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May 9th, 2018
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  1. Initialize engine version: 5.6.3p3 (88d4ddf6344a)
  2. GfxDevice: creating device client; threaded=1
  3. Renderer: Intel(R) Iris(TM) Graphics 6100
  4. Vendor: Intel Inc.
  5. Version: 4.1 INTEL-10.32.48
  6. GLES: 0
  7. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
  8. ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  9. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 76817408
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
  12. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  13. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  16. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  18. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  19. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
  20. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  22. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll (this message is harmless)
  24. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll into Unity Child Domain
  25. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless)
  26. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
  27. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEICommon.dll (this message is harmless)
  28. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEICommon.dll into Unity Child Domain
  29. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEIFormats.dll (this message is harmless)
  30. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEIFormats.dll into Unity Child Domain
  31. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll (this message is harmless)
  32. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
  33. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/MsgPack.dll (this message is harmless)
  34. Loading /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/MsgPack.dll into Unity Child Domain
  35. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
  36. - Completed reload, in 0.055 seconds
  37. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
  38. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
  39. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless)
  40. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  41. UnloadTime: 2.119022 ms
  42. Attempting to load override gamedatabundle files from '/Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  43.  
  44. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  45.  
  46. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Data.dll (this message is harmless)
  47. Attempting to load override aidecisiontreebundle files from '/Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  48.  
  49. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  50.  
  51. Attempting to load override aibehaviorbundle files from '/Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  52.  
  53. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  54.  
  55. Attempting to load override globalscriptbundles from '/Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  56.  
  57. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  58.  
  59. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Transactions.dll (this message is harmless)
  60. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Mono.Data.Tds.dll (this message is harmless)
  61. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless)
  62. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
  63. Precompiling 503 conditionals and 5 scripts...
  64.  
  65. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  66.  
  67. Precompiled scripts and conditionals (57ms)
  68.  
  69. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  70.  
  71. Pillars II saves cached.
  72.  
  73. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  74.  
  75.  
  76.  
  77.  
  78. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. ---- GAME BUILD VERSION: 64 ----
  81.  
  82.  
  83. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  84.  
  85. Setting breakpad minidump AppID = 560130
  86. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198033319774 [API loaded no]
  87. Fallback handler could not load library /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  88. ApplicationSessionGuid: a6a45b7a-093f-4388-9c37-8262e2310993
  89.  
  90. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. Fallback handler could not load library /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  93. Fallback handler could not load library /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  94. GfxDevice: creating device client; threaded=1
  95. GfxDevice: creating device client; threaded=1
  96. Pillars 1 saves cached.
  97.  
  98. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  101. UnloadTime: 2.215362 ms
  102. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  103. Main Menu Awake - Begin
  104.  
  105. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  106.  
  107. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  108.  
  109. (Filename: Line: 481)
  110.  
  111. -------- Shader compilation failed
  112. #version 330
  113. #extension GL_ARB_explicit_attrib_location : require
  114. #extension GL_OVR_multiview2 : require
  115. layout(std140) uniform UnityPerDraw {
  116. vec4 hlslcc_mtx4x4unity_ObjectToWorld[4];
  117. vec4 hlslcc_mtx4x4unity_WorldToObject[4];
  118. vec4 unity_LODFade;
  119. vec4 unity_WorldTransformParams;
  120. };
  121. layout(std140) uniform UnityStereoGlobals {
  122. vec4 hlslcc_mtx4x4unity_StereoMatrixP[8];
  123. vec4 hlslcc_mtx4x4unity_StereoMatrixV[8];
  124. vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8];
  125. vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8];
  126. vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8];
  127. vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8];
  128. vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8];
  129. vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8];
  130. vec3 unity_StereoWorldSpaceCameraPos[2];
  131. vec4 unity_StereoScaleOffset[2];
  132. };
  133. layout(std140) uniform UnityStereoEyeIndices {
  134. vec4 unity_StereoEyeIndices[2];
  135. };
  136. layout(num_views = 2) in;
  137. in vec4 in_POSITION0;
  138. out float vs_BLENDWEIGHT0;
  139. vec4 u_xlat0;
  140. uint u_xlatu0;
  141. int u_xlati1;
  142. vec4 u_xlat2;
  143. void main()
  144. {
  145. u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1];
  146. u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0;
  147. u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0;
  148. u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3];
  149. u_xlati1 = int(gl_ViewID_OVR) << 2;
  150. u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1];
  151. u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2;
  152. u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2;
  153. gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2;
  154. u_xlatu0 = gl_ViewID_OVR;
  155. vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x;
  156. return;
  157. }
  158. -------- failed compiling:
  159. vertex shader
  160. ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported
  161.  
  162. Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed.
  163. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  164.  
  165. (Filename: Line: 450)
  166.  
  167. Shader warmup: 43 shaders 237 combinations 3.022s
  168. Main Menu Awake - Complete
  169.  
  170. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172.  
  173. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 6684.
  174. Total: 132.670456 ms (FindLiveObjects: 2.760631 ms CreateObjectMapping: 0.419216 ms MarkObjects: 128.784302 ms DeleteObjects: 0.701542 ms)
  175.  
  176. The referenced script on this Behaviour (Game Object 'level_up_character_light') is missing!
  177.  
  178. (Filename: Line: 1744)
  179.  
  180. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  181. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  182. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  183. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  184. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  185. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  186. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  187. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  188. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  189. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  190. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  191. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  192. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  193. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  194. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  195. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  196. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  197. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  198. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  199. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  200. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  201. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  202. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  203. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  204. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  205. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  206. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  207. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  208. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  209. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  210. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  211. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  212. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  213. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  214. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  215. Main Menu Start - Begin
  216.  
  217. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  218.  
  219. Attempting to pop scripted music with no scripted music on the stack.
  220.  
  221. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  222.  
  223. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  224. Main Menu Start - Complete
  225.  
  226. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  227.  
  228. Ambient Music Transitioning (Instant = True) from None to Default
  229.  
  230. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  231.  
  232. Combat Music Transitioning (Instant = True) from None to Default
  233.  
  234. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  235.  
  236. GfxDevice: creating device client; threaded=1
  237.  
  238. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 71487.
  239. Total: 267.228699 ms (FindLiveObjects: 9.490930 ms CreateObjectMapping: 4.606204 ms MarkObjects: 253.027145 ms DeleteObjects: 0.103913 ms)
  240.  
  241. GfxDevice: creating device client; threaded=1
  242. GfxDevice: creating device client; threaded=1
  243. GfxDevice: creating device client; threaded=1
  244.  
  245.  
  246.  
  247. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_2101_Prologue_Exterior. (NEW GAME)
  250.  
  251. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  252.  
  253.  
  254.  
  255.  
  256. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_2101_Prologue_Exterior.
  259.  
  260. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Applying Pillars 1 History: Benevolent Soul
  263.  
  264. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Attempting to load override questbundles from '/Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  267.  
  268. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. Attempting to load override chatterbundles from '/Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  271.  
  272. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  275.  
  276. (Filename: Line: 481)
  277.  
  278. ERROR: Duplicate glossary entry 'Agracima' in entries 'glossaryentry_agricima' and 'GlossaryEntry_Agracima'.
  279.  
  280. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. Setting up 2 worker threads for Enlighten.
  283. Thread -> id: 7000015aa000 -> priority: 1
  284. Thread -> id: 70000162d000 -> priority: 1
  285. Unloading 4 Unused Serialized files (Serialized files now loaded: 17)
  286.  
  287. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 75344.
  288. Total: 327.711212 ms (FindLiveObjects: 7.380393 ms CreateObjectMapping: 0.728502 ms MarkObjects: 312.469818 ms DeleteObjects: 7.131577 ms)
  289.  
  290. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  291. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  292. Unloading 17 Unused Serialized files (Serialized files now loaded: 17)
  293.  
  294. Unloading 574 unused Assets to reduce memory usage. Loaded Objects now: 77827.
  295. Total: 327.634888 ms (FindLiveObjects: 8.977778 ms CreateObjectMapping: 0.893242 ms MarkObjects: 312.130676 ms DeleteObjects: 5.632653 ms)
  296.  
  297. Serialization depth limit 7 exceeded at 'Node.NodeZoneObject'. There may be an object composition cycle in one or more of your serialized classes.
  298.  
  299. Serialization hierarchy:
  300. 8: Node.NodeZoneObject
  301. 7: NodeLink.NodeLinkedTo
  302. 6: Node.LinkedNodes
  303. 5: NodeLink.NodeLinkedTo
  304. 4: Node.LinkedNodes
  305. 3: NodeLink.NodeLinkedTo
  306. 2: Node.LinkedNodes
  307. 1: Game::ZoneGraph.m_graphNodes
  308. 0: Game::ZoneManager.m_zoneGraph
  309.  
  310.  
  311. (Filename: Line: 84)
  312.  
  313. Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
  314.  
  315. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 79165.
  316. Total: 324.817352 ms (FindLiveObjects: 9.007602 ms CreateObjectMapping: 1.197851 ms MarkObjects: 314.474487 ms DeleteObjects: 0.136271 ms)
  317.  
  318. Tried to initialize inventory of 'NPC_Prologue_Watcher_Between(Clone)' with item 'Trap_Item_BearClaw' but there was no room.
  319.  
  320. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  321.  
  322. Platform assembly: /Users/cammy/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
  323. GfxDevice: creating device client; threaded=1
  324. GfxDevice: creating device client; threaded=1
  325. GameSessionGuid: 3789dd15-0d68-499f-b0b8-e2b99e8f5ae9
  326.  
  327. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  328.  
  329. GfxDevice: creating device client; threaded=1
  330. GfxDevice: creating device client; threaded=1
  331. GfxDevice: creating device client; threaded=1
  332. GfxDevice: creating device client; threaded=1
  333. GfxDevice: creating device client; threaded=1
  334. GfxDevice: creating device client; threaded=1
  335. GfxDevice: creating device client; threaded=1
  336. GfxDevice: creating device client; threaded=1
  337. GfxDevice: creating device client; threaded=1
  338. GfxDevice: creating device client; threaded=1
  339. GfxDevice: creating device client; threaded=1
  340. GfxDevice: creating device client; threaded=1
  341. GfxDevice: creating device client; threaded=1
  342. GfxDevice: creating device client; threaded=1
  343. GfxDevice: creating device client; threaded=1
  344. GfxDevice: creating device client; threaded=1
  345. GfxDevice: creating device client; threaded=1
  346. GfxDevice: creating device client; threaded=1
  347. GfxDevice: creating device client; threaded=1
  348. GfxDevice: creating device client; threaded=1
  349. GfxDevice: creating device client; threaded=1
  350. GfxDevice: creating device client; threaded=1
  351. Ambient Music Transitioning (Instant = True) from None to Default
  352.  
  353. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  354.  
  355. Combat Music Transitioning (Instant = True) from None to Default
  356.  
  357. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  358.  
  359. GfxDevice: creating device client; threaded=1
  360. GfxDevice: creating device client; threaded=1
  361. Skeleton for 'DST_Prologue_Adra_Pillar' missed more than 50% of bones in BoneMapping 'DST_Barrel_01'. Is that the right mapping?
  362.  
  363. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  364.  
  365.  
  366.  
  367.  
  368. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  369.  
  370. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_2102_Prologue_Berath.
  371.  
  372. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  373.  
  374. Cannot destroy GameObject while it's parent is being activated or deactivated.
  375.  
  376. (Filename: Line: 1560)
  377.  
  378. Unloading 2 Unused Serialized files (Serialized files now loaded: 17)
  379.  
  380. Unloading 401 unused Assets to reduce memory usage. Loaded Objects now: 82670.
  381. Total: 374.949463 ms (FindLiveObjects: 7.023267 ms CreateObjectMapping: 1.617245 ms MarkObjects: 357.056946 ms DeleteObjects: 9.251331 ms)
  382.  
  383. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  384. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  385. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  386. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  387. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  388. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  389. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  390. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  391. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  392. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  393. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  394. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  395. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  396. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  397. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  398. Unloading 34 Unused Serialized files (Serialized files now loaded: 17)
  399.  
  400. Unloading 1211 unused Assets to reduce memory usage. Loaded Objects now: 96763.
  401. Total: 341.994598 ms (FindLiveObjects: 9.191654 ms CreateObjectMapping: 1.429929 ms MarkObjects: 326.451721 ms DeleteObjects: 4.920798 ms)
  402.  
  403. GfxDevice: creating device client; threaded=1
  404. GfxDevice: creating device client; threaded=1
  405. GfxDevice: creating device client; threaded=1
  406. GfxDevice: creating device client; threaded=1
  407. GfxDevice: creating device client; threaded=1
  408. GfxDevice: creating device client; threaded=1
  409. GfxDevice: creating device client; threaded=1
  410. GfxDevice: creating device client; threaded=1
  411. GfxDevice: creating device client; threaded=1
  412. GfxDevice: creating device client; threaded=1
  413. GfxDevice: creating device client; threaded=1
  414. GfxDevice: creating device client; threaded=1
  415. GfxDevice: creating device client; threaded=1
  416. GfxDevice: creating device client; threaded=1
  417. GfxDevice: creating device client; threaded=1
  418. GfxDevice: creating device client; threaded=1
  419. GfxDevice: creating device client; threaded=1
  420. GfxDevice: creating device client; threaded=1
  421. GfxDevice: creating device client; threaded=1
  422. GfxDevice: creating device client; threaded=1
  423. GfxDevice: creating device client; threaded=1
  424. GfxDevice: creating device client; threaded=1
  425. GfxDevice: creating device client; threaded=1
  426. GfxDevice: creating device client; threaded=1
  427. GfxDevice: creating device client; threaded=1
  428. GfxDevice: creating device client; threaded=1
  429. GfxDevice: creating device client; threaded=1
  430. GfxDevice: creating device client; threaded=1
  431. GfxDevice: creating device client; threaded=1
  432. GfxDevice: creating device client; threaded=1
  433. GfxDevice: creating device client; threaded=1
  434. GfxDevice: creating device client; threaded=1
  435. GfxDevice: creating device client; threaded=1
  436. GfxDevice: creating device client; threaded=1
  437. GfxDevice: creating device client; threaded=1
  438. GfxDevice: creating device client; threaded=1
  439. GfxDevice: creating device client; threaded=1
  440. GfxDevice: creating device client; threaded=1
  441. GfxDevice: creating device client; threaded=1
  442. GfxDevice: creating device client; threaded=1
  443. GfxDevice: creating device client; threaded=1
  444. GfxDevice: creating device client; threaded=1
  445. GfxDevice: creating device client; threaded=1
  446. GfxDevice: creating device client; threaded=1
  447. GfxDevice: creating device client; threaded=1
  448. Receiving unhandled NULL exception
  449. Obtained 33 stack frames.
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