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FeatherBoard_CONFIG

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Jul 19th, 2017
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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 3
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 5000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 3
  44.  
  45. ## Language file
  46. lang: 'it'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: false
  56.  
  57. ## Update checking
  58. update:
  59. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71. # Config cache only
  72. # This will only use placeholders in the config
  73. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  74. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  75. config-cache: false
  76.  
  77. # Tweaks to increase performance (Use at own risk)
  78. tweaks:
  79. # This option does not send scoreboard remove packets
  80. # to the client on quit. This can increase performance on servers
  81. # where players quit a lot (hubs, ...)
  82. #
  83. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  84. # /data folder
  85. #
  86. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  87. keepScoreboardOnQuit: false
  88. # Some placeholders have a slow process behind them. Meaning they might contact a database
  89. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  90. # separate from the sending. But can slow down the animation because it has to wait
  91. # for the placeholder to be loaded. When having multiple lines like a text that shows
  92. # the information about the placeholders you put below it, this can cause problems.
  93. # Enabling this will output a message in the console and ingame to operators
  94. # saying when a placeholder is causing delays.
  95. detect-placeholderdelay: false
  96. # Putting this to true will SPAM your console with timings report per placeholder/animation
  97. # refresh. Used for debugging purposes.
  98. # This requires detect-placeholderdelay to true
  99. verbose-placeholder-timings: false
  100. # Ignore placeholder problems
  101. # When set to true, the placeholder will not be disabled
  102. # this also means that no ERRORS will be logged -> no troubleshooting
  103. ignore-placeholder-problems: false
  104.  
  105. # Toggling allows you to disable the scoreboard
  106. database:
  107. # If you want the toggle to stay even when your users
  108. # log off you can enable this. Keep in mind that this requires a
  109. # MySQL or SQLite database.
  110. # If you are configuring the plugin for the first time it is advised
  111. # to stay away from these settings until you managed the scoreboard
  112. # set up.
  113. persistent: false
  114. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  115. # with isolation, url, driver, ...
  116. # Database name
  117. database: "featherboard"
  118. # Database username
  119. username: bukkit
  120. # Database isolation type
  121. isolation: SERIALIZABLE
  122. # Database driver
  123. driver: org.sqlite.JDBC
  124. # Database password
  125. password: walrus
  126. # Database driver URL
  127. # {DIR} will be replaced with the plugin directory
  128. # {NAME} will be replaced wit the plugin name
  129. url: jdbc:sqlite:{DIR}{NAME}.db
  130. # Save interval in ticks
  131. save-interval: 6000
  132.  
  133. # Disabled worlds. Add your world name in this list to
  134. # disable it.
  135. disabled-worlds:
  136. - 'example_world'
  137.  
  138. # Show delay on join. Usefull if you wish to let the user
  139. # enjoy a Title MOTD without having the scoreboard obstructing
  140. # the view.
  141. show-delay: 0
  142.  
  143. # Anti Flicker will use a new engine that will allow you to use fast animations
  144. # without any flicker.
  145. # You can disable this feature if you do not have fast refresh rates.
  146. antiflicker: true
  147.  
  148. # Scoreboard assigning. The boards can be assigned by various ways.
  149. # default the scoreboards will be assigned by permissions.
  150. # You can only have one way of assigning the scoreboards
  151. #
  152. # PERMISSION - Assign scoreboards based on permissions
  153. # This is the default setting (since 2014)
  154. # featherboard.group.<scoreboard>
  155. #
  156. # GROUP - Assign scoreboards based on Vault groups
  157. # this means the scoreboard name has to
  158. # have the name of your Vault group.
  159. #
  160. # WORLD - Assign scoreboards based on the world
  161. # the player is in.
  162. #
  163. # NONE - Do no assign scoreboards and just rely on
  164. # manual assigning (triggers, etc...)
  165. scoreboard-assigning: "PERMISSION"
  166.  
  167. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  168. # The GUI will show all scoreboards you have permission to. It is not very
  169. # configurable in the way you can't control the location or order of the scoreboards
  170. # For a more configurable GUI I recommend DeluxeMenus
  171. gui:
  172. # This is the title of the GUI
  173. title: "Scoreboards"
  174. # Size of the GUI (leave to -1 to make it dynamic)
  175. # Sizes: 9,27,54
  176. size: -1
  177.  
  178. # A list of different scoreboards
  179. boards:
  180. membro:
  181. title:
  182. text:
  183. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  184. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  185. - '<single><delay times="10">&l><</delay></single>'
  186. - '<single>&f&ler</single>'
  187. - '&7&lSkyBiomes'
  188. - '&a&lS&7&lkyBiomes'
  189. - '&a&lSk&7&lyBiomes'
  190. - '&a&lSky&7&lBiomes'
  191. - '&7&lS&a&lkyB&7&liomes'
  192. - '&7&lSk&a&lyBi&7&lomes'
  193. - '&7&lSky&a&lBio&7&lmes'
  194. - '&7&lSkyB&a&liom&7&les'
  195. - '&7&lSkyBi&a&lome&7&ls'
  196. - '&7&lSkyBiom&a&les'
  197. - '&7&lSkyBiome&a&ls'
  198. - '&7&lSkyBiomes'
  199. - '&7&lSkyBiomes'
  200. - '&7&lSkyBiomes'
  201. - '&7&lSkyBiomes'
  202. - '&7&lSkyBiomes'
  203. - '&7&lSkyB&a&li&7&7&lomes'
  204. - '&7&lSky&a&lBio&7&lmes'
  205. - '&7&lSk&2&ly&a&lBio&2&lm&7&7&les'
  206. - '&2&lSky&a&lB&7&li&a&lo&2&lmes'
  207. - '&2&lSky&7&lBio&2&lmes'
  208. - '&2&lSk&7&lyBiom&2&les'
  209. - '&2&lS&7&lkyBiome&2&ls'
  210. - '&7&lSkyBiomes'
  211. - '&7&lSkyBiomes'
  212. - '&7&lSkyBiomes'
  213. - '&7&lSkyBiomes'
  214. - '&7&lSkyBiomes'
  215. - '&2&lS&7&lkyBiome&a&ls'
  216. - '&2&lSk&7&7&lyBiom&a&a&les'
  217. - '&2&lSky&7&lBio&a&lmes'
  218. - '&2&lSky&a&lB&7&li&a&lomes'
  219. - '&2&lSky&a&lBiomes'
  220. - '&2&lSky&a&lBiomes'
  221. - '&2&lSky&a&lBiomes'
  222. - '&2&lSky&a&lBiomes'
  223. - '&8&l> &2&lSky&a&lBiomes &8&l<'
  224. - '&8&l>> &2&lSky&a&lBiomes &8&l<<'
  225. - '&8&l>>&2&lSky&a&lBiomes&8&l<<'
  226. - '&8&l>>&2&lky&a&lBiome&8&l<<'
  227. - '&8&l>>&2&ly&a&lBiom&8&l<<'
  228. - '&8&l>>&a&lBio&8&l<<'
  229. - '&8&l>>&a&li&8&l<<'
  230. - '&8&l>><<'
  231. - '&8&l><'
  232. - ''
  233. - ''
  234. - ''
  235. - '&8&l<>'
  236. - '&8&l<<>>'
  237. - '&8&l<<&a&li&8&l>>'
  238. - '&8&l<<&a&lBio&8&l>>'
  239. - '&8&l<<&2&ly&a&lBiom&8&l>>'
  240. - '&8&l<<&2&lky&a&lBiome&8&l>>'
  241. - '&8&l<<&2&lky&a&lBiome&8&l>>'
  242. - '&8&l<<&2&lSky&a&lBiomes&8&l>>'
  243. - '&8&l>>&2&lSky&a&lBiomes&8&l<<'
  244. - '&8&l>> &2&lSky&a&lBiomes &8&l<<'
  245. - '&8&l> &2&lSky&a&lBiomes &8&l<'
  246. - '&2&lSky&a&lBiomes'
  247. - '&2&lSky&a&lB&7&li&a&lomes'
  248. - '&2&lSky&7&lBio&a&lmes'
  249. - '&2&lSk&7&7&lyBiom&a&a&les'
  250. - '&2&lS&7&lkyBiome&a&ls'
  251. - '&7&lSkyBiomes'
  252. - '&7&lSkyBiomes'
  253. - '&7&lSkyBiomes'
  254. - '&7&lSkyBiomes'
  255. - '&7&lSkyBiomes'
  256. interval: 2
  257. random: false
  258. header:
  259. text:
  260. - '<rainbow>&m+---------------+</rainbow>'
  261. interval: 10
  262. random: true
  263. player-label:
  264. text:
  265. - '&8&l> &e&lPlayer:'
  266. interval: 100
  267. random: false
  268. player-line1:
  269. text:
  270. - '&c&o<cmd repeatmiddle="20">{player}</cmd>'
  271. interval: 2
  272. random: false
  273. spacer1:
  274. text: []
  275. interval: 100
  276. random: false
  277. skyblock-label:
  278. text:
  279. - '&b&l> &e&lPing:'
  280. - '&b&l> &e&lIsland Level:'
  281. interval: 100
  282. random: false
  283. skyblock-line1:
  284. text:
  285. - '&7{ping}'
  286. - '&7{askyblock_island_level}'
  287. interval: 100
  288. random: false
  289. spacer2:
  290. text: []
  291. interval: 100
  292. random: false
  293. playerstats-label:
  294. text:
  295. - '&b&l> &e&lSoldi:'
  296. - '&b&l> &e&lData:'
  297. interval: 100
  298. random: false
  299. playerstats-line1:
  300. text:
  301. - '&7${placeholderapi_vault_eco_balance_formatted}'
  302. - '&7{placeholderapi_server_date_dd/MM/yy}'
  303. interval: 100
  304. random: false
  305. spacer3:
  306. text: []
  307. interval: 100
  308. random: false
  309. server-label:
  310. text:
  311. - '&b&l> &e&lMcMmo:'
  312. - '&b&l> &e&lOrario:'
  313. interval: 100
  314. random: false
  315. server-line1:
  316. text:
  317. - '&7{mcmmo_powerlevel}'
  318. - '&7{time}'
  319. interval: 100
  320. random: false
  321. footer:
  322. text:
  323. - '<rainbow>&m+---------------+</rainbow>'
  324. interval: 10
  325. random: true
  326. admin:
  327. title:
  328. text:
  329. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  330. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  331. - '<single><delay times="10">&l><</delay></single>'
  332. - '<single>&f&ler</single>'
  333. - '&7&lSkyBiomes'
  334. - '&a&lS&7&lkyBiomes'
  335. - '&a&lSk&7&lyBiomes'
  336. - '&a&lSky&7&lBiomes'
  337. - '&7&lS&a&lkyB&7&liomes'
  338. - '&7&lSk&a&lyBi&7&lomes'
  339. - '&7&lSky&a&lBio&7&lmes'
  340. - '&7&lSkyB&a&liom&7&les'
  341. - '&7&lSkyBi&a&lome&7&ls'
  342. - '&7&lSkyBiom&a&les'
  343. - '&7&lSkyBiome&a&ls'
  344. - '&7&lSkyBiomes'
  345. - '&7&lSkyBiomes'
  346. - '&7&lSkyBiomes'
  347. - '&7&lSkyBiomes'
  348. - '&7&lSkyBiomes'
  349. - '&7&lSkyB&a&li&7&7&lomes'
  350. - '&7&lSky&a&lBio&7&lmes'
  351. - '&7&lSk&2&ly&a&lBio&2&lm&7&7&les'
  352. - '&2&lSky&a&lB&7&li&a&lo&2&lmes'
  353. - '&2&lSky&7&lBio&2&lmes'
  354. - '&2&lSk&7&lyBiom&2&les'
  355. - '&2&lS&7&lkyBiome&2&ls'
  356. - '&7&lSkyBiomes'
  357. - '&7&lSkyBiomes'
  358. - '&7&lSkyBiomes'
  359. - '&7&lSkyBiomes'
  360. - '&7&lSkyBiomes'
  361. - '&2&lS&7&lkyBiome&a&ls'
  362. - '&2&lSk&7&7&lyBiom&a&a&les'
  363. - '&2&lSky&7&lBio&a&lmes'
  364. - '&2&lSky&a&lB&7&li&a&lomes'
  365. - '&2&lSky&a&lBiomes'
  366. - '&2&lSky&a&lBiomes'
  367. - '&2&lSky&a&lBiomes'
  368. - '&2&lSky&a&lBiomes'
  369. - '&8&l> &2&lSky&a&lBiomes &8&l<'
  370. - '&8&l>> &2&lSky&a&lBiomes &8&l<<'
  371. - '&8&l>>&2&lSky&a&lBiomes&8&l<<'
  372. - '&8&l>>&2&lky&a&lBiome&8&l<<'
  373. - '&8&l>>&2&ly&a&lBiom&8&l<<'
  374. - '&8&l>>&a&lBio&8&l<<'
  375. - '&8&l>>&a&li&8&l<<'
  376. - '&8&l>><<'
  377. - '&8&l><'
  378. - ''
  379. - ''
  380. - ''
  381. - '&8&l<>'
  382. - '&8&l<<>>'
  383. - '&8&l<<&a&li&8&l>>'
  384. - '&8&l<<&a&lBio&8&l>>'
  385. - '&8&l<<&2&ly&a&lBiom&8&l>>'
  386. - '&8&l<<&2&lky&a&lBiome&8&l>>'
  387. - '&8&l<<&2&lky&a&lBiome&8&l>>'
  388. - '&8&l<<&2&lSky&a&lBiomes&8&l>>'
  389. - '&8&l>>&2&lSky&a&lBiomes&8&l<<'
  390. - '&8&l>> &2&lSky&a&lBiomes &8&l<<'
  391. - '&8&l> &2&lSky&a&lBiomes &8&l<'
  392. - '&2&lSky&a&lBiomes'
  393. - '&2&lSky&a&lB&7&li&a&lomes'
  394. - '&2&lSky&7&lBio&a&lmes'
  395. - '&2&lSk&7&7&lyBiom&a&a&les'
  396. - '&2&lS&7&lkyBiome&a&ls'
  397. - '&7&lSkyBiomes'
  398. - '&7&lSkyBiomes'
  399. - '&7&lSkyBiomes'
  400. - '&7&lSkyBiomes'
  401. - '&7&lSkyBiomes'
  402. interval: 2
  403. random: false
  404. header:
  405. text:
  406. - '<rainbow>&m+---------------+</rainbow>'
  407. interval: 10
  408. random: true
  409. player-label:
  410. text:
  411. - '&8&l> &c&lPlayer:'
  412. interval: 100
  413. random: false
  414. player-line1:
  415. text:
  416. - '&a&o<cmd repeatmiddle="20">{player}</cmd>'
  417. interval: 2
  418. random: false
  419. spacer1:
  420. text: []
  421. interval: 100
  422. random: false
  423. skyblock-label:
  424. text:
  425. - '&b&l> &c&lPing:'
  426. - '&b&l> &c&lIsland Level:'
  427. - '&b&l> &c&lUpTime:'
  428. interval: 100
  429. random: false
  430. skyblock-line1:
  431. text:
  432. - '&7{ping}'
  433. - '&7{askyblock_island_level}'
  434. - '&7{placeholderapi_server_uptime}'
  435. interval: 100
  436. random: false
  437. spacer2:
  438. text: []
  439. interval: 100
  440. random: false
  441. playerstats-label:
  442. text:
  443. - '&b&l> &c&lSoldi:'
  444. - '&b&l> &c&lData:'
  445. - '&b&l> &c&lRam:'
  446. interval: 100
  447. random: false
  448. playerstats-line1:
  449. text:
  450. - '&7${placeholderapi_vault_eco_balance_formatted}'
  451. - '&7{placeholderapi_server_date_dd/MM/yy}'
  452. - '{usedram} &7MB &8&l/ &f{totalram} &7MB'
  453. interval: 100
  454. random: false
  455. spacer3:
  456. text:
  457. - ''
  458. - ''
  459. - '&7&o(Max &f&o{maxram} &7&oMB)'
  460. interval: 100
  461. random: false
  462. server-label:
  463. text:
  464. - '&b&l> &c&lMcMmo:'
  465. - '&b&l> &c&lOrario:'
  466. - '&b&l> &c&lTps:'
  467. interval: 100
  468. random: false
  469. server-line1:
  470. text:
  471. - '&7{mcmmo_powerlevel}'
  472. - '&7{time}'
  473. - '{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})'
  474. interval: 100
  475. random: false
  476. footer:
  477. text:
  478. - '<rainbow>&m+---------------+</rainbow>'
  479. interval: 10
  480. random: true
  481. # This is a combat scoreboard example showing
  482. # combat related information.
  483. # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  484. # (Unless you want it to show all the time)
  485. # You still need to 'trigger' this scoreboard in the vanilla_combat
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