson Soft
  1990. GameInfo Label: Rating | GameInfo Value: Not Rated
  1991. GameInfo Label: Region | GameInfo Value: Europe
  1992. GameInfo Label: Screenshot_Path | GameInfo Value:
  1993. GameInfo Label: Series | GameInfo Value:
  1994. GameInfo Label: Source | GameInfo Value:
  1995. GameInfo Label: StarRating | GameInfo Value: 0
  1996. GameInfo Label: Status | GameInfo Value: ROM
  1997. GameInfo Label: SteamBanner_Path | GameInfo Value:
  1998. GameInfo Label: Videos_Path | GameInfo Value:
  1999. GameInfo Label: Year | GameInfo Value: 1986
  2000. 16:40:13:488 | MD | DEBUG | +0 | BuildDatabaseTable - Ended
  2001. 16:40:13:493 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Game Logo
  2002. 16:40:13:498 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island.*
  2003. 16:40:13:502 | MD | INFO | +0 | BuildAssetsTable - Ended
  2004. 16:40:13:506 | MD | INFO | +15 | BuildAssetsTable - Started - Building Table for: Game Logo-01
  2005. 16:40:13:511 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-01: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-01.*
  2006. 16:40:13:515 | MD | INFO | +0 | BuildAssetsTable - Ended
  2007. 16:40:13:519 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-02
  2008. 16:40:13:523 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Game Logo-02: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-02.*
  2009. 16:40:13:528 | MD | INFO | +0 | BuildAssetsTable - Ended
  2010. 16:40:13:532 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-03
  2011. 16:40:13:536 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-03: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-03.*
  2012. 16:40:13:541 | MD | INFO | +16 | BuildAssetsTable - Ended
  2013. 16:40:13:545 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-04
  2014. 16:40:13:549 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-04: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-04.*
  2015. 16:40:13:554 | MD | INFO | +15 | BuildAssetsTable - Ended
  2016. 16:40:13:558 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-05
  2017. 16:40:13:562 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-05: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-05.*
  2018. 16:40:13:566 | MD | INFO | +0 | BuildAssetsTable - Ended
  2019. 16:40:13:571 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Game Logo-06
  2020. 16:40:13:575 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-06: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-06.*
  2021. 16:40:13:580 | MD | INFO | +0 | BuildAssetsTable - Ended
  2022. 16:40:13:584 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Game Logo-07
  2023. 16:40:13:588 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-07: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-07.*
  2024. 16:40:13:593 | MD | INFO | +0 | BuildAssetsTable - Ended
  2025. 16:40:13:597 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-08
  2026. 16:40:13:601 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Game Logo-08: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-08.*
  2027. 16:40:13:606 | MD | INFO | +0 | BuildAssetsTable - Ended
  2028. 16:40:13:610 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-09
  2029. 16:40:13:615 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Game Logo-09: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Hudson's Adventure Island-09.*
  2030. 16:40:13:619 | MD | INFO | +0 | BuildAssetsTable - Ended
  2031. 16:40:13:624 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo
  2032. 16:40:13:629 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe).*
  2033. 16:40:13:633 | MD | INFO | +15 | BuildAssetsTable - Ended
  2034. 16:40:13:637 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-01
  2035. 16:40:13:641 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-01: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-01.*
  2036. 16:40:13:646 | MD | INFO | +0 | BuildAssetsTable - Ended
  2037. 16:40:13:650 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-02
  2038. 16:40:13:654 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-02: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-02.*
  2039. 16:40:13:659 | MD | INFO | +0 | BuildAssetsTable - Ended
  2040. 16:40:13:663 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-03
  2041. 16:40:13:667 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-03: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-03.*
  2042. 16:40:13:672 | MD | INFO | +0 | BuildAssetsTable - Ended
  2043. 16:40:13:676 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-04
  2044. 16:40:13:680 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Rom Game Logo-04: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-04.*
  2045. 16:40:13:685 | MD | INFO | +0 | BuildAssetsTable - Ended
  2046. 16:40:13:689 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-05
  2047. 16:40:13:693 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Rom Game Logo-05: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-05.*
  2048. 16:40:13:698 | MD | INFO | +0 | BuildAssetsTable - Ended
  2049. 16:40:13:702 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-06
  2050. 16:40:13:707 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-06: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-06.*
  2051. 16:40:13:711 | MD | INFO | +16 | BuildAssetsTable - Ended
  2052. 16:40:13:715 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-07
  2053. 16:40:13:719 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-07: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-07.*
  2054. 16:40:13:724 | MD | INFO | +0 | BuildAssetsTable - Ended
  2055. 16:40:13:728 | MD | INFO | +15 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-08
  2056. 16:40:13:732 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-08: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-08.*
  2057. 16:40:13:737 | MD | INFO | +0 | BuildAssetsTable - Ended
  2058. 16:40:13:741 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-09
  2059. 16:40:13:745 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Logo-09: D:\LaunchBox\Images\Nintendo Entertainment System\Clear Logo\Adventure Island Classic (Europe)-09.*
  2060. 16:40:13:750 | MD | INFO | +0 | BuildAssetsTable - Ended
  2061. 16:40:13:754 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo
  2062. 16:40:13:759 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a System Logo: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.*
  2063. 16:40:13:763 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2064. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2065. 16:40:13:768 | MD | INFO | +0 | BuildAssetsTable - Ended
  2066. 16:40:13:772 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: System Logo-01
  2067. 16:40:13:776 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-01: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-01.*
  2068. 16:40:13:781 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2069. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2070. 16:40:13:785 | MD | INFO | +0 | BuildAssetsTable - Ended
  2071. 16:40:13:790 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: System Logo-02
  2072. 16:40:13:794 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-02: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-02.*
  2073. 16:40:13:798 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2074. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2075. 16:40:13:803 | MD | INFO | +15 | BuildAssetsTable - Ended
  2076. 16:40:13:807 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-03
  2077. 16:40:13:811 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-03: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-03.*
  2078. 16:40:13:816 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2079. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2080. 16:40:13:820 | MD | INFO | +16 | BuildAssetsTable - Ended
  2081. 16:40:13:825 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-04
  2082. 16:40:13:829 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-04: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-04.*
  2083. 16:40:13:833 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2084. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2085. 16:40:13:838 | MD | INFO | +16 | BuildAssetsTable - Ended
  2086. 16:40:13:842 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-05
  2087. 16:40:13:847 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-05: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-05.*
  2088. 16:40:13:852 | MD | DEBUG | +15 | BuildAssetsTable - Media assets found:
  2089. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2090. 16:40:13:856 | MD | INFO | +0 | BuildAssetsTable - Ended
  2091. 16:40:13:860 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-06
  2092. 16:40:13:865 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a System Logo-06: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-06.*
  2093. 16:40:13:869 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2094. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2095. 16:40:13:874 | MD | INFO | +0 | BuildAssetsTable - Ended
  2096. 16:40:13:878 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-07
  2097. 16:40:13:883 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a System Logo-07: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-07.*
  2098. 16:40:13:887 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2099. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2100. 16:40:13:891 | MD | INFO | +0 | BuildAssetsTable - Ended
  2101. 16:40:13:896 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-08
  2102. 16:40:13:900 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a System Logo-08: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-08.*
  2103. 16:40:13:905 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2104. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2105. 16:40:13:909 | MD | INFO | +0 | BuildAssetsTable - Ended
  2106. 16:40:13:914 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: System Logo-09
  2107. 16:40:13:918 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-09: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System-09.*
  2108. 16:40:13:923 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2109. Asset Label: System Logo | Asset Path1: D:\LaunchBox\Images\Platforms\Nintendo Entertainment System\Clear Logo\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2110. 16:40:13:927 | MD | INFO | +0 | BuildAssetsTable - Ended
  2111. 16:40:13:931 | MD | INFO | +15 | BuildAssetsTable - Started - Building Table for: Background
  2112. 16:40:13:936 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island.*
  2113. 16:40:13:940 | MD | INFO | +0 | BuildAssetsTable - Ended
  2114. 16:40:13:945 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Background-01
  2115. 16:40:13:949 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-01: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-01.*
  2116. 16:40:13:954 | MD | INFO | +0 | BuildAssetsTable - Ended
  2117. 16:40:13:958 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-02
  2118. 16:40:13:962 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Background-02: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-02.*
  2119. 16:40:13:967 | MD | INFO | +0 | BuildAssetsTable - Ended
  2120. 16:40:13:971 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-03
  2121. 16:40:13:976 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Background-03: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-03.*
  2122. 16:40:13:980 | MD | INFO | +0 | BuildAssetsTable - Ended
  2123. 16:40:13:984 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-04
  2124. 16:40:13:989 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-04: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-04.*
  2125. 16:40:13:994 | MD | INFO | +16 | BuildAssetsTable - Ended
  2126. 16:40:13:998 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-05
  2127. 16:40:13:002 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-05: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-05.*
  2128. 16:40:14:007 | MD | INFO | +15 | BuildAssetsTable - Ended
  2129. 16:40:14:011 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-06
  2130. 16:40:14:016 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-06: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-06.*
  2131. 16:40:14:020 | MD | INFO | +0 | BuildAssetsTable - Ended
  2132. 16:40:14:024 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Background-07
  2133. 16:40:14:029 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-07: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-07.*
  2134. 16:40:14:033 | MD | INFO | +0 | BuildAssetsTable - Ended
  2135. 16:40:14:038 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Background-08
  2136. 16:40:14:042 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-08: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-08.*
  2137. 16:40:14:046 | MD | INFO | +0 | BuildAssetsTable - Ended
  2138. 16:40:14:051 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-09
  2139. 16:40:14:055 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Background-09: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Hudson's Adventure Island-09.*
  2140. 16:40:14:059 | MD | INFO | +0 | BuildAssetsTable - Ended
  2141. 16:40:14:064 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background
  2142. 16:40:14:068 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Rom Background: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe).*
  2143. 16:40:14:073 | MD | INFO | +0 | BuildAssetsTable - Ended
  2144. 16:40:14:077 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-01
  2145. 16:40:14:081 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-01: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-01.*
  2146. 16:40:14:086 | MD | INFO | +16 | BuildAssetsTable - Ended
  2147. 16:40:14:090 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-02
  2148. 16:40:14:094 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-02: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-02.*
  2149. 16:40:14:099 | MD | INFO | +0 | BuildAssetsTable - Ended
  2150. 16:40:14:103 | MD | INFO | +15 | BuildAssetsTable - Started - Building Table for: Rom Background-03
  2151. 16:40:14:107 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-03: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-03.*
  2152. 16:40:14:112 | MD | INFO | +0 | BuildAssetsTable - Ended
  2153. 16:40:14:116 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Rom Background-04
  2154. 16:40:14:120 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-04: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-04.*
  2155. 16:40:14:125 | MD | INFO | +0 | BuildAssetsTable - Ended
  2156. 16:40:14:129 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-05
  2157. 16:40:14:133 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Rom Background-05: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-05.*
  2158. 16:40:14:138 | MD | INFO | +0 | BuildAssetsTable - Ended
  2159. 16:40:14:142 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-06
  2160. 16:40:14:147 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Rom Background-06: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-06.*
  2161. 16:40:14:151 | MD | INFO | +0 | BuildAssetsTable - Ended
  2162. 16:40:14:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-07
  2163. 16:40:14:160 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-07: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-07.*
  2164. 16:40:14:164 | MD | INFO | +16 | BuildAssetsTable - Ended
  2165. 16:40:14:169 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-08
  2166. 16:40:14:174 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-08: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-08.*
  2167. 16:40:14:178 | MD | INFO | +15 | BuildAssetsTable - Ended
  2168. 16:40:14:183 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Background-09
  2169. 16:40:14:187 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Background-09: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Background\Adventure Island Classic (Europe)-09.*
  2170. 16:40:14:191 | MD | INFO | +0 | BuildAssetsTable - Ended
  2171. 16:40:14:196 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Fanart - Background
  2172. 16:40:14:200 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island.*
  2173. 16:40:14:204 | MD | INFO | +0 | BuildAssetsTable - Ended
  2174. 16:40:14:208 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-01
  2175. 16:40:14:213 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Fanart - Background-01: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-01.*
  2176. 16:40:14:217 | MD | INFO | +0 | BuildAssetsTable - Ended
  2177. 16:40:14:221 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-02
  2178. 16:40:14:226 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Fanart - Background-02: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-02.*
  2179. 16:40:14:230 | MD | INFO | +0 | BuildAssetsTable - Ended
  2180. 16:40:14:235 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-03
  2181. 16:40:14:239 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-03: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-03.*
  2182. 16:40:14:243 | MD | INFO | +16 | BuildAssetsTable - Ended
  2183. 16:40:14:248 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-04
  2184. 16:40:14:252 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-04: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-04.*
  2185. 16:40:14:256 | MD | INFO | +15 | BuildAssetsTable - Ended
  2186. 16:40:14:260 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-05
  2187. 16:40:14:264 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-05: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-05.*
  2188. 16:40:14:269 | MD | INFO | +0 | BuildAssetsTable - Ended
  2189. 16:40:14:274 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Fanart - Background-06
  2190. 16:40:14:279 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-06: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-06.*
  2191. 16:40:14:283 | MD | INFO | +0 | BuildAssetsTable - Ended
  2192. 16:40:14:288 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Fanart - Background-07
  2193. 16:40:14:292 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-07: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-07.*
  2194. 16:40:14:296 | MD | INFO | +0 | BuildAssetsTable - Ended
  2195. 16:40:14:301 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-08
  2196. 16:40:14:305 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Fanart - Background-08: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-08.*
  2197. 16:40:14:310 | MD | INFO | +0 | BuildAssetsTable - Ended
  2198. 16:40:14:314 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-09
  2199. 16:40:14:318 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Fanart - Background-09: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Hudson's Adventure Island-09.*
  2200. 16:40:14:322 | MD | INFO | +0 | BuildAssetsTable - Ended
  2201. 16:40:14:327 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background
  2202. 16:40:14:331 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe).*
  2203. 16:40:14:335 | MD | INFO | +16 | BuildAssetsTable - Ended
  2204. 16:40:14:339 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-01
  2205. 16:40:14:343 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-01: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-01.*
  2206. 16:40:14:348 | MD | INFO | +0 | BuildAssetsTable - Ended
  2207. 16:40:14:352 | MD | INFO | +15 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-02
  2208. 16:40:14:356 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-02: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-02.*
  2209. 16:40:14:361 | MD | INFO | +0 | BuildAssetsTable - Ended
  2210. 16:40:14:365 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-03
  2211. 16:40:14:369 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-03: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-03.*
  2212. 16:40:14:374 | MD | INFO | +0 | BuildAssetsTable - Ended
  2213. 16:40:14:378 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-04
  2214. 16:40:14:383 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Rom Fanart - Background-04: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-04.*
  2215. 16:40:14:387 | MD | INFO | +0 | BuildAssetsTable - Ended
  2216. 16:40:14:391 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-05
  2217. 16:40:14:396 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Rom Fanart - Background-05: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-05.*
  2218. 16:40:14:400 | MD | INFO | +0 | BuildAssetsTable - Ended
  2219. 16:40:14:404 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-06
  2220. 16:40:14:409 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-06: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-06.*
  2221. 16:40:14:413 | MD | INFO | +16 | BuildAssetsTable - Ended
  2222. 16:40:14:417 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-07
  2223. 16:40:14:422 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-07: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-07.*
  2224. 16:40:14:426 | MD | INFO | +0 | BuildAssetsTable - Ended
  2225. 16:40:14:431 | MD | INFO | +15 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-08
  2226. 16:40:14:435 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-08: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-08.*
  2227. 16:40:14:439 | MD | INFO | +0 | BuildAssetsTable - Ended
  2228. 16:40:14:444 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-09
  2229. 16:40:14:448 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background-09: D:\LaunchBox\Images\Nintendo Entertainment System\Fanart - Background\Adventure Island Classic (Europe)-09.*
  2230. 16:40:14:453 | MD | INFO | +0 | BuildAssetsTable - Ended
  2231. 16:40:14:457 | MD | INFO | +0 | PluginInit - Ended
  2232. 16:40:14:461 | MD | DEBUG | +16 | StartModule - Setting romName to the dbName sent to RocketLauncher: Adventure Island Classic (Europe)
  2233. 16:40:14:465 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2234. 16:40:14:470 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~NumpadSub,
  2235. 16:40:14:474 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  2236. 16:40:14:479 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
  2237. 16:40:14:483 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  2238. 16:40:14:487 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2239. 16:40:14:492 | MD | TRACE | +16 | Process.__New - Creating new process object for: "D:\LaunchBox\LaunchBox.exe"
  2240. 16:40:14:496 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\LaunchBox\LaunchBox.exe"
  2241. 16:40:14:501 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\LaunchBox\LaunchBox.exe"
  2242. 16:40:14:519 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Adventure Island Classic (Europe).ini"
  2243. 16:40:14:523 | MD | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Adventure Island Classic (Europe).ini"
  2244. 16:40:14:541 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
  2245. 16:40:14:546 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
  2246. 16:40:14:564 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
  2247. 16:40:14:568 | MD | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
  2248. 16:40:14:586 | MD | TRACE | +16 | File.Exist - This file exists: D:\RocketLauncher\Modules\RetroArch\RetroArch.ini
  2249. 16:40:14:592 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "D:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
  2250. 16:40:14:597 | MD | INFO | +0 | StartModule - Ended
  2251. 16:40:14:602 | MD | DEBUG | +15 | FadeInStart - Started
  2252. 16:40:14:607 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2253. 16:40:14:611 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Esc,~NumpadSub,~e&~t,
  2254. 16:40:14:616 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
  2255. 16:40:14:620 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  2256. 16:40:14:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2257. 16:40:14:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
  2258. 16:40:14:634 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
  2259. 16:40:14:638 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2260. 16:40:14:643 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2261. 16:40:14:647 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadSub,~e&~t,
  2262. 16:40:14:652 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2263. 16:40:14:656 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  2264. 16:40:14:661 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2265. 16:40:14:665 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  2266. 16:40:14:670 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2267. 16:40:14:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2268. 16:40:14:679 | MD | DEBUG | +15 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  2269. 16:40:14:683 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=2.000000, Y= 2.000000
  2270. 16:40:14:688 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\Adventure Island Classic (Europe)\Layer 1*.*
  2271. 16:40:14:692 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Layer 1*.*
  2272. 16:40:14:697 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.*
  2273. 16:40:14:701 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.png
  2274. 16:40:14:706 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1.png
  2275. 16:40:14:710 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.gif
  2276. 16:40:14:715 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.tif
  2277. 16:40:14:719 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.bmp
  2278. 16:40:14:724 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1*.jpg
  2279. 16:40:14:728 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 1.png
  2280. 16:40:14:733 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\Adventure Island Classic (Europe)\Extra Layer 1 - Console*.*
  2281. 16:40:14:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Extra Layer 1 - Console*.*
  2282. 16:40:14:742 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.*
  2283. 16:40:14:746 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
  2284. 16:40:14:751 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
  2285. 16:40:14:894 | MD | INFO | +140 | DefaultAnimateFadeIn - Started, direction is: in
  2286. 16:40:14:899 | MD | INFO | +16 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  2287. 16:40:15:414 | MD | INFO | +516 | DefaultAnimateFadeIn - Ended
  2288. 16:40:15:441 | MD | INFO | +15 | DefaultFadeAnimation - Started
  2289. 16:40:15:446 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\Adventure Island Classic (Europe)\Info Bar*.*
  2290. 16:40:15:450 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Info Bar*.*
  2291. 16:40:15:455 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.*
  2292. 16:40:15:459 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.png
  2293. 16:40:15:464 | MD | DEBUG | +16 | GetFadeDirPicFile - Found Fade "Info Bar": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar.png
  2294. 16:40:15:490 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.gif
  2295. 16:40:15:495 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.tif
  2296. 16:40:15:500 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.bmp
  2297. 16:40:15:504 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.jpg
  2298. 16:40:15:509 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar.png
  2299. 16:40:15:534 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\Adventure Island Classic (Europe)\Layer 3*.*
  2300. 16:40:15:539 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Layer 3*.*
  2301. 16:40:15:543 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.*
  2302. 16:40:15:547 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.png
  2303. 16:40:15:552 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
  2304. 16:40:15:556 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.gif
  2305. 16:40:15:561 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.tif
  2306. 16:40:15:565 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.bmp
  2307. 16:40:15:569 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.jpg
  2308. 16:40:15:574 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
  2309. 16:40:15:584 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
  2310. 16:40:15:588 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Genre Logo: D:\RocketLauncher\Media\Genre\_Default\Platform.*
  2311. 16:40:15:593 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: D:\RocketLauncher\Media\Rating\_Default\Not Rated.*
  2312. 16:40:15:597 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo: D:\RocketLauncher\Media\Developer\_Default\Hudson Soft.*
  2313. 16:40:15:602 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Publisher Logo: D:\RocketLauncher\Media\Publisher\_Default\Hudson Soft.*
  2314. 16:40:15:606 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: D:\RocketLauncher\Media\Year\_Default\1986.*
  2315. 16:40:15:610 | MD | INFO | +0 | BuildAssetsTable - Ended
  2316. 16:40:15:615 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
  2317. 16:40:15:619 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a System Logo: D:\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\
  2318. 16:40:15:624 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\RocketLauncher\Media\Logos\Nintendo Entertainment System\Adventure Island Classic (Europe)\
  2319. 16:40:15:628 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo:
  2320. 16:40:15:632 | MD | DEBUG | +15 | BuildAssetsTable - Media assets found:
  2321. Asset Label: System Logo | Asset Path1: D:\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2322. 16:40:15:637 | MD | INFO | +0 | BuildAssetsTable - Ended
  2323. 16:40:15:677 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\Adventure Island Classic (Europe)\Loading start*.*
  2324. 16:40:15:682 | MD | DEBUG | +15 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Loading start*.*
  2325. 16:40:15:687 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Loading start*.*
  2326. 16:40:15:692 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Loading start": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Loading start*.mp3
  2327. 16:40:15:697 | MD | DEBUG | +16 | GetFadeDirPicFile - Found Fade "Loading start": D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Loading Start.mp3
  2328. 16:40:15:702 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Loading Start.mp3
  2329. 16:40:15:707 | MD | INFO | +0 | DefaultFadeAnimation - Playing D:\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Loading Start.mp3
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