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May 22nd, 2019
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  1. if (!IsPC())
  2. return;
  3.  
  4. if (IsPoly())
  5. return;
  6.  
  7. dwSash += 85000;
  8. ClearSashEffect();
  9.  
  10. float fSpecular = 65.0f;
  11. if (dwSash > 86000)
  12. {
  13. dwSash -= 1000;
  14. fSpecular += 35;
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