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CoolLord22

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Mar 19th, 2017
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  1. # This section requires the EssentialsChat.jar to work.
  2.  
  3. chat:
  4.  
  5. # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  6. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  7. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  8. # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  9. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  10. radius: 0
  11.  
  12. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  13. # Or you can give a group specific chat format, to give some extra variation.
  14. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  15.  
  16. #format: '{DISPLAYNAME} &8&l» &7{MESSAGE}'
  17. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  18.  
  19. group-formats:
  20. Player: '{DISPLAYNAME} &8» &f{MESSAGE}'
  21. Trial-Mod: '{DISPLAYNAME} &8» &f{MESSAGE}'
  22. Moderator: '{DISPLAYNAME} &8» &f{MESSAGE}'
  23. Senior-Mod: '{DISPLAYNAME} &8» &f{MESSAGE}'
  24. Admin: '{DISPLAYNAME} &8» &f{MESSAGE}'
  25. Builder: '{DISPLAYNAME} &8» &f{MESSAGE}'
  26. Producer: '{DISPLAYNAME} &8» &f{MESSAGE}'
  27. Owner: '{DISPLAYNAME} &8&l» &e&o{MESSAGE}'
  28. Developer: '{DISPLAYNAME} &8&l» &f{MESSAGE}'
  29. Jr-Dev: '{DISPLAYNAME} &8» &f{MESSAGE}'
  30.  
  31. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
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