Roblox_Exploiters

Raging Seas Script

Jun 26th, 2022 (edited)
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  1. --Updates Below
  2. --6/27/2022: Unpatched Fruit Spawner
  3. --6/27/2022: Added Teleport Menu
  4.  
  5.  
  6. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  7. local Window = Library.CreateLib("Raging Seas F*cker", "Serpent")
  8.  
  9. local Tab7 = Window:NewTab("AutoFarm (BETA)")
  10. local Tab1 = Window:NewTab("Fruit Spawner")
  11. local Tab2 = Window:NewTab("Ability Spammer")
  12. local Tab3 = Window:NewTab("Auto Stats")
  13. local Tab6 = Window:NewTab("Teleports") -- put Tab6 here just to piss anyone off looking at the code ;) im really funny huh
  14. local Tab4 = Window:NewTab("Misc")
  15. local Tab5 = Window:NewTab("Credits")
  16.  
  17. -----Credits Here-----
  18.  
  19. local Section = Tab5:NewSection("Discord: ENZ0#0001")
  20. local Section = Tab5:NewSection("V3rmillion: ENZ0")
  21.  
  22. -----AutoFarm Tab-----
  23.  
  24. local Section = Tab7:NewSection("AutoFarm Things (BETA)")
  25. Section:NewToggle("Damage Enemys (TURN ON FIRST)", "Spams A Ability To Damage Enemys", function(state)
  26.     if state then
  27.         _G.Gravity = true
  28. while _G.Gravity == true do
  29. wait(0.2)
  30.     local args = {
  31.     [1] = game:GetService("Players").LocalPlayer.Character,
  32.     [2] = "Gravity",
  33.     [3] = "GravityBlast",
  34.     [4] = Vector3.new(-23254.1953125, 307.38824462890625, 12292.96484375)
  35. }
  36.  
  37. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  38. end
  39.     else
  40.         _G.Gravity = false
  41. while _G.Gravity == true do
  42. wait(0.2)
  43.     local args = {
  44.     [1] = game:GetService("Players").LocalPlayer.Character,
  45.     [2] = "Gravity",
  46.     [3] = "GravityBlast",
  47.     [4] = Vector3.new(-23254.1953125, 307.38824462890625, 12292.96484375)
  48. }
  49.  
  50. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  51. end
  52.     end
  53. end)
  54. Section:NewToggle("Farm Undead SwordsMan", "Farms The Mob When Paired With Damage Enemys", function(state)
  55.     if state then
  56.         game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  57. wait(1)
  58. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-23474.849609375, 305.97454833984375, 12086.3525390625)
  59. wait(1)
  60. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-23474.849609375, 305.97454833984375, 12086.3525390625)
  61.     else
  62.         game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
  63. wait(1)
  64. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-23475.4453125, 309.8697204589844, 12132.4306640625)
  65. wait(1)
  66. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-23475.4453125, 309.8697204589844, 12132.4306640625)
  67.  
  68.     end
  69. end)
  70.  
  71. -----Spawning Tab-----
  72.  
  73. local Section = Tab1:NewSection("Spawn In Fruits")
  74. Section:NewButton("Invisible", "Spawns Invivible Fruit", function()
  75.     local args = {
  76.     [1] = "Invisible",
  77.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  78.     [3] = "nofreefruitlol?"
  79. }
  80. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  81. end)
  82. Section:NewButton("Spin", "Spawns Spin Fruit", function()
  83.     local args = {
  84.     [1] = "Spin",
  85.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  86.     [3] = "nofreefruitlol?"
  87. }
  88. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  89. end)
  90. Section:NewButton("Chop", "Spawns Chop Fruit", function()
  91.         local args = {
  92.     [1] = "Chop",
  93.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  94.     [3] = "nofreefruitlol?"
  95. }
  96. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  97. end)
  98. Section:NewButton("Love", "Spawns Love Fruit", function()
  99.         local args = {
  100.     [1] = "Love",
  101.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  102.     [3] = "nofreefruitlol?"
  103. }
  104. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  105. end)
  106. Section:NewButton("Barrier", "Spawns Barrier Fruit", function()
  107.         local args = {
  108.     [1] = "Barrier",
  109.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  110.     [3] = "nofreefruitlol?"
  111. }
  112. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  113. end)
  114. Section:NewButton("Bomb", "Spawns Bomb Fruit", function()
  115.         local args = {
  116.     [1] = "Bomb",
  117.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  118.     [3] = "nofreefruitlol?"
  119. }
  120. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  121. end)
  122. Section:NewButton("Smoke", "Spawns Smoke Fruit", function()
  123.         local args = {
  124.     [1] = "Smoke",
  125.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  126.     [3] = "nofreefruitlol?"
  127. }
  128. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  129. end)
  130. Section:NewButton("Flame", "Spawns Flame Fruit", function()
  131.         local args = {
  132.     [1] = "Flame",
  133.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  134.     [3] = "nofreefruitlol?"
  135. }
  136. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  137. end)
  138. Section:NewButton("Poison", "Spawns Poison Fruit", function()
  139.         local args = {
  140.     [1] = "Poison",
  141.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  142.     [3] = "nofreefruitlol?"
  143. }
  144. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  145. end)
  146. Section:NewButton("Ice", "Spawns Ice Fruit", function()
  147.         local args = {
  148.     [1] = "Ice",
  149.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  150.     [3] = "nofreefruitlol?"
  151. }
  152. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  153. end)
  154. Section:NewButton("Magma", "Spawns Magma Fruit", function()
  155.         local args = {
  156.     [1] = "Magma",
  157.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  158.     [3] = "nofreefruitlol?"
  159. }
  160. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  161. end)
  162. Section:NewButton("Gravity", "Spawns Gravity Fruit", function()
  163.         local args = {
  164.     [1] = "Gravity",
  165.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  166.     [3] = "nofreefruitlol?"
  167. }
  168. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  169. end)
  170. Section:NewButton("Paw", "Spawns Paw Fruit", function()
  171.         local args = {
  172.     [1] = "Paw",
  173.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  174.     [3] = "nofreefruitlol?"
  175. }
  176. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  177. end)
  178. Section:NewButton("Buddha", "Spawns Buddha Fruit", function()
  179.         local args = {
  180.     [1] = "Buddha",
  181.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  182.     [3] = "nofreefruitlol?"
  183. }
  184. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  185. end)
  186. Section:NewButton("Thunder", "Spawns Thunder Fruit", function()
  187.         local args = {
  188.     [1] = "Thunder",
  189.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  190.     [3] = "nofreefruitlol?"
  191. }
  192. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  193. end)
  194. Section:NewButton("Ghost", "Spawns Ghost Fruit", function()
  195.         local args = {
  196.     [1] = "Ghost",
  197.     [2] = game:GetService("Players").LocalPlayer.PlayerGui.HUD.Gacha.Spinning,
  198.     [3] = "nofreefruitlol?"
  199. }
  200. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.PlayFrootyAnimation:InvokeServer(unpack(args))
  201. end)
  202.  
  203. -----fruit Spammer Tab-----
  204.  
  205. local Section = Tab2:NewSection("Thunder Fruit")
  206. Section:NewToggle("Thunder Z Move", "Spams Thunder Z Move", function(state)
  207.     if state then
  208.         _G.Thunder = true
  209. while _G.Thunder == true do
  210. wait(0.2)
  211.     local args = {
  212.     [1] = game:GetService("Players").LocalPlayer.Character,
  213.     [2] = "Thunder",
  214.     [3] = "Thunderblast",
  215.     [4] = CFrame.new(Vector3.new(-23264.853515625, 307.4627380371094, 12319.0888671875), Vector3.new(-0.6635934710502625, -0.435910165309906, -0.6079686880111694))
  216. }
  217.  
  218. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  219. end
  220.     else
  221.         _G.Thunder = false
  222. while _G.Thunder == true do
  223. wait(0.2)
  224.     local args = {
  225.     [1] = game:GetService("Players").LocalPlayer.Character,
  226.     [2] = "Thunder",
  227.     [3] = "Thunderblast",
  228.     [4] = CFrame.new(Vector3.new(-23264.853515625, 307.4627380371094, 12319.0888671875), Vector3.new(-0.6635934710502625, -0.435910165309906, -0.6079686880111694))
  229. }
  230.  
  231. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  232. end
  233.     end
  234. end)
  235. Section:NewToggle("Thunder X Move", "Spams Thunder X Move", function(state)
  236.     if state then
  237.         _G.Thunder = true
  238. while _G.Thunder == true do
  239. wait(0.2)
  240. local args = {
  241.     [1] = game:GetService("Players").LocalPlayer.Character,
  242.     [2] = "Thunder",
  243.     [3] = "Storm",
  244.     [4] = CFrame.new(Vector3.new(-23355.19921875, 307.7196044921875, 12277.47265625), Vector3.new(-0.8671051859855652, -0.4767003655433655, -0.14451754093170166))
  245. }
  246.  
  247. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  248. end
  249.     else
  250.         _G.Thunder = false
  251. while _G.Thunder == true do
  252. wait(0.2)
  253. local args = {
  254.     [1] = game:GetService("Players").LocalPlayer.Character,
  255.     [2] = "Thunder",
  256.     [3] = "Storm",
  257.     [4] = CFrame.new(Vector3.new(-23355.19921875, 307.7196044921875, 12277.47265625), Vector3.new(-0.8671051859855652, -0.4767003655433655, -0.14451754093170166))
  258. }
  259.  
  260. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  261. end
  262.     end
  263. end)
  264. Section:NewToggle("Thunder C Move", "Spams Thunder C Move", function(state)
  265.     if state then
  266.         _G.Gravity = true
  267. while _G.Gravity == true do
  268. wait(0.2)
  269. local args = {
  270.     [1] = game:GetService("Players").LocalPlayer.Character,
  271.     [2] = "Thunder",
  272.     [3] = "Thunderstorm",
  273.     [4] = CFrame.new(Vector3.new(-23261.54296875, 307.59686279296875, 12270.646484375), Vector3.new(-0.4845011532306671, -0.2602606415748596, -0.8351784348487854))
  274. }
  275.  
  276. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  277. end
  278.     else
  279.         _G.Gravity = false
  280. while _G.Gravity == true do
  281. wait(0.2)
  282. local args = {
  283.     [1] = game:GetService("Players").LocalPlayer.Character,
  284.     [2] = "Thunder",
  285.     [3] = "Thunderstorm",
  286.     [4] = CFrame.new(Vector3.new(-23261.54296875, 307.59686279296875, 12270.646484375), Vector3.new(-0.4845011532306671, -0.2602606415748596, -0.8351784348487854))
  287. }
  288.  
  289. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  290. end
  291.     end
  292. end)
  293.  
  294. local Section = Tab2:NewSection("Gravity Fruit")
  295. Section:NewToggle("Gravity Z Move", "Spams Gravity Z Move", function(state)
  296.     if state then
  297.         _G.Gravity = true
  298. while _G.Gravity == true do
  299. wait(0.2)
  300.     local args = {
  301.     [1] = game:GetService("Players").LocalPlayer.Character,
  302.     [2] = "Gravity",
  303.     [3] = "GravityBlast",
  304.     [4] = Vector3.new(-23254.1953125, 307.38824462890625, 12292.96484375)
  305. }
  306.  
  307. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  308. end
  309.     else
  310.         _G.Gravity = false
  311. while _G.Gravity == true do
  312. wait(0.2)
  313.     local args = {
  314.     [1] = game:GetService("Players").LocalPlayer.Character,
  315.     [2] = "Gravity",
  316.     [3] = "GravityBlast",
  317.     [4] = Vector3.new(-23254.1953125, 307.38824462890625, 12292.96484375)
  318. }
  319.  
  320. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  321. end
  322.     end
  323. end)
  324. Section:NewToggle("Gravity X Move", "Spams Gravity X Move", function(state)
  325.     if state then
  326.         _G.Gravity = true
  327. while _G.Gravity == true do
  328. wait(0.2)
  329. local args = {
  330.     [1] = game:GetService("Players").LocalPlayer.Character,
  331.     [2] = "Gravity",
  332.     [3] = "Gravitypush",
  333.     [4] = Vector3.new(-23247.681640625, 307.54473876953125, 12252.212890625)
  334. }
  335.  
  336. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  337.  
  338. end
  339.     else
  340.         _G.Gravity = false
  341. while _G.Gravity == true do
  342. wait(0.2)
  343. local args = {
  344.     [1] = game:GetService("Players").LocalPlayer.Character,
  345.     [2] = "Gravity",
  346.     [3] = "Gravitypush",
  347.     [4] = Vector3.new(-23247.681640625, 307.54473876953125, 12252.212890625)
  348. }
  349.  
  350. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  351.  
  352. end
  353.     end
  354. end)
  355. Section:NewToggle("Gravity C Move", "Spams Gravity C Move", function(state)
  356.     if state then
  357.         _G.Gravity = true
  358. while _G.Gravity == true do
  359. wait(0.2)
  360. local args = {
  361.     [1] = game:GetService("Players").LocalPlayer.Character,
  362.     [2] = "Gravity",
  363.     [3] = "Meteor1",
  364.     [4] = Vector3.new(-23243.421875, 313.5018615722656, 12231.9599609375)
  365. }
  366.  
  367. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  368. end
  369.     else
  370.         _G.Gravity = false
  371. while _G.Gravity == true do
  372. wait(0.2)
  373. local args = {
  374.     [1] = game:GetService("Players").LocalPlayer.Character,
  375.     [2] = "Gravity",
  376.     [3] = "Meteor1",
  377.     [4] = Vector3.new(-23243.421875, 313.5018615722656, 12231.9599609375)
  378. }
  379.  
  380. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  381. end
  382.     end
  383. end)
  384.  
  385. local Section = Tab2:NewSection("Magma Fruit")
  386. Section:NewToggle("Magma Z Move", "Spams Magma Z Move", function(state)
  387.     if state then
  388.         _G.Gravity = true
  389. while _G.Gravity == true do
  390. wait(0.2)
  391. local args = {
  392.     [1] = game:GetService("Players").LocalPlayer.Character,
  393.     [2] = "Magma",
  394.     [3] = "Blast",
  395.     [4] = Vector3.new(-23261.70703125, 307.4221496582031, 12208.5849609375)
  396. }
  397.  
  398. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  399. end
  400.     else
  401.         _G.Gravity = false
  402. while _G.Gravity == true do
  403. wait(0.2)
  404. local args = {
  405.     [1] = game:GetService("Players").LocalPlayer.Character,
  406.     [2] = "Magma",
  407.     [3] = "Blast",
  408.     [4] = Vector3.new(-23261.70703125, 307.4221496582031, 12208.5849609375)
  409. }
  410.  
  411. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  412. end
  413.     end
  414. end)
  415. Section:NewToggle("Magma X Move", "Spams Magma X Move", function(state)
  416.     if state then
  417.         _G.Gravity = true
  418. while _G.Gravity == true do
  419. wait(0.2)
  420. local args = {
  421.     [1] = game:GetService("Players").LocalPlayer.Character,
  422.     [2] = "Magma",
  423.     [3] = "LavaEruption",
  424.     [4] = CFrame.new(Vector3.new(-23257.158203125, 307.4798278808594, 12229.177734375), Vector3.new(-0.2870602607727051, -0.1726694256067276, -0.9422215819358826))
  425. }
  426.  
  427. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  428. end
  429.     else
  430.         _G.Gravity = false
  431. while _G.Gravity == true do
  432. wait(0.2)
  433. local args = {
  434.     [1] = game:GetService("Players").LocalPlayer.Character,
  435.     [2] = "Magma",
  436.     [3] = "LavaEruption",
  437.     [4] = CFrame.new(Vector3.new(-23257.158203125, 307.4798278808594, 12229.177734375), Vector3.new(-0.2870602607727051, -0.1726694256067276, -0.9422215819358826))
  438. }
  439.  
  440. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  441. end
  442.     end
  443. end)
  444. Section:NewToggle("Magma C Move", "Spams Magma C Move", function(state)
  445.     if state then
  446.         _G.Gravity = true
  447. while _G.Gravity == true do
  448. wait(0.2)
  449. local args = {
  450.     [1] = game:GetService("Players").LocalPlayer.Character,
  451.     [2] = "Magma",
  452.     [3] = "Magma4",
  453.     [4] = Vector3.new(-39.02000045776367, 289.8494567871094, -883.9299926757812)
  454. }
  455.  
  456. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  457. end
  458.     else
  459.         _G.Gravity = false
  460. while _G.Gravity == true do
  461. wait(0.2)
  462. local args = {
  463.     [1] = game:GetService("Players").LocalPlayer.Character,
  464.     [2] = "Magma",
  465.     [3] = "Magma4",
  466.     [4] = Vector3.new(-39.02000045776367, 289.8494567871094, -883.9299926757812)
  467. }
  468.  
  469. game:GetService("ReplicatedStorage").Events.Skill:FireServer(unpack(args))
  470. end
  471.     end
  472. end)
  473.  
  474. -----Auto Stats Tab-----
  475.  
  476. local Section = Tab3:NewSection("Upgrade Selected Stats")
  477. Section:NewToggle("Strength", "AutoBuys Strength Stat", function(state)
  478.     if state then
  479.         _G.AutoStats = true
  480. while _G.AutoStats == true do
  481.     wait(0.2)
  482.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Strength.Button.LocalScript.RemoteEvent:FireServer()
  483. end
  484.     else
  485.         _G.AutoStats = false
  486. while _G.AutoStats == true do
  487.     wait(0.2)
  488.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Strength.Button.LocalScript.RemoteEvent:FireServer()
  489. end
  490.     end
  491. end)
  492. Section:NewToggle("Defence", "Autobuys Defence Stat", function(state)
  493.     if state then
  494.         _G.AutoStats = true
  495. while _G.AutoStats == true do
  496.     wait(0.2)
  497.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Defence.Button.LocalScript.RemoteEvent:FireServer()
  498. end
  499.     else
  500.         _G.AutoStats = false
  501. while _G.AutoStats == true do
  502.     wait(0.2)
  503.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Defence.Button.LocalScript.RemoteEvent:FireServer()
  504. end
  505.     end
  506. end)
  507. Section:NewToggle("Stamina", "Autobuys Stamina Stat", function(state)
  508.     if state then
  509.         _G.AutoStats = true
  510. while _G.AutoStats == true do
  511.     wait(0.2)
  512.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Stamina.Button.LocalScript.RemoteEvent:FireServer()
  513. end
  514.     else
  515.         _G.AutoStats = false
  516. while _G.AutoStats == true do
  517.     wait(0.2)
  518.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Stamina.Button.LocalScript.RemoteEvent:FireServer()
  519. end
  520.     end
  521. end)
  522. Section:NewToggle("Fruit", "Autobuys Fruit Stat", function(state)
  523.     if state then
  524.         _G.AutoStats = true
  525. while _G.AutoStats == true do
  526.     wait(0.2)
  527.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Fruit.Button.LocalScript.RemoteEvent:FireServer()
  528. end
  529.     else
  530.         _G.AutoStats = false
  531. while _G.AutoStats == true do
  532.     wait(0.2)
  533.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Fruit.Button.LocalScript.RemoteEvent:FireServer()
  534. end
  535.     end
  536. end)
  537. Section:NewToggle("Sword", "Autobuys Sword Stat", function(state)
  538.     if state then
  539.         _G.AutoStats = true
  540. while _G.AutoStats == true do
  541.     wait(0.2)
  542.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Sword.Button.LocalScript.RemoteEvent:FireServer()
  543. end
  544.     else
  545.         _G.AutoStats = false
  546. while _G.AutoStats == true do
  547.     wait(0.2)
  548.     game:GetService("Players").LocalPlayer.PlayerGui.HUD.Rinsed2.Menus.StatFrame.StatEnters.Sword.Button.LocalScript.RemoteEvent:FireServer()
  549. end
  550.     end
  551. end)
  552.  
  553. -----Teleport Tab-----
  554.  
  555. local Section = Tab6:NewSection("Teleports kinda laggy")
  556. local Section = Tab6:NewSection("You have to click it twice to teleport")
  557. local Section = Tab6:NewSection("Island Teleports")
  558. Section:NewButton("Pirate Town LVL 0-45", "Teleport", function()
  559. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3511.9892578125, 301.0447998046875, -2329.643798828125)
  560. end)
  561. Section:NewButton("Marine Town LVL 45-110", "Teleport", function()
  562. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5978.6396484375, 293.2889404296875, -1618.383544921875)
  563. end)
  564. Section:NewButton("Jungle Island LVL 110-175", "Teleport", function()
  565. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-7514.169921875, 291.0060729980469, 825.2922973632812)
  566. end)
  567. Section:NewButton("Sandy Desert Ruins LVL 175-275", "Teleport", function()
  568. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-10409.9150390625, 300.4619140625, 165.66184997558594)
  569. end)
  570. Section:NewButton("Pirate Cafe LVL 275-400", "Teleport", function()
  571. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-10438.796875, 306.7096252441406, 2630.884521484375)
  572. end)
  573. Section:NewButton("Frozen Village LVL 400-525", "Teleport", function()
  574. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-12477.3310546875, 309.1313781738281, 2985.21728515625)
  575. end)
  576. Section:NewButton("SharkMan Theatre LVL 525-675", "Teleport", function()
  577. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-12857.810546875, 293.6404113769531, 5340.46533203125)
  578. end)
  579. Section:NewButton("Arid Kingdom LVL 675-800", "Teleport", function()
  580. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-15916.1494140625, 293.2023620605469, 7071.89697265625)
  581. end)
  582. Section:NewButton("Bell Island LVL 800-1200", "Teleport", function()
  583. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-16375.8623046875, 291.9454345703125, 11096.1025390625)
  584. end)
  585. Section:NewButton("Island In The Sky LVL 1200-1650", "Teleport", function()
  586. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-20790.04296875, 1420.91943359375, 13536.328125)
  587. end)
  588. Section:NewButton("Zombie Island LVL 1650-2000", "Teleport", function()
  589. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-23249.318359375, 310.5603942871094, 12257.8857421875)
  590. end)
  591. local Section = Tab6:NewSection("Boss Teleports")
  592. Section:NewButton("WhiteBeard's Spawn", "Teleport", function()
  593. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-13110.9326171875, 291.3582763671875, 9116.5224609375)
  594. end)
  595. Section:NewButton("Crimson SwordsMan's Spawn", "Teleport", function()
  596. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9940.693359375, 295.96051025390625, -3862.638427734375)
  597. end)
  598. Section:NewButton("Captain Fog's Spawn", "Teleport", function()
  599. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-15394.3603515625, 313.4060363769531, 3589.48974609375)
  600. end)
  601.  
  602. -----Misc Shit-----
  603.  
  604. local Section = Tab4:NewSection("Infinite Stamina")
  605. Section:NewButton("Inf Stamina (One Time)", "ButtonInfo", function()
  606.     local args = {
  607.     [1] = -9999999999999
  608. }
  609. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.Drain:FireServer(unpack(args))
  610. end)
  611. Section:NewButton("Inf Stamina (Re-Run Every Respawn)", "ButtonInfo", function()
  612.     local humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
  613. if not humanoid then return end
  614. humanoid.Died:Connect(function()
  615. wait(5.5)
  616. local args = {
  617.     [1] = -9999999999999
  618. }
  619. game:GetService("ReplicatedStorage").ServerAndClientDataCommunication.Drain:FireServer(unpack(args))
  620. end)
  621. end)
  622.  
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