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- Visit the Complete Guide to CrackShot for information on everything in the configuration.
- #https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
- #Use this node to completely disable CrackShot in certain worlds. Example usage:
- #
- #Disabled_Worlds:
- # - world_nether
- # - world_the_end
- # - world_foldername
- #
- #"Disabled_Worlds: []" means the list is empty. Change it to "Disabled_Worlds:" before listing worlds.
- #Remember not to use any tabs. The spacing must also be correct.
- Disabled_Worlds: []
- #Use this module to limit the amount of weapons a player can have in the hot bar.
- #If the specified amount is exceeded, the weapon cannot be used. Example usage:
- #
- #Inventory_Control:
- # Group_Primary:
- # Limit: 2
- # Group_BlaBlaBla:
- # Limit: 2
- # Whatever_Name_You_Want:
- # Limit: 2
- #
- #You can create as many groups as you want. Messages and sounds are optional.
- #Enforce these limits using the Inventory_Control node in the weapon's Item_Information module.
- #The example below is used for the default weapon Bazooka.
- Inventory_Control:
- Group_Bazookas:
- Limit: 1
- Message_Exceeded: "&e[IC] &bYou cannot have more than one Bazooka in the hot bar!"
- Sounds_Exceeded: LAVA_POP-1-1-0
- #A merged reload refers to the act of reloading multiple weapons in the same slot.
- #Set "Disable" to true if you wish to prevent players from doing this.
- #Messages and sounds are optional.
- Merged_Reload:
- Disable: false
- Message_Denied: "&eYou cannot reload slots that contain more than one weapon!"
- Sounds_Denied: VILLAGER_NO-1-1-0
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