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- -- Clubhouse2: 998.4809, -3164.711, -38.90733
- exports('GetBikerClubhouse2Object', function()
- return BikerClubhouse2
- end)
- BikerClubhouse2 = {
- interiorId = 246529,
- Ipl = {
- Interior = {
- ipl = "bkr_biker_interior_placement_interior_1_biker_dlc_int_02_milo",
- Load = function() EnableIpl(BikerClubhouse2.Ipl.Interior.ipl, true) end,
- Remove = function() EnableIpl(BikerClubhouse2.Ipl.Interior.ipl, false) end
- },
- },
- Walls = {
- brick = "walls_01", plain = "walls_02",
- Color = {
- greenAndGray = 1,
- multicolor = 2,
- orangeAndGray = 3,
- blue = 4,
- lightBlueAndSable = 5,
- greenAndRed = 6,
- yellowAndGray = 7,
- red = 8,
- fuchsiaAndGray = 9
- },
- Set = function(walls, color, refresh)
- if color == nil then color = 0 end
- BikerClubhouse2.Walls.Clear(false)
- SetIplPropState(BikerClubhouse2.interiorId, walls, true, refresh)
- SetInteriorPropColor(BikerClubhouse2.interiorId, walls, color)
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Walls.brick, BikerClubhouse2.Walls.plain}, false, refresh)
- end
- },
- LowerWalls = {
- default = "lower_walls_default",
- SetColor = function(color, refresh)
- SetIplPropState(BikerClubhouse2.interiorId, BikerClubhouse2.LowerWalls.default, true, refresh)
- SetInteriorPropColor(BikerClubhouse2.interiorId, BikerClubhouse2.LowerWalls.default, color)
- end,
- },
- Furnitures = {
- A = "furnishings_01", B = "furnishings_02",
- -- Colors for "furnishings_01" only
- Color = {
- turquoise = 0,
- darkBrown = 1,
- brown = 2,
- -- 3 equal 1
- brown2 = 4,
- gray = 5,
- red = 6,
- darkGray = 7,
- black = 8,
- red2 = 9
- },
- Set = function(furn, color, refresh)
- if color == nil then color = 0 end
- BikerClubhouse2.Furnitures.Clear(false)
- SetIplPropState(BikerClubhouse2.interiorId, furn, true, refresh)
- SetInteriorPropColor(BikerClubhouse2.interiorId, furn, color)
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Furnitures.A, BikerClubhouse2.Furnitures.B}, false, refresh)
- end
- },
- Decoration = {
- A = "decorative_01", B = "decorative_02",
- Set = function(deco, refresh)
- BikerClubhouse2.Decoration.Clear(false)
- SetIplPropState(BikerClubhouse2.interiorId, deco, true, refresh)
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Decoration.A, BikerClubhouse2.Decoration.B}, false, refresh)
- end
- },
- Mural = {
- none = "", death1 = "mural_01", cityColor1 = "mural_02", death2 = "mural_03", cityColor2 = "mural_04",
- graffitis = "mural_05", cityColor3 = "mural_06", cityColor4 = "mural_07", cityBlack = "mural_08",
- death3 = "mural_09",
- Set = function(mural, refresh)
- BikerClubhouse2.Mural.Clear(false)
- if mural ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, mural, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Mural.death1, BikerClubhouse2.Mural.cityColor1, BikerClubhouse2.Mural.death2, BikerClubhouse2.Mural.cityColor2,
- BikerClubhouse2.Mural.graffitis, BikerClubhouse2.Mural.cityColor3, BikerClubhouse2.Mural.cityColor4, BikerClubhouse2.Mural.cityBlack, BikerClubhouse2.Mural.death3}, false, refresh)
- end
- },
- GunLocker = {
- on = "gun_locker", off = "no_gun_locker",
- Set = function(locker, refresh)
- BikerClubhouse2.GunLocker.Clear(false)
- if locker ~= "" then SetIplPropState(BikerClubhouse2.interiorId, locker, true, refresh) end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.GunLocker.on, BikerClubhouse2.GunLocker.off}, false, refresh)
- end
- },
- ModBooth = {
- none = "", on = "mod_booth", off = "no_mod_booth",
- Set = function(mod, refresh)
- BikerClubhouse2.ModBooth.Clear(false)
- if mod ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, mod, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.ModBooth.on, BikerClubhouse2.ModBooth.off}, false, refresh)
- end
- },
- Meth = {
- none = "", stage1 = "meth_small", stage2 = {"meth_small", "meth_medium"}, stage3 = {"meth_small", "meth_medium", "meth_large"},
- Set = function(stage, refresh)
- BikerClubhouse2.Meth.Clear(false)
- if stage ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Meth.stage1, BikerClubhouse2.Meth.stage2, BikerClubhouse2.Meth.stage3}, false, refresh)
- end
- },
- Cash = {
- none = "", stage1 = "cash_small", stage2 = {"cash_small", "cash_medium"}, stage3 = {"cash_small", "cash_medium", "cash_large"},
- Set = function(stage, refresh)
- BikerClubhouse2.Cash.Clear(false)
- if stage ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Cash.stage1, BikerClubhouse2.Cash.stage2, BikerClubhouse2.Cash.stage3}, false, refresh)
- end
- },
- Weed = {
- none = "", stage1 = "weed_small", stage2 = {"weed_small", "weed_medium"}, stage3 = {"weed_small", "weed_medium", "weed_large"},
- Set = function(stage, refresh)
- BikerClubhouse2.Weed.Clear(false)
- if stage ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Weed.stage1, BikerClubhouse2.Weed.stage2, BikerClubhouse2.Weed.stage3}, false, refresh)
- end
- },
- Coke = {
- none = "", stage1 = "coke_small", stage2 = {"coke_small", "coke_medium"}, stage3 = {"coke_small", "coke_medium", "coke_large"},
- Set = function(stage, refresh)
- BikerClubhouse2.Coke.Clear(false)
- if stage ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Coke.stage1, BikerClubhouse2.Coke.stage2, BikerClubhouse2.Coke.stage3}, false, refresh)
- end
- },
- Counterfeit = {
- none = "", stage1 = "counterfeit_small", stage2 = {"counterfeit_small", "counterfeit_medium"}, stage3 = {"counterfeit_small", "counterfeit_medium", "counterfeit_large"},
- Set = function(stage, refresh)
- BikerClubhouse2.Counterfeit.Clear(false)
- if stage ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Counterfeit.stage1, BikerClubhouse2.Counterfeit.stage2, BikerClubhouse2.Counterfeit.stage3}, false, refresh)
- end
- },
- Documents = {
- none = "", stage1 = "id_small", stage2 = {"id_small", "id_medium"}, stage3 = {"id_small", "id_medium", "id_large"},
- Set = function(stage, refresh)
- BikerClubhouse2.Documents.Clear(false)
- if stage ~= "" then
- SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
- else
- if (refresh) then RefreshInterior(BikerClubhouse2.interiorId) end
- end
- end,
- Clear = function(refresh)
- SetIplPropState(BikerClubhouse2.interiorId, {BikerClubhouse2.Documents.stage1, BikerClubhouse2.Documents.stage2, BikerClubhouse2.Documents.stage3}, false, refresh)
- end
- },
- LoadDefault = function()
- BikerClubhouse2.Ipl.Interior.Load()
- BikerClubhouse2.Walls.Set(BikerClubhouse2.Walls.brick, BikerClubhouse2.Walls.Color.red)
- BikerClubhouse2.LowerWalls.SetColor(BikerClubhouse2.Walls.Color.red)
- BikerClubhouse2.Furnitures.Set(BikerClubhouse2.Furnitures.B, BikerClubhouse2.Furnitures.Color.black)
- BikerClubhouse2.Decoration.Set(BikerClubhouse2.Decoration.B)
- BikerClubhouse2.Mural.Set(BikerClubhouse2.Mural.death1)
- BikerClubhouse2.ModBooth.Set(BikerClubhouse2.ModBooth.on)
- BikerClubhouse2.GunLocker.Set(BikerClubhouse2.GunLocker.on)
- BikerClubhouse2.Meth.Set(BikerClubhouse2.Meth.none)
- BikerClubhouse2.Cash.Set(BikerClubhouse2.Cash.none)
- BikerClubhouse2.Coke.Set(BikerClubhouse2.Coke.none)
- BikerClubhouse2.Weed.Set(BikerClubhouse2.Weed.none)
- BikerClubhouse2.Counterfeit.Set(BikerClubhouse2.Counterfeit.none)
- BikerClubhouse2.Documents.Set(BikerClubhouse2.Documents.none)
- RefreshInterior(BikerClubhouse2.interiorId)
- end
- }
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