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  1. Exception filling window for MoreFactionInteraction.Dialog_MFIDebugActionMenu: System.NullReferenceException: Object reference not set to an instance of an object
  2. at Polarisbloc_Incidents.IncidentWorker_TurretDisturbed/<>c.<TryFindRandomAutoTurretInMap>b__2_0 (Verse.Building) <0x000c0>
  3. at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Building>.MoveNext () <0x0016b>
  4. at System.Collections.Generic.List`1<Verse.Building>.AddEnumerable (System.Collections.Generic.IEnumerable`1<Verse.Building>) <0x000d7>
  5. at System.Collections.Generic.List`1<Verse.Building>..ctor (System.Collections.Generic.IEnumerable`1<Verse.Building>) <0x000e5>
  6. at System.Linq.Enumerable.ToList<Verse.Building> (System.Collections.Generic.IEnumerable`1<Verse.Building>) <0x00070>
  7. at Verse.GenCollection.TryRandomElement<Verse.Building> (System.Collections.Generic.IEnumerable`1<Verse.Building>,Verse.Building&) <0x000df>
  8. at Polarisbloc_Incidents.IncidentWorker_TurretDisturbed.TryFindRandomAutoTurretInMap (Verse.Map,Verse.Building&) <0x000e9>
  9. at Polarisbloc_Incidents.IncidentWorker_TurretDisturbed.CanFireNowSub (RimWorld.IncidentParms) <0x00057>
  10. at (wrapper dynamic-method) RimWorld.IncidentWorker.CanFireNow_Patch1 (object,RimWorld.IncidentParms,bool) <0x0051d>
  11. at Verse.Dialog_DebugActionsMenu/<DoIncidentDebugAction>c__AnonStorey53.<>m__0 () <0x0025d>
  12. at Verse.Dialog_DebugOptionLister.DebugAction (string,System.Action) <0x0014b>
  13. at Verse.Dialog_DebugActionsMenu.DoIncidentDebugAction (RimWorld.IIncidentTarget) <0x000ec>
  14. at Verse.Dialog_DebugActionsMenu.DoListingItems_MapActions () <0x0008c>
  15. at Verse.Dialog_DebugActionsMenu.DoListingItems () <0x000f8>
  16. at MoreFactionInteraction.Dialog_MFIDebugActionMenu.DoListingItems () <0x0001e>
  17. at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect) <0x004e3>
  18. at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
  19.  
  20. Verse.Log:Error(String, Boolean)
  21. Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
  22. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
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