yojimbos_law

cdm asking /hc for lair ideas

May 19th, 2017
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  2. [14:15:06] [hardcore] CDMoyer: So, imagine you were thinking about adding some sort of drops to the villains in the bond lairs
  3. [14:15:32] [hardcore] Jamb Soil Yow: random martinis weighted heavily toward lower-quality ones.
  4. [14:15:38] [hardcore] CensoredCDMoyer: What's something you'd all be, "well, damn that's exciting and makes me think about doing it more than avoiding it, except maybe not!?"
  5. [14:15:51] [hardcore] Yaw Jobs Limo: oh, for fast people?
  6. [14:15:55] [hardcore] OHakubi: Bladed shoes and an off-hand equip that is also a cat.
  7. [14:15:58] [hardcore] CDMoyer: I mean, they have to be really good to be exciting in a gibson world, no?
  8. [14:16:04] [hardcore] The Percolator: Something like Opium Grenades that make D2 shorter?
  9. [14:16:05] [hardcore] Tawt Strat: My telling you that I'm on drugs says very little. I might not be on hard drugs and that might be unlikely.
  10. [14:16:22] [hardcore] CDMoyer: Ok, Tawt. Don't talk about drugs in here anymore.
  11. [14:16:26] [hardcore] Ezandora: six blank-outs
  12. [14:16:49] [hardcore] The Percolator: but instead of Opium Grenades, they'd be plastic explosives or somesuch
  13. [14:16:50] [hardcore] Way Jibs Loom: spleen items similar to the jelly stuff.
  14. [14:17:21] [hardcore] CensoredCDMoyer: Hmm. What if completing the lair let you take a familiar with you for X turns?
  15. [14:17:34] [hardcore] CDMoyer: Where X is, like, in the 20-50 turn range?
  16. [14:17:40] [hardcore] Cheesecookie: Awww.
  17. [14:17:43] [hardcore] Jay Bows Moil: uhhh...
  18. [14:17:45] [hardcore] OHakubi: As someone who knows nothing about game development, LtA feels a lot like KOLHS except KOLHS had turn gen and things that sped up other quests.
  19. [14:17:49] [hardcore] tHE eROsIoNseEker: That seems kind of gross
  20. [14:17:53] [hardcore] JLE: I'd rather vote for another opium-grenade- equivalent item, something that could take out more than one Minion in one fight
  21. [14:18:09] [hardcore] Jams Obi Yowl: I don't know about that.
  22. [14:18:19] [hardcore] CDMoyer: Eh, people are already figuring out how to do the lairs in 15 turns.
  23. [14:18:19] [hardcore] tHE eROsIoNseEker: Also yeah, I'd rather more KOLHS-y turn savers in the missions -hic-
  24. [14:18:38] [hardcore] Cheesecookie: Noncombat wanderers.
  25. [14:18:43] [hardcore] Ma Jibs Wooly: I think the familiar use thing would be okay.
  26. [14:18:54] [hardcore] CDMoyer: Eh, it wouldn't seem gross if had been there from the start.
  27. [14:18:54] [hardcore] The Percolator: You could make it super fiddly so you get X 'charges' of familiar usage
  28. [14:18:58] [hardcore] tHE eROsIoNseEker: For the rest of the game, I mean -hic-
  29. [14:19:01] [hardcore] CensoredCheesecookie: If you can take a familiar, does it have to be right away?
  30. [14:19:30] [hardcore] Aim Boy Jowls: the thing is, that doesn't really change the play-pattern of only doing one lair.
  31. [14:19:35] [hardcore] Aravagantos: Slaw, what's the ocassion for the rainbow-ed anagram-ic chat script?
  32. [14:19:55] [hardcore] Bail Joys Mow: because you can definitely just put all the stuff that gets heavily influenced by familiars off until the last day of your run.
  33. [14:20:10] [hardcore] CDMoyer: I mean, I don't know that anything would, really? Unless it drops something worth , like -20 turns.
  34. [14:20:41] [hardcore] The Percolator: yeah, it would be concentrated during the L11/L12 meat/item buff bridge, or whatever you want to call it
  35. [14:21:01] [hardcore] Ezandora: make the rest of the kingdom underwater while you're disavowed
  36. [14:21:03] [hardcore] Maw Boils Joy: well, the way it currnetly goes, you're doing at least one lair, unless I'm horribly mistaken about the path's sequencing. -hic-
  37. [14:21:16] [hardcore] CDMoyer: isn't there a bridge thing already?
  38. [14:21:23] [hardcore] Mali Jobs Yow: there are very few bridge things.
  39. [14:21:49] [hardcore] CDMoyer: oops, spoilers.
  40. [14:21:49] [hardcore] JLE: I think people are using the word "bridge" for different meanings here?
  41. [14:21:51] [hardcore] The Percolator: just one bridge thing that people irrationally hate, but not that one, a metaphorical one
  42. [14:21:57] [hardcore] May Jibs Wool: >_>
  43. [14:22:15] [hardcore] Aravagantos: really strecthing the definition of "irrationally" there
  44. [14:22:22] [hardcore] The Percolator: it's a bridge in our minds
  45. [14:22:40] [hardcore] CDMoyer: [link] http:// copypasteimages.com/ i/2/7/ 6cf1654f857400b65a39 ce9fdff63e.png
  46. [14:22:54] [hardcore] Yam Bios Jowl: ah. -hic-
  47. [14:23:09] [hardcore] asawyer: nice
  48. [14:23:19] [hardcore] embeddedtower: nice
  49. [14:23:23] [hardcore] The Percolator: that'd do it
  50. [14:23:30] [hardcore] Tawt Strat: Sorry. I am going to be logging off for a while and this was obviously some shit about how he thinks that I'm too fucked up to even do that and how he's so full of shit about being the big man but wo
  51. [14:23:33] [hardcore] Yawls Bi Mojo: so, is your goal to get people to actually finish lairs?
  52. [14:23:39] [hardcore] Aravagantos: a brdige between the realms of hatred and that other bridge, built out of rationality -hic-
  53. [14:23:42] [hardcore] Jam Boos Wily: or just spend at least some turns in them?
  54. [14:23:43] [hardcore] Cheesecookie: Yay spoilers!
  55. [14:23:57] [hardcore] Cheesecookie: Ooo, bond_startpoints.
  56. [14:24:00] [hardcore] CDMoyer: Well. I don't know.
  57. [14:24:15] [hardcore] Jails Mob Yow: I think the way it is now is fine for people trying to ascend real fast.
  58. [14:24:18] [hardcore] Censoredasawyer: speaking of spoilery, should I take monorail shutdown or magma lounge option?
  59. [14:24:21] [hardcore] JLE: Well. One of the good things about having a familiar even for a short time, is that they could use the cubeling to get the items to do the daily dungeon faster if they don't have a deck
  60. [14:24:50] [hardcore] Jams Boo Wily: it seems like a lot of the trouble is coming from less-adept players struggling with how long they are and thinking they have to be done daily.
  61. [14:24:55] [hardcore] JLE: I got good results from magma lounge, myself, but I'm not sure if monorail shutdown is better
  62. [14:25:03] [hardcore] The Percolator: I'd drink a super-wet martini that helps accelerate the Arid Extra-Dry Desert. That's kind of boring, though not smutty.
  63. [14:25:21] [hardcore] JLE: Well to less-adept players, they *do* have to be done daily, because less-adept players are the ones who can't cope with the penalties of disavowal.
  64. [14:25:25] [hardcore] asawyer: good as in 15 minions, or good as in 5 minions?
  65. [14:25:37] [hardcore] Aims Boy Jowl: naw, jle.
  66. [14:25:38] [hardcore] JLE: Well, it said 10 for me
  67. [14:25:46] [hardcore] Jails Boy Mow: they think they do because they know very little.
  68. [14:25:50] [hardcore] JLE: yes.
  69. [14:25:52] [hardcore] Tawt Strat: *wouldn't actually bet on it.
  70. [14:25:59] [hardcore] JLE: That is what MAKES them less-adept players.
  71. [14:26:00] [hardcore] Aravagantos: dry martini should make the desert quest harder
  72. [14:26:06] [hardcore] Aw Limbos Joy: regardless, it's a thing that frustrates them.
  73. [14:26:11] [hardcore] JLE: Or, having fewer actual skills to cope with the penalties.
  74. [14:26:48] [hardcore] Cheesecookie: They are long. -hic-
  75. [14:26:56] [hardcore] The Percolator: scale the penalties with number of ascensions? >.>
  76. [14:27:00] [hardcore] CensoredJab Ism Wooly: could you make it so there's a food that drops from lairs and that's the only thing you can eat in the path, cdm?
  77. [14:27:14] [hardcore] The Percolator: (capped, obviously)
  78. [14:27:19] [hardcore] Cheesecookie: Austin Powers references.
  79. [14:27:28] [hardcore] Jay Swob Limo: it wouldn't have to be very good, but it might make those players feel like it's less of their whole day gone.
  80. [14:27:53] [hardcore] butt strife: Martini olives.
  81. [14:28:08] [hardcore] Jams Boo Wily: fastfood, obv.
  82. [14:28:09] [hardcore] CDMoyer: HUh.
  83. [14:28:14] [hardcore] Jays Limb Woo: because it won't slow you down.
  84. [14:28:39] [hardcore] BC_Goldman: oooh, they could be used with martinis to increase turngen?
  85. [14:28:48] [hardcore] BC_Goldman: rather than being food items
  86. [14:29:04] [hardcore] BC_Goldman: Sorta like the divine champaign flutes
  87. [14:29:24] [hardcore] BC_Goldman: or Frosty mugs for that matter.
  88. [14:29:27] [hardcore] Aims Bowl Joy: martini glasses for 1-fullness foods! :D
  89. [14:30:05] [hardcore] Cheesecookie: Martiniville Martini Maker?
  90. [14:30:09] [hardcore] embeddedtower: my favorite food is a martini glass with a whole tomato in it
  91. [14:30:23] [hardcore] Cheesecookie: Haha, a whole tomato.
  92. [14:30:28] [hardcore] The Percolator: Mayo-Soaked Martini? Ew.
  93. [14:30:41] [hardcore] Cheesecookie: Hahaha.
  94. [14:30:46] [hardcore] butt strife: Is mayonnaise a martini?
  95. [14:30:58] [hardcore] JLE: For people without a Deck, the Daily Dungeon is still an absolute bear, especially since you have to now do it every day or take a longer time in the villain lairs.
  96. [14:31:00] [hardcore] BC_Goldman: a mayotini
  97. [14:31:08] [hardcore] The Percolator: dur ^
  98. [14:31:25] [hardcore] Yaw Libs Mojo: you could make the martini glasses like 5-10 use/day and not have to deal with fullness in path with no stomach, too.
  99. [14:31:28] [hardcore] Cheesecookie: Mayotini? Ewww.
  100. [14:31:44] [hardcore] JLE: Even with a deck, *for me* it's get a key from the deck on the first couple of days, and take the 1000-meat option in that choice adventure
  101. [14:32:42] [hardcore] The Percolator: Vinegar Soaked Lemon Martini should increment the PvP mini
  102. [14:33:12] [hardcore] Yam Jibs Wool: crazy kids and their pvp shenanigans.
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