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- // All Defaults are the default of this config, not the standard gamemode.
- // Match Setup
- sv_cheats "1"
- cl_allow_multi_input_binds "1" // Revert old multi input behaviour (only works with sv_cheats on)
- game_type "0" // custom
- game_mode "1" // competitive
- sv_skirmish_id "0"
- sv_game_mode_flags "16"
- bot_quota "0"
- mp_respawn_on_death_t "1"
- mp_respawn_on_death_ct "1"
- mp_ignore_round_win_conditions "true"
- // FFA or TDM
- mp_teammates_are_enemies "1" // Changing this to 0 makes it TDM rather than FFA. (Default: 1)
- cl_versus_intro "false"
- sv_warmup_to_freezetime_delay "0"
- mp_freezetime "0"
- mp_team_intro_time "0"
- mp_warmuptime "0"
- mp_warmup_offline_enabled "0"
- mp_warmuptime_all_players_connected "0"
- mp_round_restart_delay "0"
- mp_limitteams "0"
- mp_autoteambalance "0"
- mp_autokick "false"
- // mp_teamname_1 "The Good Guys"
- // mp_teamname_2 "The Bad Boys"
- CS_WarnFriendlyDamageInterval "3600"
- sv_spawn_afk_bomb_drop_time "3600"
- mp_roundtime "15" // Sets the match length, in minutes. (Default: 60min)
- mp_roundtime_defuse "60" // minutes
- mp_roundtime_hostage "60"
- mp_randomspawn "1"
- sv_noclipaccelerate "5"
- sv_noclipspeed "1500"
- sv_infinite_ammo "0"
- ammo_grenade_limit_default "5" // Maximum amount of same grenades carryable at the same time
- ammo_grenade_limit_flashbang "1"
- ammo_grenade_limit_total "5"
- mp_weapons_allow_typecount "-1"
- mp_drop_knife_enable "0"
- mp_give_player_c4 "true"
- mp_plant_c4_anywhere "false"
- mp_c4timer "3600"
- mp_anyone_can_pickup_c4 "false"
- mp_c4_cannot_be_defused "false"
- sv_grenade_trajectory_prac_pipreview "1"
- sv_grenade_trajectory_prac_trailtime "8"
- // Buy Options
- mp_buytime "60000" // seconds
- mp_buy_anywhere "1"
- mp_maxmoney "60000" // $$$
- mp_startmoney "60000" // $$$
- mp_items_prohibited "0"
- mp_buy_during_immunity "0" //
- sv_buy_status_override "0" // Avoid the buymenu being locked after buying an item
- mp_buy_allow_grenades "1" // Make sure you can buy grenades anytime
- mp_weapons_allow_typecount "-1"
- mp_free_armor "2" // Whether to supply armor on spawn. (Default: 0)
- mp_max_armor "1" // 2 gives kevlar no helmet
- mp_defuser_allocation "1"
- mp_ct_default_primary "weapon_m4a1"
- mp_ct_default_secondary "weapon_fiveseven"
- mp_ct_default_melee "weapon_knife"
- mp_ct_default_grenades "weapon_incgrenade" weapon_hegrenade weapon_smokegrenade weapon_flashbang weapon_decoy
- // mp_ct_default_grenades "give weapon_smokegrenade; give weapon_incgrenade; give weapon_flashbang; give weapon_hegrenade; give weapon_decoy"
- mp_t_default_primary "weapon_ak47"
- mp_t_default_secondary "weapon_p250"
- mp_t_default_melee "weapon_knife"
- mp_t_default_grenades "weapon_molotov" weapon_hegrenade weapon_smokegrenade weapon_flashbang weapon_decoy
- // mp_t_default_grenades "weapon_smokegrenade; give weapon_molotov; give weapon_flashbang; give weapon_hegrenade; give weapon_decoy"
- mp_death_drop_defuser "true"
- mp_death_drop_c4 "true"
- mp_death_drop_taser "true"
- mp_death_drop_healthshot "true"
- mp_death_drop_gun "1"
- mp_death_drop_grenade "1"
- hideradar // Turns off the radar, as you can see your teammates even when set to FFA. If you set it to TDM instead then you can remove this command. You can also type "drawradar" in console mid-game if you want the radar back.
- sv_enablebunnyhopping "1" // Bhop: Enabled
- // Weapons
- // bot_loadout "weapon_hkp2000" // Makes it so all that the bots spawn with are the starting pistols.
- // Misc
- mp_solid_teammates "1" // Can collide with teammates. (Default: 1)
- // Restart Game (Applies all settings)
- mp_restartgame "1"
- // give weapons
- bind "9" "give weapon_ak47; give weapon_m4a1; give weapon_flashbang; give weapon_smokegrenade; give weapon_incgrenade; give weapon_molotov; give weapon_hegrenade; give item_vesthelm; give item_vest;"
- bind "0" "buy ak47; buy m4a1; buy flashbang; buy smokegrenade; buy incgrenade; buy molotov; buy hegrenade; buy vesthelm; buy vest;"
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