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  1. ---------------
  2. --Jevil v3 (WIP)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Working In Progress
  6. but enjoy the script we worked on!
  7. SIGN, XKXNGSUPREMEX
  8. --Edited by ozzak1003 and XKxngSupremeX --
  9. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  10. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  11. --------------------------------
  12. hello good sir
  13. Don't leak pls
  14. Enjoy ;)
  15. --------------------------------
  16. ]])
  17.  
  18.  
  19. --This script is made by mrfunnylaughs4.
  20. --bad edit by ozzak1003 idk im super lazy
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32. char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37. local mouse = owner
  38. local remote = owner
  39. spawn(function()
  40. while game:GetService("RunService").Heartbeat:Wait() do
  41. remote = owner
  42. end
  43. end)
  44. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46. remote:FireServer(1, input.KeyCode)
  47. end
  48. end)
  49. mouse.Button1Down:Connect(function()
  50. remote:FireServer(2)
  51. end)
  52. remote.OnClientEvent:Connect(function()
  53. game:owner
  54. ]==], char)
  55. local crabrave = Instance.new("Sound", char.Torso)
  56. local RS = char.Torso["Right Shoulder"]
  57. local LS = char.Torso["Left Shoulder"]
  58. local RH = char.Torso["Right Hip"]
  59. local LH = char.Torso["Left Hip"]
  60. local rootj = char.HumanoidRootPart.RootJoint
  61. local throwbutton = false
  62. local throw = false
  63. local normalanim = true
  64. local attackd = false
  65. local animpose = "Idle"
  66. local timepos = 0
  67. local sine = 0
  68. local RSnor = RS.C0
  69. local LSnor = LS.C0
  70. local RHnor = RH.C0
  71. local LHnor = LH.C0
  72. local rootjnor = rootj.C0
  73.  
  74. ---------------------------------
  75. --------------Set up-------------
  76. ---------------------------------
  77.  
  78. ---------------------------------
  79. -----------Wrapping up-----------
  80. ---------------------------------
  81.  
  82. while game:GetService("RunService").Heartbeat:Wait() do
  83. if normalanim then
  84. sine = sine + 1
  85. end
  86. if crabrave.Parent == char.Torso then
  87. crabrave.SoundId = "rbxassetid://0"
  88. crabrave.Playing = true
  89. crabrave.Volume = 1
  90. crabrave.Looped = true
  91. timepos = crabrave.TimePosition
  92. else
  93. crabrave = Instance.new("Sound", char.Torso)
  94. crabrave.TimePosition = timepos
  95. end
  96. if remote.Parent == char then
  97. remote.Name = "ReplicationEvent"
  98. else
  99. remote = Instance.new("RemoteEvent", char)
  100. end
  101. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  102. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  103. animpose = "Walking"
  104. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  105. animpose = "Jumping"
  106. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  107. animpose = "Falling"
  108. else
  109. animpose = "Idle"
  110. end
  111. if animpose == "Idle" and normalanim then
  112.  
  113. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  114. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  116. elseif animpose == "Walking" and normalanim then
  117.  
  118. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  119. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  121. elseif animpose == "Jumping" and normalanim then
  122.  
  123. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  124. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  126. elseif animpose == "Falling" and normalanim then
  127.  
  128. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  129. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  131. end
  132. end
  133. end)
  134.  
  135.  
  136. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  137. local Player,game,owner = owner,game
  138. local RealPlayer = Player
  139. do
  140. local rp = RealPlayer
  141. script.Parent = rp.Character
  142.  
  143. --RemoteEvent for communicating
  144. local Event = Instance.new("RemoteEvent")
  145. Event.Name = "UserInput_Event"
  146.  
  147. --Fake event to make stuff like Mouse.KeyDown work
  148. local function fakeEvent()
  149. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  150. t.connect = t.Connect
  151. return t
  152. end
  153.  
  154. --Creating fake input objects with fake variables
  155. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  156. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  157. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  158. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  159. end}
  160. --Merged 2 functions into one by checking amount of arguments
  161. CAS.UnbindAction = CAS.BindAction
  162.  
  163. --This function will trigger the events that have been :Connect()'ed
  164. local function te(self,ev,...)
  165. local t = m[ev]
  166. if t and t._fakeEvent then
  167. for _,f in pairs(t.Functions) do
  168. f(...)
  169. end
  170. end
  171. end
  172. m.TrigEvent = te
  173. UIS.TrigEvent = te
  174.  
  175. Event.OnServerEvent:Connect(function(plr,io)
  176. if plr~=rp then return end
  177. m.Target = io.Target
  178. m.Hit = io.Hit
  179. if not io.isMouse then
  180. local b = io.UserInputState == Enum.UserInputState.Begin
  181. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  182. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  183. end
  184. for _,t in pairs(CAS.Actions) do
  185. for _,k in pairs(t.Keys) do
  186. if k==io.KeyCode then
  187. t.Function(t.Name,io.UserInputState,io)
  188. end
  189. end
  190. end
  191. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  192. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  193. end
  194. end)
  195. Event.Parent = NLS([==[
  196. local Player = owner
  197. local Event = script:WaitForChild("UserInput_Event")
  198.  
  199. local UIS = game:GetService("UserInputService")
  200. local input = function(io,a)
  201. if a then return end
  202. --Since InputObject is a client-side instance, we create and pass table instead
  203. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  204. end
  205. UIS.InputBegan:Connect(input)
  206. UIS.InputEnded:Connect(input)
  207.  
  208. local h,t
  209. --Give the server mouse data 30 times every second, but only if the values changed
  210. --If player is not moving their mouse, client won't fire events
  211. while wait(1/30) do
  212. if h~=Mouse.Hit or t~=Mouse.Target then
  213. h,t=Mouse.Hit,Mouse.Target
  214. Event:FireServer({isMouse=true,Target=t,Hit=h})
  215. end
  216. end]==],Player.Character)
  217.  
  218. ----Sandboxed game object that allows the usage of client-side methods and services
  219. --Real game object
  220. local _rg = game
  221.  
  222. --Metatable for fake service
  223. local fsmt = {
  224. __index = function(self,k)
  225. local s = rawget(self,"_RealService")
  226. if s then return s[k] end
  227. end,
  228. __newindex = function(self,k,v)
  229. local s = rawget(self,"_RealService")
  230. if s then s[k]=v end
  231. end,
  232. __call = function(self,...)
  233. local s = rawget(self,"_RealService")
  234. if s then return s(...) end
  235. end
  236. }
  237. local function FakeService(t,RealService)
  238. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  239. return setmetatable(t,fsmt)
  240. end
  241.  
  242. --Fake game object
  243. local g = {
  244. GetService = function(self,s)
  245. return self[s]
  246. end,
  247. Players = FakeService({
  248. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  249. },"Players"),
  250. UserInputService = FakeService(UIS,"UserInputService"),
  251. ContextActionService = FakeService(CAS,"ContextActionService"),
  252. }
  253. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  254. g.service = g.GetService
  255.  
  256. g.RunService = FakeService({
  257. RenderStepped = _rg:GetService("RunService").Heartbeat,
  258. BindToRenderStep = function(self,name,_,fun)
  259. self._btrs[name] = self.Heartbeat:Connect(fun)
  260. end,
  261. UnbindFromRenderStep = function(self,name)
  262. self._btrs[name]:Disconnect()
  263. end,
  264. },"RunService")
  265.  
  266. setmetatable(g,{
  267. __index=function(self,s)
  268. return _rg:GetService(s) or typeof(_rg[s])=="function"
  269. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  270. end,
  271. __newindex = fsmt.__newindex,
  272. __call = fsmt.__call
  273. })
  274. --Changing owner to fake player object to support owner:GetMouse()
  275. game,owner = owner
  276. end
  277.  
  278. Player = owner
  279. PlayerGui = Player.PlayerGui
  280. Cam = workspace.CurrentCamera
  281. Backpack = Player.Backpack
  282. Character = Player.Character
  283. Humanoid = Character.Humanoid
  284. RootPart = Character["HumanoidRootPart"]
  285. Torso = Character["Torso"]
  286. Head = Character["Head"]
  287. RightArm = Character["Right Arm"]
  288. LeftArm = Character["Left Arm"]
  289. RightLeg = Character["Right Leg"]
  290. LeftLeg = Character["Left Leg"]
  291. RootJoint = RootPart["RootJoint"]
  292. Neck = Torso["Neck"]
  293. RightShoulder = Torso["Right Shoulder"]
  294. LeftShoulder = Torso["Left Shoulder"]
  295. RightHip = Torso["Right Hip"]
  296. LeftHip = Torso["Left Hip"]
  297.  
  298. Character = Player.Character
  299. Humanoid = Character.Humanoid
  300.  
  301. ---------
  302. ---------
  303. plr = owner
  304. char = plr.Character
  305. hum = char.Humanoid
  306. local cam = game.Workspace.CurrentCamera
  307. Camera = cam
  308. local CamInterrupt = false
  309. local TwoD = false
  310. local TargetInfo = {nil, nil}
  311. cam.CameraType = "Custom"
  312. t = char.Torso
  313. h = char.Head
  314. ra = char["Right Arm"]
  315. la = char["Left Arm"]
  316. rl = char["Right Leg"]
  317. ll = char["Left Leg"]
  318. tors = char.Torso
  319. lleg = char["Left Leg"]
  320. root = char.HumanoidRootPart
  321. hed = char.Head
  322. rleg = char["Right Leg"]
  323. rarm = char["Right Arm"]
  324. larm = char["Left Arm"]
  325. radian = math.rad
  326. random = math.random
  327. Vec3 = Vector3.new
  328. Inst = Instance.new
  329. cFrame = CFrame.new
  330. Euler = CFrame.fromEulerAnglesXYZ
  331. vt = Vector3.new
  332. bc = BrickColor.new
  333. br = BrickColor.random
  334. it = Instance.new
  335. cf = CFrame.new
  336. local Booleans = {CamFollow = true, GyroUse = true}
  337. function lerp(object, newCFrame, alpha)
  338. return object:lerp(newCFrame, alpha)
  339. end
  340.  
  341. ff = owner
  342. ff.Visible = false
  343.  
  344. plr = owner
  345. chara = plr.Character
  346. Create = Instance.new
  347. Huge = math.huge
  348.  
  349. Player = owner
  350. PlayerGui = Player.PlayerGui
  351. Cam = workspace.CurrentCamera
  352. Backpack = Player.Backpack
  353. Character = Player.Character
  354. char = Player.Character
  355. Humanoid = Character.Humanoid
  356. RootPart = Character["HumanoidRootPart"]
  357. Torso = Character["Torso"]
  358. Head = Character["Head"]
  359. RightArm = Character["Right Arm"]
  360. LeftArm = Character["Left Arm"]
  361. RightLeg = Character["Right Leg"]
  362. LeftLeg = Character["Left Leg"]
  363. RootJoint = RootPart["RootJoint"]
  364. Neck = Torso["Neck"]
  365. RightShoulder = Torso["Right Shoulder"]
  366. LeftShoulder = Torso["Left Shoulder"]
  367. RightHip = Torso["Right Hip"]
  368. LeftHip = Torso["Left Hip"]
  369.  
  370. local Orin = "http://www.roblox.com/asset/?id=7074786"
  371. Head.face.Texture = Orin
  372. function weld(a, b, acf)
  373. local w = Instance.new("Weld", a)
  374. w.Part0 = a
  375. w.Part1 = b
  376. w.C0 = acf
  377. end
  378.  
  379. local righteyebrickcolor = "Institutional white"
  380. local reye = Instance.new("Part", char)
  381. reye.CanCollide = false
  382. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  383. reye.Material = "Neon"
  384. reye.Size = Vector3.new(.25,.35,.25)
  385. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  386. m1 = Instance.new("SpecialMesh", reye)
  387. m1.MeshType = "Sphere"
  388. m1.Scale = Vector3.new(0.9,0.9,0.9)
  389. reye.Locked = true
  390. reye.Name = "re"
  391.  
  392.  
  393. local righteyebrickcolor = "Institutional white"
  394. local reye = Instance.new("Part", char)
  395. reye.CanCollide = false
  396. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  397. reye.Material = "Neon"
  398. reye.Size = Vector3.new(.25,.35,.15)
  399. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  400. m1 = Instance.new("SpecialMesh", reye)
  401. m1.MeshType = "Sphere"
  402. m1.Scale = Vector3.new(0.9,0.9,0.9)
  403. reye.Locked = true
  404. reye.Name = "re"
  405.  
  406. --------------------------------
  407. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  408. --------------------------------
  409.  
  410. -------------------------------------------------------
  411.  
  412. local FavIDs = {
  413. 340106355, --Nefl Crystals
  414. 927529620, --Dimension
  415. 876981900, --Fantasy
  416. 398987889, --Ordinary Days
  417. 1117396305, --Oh wait, it's you.
  418. 885996042, --Action Winter Journey
  419. 919231299, --Sprawling Idiot Effigy
  420. 743466274, --Good Day Sunshine
  421. 727411183, --Knife Fight
  422. 1402748531, --The Earth Is Counting On You!
  423. 595230126 --Robot Language
  424. }
  425.  
  426.  
  427.  
  428. --The reality of my life isn't real but a Universe -makhail07
  429. wait(0.2)
  430. local plr = owner
  431. print('Local User is '..plr.Name)
  432. print('SCRIPTNAME Loaded')
  433. print('SCRIPT DESCRIPTION')
  434. local char = plr.Character
  435. local hum = char.Humanoid
  436. local hed = char.Head
  437. local root = char.HumanoidRootPart
  438. local rootj = root.RootJoint
  439. local tors = char.Torso
  440. local ra = char["Right Arm"]
  441. local la = char["Left Arm"]
  442. local rl = char["Right Leg"]
  443. local ll = char["Left Leg"]
  444. local neck = tors["Neck"]
  445. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  446. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  447. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  448. local maincolor = BrickColor.new("Storm blue")
  449.  
  450. -------------------------------------------------------
  451. --Start Good Stuff--
  452. -------------------------------------------------------
  453. cam = game.Workspace.CurrentCamera
  454. CF = CFrame.new
  455. angles = CFrame.Angles
  456. attack = false
  457. Euler = CFrame.fromEulerAnglesXYZ
  458. Rad = math.rad
  459. IT = Instance.new
  460. BrickC = BrickColor.new
  461. Cos = math.cos
  462. Acos = math.acos
  463. Sin = math.sin
  464. Asin = math.asin
  465. Abs = math.abs
  466. Mrandom = math.random
  467. Floor = math.floor
  468. -------------------------------------------------------
  469. --End Good Stuff--
  470. -------------------------------------------------------
  471. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  472. RSH, LSH = nil, nil
  473. RW = Instance.new("Weld")
  474. LW = Instance.new("Weld")
  475. RH = tors["Right Hip"]
  476. LH = tors["Left Hip"]
  477. RSH = tors["Right Shoulder"]
  478. LSH = tors["Left Shoulder"]
  479. RSH.Parent = nil
  480. LSH.Parent = nil
  481. RW.Name = "RW"
  482. RW.Part0 = tors
  483. RW.C0 = CF(1.5, 0.5, 0)
  484. RW.C1 = CF(0, 0.5, 0)
  485. RW.Part1 = ra
  486. RW.Parent = tors
  487. LW.Name = "LW"
  488. LW.Part0 = tors
  489. LW.C0 = CF(-1.5, 0.5, 0)
  490. LW.C1 = CF(0, 0.5, 0)
  491. LW.Part1 = la
  492. LW.Parent = tors
  493. Effects = {}
  494. -------------------------------------------------------
  495. --Start HeartBeat--
  496. -------------------------------------------------------
  497. ArtificialHB = Instance.new("BindableEvent", script)
  498. ArtificialHB.Name = "Heartbeat"
  499. script:WaitForChild("Heartbeat")
  500.  
  501. frame = 1 / 60
  502. tf = 0
  503. allowframeloss = false
  504. tossremainder = false
  505.  
  506.  
  507. lastframe = tick()
  508. script.Heartbeat:Fire()
  509.  
  510.  
  511. game:GetService("RunService").Heartbeat:connect(function(s, p)
  512. tf = tf + s
  513. if tf >= frame then
  514. if allowframeloss then
  515. script.Heartbeat:Fire()
  516. lastframe = tick()
  517. else
  518. for i = 1, math.floor(tf / frame) do
  519. script.Heartbeat:Fire()
  520. end
  521. lastframe = tick()
  522. end
  523. if tossremainder then
  524. tf = 0
  525. else
  526. tf = tf - frame * math.floor(tf / frame)
  527. end
  528. end
  529. end)
  530. -------------------------------------------------------
  531. --End HeartBeat--
  532. -------------------------------------------------------
  533.  
  534. -------------------------------------------------------
  535. --Start Important Functions--
  536. -------------------------------------------------------
  537. function swait(num)
  538. if num == 0 or num == nil then
  539. game:service("RunService").Stepped:wait(0)
  540. else
  541. for i = 0, num do
  542. game:service("RunService").Stepped:wait(0)
  543. end
  544. end
  545. end
  546. function thread(f)
  547. coroutine.resume(coroutine.create(f))
  548. end
  549. function clerp(a, b, t)
  550. local qa = {
  551. QuaternionFromCFrame(a)
  552. }
  553. local qb = {
  554. QuaternionFromCFrame(b)
  555. }
  556. local ax, ay, az = a.x, a.y, a.z
  557. local bx, by, bz = b.x, b.y, b.z
  558. local _t = 1 - t
  559. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  560. end
  561. function QuaternionFromCFrame(cf)
  562. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  563. local trace = m00 + m11 + m22
  564. if trace > 0 then
  565. local s = math.sqrt(1 + trace)
  566. local recip = 0.5 / s
  567. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  568. else
  569. local i = 0
  570. if m00 < m11 then
  571. i = 1
  572. end
  573. if m22 > (i == 0 and m00 or m11) then
  574. i = 2
  575. end
  576. if i == 0 then
  577. local s = math.sqrt(m00 - m11 - m22 + 1)
  578. local recip = 0.5 / s
  579. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  580. elseif i == 1 then
  581. local s = math.sqrt(m11 - m22 - m00 + 1)
  582. local recip = 0.5 / s
  583. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  584. elseif i == 2 then
  585. local s = math.sqrt(m22 - m00 - m11 + 1)
  586. local recip = 0.5 / s
  587. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  588. end
  589. end
  590. end
  591. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  592. local xs, ys, zs = x + x, y + y, z + z
  593. local wx, wy, wz = w * xs, w * ys, w * zs
  594. local xx = x * xs
  595. local xy = x * ys
  596. local xz = x * zs
  597. local yy = y * ys
  598. local yz = y * zs
  599. local zz = z * zs
  600. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  601. end
  602. function QuaternionSlerp(a, b, t)
  603. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  604. local startInterp, finishInterp
  605. if cosTheta >= 1.0E-4 then
  606. if 1 - cosTheta > 1.0E-4 then
  607. local theta = math.acos(cosTheta)
  608. local invSinTheta = 1 / Sin(theta)
  609. startInterp = Sin((1 - t) * theta) * invSinTheta
  610. finishInterp = Sin(t * theta) * invSinTheta
  611. else
  612. startInterp = 1 - t
  613. finishInterp = t
  614. end
  615. elseif 1 + cosTheta > 1.0E-4 then
  616. local theta = math.acos(-cosTheta)
  617. local invSinTheta = 1 / Sin(theta)
  618. startInterp = Sin((t - 1) * theta) * invSinTheta
  619. finishInterp = Sin(t * theta) * invSinTheta
  620. else
  621. startInterp = t - 1
  622. finishInterp = t
  623. end
  624. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  625. end
  626. function rayCast(Position, Direction, Range, Ignore)
  627. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  628. end
  629. local RbxUtility = LoadLibrary("RbxUtility")
  630. local Create = RbxUtility.Create
  631.  
  632. -------------------------------------------------------
  633. --Start Damage Function--
  634. -------------------------------------------------------
  635. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  636. if hit.Parent == nil then
  637. return
  638. end
  639. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  640. for _, v in pairs(hit.Parent:children()) do
  641. if v:IsA("Humanoid") then
  642. h = v
  643. end
  644. end
  645. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  646.  
  647. hit.Parent:FindFirstChild("Head"):BreakJoints()
  648. end
  649.  
  650. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  651. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  652. if hit.Parent.DebounceHit.Value == true then
  653. return
  654. end
  655. end
  656. if insta == true then
  657. hit.Parent:FindFirstChild("Head"):BreakJoints()
  658. end
  659. local c = Create("ObjectValue"){
  660. Name = "creator",
  661. Value = owner
  662. Parent = h,
  663. }
  664. game:GetService("Debris"):AddItem(c, .5)
  665. if HitSound ~= nil and HitPitch ~= nil then
  666. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  667. end
  668. local Damage = math.random(minim, maxim)
  669. local blocked = false
  670. local block = hit.Parent:findFirstChild("Block")
  671. if block ~= nil then
  672. if block.className == "IntValue" then
  673. if block.Value > 0 then
  674. blocked = true
  675. block.Value = block.Value - 1
  676. print(block.Value)
  677. end
  678. end
  679. end
  680. if blocked == false then
  681. h.Health = h.Health - Damage
  682. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  683. else
  684. h.Health = h.Health - (Damage / 2)
  685. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  686. end
  687. if Type == "Knockdown" then
  688. local hum = hit.Parent.Humanoid
  689. hum.PlatformStand = true
  690. coroutine.resume(coroutine.create(function(HHumanoid)
  691. swait(1)
  692. HHumanoid.PlatformStand = false
  693. end), hum)
  694. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  695. local bodvol = Create("BodyVelocity"){
  696. velocity = angle * knockback,
  697. P = 5000,
  698. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  699. Parent = hit,
  700. }
  701. local rl = Create("BodyAngularVelocity"){
  702. P = 3000,
  703. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  704. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  705. Parent = hit,
  706. }
  707. game:GetService("Debris"):AddItem(bodvol, .5)
  708. game:GetService("Debris"):AddItem(rl, .5)
  709. elseif Type == "Normal" then
  710. local vp = Create("BodyVelocity"){
  711. P = 500,
  712. maxForce = Vector3.new(math.huge, 0, math.huge),
  713. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  714. }
  715. if knockback > 0 then
  716. vp.Parent = hit.Parent.Torso
  717. end
  718. game:GetService("Debris"):AddItem(vp, .5)
  719. elseif Type == "Up" then
  720. local bodyVelocity = Create("BodyVelocity"){
  721. velocity = Vector3.new(0, 20, 0),
  722. P = 5000,
  723. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  724. Parent = hit,
  725. }
  726. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  727. elseif Type == "DarkUp" then
  728. coroutine.resume(coroutine.create(function()
  729. for i = 0, 1, 0.1 do
  730. swait()
  731. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  732. end
  733. end))
  734. local bodyVelocity = Create("BodyVelocity"){
  735. velocity = Vector3.new(0, 20, 0),
  736. P = 5000,
  737. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  738. Parent = hit,
  739. }
  740. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  741. elseif Type == "Snare" then
  742. local bp = Create("BodyPosition"){
  743. P = 2000,
  744. D = 100,
  745. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  746. position = hit.Parent.Torso.Position,
  747. Parent = hit.Parent.Torso,
  748. }
  749. game:GetService("Debris"):AddItem(bp, 1)
  750. elseif Type == "Freeze" then
  751. local BodPos = Create("BodyPosition"){
  752. P = 50000,
  753. D = 1000,
  754. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  755. position = hit.Parent.Torso.Position,
  756. Parent = hit.Parent.Torso,
  757. }
  758. local BodGy = Create("BodyGyro") {
  759. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  760. P = 20e+003,
  761. Parent = hit.Parent.Torso,
  762. cframe = hit.Parent.Torso.CFrame,
  763. }
  764. hit.Parent.Torso.Anchored = true
  765. coroutine.resume(coroutine.create(function(Part)
  766. swait(1.5)
  767. Part.Anchored = false
  768. end), hit.Parent.Torso)
  769. game:GetService("Debris"):AddItem(BodPos, 3)
  770. game:GetService("Debris"):AddItem(BodGy, 3)
  771. end
  772. local debounce = Create("BoolValue"){
  773. Name = "DebounceHit",
  774. Parent = hit.Parent,
  775. Value = true,
  776. }
  777. game:GetService("Debris"):AddItem(debounce, Delay)
  778. c = Create("ObjectValue"){
  779. Name = "creator",
  780. Value = Player,
  781. Parent = h,
  782. }
  783. game:GetService("Debris"):AddItem(c, .5)
  784. end
  785. end
  786.  
  787. function damage(range,mindam,maxdam,pos)
  788. for i,v in ipairs(workspace:GetChildren()) do
  789. if v:IsA("Model") then
  790. if v.Name ~= Player.Name then
  791. if v:FindFirstChildOfClass("Humanoid") then
  792. if v:FindFirstChild("Head") then
  793. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  794. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  795. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  796. end
  797. end
  798. end
  799. end
  800. end
  801. end
  802. end
  803. end
  804. -------------------------------------------------------
  805. --End Damage Function--
  806. -------------------------------------------------------
  807.  
  808. -------------------------------------------------------
  809. --Start Damage Function Customization--
  810. -------------------------------------------------------
  811. local RbxUtility = LoadLibrary("RbxUtility")
  812. local Create = RbxUtility.Create
  813. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  814. local type = type
  815. local rng = Instance.new("Part", char)
  816. rng.Anchored = true
  817. rng.BrickColor = color
  818. rng.CanCollide = false
  819. rng.FormFactor = 3
  820. rng.Name = "Ring"
  821. rng.Material = "Neon"
  822. rng.Size = Vector3.new(1, 1, 1)
  823. rng.Transparency = 0
  824. rng.TopSurface = 0
  825. rng.BottomSurface = 0
  826. rng.CFrame = pos
  827. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  828. local rngm = Instance.new("SpecialMesh", rng)
  829. rngm.MeshType = "Brick"
  830. if rainbowmode == true then
  831. rng.Color = Color3.new(r/255,g/255,b/255)
  832. end
  833. local scaler2 = 1
  834. local speeder = FastSpeed/10
  835. if type == "Add" then
  836. scaler2 = 1*value
  837. elseif type == "Divide" then
  838. scaler2 = 1/value
  839. end
  840. coroutine.resume(coroutine.create(function()
  841. for i = 0,10/bonuspeed,0.1 do
  842. swait()
  843. if type == "Add" then
  844. scaler2 = scaler2 - 0.01*value/bonuspeed
  845. elseif type == "Divide" then
  846. scaler2 = scaler2 - 0.01/value*bonuspeed
  847. end
  848. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  849. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  850. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  851. end
  852. rng:Destroy()
  853. end))
  854. end
  855. function ShowDamage(Pos, Text, Time, Color)
  856. local Rate = (1 / 30)
  857. local Pos = (Pos or Vector3.new(0, 0, 0))
  858. local Text = (Text or "")
  859. local Time = (Time or 2)
  860. local Color = (Color or Color3.new(1, 0, 1))
  861. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  862. EffectPart.Anchored = true
  863. local BillboardGui = Create("BillboardGui"){
  864. Size = UDim2.new(3, 0, 3, 0),
  865. Adornee = EffectPart,
  866. Parent = EffectPart,
  867. }
  868. local TextLabel = Create("TextLabel"){
  869. BackgroundTransparency = 1,
  870. Size = UDim2.new(1, 0, 1, 0),
  871. Text = Text,
  872. Font = "Bodoni",
  873. TextColor3 = Color,
  874. TextScaled = true,
  875. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  876. Parent = BillboardGui,
  877. }
  878. game.Debris:AddItem(EffectPart, (Time))
  879. EffectPart.Parent = game:GetService("Workspace")
  880. delay(0, function()
  881. local Frames = (Time / Rate)
  882. for Frame = 1, Frames do
  883. wait(Rate)
  884. local Percent = (Frame / Frames)
  885. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  886. TextLabel.TextTransparency = Percent
  887. end
  888. if EffectPart and EffectPart.Parent then
  889. EffectPart:Destroy()
  890. end
  891. end)
  892. end
  893. -------------------------------------------------------
  894. --End Damage Function Customization--
  895. -------------------------------------------------------
  896.  
  897. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  898. for _, c in pairs(workspace:children()) do
  899. local hum = c:findFirstChild("Humanoid")
  900. if hum ~= nil then
  901. local head = c:findFirstChild("Head")
  902. if head ~= nil then
  903. local targ = head.Position - Part.Position
  904. local mag = targ.magnitude
  905. if magni >= mag and c.Name ~= plr.Name then
  906. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  907. end
  908. end
  909. end
  910. end
  911. end
  912.  
  913.  
  914. CFuncs = {
  915. Part = {
  916. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  917. local Part = Create("Part")({
  918. Parent = Parent,
  919. Reflectance = Reflectance,
  920. Transparency = Transparency,
  921. CanCollide = false,
  922. Locked = true,
  923. BrickColor = BrickColor.new(tostring(BColor)),
  924. Name = Name,
  925. Size = Size,
  926. Material = Material
  927. })
  928. RemoveOutlines(Part)
  929. return Part
  930. end
  931. },
  932. Mesh = {
  933. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  934. local Msh = Create(Mesh)({
  935. Parent = Part,
  936. Offset = OffSet,
  937. Scale = Scale
  938. })
  939. if Mesh == "SpecialMesh" then
  940. Msh.MeshType = MeshType
  941. Msh.MeshId = MeshId
  942. end
  943. return Msh
  944. end
  945. },
  946. Mesh = {
  947. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  948. local Msh = Create(Mesh)({
  949. Parent = Part,
  950. Offset = OffSet,
  951. Scale = Scale
  952. })
  953. if Mesh == "SpecialMesh" then
  954. Msh.MeshType = MeshType
  955. Msh.MeshId = MeshId
  956. end
  957. return Msh
  958. end
  959. },
  960. Weld = {
  961. Create = function(Parent, Part0, Part1, C0, C1)
  962. local Weld = Create("Weld")({
  963. Parent = Parent,
  964. Part0 = Part0,
  965. Part1 = Part1,
  966. C0 = C0,
  967. C1 = C1
  968. })
  969. return Weld
  970. end
  971. },
  972. Sound = {
  973. Create = function(id, par, vol, pit)
  974. coroutine.resume(coroutine.create(function()
  975. local S = Create("Sound")({
  976. Volume = vol,
  977. Pitch = pit or 1,
  978. SoundId = id,
  979. Parent = par or workspace
  980. })
  981. wait()
  982. S:play()
  983. game:GetService("Debris"):AddItem(S, 6)
  984. end))
  985. end
  986. },
  987. ParticleEmitter = {
  988. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  989. local fp = Create("ParticleEmitter")({
  990. Parent = Parent,
  991. Color = ColorSequence.new(Color1, Color2),
  992. LightEmission = LightEmission,
  993. Size = Size,
  994. Texture = Texture,
  995. Transparency = Transparency,
  996. ZOffset = ZOffset,
  997. Acceleration = Accel,
  998. Drag = Drag,
  999. LockedToPart = LockedToPart,
  1000. VelocityInheritance = VelocityInheritance,
  1001. EmissionDirection = EmissionDirection,
  1002. Enabled = Enabled,
  1003. Lifetime = LifeTime,
  1004. Rate = Rate,
  1005. Rotation = Rotation,
  1006. RotSpeed = RotSpeed,
  1007. Speed = Speed,
  1008. VelocitySpread = VelocitySpread
  1009. })
  1010. return fp
  1011. end
  1012. }
  1013. }
  1014. function RemoveOutlines(part)
  1015. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1016. end
  1017. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1018. local Part = Create("Part")({
  1019. formFactor = FormFactor,
  1020. Parent = Parent,
  1021. Reflectance = Reflectance,
  1022. Transparency = Transparency,
  1023. CanCollide = false,
  1024. Locked = true,
  1025. BrickColor = BrickColor.new(tostring(BColor)),
  1026. Name = Name,
  1027. Size = Size,
  1028. Material = Material
  1029. })
  1030. RemoveOutlines(Part)
  1031. return Part
  1032. end
  1033. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1034. local Msh = Create(Mesh)({
  1035. Parent = Part,
  1036. Offset = OffSet,
  1037. Scale = Scale
  1038. })
  1039. if Mesh == "SpecialMesh" then
  1040. Msh.MeshType = MeshType
  1041. Msh.MeshId = MeshId
  1042. end
  1043. return Msh
  1044. end
  1045. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1046. local Weld = Create("Weld")({
  1047. Parent = Parent,
  1048. Part0 = Part0,
  1049. Part1 = Part1,
  1050. C0 = C0,
  1051. C1 = C1
  1052. })
  1053. return Weld
  1054. end
  1055.  
  1056.  
  1057. -------------------------------------------------------
  1058. --Start Effect Function--
  1059. -------------------------------------------------------
  1060. EffectModel = Instance.new("Model", char)
  1061. Effects = {
  1062. Block = {
  1063. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1064. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1065. prt.Anchored = true
  1066. prt.CFrame = cframe
  1067. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1068. game:GetService("Debris"):AddItem(prt, 10)
  1069. if Type == 1 or Type == nil then
  1070. table.insert(Effects, {
  1071. prt,
  1072. "Block1",
  1073. delay,
  1074. x3,
  1075. y3,
  1076. z3,
  1077. msh
  1078. })
  1079. elseif Type == 2 then
  1080. table.insert(Effects, {
  1081. prt,
  1082. "Block2",
  1083. delay,
  1084. x3,
  1085. y3,
  1086. z3,
  1087. msh
  1088. })
  1089. else
  1090. table.insert(Effects, {
  1091. prt,
  1092. "Block3",
  1093. delay,
  1094. x3,
  1095. y3,
  1096. z3,
  1097. msh
  1098. })
  1099. end
  1100. end
  1101. },
  1102. Sphere = {
  1103. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1104. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1105. prt.Anchored = true
  1106. prt.CFrame = cframe
  1107. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1108. game:GetService("Debris"):AddItem(prt, 10)
  1109. table.insert(Effects, {
  1110. prt,
  1111. "Cylinder",
  1112. delay,
  1113. x3,
  1114. y3,
  1115. z3,
  1116. msh
  1117. })
  1118. end
  1119. },
  1120. Cylinder = {
  1121. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1122. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1123. prt.Anchored = true
  1124. prt.CFrame = cframe
  1125. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1126. game:GetService("Debris"):AddItem(prt, 10)
  1127. table.insert(Effects, {
  1128. prt,
  1129. "Cylinder",
  1130. delay,
  1131. x3,
  1132. y3,
  1133. z3,
  1134. msh
  1135. })
  1136. end
  1137. },
  1138. Wave = {
  1139. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1140. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1141. prt.Anchored = true
  1142. prt.CFrame = cframe
  1143. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1144. game:GetService("Debris"):AddItem(prt, 10)
  1145. table.insert(Effects, {
  1146. prt,
  1147. "Cylinder",
  1148. delay,
  1149. x3 / 60,
  1150. y3 / 60,
  1151. z3 / 60,
  1152. msh
  1153. })
  1154. end
  1155. },
  1156. Ring = {
  1157. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1158. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1159. prt.Anchored = true
  1160. prt.CFrame = cframe
  1161. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1162. game:GetService("Debris"):AddItem(prt, 10)
  1163. table.insert(Effects, {
  1164. prt,
  1165. "Cylinder",
  1166. delay,
  1167. x3,
  1168. y3,
  1169. z3,
  1170. msh
  1171. })
  1172. end
  1173. },
  1174. Break = {
  1175. Create = function(brickcolor, cframe, x1, y1, z1)
  1176. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1177. prt.Anchored = true
  1178. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1179. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1180. local num = math.random(10, 50) / 1000
  1181. game:GetService("Debris"):AddItem(prt, 10)
  1182. table.insert(Effects, {
  1183. prt,
  1184. "Shatter",
  1185. num,
  1186. prt.CFrame,
  1187. math.random() - math.random(),
  1188. 0,
  1189. math.random(50, 100) / 100
  1190. })
  1191. end
  1192. },
  1193. Spiral = {
  1194. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1195. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1196. prt.Anchored = true
  1197. prt.CFrame = cframe
  1198. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1199. game:GetService("Debris"):AddItem(prt, 10)
  1200. table.insert(Effects, {
  1201. prt,
  1202. "Cylinder",
  1203. delay,
  1204. x3,
  1205. y3,
  1206. z3,
  1207. msh
  1208. })
  1209. end
  1210. },
  1211. Push = {
  1212. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1213. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1214. prt.Anchored = true
  1215. prt.CFrame = cframe
  1216. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1217. game:GetService("Debris"):AddItem(prt, 10)
  1218. table.insert(Effects, {
  1219. prt,
  1220. "Cylinder",
  1221. delay,
  1222. x3,
  1223. y3,
  1224. z3,
  1225. msh
  1226. })
  1227. end
  1228. }
  1229. }
  1230. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1231. local fp = IT("Part")
  1232. fp.formFactor = formfactor
  1233. fp.Parent = parent
  1234. fp.Reflectance = reflectance
  1235. fp.Transparency = transparency
  1236. fp.CanCollide = false
  1237. fp.Locked = true
  1238. fp.BrickColor = brickcolor
  1239. fp.Name = name
  1240. fp.Size = size
  1241. fp.Position = tors.Position
  1242. RemoveOutlines(fp)
  1243. fp.Material = "SmoothPlastic"
  1244. fp:BreakJoints()
  1245. return fp
  1246. end
  1247.  
  1248. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1249. local mesh = IT(Mesh)
  1250. mesh.Parent = part
  1251. if Mesh == "SpecialMesh" then
  1252. mesh.MeshType = meshtype
  1253. if meshid ~= "nil" then
  1254. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1255. end
  1256. end
  1257. mesh.Offset = offset
  1258. mesh.Scale = scale
  1259. return mesh
  1260. end
  1261.  
  1262. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1263. local type = type
  1264. local rng = Instance.new("Part", char)
  1265. rng.Anchored = true
  1266. rng.BrickColor = color
  1267. rng.CanCollide = false
  1268. rng.FormFactor = 3
  1269. rng.Name = "Ring"
  1270. rng.Material = "Neon"
  1271. rng.Size = Vector3.new(1, 1, 1)
  1272. rng.Transparency = 0
  1273. rng.TopSurface = 0
  1274. rng.BottomSurface = 0
  1275. rng.CFrame = pos
  1276. local rngm = Instance.new("SpecialMesh", rng)
  1277. rngm.MeshType = MType
  1278. rngm.Scale = scale
  1279. local scaler2 = 1
  1280. if type == "Add" then
  1281. scaler2 = 1 * value
  1282. elseif type == "Divide" then
  1283. scaler2 = 1 / value
  1284. end
  1285. coroutine.resume(coroutine.create(function()
  1286. for i = 0, 10 / bonuspeed, 0.1 do
  1287. swait()
  1288. if type == "Add" then
  1289. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1290. elseif type == "Divide" then
  1291. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1292. end
  1293. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1294. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1295. end
  1296. rng:Destroy()
  1297. end))
  1298. end
  1299.  
  1300. function Eviscerate(dude)
  1301. if dude.Name ~= char then
  1302. local bgf = IT("BodyGyro", dude.Head)
  1303. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1304. local val = IT("BoolValue", dude)
  1305. val.Name = "IsHit"
  1306. local ds = coroutine.wrap(function()
  1307. dude:WaitForChild("Head"):BreakJoints()
  1308. wait(0.5)
  1309. target = nil
  1310. coroutine.resume(coroutine.create(function()
  1311. for i, v in pairs(dude:GetChildren()) do
  1312. if v:IsA("Accessory") then
  1313. v:Destroy()
  1314. end
  1315. if v:IsA("Humanoid") then
  1316. v:Destroy()
  1317. end
  1318. if v:IsA("CharacterMesh") then
  1319. v:Destroy()
  1320. end
  1321. if v:IsA("Model") then
  1322. v:Destroy()
  1323. end
  1324. if v:IsA("Part") or v:IsA("MeshPart") then
  1325. for x, o in pairs(v:GetChildren()) do
  1326. if o:IsA("Decal") then
  1327. o:Destroy()
  1328. end
  1329. end
  1330. coroutine.resume(coroutine.create(function()
  1331. v.Material = "Neon"
  1332. v.CanCollide = false
  1333. local PartEmmit1 = IT("ParticleEmitter", v)
  1334. PartEmmit1.LightEmission = 1
  1335. PartEmmit1.Texture = "rbxassetid://284205403"
  1336. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1337. PartEmmit1.Rate = 150
  1338. PartEmmit1.Lifetime = NumberRange.new(1)
  1339. PartEmmit1.Size = NumberSequence.new({
  1340. NumberSequenceKeypoint.new(0, 0.75, 0),
  1341. NumberSequenceKeypoint.new(1, 0, 0)
  1342. })
  1343. PartEmmit1.Transparency = NumberSequence.new({
  1344. NumberSequenceKeypoint.new(0, 0, 0),
  1345. NumberSequenceKeypoint.new(1, 1, 0)
  1346. })
  1347. PartEmmit1.Speed = NumberRange.new(0, 0)
  1348. PartEmmit1.VelocitySpread = 30000
  1349. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1350. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1351. local BodPoss = IT("BodyPosition", v)
  1352. BodPoss.P = 3000
  1353. BodPoss.D = 1000
  1354. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1355. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1356. v.Color = maincolor.Color
  1357. coroutine.resume(coroutine.create(function()
  1358. for i = 0, 49 do
  1359. swait(1)
  1360. v.Transparency = v.Transparency + 0.08
  1361. end
  1362. wait(0.5)
  1363. PartEmmit1.Enabled = false
  1364. wait(3)
  1365. v:Destroy()
  1366. dude:Destroy()
  1367. end))
  1368. end))
  1369. end
  1370. end
  1371. end))
  1372. end)
  1373. ds()
  1374. end
  1375. end
  1376.  
  1377. function FindNearestHead(Position, Distance, SinglePlayer)
  1378. if SinglePlayer then
  1379. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1380. end
  1381. local List = {}
  1382. for i, v in pairs(workspace:GetChildren()) do
  1383. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1384. table.insert(List, v)
  1385. end
  1386. end
  1387. return List
  1388. end
  1389.  
  1390. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1391. local type = type
  1392. local rng = Instance.new("Part", char)
  1393. rng.Anchored = true
  1394. rng.BrickColor = color
  1395. rng.CanCollide = false
  1396. rng.FormFactor = 3
  1397. rng.Name = "Ring"
  1398. rng.Material = "Neon"
  1399. rng.Size = Vector3.new(1, 1, 1)
  1400. rng.Transparency = 0
  1401. rng.TopSurface = 0
  1402. rng.BottomSurface = 0
  1403. rng.CFrame = pos
  1404. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1405. local rngm = Instance.new("SpecialMesh", rng)
  1406. rngm.MeshType = MType
  1407. rngm.Scale = Vector3.new(x1, y1, z1)
  1408. local scaler2 = 1
  1409. local speeder = FastSpeed
  1410. if type == "Add" then
  1411. scaler2 = 1 * value
  1412. elseif type == "Divide" then
  1413. scaler2 = 1 / value
  1414. end
  1415. coroutine.resume(coroutine.create(function()
  1416. for i = 0, 10 / bonuspeed, 0.1 do
  1417. swait()
  1418. if type == "Add" then
  1419. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1420. elseif type == "Divide" then
  1421. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1422. end
  1423. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1424. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1425. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1426. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1427. end
  1428. rng:Destroy()
  1429. end))
  1430. end
  1431.  
  1432. function SoulSteal(dude)
  1433. if dude.Name ~= char then
  1434. local bgf = IT("BodyGyro", dude.Head)
  1435. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1436. local val = IT("BoolValue", dude)
  1437. val.Name = "IsHit"
  1438. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1439. local soulst = coroutine.wrap(function()
  1440. local soul = Instance.new("Part",dude)
  1441. soul.Size = Vector3.new(1,1,1)
  1442. soul.CanCollide = false
  1443. soul.Anchored = false
  1444. soul.Position = torso.Position
  1445. soul.Transparency = 1
  1446. local PartEmmit1 = IT("ParticleEmitter", soul)
  1447. PartEmmit1.LightEmission = 1
  1448. PartEmmit1.Texture = "rbxassetid://569507414"
  1449. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1450. PartEmmit1.Rate = 250
  1451. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1452. PartEmmit1.Size = NumberSequence.new({
  1453. NumberSequenceKeypoint.new(0, 1, 0),
  1454. NumberSequenceKeypoint.new(1, 0, 0)
  1455. })
  1456. PartEmmit1.Transparency = NumberSequence.new({
  1457. NumberSequenceKeypoint.new(0, 0, 0),
  1458. NumberSequenceKeypoint.new(1, 1, 0)
  1459. })
  1460. PartEmmit1.Speed = NumberRange.new(0, 0)
  1461. PartEmmit1.VelocitySpread = 30000
  1462. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1463. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1464. local BodPoss = IT("BodyPosition", soul)
  1465. BodPoss.P = 3000
  1466. BodPoss.D = 1000
  1467. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1468. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1469. wait(1.6)
  1470. soul.Touched:connect(function(hit)
  1471. if hit.Parent == char then
  1472. soul:Destroy()
  1473. end
  1474. end)
  1475. wait(1.2)
  1476. while soul do
  1477. swait()
  1478. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1479. BodPoss.Position = tors.Position
  1480. end
  1481. end)
  1482. soulst()
  1483. end
  1484. end
  1485. function FaceMouse()
  1486. local Cam = workspace.CurrentCamera
  1487. return {
  1488. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1489. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1490. }
  1491. end
  1492.  
  1493. BTAUNT = Instance.new("Sound", char)
  1494. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583"
  1495. BTAUNT.Volume = 2
  1496. BTAUNT.Pitch = 1
  1497. BTAUNT.Looped = true
  1498. BTAUNT.TimePosition = 0
  1499.  
  1500. BTAUNT3 = Instance.new("Sound", tors)
  1501. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1502. BTAUNT3.Volume = 10
  1503. BTAUNT3.Pitch = 1
  1504. BTAUNT3.Looped = false
  1505. BTAUNT3.TimePosition = 0
  1506.  
  1507. TEST = Instance.new("Sound", tors)
  1508. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1509. TEST.Volume = 25
  1510. TEST.Pitch = 1
  1511. TEST.Looped = false
  1512. TEST.TimePosition = 0
  1513. -------------------------------------------------------
  1514. --End Effect Function--
  1515. -------------------------------------------------------
  1516. function Cso(ID, PARENT, VOLUME, PITCH)
  1517. local NSound = nil
  1518. coroutine.resume(coroutine.create(function()
  1519. NSound = IT("Sound", PARENT)
  1520. NSound.Volume = VOLUME
  1521. NSound.Pitch = PITCH
  1522. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1523. swait()
  1524. NSound:play()
  1525. game:GetService("Debris"):AddItem(NSound, 50)
  1526. end))
  1527. return NSound
  1528. end
  1529. function CameraEnshaking(Length, Intensity)
  1530. coroutine.resume(coroutine.create(function()
  1531. local intensity = 1 * Intensity
  1532. local rotM = 0.01 * Intensity
  1533. for i = 0, Length, 0.1 do
  1534. swait()
  1535. intensity = intensity - 0.05 * Intensity / Length
  1536. rotM = rotM - 5.0E-4 * Intensity / Length
  1537. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1538. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1539. end
  1540. hum.CameraOffset = Vector3.new(0, 0, 0)
  1541. end))
  1542. end
  1543.  
  1544. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1545. local Part = Create("Part"){
  1546. Parent = Parent,
  1547. Reflectance = Reflectance,
  1548. Transparency = Transparency,
  1549. CanCollide = false,
  1550. Locked = true,
  1551. BrickColor = BrickColor.new(tostring(BColor)),
  1552. Name = Name,
  1553. Size = Size,
  1554. Material = Material,
  1555. }
  1556. RemoveOutlines(Part)
  1557. return Part
  1558. end
  1559.  
  1560. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1561. local Msh = Create(Mesh){
  1562. Parent = Part,
  1563. Offset = OffSet,
  1564. Scale = Scale,
  1565. }
  1566. if Mesh == "SpecialMesh" then
  1567. Msh.MeshType = MeshType
  1568. Msh.MeshId = MeshId
  1569. end
  1570. return Msh
  1571. end
  1572.  
  1573. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1574. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1575. prt.Anchored = true
  1576. prt.CFrame = cframe
  1577. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1578. game:GetService("Debris"):AddItem(prt,2)
  1579. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1580. for i=0,1,delay do
  1581. swait()
  1582. Part.Transparency=i
  1583. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1584. end
  1585. Part.Parent=nil
  1586. end),prt,msh,(math.random(0,1)+math.random())/5)
  1587. end
  1588. function getRegion(point,range,ignore)
  1589. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1590. end
  1591.  
  1592. function GetTorso(char)
  1593. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1594. end
  1595.  
  1596. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1597.  
  1598. NewInstance = function(instance,parent,properties)
  1599. local inst = Instance.new(instance)
  1600. inst.Parent = parent
  1601. if(properties)then
  1602. for i,v in next, properties do
  1603. pcall(function() inst[i] = v end)
  1604. end
  1605. end
  1606. return inst;
  1607. end
  1608.  
  1609. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1610. local part = Instance.new("Part")
  1611. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1612. part.Material = material or Enum.Material.SmoothPlastic
  1613. part.TopSurface,part.BottomSurface=10,10
  1614. part.Size = size or Vector3.new(1,1,1)
  1615. part.CFrame = cframe or CF(0,0,0)
  1616. part.Anchored = anchored or true
  1617. part.CanCollide = cancollide or false
  1618. part.Parent = parent or char
  1619. return part
  1620. end
  1621. -------------------------------------------------------
  1622. --End Important Functions--
  1623. -------------------------------------------------------
  1624.  
  1625.  
  1626. -------------------------------------------------------
  1627. --Start Customization--
  1628. -------------------------------------------------------
  1629. local Player_Size = 1
  1630. if Player_Size ~= 1 then
  1631. root.Size = root.Size * Player_Size
  1632. tors.Size = tors.Size * Player_Size
  1633. hed.Size = hed.Size * Player_Size
  1634. ra.Size = ra.Size * Player_Size
  1635. la.Size = la.Size * Player_Size
  1636. rl.Size = rl.Size * Player_Size
  1637. ll.Size = ll.Size * Player_Size
  1638. ----------------------------------------------------------------------------------
  1639. rootj.Parent = root
  1640. neck.Parent = tors
  1641. RW.Parent = tors
  1642. LW.Parent = tors
  1643. RH.Parent = tors
  1644. LH.Parent = tors
  1645. ----------------------------------------------------------------------------------
  1646. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1647. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1648. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1649. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1650. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1651. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1652. ----------------------------------------------------------------------------------
  1653. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1654. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1655. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1656. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1657. --hat.Parent = Character
  1658. end
  1659. ----------------------------------------------------------------------------------
  1660. ----------------------------------------------------------------------------------
  1661. local equipped = false
  1662. local idle = 0
  1663. local change = 1
  1664. local val = 0
  1665. local toim = 0
  1666. local idleanim = 0.4
  1667. local sine = 0
  1668. local Sit = 1
  1669. ----------------------------------------------------------------------------------
  1670. hum.WalkSpeed = 48
  1671. hum.JumpPower = 57
  1672. hum.Animator.Parent = nil
  1673. ----------------------------------------------------------------------------------
  1674.  
  1675. -------------------------------------------------------
  1676. --End Customization--
  1677. -------------------------------------------------------
  1678. local Blobby = Instance.new("Part", char)
  1679. Blobby.Name = "Blob"
  1680. Blobby.CanCollide = false
  1681. Blobby.BrickColor = BrickColor.new("Really black")
  1682. Blobby.Transparency = 0
  1683. Blobby.Material = "Plastic"
  1684. Blobby.Size = Vector3.new(1, 1, 2)
  1685. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1686. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1687.  
  1688. local Weld = Instance.new("Weld", Blobby)
  1689. Weld.Part0 = ra
  1690. Weld.Part1 = Blobby
  1691. Weld.C1 = CFrame.new(0, 3, 1.1)
  1692. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1693.  
  1694. local M2 = Instance.new("SpecialMesh")
  1695. M2.Parent = Blobby
  1696. M2.MeshId = "rbxassetid://0"
  1697. M2.TextureId = "rbxassetid://0"
  1698. M2.Scale = Vector3.new(.01, .01, .01)
  1699.  
  1700. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1701. naeeym2.AlwaysOnTop = true
  1702. naeeym2.Size = UDim2.new(5,35,2,15)
  1703. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1704. naeeym2.Adornee = hed
  1705. naeeym2.Name = "Name"
  1706. --naeeym2.PlayerToHideFrom = Player
  1707. local tecks2 = Instance.new("TextLabel",naeeym2)
  1708. tecks2.BackgroundTransparency = 1
  1709. tecks2.TextScaled = true
  1710. tecks2.BorderSizePixel = 0
  1711. tecks2.Text = "Fight Me"
  1712. tecks2.Font = Enum.Font.Bodoni
  1713. tecks2.TextSize = 30
  1714. tecks2.TextStrokeTransparency = 0
  1715. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1716. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1717. tecks2.Size = UDim2.new(1,0,0.5,0)
  1718. tecks2.Parent = naeeym2]]
  1719. ----------------------------------------------------------------------------------
  1720. local AddInstance = function(Object, ...)
  1721. local Obj = Instance.new(Object)
  1722. for i,v in next,(...) do
  1723. Obj[i] = v
  1724. end
  1725. return Obj
  1726. end
  1727. ----------------------------------------------------
  1728. local Reaper = AddInstance("Part",{
  1729. Parent = hed,
  1730. CFrame = hed.CFrame,
  1731. formFactor = "Symmetric",
  1732. Size = Vector3.new(1, 1, 1),
  1733. CanCollide = false,
  1734. TopSurface = "Smooth",
  1735. BottomSurface = "Smooth",
  1736. Locked = true,
  1737. })
  1738. local Weld = AddInstance("Weld",{
  1739. Parent = Reaper,
  1740. Part0 = hed,
  1741. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1742. Part1 = Reaper,
  1743. })
  1744. local Mesh = AddInstance("SpecialMesh",{
  1745. Parent = Reaper,
  1746. MeshId = "rbxassetid://291954550",
  1747. TextureId = "rbxassetid://0",
  1748. Scale = Vector3.new(3.5, 3.5, 3.3),
  1749. VertexColor = Vector3.new(0.5, 0, 1),
  1750. })
  1751.  
  1752. local Reaper = AddInstance("Part",{
  1753. Parent = hed,
  1754. CFrame = hed.CFrame,
  1755. formFactor = "Symmetric",
  1756. Size = Vector3.new(1, 1, 1),
  1757. CanCollide = false,
  1758. TopSurface = "Smooth",
  1759. BottomSurface = "Smooth",
  1760. Locked = true,
  1761. })
  1762. local Weld = AddInstance("Weld",{
  1763. Parent = Reaper,
  1764. Part0 = hed,
  1765. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1766. Part1 = Reaper,
  1767. })
  1768. local Mesh = AddInstance("SpecialMesh",{
  1769. Parent = Reaper,
  1770. MeshId = "rbxassetid://291954550",
  1771. TextureId = "rbxassetid://0",
  1772. Scale = Vector3.new(3.5, 3.5, 3.3),
  1773. VertexColor = Vector3.new(0, 0, 0),
  1774. })
  1775.  
  1776. local Reaper2 = AddInstance("Part",{
  1777. Parent = tors,
  1778. CFrame = tors.CFrame,
  1779. formFactor = "Symmetric",
  1780. Size = Vector3.new(0.462, 1.403, 2.495),
  1781. CanCollide = false,
  1782. TopSurface = "Smooth",
  1783. BottomSurface = "Smooth",
  1784. Locked = true,
  1785. })
  1786. local Weld = AddInstance("Weld",{
  1787. Parent = Reaper2,
  1788. Part0 = tors,
  1789. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1790. Part1 = Reaper2,
  1791. })
  1792. local Mesh = AddInstance("SpecialMesh",{
  1793. Parent = Reaper2,
  1794. MeshId = "rbxassetid://2759032628",
  1795. TextureId = "rbxassetid://89867215",
  1796. Scale = Vector3.new(1, 1, 0.5),
  1797. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1798. })
  1799.  
  1800. -------------------------------------------------------
  1801. wait(1)
  1802. plr = owner
  1803. char = plr.Character
  1804. whitecolor = Color3.new(1,1,1)
  1805. epicmode = false
  1806. normal = true
  1807. for i,v in pairs(char:GetChildren()) do
  1808. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1809. v:Destroy()
  1810. end
  1811. end
  1812. local shirt = Instance.new("Shirt",char)
  1813. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1814. local pants = Instance.new("Pants",char)
  1815. pants.PantsTemplate = "rbxassetid://2544611861"
  1816. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1817. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1818. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1819. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1820. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1821. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1822. for i,v in pairs(char:GetChildren()) do
  1823. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1824. v:Destroy()
  1825. end
  1826. end
  1827.  
  1828. -------------------------------------------------------
  1829. --Start Attacks N Stuff--
  1830. -------------------------------------------------------
  1831. local naeeym2 = Instance.new("BillboardGui",char)
  1832. naeeym2.AlwaysOnTop = true
  1833. naeeym2.Size = UDim2.new(5,35,2,35)
  1834. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1835. naeeym2.Adornee = hed
  1836. naeeym2.Name = "Name"
  1837.  
  1838. local tecks2 = Instance.new("TextLabel",naeeym2)
  1839. tecks2.BackgroundTransparency = 1
  1840. tecks2.TextScaled = true
  1841. tecks2.BorderSizePixel = 0
  1842. tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰"
  1843. tecks2.Font = "Fantasy"
  1844. tecks2.TextSize = 50
  1845. tecks2.TextStrokeTransparency = 0
  1846. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1847. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1848. tecks2.Size = UDim2.new(1,0,0.5,0)
  1849. tecks2.Parent = naeeym2
  1850. textfag = tecks2
  1851. tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰"
  1852. BTAUNT:Play()
  1853. coroutine.resume(coroutine.create(function()
  1854. while textfag ~= nil do
  1855. swait()
  1856. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1857. textfag.Rotation = math.random(-3,3)
  1858. end
  1859. end))
  1860.  
  1861. function finalChaos()
  1862. attack = true
  1863. spawn(function()
  1864. local p = Instance.new("Part",char)
  1865. p.Anchored = true
  1866. p.CanCollide = false
  1867. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1868. local m = Instance.new("SpecialMesh",p)
  1869. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1870. m.Scale = Vector3.new(2,2,2)
  1871. for i=1,30 do
  1872. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1873. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1874. wait()
  1875. end
  1876. local beam = Instance.new("Part",char)
  1877. beam.Anchored = true
  1878. beam.CanCollide = false
  1879. beam.BrickColor = BrickColor.new("White")
  1880. beam.Material = Enum.Material.Neon
  1881. beam.Size = Vector3.new(1,1,1)
  1882. beam.Position = p.Position+Vector3.new(0,1000,0)
  1883. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1884. local m = Instance.new("SpecialMesh",beam)
  1885. m.MeshType = "Cylinder"
  1886. m.Scale = Vector3.new(2000,15,15)
  1887. damage(6,20,35,p.Position)
  1888. p.Transparency = 1
  1889. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1890. for i=1,10 do
  1891. m.Scale = m.Scale-Vector3.new(0,1,1)
  1892. beam.Transparency = i / 10
  1893. wait()
  1894. end
  1895. p:Destroy()
  1896. end)
  1897. attack = false
  1898. end
  1899. function spade()
  1900. attack = true
  1901. spawn(function()
  1902. local p = Instance.new("Part",char)
  1903. p.Anchored = true
  1904. p.CanCollide = false
  1905. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1906. local m = Instance.new("SpecialMesh",p)
  1907. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1908. m.Scale = Vector3.new(1,1,1)
  1909. for i=1,30 do
  1910. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1911. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1912. wait()
  1913. end
  1914. local beam = Instance.new("Part",char)
  1915. beam.Anchored = true
  1916. beam.CanCollide = false
  1917. beam.BrickColor = BrickColor.new("White")
  1918. beam.Material = Enum.Material.Neon
  1919. beam.Size = Vector3.new(1,1,1)
  1920. beam.Position = p.Position+Vector3.new(0,1000,0)
  1921. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1922. local m = Instance.new("SpecialMesh",beam)
  1923. m.MeshType = "Cylinder"
  1924. m.Scale = Vector3.new(2000,15,15)
  1925. damage(6,20,35,p.Position)
  1926. p.Transparency = 1
  1927. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1928. for i=1,10 do
  1929. m.Scale = m.Scale-Vector3.new(0,1,1)
  1930. beam.Transparency = 1
  1931. wait()
  1932. end
  1933. p:Destroy()
  1934. end)
  1935. attack = false
  1936. end
  1937.  
  1938. function club()
  1939. attack = true
  1940. spawn(function()
  1941. local p = Instance.new("Part",char)
  1942. p.Anchored = true
  1943. p.CanCollide = false
  1944. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1945. local m = Instance.new("SpecialMesh",p)
  1946. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1947. m.Scale = Vector3.new(1.5,1.5,1.5)
  1948. for i=1,30 do
  1949. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1950. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1951. wait()
  1952. end
  1953. local beam = Instance.new("Part",char)
  1954. beam.Anchored = true
  1955. beam.CanCollide = false
  1956. beam.BrickColor = BrickColor.new("White")
  1957. beam.Material = Enum.Material.Neon
  1958. beam.Size = Vector3.new(1,1,1)
  1959. beam.Position = p.Position+Vector3.new(0,1000,0)
  1960. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1961. local m = Instance.new("SpecialMesh",beam)
  1962. m.MeshType = "Cylinder"
  1963. m.Scale = Vector3.new(2000,15,15)
  1964. damage(6,20,35,p.Position)
  1965. p.Transparency = 1
  1966. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1967. for i=1,10 do
  1968. m.Scale = m.Scale-Vector3.new(0,1,1)
  1969. beam.Transparency = 1
  1970. wait()
  1971. end
  1972. p:Destroy()
  1973. end)
  1974. attack = false
  1975. end
  1976.  
  1977.  
  1978. function heart()
  1979. attack = true
  1980. spawn(function()
  1981. local p = Instance.new("Part",char)
  1982. p.Anchored = true
  1983. p.CanCollide = false
  1984. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1985. local m = Instance.new("SpecialMesh",p)
  1986. m.MeshId = "https://roblox.com/asset/?id=105992239"
  1987. m.Scale = Vector3.new(9.5,9.5,9.5)
  1988. for i=1,30 do
  1989. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1990. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1991. wait()
  1992. end
  1993. local beam = Instance.new("Part",char)
  1994. beam.Anchored = true
  1995. beam.CanCollide = false
  1996. beam.BrickColor = BrickColor.new("White")
  1997. beam.Material = Enum.Material.Neon
  1998. beam.Size = Vector3.new(1,1,1)
  1999. beam.Position = p.Position+Vector3.new(0,1000,0)
  2000. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2001. local m = Instance.new("SpecialMesh",beam)
  2002. m.MeshType = "Cylinder"
  2003. m.Scale = Vector3.new(2000,15,15)
  2004. damage(6,20,35,p.Position)
  2005. p.Transparency = 1
  2006. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2007. for i=1,10 do
  2008. m.Scale = m.Scale-Vector3.new(0,1,1)
  2009. beam.Transparency = 1
  2010. wait()
  2011. end
  2012. p:Destroy()
  2013. end)
  2014. attack = false
  2015. end
  2016.  
  2017.  
  2018. function diamond()
  2019. attack = true
  2020. spawn(function()
  2021. local p = Instance.new("Part",char)
  2022. p.Anchored = true
  2023. p.CanCollide = false
  2024. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2025. local m = Instance.new("SpecialMesh",p)
  2026. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2027. m.Scale = Vector3.new(6,6,6)
  2028. for i=1,30 do
  2029. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2030. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2031. wait()
  2032. end
  2033. local beam = Instance.new("Part",char)
  2034. beam.Anchored = true
  2035. beam.CanCollide = false
  2036. beam.BrickColor = BrickColor.new("White")
  2037. beam.Material = Enum.Material.Neon
  2038. beam.Size = Vector3.new(1,1,1)
  2039. beam.Position = p.Position+Vector3.new(0,1000,0)
  2040. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2041. local m = Instance.new("SpecialMesh",beam)
  2042. m.MeshType = "Cylinder"
  2043. m.Scale = Vector3.new(2000,15,15)
  2044. damage(6,20,35,p.Position)
  2045. p.Transparency = 1
  2046. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2047. for i=1,10 do
  2048. m.Scale = m.Scale-Vector3.new(0,1,1)
  2049. beam.Transparency = 1
  2050. wait()
  2051. end
  2052. p:Destroy()
  2053. end)
  2054. attack = false
  2055. end
  2056.  
  2057. function icando()
  2058. attack = true
  2059. hum.WalkSpeed = 0
  2060. TEST:Remove()
  2061. TEST:Play()
  2062. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2063. Hook2.Transparency = 1
  2064. local A2 = NewInstance("Attachment",Hook2)
  2065. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2066. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2067. repeat
  2068. for i = 0,4,0.1 do
  2069. swait()
  2070. TEST.Parent = tors
  2071. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2072. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2073. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2074. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2075. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2076. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2077. end
  2078. until TEST.Playing == false
  2079. TEST:Stop()
  2080. TEST:Play()
  2081. TEST:Remove()
  2082. print('I CAN DO ANYTHING')
  2083. Hook2:Destroy()
  2084. attack = false
  2085. hum.WalkSpeed = 20
  2086. end
  2087.  
  2088. function Taunt3()
  2089. attack = true
  2090. hum.WalkSpeed = 0
  2091. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2092. Hook2.Transparency = 1
  2093. local A2 = NewInstance("Attachment",Hook2)
  2094. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2095. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2096. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2097. for i = 0, 2, 0.1 do
  2098. swait()
  2099. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2100. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2101. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2102. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2103. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2104. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2105. end
  2106. for i = 0, 6, 0.1 do
  2107. swait()
  2108. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2109. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2110. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2111. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2112. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2113. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2114. end
  2115. for i = 0, 2, 0.1 do
  2116. swait()
  2117. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2118. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2119. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2120. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2121. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2122. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2123. end
  2124. attack = false
  2125. Hook2:Destroy()
  2126. hum.WalkSpeed = 20
  2127. end
  2128.  
  2129. function Taunt2()
  2130. attack = true
  2131. hum.WalkSpeed = 0
  2132. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2133. Hook2.Transparency = 1
  2134. local A2 = NewInstance("Attachment",Hook2)
  2135. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2136. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2137. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2138. for i = 0, 2, 0.1 do
  2139. swait()
  2140. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2141. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2142. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2143. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2144. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2145. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2146. end
  2147. for i = 0, 6, 0.1 do
  2148. swait()
  2149. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2150. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2151. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2152. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2153. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2154. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2155. end
  2156. for i = 0, 2, 0.1 do
  2157. swait()
  2158. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2159. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2160. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2161. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2162. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2163. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2164. end
  2165. attack = false
  2166. Hook2:Destroy()
  2167. hum.WalkSpeed = 20
  2168. end
  2169.  
  2170. function Chaos_balls()
  2171. attack = true
  2172. hum.WalkSpeed = 0
  2173. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2174.  
  2175. local Scripts = { function()
  2176. LandMine = script.Parent
  2177.  
  2178. function onTouched(hit)
  2179. script.Parent.Transparency = 1
  2180. connection:disconnect()
  2181. end
  2182.  
  2183. connection = LandMine.Touched:connect(onTouched)
  2184.  
  2185. function onTouch(part)
  2186. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2187. if (humanoid ~= nil) then
  2188. humanoid.Health = 0
  2189. end
  2190. end
  2191.  
  2192. script.Parent.Touched:connect(onTouch)
  2193.  
  2194. end; function()
  2195. LandMine = script.Parent
  2196.  
  2197. function onTouched(hit)
  2198. script.Parent.Transparency = 1
  2199. connection:disconnect()
  2200. end
  2201.  
  2202. connection = LandMine.Touched:connect(onTouched)
  2203.  
  2204. function onTouch(part)
  2205. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2206. if (humanoid ~= nil) then
  2207. humanoid.Health = 0
  2208. end
  2209. end
  2210.  
  2211. script.Parent.Touched:connect(onTouch)
  2212.  
  2213. end; function()
  2214. LandMine = script.Parent
  2215.  
  2216. function onTouched(hit)
  2217. script.Parent.Transparency = 1
  2218. connection:disconnect()
  2219. end
  2220.  
  2221. connection = LandMine.Touched:connect(onTouched)
  2222.  
  2223. function onTouch(part)
  2224. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2225. if (humanoid ~= nil) then
  2226. humanoid.Health = 0
  2227. end
  2228. end
  2229.  
  2230. script.Parent.Touched:connect(onTouch)
  2231.  
  2232. end; function()
  2233. LandMine = script.Parent
  2234.  
  2235. function onTouched(hit)
  2236. script.Parent.Transparency = 1
  2237. connection:disconnect()
  2238. end
  2239.  
  2240. connection = LandMine.Touched:connect(onTouched)
  2241.  
  2242. function onTouch(part)
  2243. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2244. if (humanoid ~= nil) then
  2245. humanoid.Health = 0
  2246. end
  2247. end
  2248.  
  2249. script.Parent.Touched:connect(onTouch)
  2250.  
  2251. end; function()
  2252. LandMine = script.Parent
  2253.  
  2254. function onTouched(hit)
  2255. script.Parent.Transparency = 1
  2256. connection:disconnect()
  2257. end
  2258.  
  2259. connection = LandMine.Touched:connect(onTouched)
  2260.  
  2261. function onTouch(part)
  2262. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2263. if (humanoid ~= nil) then
  2264. humanoid.Health = 0
  2265. end
  2266. end
  2267.  
  2268. script.Parent.Touched:connect(onTouch)
  2269.  
  2270. end; function()
  2271. LandMine = script.Parent
  2272.  
  2273. function onTouched(hit)
  2274. script.Parent.Transparency = 1
  2275. connection:disconnect()
  2276. end
  2277.  
  2278. connection = LandMine.Touched:connect(onTouched)
  2279.  
  2280. function onTouch(part)
  2281. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2282. if (humanoid ~= nil) then
  2283. humanoid.Health = 0
  2284. end
  2285. end
  2286.  
  2287. script.Parent.Touched:connect(onTouch)
  2288.  
  2289. end; function()
  2290. LandMine = script.Parent
  2291.  
  2292. function onTouched(hit)
  2293. script.Parent.Transparency = 1
  2294. connection:disconnect()
  2295. end
  2296.  
  2297. connection = LandMine.Touched:connect(onTouched)
  2298.  
  2299. function onTouch(part)
  2300. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2301. if (humanoid ~= nil) then
  2302. humanoid.Health = 0
  2303. end
  2304. end
  2305.  
  2306. script.Parent.Touched:connect(onTouch)
  2307.  
  2308. end; function()
  2309. LandMine = script.Parent
  2310.  
  2311. function onTouched(hit)
  2312. script.Parent.Transparency = 1
  2313. connection:disconnect()
  2314. end
  2315.  
  2316. connection = LandMine.Touched:connect(onTouched)
  2317.  
  2318. function onTouch(part)
  2319. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2320. if (humanoid ~= nil) then
  2321. humanoid.Health = 0
  2322. end
  2323. end
  2324.  
  2325. script.Parent.Touched:connect(onTouch)
  2326.  
  2327. end; function()
  2328. LandMine = script.Parent
  2329.  
  2330. function onTouched(hit)
  2331. script.Parent.Transparency = 1
  2332. connection:disconnect()
  2333. end
  2334.  
  2335. connection = LandMine.Touched:connect(onTouched)
  2336.  
  2337. function onTouch(part)
  2338. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2339. if (humanoid ~= nil) then
  2340. humanoid.Health = 0
  2341. end
  2342. end
  2343.  
  2344. script.Parent.Touched:connect(onTouch)
  2345.  
  2346. end; function()
  2347. LandMine = script.Parent
  2348.  
  2349. function onTouched(hit)
  2350. script.Parent.Transparency = 1
  2351. connection:disconnect()
  2352. end
  2353.  
  2354. connection = LandMine.Touched:connect(onTouched)
  2355.  
  2356. function onTouch(part)
  2357. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2358. if (humanoid ~= nil) then
  2359. humanoid.Health = 0
  2360. end
  2361. end
  2362.  
  2363. script.Parent.Touched:connect(onTouch)
  2364.  
  2365. end; function()
  2366. LandMine = script.Parent
  2367.  
  2368. function onTouched(hit)
  2369. script.Parent.Transparency = 1
  2370. connection:disconnect()
  2371. end
  2372.  
  2373. connection = LandMine.Touched:connect(onTouched)
  2374.  
  2375. function onTouch(part)
  2376. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2377. if (humanoid ~= nil) then
  2378. humanoid.Health = 0
  2379. end
  2380. end
  2381.  
  2382. script.Parent.Touched:connect(onTouch)
  2383.  
  2384. end; function()
  2385. LandMine = script.Parent
  2386.  
  2387. function onTouched(hit)
  2388. script.Parent.Transparency = 1
  2389. connection:disconnect()
  2390. end
  2391.  
  2392. connection = LandMine.Touched:connect(onTouched)
  2393.  
  2394. function onTouch(part)
  2395. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2396. if (humanoid ~= nil) then
  2397. humanoid.Health = 0
  2398. end
  2399. end
  2400.  
  2401. script.Parent.Touched:connect(onTouch)
  2402.  
  2403. end; function()
  2404. LandMine = script.Parent
  2405.  
  2406. function onTouched(hit)
  2407. script.Parent.Transparency = 1
  2408. connection:disconnect()
  2409. end
  2410.  
  2411. connection = LandMine.Touched:connect(onTouched)
  2412.  
  2413. function onTouch(part)
  2414. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2415. if (humanoid ~= nil) then
  2416. humanoid.Health = 0
  2417. end
  2418. end
  2419.  
  2420. script.Parent.Touched:connect(onTouch)
  2421.  
  2422. end; function()
  2423. LandMine = script.Parent
  2424.  
  2425. function onTouched(hit)
  2426. script.Parent.Transparency = 1
  2427. connection:disconnect()
  2428. end
  2429.  
  2430. connection = LandMine.Touched:connect(onTouched)
  2431.  
  2432. function onTouch(part)
  2433. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2434. if (humanoid ~= nil) then
  2435. humanoid.Health = 0
  2436. end
  2437. end
  2438.  
  2439. script.Parent.Touched:connect(onTouch)
  2440.  
  2441. end; function()
  2442. LandMine = script.Parent
  2443.  
  2444. function onTouched(hit)
  2445. script.Parent.Transparency = 1
  2446. connection:disconnect()
  2447. end
  2448.  
  2449. connection = LandMine.Touched:connect(onTouched)
  2450.  
  2451. function onTouch(part)
  2452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2453. if (humanoid ~= nil) then
  2454. humanoid.Health = 0
  2455. end
  2456. end
  2457.  
  2458. script.Parent.Touched:connect(onTouch)
  2459.  
  2460. end; function()
  2461. LandMine = script.Parent
  2462.  
  2463. function onTouched(hit)
  2464. script.Parent.Transparency = 1
  2465. connection:disconnect()
  2466. end
  2467.  
  2468. connection = LandMine.Touched:connect(onTouched)
  2469.  
  2470. function onTouch(part)
  2471. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2472. if (humanoid ~= nil) then
  2473. humanoid.Health = 0
  2474. end
  2475. end
  2476.  
  2477. script.Parent.Touched:connect(onTouch)
  2478.  
  2479. end; function()
  2480. LandMine = script.Parent
  2481.  
  2482. function onTouched(hit)
  2483. script.Parent.Transparency = 1
  2484. connection:disconnect()
  2485. end
  2486.  
  2487. connection = LandMine.Touched:connect(onTouched)
  2488.  
  2489. function onTouch(part)
  2490. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2491. if (humanoid ~= nil) then
  2492. humanoid.Health = 0
  2493. end
  2494. end
  2495.  
  2496. script.Parent.Touched:connect(onTouch)
  2497.  
  2498. end; function()
  2499. LandMine = script.Parent
  2500.  
  2501. function onTouched(hit)
  2502. script.Parent.Transparency = 1
  2503. connection:disconnect()
  2504. end
  2505.  
  2506. connection = LandMine.Touched:connect(onTouched)
  2507.  
  2508. function onTouch(part)
  2509. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2510. if (humanoid ~= nil) then
  2511. humanoid.Health = 0
  2512. end
  2513. end
  2514.  
  2515. script.Parent.Touched:connect(onTouch)
  2516.  
  2517. end; function()
  2518. LandMine = script.Parent
  2519.  
  2520. function onTouched(hit)
  2521. script.Parent.Transparency = 1
  2522. connection:disconnect()
  2523. end
  2524.  
  2525. connection = LandMine.Touched:connect(onTouched)
  2526.  
  2527. function onTouch(part)
  2528. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2529. if (humanoid ~= nil) then
  2530. humanoid.Health = 0
  2531. end
  2532. end
  2533.  
  2534. script.Parent.Touched:connect(onTouch)
  2535.  
  2536. end; function()
  2537. LandMine = script.Parent
  2538.  
  2539. function onTouched(hit)
  2540. script.Parent.Transparency = 1
  2541. connection:disconnect()
  2542. end
  2543.  
  2544. connection = LandMine.Touched:connect(onTouched)
  2545.  
  2546. function onTouch(part)
  2547. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2548. if (humanoid ~= nil) then
  2549. humanoid.Health = 0
  2550. end
  2551. end
  2552.  
  2553. script.Parent.Touched:connect(onTouch)
  2554.  
  2555. end; function()
  2556. LandMine = script.Parent
  2557.  
  2558. function onTouched(hit)
  2559. script.Parent.Transparency = 1
  2560. connection:disconnect()
  2561. end
  2562.  
  2563. connection = LandMine.Touched:connect(onTouched)
  2564.  
  2565. function onTouch(part)
  2566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2567. if (humanoid ~= nil) then
  2568. humanoid.Health = 0
  2569. end
  2570. end
  2571.  
  2572. script.Parent.Touched:connect(onTouch)
  2573.  
  2574. end; function()
  2575. LandMine = script.Parent
  2576.  
  2577. function onTouched(hit)
  2578. script.Parent.Transparency = 1
  2579. connection:disconnect()
  2580. end
  2581.  
  2582. connection = LandMine.Touched:connect(onTouched)
  2583.  
  2584. function onTouch(part)
  2585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2586. if (humanoid ~= nil) then
  2587. humanoid.Health = 0
  2588. end
  2589. end
  2590.  
  2591. script.Parent.Touched:connect(onTouch)
  2592.  
  2593. end; function()
  2594. LandMine = script.Parent
  2595.  
  2596. function onTouched(hit)
  2597. script.Parent.Transparency = 1
  2598. connection:disconnect()
  2599. end
  2600.  
  2601. connection = LandMine.Touched:connect(onTouched)
  2602.  
  2603. function onTouch(part)
  2604. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2605. if (humanoid ~= nil) then
  2606. humanoid.Health = 0
  2607. end
  2608. end
  2609.  
  2610. script.Parent.Touched:connect(onTouch)
  2611.  
  2612. end; function()
  2613. LandMine = script.Parent
  2614.  
  2615. function onTouched(hit)
  2616. script.Parent.Transparency = 1
  2617. connection:disconnect()
  2618. end
  2619.  
  2620. connection = LandMine.Touched:connect(onTouched)
  2621.  
  2622. function onTouch(part)
  2623. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2624. if (humanoid ~= nil) then
  2625. humanoid.Health = 0
  2626. end
  2627. end
  2628.  
  2629. script.Parent.Touched:connect(onTouch)
  2630.  
  2631. end; function()
  2632. LandMine = script.Parent
  2633.  
  2634. function onTouched(hit)
  2635. script.Parent.Transparency = 1
  2636. connection:disconnect()
  2637. end
  2638.  
  2639. connection = LandMine.Touched:connect(onTouched)
  2640.  
  2641. function onTouch(part)
  2642. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2643. if (humanoid ~= nil) then
  2644. humanoid.Health = 0
  2645. end
  2646. end
  2647.  
  2648. script.Parent.Touched:connect(onTouch)
  2649.  
  2650. end; function()
  2651. LandMine = script.Parent
  2652.  
  2653. function onTouched(hit)
  2654. script.Parent.Transparency = 1
  2655. connection:disconnect()
  2656. end
  2657.  
  2658. connection = LandMine.Touched:connect(onTouched)
  2659.  
  2660. function onTouch(part)
  2661. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2662. if (humanoid ~= nil) then
  2663. humanoid.Health = 0
  2664. end
  2665. end
  2666.  
  2667. script.Parent.Touched:connect(onTouch)
  2668.  
  2669. end; function()
  2670. LandMine = script.Parent
  2671.  
  2672. function onTouched(hit)
  2673. script.Parent.Transparency = 1
  2674. connection:disconnect()
  2675. end
  2676.  
  2677. connection = LandMine.Touched:connect(onTouched)
  2678.  
  2679. function onTouch(part)
  2680. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2681. if (humanoid ~= nil) then
  2682. humanoid.Health = 0
  2683. end
  2684. end
  2685.  
  2686. script.Parent.Touched:connect(onTouch)
  2687.  
  2688. end; function()
  2689. LandMine = script.Parent
  2690.  
  2691. function onTouched(hit)
  2692. script.Parent.Transparency = 1
  2693. connection:disconnect()
  2694. end
  2695.  
  2696. connection = LandMine.Touched:connect(onTouched)
  2697.  
  2698. function onTouch(part)
  2699. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2700. if (humanoid ~= nil) then
  2701. humanoid.Health = 0
  2702. end
  2703. end
  2704.  
  2705. script.Parent.Touched:connect(onTouch)
  2706.  
  2707. end; function()
  2708. LandMine = script.Parent
  2709.  
  2710. function onTouched(hit)
  2711. script.Parent.Transparency = 1
  2712. connection:disconnect()
  2713. end
  2714.  
  2715. connection = LandMine.Touched:connect(onTouched)
  2716.  
  2717. function onTouch(part)
  2718. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2719. if (humanoid ~= nil) then
  2720. humanoid.Health = 0
  2721. end
  2722. end
  2723.  
  2724. script.Parent.Touched:connect(onTouch)
  2725.  
  2726. end; function()
  2727. LandMine = script.Parent
  2728.  
  2729. function onTouched(hit)
  2730. script.Parent.Transparency = 1
  2731. connection:disconnect()
  2732. end
  2733.  
  2734. connection = LandMine.Touched:connect(onTouched)
  2735.  
  2736. function onTouch(part)
  2737. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2738. if (humanoid ~= nil) then
  2739. humanoid.Health = 0
  2740. end
  2741. end
  2742.  
  2743. script.Parent.Touched:connect(onTouch)
  2744.  
  2745. end; function()
  2746. LandMine = script.Parent
  2747.  
  2748. function onTouched(hit)
  2749. script.Parent.Transparency = 1
  2750. connection:disconnect()
  2751. end
  2752.  
  2753. connection = LandMine.Touched:connect(onTouched)
  2754.  
  2755. function onTouch(part)
  2756. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2757. if (humanoid ~= nil) then
  2758. humanoid.Health = 0
  2759. end
  2760. end
  2761.  
  2762. script.Parent.Touched:connect(onTouch)
  2763.  
  2764. end; function()
  2765. LandMine = script.Parent
  2766.  
  2767. function onTouched(hit)
  2768. script.Parent.Transparency = 1
  2769. connection:disconnect()
  2770. end
  2771.  
  2772. connection = LandMine.Touched:connect(onTouched)
  2773.  
  2774. function onTouch(part)
  2775. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2776. if (humanoid ~= nil) then
  2777. humanoid.Health = 0
  2778. end
  2779. end
  2780.  
  2781. script.Parent.Touched:connect(onTouch)
  2782.  
  2783. end; function()
  2784. LandMine = script.Parent
  2785.  
  2786. function onTouched(hit)
  2787. script.Parent.Transparency = 1
  2788. connection:disconnect()
  2789. end
  2790.  
  2791. connection = LandMine.Touched:connect(onTouched)
  2792.  
  2793. function onTouch(part)
  2794. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2795. if (humanoid ~= nil) then
  2796. humanoid.Health = 0
  2797. end
  2798. end
  2799.  
  2800. script.Parent.Touched:connect(onTouch)
  2801.  
  2802. end; function()
  2803. LandMine = script.Parent
  2804.  
  2805. function onTouched(hit)
  2806. script.Parent.Transparency = 1
  2807. connection:disconnect()
  2808. end
  2809.  
  2810. connection = LandMine.Touched:connect(onTouched)
  2811.  
  2812. function onTouch(part)
  2813. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2814. if (humanoid ~= nil) then
  2815. humanoid.Health = 0
  2816. end
  2817. end
  2818.  
  2819. script.Parent.Touched:connect(onTouch)
  2820.  
  2821. end; function()
  2822. LandMine = script.Parent
  2823.  
  2824. function onTouched(hit)
  2825. script.Parent.Transparency = 1
  2826. connection:disconnect()
  2827. end
  2828.  
  2829. connection = LandMine.Touched:connect(onTouched)
  2830.  
  2831. function onTouch(part)
  2832. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2833. if (humanoid ~= nil) then
  2834. humanoid.Health = 0
  2835. end
  2836. end
  2837.  
  2838. script.Parent.Touched:connect(onTouch)
  2839.  
  2840. end; function()
  2841. LandMine = script.Parent
  2842.  
  2843. function onTouched(hit)
  2844. script.Parent.Transparency = 1
  2845. connection:disconnect()
  2846. end
  2847.  
  2848. connection = LandMine.Touched:connect(onTouched)
  2849.  
  2850. function onTouch(part)
  2851. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2852. if (humanoid ~= nil) then
  2853. humanoid.Health = 0
  2854. end
  2855. end
  2856.  
  2857. script.Parent.Touched:connect(onTouch)
  2858.  
  2859. end; function()
  2860. LandMine = script.Parent
  2861.  
  2862. function onTouched(hit)
  2863. script.Parent.Transparency = 1
  2864. connection:disconnect()
  2865. end
  2866.  
  2867. connection = LandMine.Touched:connect(onTouched)
  2868.  
  2869. function onTouch(part)
  2870. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2871. if (humanoid ~= nil) then
  2872. humanoid.Health = 0
  2873. end
  2874. end
  2875.  
  2876. script.Parent.Touched:connect(onTouch)
  2877.  
  2878. end; function()
  2879. LandMine = script.Parent
  2880.  
  2881. function onTouched(hit)
  2882. script.Parent.Transparency = 1
  2883. connection:disconnect()
  2884. end
  2885.  
  2886. connection = LandMine.Touched:connect(onTouched)
  2887.  
  2888. function onTouch(part)
  2889. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2890. if (humanoid ~= nil) then
  2891. humanoid.Health = 0
  2892. end
  2893. end
  2894.  
  2895. script.Parent.Touched:connect(onTouch)
  2896.  
  2897. end; function()
  2898. LandMine = script.Parent
  2899.  
  2900. function onTouched(hit)
  2901. script.Parent.Transparency = 1
  2902. connection:disconnect()
  2903. end
  2904.  
  2905. connection = LandMine.Touched:connect(onTouched)
  2906.  
  2907. function onTouch(part)
  2908. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2909. if (humanoid ~= nil) then
  2910. humanoid.Health = 0
  2911. end
  2912. end
  2913.  
  2914. script.Parent.Touched:connect(onTouch)
  2915.  
  2916. end; function()
  2917. LandMine = script.Parent
  2918.  
  2919. function onTouched(hit)
  2920. script.Parent.Transparency = 1
  2921. connection:disconnect()
  2922. end
  2923.  
  2924. connection = LandMine.Touched:connect(onTouched)
  2925.  
  2926. function onTouch(part)
  2927. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2928. if (humanoid ~= nil) then
  2929. humanoid.Health = 0
  2930. end
  2931. end
  2932.  
  2933. script.Parent.Touched:connect(onTouch)
  2934.  
  2935. end; function()
  2936. LandMine = script.Parent
  2937.  
  2938. function onTouched(hit)
  2939. script.Parent.Transparency = 1
  2940. connection:disconnect()
  2941. end
  2942.  
  2943. connection = LandMine.Touched:connect(onTouched)
  2944.  
  2945. function onTouch(part)
  2946. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2947. if (humanoid ~= nil) then
  2948. humanoid.Health = 0
  2949. end
  2950. end
  2951.  
  2952. script.Parent.Touched:connect(onTouch)
  2953.  
  2954. end; function()
  2955. LandMine = script.Parent
  2956.  
  2957. function onTouched(hit)
  2958. script.Parent.Transparency = 1
  2959. connection:disconnect()
  2960. end
  2961.  
  2962. connection = LandMine.Touched:connect(onTouched)
  2963.  
  2964. function onTouch(part)
  2965. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2966. if (humanoid ~= nil) then
  2967. humanoid.Health = 0
  2968. end
  2969. end
  2970.  
  2971. script.Parent.Touched:connect(onTouch)
  2972.  
  2973. end; function()
  2974. LandMine = script.Parent
  2975.  
  2976. function onTouched(hit)
  2977. script.Parent.Transparency = 1
  2978. connection:disconnect()
  2979. end
  2980.  
  2981. connection = LandMine.Touched:connect(onTouched)
  2982.  
  2983. function onTouch(part)
  2984. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2985. if (humanoid ~= nil) then
  2986. humanoid.Health = 0
  2987. end
  2988. end
  2989.  
  2990. script.Parent.Touched:connect(onTouch)
  2991.  
  2992. end; function()
  2993. LandMine = script.Parent
  2994.  
  2995. function onTouched(hit)
  2996. script.Parent.Transparency = 1
  2997. connection:disconnect()
  2998. end
  2999.  
  3000. connection = LandMine.Touched:connect(onTouched)
  3001.  
  3002. function onTouch(part)
  3003. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3004. if (humanoid ~= nil) then
  3005. humanoid.Health = 0
  3006. end
  3007. end
  3008.  
  3009. script.Parent.Touched:connect(onTouch)
  3010.  
  3011. end; function()
  3012. LandMine = script.Parent
  3013.  
  3014. function onTouched(hit)
  3015. script.Parent.Transparency = 1
  3016. connection:disconnect()
  3017. end
  3018.  
  3019. connection = LandMine.Touched:connect(onTouched)
  3020.  
  3021. function onTouch(part)
  3022. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3023. if (humanoid ~= nil) then
  3024. humanoid.Health = 0
  3025. end
  3026. end
  3027.  
  3028. script.Parent.Touched:connect(onTouch)
  3029.  
  3030. end; function()
  3031. LandMine = script.Parent
  3032.  
  3033. function onTouched(hit)
  3034. script.Parent.Transparency = 1
  3035. connection:disconnect()
  3036. end
  3037.  
  3038. connection = LandMine.Touched:connect(onTouched)
  3039.  
  3040. function onTouch(part)
  3041. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3042. if (humanoid ~= nil) then
  3043. humanoid.Health = 0
  3044. end
  3045. end
  3046.  
  3047. script.Parent.Touched:connect(onTouch)
  3048.  
  3049. end; function()
  3050. LandMine = script.Parent
  3051.  
  3052. function onTouched(hit)
  3053. script.Parent.Transparency = 1
  3054. connection:disconnect()
  3055. end
  3056.  
  3057. connection = LandMine.Touched:connect(onTouched)
  3058.  
  3059. function onTouch(part)
  3060. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3061. if (humanoid ~= nil) then
  3062. humanoid.Health = 0
  3063. end
  3064. end
  3065.  
  3066. script.Parent.Touched:connect(onTouch)
  3067.  
  3068. end; function()
  3069. LandMine = script.Parent
  3070.  
  3071. function onTouched(hit)
  3072. script.Parent.Transparency = 1
  3073. connection:disconnect()
  3074. end
  3075.  
  3076. connection = LandMine.Touched:connect(onTouched)
  3077.  
  3078. function onTouch(part)
  3079. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3080. if (humanoid ~= nil) then
  3081. humanoid.Health = 0
  3082. end
  3083. end
  3084.  
  3085. script.Parent.Touched:connect(onTouch)
  3086.  
  3087. end; function()
  3088. LandMine = script.Parent
  3089.  
  3090. function onTouched(hit)
  3091. script.Parent.Transparency = 1
  3092. connection:disconnect()
  3093. end
  3094.  
  3095. connection = LandMine.Touched:connect(onTouched)
  3096.  
  3097. function onTouch(part)
  3098. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3099. if (humanoid ~= nil) then
  3100. humanoid.Health = 0
  3101. end
  3102. end
  3103.  
  3104. script.Parent.Touched:connect(onTouch)
  3105.  
  3106. end; function()
  3107. LandMine = script.Parent
  3108.  
  3109. function onTouched(hit)
  3110. script.Parent.Transparency = 1
  3111. connection:disconnect()
  3112. end
  3113.  
  3114. connection = LandMine.Touched:connect(onTouched)
  3115.  
  3116. function onTouch(part)
  3117. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3118. if (humanoid ~= nil) then
  3119. humanoid.Health = 0
  3120. end
  3121. end
  3122.  
  3123. script.Parent.Touched:connect(onTouch)
  3124.  
  3125. end; function()
  3126. LandMine = script.Parent
  3127.  
  3128. function onTouched(hit)
  3129. script.Parent.Transparency = 1
  3130. connection:disconnect()
  3131. end
  3132.  
  3133. connection = LandMine.Touched:connect(onTouched)
  3134.  
  3135. function onTouch(part)
  3136. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3137. if (humanoid ~= nil) then
  3138. humanoid.Health = 0
  3139. end
  3140. end
  3141.  
  3142. script.Parent.Touched:connect(onTouch)
  3143.  
  3144. end; function()
  3145. LandMine = script.Parent
  3146.  
  3147. function onTouched(hit)
  3148. script.Parent.Transparency = 1
  3149. connection:disconnect()
  3150. end
  3151.  
  3152. connection = LandMine.Touched:connect(onTouched)
  3153.  
  3154. function onTouch(part)
  3155. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3156. if (humanoid ~= nil) then
  3157. humanoid.Health = 0
  3158. end
  3159. end
  3160.  
  3161. script.Parent.Touched:connect(onTouch)
  3162.  
  3163. end; function()
  3164. LandMine = script.Parent
  3165.  
  3166. function onTouched(hit)
  3167. script.Parent.Transparency = 1
  3168. connection:disconnect()
  3169. end
  3170.  
  3171. connection = LandMine.Touched:connect(onTouched)
  3172.  
  3173. function onTouch(part)
  3174. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3175. if (humanoid ~= nil) then
  3176. humanoid.Health = 0
  3177. end
  3178. end
  3179.  
  3180. script.Parent.Touched:connect(onTouch)
  3181.  
  3182. end; function()
  3183. LandMine = script.Parent
  3184.  
  3185. function onTouched(hit)
  3186. script.Parent.Transparency = 1
  3187. connection:disconnect()
  3188. end
  3189.  
  3190. connection = LandMine.Touched:connect(onTouched)
  3191.  
  3192. function onTouch(part)
  3193. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3194. if (humanoid ~= nil) then
  3195. humanoid.Health = 0
  3196. end
  3197. end
  3198.  
  3199. script.Parent.Touched:connect(onTouch)
  3200.  
  3201. end; function()
  3202. LandMine = script.Parent
  3203.  
  3204. function onTouched(hit)
  3205. script.Parent.Transparency = 1
  3206. connection:disconnect()
  3207. end
  3208.  
  3209. connection = LandMine.Touched:connect(onTouched)
  3210.  
  3211. function onTouch(part)
  3212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3213. if (humanoid ~= nil) then
  3214. humanoid.Health = 0
  3215. end
  3216. end
  3217.  
  3218. script.Parent.Touched:connect(onTouch)
  3219.  
  3220. end; function()
  3221. LandMine = script.Parent
  3222.  
  3223. function onTouched(hit)
  3224. script.Parent.Transparency = 1
  3225. connection:disconnect()
  3226. end
  3227.  
  3228. connection = LandMine.Touched:connect(onTouched)
  3229.  
  3230. function onTouch(part)
  3231. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3232. if (humanoid ~= nil) then
  3233. humanoid.Health = 0
  3234. end
  3235. end
  3236.  
  3237. script.Parent.Touched:connect(onTouch)
  3238.  
  3239. end; function()
  3240. LandMine = script.Parent
  3241.  
  3242. function onTouched(hit)
  3243. script.Parent.Transparency = 1
  3244. connection:disconnect()
  3245. end
  3246.  
  3247. connection = LandMine.Touched:connect(onTouched)
  3248.  
  3249. function onTouch(part)
  3250. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3251. if (humanoid ~= nil) then
  3252. humanoid.Health = 0
  3253. end
  3254. end
  3255.  
  3256. script.Parent.Touched:connect(onTouch)
  3257.  
  3258. end; function()
  3259. LandMine = script.Parent
  3260.  
  3261. function onTouched(hit)
  3262. script.Parent.Transparency = 1
  3263. connection:disconnect()
  3264. end
  3265.  
  3266. connection = LandMine.Touched:connect(onTouched)
  3267.  
  3268. function onTouch(part)
  3269. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3270. if (humanoid ~= nil) then
  3271. humanoid.Health = 0
  3272. end
  3273. end
  3274.  
  3275. script.Parent.Touched:connect(onTouch)
  3276.  
  3277. end; function()
  3278. LandMine = script.Parent
  3279.  
  3280. function onTouched(hit)
  3281. script.Parent.Transparency = 1
  3282. connection:disconnect()
  3283. end
  3284.  
  3285. connection = LandMine.Touched:connect(onTouched)
  3286.  
  3287. function onTouch(part)
  3288. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3289. if (humanoid ~= nil) then
  3290. humanoid.Health = 0
  3291. end
  3292. end
  3293.  
  3294. script.Parent.Touched:connect(onTouch)
  3295.  
  3296. end; function()
  3297. LandMine = script.Parent
  3298.  
  3299. function onTouched(hit)
  3300. script.Parent.Transparency = 1
  3301. connection:disconnect()
  3302. end
  3303.  
  3304. connection = LandMine.Touched:connect(onTouched)
  3305.  
  3306. function onTouch(part)
  3307. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3308. if (humanoid ~= nil) then
  3309. humanoid.Health = 0
  3310. end
  3311. end
  3312.  
  3313. script.Parent.Touched:connect(onTouch)
  3314.  
  3315. end; function()
  3316. LandMine = script.Parent
  3317.  
  3318. function onTouched(hit)
  3319. script.Parent.Transparency = 1
  3320. connection:disconnect()
  3321. end
  3322.  
  3323. connection = LandMine.Touched:connect(onTouched)
  3324.  
  3325. function onTouch(part)
  3326. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3327. if (humanoid ~= nil) then
  3328. humanoid.Health = 0
  3329. end
  3330. end
  3331.  
  3332. script.Parent.Touched:connect(onTouch)
  3333.  
  3334. end; function()
  3335. LandMine = script.Parent
  3336.  
  3337. function onTouched(hit)
  3338. script.Parent.Transparency = 1
  3339. connection:disconnect()
  3340. end
  3341.  
  3342. connection = LandMine.Touched:connect(onTouched)
  3343.  
  3344. function onTouch(part)
  3345. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3346. if (humanoid ~= nil) then
  3347. humanoid.Health = 0
  3348. end
  3349. end
  3350.  
  3351. script.Parent.Touched:connect(onTouch)
  3352.  
  3353. end; function()
  3354. LandMine = script.Parent
  3355.  
  3356. function onTouched(hit)
  3357. script.Parent.Transparency = 1
  3358. connection:disconnect()
  3359. end
  3360.  
  3361. connection = LandMine.Touched:connect(onTouched)
  3362.  
  3363. function onTouch(part)
  3364. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3365. if (humanoid ~= nil) then
  3366. humanoid.Health = 0
  3367. end
  3368. end
  3369.  
  3370. script.Parent.Touched:connect(onTouch)
  3371.  
  3372. end; function()
  3373. LandMine = script.Parent
  3374.  
  3375. function onTouched(hit)
  3376. script.Parent.Transparency = 1
  3377. connection:disconnect()
  3378. end
  3379.  
  3380. connection = LandMine.Touched:connect(onTouched)
  3381.  
  3382. function onTouch(part)
  3383. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3384. if (humanoid ~= nil) then
  3385. humanoid.Health = 0
  3386. end
  3387. end
  3388.  
  3389. script.Parent.Touched:connect(onTouch)
  3390.  
  3391. end; function()
  3392. LandMine = script.Parent
  3393.  
  3394. function onTouched(hit)
  3395. script.Parent.Transparency = 1
  3396. connection:disconnect()
  3397. end
  3398.  
  3399. connection = LandMine.Touched:connect(onTouched)
  3400.  
  3401. function onTouch(part)
  3402. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3403. if (humanoid ~= nil) then
  3404. humanoid.Health = 0
  3405. end
  3406. end
  3407.  
  3408. script.Parent.Touched:connect(onTouch)
  3409.  
  3410. end; function()
  3411. LandMine = script.Parent
  3412.  
  3413. function onTouched(hit)
  3414. script.Parent.Transparency = 1
  3415. connection:disconnect()
  3416. end
  3417.  
  3418. connection = LandMine.Touched:connect(onTouched)
  3419.  
  3420. function onTouch(part)
  3421. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3422. if (humanoid ~= nil) then
  3423. humanoid.Health = 0
  3424. end
  3425. end
  3426.  
  3427. script.Parent.Touched:connect(onTouch)
  3428.  
  3429. end; function()
  3430. LandMine = script.Parent
  3431.  
  3432. function onTouched(hit)
  3433. script.Parent.Transparency = 1
  3434. connection:disconnect()
  3435. end
  3436.  
  3437. connection = LandMine.Touched:connect(onTouched)
  3438.  
  3439. function onTouch(part)
  3440. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3441. if (humanoid ~= nil) then
  3442. humanoid.Health = 0
  3443. end
  3444. end
  3445.  
  3446. script.Parent.Touched:connect(onTouch)
  3447.  
  3448. end; function()
  3449. LandMine = script.Parent
  3450.  
  3451. function onTouched(hit)
  3452. script.Parent.Transparency = 1
  3453. connection:disconnect()
  3454. end
  3455.  
  3456. connection = LandMine.Touched:connect(onTouched)
  3457.  
  3458. function onTouch(part)
  3459. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3460. if (humanoid ~= nil) then
  3461. humanoid.Health = 0
  3462. end
  3463. end
  3464.  
  3465. script.Parent.Touched:connect(onTouch)
  3466.  
  3467. end; function()
  3468. LandMine = script.Parent
  3469.  
  3470. function onTouched(hit)
  3471. script.Parent.Transparency = 1
  3472. connection:disconnect()
  3473. end
  3474.  
  3475. connection = LandMine.Touched:connect(onTouched)
  3476.  
  3477. function onTouch(part)
  3478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3479. if (humanoid ~= nil) then
  3480. humanoid.Health = 0
  3481. end
  3482. end
  3483.  
  3484. script.Parent.Touched:connect(onTouch)
  3485.  
  3486. end; function()
  3487. LandMine = script.Parent
  3488.  
  3489. function onTouched(hit)
  3490. script.Parent.Transparency = 1
  3491. connection:disconnect()
  3492. end
  3493.  
  3494. connection = LandMine.Touched:connect(onTouched)
  3495.  
  3496. function onTouch(part)
  3497. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3498. if (humanoid ~= nil) then
  3499. humanoid.Health = 0
  3500. end
  3501. end
  3502.  
  3503. script.Parent.Touched:connect(onTouch)
  3504.  
  3505. end; function()
  3506. LandMine = script.Parent
  3507.  
  3508. function onTouched(hit)
  3509. script.Parent.Transparency = 1
  3510. connection:disconnect()
  3511. end
  3512.  
  3513. connection = LandMine.Touched:connect(onTouched)
  3514.  
  3515. function onTouch(part)
  3516. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3517. if (humanoid ~= nil) then
  3518. humanoid.Health = 0
  3519. end
  3520. end
  3521.  
  3522. script.Parent.Touched:connect(onTouch)
  3523.  
  3524. end; function()
  3525. LandMine = script.Parent
  3526.  
  3527. function onTouched(hit)
  3528. script.Parent.Transparency = 1
  3529. connection:disconnect()
  3530. end
  3531.  
  3532. connection = LandMine.Touched:connect(onTouched)
  3533.  
  3534. function onTouch(part)
  3535. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3536. if (humanoid ~= nil) then
  3537. humanoid.Health = 0
  3538. end
  3539. end
  3540.  
  3541. script.Parent.Touched:connect(onTouch)
  3542.  
  3543. end; function()
  3544. LandMine = script.Parent
  3545.  
  3546. function onTouched(hit)
  3547. script.Parent.Transparency = 1
  3548. connection:disconnect()
  3549. end
  3550.  
  3551. connection = LandMine.Touched:connect(onTouched)
  3552.  
  3553. function onTouch(part)
  3554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3555. if (humanoid ~= nil) then
  3556. humanoid.Health = 0
  3557. end
  3558. end
  3559.  
  3560. script.Parent.Touched:connect(onTouch)
  3561.  
  3562. end; function()
  3563. LandMine = script.Parent
  3564.  
  3565. function onTouched(hit)
  3566. script.Parent.Transparency = 1
  3567. connection:disconnect()
  3568. end
  3569.  
  3570. connection = LandMine.Touched:connect(onTouched)
  3571.  
  3572. function onTouch(part)
  3573. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3574. if (humanoid ~= nil) then
  3575. humanoid.Health = 0
  3576. end
  3577. end
  3578.  
  3579. script.Parent.Touched:connect(onTouch)
  3580.  
  3581. end; function()
  3582. LandMine = script.Parent
  3583.  
  3584. function onTouched(hit)
  3585. script.Parent.Transparency = 1
  3586. connection:disconnect()
  3587. end
  3588.  
  3589. connection = LandMine.Touched:connect(onTouched)
  3590.  
  3591. function onTouch(part)
  3592. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3593. if (humanoid ~= nil) then
  3594. humanoid.Health = 0
  3595. end
  3596. end
  3597.  
  3598. script.Parent.Touched:connect(onTouch)
  3599.  
  3600. end; function()
  3601. LandMine = script.Parent
  3602.  
  3603. function onTouched(hit)
  3604. script.Parent.Transparency = 1
  3605. connection:disconnect()
  3606. end
  3607.  
  3608. connection = LandMine.Touched:connect(onTouched)
  3609.  
  3610. function onTouch(part)
  3611. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3612. if (humanoid ~= nil) then
  3613. humanoid.Health = 0
  3614. end
  3615. end
  3616.  
  3617. script.Parent.Touched:connect(onTouch)
  3618.  
  3619. end; function()
  3620. LandMine = script.Parent
  3621.  
  3622. function onTouched(hit)
  3623. script.Parent.Transparency = 1
  3624. connection:disconnect()
  3625. end
  3626.  
  3627. connection = LandMine.Touched:connect(onTouched)
  3628.  
  3629. function onTouch(part)
  3630. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3631. if (humanoid ~= nil) then
  3632. humanoid.Health = 0
  3633. end
  3634. end
  3635.  
  3636. script.Parent.Touched:connect(onTouch)
  3637.  
  3638. end; function()
  3639. LandMine = script.Parent
  3640.  
  3641. function onTouched(hit)
  3642. script.Parent.Transparency = 1
  3643. connection:disconnect()
  3644. end
  3645.  
  3646. connection = LandMine.Touched:connect(onTouched)
  3647.  
  3648. function onTouch(part)
  3649. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3650. if (humanoid ~= nil) then
  3651. humanoid.Health = 0
  3652. end
  3653. end
  3654.  
  3655. script.Parent.Touched:connect(onTouch)
  3656.  
  3657. end; function()
  3658. LandMine = script.Parent
  3659.  
  3660. function onTouched(hit)
  3661. script.Parent.Transparency = 1
  3662. connection:disconnect()
  3663. end
  3664.  
  3665. connection = LandMine.Touched:connect(onTouched)
  3666.  
  3667. function onTouch(part)
  3668. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3669. if (humanoid ~= nil) then
  3670. humanoid.Health = 0
  3671. end
  3672. end
  3673.  
  3674. script.Parent.Touched:connect(onTouch)
  3675.  
  3676. end; function()
  3677. LandMine = script.Parent
  3678.  
  3679. function onTouched(hit)
  3680. script.Parent.Transparency = 1
  3681. connection:disconnect()
  3682. end
  3683.  
  3684. connection = LandMine.Touched:connect(onTouched)
  3685.  
  3686. function onTouch(part)
  3687. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3688. if (humanoid ~= nil) then
  3689. humanoid.Health = 0
  3690. end
  3691. end
  3692.  
  3693. script.Parent.Touched:connect(onTouch)
  3694.  
  3695. end; function()
  3696. LandMine = script.Parent
  3697.  
  3698. function onTouched(hit)
  3699. script.Parent.Transparency = 1
  3700. connection:disconnect()
  3701. end
  3702.  
  3703. connection = LandMine.Touched:connect(onTouched)
  3704.  
  3705. function onTouch(part)
  3706. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3707. if (humanoid ~= nil) then
  3708. humanoid.Health = 0
  3709. end
  3710. end
  3711.  
  3712. script.Parent.Touched:connect(onTouch)
  3713.  
  3714. end; function()
  3715. LandMine = script.Parent
  3716.  
  3717. function onTouched(hit)
  3718. script.Parent.Transparency = 1
  3719. connection:disconnect()
  3720. end
  3721.  
  3722. connection = LandMine.Touched:connect(onTouched)
  3723.  
  3724. function onTouch(part)
  3725. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3726. if (humanoid ~= nil) then
  3727. humanoid.Health = 0
  3728. end
  3729. end
  3730.  
  3731. script.Parent.Touched:connect(onTouch)
  3732.  
  3733. end; function()
  3734. LandMine = script.Parent
  3735.  
  3736. function onTouched(hit)
  3737. script.Parent.Transparency = 1
  3738. connection:disconnect()
  3739. end
  3740.  
  3741. connection = LandMine.Touched:connect(onTouched)
  3742.  
  3743. function onTouch(part)
  3744. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3745. if (humanoid ~= nil) then
  3746. humanoid.Health = 0
  3747. end
  3748. end
  3749.  
  3750. script.Parent.Touched:connect(onTouch)
  3751.  
  3752. end; function()
  3753. LandMine = script.Parent
  3754.  
  3755. function onTouched(hit)
  3756. script.Parent.Transparency = 1
  3757. connection:disconnect()
  3758. end
  3759.  
  3760. connection = LandMine.Touched:connect(onTouched)
  3761.  
  3762. function onTouch(part)
  3763. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3764. if (humanoid ~= nil) then
  3765. humanoid.Health = 0
  3766. end
  3767. end
  3768.  
  3769. script.Parent.Touched:connect(onTouch)
  3770.  
  3771. end; function()
  3772. LandMine = script.Parent
  3773.  
  3774. function onTouched(hit)
  3775. script.Parent.Transparency = 1
  3776. connection:disconnect()
  3777. end
  3778.  
  3779. connection = LandMine.Touched:connect(onTouched)
  3780.  
  3781. function onTouch(part)
  3782. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3783. if (humanoid ~= nil) then
  3784. humanoid.Health = 0
  3785. end
  3786. end
  3787.  
  3788. script.Parent.Touched:connect(onTouch)
  3789.  
  3790. end; function()
  3791. LandMine = script.Parent
  3792.  
  3793. function onTouched(hit)
  3794. script.Parent.Transparency = 1
  3795. connection:disconnect()
  3796. end
  3797.  
  3798. connection = LandMine.Touched:connect(onTouched)
  3799.  
  3800. function onTouch(part)
  3801. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3802. if (humanoid ~= nil) then
  3803. humanoid.Health = 0
  3804. end
  3805. end
  3806.  
  3807. script.Parent.Touched:connect(onTouch)
  3808.  
  3809. end; function()
  3810. LandMine = script.Parent
  3811.  
  3812. function onTouched(hit)
  3813. script.Parent.Transparency = 1
  3814. connection:disconnect()
  3815. end
  3816.  
  3817. connection = LandMine.Touched:connect(onTouched)
  3818.  
  3819. function onTouch(part)
  3820. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3821. if (humanoid ~= nil) then
  3822. humanoid.Health = 0
  3823. end
  3824. end
  3825.  
  3826. script.Parent.Touched:connect(onTouch)
  3827.  
  3828. end; function()
  3829. LandMine = script.Parent
  3830.  
  3831. function onTouched(hit)
  3832. script.Parent.Transparency = 1
  3833. connection:disconnect()
  3834. end
  3835.  
  3836. connection = LandMine.Touched:connect(onTouched)
  3837.  
  3838. function onTouch(part)
  3839. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3840. if (humanoid ~= nil) then
  3841. humanoid.Health = 0
  3842. end
  3843. end
  3844.  
  3845. script.Parent.Touched:connect(onTouch)
  3846.  
  3847. end; function()
  3848. LandMine = script.Parent
  3849.  
  3850. function onTouched(hit)
  3851. script.Parent.Transparency = 1
  3852. connection:disconnect()
  3853. end
  3854.  
  3855. connection = LandMine.Touched:connect(onTouched)
  3856.  
  3857. function onTouch(part)
  3858. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3859. if (humanoid ~= nil) then
  3860. humanoid.Health = 0
  3861. end
  3862. end
  3863.  
  3864. script.Parent.Touched:connect(onTouch)
  3865.  
  3866. end; function()
  3867. LandMine = script.Parent
  3868.  
  3869. function onTouched(hit)
  3870. script.Parent.Transparency = 1
  3871. connection:disconnect()
  3872. end
  3873.  
  3874. connection = LandMine.Touched:connect(onTouched)
  3875.  
  3876. function onTouch(part)
  3877. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3878. if (humanoid ~= nil) then
  3879. humanoid.Health = 0
  3880. end
  3881. end
  3882.  
  3883. script.Parent.Touched:connect(onTouch)
  3884.  
  3885. end; function()
  3886. LandMine = script.Parent
  3887.  
  3888. function onTouched(hit)
  3889. script.Parent.Transparency = 1
  3890. connection:disconnect()
  3891. end
  3892.  
  3893. connection = LandMine.Touched:connect(onTouched)
  3894.  
  3895. function onTouch(part)
  3896. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3897. if (humanoid ~= nil) then
  3898. humanoid.Health = 0
  3899. end
  3900. end
  3901.  
  3902. script.Parent.Touched:connect(onTouch)
  3903.  
  3904. end; function()
  3905. LandMine = script.Parent
  3906.  
  3907. function onTouched(hit)
  3908. script.Parent.Transparency = 1
  3909. connection:disconnect()
  3910. end
  3911.  
  3912. connection = LandMine.Touched:connect(onTouched)
  3913.  
  3914. function onTouch(part)
  3915. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3916. if (humanoid ~= nil) then
  3917. humanoid.Health = 0
  3918. end
  3919. end
  3920.  
  3921. script.Parent.Touched:connect(onTouch)
  3922.  
  3923. end; function()
  3924. LandMine = script.Parent
  3925.  
  3926. function onTouched(hit)
  3927. script.Parent.Transparency = 1
  3928. connection:disconnect()
  3929. end
  3930.  
  3931. connection = LandMine.Touched:connect(onTouched)
  3932.  
  3933. function onTouch(part)
  3934. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3935. if (humanoid ~= nil) then
  3936. humanoid.Health = 0
  3937. end
  3938. end
  3939.  
  3940. script.Parent.Touched:connect(onTouch)
  3941.  
  3942. end; function()
  3943. LandMine = script.Parent
  3944.  
  3945. function onTouched(hit)
  3946. script.Parent.Transparency = 1
  3947. connection:disconnect()
  3948. end
  3949.  
  3950. connection = LandMine.Touched:connect(onTouched)
  3951.  
  3952. function onTouch(part)
  3953. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3954. if (humanoid ~= nil) then
  3955. humanoid.Health = 0
  3956. end
  3957. end
  3958.  
  3959. script.Parent.Touched:connect(onTouch)
  3960.  
  3961. end; function()
  3962. LandMine = script.Parent
  3963.  
  3964. function onTouched(hit)
  3965. script.Parent.Transparency = 1
  3966. connection:disconnect()
  3967. end
  3968.  
  3969. connection = LandMine.Touched:connect(onTouched)
  3970.  
  3971. function onTouch(part)
  3972. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3973. if (humanoid ~= nil) then
  3974. humanoid.Health = 0
  3975. end
  3976. end
  3977.  
  3978. script.Parent.Touched:connect(onTouch)
  3979.  
  3980. end; function()
  3981. LandMine = script.Parent
  3982.  
  3983. function onTouched(hit)
  3984. script.Parent.Transparency = 1
  3985. connection:disconnect()
  3986. end
  3987.  
  3988. connection = LandMine.Touched:connect(onTouched)
  3989.  
  3990. function onTouch(part)
  3991. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3992. if (humanoid ~= nil) then
  3993. humanoid.Health = 0
  3994. end
  3995. end
  3996.  
  3997. script.Parent.Touched:connect(onTouch)
  3998.  
  3999. end; function()
  4000. LandMine = script.Parent
  4001.  
  4002. function onTouched(hit)
  4003. script.Parent.Transparency = 1
  4004. connection:disconnect()
  4005. end
  4006.  
  4007. connection = LandMine.Touched:connect(onTouched)
  4008.  
  4009. function onTouch(part)
  4010. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4011. if (humanoid ~= nil) then
  4012. humanoid.Health = 0
  4013. end
  4014. end
  4015.  
  4016. script.Parent.Touched:connect(onTouch)
  4017.  
  4018. end; function()
  4019. LandMine = script.Parent
  4020.  
  4021. function onTouched(hit)
  4022. script.Parent.Transparency = 1
  4023. connection:disconnect()
  4024. end
  4025.  
  4026. connection = LandMine.Touched:connect(onTouched)
  4027.  
  4028. function onTouch(part)
  4029. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4030. if (humanoid ~= nil) then
  4031. humanoid.Health = 0
  4032. end
  4033. end
  4034.  
  4035. script.Parent.Touched:connect(onTouch)
  4036.  
  4037. end; function()
  4038. LandMine = script.Parent
  4039.  
  4040. function onTouched(hit)
  4041. script.Parent.Transparency = 1
  4042. connection:disconnect()
  4043. end
  4044.  
  4045. connection = LandMine.Touched:connect(onTouched)
  4046.  
  4047. function onTouch(part)
  4048. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4049. if (humanoid ~= nil) then
  4050. humanoid.Health = 0
  4051. end
  4052. end
  4053.  
  4054. script.Parent.Touched:connect(onTouch)
  4055.  
  4056. end; function()
  4057. LandMine = script.Parent
  4058.  
  4059. function onTouched(hit)
  4060. script.Parent.Transparency = 1
  4061. connection:disconnect()
  4062. end
  4063.  
  4064. connection = LandMine.Touched:connect(onTouched)
  4065.  
  4066. function onTouch(part)
  4067. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4068. if (humanoid ~= nil) then
  4069. humanoid.Health = 0
  4070. end
  4071. end
  4072.  
  4073. script.Parent.Touched:connect(onTouch)
  4074.  
  4075. end; function()
  4076. LandMine = script.Parent
  4077.  
  4078. function onTouched(hit)
  4079. script.Parent.Transparency = 1
  4080. connection:disconnect()
  4081. end
  4082.  
  4083. connection = LandMine.Touched:connect(onTouched)
  4084.  
  4085. function onTouch(part)
  4086. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4087. if (humanoid ~= nil) then
  4088. humanoid.Health = 0
  4089. end
  4090. end
  4091.  
  4092. script.Parent.Touched:connect(onTouch)
  4093.  
  4094. end; function()
  4095. LandMine = script.Parent
  4096.  
  4097. function onTouched(hit)
  4098. script.Parent.Transparency = 1
  4099. connection:disconnect()
  4100. end
  4101.  
  4102. connection = LandMine.Touched:connect(onTouched)
  4103.  
  4104. function onTouch(part)
  4105. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4106. if (humanoid ~= nil) then
  4107. humanoid.Health = 0
  4108. end
  4109. end
  4110.  
  4111. script.Parent.Touched:connect(onTouch)
  4112.  
  4113. end; function()
  4114. LandMine = script.Parent
  4115.  
  4116. function onTouched(hit)
  4117. script.Parent.Transparency = 1
  4118. connection:disconnect()
  4119. end
  4120.  
  4121. connection = LandMine.Touched:connect(onTouched)
  4122.  
  4123. function onTouch(part)
  4124. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4125. if (humanoid ~= nil) then
  4126. humanoid.Health = 0
  4127. end
  4128. end
  4129.  
  4130. script.Parent.Touched:connect(onTouch)
  4131.  
  4132. end; function()
  4133. LandMine = script.Parent
  4134.  
  4135. function onTouched(hit)
  4136. script.Parent.Transparency = 1
  4137. connection:disconnect()
  4138. end
  4139.  
  4140. connection = LandMine.Touched:connect(onTouched)
  4141.  
  4142. function onTouch(part)
  4143. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4144. if (humanoid ~= nil) then
  4145. humanoid.Health = 0
  4146. end
  4147. end
  4148.  
  4149. script.Parent.Touched:connect(onTouch)
  4150.  
  4151. end; function()
  4152. LandMine = script.Parent
  4153.  
  4154. function onTouched(hit)
  4155. script.Parent.Transparency = 1
  4156. connection:disconnect()
  4157. end
  4158.  
  4159. connection = LandMine.Touched:connect(onTouched)
  4160.  
  4161. function onTouch(part)
  4162. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4163. if (humanoid ~= nil) then
  4164. humanoid.Health = 0
  4165. end
  4166. end
  4167.  
  4168. script.Parent.Touched:connect(onTouch)
  4169.  
  4170. end; function()
  4171. LandMine = script.Parent
  4172.  
  4173. function onTouched(hit)
  4174. script.Parent.Transparency = 1
  4175. connection:disconnect()
  4176. end
  4177.  
  4178. connection = LandMine.Touched:connect(onTouched)
  4179.  
  4180. function onTouch(part)
  4181. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4182. if (humanoid ~= nil) then
  4183. humanoid.Health = 0
  4184. end
  4185. end
  4186.  
  4187. script.Parent.Touched:connect(onTouch)
  4188.  
  4189. end; function()
  4190. LandMine = script.Parent
  4191.  
  4192. function onTouched(hit)
  4193. script.Parent.Transparency = 1
  4194. connection:disconnect()
  4195. end
  4196.  
  4197. connection = LandMine.Touched:connect(onTouched)
  4198.  
  4199. function onTouch(part)
  4200. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4201. if (humanoid ~= nil) then
  4202. humanoid.Health = 0
  4203. end
  4204. end
  4205.  
  4206. script.Parent.Touched:connect(onTouch)
  4207.  
  4208. end; function()
  4209. LandMine = script.Parent
  4210.  
  4211. function onTouched(hit)
  4212. script.Parent.Transparency = 1
  4213. connection:disconnect()
  4214. end
  4215.  
  4216. connection = LandMine.Touched:connect(onTouched)
  4217.  
  4218. function onTouch(part)
  4219. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4220. if (humanoid ~= nil) then
  4221. humanoid.Health = 0
  4222. end
  4223. end
  4224.  
  4225. script.Parent.Touched:connect(onTouch)
  4226.  
  4227. end; function()
  4228. LandMine = script.Parent
  4229.  
  4230. function onTouched(hit)
  4231. script.Parent.Transparency = 1
  4232. connection:disconnect()
  4233. end
  4234.  
  4235. connection = LandMine.Touched:connect(onTouched)
  4236.  
  4237. function onTouch(part)
  4238. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4239. if (humanoid ~= nil) then
  4240. humanoid.Health = 0
  4241. end
  4242. end
  4243.  
  4244. script.Parent.Touched:connect(onTouch)
  4245.  
  4246. end; function()
  4247. LandMine = script.Parent
  4248.  
  4249. function onTouched(hit)
  4250. script.Parent.Transparency = 1
  4251. connection:disconnect()
  4252. end
  4253.  
  4254. connection = LandMine.Touched:connect(onTouched)
  4255.  
  4256. function onTouch(part)
  4257. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4258. if (humanoid ~= nil) then
  4259. humanoid.Health = 0
  4260. end
  4261. end
  4262.  
  4263. script.Parent.Touched:connect(onTouch)
  4264.  
  4265. end; function()
  4266. LandMine = script.Parent
  4267.  
  4268. function onTouched(hit)
  4269. script.Parent.Transparency = 1
  4270. connection:disconnect()
  4271. end
  4272.  
  4273. connection = LandMine.Touched:connect(onTouched)
  4274.  
  4275. function onTouch(part)
  4276. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4277. if (humanoid ~= nil) then
  4278. humanoid.Health = 0
  4279. end
  4280. end
  4281.  
  4282. script.Parent.Touched:connect(onTouch)
  4283.  
  4284. end; function()
  4285. LandMine = script.Parent
  4286.  
  4287. function onTouched(hit)
  4288. script.Parent.Transparency = 1
  4289. connection:disconnect()
  4290. end
  4291.  
  4292. connection = LandMine.Touched:connect(onTouched)
  4293.  
  4294. function onTouch(part)
  4295. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4296. if (humanoid ~= nil) then
  4297. humanoid.Health = 0
  4298. end
  4299. end
  4300.  
  4301. script.Parent.Touched:connect(onTouch)
  4302.  
  4303. end; function()
  4304. LandMine = script.Parent
  4305.  
  4306. function onTouched(hit)
  4307. script.Parent.Transparency = 1
  4308. connection:disconnect()
  4309. end
  4310.  
  4311. connection = LandMine.Touched:connect(onTouched)
  4312.  
  4313. function onTouch(part)
  4314. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4315. if (humanoid ~= nil) then
  4316. humanoid.Health = 0
  4317. end
  4318. end
  4319.  
  4320. script.Parent.Touched:connect(onTouch)
  4321.  
  4322. end; function()
  4323. LandMine = script.Parent
  4324.  
  4325. function onTouched(hit)
  4326. script.Parent.Transparency = 1
  4327. connection:disconnect()
  4328. end
  4329.  
  4330. connection = LandMine.Touched:connect(onTouched)
  4331.  
  4332. function onTouch(part)
  4333. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4334. if (humanoid ~= nil) then
  4335. humanoid.Health = 0
  4336. end
  4337. end
  4338.  
  4339. script.Parent.Touched:connect(onTouch)
  4340.  
  4341. end; function()
  4342. LandMine = script.Parent
  4343.  
  4344. function onTouched(hit)
  4345. script.Parent.Transparency = 1
  4346. connection:disconnect()
  4347. end
  4348.  
  4349. connection = LandMine.Touched:connect(onTouched)
  4350.  
  4351. function onTouch(part)
  4352. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4353. if (humanoid ~= nil) then
  4354. humanoid.Health = 0
  4355. end
  4356. end
  4357.  
  4358. script.Parent.Touched:connect(onTouch)
  4359.  
  4360. end; function()
  4361. LandMine = script.Parent
  4362.  
  4363. function onTouched(hit)
  4364. script.Parent.Transparency = 1
  4365. connection:disconnect()
  4366. end
  4367.  
  4368. connection = LandMine.Touched:connect(onTouched)
  4369.  
  4370. function onTouch(part)
  4371. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4372. if (humanoid ~= nil) then
  4373. humanoid.Health = 0
  4374. end
  4375. end
  4376.  
  4377. script.Parent.Touched:connect(onTouch)
  4378.  
  4379. end; function()
  4380. LandMine = script.Parent
  4381.  
  4382. function onTouched(hit)
  4383. script.Parent.Transparency = 1
  4384. connection:disconnect()
  4385. end
  4386.  
  4387. connection = LandMine.Touched:connect(onTouched)
  4388.  
  4389. function onTouch(part)
  4390. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4391. if (humanoid ~= nil) then
  4392. humanoid.Health = 0
  4393. end
  4394. end
  4395.  
  4396. script.Parent.Touched:connect(onTouch)
  4397.  
  4398. end; function()
  4399. LandMine = script.Parent
  4400.  
  4401. function onTouched(hit)
  4402. script.Parent.Transparency = 1
  4403. connection:disconnect()
  4404. end
  4405.  
  4406. connection = LandMine.Touched:connect(onTouched)
  4407.  
  4408. function onTouch(part)
  4409. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4410. if (humanoid ~= nil) then
  4411. humanoid.Health = 0
  4412. end
  4413. end
  4414.  
  4415. script.Parent.Touched:connect(onTouch)
  4416.  
  4417. end; function()
  4418. LandMine = script.Parent
  4419.  
  4420. function onTouched(hit)
  4421. script.Parent.Transparency = 1
  4422. connection:disconnect()
  4423. end
  4424.  
  4425. connection = LandMine.Touched:connect(onTouched)
  4426.  
  4427. function onTouch(part)
  4428. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4429. if (humanoid ~= nil) then
  4430. humanoid.Health = 0
  4431. end
  4432. end
  4433.  
  4434. script.Parent.Touched:connect(onTouch)
  4435.  
  4436. end; function()
  4437. LandMine = script.Parent
  4438.  
  4439. function onTouched(hit)
  4440. script.Parent.Transparency = 1
  4441. connection:disconnect()
  4442. end
  4443.  
  4444. connection = LandMine.Touched:connect(onTouched)
  4445.  
  4446. function onTouch(part)
  4447. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4448. if (humanoid ~= nil) then
  4449. humanoid.Health = 0
  4450. end
  4451. end
  4452.  
  4453. script.Parent.Touched:connect(onTouch)
  4454.  
  4455. end; function()
  4456. LandMine = script.Parent
  4457.  
  4458. function onTouched(hit)
  4459. script.Parent.Transparency = 1
  4460. connection:disconnect()
  4461. end
  4462.  
  4463. connection = LandMine.Touched:connect(onTouched)
  4464.  
  4465. function onTouch(part)
  4466. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4467. if (humanoid ~= nil) then
  4468. humanoid.Health = 0
  4469. end
  4470. end
  4471.  
  4472. script.Parent.Touched:connect(onTouch)
  4473.  
  4474. end; function()
  4475. LandMine = script.Parent
  4476.  
  4477. function onTouched(hit)
  4478. script.Parent.Transparency = 1
  4479. connection:disconnect()
  4480. end
  4481.  
  4482. connection = LandMine.Touched:connect(onTouched)
  4483.  
  4484. function onTouch(part)
  4485. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4486. if (humanoid ~= nil) then
  4487. humanoid.Health = 0
  4488. end
  4489. end
  4490.  
  4491. script.Parent.Touched:connect(onTouch)
  4492.  
  4493. end; function()
  4494. LandMine = script.Parent
  4495.  
  4496. function onTouched(hit)
  4497. script.Parent.Transparency = 1
  4498. connection:disconnect()
  4499. end
  4500.  
  4501. connection = LandMine.Touched:connect(onTouched)
  4502.  
  4503. function onTouch(part)
  4504. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4505. if (humanoid ~= nil) then
  4506. humanoid.Health = 0
  4507. end
  4508. end
  4509.  
  4510. script.Parent.Touched:connect(onTouch)
  4511.  
  4512. end; function()
  4513. LandMine = script.Parent
  4514.  
  4515. function onTouched(hit)
  4516. script.Parent.Transparency = 1
  4517. connection:disconnect()
  4518. end
  4519.  
  4520. connection = LandMine.Touched:connect(onTouched)
  4521.  
  4522. function onTouch(part)
  4523. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4524. if (humanoid ~= nil) then
  4525. humanoid.Health = 0
  4526. end
  4527. end
  4528.  
  4529. script.Parent.Touched:connect(onTouch)
  4530.  
  4531. end; function()
  4532. LandMine = script.Parent
  4533.  
  4534. function onTouched(hit)
  4535. script.Parent.Transparency = 1
  4536. connection:disconnect()
  4537. end
  4538.  
  4539. connection = LandMine.Touched:connect(onTouched)
  4540.  
  4541. function onTouch(part)
  4542. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4543. if (humanoid ~= nil) then
  4544. humanoid.Health = 0
  4545. end
  4546. end
  4547.  
  4548. script.Parent.Touched:connect(onTouch)
  4549.  
  4550. end; function()
  4551. LandMine = script.Parent
  4552.  
  4553. function onTouched(hit)
  4554. script.Parent.Transparency = 1
  4555. connection:disconnect()
  4556. end
  4557.  
  4558. connection = LandMine.Touched:connect(onTouched)
  4559.  
  4560. function onTouch(part)
  4561. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4562. if (humanoid ~= nil) then
  4563. humanoid.Health = 0
  4564. end
  4565. end
  4566.  
  4567. script.Parent.Touched:connect(onTouch)
  4568.  
  4569. end; function()
  4570. LandMine = script.Parent
  4571.  
  4572. function onTouched(hit)
  4573. script.Parent.Transparency = 1
  4574. connection:disconnect()
  4575. end
  4576.  
  4577. connection = LandMine.Touched:connect(onTouched)
  4578.  
  4579. function onTouch(part)
  4580. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4581. if (humanoid ~= nil) then
  4582. humanoid.Health = 0
  4583. end
  4584. end
  4585.  
  4586. script.Parent.Touched:connect(onTouch)
  4587.  
  4588. end; function()
  4589. LandMine = script.Parent
  4590.  
  4591. function onTouched(hit)
  4592. script.Parent.Transparency = 1
  4593. connection:disconnect()
  4594. end
  4595.  
  4596. connection = LandMine.Touched:connect(onTouched)
  4597.  
  4598. function onTouch(part)
  4599. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4600. if (humanoid ~= nil) then
  4601. humanoid.Health = 0
  4602. end
  4603. end
  4604.  
  4605. script.Parent.Touched:connect(onTouch)
  4606.  
  4607. end; function()
  4608. LandMine = script.Parent
  4609.  
  4610. function onTouched(hit)
  4611. script.Parent.Transparency = 1
  4612. connection:disconnect()
  4613. end
  4614.  
  4615. connection = LandMine.Touched:connect(onTouched)
  4616.  
  4617. function onTouch(part)
  4618. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4619. if (humanoid ~= nil) then
  4620. humanoid.Health = 0
  4621. end
  4622. end
  4623.  
  4624. script.Parent.Touched:connect(onTouch)
  4625.  
  4626. end; function()
  4627. LandMine = script.Parent
  4628.  
  4629. function onTouched(hit)
  4630. script.Parent.Transparency = 1
  4631. connection:disconnect()
  4632. end
  4633.  
  4634. connection = LandMine.Touched:connect(onTouched)
  4635.  
  4636. function onTouch(part)
  4637. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4638. if (humanoid ~= nil) then
  4639. humanoid.Health = 0
  4640. end
  4641. end
  4642.  
  4643. script.Parent.Touched:connect(onTouch)
  4644.  
  4645. end; function()
  4646. LandMine = script.Parent
  4647.  
  4648. function onTouched(hit)
  4649. script.Parent.Transparency = 1
  4650. connection:disconnect()
  4651. end
  4652.  
  4653. connection = LandMine.Touched:connect(onTouched)
  4654.  
  4655. function onTouch(part)
  4656. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4657. if (humanoid ~= nil) then
  4658. humanoid.Health = 0
  4659. end
  4660. end
  4661.  
  4662. script.Parent.Touched:connect(onTouch)
  4663.  
  4664. end; function()
  4665. LandMine = script.Parent
  4666.  
  4667. function onTouched(hit)
  4668. script.Parent.Transparency = 1
  4669. connection:disconnect()
  4670. end
  4671.  
  4672. connection = LandMine.Touched:connect(onTouched)
  4673.  
  4674. function onTouch(part)
  4675. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4676. if (humanoid ~= nil) then
  4677. humanoid.Health = 0
  4678. end
  4679. end
  4680.  
  4681. script.Parent.Touched:connect(onTouch)
  4682.  
  4683. end; function()
  4684. LandMine = script.Parent
  4685.  
  4686. function onTouched(hit)
  4687. script.Parent.Transparency = 1
  4688. connection:disconnect()
  4689. end
  4690.  
  4691. connection = LandMine.Touched:connect(onTouched)
  4692.  
  4693. function onTouch(part)
  4694. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4695. if (humanoid ~= nil) then
  4696. humanoid.Health = 0
  4697. end
  4698. end
  4699.  
  4700. script.Parent.Touched:connect(onTouch)
  4701.  
  4702. end; function()
  4703. LandMine = script.Parent
  4704.  
  4705. function onTouched(hit)
  4706. script.Parent.Transparency = 1
  4707. connection:disconnect()
  4708. end
  4709.  
  4710. connection = LandMine.Touched:connect(onTouched)
  4711.  
  4712. function onTouch(part)
  4713. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4714. if (humanoid ~= nil) then
  4715. humanoid.Health = 0
  4716. end
  4717. end
  4718.  
  4719. script.Parent.Touched:connect(onTouch)
  4720.  
  4721. end; function()
  4722. LandMine = script.Parent
  4723.  
  4724. function onTouched(hit)
  4725. script.Parent.Transparency = 1
  4726. connection:disconnect()
  4727. end
  4728.  
  4729. connection = LandMine.Touched:connect(onTouched)
  4730.  
  4731. function onTouch(part)
  4732. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4733. if (humanoid ~= nil) then
  4734. humanoid.Health = 0
  4735. end
  4736. end
  4737.  
  4738. script.Parent.Touched:connect(onTouch)
  4739.  
  4740. end; function()
  4741. LandMine = script.Parent
  4742.  
  4743. function onTouched(hit)
  4744. script.Parent.Transparency = 1
  4745. connection:disconnect()
  4746. end
  4747.  
  4748. connection = LandMine.Touched:connect(onTouched)
  4749.  
  4750. function onTouch(part)
  4751. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4752. if (humanoid ~= nil) then
  4753. humanoid.Health = 0
  4754. end
  4755. end
  4756.  
  4757. script.Parent.Touched:connect(onTouch)
  4758.  
  4759. end; function()
  4760. LandMine = script.Parent
  4761.  
  4762. function onTouched(hit)
  4763. script.Parent.Transparency = 1
  4764. connection:disconnect()
  4765. end
  4766.  
  4767. connection = LandMine.Touched:connect(onTouched)
  4768.  
  4769. function onTouch(part)
  4770. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4771. if (humanoid ~= nil) then
  4772. humanoid.Health = 0
  4773. end
  4774. end
  4775.  
  4776. script.Parent.Touched:connect(onTouch)
  4777.  
  4778. end; function()
  4779. LandMine = script.Parent
  4780.  
  4781. function onTouched(hit)
  4782. script.Parent.Transparency = 1
  4783. connection:disconnect()
  4784. end
  4785.  
  4786. connection = LandMine.Touched:connect(onTouched)
  4787.  
  4788. function onTouch(part)
  4789. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4790. if (humanoid ~= nil) then
  4791. humanoid.Health = 0
  4792. end
  4793. end
  4794.  
  4795. script.Parent.Touched:connect(onTouch)
  4796.  
  4797. end; function()
  4798. LandMine = script.Parent
  4799.  
  4800. function onTouched(hit)
  4801. script.Parent.Transparency = 1
  4802. connection:disconnect()
  4803. end
  4804.  
  4805. connection = LandMine.Touched:connect(onTouched)
  4806.  
  4807. function onTouch(part)
  4808. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4809. if (humanoid ~= nil) then
  4810. humanoid.Health = 0
  4811. end
  4812. end
  4813.  
  4814. script.Parent.Touched:connect(onTouch)
  4815.  
  4816. end; function()
  4817. LandMine = script.Parent
  4818.  
  4819. function onTouched(hit)
  4820. script.Parent.Transparency = 1
  4821. connection:disconnect()
  4822. end
  4823.  
  4824. connection = LandMine.Touched:connect(onTouched)
  4825.  
  4826. function onTouch(part)
  4827. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4828. if (humanoid ~= nil) then
  4829. humanoid.Health = 0
  4830. end
  4831. end
  4832.  
  4833. script.Parent.Touched:connect(onTouch)
  4834.  
  4835. end; function()
  4836. LandMine = script.Parent
  4837.  
  4838. function onTouched(hit)
  4839. script.Parent.Transparency = 1
  4840. connection:disconnect()
  4841. end
  4842.  
  4843. connection = LandMine.Touched:connect(onTouched)
  4844.  
  4845. function onTouch(part)
  4846. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4847. if (humanoid ~= nil) then
  4848. humanoid.Health = 0
  4849. end
  4850. end
  4851.  
  4852. script.Parent.Touched:connect(onTouch)
  4853.  
  4854. end; function()
  4855. LandMine = script.Parent
  4856.  
  4857. function onTouched(hit)
  4858. script.Parent.Transparency = 1
  4859. connection:disconnect()
  4860. end
  4861.  
  4862. connection = LandMine.Touched:connect(onTouched)
  4863.  
  4864. function onTouch(part)
  4865. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4866. if (humanoid ~= nil) then
  4867. humanoid.Health = 0
  4868. end
  4869. end
  4870.  
  4871. script.Parent.Touched:connect(onTouch)
  4872.  
  4873. end; function()
  4874. LandMine = script.Parent
  4875.  
  4876. function onTouched(hit)
  4877. script.Parent.Transparency = 1
  4878. connection:disconnect()
  4879. end
  4880.  
  4881. connection = LandMine.Touched:connect(onTouched)
  4882.  
  4883. function onTouch(part)
  4884. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4885. if (humanoid ~= nil) then
  4886. humanoid.Health = 0
  4887. end
  4888. end
  4889.  
  4890. script.Parent.Touched:connect(onTouch)
  4891.  
  4892. end; function()
  4893. LandMine = script.Parent
  4894.  
  4895. function onTouched(hit)
  4896. script.Parent.Transparency = 1
  4897. connection:disconnect()
  4898. end
  4899.  
  4900. connection = LandMine.Touched:connect(onTouched)
  4901.  
  4902. function onTouch(part)
  4903. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4904. if (humanoid ~= nil) then
  4905. humanoid.Health = 0
  4906. end
  4907. end
  4908.  
  4909. script.Parent.Touched:connect(onTouch)
  4910.  
  4911. end; function()
  4912. LandMine = script.Parent
  4913.  
  4914. function onTouched(hit)
  4915. script.Parent.Transparency = 1
  4916. connection:disconnect()
  4917. end
  4918.  
  4919. connection = LandMine.Touched:connect(onTouched)
  4920.  
  4921. function onTouch(part)
  4922. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4923. if (humanoid ~= nil) then
  4924. humanoid.Health = 0
  4925. end
  4926. end
  4927.  
  4928. script.Parent.Touched:connect(onTouch)
  4929.  
  4930. end; function()
  4931. LandMine = script.Parent
  4932.  
  4933. function onTouched(hit)
  4934. script.Parent.Transparency = 1
  4935. connection:disconnect()
  4936. end
  4937.  
  4938. connection = LandMine.Touched:connect(onTouched)
  4939.  
  4940. function onTouch(part)
  4941. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4942. if (humanoid ~= nil) then
  4943. humanoid.Health = 0
  4944. end
  4945. end
  4946.  
  4947. script.Parent.Touched:connect(onTouch)
  4948.  
  4949. end; function()
  4950. LandMine = script.Parent
  4951.  
  4952. function onTouched(hit)
  4953. script.Parent.Transparency = 1
  4954. connection:disconnect()
  4955. end
  4956.  
  4957. connection = LandMine.Touched:connect(onTouched)
  4958.  
  4959. function onTouch(part)
  4960. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4961. if (humanoid ~= nil) then
  4962. humanoid.Health = 0
  4963. end
  4964. end
  4965.  
  4966. script.Parent.Touched:connect(onTouch)
  4967.  
  4968. end; function()
  4969. LandMine = script.Parent
  4970.  
  4971. function onTouched(hit)
  4972. script.Parent.Transparency = 1
  4973. connection:disconnect()
  4974. end
  4975.  
  4976. connection = LandMine.Touched:connect(onTouched)
  4977.  
  4978. function onTouch(part)
  4979. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4980. if (humanoid ~= nil) then
  4981. humanoid.Health = 0
  4982. end
  4983. end
  4984.  
  4985. script.Parent.Touched:connect(onTouch)
  4986.  
  4987. end; function()
  4988. LandMine = script.Parent
  4989.  
  4990. function onTouched(hit)
  4991. script.Parent.Transparency = 1
  4992. connection:disconnect()
  4993. end
  4994.  
  4995. connection = LandMine.Touched:connect(onTouched)
  4996.  
  4997. function onTouch(part)
  4998. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4999. if (humanoid ~= nil) then
  5000. humanoid.Health = 0
  5001. end
  5002. end
  5003.  
  5004. script.Parent.Touched:connect(onTouch)
  5005.  
  5006. end; function()
  5007. LandMine = script.Parent
  5008.  
  5009. function onTouched(hit)
  5010. script.Parent.Transparency = 1
  5011. connection:disconnect()
  5012. end
  5013.  
  5014. connection = LandMine.Touched:connect(onTouched)
  5015.  
  5016. function onTouch(part)
  5017. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5018. if (humanoid ~= nil) then
  5019. humanoid.Health = 0
  5020. end
  5021. end
  5022.  
  5023. script.Parent.Touched:connect(onTouch)
  5024.  
  5025. end; function()
  5026. LandMine = script.Parent
  5027.  
  5028. function onTouched(hit)
  5029. script.Parent.Transparency = 1
  5030. connection:disconnect()
  5031. end
  5032.  
  5033. connection = LandMine.Touched:connect(onTouched)
  5034.  
  5035. function onTouch(part)
  5036. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5037. if (humanoid ~= nil) then
  5038. humanoid.Health = 0
  5039. end
  5040. end
  5041.  
  5042. script.Parent.Touched:connect(onTouch)
  5043.  
  5044. end; function()
  5045. LandMine = script.Parent
  5046.  
  5047. function onTouched(hit)
  5048. script.Parent.Transparency = 1
  5049. connection:disconnect()
  5050. end
  5051.  
  5052. connection = LandMine.Touched:connect(onTouched)
  5053.  
  5054. function onTouch(part)
  5055. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5056. if (humanoid ~= nil) then
  5057. humanoid.Health = 0
  5058. end
  5059. end
  5060.  
  5061. script.Parent.Touched:connect(onTouch)
  5062.  
  5063. end; function()
  5064. LandMine = script.Parent
  5065.  
  5066. function onTouched(hit)
  5067. script.Parent.Transparency = 1
  5068. connection:disconnect()
  5069. end
  5070.  
  5071. connection = LandMine.Touched:connect(onTouched)
  5072.  
  5073. function onTouch(part)
  5074. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5075. if (humanoid ~= nil) then
  5076. humanoid.Health = 0
  5077. end
  5078. end
  5079.  
  5080. script.Parent.Touched:connect(onTouch)
  5081.  
  5082. end; function()
  5083. LandMine = script.Parent
  5084.  
  5085. function onTouched(hit)
  5086. script.Parent.Transparency = 1
  5087. connection:disconnect()
  5088. end
  5089.  
  5090. connection = LandMine.Touched:connect(onTouched)
  5091.  
  5092. function onTouch(part)
  5093. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5094. if (humanoid ~= nil) then
  5095. humanoid.Health = 0
  5096. end
  5097. end
  5098.  
  5099. script.Parent.Touched:connect(onTouch)
  5100.  
  5101. end; function()
  5102. LandMine = script.Parent
  5103.  
  5104. function onTouched(hit)
  5105. script.Parent.Transparency = 1
  5106. connection:disconnect()
  5107. end
  5108.  
  5109. connection = LandMine.Touched:connect(onTouched)
  5110.  
  5111. function onTouch(part)
  5112. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5113. if (humanoid ~= nil) then
  5114. humanoid.Health = 0
  5115. end
  5116. end
  5117.  
  5118. script.Parent.Touched:connect(onTouch)
  5119.  
  5120. end; function()
  5121. LandMine = script.Parent
  5122.  
  5123. function onTouched(hit)
  5124. script.Parent.Transparency = 1
  5125. connection:disconnect()
  5126. end
  5127.  
  5128. connection = LandMine.Touched:connect(onTouched)
  5129.  
  5130. function onTouch(part)
  5131. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5132. if (humanoid ~= nil) then
  5133. humanoid.Health = 0
  5134. end
  5135. end
  5136.  
  5137. script.Parent.Touched:connect(onTouch)
  5138.  
  5139. end; function()
  5140. LandMine = script.Parent
  5141.  
  5142. function onTouched(hit)
  5143. script.Parent.Transparency = 1
  5144. connection:disconnect()
  5145. end
  5146.  
  5147. connection = LandMine.Touched:connect(onTouched)
  5148.  
  5149. function onTouch(part)
  5150. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5151. if (humanoid ~= nil) then
  5152. humanoid.Health = 0
  5153. end
  5154. end
  5155.  
  5156. script.Parent.Touched:connect(onTouch)
  5157.  
  5158. end; function()
  5159. LandMine = script.Parent
  5160.  
  5161. function onTouched(hit)
  5162. script.Parent.Transparency = 1
  5163. connection:disconnect()
  5164. end
  5165.  
  5166. connection = LandMine.Touched:connect(onTouched)
  5167.  
  5168. function onTouch(part)
  5169. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5170. if (humanoid ~= nil) then
  5171. humanoid.Health = 0
  5172. end
  5173. end
  5174.  
  5175. script.Parent.Touched:connect(onTouch)
  5176.  
  5177. end; function()
  5178. LandMine = script.Parent
  5179.  
  5180. function onTouched(hit)
  5181. script.Parent.Transparency = 1
  5182. connection:disconnect()
  5183. end
  5184.  
  5185. connection = LandMine.Touched:connect(onTouched)
  5186.  
  5187. function onTouch(part)
  5188. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5189. if (humanoid ~= nil) then
  5190. humanoid.Health = 0
  5191. end
  5192. end
  5193.  
  5194. script.Parent.Touched:connect(onTouch)
  5195.  
  5196. end; function()
  5197. LandMine = script.Parent
  5198.  
  5199. function onTouched(hit)
  5200. script.Parent.Transparency = 1
  5201. connection:disconnect()
  5202. end
  5203.  
  5204. connection = LandMine.Touched:connect(onTouched)
  5205.  
  5206. function onTouch(part)
  5207. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5208. if (humanoid ~= nil) then
  5209. humanoid.Health = 0
  5210. end
  5211. end
  5212.  
  5213. script.Parent.Touched:connect(onTouch)
  5214.  
  5215. end; function()
  5216. LandMine = script.Parent
  5217.  
  5218. function onTouched(hit)
  5219. script.Parent.Transparency = 1
  5220. connection:disconnect()
  5221. end
  5222.  
  5223. connection = LandMine.Touched:connect(onTouched)
  5224.  
  5225. function onTouch(part)
  5226. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5227. if (humanoid ~= nil) then
  5228. humanoid.Health = 0
  5229. end
  5230. end
  5231.  
  5232. script.Parent.Touched:connect(onTouch)
  5233.  
  5234. end; function()
  5235. LandMine = script.Parent
  5236.  
  5237. function onTouched(hit)
  5238. script.Parent.Transparency = 1
  5239. connection:disconnect()
  5240. end
  5241.  
  5242. connection = LandMine.Touched:connect(onTouched)
  5243.  
  5244. function onTouch(part)
  5245. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5246. if (humanoid ~= nil) then
  5247. humanoid.Health = 0
  5248. end
  5249. end
  5250.  
  5251. script.Parent.Touched:connect(onTouch)
  5252.  
  5253. end; function()
  5254. LandMine = script.Parent
  5255.  
  5256. function onTouched(hit)
  5257. script.Parent.Transparency = 1
  5258. connection:disconnect()
  5259. end
  5260.  
  5261. connection = LandMine.Touched:connect(onTouched)
  5262.  
  5263. function onTouch(part)
  5264. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5265. if (humanoid ~= nil) then
  5266. humanoid.Health = 0
  5267. end
  5268. end
  5269.  
  5270. script.Parent.Touched:connect(onTouch)
  5271.  
  5272. end; function()
  5273. LandMine = script.Parent
  5274.  
  5275. function onTouched(hit)
  5276. script.Parent.Transparency = 1
  5277. connection:disconnect()
  5278. end
  5279.  
  5280. connection = LandMine.Touched:connect(onTouched)
  5281.  
  5282. function onTouch(part)
  5283. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5284. if (humanoid ~= nil) then
  5285. humanoid.Health = 0
  5286. end
  5287. end
  5288.  
  5289. script.Parent.Touched:connect(onTouch)
  5290.  
  5291. end; function()
  5292. LandMine = script.Parent
  5293.  
  5294. function onTouched(hit)
  5295. script.Parent.Transparency = 1
  5296. connection:disconnect()
  5297. end
  5298.  
  5299. connection = LandMine.Touched:connect(onTouched)
  5300.  
  5301. function onTouch(part)
  5302. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5303. if (humanoid ~= nil) then
  5304. humanoid.Health = 0
  5305. end
  5306. end
  5307.  
  5308. script.Parent.Touched:connect(onTouch)
  5309.  
  5310. end; function()
  5311. LandMine = script.Parent
  5312.  
  5313. function onTouched(hit)
  5314. script.Parent.Transparency = 1
  5315. connection:disconnect()
  5316. end
  5317.  
  5318. connection = LandMine.Touched:connect(onTouched)
  5319.  
  5320. function onTouch(part)
  5321. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5322. if (humanoid ~= nil) then
  5323. humanoid.Health = 0
  5324. end
  5325. end
  5326.  
  5327. script.Parent.Touched:connect(onTouch)
  5328.  
  5329. end; function()
  5330. LandMine = script.Parent
  5331.  
  5332. function onTouched(hit)
  5333. script.Parent.Transparency = 1
  5334. connection:disconnect()
  5335. end
  5336.  
  5337. connection = LandMine.Touched:connect(onTouched)
  5338.  
  5339. function onTouch(part)
  5340. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5341. if (humanoid ~= nil) then
  5342. humanoid.Health = 0
  5343. end
  5344. end
  5345.  
  5346. script.Parent.Touched:connect(onTouch)
  5347.  
  5348. end; function()
  5349. LandMine = script.Parent
  5350.  
  5351. function onTouched(hit)
  5352. script.Parent.Transparency = 1
  5353. connection:disconnect()
  5354. end
  5355.  
  5356. connection = LandMine.Touched:connect(onTouched)
  5357.  
  5358. function onTouch(part)
  5359. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5360. if (humanoid ~= nil) then
  5361. humanoid.Health = 0
  5362. end
  5363. end
  5364.  
  5365. script.Parent.Touched:connect(onTouch)
  5366.  
  5367. end; function()
  5368. LandMine = script.Parent
  5369.  
  5370. function onTouched(hit)
  5371. script.Parent.Transparency = 1
  5372. connection:disconnect()
  5373. end
  5374.  
  5375. connection = LandMine.Touched:connect(onTouched)
  5376.  
  5377. function onTouch(part)
  5378. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5379. if (humanoid ~= nil) then
  5380. humanoid.Health = 0
  5381. end
  5382. end
  5383.  
  5384. script.Parent.Touched:connect(onTouch)
  5385.  
  5386. end; function()
  5387. LandMine = script.Parent
  5388.  
  5389. function onTouched(hit)
  5390. script.Parent.Transparency = 1
  5391. connection:disconnect()
  5392. end
  5393.  
  5394. connection = LandMine.Touched:connect(onTouched)
  5395.  
  5396. function onTouch(part)
  5397. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5398. if (humanoid ~= nil) then
  5399. humanoid.Health = 0
  5400. end
  5401. end
  5402.  
  5403. script.Parent.Touched:connect(onTouch)
  5404.  
  5405. end; function()
  5406. LandMine = script.Parent
  5407.  
  5408. function onTouched(hit)
  5409. script.Parent.Transparency = 1
  5410. connection:disconnect()
  5411. end
  5412.  
  5413. connection = LandMine.Touched:connect(onTouched)
  5414.  
  5415. function onTouch(part)
  5416. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5417. if (humanoid ~= nil) then
  5418. humanoid.Health = 0
  5419. end
  5420. end
  5421.  
  5422. script.Parent.Touched:connect(onTouch)
  5423.  
  5424. end; function()
  5425. LandMine = script.Parent
  5426.  
  5427. function onTouched(hit)
  5428. script.Parent.Transparency = 1
  5429. connection:disconnect()
  5430. end
  5431.  
  5432. connection = LandMine.Touched:connect(onTouched)
  5433.  
  5434. function onTouch(part)
  5435. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5436. if (humanoid ~= nil) then
  5437. humanoid.Health = 0
  5438. end
  5439. end
  5440.  
  5441. script.Parent.Touched:connect(onTouch)
  5442.  
  5443. end; function()
  5444. LandMine = script.Parent
  5445.  
  5446. function onTouched(hit)
  5447. script.Parent.Transparency = 1
  5448. connection:disconnect()
  5449. end
  5450.  
  5451. connection = LandMine.Touched:connect(onTouched)
  5452.  
  5453. function onTouch(part)
  5454. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5455. if (humanoid ~= nil) then
  5456. humanoid.Health = 0
  5457. end
  5458. end
  5459.  
  5460. script.Parent.Touched:connect(onTouch)
  5461.  
  5462. end; function()
  5463. LandMine = script.Parent
  5464.  
  5465. function onTouched(hit)
  5466. script.Parent.Transparency = 1
  5467. connection:disconnect()
  5468. end
  5469.  
  5470. connection = LandMine.Touched:connect(onTouched)
  5471.  
  5472. function onTouch(part)
  5473. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5474. if (humanoid ~= nil) then
  5475. humanoid.Health = 0
  5476. end
  5477. end
  5478.  
  5479. script.Parent.Touched:connect(onTouch)
  5480.  
  5481. end; function()
  5482. LandMine = script.Parent
  5483.  
  5484. function onTouched(hit)
  5485. script.Parent.Transparency = 1
  5486. connection:disconnect()
  5487. end
  5488.  
  5489. connection = LandMine.Touched:connect(onTouched)
  5490.  
  5491. function onTouch(part)
  5492. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5493. if (humanoid ~= nil) then
  5494. humanoid.Health = 0
  5495. end
  5496. end
  5497.  
  5498. script.Parent.Touched:connect(onTouch)
  5499.  
  5500. end; function()
  5501. LandMine = script.Parent
  5502.  
  5503. function onTouched(hit)
  5504. script.Parent.Transparency = 1
  5505. connection:disconnect()
  5506. end
  5507.  
  5508. connection = LandMine.Touched:connect(onTouched)
  5509.  
  5510. function onTouch(part)
  5511. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5512. if (humanoid ~= nil) then
  5513. humanoid.Health = 0
  5514. end
  5515. end
  5516.  
  5517. script.Parent.Touched:connect(onTouch)
  5518.  
  5519. end; function()
  5520. LandMine = script.Parent
  5521.  
  5522. function onTouched(hit)
  5523. script.Parent.Transparency = 1
  5524. connection:disconnect()
  5525. end
  5526.  
  5527. connection = LandMine.Touched:connect(onTouched)
  5528.  
  5529. function onTouch(part)
  5530. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5531. if (humanoid ~= nil) then
  5532. humanoid.Health = 0
  5533. end
  5534. end
  5535.  
  5536. script.Parent.Touched:connect(onTouch)
  5537.  
  5538. end; function()
  5539. LandMine = script.Parent
  5540.  
  5541. function onTouched(hit)
  5542. script.Parent.Transparency = 1
  5543. connection:disconnect()
  5544. end
  5545.  
  5546. connection = LandMine.Touched:connect(onTouched)
  5547.  
  5548. function onTouch(part)
  5549. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5550. if (humanoid ~= nil) then
  5551. humanoid.Health = 0
  5552. end
  5553. end
  5554.  
  5555. script.Parent.Touched:connect(onTouch)
  5556.  
  5557. end; function()
  5558. LandMine = script.Parent
  5559.  
  5560. function onTouched(hit)
  5561. script.Parent.Transparency = 1
  5562. connection:disconnect()
  5563. end
  5564.  
  5565. connection = LandMine.Touched:connect(onTouched)
  5566.  
  5567. function onTouch(part)
  5568. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5569. if (humanoid ~= nil) then
  5570. humanoid.Health = 0
  5571. end
  5572. end
  5573.  
  5574. script.Parent.Touched:connect(onTouch)
  5575.  
  5576. end; function()
  5577. LandMine = script.Parent
  5578.  
  5579. function onTouched(hit)
  5580. script.Parent.Transparency = 1
  5581. connection:disconnect()
  5582. end
  5583.  
  5584. connection = LandMine.Touched:connect(onTouched)
  5585.  
  5586. function onTouch(part)
  5587. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5588. if (humanoid ~= nil) then
  5589. humanoid.Health = 0
  5590. end
  5591. end
  5592.  
  5593. script.Parent.Touched:connect(onTouch)
  5594.  
  5595. end; function()
  5596. LandMine = script.Parent
  5597.  
  5598. function onTouched(hit)
  5599. script.Parent.Transparency = 1
  5600. connection:disconnect()
  5601. end
  5602.  
  5603. connection = LandMine.Touched:connect(onTouched)
  5604.  
  5605. function onTouch(part)
  5606. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5607. if (humanoid ~= nil) then
  5608. humanoid.Health = 0
  5609. end
  5610. end
  5611.  
  5612. script.Parent.Touched:connect(onTouch)
  5613.  
  5614. end; function()
  5615. LandMine = script.Parent
  5616.  
  5617. function onTouched(hit)
  5618. script.Parent.Transparency = 1
  5619. connection:disconnect()
  5620. end
  5621.  
  5622. connection = LandMine.Touched:connect(onTouched)
  5623.  
  5624. function onTouch(part)
  5625. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5626. if (humanoid ~= nil) then
  5627. humanoid.Health = 0
  5628. end
  5629. end
  5630.  
  5631. script.Parent.Touched:connect(onTouch)
  5632.  
  5633. end; function()
  5634. LandMine = script.Parent
  5635.  
  5636. function onTouched(hit)
  5637. script.Parent.Transparency = 1
  5638. connection:disconnect()
  5639. end
  5640.  
  5641. connection = LandMine.Touched:connect(onTouched)
  5642.  
  5643. function onTouch(part)
  5644. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5645. if (humanoid ~= nil) then
  5646. humanoid.Health = 0
  5647. end
  5648. end
  5649.  
  5650. script.Parent.Touched:connect(onTouch)
  5651.  
  5652. end; function()
  5653. LandMine = script.Parent
  5654.  
  5655. function onTouched(hit)
  5656. script.Parent.Transparency = 1
  5657. connection:disconnect()
  5658. end
  5659.  
  5660. connection = LandMine.Touched:connect(onTouched)
  5661.  
  5662. function onTouch(part)
  5663. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5664. if (humanoid ~= nil) then
  5665. humanoid.Health = 0
  5666. end
  5667. end
  5668.  
  5669. script.Parent.Touched:connect(onTouch)
  5670.  
  5671. end; function()
  5672. LandMine = script.Parent
  5673.  
  5674. function onTouched(hit)
  5675. script.Parent.Transparency = 1
  5676. connection:disconnect()
  5677. end
  5678.  
  5679. connection = LandMine.Touched:connect(onTouched)
  5680.  
  5681. function onTouch(part)
  5682. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5683. if (humanoid ~= nil) then
  5684. humanoid.Health = 0
  5685. end
  5686. end
  5687.  
  5688. script.Parent.Touched:connect(onTouch)
  5689.  
  5690. end; function()
  5691. LandMine = script.Parent
  5692.  
  5693. function onTouched(hit)
  5694. script.Parent.Transparency = 1
  5695. connection:disconnect()
  5696. end
  5697.  
  5698. connection = LandMine.Touched:connect(onTouched)
  5699.  
  5700. function onTouch(part)
  5701. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5702. if (humanoid ~= nil) then
  5703. humanoid.Health = 0
  5704. end
  5705. end
  5706.  
  5707. script.Parent.Touched:connect(onTouch)
  5708.  
  5709. end; function()
  5710. LandMine = script.Parent
  5711.  
  5712. function onTouched(hit)
  5713. script.Parent.Transparency = 1
  5714. connection:disconnect()
  5715. end
  5716.  
  5717. connection = LandMine.Touched:connect(onTouched)
  5718.  
  5719. function onTouch(part)
  5720. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5721. if (humanoid ~= nil) then
  5722. humanoid.Health = 0
  5723. end
  5724. end
  5725.  
  5726. script.Parent.Touched:connect(onTouch)
  5727.  
  5728. end; function()
  5729. LandMine = script.Parent
  5730.  
  5731. function onTouched(hit)
  5732. script.Parent.Transparency = 1
  5733. connection:disconnect()
  5734. end
  5735.  
  5736. connection = LandMine.Touched:connect(onTouched)
  5737.  
  5738. function onTouch(part)
  5739. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5740. if (humanoid ~= nil) then
  5741. humanoid.Health = 0
  5742. end
  5743. end
  5744.  
  5745. script.Parent.Touched:connect(onTouch)
  5746.  
  5747. end; function()
  5748. LandMine = script.Parent
  5749.  
  5750. function onTouched(hit)
  5751. script.Parent.Transparency = 1
  5752. connection:disconnect()
  5753. end
  5754.  
  5755. connection = LandMine.Touched:connect(onTouched)
  5756.  
  5757. function onTouch(part)
  5758. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5759. if (humanoid ~= nil) then
  5760. humanoid.Health = 0
  5761. end
  5762. end
  5763.  
  5764. script.Parent.Touched:connect(onTouch)
  5765.  
  5766. end; function()
  5767. LandMine = script.Parent
  5768.  
  5769. function onTouched(hit)
  5770. script.Parent.Transparency = 1
  5771. connection:disconnect()
  5772. end
  5773.  
  5774. connection = LandMine.Touched:connect(onTouched)
  5775.  
  5776. function onTouch(part)
  5777. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5778. if (humanoid ~= nil) then
  5779. humanoid.Health = 0
  5780. end
  5781. end
  5782.  
  5783. script.Parent.Touched:connect(onTouch)
  5784.  
  5785. end; function()
  5786. LandMine = script.Parent
  5787.  
  5788. function onTouched(hit)
  5789. script.Parent.Transparency = 1
  5790. connection:disconnect()
  5791. end
  5792.  
  5793. connection = LandMine.Touched:connect(onTouched)
  5794.  
  5795. function onTouch(part)
  5796. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5797. if (humanoid ~= nil) then
  5798. humanoid.Health = 0
  5799. end
  5800. end
  5801.  
  5802. script.Parent.Touched:connect(onTouch)
  5803.  
  5804. end; function()
  5805. LandMine = script.Parent
  5806.  
  5807. function onTouched(hit)
  5808. script.Parent.Transparency = 1
  5809. connection:disconnect()
  5810. end
  5811.  
  5812. connection = LandMine.Touched:connect(onTouched)
  5813.  
  5814. function onTouch(part)
  5815. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5816. if (humanoid ~= nil) then
  5817. humanoid.Health = 0
  5818. end
  5819. end
  5820.  
  5821. script.Parent.Touched:connect(onTouch)
  5822.  
  5823. end; function()
  5824. LandMine = script.Parent
  5825.  
  5826. function onTouched(hit)
  5827. script.Parent.Transparency = 1
  5828. connection:disconnect()
  5829. end
  5830.  
  5831. connection = LandMine.Touched:connect(onTouched)
  5832.  
  5833. function onTouch(part)
  5834. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5835. if (humanoid ~= nil) then
  5836. humanoid.Health = 0
  5837. end
  5838. end
  5839.  
  5840. script.Parent.Touched:connect(onTouch)
  5841.  
  5842. end; function()
  5843. LandMine = script.Parent
  5844.  
  5845. function onTouched(hit)
  5846. script.Parent.Transparency = 1
  5847. connection:disconnect()
  5848. end
  5849.  
  5850. connection = LandMine.Touched:connect(onTouched)
  5851.  
  5852. function onTouch(part)
  5853. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5854. if (humanoid ~= nil) then
  5855. humanoid.Health = 0
  5856. end
  5857. end
  5858.  
  5859. script.Parent.Touched:connect(onTouch)
  5860.  
  5861. end; function()
  5862. LandMine = script.Parent
  5863.  
  5864. function onTouched(hit)
  5865. script.Parent.Transparency = 1
  5866. connection:disconnect()
  5867. end
  5868.  
  5869. connection = LandMine.Touched:connect(onTouched)
  5870.  
  5871. function onTouch(part)
  5872. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5873. if (humanoid ~= nil) then
  5874. humanoid.Health = 0
  5875. end
  5876. end
  5877.  
  5878. script.Parent.Touched:connect(onTouch)
  5879.  
  5880. end; function()
  5881. LandMine = script.Parent
  5882.  
  5883. function onTouched(hit)
  5884. script.Parent.Transparency = 1
  5885. connection:disconnect()
  5886. end
  5887.  
  5888. connection = LandMine.Touched:connect(onTouched)
  5889.  
  5890. function onTouch(part)
  5891. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5892. if (humanoid ~= nil) then
  5893. humanoid.Health = 0
  5894. end
  5895. end
  5896.  
  5897. script.Parent.Touched:connect(onTouch)
  5898.  
  5899. end; function()
  5900. LandMine = script.Parent
  5901.  
  5902. function onTouched(hit)
  5903. script.Parent.Transparency = 1
  5904. connection:disconnect()
  5905. end
  5906.  
  5907. connection = LandMine.Touched:connect(onTouched)
  5908.  
  5909. function onTouch(part)
  5910. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5911. if (humanoid ~= nil) then
  5912. humanoid.Health = 0
  5913. end
  5914. end
  5915.  
  5916. script.Parent.Touched:connect(onTouch)
  5917.  
  5918. end; function()
  5919. LandMine = script.Parent
  5920.  
  5921. function onTouched(hit)
  5922. script.Parent.Transparency = 1
  5923. connection:disconnect()
  5924. end
  5925.  
  5926. connection = LandMine.Touched:connect(onTouched)
  5927.  
  5928. function onTouch(part)
  5929. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5930. if (humanoid ~= nil) then
  5931. humanoid.Health = 0
  5932. end
  5933. end
  5934.  
  5935. script.Parent.Touched:connect(onTouch)
  5936.  
  5937. end; function()
  5938. LandMine = script.Parent
  5939.  
  5940. function onTouched(hit)
  5941. script.Parent.Transparency = 1
  5942. connection:disconnect()
  5943. end
  5944.  
  5945. connection = LandMine.Touched:connect(onTouched)
  5946.  
  5947. function onTouch(part)
  5948. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5949. if (humanoid ~= nil) then
  5950. humanoid.Health = 0
  5951. end
  5952. end
  5953.  
  5954. script.Parent.Touched:connect(onTouch)
  5955.  
  5956. end; function()
  5957. LandMine = script.Parent
  5958.  
  5959. function onTouched(hit)
  5960. script.Parent.Transparency = 1
  5961. connection:disconnect()
  5962. end
  5963.  
  5964. connection = LandMine.Touched:connect(onTouched)
  5965.  
  5966. function onTouch(part)
  5967. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5968. if (humanoid ~= nil) then
  5969. humanoid.Health = 0
  5970. end
  5971. end
  5972.  
  5973. script.Parent.Touched:connect(onTouch)
  5974.  
  5975. end; function()
  5976. LandMine = script.Parent
  5977.  
  5978. function onTouched(hit)
  5979. script.Parent.Transparency = 1
  5980. connection:disconnect()
  5981. end
  5982.  
  5983. connection = LandMine.Touched:connect(onTouched)
  5984.  
  5985. function onTouch(part)
  5986. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5987. if (humanoid ~= nil) then
  5988. humanoid.Health = 0
  5989. end
  5990. end
  5991.  
  5992. script.Parent.Touched:connect(onTouch)
  5993.  
  5994. end; function()
  5995. LandMine = script.Parent
  5996.  
  5997. function onTouched(hit)
  5998. script.Parent.Transparency = 1
  5999. connection:disconnect()
  6000. end
  6001.  
  6002. connection = LandMine.Touched:connect(onTouched)
  6003.  
  6004. function onTouch(part)
  6005. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6006. if (humanoid ~= nil) then
  6007. humanoid.Health = 0
  6008. end
  6009. end
  6010.  
  6011. script.Parent.Touched:connect(onTouch)
  6012.  
  6013. end; function()
  6014. LandMine = script.Parent
  6015.  
  6016. function onTouched(hit)
  6017. script.Parent.Transparency = 1
  6018. connection:disconnect()
  6019. end
  6020.  
  6021. connection = LandMine.Touched:connect(onTouched)
  6022.  
  6023. function onTouch(part)
  6024. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6025. if (humanoid ~= nil) then
  6026. humanoid.Health = 0
  6027. end
  6028. end
  6029.  
  6030. script.Parent.Touched:connect(onTouch)
  6031.  
  6032. end; function()
  6033. LandMine = script.Parent
  6034.  
  6035. function onTouched(hit)
  6036. script.Parent.Transparency = 1
  6037. connection:disconnect()
  6038. end
  6039.  
  6040. connection = LandMine.Touched:connect(onTouched)
  6041.  
  6042. function onTouch(part)
  6043. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6044. if (humanoid ~= nil) then
  6045. humanoid.Health = 0
  6046. end
  6047. end
  6048.  
  6049. script.Parent.Touched:connect(onTouch)
  6050.  
  6051. end; function()
  6052. LandMine = script.Parent
  6053.  
  6054. function onTouched(hit)
  6055. script.Parent.Transparency = 1
  6056. connection:disconnect()
  6057. end
  6058.  
  6059. connection = LandMine.Touched:connect(onTouched)
  6060.  
  6061. function onTouch(part)
  6062. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6063. if (humanoid ~= nil) then
  6064. humanoid.Health = 0
  6065. end
  6066. end
  6067.  
  6068. script.Parent.Touched:connect(onTouch)
  6069.  
  6070. end; function()
  6071. LandMine = script.Parent
  6072.  
  6073. function onTouched(hit)
  6074. script.Parent.Transparency = 1
  6075. connection:disconnect()
  6076. end
  6077.  
  6078. connection = LandMine.Touched:connect(onTouched)
  6079.  
  6080. function onTouch(part)
  6081. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6082. if (humanoid ~= nil) then
  6083. humanoid.Health = 0
  6084. end
  6085. end
  6086.  
  6087. script.Parent.Touched:connect(onTouch)
  6088.  
  6089. end; function()
  6090. LandMine = script.Parent
  6091.  
  6092. function onTouched(hit)
  6093. script.Parent.Transparency = 1
  6094. connection:disconnect()
  6095. end
  6096.  
  6097. connection = LandMine.Touched:connect(onTouched)
  6098.  
  6099. function onTouch(part)
  6100. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6101. if (humanoid ~= nil) then
  6102. humanoid.Health = 0
  6103. end
  6104. end
  6105.  
  6106. script.Parent.Touched:connect(onTouch)
  6107.  
  6108. end; function()
  6109. LandMine = script.Parent
  6110.  
  6111. function onTouched(hit)
  6112. script.Parent.Transparency = 1
  6113. connection:disconnect()
  6114. end
  6115.  
  6116. connection = LandMine.Touched:connect(onTouched)
  6117.  
  6118. function onTouch(part)
  6119. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6120. if (humanoid ~= nil) then
  6121. humanoid.Health = 0
  6122. end
  6123. end
  6124.  
  6125. script.Parent.Touched:connect(onTouch)
  6126.  
  6127. end; function()
  6128. LandMine = script.Parent
  6129.  
  6130. function onTouched(hit)
  6131. script.Parent.Transparency = 1
  6132. connection:disconnect()
  6133. end
  6134.  
  6135. connection = LandMine.Touched:connect(onTouched)
  6136.  
  6137. function onTouch(part)
  6138. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6139. if (humanoid ~= nil) then
  6140. humanoid.Health = 0
  6141. end
  6142. end
  6143.  
  6144. script.Parent.Touched:connect(onTouch)
  6145.  
  6146. end; function()
  6147. LandMine = script.Parent
  6148.  
  6149. function onTouched(hit)
  6150. script.Parent.Transparency = 1
  6151. connection:disconnect()
  6152. end
  6153.  
  6154. connection = LandMine.Touched:connect(onTouched)
  6155.  
  6156. function onTouch(part)
  6157. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6158. if (humanoid ~= nil) then
  6159. humanoid.Health = 0
  6160. end
  6161. end
  6162.  
  6163. script.Parent.Touched:connect(onTouch)
  6164.  
  6165. end; function()
  6166. LandMine = script.Parent
  6167.  
  6168. function onTouched(hit)
  6169. script.Parent.Transparency = 1
  6170. connection:disconnect()
  6171. end
  6172.  
  6173. connection = LandMine.Touched:connect(onTouched)
  6174.  
  6175. function onTouch(part)
  6176. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6177. if (humanoid ~= nil) then
  6178. humanoid.Health = 0
  6179. end
  6180. end
  6181.  
  6182. script.Parent.Touched:connect(onTouch)
  6183.  
  6184. end; function()
  6185. LandMine = script.Parent
  6186.  
  6187. function onTouched(hit)
  6188. script.Parent.Transparency = 1
  6189. connection:disconnect()
  6190. end
  6191.  
  6192. connection = LandMine.Touched:connect(onTouched)
  6193.  
  6194. function onTouch(part)
  6195. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6196. if (humanoid ~= nil) then
  6197. humanoid.Health = 0
  6198. end
  6199. end
  6200.  
  6201. script.Parent.Touched:connect(onTouch)
  6202.  
  6203. end; function()
  6204. LandMine = script.Parent
  6205.  
  6206. function onTouched(hit)
  6207. script.Parent.Transparency = 1
  6208. connection:disconnect()
  6209. end
  6210.  
  6211. connection = LandMine.Touched:connect(onTouched)
  6212.  
  6213. function onTouch(part)
  6214. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6215. if (humanoid ~= nil) then
  6216. humanoid.Health = 0
  6217. end
  6218. end
  6219.  
  6220. script.Parent.Touched:connect(onTouch)
  6221.  
  6222. end; function()
  6223. LandMine = script.Parent
  6224.  
  6225. function onTouched(hit)
  6226. script.Parent.Transparency = 1
  6227. connection:disconnect()
  6228. end
  6229.  
  6230. connection = LandMine.Touched:connect(onTouched)
  6231.  
  6232. function onTouch(part)
  6233. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6234. if (humanoid ~= nil) then
  6235. humanoid.Health = 0
  6236. end
  6237. end
  6238.  
  6239. script.Parent.Touched:connect(onTouch)
  6240.  
  6241. end; function()
  6242. LandMine = script.Parent
  6243.  
  6244. function onTouched(hit)
  6245. script.Parent.Transparency = 1
  6246. connection:disconnect()
  6247. end
  6248.  
  6249. connection = LandMine.Touched:connect(onTouched)
  6250.  
  6251. function onTouch(part)
  6252. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6253. if (humanoid ~= nil) then
  6254. humanoid.Health = 0
  6255. end
  6256. end
  6257.  
  6258. script.Parent.Touched:connect(onTouch)
  6259.  
  6260. end; function()
  6261. LandMine = script.Parent
  6262.  
  6263. function onTouched(hit)
  6264. script.Parent.Transparency = 1
  6265. connection:disconnect()
  6266. end
  6267.  
  6268. connection = LandMine.Touched:connect(onTouched)
  6269.  
  6270. function onTouch(part)
  6271. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6272. if (humanoid ~= nil) then
  6273. humanoid.Health = 0
  6274. end
  6275. end
  6276.  
  6277. script.Parent.Touched:connect(onTouch)
  6278.  
  6279. end; function()
  6280. LandMine = script.Parent
  6281.  
  6282. function onTouched(hit)
  6283. script.Parent.Transparency = 1
  6284. connection:disconnect()
  6285. end
  6286.  
  6287. connection = LandMine.Touched:connect(onTouched)
  6288.  
  6289. function onTouch(part)
  6290. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6291. if (humanoid ~= nil) then
  6292. humanoid.Health = 0
  6293. end
  6294. end
  6295.  
  6296. script.Parent.Touched:connect(onTouch)
  6297.  
  6298. end; function()
  6299. LandMine = script.Parent
  6300.  
  6301. function onTouched(hit)
  6302. script.Parent.Transparency = 1
  6303. connection:disconnect()
  6304. end
  6305.  
  6306. connection = LandMine.Touched:connect(onTouched)
  6307.  
  6308. function onTouch(part)
  6309. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6310. if (humanoid ~= nil) then
  6311. humanoid.Health = 0
  6312. end
  6313. end
  6314.  
  6315. script.Parent.Touched:connect(onTouch)
  6316.  
  6317. end; function()
  6318. LandMine = script.Parent
  6319.  
  6320. function onTouched(hit)
  6321. script.Parent.Transparency = 1
  6322. connection:disconnect()
  6323. end
  6324.  
  6325. connection = LandMine.Touched:connect(onTouched)
  6326.  
  6327. function onTouch(part)
  6328. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6329. if (humanoid ~= nil) then
  6330. humanoid.Health = 0
  6331. end
  6332. end
  6333.  
  6334. script.Parent.Touched:connect(onTouch)
  6335.  
  6336. end; function()
  6337. LandMine = script.Parent
  6338.  
  6339. function onTouched(hit)
  6340. script.Parent.Transparency = 1
  6341. connection:disconnect()
  6342. end
  6343.  
  6344. connection = LandMine.Touched:connect(onTouched)
  6345.  
  6346. function onTouch(part)
  6347. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6348. if (humanoid ~= nil) then
  6349. humanoid.Health = 0
  6350. end
  6351. end
  6352.  
  6353. script.Parent.Touched:connect(onTouch)
  6354.  
  6355. end; function()
  6356. LandMine = script.Parent
  6357.  
  6358. function onTouched(hit)
  6359. script.Parent.Transparency = 1
  6360. connection:disconnect()
  6361. end
  6362.  
  6363. connection = LandMine.Touched:connect(onTouched)
  6364.  
  6365. function onTouch(part)
  6366. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6367. if (humanoid ~= nil) then
  6368. humanoid.Health = 0
  6369. end
  6370. end
  6371.  
  6372. script.Parent.Touched:connect(onTouch)
  6373.  
  6374. end; function()
  6375. LandMine = script.Parent
  6376.  
  6377. function onTouched(hit)
  6378. script.Parent.Transparency = 1
  6379. connection:disconnect()
  6380. end
  6381.  
  6382. connection = LandMine.Touched:connect(onTouched)
  6383.  
  6384. function onTouch(part)
  6385. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6386. if (humanoid ~= nil) then
  6387. humanoid.Health = 0
  6388. end
  6389. end
  6390.  
  6391. script.Parent.Touched:connect(onTouch)
  6392.  
  6393. end; function()
  6394. LandMine = script.Parent
  6395.  
  6396. function onTouched(hit)
  6397. script.Parent.Transparency = 1
  6398. connection:disconnect()
  6399. end
  6400.  
  6401. connection = LandMine.Touched:connect(onTouched)
  6402.  
  6403. function onTouch(part)
  6404. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6405. if (humanoid ~= nil) then
  6406. humanoid.Health = 0
  6407. end
  6408. end
  6409.  
  6410. script.Parent.Touched:connect(onTouch)
  6411.  
  6412. end; function()
  6413. LandMine = script.Parent
  6414.  
  6415. function onTouched(hit)
  6416. script.Parent.Transparency = 1
  6417. connection:disconnect()
  6418. end
  6419.  
  6420. connection = LandMine.Touched:connect(onTouched)
  6421.  
  6422. function onTouch(part)
  6423. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6424. if (humanoid ~= nil) then
  6425. humanoid.Health = 0
  6426. end
  6427. end
  6428.  
  6429. script.Parent.Touched:connect(onTouch)
  6430.  
  6431. end; function()
  6432. LandMine = script.Parent
  6433.  
  6434. function onTouched(hit)
  6435. script.Parent.Transparency = 1
  6436. connection:disconnect()
  6437. end
  6438.  
  6439. connection = LandMine.Touched:connect(onTouched)
  6440.  
  6441. function onTouch(part)
  6442. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6443. if (humanoid ~= nil) then
  6444. humanoid.Health = 0
  6445. end
  6446. end
  6447.  
  6448. script.Parent.Touched:connect(onTouch)
  6449.  
  6450. end; function()
  6451. LandMine = script.Parent
  6452.  
  6453. function onTouched(hit)
  6454. script.Parent.Transparency = 1
  6455. connection:disconnect()
  6456. end
  6457.  
  6458. connection = LandMine.Touched:connect(onTouched)
  6459.  
  6460. function onTouch(part)
  6461. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6462. if (humanoid ~= nil) then
  6463. humanoid.Health = 0
  6464. end
  6465. end
  6466.  
  6467. script.Parent.Touched:connect(onTouch)
  6468.  
  6469. end; function()
  6470. LandMine = script.Parent
  6471.  
  6472. function onTouched(hit)
  6473. script.Parent.Transparency = 1
  6474. connection:disconnect()
  6475. end
  6476.  
  6477. connection = LandMine.Touched:connect(onTouched)
  6478.  
  6479. function onTouch(part)
  6480. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6481. if (humanoid ~= nil) then
  6482. humanoid.Health = 0
  6483. end
  6484. end
  6485.  
  6486. script.Parent.Touched:connect(onTouch)
  6487.  
  6488. end; function()
  6489. LandMine = script.Parent
  6490.  
  6491. function onTouched(hit)
  6492. script.Parent.Transparency = 1
  6493. connection:disconnect()
  6494. end
  6495.  
  6496. connection = LandMine.Touched:connect(onTouched)
  6497.  
  6498. function onTouch(part)
  6499. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6500. if (humanoid ~= nil) then
  6501. humanoid.Health = 0
  6502. end
  6503. end
  6504.  
  6505. script.Parent.Touched:connect(onTouch)
  6506.  
  6507. end; function()
  6508. LandMine = script.Parent
  6509.  
  6510. function onTouched(hit)
  6511. script.Parent.Transparency = 1
  6512. connection:disconnect()
  6513. end
  6514.  
  6515. connection = LandMine.Touched:connect(onTouched)
  6516.  
  6517. function onTouch(part)
  6518. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6519. if (humanoid ~= nil) then
  6520. humanoid.Health = 0
  6521. end
  6522. end
  6523.  
  6524. script.Parent.Touched:connect(onTouch)
  6525.  
  6526. end; function()
  6527. LandMine = script.Parent
  6528.  
  6529. function onTouched(hit)
  6530. script.Parent.Transparency = 1
  6531. connection:disconnect()
  6532. end
  6533.  
  6534. connection = LandMine.Touched:connect(onTouched)
  6535.  
  6536. function onTouch(part)
  6537. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6538. if (humanoid ~= nil) then
  6539. humanoid.Health = 0
  6540. end
  6541. end
  6542.  
  6543. script.Parent.Touched:connect(onTouch)
  6544.  
  6545. end; function()
  6546. LandMine = script.Parent
  6547.  
  6548. function onTouched(hit)
  6549. script.Parent.Transparency = 1
  6550. connection:disconnect()
  6551. end
  6552.  
  6553. connection = LandMine.Touched:connect(onTouched)
  6554.  
  6555. function onTouch(part)
  6556. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6557. if (humanoid ~= nil) then
  6558. humanoid.Health = 0
  6559. end
  6560. end
  6561.  
  6562. script.Parent.Touched:connect(onTouch)
  6563.  
  6564. end; function()
  6565. LandMine = script.Parent
  6566.  
  6567. function onTouched(hit)
  6568. script.Parent.Transparency = 1
  6569. connection:disconnect()
  6570. end
  6571.  
  6572. connection = LandMine.Touched:connect(onTouched)
  6573.  
  6574. function onTouch(part)
  6575. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6576. if (humanoid ~= nil) then
  6577. humanoid.Health = 0
  6578. end
  6579. end
  6580.  
  6581. script.Parent.Touched:connect(onTouch)
  6582.  
  6583. end; function()
  6584. LandMine = script.Parent
  6585.  
  6586. function onTouched(hit)
  6587. script.Parent.Transparency = 1
  6588. connection:disconnect()
  6589. end
  6590.  
  6591. connection = LandMine.Touched:connect(onTouched)
  6592.  
  6593. function onTouch(part)
  6594. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6595. if (humanoid ~= nil) then
  6596. humanoid.Health = 0
  6597. end
  6598. end
  6599.  
  6600. script.Parent.Touched:connect(onTouch)
  6601.  
  6602. end; function()
  6603. LandMine = script.Parent
  6604.  
  6605. function onTouched(hit)
  6606. script.Parent.Transparency = 1
  6607. connection:disconnect()
  6608. end
  6609.  
  6610. connection = LandMine.Touched:connect(onTouched)
  6611.  
  6612. function onTouch(part)
  6613. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6614. if (humanoid ~= nil) then
  6615. humanoid.Health = 0
  6616. end
  6617. end
  6618.  
  6619. script.Parent.Touched:connect(onTouch)
  6620.  
  6621. end; function()
  6622. LandMine = script.Parent
  6623.  
  6624. function onTouched(hit)
  6625. script.Parent.Transparency = 1
  6626. connection:disconnect()
  6627. end
  6628.  
  6629. connection = LandMine.Touched:connect(onTouched)
  6630.  
  6631. function onTouch(part)
  6632. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6633. if (humanoid ~= nil) then
  6634. humanoid.Health = 0
  6635. end
  6636. end
  6637.  
  6638. script.Parent.Touched:connect(onTouch)
  6639.  
  6640. end; function()
  6641. LandMine = script.Parent
  6642.  
  6643. function onTouched(hit)
  6644. script.Parent.Transparency = 1
  6645. connection:disconnect()
  6646. end
  6647.  
  6648. connection = LandMine.Touched:connect(onTouched)
  6649.  
  6650. function onTouch(part)
  6651. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6652. if (humanoid ~= nil) then
  6653. humanoid.Health = 0
  6654. end
  6655. end
  6656.  
  6657. script.Parent.Touched:connect(onTouch)
  6658.  
  6659. end; function()
  6660. LandMine = script.Parent
  6661.  
  6662. function onTouched(hit)
  6663. script.Parent.Transparency = 1
  6664. connection:disconnect()
  6665. end
  6666.  
  6667. connection = LandMine.Touched:connect(onTouched)
  6668.  
  6669. function onTouch(part)
  6670. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6671. if (humanoid ~= nil) then
  6672. humanoid.Health = 0
  6673. end
  6674. end
  6675.  
  6676. script.Parent.Touched:connect(onTouch)
  6677.  
  6678. end; function()
  6679. LandMine = script.Parent
  6680.  
  6681. function onTouched(hit)
  6682. script.Parent.Transparency = 1
  6683. connection:disconnect()
  6684. end
  6685.  
  6686. connection = LandMine.Touched:connect(onTouched)
  6687.  
  6688. function onTouch(part)
  6689. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6690. if (humanoid ~= nil) then
  6691. humanoid.Health = 0
  6692. end
  6693. end
  6694.  
  6695. script.Parent.Touched:connect(onTouch)
  6696.  
  6697. end; function()
  6698. LandMine = script.Parent
  6699.  
  6700. function onTouched(hit)
  6701. script.Parent.Transparency = 1
  6702. connection:disconnect()
  6703. end
  6704.  
  6705. connection = LandMine.Touched:connect(onTouched)
  6706.  
  6707. function onTouch(part)
  6708. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6709. if (humanoid ~= nil) then
  6710. humanoid.Health = 0
  6711. end
  6712. end
  6713.  
  6714. script.Parent.Touched:connect(onTouch)
  6715.  
  6716. end; function()
  6717. LandMine = script.Parent
  6718.  
  6719. function onTouched(hit)
  6720. script.Parent.Transparency = 1
  6721. connection:disconnect()
  6722. end
  6723.  
  6724. connection = LandMine.Touched:connect(onTouched)
  6725.  
  6726. function onTouch(part)
  6727. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6728. if (humanoid ~= nil) then
  6729. humanoid.Health = 0
  6730. end
  6731. end
  6732.  
  6733. script.Parent.Touched:connect(onTouch)
  6734.  
  6735. end; function()
  6736. LandMine = script.Parent
  6737.  
  6738. function onTouched(hit)
  6739. script.Parent.Transparency = 1
  6740. connection:disconnect()
  6741. end
  6742.  
  6743. connection = LandMine.Touched:connect(onTouched)
  6744.  
  6745. function onTouch(part)
  6746. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6747. if (humanoid ~= nil) then
  6748. humanoid.Health = 0
  6749. end
  6750. end
  6751.  
  6752. script.Parent.Touched:connect(onTouch)
  6753.  
  6754. end; function()
  6755. LandMine = script.Parent
  6756.  
  6757. function onTouched(hit)
  6758. script.Parent.Transparency = 1
  6759. connection:disconnect()
  6760. end
  6761.  
  6762. connection = LandMine.Touched:connect(onTouched)
  6763.  
  6764. function onTouch(part)
  6765. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6766. if (humanoid ~= nil) then
  6767. humanoid.Health = 0
  6768. end
  6769. end
  6770.  
  6771. script.Parent.Touched:connect(onTouch)
  6772.  
  6773. end; function()
  6774. LandMine = script.Parent
  6775.  
  6776. function onTouched(hit)
  6777. script.Parent.Transparency = 1
  6778. connection:disconnect()
  6779. end
  6780.  
  6781. connection = LandMine.Touched:connect(onTouched)
  6782.  
  6783. function onTouch(part)
  6784. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6785. if (humanoid ~= nil) then
  6786. humanoid.Health = 0
  6787. end
  6788. end
  6789.  
  6790. script.Parent.Touched:connect(onTouch)
  6791.  
  6792. end; function()
  6793. LandMine = script.Parent
  6794.  
  6795. function onTouched(hit)
  6796. script.Parent.Transparency = 1
  6797. connection:disconnect()
  6798. end
  6799.  
  6800. connection = LandMine.Touched:connect(onTouched)
  6801.  
  6802. function onTouch(part)
  6803. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6804. if (humanoid ~= nil) then
  6805. humanoid.Health = 0
  6806. end
  6807. end
  6808.  
  6809. script.Parent.Touched:connect(onTouch)
  6810.  
  6811. end; function()
  6812. LandMine = script.Parent
  6813.  
  6814. function onTouched(hit)
  6815. script.Parent.Transparency = 1
  6816. connection:disconnect()
  6817. end
  6818.  
  6819. connection = LandMine.Touched:connect(onTouched)
  6820.  
  6821. function onTouch(part)
  6822. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6823. if (humanoid ~= nil) then
  6824. humanoid.Health = 0
  6825. end
  6826. end
  6827.  
  6828. script.Parent.Touched:connect(onTouch)
  6829.  
  6830. end; function()
  6831. LandMine = script.Parent
  6832.  
  6833. function onTouched(hit)
  6834. script.Parent.Transparency = 1
  6835. connection:disconnect()
  6836. end
  6837.  
  6838. connection = LandMine.Touched:connect(onTouched)
  6839.  
  6840. function onTouch(part)
  6841. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6842. if (humanoid ~= nil) then
  6843. humanoid.Health = 0
  6844. end
  6845. end
  6846.  
  6847. script.Parent.Touched:connect(onTouch)
  6848.  
  6849. end; function()
  6850. LandMine = script.Parent
  6851.  
  6852. function onTouched(hit)
  6853. script.Parent.Transparency = 1
  6854. connection:disconnect()
  6855. end
  6856.  
  6857. connection = LandMine.Touched:connect(onTouched)
  6858.  
  6859. function onTouch(part)
  6860. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6861. if (humanoid ~= nil) then
  6862. humanoid.Health = 0
  6863. end
  6864. end
  6865.  
  6866. script.Parent.Touched:connect(onTouch)
  6867.  
  6868. end; function()
  6869. LandMine = script.Parent
  6870.  
  6871. function onTouched(hit)
  6872. script.Parent.Transparency = 1
  6873. connection:disconnect()
  6874. end
  6875.  
  6876. connection = LandMine.Touched:connect(onTouched)
  6877.  
  6878. function onTouch(part)
  6879. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6880. if (humanoid ~= nil) then
  6881. humanoid.Health = 0
  6882. end
  6883. end
  6884.  
  6885. script.Parent.Touched:connect(onTouch)
  6886.  
  6887. end; function()
  6888. LandMine = script.Parent
  6889.  
  6890. function onTouched(hit)
  6891. script.Parent.Transparency = 1
  6892. connection:disconnect()
  6893. end
  6894.  
  6895. connection = LandMine.Touched:connect(onTouched)
  6896.  
  6897. function onTouch(part)
  6898. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6899. if (humanoid ~= nil) then
  6900. humanoid.Health = 0
  6901. end
  6902. end
  6903.  
  6904. script.Parent.Touched:connect(onTouch)
  6905.  
  6906. end; function()
  6907. LandMine = script.Parent
  6908.  
  6909. function onTouched(hit)
  6910. script.Parent.Transparency = 1
  6911. connection:disconnect()
  6912. end
  6913.  
  6914. connection = LandMine.Touched:connect(onTouched)
  6915.  
  6916. function onTouch(part)
  6917. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6918. if (humanoid ~= nil) then
  6919. humanoid.Health = 0
  6920. end
  6921. end
  6922.  
  6923. script.Parent.Touched:connect(onTouch)
  6924.  
  6925. end; function()
  6926. LandMine = script.Parent
  6927.  
  6928. function onTouched(hit)
  6929. script.Parent.Transparency = 1
  6930. connection:disconnect()
  6931. end
  6932.  
  6933. connection = LandMine.Touched:connect(onTouched)
  6934.  
  6935. function onTouch(part)
  6936. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6937. if (humanoid ~= nil) then
  6938. humanoid.Health = 0
  6939. end
  6940. end
  6941.  
  6942. script.Parent.Touched:connect(onTouch)
  6943.  
  6944. end; function()
  6945. LandMine = script.Parent
  6946.  
  6947. function onTouched(hit)
  6948. script.Parent.Transparency = 1
  6949. connection:disconnect()
  6950. end
  6951.  
  6952. connection = LandMine.Touched:connect(onTouched)
  6953.  
  6954. function onTouch(part)
  6955. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6956. if (humanoid ~= nil) then
  6957. humanoid.Health = 0
  6958. end
  6959. end
  6960.  
  6961. script.Parent.Touched:connect(onTouch)
  6962.  
  6963. end; function()
  6964. LandMine = script.Parent
  6965.  
  6966. function onTouched(hit)
  6967. script.Parent.Transparency = 1
  6968. connection:disconnect()
  6969. end
  6970.  
  6971. connection = LandMine.Touched:connect(onTouched)
  6972.  
  6973. function onTouch(part)
  6974. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6975. if (humanoid ~= nil) then
  6976. humanoid.Health = 0
  6977. end
  6978. end
  6979.  
  6980. script.Parent.Touched:connect(onTouch)
  6981.  
  6982. end; function()
  6983. LandMine = script.Parent
  6984.  
  6985. function onTouched(hit)
  6986. script.Parent.Transparency = 1
  6987. connection:disconnect()
  6988. end
  6989.  
  6990. connection = LandMine.Touched:connect(onTouched)
  6991.  
  6992. function onTouch(part)
  6993. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6994. if (humanoid ~= nil) then
  6995. humanoid.Health = 0
  6996. end
  6997. end
  6998.  
  6999. script.Parent.Touched:connect(onTouch)
  7000.  
  7001. end; function()
  7002. LandMine = script.Parent
  7003.  
  7004. function onTouched(hit)
  7005. script.Parent.Transparency = 1
  7006. connection:disconnect()
  7007. end
  7008.  
  7009. connection = LandMine.Touched:connect(onTouched)
  7010.  
  7011. function onTouch(part)
  7012. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7013. if (humanoid ~= nil) then
  7014. humanoid.Health = 0
  7015. end
  7016. end
  7017.  
  7018. script.Parent.Touched:connect(onTouch)
  7019.  
  7020. end; function()
  7021. LandMine = script.Parent
  7022.  
  7023. function onTouched(hit)
  7024. script.Parent.Transparency = 1
  7025. connection:disconnect()
  7026. end
  7027.  
  7028. connection = LandMine.Touched:connect(onTouched)
  7029.  
  7030. function onTouch(part)
  7031. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7032. if (humanoid ~= nil) then
  7033. humanoid.Health = 0
  7034. end
  7035. end
  7036.  
  7037. script.Parent.Touched:connect(onTouch)
  7038.  
  7039. end; function()
  7040. LandMine = script.Parent
  7041.  
  7042. function onTouched(hit)
  7043. script.Parent.Transparency = 1
  7044. connection:disconnect()
  7045. end
  7046.  
  7047. connection = LandMine.Touched:connect(onTouched)
  7048.  
  7049. function onTouch(part)
  7050. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7051. if (humanoid ~= nil) then
  7052. humanoid.Health = 0
  7053. end
  7054. end
  7055.  
  7056. script.Parent.Touched:connect(onTouch)
  7057.  
  7058. end; function()
  7059. LandMine = script.Parent
  7060.  
  7061. function onTouched(hit)
  7062. script.Parent.Transparency = 1
  7063. connection:disconnect()
  7064. end
  7065.  
  7066. connection = LandMine.Touched:connect(onTouched)
  7067.  
  7068. function onTouch(part)
  7069. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7070. if (humanoid ~= nil) then
  7071. humanoid.Health = 0
  7072. end
  7073. end
  7074.  
  7075. script.Parent.Touched:connect(onTouch)
  7076.  
  7077. end; function()
  7078. LandMine = script.Parent
  7079.  
  7080. function onTouched(hit)
  7081. script.Parent.Transparency = 1
  7082. connection:disconnect()
  7083. end
  7084.  
  7085. connection = LandMine.Touched:connect(onTouched)
  7086.  
  7087. function onTouch(part)
  7088. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7089. if (humanoid ~= nil) then
  7090. humanoid.Health = 0
  7091. end
  7092. end
  7093.  
  7094. script.Parent.Touched:connect(onTouch)
  7095.  
  7096. end; function()
  7097. LandMine = script.Parent
  7098.  
  7099. function onTouched(hit)
  7100. script.Parent.Transparency = 1
  7101. connection:disconnect()
  7102. end
  7103.  
  7104. connection = LandMine.Touched:connect(onTouched)
  7105.  
  7106. function onTouch(part)
  7107. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7108. if (humanoid ~= nil) then
  7109. humanoid.Health = 0
  7110. end
  7111. end
  7112.  
  7113. script.Parent.Touched:connect(onTouch)
  7114.  
  7115. end; function()
  7116. LandMine = script.Parent
  7117.  
  7118. function onTouched(hit)
  7119. script.Parent.Transparency = 1
  7120. connection:disconnect()
  7121. end
  7122.  
  7123. connection = LandMine.Touched:connect(onTouched)
  7124.  
  7125. function onTouch(part)
  7126. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7127. if (humanoid ~= nil) then
  7128. humanoid.Health = 0
  7129. end
  7130. end
  7131.  
  7132. script.Parent.Touched:connect(onTouch)
  7133.  
  7134. end; function()
  7135. LandMine = script.Parent
  7136.  
  7137. function onTouched(hit)
  7138. script.Parent.Transparency = 1
  7139. connection:disconnect()
  7140. end
  7141.  
  7142. connection = LandMine.Touched:connect(onTouched)
  7143.  
  7144. function onTouch(part)
  7145. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7146. if (humanoid ~= nil) then
  7147. humanoid.Health = 0
  7148. end
  7149. end
  7150.  
  7151. script.Parent.Touched:connect(onTouch)
  7152.  
  7153. end; function()
  7154. LandMine = script.Parent
  7155.  
  7156. function onTouched(hit)
  7157. script.Parent.Transparency = 1
  7158. connection:disconnect()
  7159. end
  7160.  
  7161. connection = LandMine.Touched:connect(onTouched)
  7162.  
  7163. function onTouch(part)
  7164. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7165. if (humanoid ~= nil) then
  7166. humanoid.Health = 0
  7167. end
  7168. end
  7169.  
  7170. script.Parent.Touched:connect(onTouch)
  7171.  
  7172. end; function()
  7173. LandMine = script.Parent
  7174.  
  7175. function onTouched(hit)
  7176. script.Parent.Transparency = 1
  7177. connection:disconnect()
  7178. end
  7179.  
  7180. connection = LandMine.Touched:connect(onTouched)
  7181.  
  7182. function onTouch(part)
  7183. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7184. if (humanoid ~= nil) then
  7185. humanoid.Health = 0
  7186. end
  7187. end
  7188.  
  7189. script.Parent.Touched:connect(onTouch)
  7190.  
  7191. end; function()
  7192. LandMine = script.Parent
  7193.  
  7194. function onTouched(hit)
  7195. script.Parent.Transparency = 1
  7196. connection:disconnect()
  7197. end
  7198.  
  7199. connection = LandMine.Touched:connect(onTouched)
  7200.  
  7201. function onTouch(part)
  7202. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7203. if (humanoid ~= nil) then
  7204. humanoid.Health = 0
  7205. end
  7206. end
  7207.  
  7208. script.Parent.Touched:connect(onTouch)
  7209.  
  7210. end; function()
  7211. LandMine = script.Parent
  7212.  
  7213. function onTouched(hit)
  7214. script.Parent.Transparency = 1
  7215. connection:disconnect()
  7216. end
  7217.  
  7218. connection = LandMine.Touched:connect(onTouched)
  7219.  
  7220. function onTouch(part)
  7221. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7222. if (humanoid ~= nil) then
  7223. humanoid.Health = 0
  7224. end
  7225. end
  7226.  
  7227. script.Parent.Touched:connect(onTouch)
  7228.  
  7229. end; function()
  7230. LandMine = script.Parent
  7231.  
  7232. function onTouched(hit)
  7233. script.Parent.Transparency = 1
  7234. connection:disconnect()
  7235. end
  7236.  
  7237. connection = LandMine.Touched:connect(onTouched)
  7238.  
  7239. function onTouch(part)
  7240. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7241. if (humanoid ~= nil) then
  7242. humanoid.Health = 0
  7243. end
  7244. end
  7245.  
  7246. script.Parent.Touched:connect(onTouch)
  7247.  
  7248. end; function()
  7249. LandMine = script.Parent
  7250.  
  7251. function onTouched(hit)
  7252. script.Parent.Transparency = 1
  7253. connection:disconnect()
  7254. end
  7255.  
  7256. connection = LandMine.Touched:connect(onTouched)
  7257.  
  7258. function onTouch(part)
  7259. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7260. if (humanoid ~= nil) then
  7261. humanoid.Health = 0
  7262. end
  7263. end
  7264.  
  7265. script.Parent.Touched:connect(onTouch)
  7266.  
  7267. end; function()
  7268. LandMine = script.Parent
  7269.  
  7270. function onTouched(hit)
  7271. script.Parent.Transparency = 1
  7272. connection:disconnect()
  7273. end
  7274.  
  7275. connection = LandMine.Touched:connect(onTouched)
  7276.  
  7277. function onTouch(part)
  7278. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7279. if (humanoid ~= nil) then
  7280. humanoid.Health = 0
  7281. end
  7282. end
  7283.  
  7284. script.Parent.Touched:connect(onTouch)
  7285.  
  7286. end; function()
  7287. LandMine = script.Parent
  7288.  
  7289. function onTouched(hit)
  7290. script.Parent.Transparency = 1
  7291. connection:disconnect()
  7292. end
  7293.  
  7294. connection = LandMine.Touched:connect(onTouched)
  7295.  
  7296. function onTouch(part)
  7297. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7298. if (humanoid ~= nil) then
  7299. humanoid.Health = 0
  7300. end
  7301. end
  7302.  
  7303. script.Parent.Touched:connect(onTouch)
  7304.  
  7305. end; function()
  7306. LandMine = script.Parent
  7307.  
  7308. function onTouched(hit)
  7309. script.Parent.Transparency = 1
  7310. connection:disconnect()
  7311. end
  7312.  
  7313. connection = LandMine.Touched:connect(onTouched)
  7314.  
  7315. function onTouch(part)
  7316. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7317. if (humanoid ~= nil) then
  7318. humanoid.Health = 0
  7319. end
  7320. end
  7321.  
  7322. script.Parent.Touched:connect(onTouch)
  7323.  
  7324. end; function()
  7325. LandMine = script.Parent
  7326.  
  7327. function onTouched(hit)
  7328. script.Parent.Transparency = 1
  7329. connection:disconnect()
  7330. end
  7331.  
  7332. connection = LandMine.Touched:connect(onTouched)
  7333.  
  7334. function onTouch(part)
  7335. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7336. if (humanoid ~= nil) then
  7337. humanoid.Health = 0
  7338. end
  7339. end
  7340.  
  7341. script.Parent.Touched:connect(onTouch)
  7342.  
  7343. end; function()
  7344. LandMine = script.Parent
  7345.  
  7346. function onTouched(hit)
  7347. script.Parent.Transparency = 1
  7348. connection:disconnect()
  7349. end
  7350.  
  7351. connection = LandMine.Touched:connect(onTouched)
  7352.  
  7353. function onTouch(part)
  7354. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7355. if (humanoid ~= nil) then
  7356. humanoid.Health = 0
  7357. end
  7358. end
  7359.  
  7360. script.Parent.Touched:connect(onTouch)
  7361.  
  7362. end; function()
  7363. LandMine = script.Parent
  7364.  
  7365. function onTouched(hit)
  7366. script.Parent.Transparency = 1
  7367. connection:disconnect()
  7368. end
  7369.  
  7370. connection = LandMine.Touched:connect(onTouched)
  7371.  
  7372. function onTouch(part)
  7373. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7374. if (humanoid ~= nil) then
  7375. humanoid.Health = 0
  7376. end
  7377. end
  7378.  
  7379. script.Parent.Touched:connect(onTouch)
  7380.  
  7381. end; function()
  7382. LandMine = script.Parent
  7383.  
  7384. function onTouched(hit)
  7385. script.Parent.Transparency = 1
  7386. connection:disconnect()
  7387. end
  7388.  
  7389. connection = LandMine.Touched:connect(onTouched)
  7390.  
  7391. function onTouch(part)
  7392. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7393. if (humanoid ~= nil) then
  7394. humanoid.Health = 0
  7395. end
  7396. end
  7397.  
  7398. script.Parent.Touched:connect(onTouch)
  7399.  
  7400. end; function()
  7401. LandMine = script.Parent
  7402.  
  7403. function onTouched(hit)
  7404. script.Parent.Transparency = 1
  7405. connection:disconnect()
  7406. end
  7407.  
  7408. connection = LandMine.Touched:connect(onTouched)
  7409.  
  7410. function onTouch(part)
  7411. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7412. if (humanoid ~= nil) then
  7413. humanoid.Health = 0
  7414. end
  7415. end
  7416.  
  7417. script.Parent.Touched:connect(onTouch)
  7418.  
  7419. end; function()
  7420. LandMine = script.Parent
  7421.  
  7422. function onTouched(hit)
  7423. script.Parent.Transparency = 1
  7424. connection:disconnect()
  7425. end
  7426.  
  7427. connection = LandMine.Touched:connect(onTouched)
  7428.  
  7429. function onTouch(part)
  7430. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7431. if (humanoid ~= nil) then
  7432. humanoid.Health = 0
  7433. end
  7434. end
  7435.  
  7436. script.Parent.Touched:connect(onTouch)
  7437.  
  7438. end; function()
  7439. LandMine = script.Parent
  7440.  
  7441. function onTouched(hit)
  7442. script.Parent.Transparency = 1
  7443. connection:disconnect()
  7444. end
  7445.  
  7446. connection = LandMine.Touched:connect(onTouched)
  7447.  
  7448. function onTouch(part)
  7449. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7450. if (humanoid ~= nil) then
  7451. humanoid.Health = 0
  7452. end
  7453. end
  7454.  
  7455. script.Parent.Touched:connect(onTouch)
  7456.  
  7457. end; function()
  7458. LandMine = script.Parent
  7459.  
  7460. function onTouched(hit)
  7461. script.Parent.Transparency = 1
  7462. connection:disconnect()
  7463. end
  7464.  
  7465. connection = LandMine.Touched:connect(onTouched)
  7466.  
  7467. function onTouch(part)
  7468. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7469. if (humanoid ~= nil) then
  7470. humanoid.Health = 0
  7471. end
  7472. end
  7473.  
  7474. script.Parent.Touched:connect(onTouch)
  7475.  
  7476. end; function()
  7477. LandMine = script.Parent
  7478.  
  7479. function onTouched(hit)
  7480. script.Parent.Transparency = 1
  7481. connection:disconnect()
  7482. end
  7483.  
  7484. connection = LandMine.Touched:connect(onTouched)
  7485.  
  7486. function onTouch(part)
  7487. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7488. if (humanoid ~= nil) then
  7489. humanoid.Health = 0
  7490. end
  7491. end
  7492.  
  7493. script.Parent.Touched:connect(onTouch)
  7494.  
  7495. end; function()
  7496. LandMine = script.Parent
  7497.  
  7498. function onTouched(hit)
  7499. script.Parent.Transparency = 1
  7500. connection:disconnect()
  7501. end
  7502.  
  7503. connection = LandMine.Touched:connect(onTouched)
  7504.  
  7505. function onTouch(part)
  7506. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7507. if (humanoid ~= nil) then
  7508. humanoid.Health = 0
  7509. end
  7510. end
  7511.  
  7512. script.Parent.Touched:connect(onTouch)
  7513.  
  7514. end; function()
  7515. LandMine = script.Parent
  7516.  
  7517. function onTouched(hit)
  7518. script.Parent.Transparency = 1
  7519. connection:disconnect()
  7520. end
  7521.  
  7522. connection = LandMine.Touched:connect(onTouched)
  7523.  
  7524. function onTouch(part)
  7525. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7526. if (humanoid ~= nil) then
  7527. humanoid.Health = 0
  7528. end
  7529. end
  7530.  
  7531. script.Parent.Touched:connect(onTouch)
  7532.  
  7533. end; function()
  7534. LandMine = script.Parent
  7535.  
  7536. function onTouched(hit)
  7537. script.Parent.Transparency = 1
  7538. connection:disconnect()
  7539. end
  7540.  
  7541. connection = LandMine.Touched:connect(onTouched)
  7542.  
  7543. function onTouch(part)
  7544. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7545. if (humanoid ~= nil) then
  7546. humanoid.Health = 0
  7547. end
  7548. end
  7549.  
  7550. script.Parent.Touched:connect(onTouch)
  7551.  
  7552. end; function()
  7553. LandMine = script.Parent
  7554.  
  7555. function onTouched(hit)
  7556. script.Parent.Transparency = 1
  7557. connection:disconnect()
  7558. end
  7559.  
  7560. connection = LandMine.Touched:connect(onTouched)
  7561.  
  7562. function onTouch(part)
  7563. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7564. if (humanoid ~= nil) then
  7565. humanoid.Health = 0
  7566. end
  7567. end
  7568.  
  7569. script.Parent.Touched:connect(onTouch)
  7570.  
  7571. end; function()
  7572. LandMine = script.Parent
  7573.  
  7574. function onTouched(hit)
  7575. script.Parent.Transparency = 1
  7576. connection:disconnect()
  7577. end
  7578.  
  7579. connection = LandMine.Touched:connect(onTouched)
  7580.  
  7581. function onTouch(part)
  7582. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7583. if (humanoid ~= nil) then
  7584. humanoid.Health = 0
  7585. end
  7586. end
  7587.  
  7588. script.Parent.Touched:connect(onTouch)
  7589.  
  7590. end; function()
  7591. LandMine = script.Parent
  7592.  
  7593. function onTouched(hit)
  7594. script.Parent.Transparency = 1
  7595. connection:disconnect()
  7596. end
  7597.  
  7598. connection = LandMine.Touched:connect(onTouched)
  7599.  
  7600. function onTouch(part)
  7601. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7602. if (humanoid ~= nil) then
  7603. humanoid.Health = 0
  7604. end
  7605. end
  7606.  
  7607. script.Parent.Touched:connect(onTouch)
  7608.  
  7609. end; function()
  7610. LandMine = script.Parent
  7611.  
  7612. function onTouched(hit)
  7613. script.Parent.Transparency = 1
  7614. connection:disconnect()
  7615. end
  7616.  
  7617. connection = LandMine.Touched:connect(onTouched)
  7618.  
  7619. function onTouch(part)
  7620. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7621. if (humanoid ~= nil) then
  7622. humanoid.Health = 0
  7623. end
  7624. end
  7625.  
  7626. script.Parent.Touched:connect(onTouch)
  7627.  
  7628. end; function()
  7629. LandMine = script.Parent
  7630.  
  7631. function onTouched(hit)
  7632. script.Parent.Transparency = 1
  7633. connection:disconnect()
  7634. end
  7635.  
  7636. connection = LandMine.Touched:connect(onTouched)
  7637.  
  7638. function onTouch(part)
  7639. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7640. if (humanoid ~= nil) then
  7641. humanoid.Health = 0
  7642. end
  7643. end
  7644.  
  7645. script.Parent.Touched:connect(onTouch)
  7646.  
  7647. end; function()
  7648. LandMine = script.Parent
  7649.  
  7650. function onTouched(hit)
  7651. script.Parent.Transparency = 1
  7652. connection:disconnect()
  7653. end
  7654.  
  7655. connection = LandMine.Touched:connect(onTouched)
  7656.  
  7657. function onTouch(part)
  7658. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7659. if (humanoid ~= nil) then
  7660. humanoid.Health = 0
  7661. end
  7662. end
  7663.  
  7664. script.Parent.Touched:connect(onTouch)
  7665.  
  7666. end; function()
  7667. LandMine = script.Parent
  7668.  
  7669. function onTouched(hit)
  7670. script.Parent.Transparency = 1
  7671. connection:disconnect()
  7672. end
  7673.  
  7674. connection = LandMine.Touched:connect(onTouched)
  7675.  
  7676. function onTouch(part)
  7677. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7678. if (humanoid ~= nil) then
  7679. humanoid.Health = 0
  7680. end
  7681. end
  7682.  
  7683. script.Parent.Touched:connect(onTouch)
  7684.  
  7685. end; function()
  7686. LandMine = script.Parent
  7687.  
  7688. function onTouched(hit)
  7689. script.Parent.Transparency = 1
  7690. connection:disconnect()
  7691. end
  7692.  
  7693. connection = LandMine.Touched:connect(onTouched)
  7694.  
  7695. function onTouch(part)
  7696. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7697. if (humanoid ~= nil) then
  7698. humanoid.Health = 0
  7699. end
  7700. end
  7701.  
  7702. script.Parent.Touched:connect(onTouch)
  7703.  
  7704. end; function()
  7705. LandMine = script.Parent
  7706.  
  7707. function onTouched(hit)
  7708. script.Parent.Transparency = 1
  7709. connection:disconnect()
  7710. end
  7711.  
  7712. connection = LandMine.Touched:connect(onTouched)
  7713.  
  7714. function onTouch(part)
  7715. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7716. if (humanoid ~= nil) then
  7717. humanoid.Health = 0
  7718. end
  7719. end
  7720.  
  7721. script.Parent.Touched:connect(onTouch)
  7722.  
  7723. end; function()
  7724. LandMine = script.Parent
  7725.  
  7726. function onTouched(hit)
  7727. script.Parent.Transparency = 1
  7728. connection:disconnect()
  7729. end
  7730.  
  7731. connection = LandMine.Touched:connect(onTouched)
  7732.  
  7733. function onTouch(part)
  7734. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7735. if (humanoid ~= nil) then
  7736. humanoid.Health = 0
  7737. end
  7738. end
  7739.  
  7740. script.Parent.Touched:connect(onTouch)
  7741.  
  7742. end; function()
  7743. LandMine = script.Parent
  7744.  
  7745. function onTouched(hit)
  7746. script.Parent.Transparency = 1
  7747. connection:disconnect()
  7748. end
  7749.  
  7750. connection = LandMine.Touched:connect(onTouched)
  7751.  
  7752. function onTouch(part)
  7753. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7754. if (humanoid ~= nil) then
  7755. humanoid.Health = 0
  7756. end
  7757. end
  7758.  
  7759. script.Parent.Touched:connect(onTouch)
  7760.  
  7761. end; function()
  7762. LandMine = script.Parent
  7763.  
  7764. function onTouched(hit)
  7765. script.Parent.Transparency = 1
  7766. connection:disconnect()
  7767. end
  7768.  
  7769. connection = LandMine.Touched:connect(onTouched)
  7770.  
  7771. function onTouch(part)
  7772. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7773. if (humanoid ~= nil) then
  7774. humanoid.Health = 0
  7775. end
  7776. end
  7777.  
  7778. script.Parent.Touched:connect(onTouch)
  7779.  
  7780. end; function()
  7781. LandMine = script.Parent
  7782.  
  7783. function onTouched(hit)
  7784. script.Parent.Transparency = 1
  7785. connection:disconnect()
  7786. end
  7787.  
  7788. connection = LandMine.Touched:connect(onTouched)
  7789.  
  7790. function onTouch(part)
  7791. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7792. if (humanoid ~= nil) then
  7793. humanoid.Health = 0
  7794. end
  7795. end
  7796.  
  7797. script.Parent.Touched:connect(onTouch)
  7798.  
  7799. end; function()
  7800. LandMine = script.Parent
  7801.  
  7802. function onTouched(hit)
  7803. script.Parent.Transparency = 1
  7804. connection:disconnect()
  7805. end
  7806.  
  7807. connection = LandMine.Touched:connect(onTouched)
  7808.  
  7809. function onTouch(part)
  7810. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7811. if (humanoid ~= nil) then
  7812. humanoid.Health = 0
  7813. end
  7814. end
  7815.  
  7816. script.Parent.Touched:connect(onTouch)
  7817.  
  7818. end; function()
  7819. LandMine = script.Parent
  7820.  
  7821. function onTouched(hit)
  7822. script.Parent.Transparency = 1
  7823. connection:disconnect()
  7824. end
  7825.  
  7826. connection = LandMine.Touched:connect(onTouched)
  7827.  
  7828. function onTouch(part)
  7829. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7830. if (humanoid ~= nil) then
  7831. humanoid.Health = 0
  7832. end
  7833. end
  7834.  
  7835. script.Parent.Touched:connect(onTouch)
  7836.  
  7837. end; function()
  7838. LandMine = script.Parent
  7839.  
  7840. function onTouched(hit)
  7841. script.Parent.Transparency = 1
  7842. connection:disconnect()
  7843. end
  7844.  
  7845. connection = LandMine.Touched:connect(onTouched)
  7846.  
  7847. function onTouch(part)
  7848. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7849. if (humanoid ~= nil) then
  7850. humanoid.Health = 0
  7851. end
  7852. end
  7853.  
  7854. script.Parent.Touched:connect(onTouch)
  7855.  
  7856. end; function()
  7857. LandMine = script.Parent
  7858.  
  7859. function onTouched(hit)
  7860. script.Parent.Transparency = 1
  7861. connection:disconnect()
  7862. end
  7863.  
  7864. connection = LandMine.Touched:connect(onTouched)
  7865.  
  7866. function onTouch(part)
  7867. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7868. if (humanoid ~= nil) then
  7869. humanoid.Health = 0
  7870. end
  7871. end
  7872.  
  7873. script.Parent.Touched:connect(onTouch)
  7874.  
  7875. end; function()
  7876. LandMine = script.Parent
  7877.  
  7878. function onTouched(hit)
  7879. script.Parent.Transparency = 1
  7880. connection:disconnect()
  7881. end
  7882.  
  7883. connection = LandMine.Touched:connect(onTouched)
  7884.  
  7885. function onTouch(part)
  7886. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7887. if (humanoid ~= nil) then
  7888. humanoid.Health = 0
  7889. end
  7890. end
  7891.  
  7892. script.Parent.Touched:connect(onTouch)
  7893.  
  7894. end; function()
  7895. LandMine = script.Parent
  7896.  
  7897. function onTouched(hit)
  7898. script.Parent.Transparency = 1
  7899. connection:disconnect()
  7900. end
  7901.  
  7902. connection = LandMine.Touched:connect(onTouched)
  7903.  
  7904. function onTouch(part)
  7905. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7906. if (humanoid ~= nil) then
  7907. humanoid.Health = 0
  7908. end
  7909. end
  7910.  
  7911. script.Parent.Touched:connect(onTouch)
  7912.  
  7913. end; function()
  7914. LandMine = script.Parent
  7915.  
  7916. function onTouched(hit)
  7917. script.Parent.Transparency = 1
  7918. connection:disconnect()
  7919. end
  7920.  
  7921. connection = LandMine.Touched:connect(onTouched)
  7922.  
  7923. function onTouch(part)
  7924. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7925. if (humanoid ~= nil) then
  7926. humanoid.Health = 0
  7927. end
  7928. end
  7929.  
  7930. script.Parent.Touched:connect(onTouch)
  7931.  
  7932. end; function()
  7933. LandMine = script.Parent
  7934.  
  7935. function onTouched(hit)
  7936. script.Parent.Transparency = 1
  7937. connection:disconnect()
  7938. end
  7939.  
  7940. connection = LandMine.Touched:connect(onTouched)
  7941.  
  7942. function onTouch(part)
  7943. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7944. if (humanoid ~= nil) then
  7945. humanoid.Health = 0
  7946. end
  7947. end
  7948.  
  7949. script.Parent.Touched:connect(onTouch)
  7950.  
  7951. end; function()
  7952. LandMine = script.Parent
  7953.  
  7954. function onTouched(hit)
  7955. script.Parent.Transparency = 1
  7956. connection:disconnect()
  7957. end
  7958.  
  7959. connection = LandMine.Touched:connect(onTouched)
  7960.  
  7961. function onTouch(part)
  7962. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7963. if (humanoid ~= nil) then
  7964. humanoid.Health = 0
  7965. end
  7966. end
  7967.  
  7968. script.Parent.Touched:connect(onTouch)
  7969.  
  7970. end; function()
  7971. LandMine = script.Parent
  7972.  
  7973. function onTouched(hit)
  7974. script.Parent.Transparency = 1
  7975. connection:disconnect()
  7976. end
  7977.  
  7978. connection = LandMine.Touched:connect(onTouched)
  7979.  
  7980. function onTouch(part)
  7981. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7982. if (humanoid ~= nil) then
  7983. humanoid.Health = 0
  7984. end
  7985. end
  7986.  
  7987. script.Parent.Touched:connect(onTouch)
  7988.  
  7989. end; function()
  7990. LandMine = script.Parent
  7991.  
  7992. function onTouched(hit)
  7993. script.Parent.Transparency = 1
  7994. connection:disconnect()
  7995. end
  7996.  
  7997. connection = LandMine.Touched:connect(onTouched)
  7998.  
  7999. function onTouch(part)
  8000. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8001. if (humanoid ~= nil) then
  8002. humanoid.Health = 0
  8003. end
  8004. end
  8005.  
  8006. script.Parent.Touched:connect(onTouch)
  8007.  
  8008. end; function()
  8009. LandMine = script.Parent
  8010.  
  8011. function onTouched(hit)
  8012. script.Parent.Transparency = 1
  8013. connection:disconnect()
  8014. end
  8015.  
  8016. connection = LandMine.Touched:connect(onTouched)
  8017.  
  8018. function onTouch(part)
  8019. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8020. if (humanoid ~= nil) then
  8021. humanoid.Health = 0
  8022. end
  8023. end
  8024.  
  8025. script.Parent.Touched:connect(onTouch)
  8026.  
  8027. end; function()
  8028. LandMine = script.Parent
  8029.  
  8030. function onTouched(hit)
  8031. script.Parent.Transparency = 1
  8032. connection:disconnect()
  8033. end
  8034.  
  8035. connection = LandMine.Touched:connect(onTouched)
  8036.  
  8037. function onTouch(part)
  8038. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8039. if (humanoid ~= nil) then
  8040. humanoid.Health = 0
  8041. end
  8042. end
  8043.  
  8044. script.Parent.Touched:connect(onTouch)
  8045.  
  8046. end; function()
  8047. LandMine = script.Parent
  8048.  
  8049. function onTouched(hit)
  8050. script.Parent.Transparency = 1
  8051. connection:disconnect()
  8052. end
  8053.  
  8054. connection = LandMine.Touched:connect(onTouched)
  8055.  
  8056. function onTouch(part)
  8057. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8058. if (humanoid ~= nil) then
  8059. humanoid.Health = 0
  8060. end
  8061. end
  8062.  
  8063. script.Parent.Touched:connect(onTouch)
  8064.  
  8065. end; function()
  8066. LandMine = script.Parent
  8067.  
  8068. function onTouched(hit)
  8069. script.Parent.Transparency = 1
  8070. connection:disconnect()
  8071. end
  8072.  
  8073. connection = LandMine.Touched:connect(onTouched)
  8074.  
  8075. function onTouch(part)
  8076. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8077. if (humanoid ~= nil) then
  8078. humanoid.Health = 0
  8079. end
  8080. end
  8081.  
  8082. script.Parent.Touched:connect(onTouch)
  8083.  
  8084. end; function()
  8085. LandMine = script.Parent
  8086.  
  8087. function onTouched(hit)
  8088. script.Parent.Transparency = 1
  8089. connection:disconnect()
  8090. end
  8091.  
  8092. connection = LandMine.Touched:connect(onTouched)
  8093.  
  8094. function onTouch(part)
  8095. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8096. if (humanoid ~= nil) then
  8097. humanoid.Health = 0
  8098. end
  8099. end
  8100.  
  8101. script.Parent.Touched:connect(onTouch)
  8102.  
  8103. end; function()
  8104. LandMine = script.Parent
  8105.  
  8106. function onTouched(hit)
  8107. script.Parent.Transparency = 1
  8108. connection:disconnect()
  8109. end
  8110.  
  8111. connection = LandMine.Touched:connect(onTouched)
  8112.  
  8113. function onTouch(part)
  8114. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8115. if (humanoid ~= nil) then
  8116. humanoid.Health = 0
  8117. end
  8118. end
  8119.  
  8120. script.Parent.Touched:connect(onTouch)
  8121.  
  8122. end; function()
  8123. LandMine = script.Parent
  8124.  
  8125. function onTouched(hit)
  8126. script.Parent.Transparency = 1
  8127. connection:disconnect()
  8128. end
  8129.  
  8130. connection = LandMine.Touched:connect(onTouched)
  8131.  
  8132. function onTouch(part)
  8133. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8134. if (humanoid ~= nil) then
  8135. humanoid.Health = 0
  8136. end
  8137. end
  8138.  
  8139. script.Parent.Touched:connect(onTouch)
  8140.  
  8141. end; function()
  8142. LandMine = script.Parent
  8143.  
  8144. function onTouched(hit)
  8145. script.Parent.Transparency = 1
  8146. connection:disconnect()
  8147. end
  8148.  
  8149. connection = LandMine.Touched:connect(onTouched)
  8150.  
  8151. function onTouch(part)
  8152. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8153. if (humanoid ~= nil) then
  8154. humanoid.Health = 0
  8155. end
  8156. end
  8157.  
  8158. script.Parent.Touched:connect(onTouch)
  8159.  
  8160. end; function()
  8161. LandMine = script.Parent
  8162.  
  8163. function onTouched(hit)
  8164. script.Parent.Transparency = 1
  8165. connection:disconnect()
  8166. end
  8167.  
  8168. connection = LandMine.Touched:connect(onTouched)
  8169.  
  8170. function onTouch(part)
  8171. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8172. if (humanoid ~= nil) then
  8173. humanoid.Health = 0
  8174. end
  8175. end
  8176.  
  8177. script.Parent.Touched:connect(onTouch)
  8178.  
  8179. end; function()
  8180. LandMine = script.Parent
  8181.  
  8182. function onTouched(hit)
  8183. script.Parent.Transparency = 1
  8184. connection:disconnect()
  8185. end
  8186.  
  8187. connection = LandMine.Touched:connect(onTouched)
  8188.  
  8189. function onTouch(part)
  8190. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8191. if (humanoid ~= nil) then
  8192. humanoid.Health = 0
  8193. end
  8194. end
  8195.  
  8196. script.Parent.Touched:connect(onTouch)
  8197.  
  8198. end; function()
  8199. LandMine = script.Parent
  8200.  
  8201. function onTouched(hit)
  8202. script.Parent.Transparency = 1
  8203. connection:disconnect()
  8204. end
  8205.  
  8206. connection = LandMine.Touched:connect(onTouched)
  8207.  
  8208. function onTouch(part)
  8209. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8210. if (humanoid ~= nil) then
  8211. humanoid.Health = 0
  8212. end
  8213. end
  8214.  
  8215. script.Parent.Touched:connect(onTouch)
  8216.  
  8217. end; function()
  8218. LandMine = script.Parent
  8219.  
  8220. function onTouched(hit)
  8221. script.Parent.Transparency = 1
  8222. connection:disconnect()
  8223. end
  8224.  
  8225. connection = LandMine.Touched:connect(onTouched)
  8226.  
  8227. function onTouch(part)
  8228. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8229. if (humanoid ~= nil) then
  8230. humanoid.Health = 0
  8231. end
  8232. end
  8233.  
  8234. script.Parent.Touched:connect(onTouch)
  8235.  
  8236. end; function()
  8237. LandMine = script.Parent
  8238.  
  8239. function onTouched(hit)
  8240. script.Parent.Transparency = 1
  8241. connection:disconnect()
  8242. end
  8243.  
  8244. connection = LandMine.Touched:connect(onTouched)
  8245.  
  8246. function onTouch(part)
  8247. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8248. if (humanoid ~= nil) then
  8249. humanoid.Health = 0
  8250. end
  8251. end
  8252.  
  8253. script.Parent.Touched:connect(onTouch)
  8254.  
  8255. end; function()
  8256. LandMine = script.Parent
  8257.  
  8258. function onTouched(hit)
  8259. script.Parent.Transparency = 1
  8260. connection:disconnect()
  8261. end
  8262.  
  8263. connection = LandMine.Touched:connect(onTouched)
  8264.  
  8265. function onTouch(part)
  8266. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8267. if (humanoid ~= nil) then
  8268. humanoid.Health = 0
  8269. end
  8270. end
  8271.  
  8272. script.Parent.Touched:connect(onTouch)
  8273.  
  8274. end; function()
  8275. LandMine = script.Parent
  8276.  
  8277. function onTouched(hit)
  8278. script.Parent.Transparency = 1
  8279. connection:disconnect()
  8280. end
  8281.  
  8282. connection = LandMine.Touched:connect(onTouched)
  8283.  
  8284. function onTouch(part)
  8285. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8286. if (humanoid ~= nil) then
  8287. humanoid.Health = 0
  8288. end
  8289. end
  8290.  
  8291. script.Parent.Touched:connect(onTouch)
  8292.  
  8293. end; function()
  8294. LandMine = script.Parent
  8295.  
  8296. function onTouched(hit)
  8297. script.Parent.Transparency = 1
  8298. connection:disconnect()
  8299. end
  8300.  
  8301. connection = LandMine.Touched:connect(onTouched)
  8302.  
  8303. function onTouch(part)
  8304. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8305. if (humanoid ~= nil) then
  8306. humanoid.Health = 0
  8307. end
  8308. end
  8309.  
  8310. script.Parent.Touched:connect(onTouch)
  8311.  
  8312. end; function()
  8313. LandMine = script.Parent
  8314.  
  8315. function onTouched(hit)
  8316. script.Parent.Transparency = 1
  8317. connection:disconnect()
  8318. end
  8319.  
  8320. connection = LandMine.Touched:connect(onTouched)
  8321.  
  8322. function onTouch(part)
  8323. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8324. if (humanoid ~= nil) then
  8325. humanoid.Health = 0
  8326. end
  8327. end
  8328.  
  8329. script.Parent.Touched:connect(onTouch)
  8330.  
  8331. end; function()
  8332. LandMine = script.Parent
  8333.  
  8334. function onTouched(hit)
  8335. script.Parent.Transparency = 1
  8336. connection:disconnect()
  8337. end
  8338.  
  8339. connection = LandMine.Touched:connect(onTouched)
  8340.  
  8341. function onTouch(part)
  8342. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8343. if (humanoid ~= nil) then
  8344. humanoid.Health = 0
  8345. end
  8346. end
  8347.  
  8348. script.Parent.Touched:connect(onTouch)
  8349.  
  8350. end; function()
  8351. LandMine = script.Parent
  8352.  
  8353. function onTouched(hit)
  8354. script.Parent.Transparency = 1
  8355. connection:disconnect()
  8356. end
  8357.  
  8358. connection = LandMine.Touched:connect(onTouched)
  8359.  
  8360. function onTouch(part)
  8361. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8362. if (humanoid ~= nil) then
  8363. humanoid.Health = 0
  8364. end
  8365. end
  8366.  
  8367. script.Parent.Touched:connect(onTouch)
  8368.  
  8369. end; function()
  8370. LandMine = script.Parent
  8371.  
  8372. function onTouched(hit)
  8373. script.Parent.Transparency = 1
  8374. connection:disconnect()
  8375. end
  8376.  
  8377. connection = LandMine.Touched:connect(onTouched)
  8378.  
  8379. function onTouch(part)
  8380. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8381. if (humanoid ~= nil) then
  8382. humanoid.Health = 0
  8383. end
  8384. end
  8385.  
  8386. script.Parent.Touched:connect(onTouch)
  8387.  
  8388. end; function()
  8389. LandMine = script.Parent
  8390.  
  8391. function onTouched(hit)
  8392. script.Parent.Transparency = 1
  8393. connection:disconnect()
  8394. end
  8395.  
  8396. connection = LandMine.Touched:connect(onTouched)
  8397.  
  8398. function onTouch(part)
  8399. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8400. if (humanoid ~= nil) then
  8401. humanoid.Health = 0
  8402. end
  8403. end
  8404.  
  8405. script.Parent.Touched:connect(onTouch)
  8406.  
  8407. end; function()
  8408. LandMine = script.Parent
  8409.  
  8410. function onTouched(hit)
  8411. script.Parent.Transparency = 1
  8412. connection:disconnect()
  8413. end
  8414.  
  8415. connection = LandMine.Touched:connect(onTouched)
  8416.  
  8417. function onTouch(part)
  8418. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8419. if (humanoid ~= nil) then
  8420. humanoid.Health = 0
  8421. end
  8422. end
  8423.  
  8424. script.Parent.Touched:connect(onTouch)
  8425.  
  8426. end; function()
  8427. LandMine = script.Parent
  8428.  
  8429. function onTouched(hit)
  8430. script.Parent.Transparency = 1
  8431. connection:disconnect()
  8432. end
  8433.  
  8434. connection = LandMine.Touched:connect(onTouched)
  8435.  
  8436. function onTouch(part)
  8437. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8438. if (humanoid ~= nil) then
  8439. humanoid.Health = 0
  8440. end
  8441. end
  8442.  
  8443. script.Parent.Touched:connect(onTouch)
  8444.  
  8445. end; function()
  8446. LandMine = script.Parent
  8447.  
  8448. function onTouched(hit)
  8449. script.Parent.Transparency = 1
  8450. connection:disconnect()
  8451. end
  8452.  
  8453. connection = LandMine.Touched:connect(onTouched)
  8454.  
  8455. function onTouch(part)
  8456. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8457. if (humanoid ~= nil) then
  8458. humanoid.Health = 0
  8459. end
  8460. end
  8461.  
  8462. script.Parent.Touched:connect(onTouch)
  8463.  
  8464. end; function()
  8465. LandMine = script.Parent
  8466.  
  8467. function onTouched(hit)
  8468. script.Parent.Transparency = 1
  8469. connection:disconnect()
  8470. end
  8471.  
  8472. connection = LandMine.Touched:connect(onTouched)
  8473.  
  8474. function onTouch(part)
  8475. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8476. if (humanoid ~= nil) then
  8477. humanoid.Health = 0
  8478. end
  8479. end
  8480.  
  8481. script.Parent.Touched:connect(onTouch)
  8482.  
  8483. end; function()
  8484. LandMine = script.Parent
  8485.  
  8486. function onTouched(hit)
  8487. script.Parent.Transparency = 1
  8488. connection:disconnect()
  8489. end
  8490.  
  8491. connection = LandMine.Touched:connect(onTouched)
  8492.  
  8493. function onTouch(part)
  8494. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8495. if (humanoid ~= nil) then
  8496. humanoid.Health = 0
  8497. end
  8498. end
  8499.  
  8500. script.Parent.Touched:connect(onTouch)
  8501.  
  8502. end; function()
  8503. LandMine = script.Parent
  8504.  
  8505. function onTouched(hit)
  8506. script.Parent.Transparency = 1
  8507. connection:disconnect()
  8508. end
  8509.  
  8510. connection = LandMine.Touched:connect(onTouched)
  8511.  
  8512. function onTouch(part)
  8513. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8514. if (humanoid ~= nil) then
  8515. humanoid.Health = 0
  8516. end
  8517. end
  8518.  
  8519. script.Parent.Touched:connect(onTouch)
  8520.  
  8521. end; function()
  8522. LandMine = script.Parent
  8523.  
  8524. function onTouched(hit)
  8525. script.Parent.Transparency = 1
  8526. connection:disconnect()
  8527. end
  8528.  
  8529. connection = LandMine.Touched:connect(onTouched)
  8530.  
  8531. function onTouch(part)
  8532. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8533. if (humanoid ~= nil) then
  8534. humanoid.Health = 0
  8535. end
  8536. end
  8537.  
  8538. script.Parent.Touched:connect(onTouch)
  8539.  
  8540. end; function()
  8541. LandMine = script.Parent
  8542.  
  8543. function onTouched(hit)
  8544. script.Parent.Transparency = 1
  8545. connection:disconnect()
  8546. end
  8547.  
  8548. connection = LandMine.Touched:connect(onTouched)
  8549.  
  8550. function onTouch(part)
  8551. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8552. if (humanoid ~= nil) then
  8553. humanoid.Health = 0
  8554. end
  8555. end
  8556.  
  8557. script.Parent.Touched:connect(onTouch)
  8558.  
  8559. end; function()
  8560. LandMine = script.Parent
  8561.  
  8562. function onTouched(hit)
  8563. script.Parent.Transparency = 1
  8564. connection:disconnect()
  8565. end
  8566.  
  8567. connection = LandMine.Touched:connect(onTouched)
  8568.  
  8569. function onTouch(part)
  8570. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8571. if (humanoid ~= nil) then
  8572. humanoid.Health = 0
  8573. end
  8574. end
  8575.  
  8576. script.Parent.Touched:connect(onTouch)
  8577.  
  8578. end; function()
  8579. LandMine = script.Parent
  8580.  
  8581. function onTouched(hit)
  8582. script.Parent.Transparency = 1
  8583. connection:disconnect()
  8584. end
  8585.  
  8586. connection = LandMine.Touched:connect(onTouched)
  8587.  
  8588. function onTouch(part)
  8589. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8590. if (humanoid ~= nil) then
  8591. humanoid.Health = 0
  8592. end
  8593. end
  8594.  
  8595. script.Parent.Touched:connect(onTouch)
  8596.  
  8597. end; function()
  8598. LandMine = script.Parent
  8599.  
  8600. function onTouched(hit)
  8601. script.Parent.Transparency = 1
  8602. connection:disconnect()
  8603. end
  8604.  
  8605. connection = LandMine.Touched:connect(onTouched)
  8606.  
  8607. function onTouch(part)
  8608. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8609. if (humanoid ~= nil) then
  8610. humanoid.Health = 0
  8611. end
  8612. end
  8613.  
  8614. script.Parent.Touched:connect(onTouch)
  8615.  
  8616. end; function()
  8617. LandMine = script.Parent
  8618.  
  8619. function onTouched(hit)
  8620. script.Parent.Transparency = 1
  8621. connection:disconnect()
  8622. end
  8623.  
  8624. connection = LandMine.Touched:connect(onTouched)
  8625.  
  8626. function onTouch(part)
  8627. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8628. if (humanoid ~= nil) then
  8629. humanoid.Health = 0
  8630. end
  8631. end
  8632.  
  8633. script.Parent.Touched:connect(onTouch)
  8634.  
  8635. end;}local ActualScripts = {}
  8636. function s(var)
  8637. local func = table.remove(Scripts,1)
  8638. local env = getfenv(func)
  8639. local newenv = setmetatable({},{
  8640. __index = function(self,k)
  8641. if k=="script" then
  8642. return var
  8643. else
  8644. return env[k]
  8645. end
  8646. end,
  8647. })
  8648. setfenv(func,newenv)
  8649. table.insert(ActualScripts,coroutine.wrap(func))
  8650. end
  8651.  
  8652. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8653. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8654. function(t,f)
  8655. for a,b in pairs(t) do
  8656. f(a,b)
  8657. end
  8658. end
  8659. local Types = {
  8660. Color3 = Color3.new,
  8661. Vector3 = Vector3.new,
  8662. Vector2 = Vector2.new,
  8663. UDim = UDim.new,
  8664. UDim2 = UDim2.new,
  8665. CFrame = CFrame.new,
  8666. Rect = Rect.new,
  8667. NumberSequence = function(...)
  8668. local a = {...}
  8669. local t = {}
  8670. repeat
  8671. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8672. until #a==0
  8673. return NumberSequence.new(t)
  8674. end,
  8675. ColorSequence = function(...)
  8676. local a = {...}
  8677. local t = {}
  8678. repeat
  8679. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8680. until #a==0
  8681. return ColorSequence.new(t)
  8682. end,
  8683. number = tonumber,
  8684. boolean = function(a)
  8685. return a=="true"
  8686. end
  8687. }
  8688. split = function(str,sep)
  8689. if not str then return end
  8690. local fields = {}
  8691. local ConcatNext = false
  8692. str:gsub(("([^%s]+)"):format(sep),function(c)
  8693. if ConcatNext == true then
  8694. fields[#fields] = fields[#fields]..sep..c
  8695. ConcatNext = false
  8696. else
  8697. fields[#fields+1] = c
  8698. end
  8699. if c:sub(#c)=="\\" then
  8700. c = fields[#fields]
  8701. fields[#fields] = c:sub(1,#c-1)
  8702. ConcatNext = true
  8703. end
  8704. end)
  8705. return fields
  8706. end
  8707. RemoveAndSplit = function(t)
  8708. return split(table_remove(t,1),comma)
  8709. end
  8710. t = split(str,";")
  8711. props = RemoveAndSplit(t)
  8712. classes = RemoveAndSplit(t)
  8713. values = split(table_remove(t,1),'|')
  8714. ICList = RemoveAndSplit(t)
  8715. InstanceList = {}
  8716. Model = inst"Model"
  8717. CurPar = Model
  8718. table_foreach(t,function(ct,c)
  8719. if c=="n" or c=="p" then
  8720. CurPar = c=="n" and LastIns or CurPar[parnt]
  8721. else
  8722. ct = split(c,"|")
  8723. local class = classes[tonum(table_remove(ct,1))]
  8724. if class=="UnionOperation" then
  8725. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8726. else
  8727. LastIns = inst(class)
  8728. if LastIns:IsA"Script" then
  8729. s(LastIns)
  8730. end
  8731. end
  8732.  
  8733. local function SetProperty(LastIns,p,str,s)
  8734. s = Types[typeof(LastIns[p])]
  8735. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8736. end
  8737.  
  8738. local UnionData
  8739. table_foreach(ct,function(s,p,a,str)
  8740. a = p:find":"
  8741. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8742. if p=="UnionData" then
  8743. UnionData = split(str," ")
  8744. return
  8745. end
  8746. if class=="UnionOperation" then
  8747. LastIns[p] = str
  8748. return
  8749. end
  8750. SetProperty(LastIns,p,str)
  8751. end)
  8752.  
  8753. if UnionData then
  8754. local LI_Data = LastIns
  8755. LastIns = DecodeUnion(UnionData)
  8756. table_foreach(LI_Data,function(p,str)
  8757. SetProperty(LastIns,p,str)
  8758. end)
  8759. end
  8760. table.insert(InstanceList,LastIns)
  8761. LastIns[parnt] = CurPar
  8762. end
  8763. end)
  8764. table_remove(ICList,1)
  8765. table_foreach(ICList,function(a,b)
  8766. b = split(b,">")
  8767. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8768. end)
  8769.  
  8770. return Model
  8771. end
  8772.  
  8773. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8774. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8775. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8776. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8777. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8778. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8779. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8780. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8781. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8782. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8783. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8784. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8785. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8786. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8787. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8788. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8789. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8790. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8791. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8792. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8793. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8794. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8795. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8796. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8797. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8798. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8799. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8800. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8801. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8802. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8803. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8804. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8805. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8806. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8807. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8808. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8809. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8810. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8811. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8812. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8813. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8814. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8815. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8816. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8817. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8818. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8819. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8820. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8821. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8822. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8823. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8824. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8825. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8826. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8827. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8828. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8829. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8830. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8831. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8832. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8833. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8834. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8835. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8836. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8837. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8838. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8839. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8840. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8841. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8842. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8843. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8844. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8845. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8846. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8847. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8848. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8849. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8850. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8851. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8852. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8853. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8854. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8855. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8856. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8857. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8858. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8859. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8860. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8861. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8862. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8863. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8864. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8865. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8866. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8867. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8868. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8869. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8870. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8871. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8872. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8873. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8874. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8875. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8876. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8877. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8878. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8879. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8880. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8881. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8882. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8883. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8884. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8885. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8886. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8887. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8888. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8889. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8890. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8891. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8892. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8893. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8894. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8895. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8896. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8897. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8898. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8899. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8900. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8901. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8902. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8903. Model.Parent = script and script.Parent==workspace and script or workspace
  8904. for _,f in pairs(ActualScripts) do f() end
  8905.  
  8906.  
  8907. wait(5)
  8908. Model:Remove()
  8909. attack = false
  8910. hum.WalkSpeed = 20
  8911. end
  8912.  
  8913. function TrueChaos()
  8914. attack = true
  8915. M2.Scale = Vector3.new(5, 5, 5)
  8916. Cso("2545018472", char, 10, 1)
  8917. for i = 0, 10, 0.1 do
  8918. swait()
  8919. hum.CameraOffset = Vector3.new(0, 8, 0)
  8920. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8921. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8922. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8923. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8924. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8925. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8926. end
  8927. Cso("483458132", char, 10, .7)
  8928. Cso("483458132", char, 10, 1)
  8929. CameraEnshaking(6, 65)
  8930. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8931. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8932. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8933. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8934. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8935. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8936. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8937. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8938. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8939. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8940. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8941. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8942. if v:FindFirstChild("Head") then
  8943. Eviscerate(v)
  8944. end
  8945. end
  8946. for i = 0, 1, 0.1 do
  8947. swait()
  8948. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8949. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8950. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8951. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8952. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8953. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8954. end
  8955. for i = 0, 1, 0.1 do
  8956. swait()
  8957. hum.CameraOffset = Vector3.new(0, 8, 0)
  8958. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8959. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8960. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8961. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8962. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8963. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8964. end
  8965. Cso("483458132", char, 10, .7)
  8966. Cso("483458132", char, 10, 1)
  8967. CameraEnshaking(6, 65)
  8968. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8969. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8970. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8971. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8972. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8973. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8974. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8975. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8976. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8977. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8978. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8979. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8980. if v:FindFirstChild("Head") then
  8981. Eviscerate(v)
  8982. end
  8983. end
  8984. for i = 0, 1, 0.1 do
  8985. swait()
  8986. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8987. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8988. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8989. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8990. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8991. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8992. end
  8993. for i = 0, 1, 0.1 do
  8994. swait()
  8995. hum.CameraOffset = Vector3.new(0, 8, 0)
  8996. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8997. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8998. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8999. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9000. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9001. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9002. end
  9003. Cso("483458132", char, 10, .7)
  9004. Cso("483458132", char, 10, 1)
  9005. CameraEnshaking(6, 65)
  9006. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9007. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9008. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9009. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9010. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9011. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9012. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9013. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9014. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9015. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9016. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9017. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9018. if v:FindFirstChild("Head") then
  9019. Eviscerate(v)
  9020. end
  9021. end
  9022. for i = 0, 1, 0.1 do
  9023. swait()
  9024. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9025. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9026. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9027. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9028. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9029. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9030. end
  9031. for i = 0, 1, 0.1 do
  9032. swait()
  9033. hum.CameraOffset = Vector3.new(0, 8, 0)
  9034. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9035. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9036. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9037. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9038. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9039. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9040. end
  9041. Cso("483458132", char, 10, .7)
  9042. Cso("483458132", char, 10, 1)
  9043. CameraEnshaking(6, 65)
  9044. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9045. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9046. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9047. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9048. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9049. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9050. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9051. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9052. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9053. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9054. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9055. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9056. if v:FindFirstChild("Head") then
  9057. Eviscerate(v)
  9058. end
  9059. end
  9060. for i = 0, 1, 0.1 do
  9061. swait()
  9062. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9063. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9064. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9065. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9066. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9067. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9068. end
  9069. for i = 0, 1, 0.1 do
  9070. swait()
  9071. hum.CameraOffset = Vector3.new(0, 8, 0)
  9072. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9073. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9074. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9075. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9076. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9077. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9078. end
  9079. Cso("483458132", char, 10, .7)
  9080. Cso("483458132", char, 10, 1)
  9081. CameraEnshaking(6, 65)
  9082. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9083. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9084. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9085. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9086. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9087. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9088. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9089. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9090. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9091. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9092. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9093. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9094. if v:FindFirstChild("Head") then
  9095. Eviscerate(v)
  9096. end
  9097. end
  9098. for i = 0, 1, 0.1 do
  9099. swait()
  9100. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9101. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9102. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9103. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9104. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9105. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9106. end
  9107. for i = 0, 1, 0.1 do
  9108. swait()
  9109. hum.CameraOffset = Vector3.new(0, 8, 0)
  9110. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9111. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9112. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9113. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9114. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9115. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9116. end
  9117. Cso("483458132", char, 10, .7)
  9118. Cso("483458132", char, 10, 1)
  9119. CameraEnshaking(6, 65)
  9120. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9121. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9122. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9123. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9124. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9125. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9126. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9127. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9128. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9129. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9130. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9131. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9132. if v:FindFirstChild("Head") then
  9133. Eviscerate(v)
  9134. end
  9135. end
  9136. for i = 0, 1, 0.1 do
  9137. swait()
  9138. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9139. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9140. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9141. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9142. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9143. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9144. end
  9145. for i = 0, 1, 0.1 do
  9146. swait()
  9147. hum.CameraOffset = Vector3.new(0, 8, 0)
  9148. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9149. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9150. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9151. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9152. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9153. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9154. end
  9155. Cso("483458132", char, 10, .7)
  9156. Cso("483458132", char, 10, 1)
  9157. CameraEnshaking(6, 65)
  9158. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9159. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9160. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9161. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9162. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9163. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9164. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9165. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9166. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9167. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9168. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9169. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9170. if v:FindFirstChild("Head") then
  9171. Eviscerate(v)
  9172. end
  9173. end
  9174. for i = 0, 1, 0.1 do
  9175. swait()
  9176. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9177. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9178. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9179. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9180. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9181. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9182. end
  9183. M2.Scale = Vector3.new(1, 1, 1)
  9184. attack = false
  9185. end
  9186. -------------------------------------------------------
  9187. --End Attacks N Stuff--
  9188. -------------------------------------------------------
  9189.  
  9190. mouse.KeyDown:connect(function(key)
  9191. if attack == false then
  9192. if key == 't' then
  9193. icando()
  9194. elseif key == "r" then
  9195. Taunt3()
  9196. elseif key == "y" then
  9197. Taunt2()
  9198. elseif key == "z" then
  9199. finalChaos()
  9200. elseif key == "c" then
  9201. diamond()
  9202. elseif key == "v" then
  9203. spade()
  9204. elseif key == "b" then
  9205. heart()
  9206. elseif key == "n" then
  9207. club()
  9208. elseif key == "m" then
  9209. Chaos_balls()
  9210. elseif key == "p" then
  9211. TrueChaos()
  9212. elseif key == 'f' then
  9213. Cso("2545012765", tors, 10, 1)
  9214. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9215. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9216. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9217. end
  9218. end
  9219. end)
  9220.  
  9221. mouse.Button1Down:connect(function(key)
  9222. if attack == false then
  9223. finalChaos()
  9224. end
  9225. end)
  9226.  
  9227.  
  9228.  
  9229. -------------------------------------------------------
  9230. --Start Animations--
  9231. -------------------------------------------------------
  9232. print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX")
  9233. while true do
  9234. swait()
  9235. sine = sine + change
  9236. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9237. local velderp = root.Velocity.y
  9238. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9239. if equipped == true or equipped == false then
  9240. if attack == false then
  9241. idle = idle + 1
  9242. else
  9243. idle = 0
  9244. end
  9245. if 1 < root.Velocity.y and hitfloor == nil then
  9246. Anim = "Jump"
  9247. if attack == false then
  9248. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9249. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9250. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9251. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9252. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9253. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9254. end
  9255. elseif -1 > root.Velocity.y and hitfloor == nil then
  9256. Anim = "Fall"
  9257. if attack == false then
  9258. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9259. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9260. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9261. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9262. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9263. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9264. end
  9265. elseif torvel < 1 and hitfloor ~= nil then
  9266. Anim = "Idle"
  9267. change = 1
  9268. if attack == false then
  9269. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9270. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9271. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9272. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9273. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9274. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9275. end
  9276. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9277. Anim = "Walk"
  9278. change = 1
  9279. if attack == false then
  9280. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9281. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9282. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9283. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9284. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9285. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9286. end
  9287. elseif torvel >= 25 and hitfloor ~= nil then
  9288. Anim = "Sprint"
  9289. change = 1.35
  9290. if attack == false then
  9291. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9292. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9293. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9294. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9295. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9296. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9297. end
  9298. end
  9299. end
  9300. if 0 < #Effects then
  9301. for e = 1, #Effects do
  9302. if Effects[e] ~= nil then
  9303. local Thing = Effects[e]
  9304. if Thing ~= nil then
  9305. local Part = Thing[1]
  9306. local Mode = Thing[2]
  9307. local Delay = Thing[3]
  9308. local IncX = Thing[4]
  9309. local IncY = Thing[5]
  9310. local IncZ = Thing[6]
  9311. if 1 >= Thing[1].Transparency then
  9312. if Thing[2] == "Block1" then
  9313. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9314. local Mesh = Thing[1].Mesh
  9315. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9316. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9317. elseif Thing[2] == "Block2" then
  9318. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9319. local Mesh = Thing[7]
  9320. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9321. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9322. elseif Thing[2] == "Block3" then
  9323. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9324. local Mesh = Thing[7]
  9325. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9326. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9327. elseif Thing[2] == "Cylinder" then
  9328. local Mesh = Thing[1].Mesh
  9329. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9330. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9331. elseif Thing[2] == "Blood" then
  9332. local Mesh = Thing[7]
  9333. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9334. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9335. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9336. elseif Thing[2] == "Elec" then
  9337. local Mesh = Thing[1].Mesh
  9338. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9339. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9340. elseif Thing[2] == "Disappear" then
  9341. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9342. elseif Thing[2] == "Shatter" then
  9343. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9344. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9345. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9346. Thing[6] = Thing[6] + Thing[5]
  9347. end
  9348. else
  9349. Part.Parent = nil
  9350. table.remove(Effects, e)
  9351. end
  9352. end
  9353. end
  9354. end
  9355. end
  9356. end
  9357. -------------------------------------------------------
  9358. --End Animations And Script--
  9359. -------------------------------------------------------
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