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complys autoexec

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Jul 9th, 2021
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  1. cl_fovScale 1.55
  2. bind_US_standard "F12" "exec autoexec"
  3. mat_letterbox_aspect_goal 1.77
  4. mat_letterbox_aspect_threshold 1.77
  5. m_acceleration "0"
  6. cl_always_ragdoll_radius "0"
  7. cl_bones_incremental_blend "1"
  8. cl_phys_maxticks "0"
  9. r_rootlod "2"
  10. cl_ejectbrass "0"
  11. cl_showpos "0"
  12. cl_smooth "0"
  13. mat_picmip "4"
  14. mat_debug_tonemapping_disable "1"
  15. mat_sun_highlight_size "0"
  16. hud_setting_adsDof "0"
  17. mat_bloom_max_lighting_value "0"
  18. mat_parallaxmap "0"
  19. r_PhysPropLighting "0"
  20. r_lightstyle "0"
  21. r_lightmap "0"
  22. func_break_max_pieces "0"
  23. cl_gib_allow "0"
  24. cl_particle_fallback_base "-1"
  25. cl_particle_fallback_multiplier "-1"
  26. particle_cpu_level "0"
  27. r_createmodeldecals "0"
  28. shadow_depth_dimen_min "0"
  29. shadow_depth_upres_factor_max "0"
  30. shadow_maxdynamic "0"
  31. ssao_downsample "0"
  32. mat_vsync_mode "0"
  33. mat_backbuffer_count "0"
  34. hud_setting_pingDoubleTapEnemy "1"
  35. r_WaterDrawReflection "0"
  36. r_drawbatchdecals "0"
  37. mat_local_contrast_scale_override "0"
  38. mat_maxframelatency "0"
  39. cl_use_simd_bones "1"
  40. cl_simdbones_slerp "1"
  41. r_particles_cull_all "0"
  42. prop_active_gib_limit "0"
  43. dof_overrideParams "0"
  44. tsaa_blendfactoroverride "1"
  45. r_dynamic "0"
  46. r_fastzreject "-1"
  47. r_decals "0"
  48. r_forcecheapwater "1"
  49. r_waterdrawreflection "0"
  50. r_waterforceexpensive "0"
  51. r_waterforcereflectentities "0"
  52. r_jiggle_bones "0"
  53. r_shadowrendertotexture "0"
  54. r_rimlight "0"
  55. r_threaded_particles "1"
  56. r_updaterefracttexture_allowmultiple "0"
  57. r_volumetric_lighting_enabled "0"
  58. r_particle_lighting_enable "0"
  59. r_particle_low_res_enable "1"
  60. r_drawscreenspaceparticles "0"
  61. r_waterdrawrefraction "0"
  62. r_norefresh "1"
  63. r_particle_sim_spike_threshold_ms "0"
  64. r_ropetranslucent "0"
  65. r_visambient "0"
  66. r_DrawDisp "0"
  67. r_drawparticles "0"
  68. r_drawsprites "0"
  69. r_drawstaticlight "0"
  70. r_dynamiclighting "0"
  71. r_particle_lighting_force "0"
  72. r_sse_s "0"
  73. r_visualizetraces "0"
  74. r_vismodellighting "0"
  75. r_updaterefracttexture "0"
  76. r_txaaEnabled "0"
  77. r_modeldecal_maxtotal "0"
  78. r_drawworld "0"
  79. r_drawtranslucentrenderables "0"
  80. r_drawstaticprops "0"
  81. r_drawsky "0"
  82. r_drawopaquerenderables "0"
  83. r_drawentities "0"
  84. r_drawbrushmodels "0"
  85. r_ditherAlpha "0"
  86. r_ditherFade "0"
  87. r_blurmenubg "0"
  88. r_DrawBeams "0"
  89. r_threadeddetailprops "1"
  90. r_queued_ropes "1"
  91. mat_screen_blur_override "1"
  92. mat_autoexposure_override_min_max "1"
  93. map_settings_override "1"
  94. rui_overrideVguiTextRendering "1"
  95. mat_envmap_scale "1"
  96. mat_envmapsize "0"
  97. mat_envmaptgasize "0"
  98. mat_diffuse "1"
  99. mat_depthtest_force_disabled "1"
  100. mat_disable_bloom "1"
  101. mat_disable_lightmap_ambient "1"
  102. mat_force_bloom "0"
  103. mat_fastspecular "1"
  104. mat_disable_lightmaps "1"
  105. mat_disable_lightwarp "1"
  106. mat_bloomscale "0"
  107. mat_bloom_streak_amount "0"
  108. mat_bloom_wide_amount "0"
  109. mat_global_lighting "0"
  110. mat_dynamic_tonemapping "0"
  111. mat_specular "0"
  112. mat_disable_model_ambient "1"
  113. mat_compressedtextures "1"
  114. mat_use_compressed_hdr_textures "1"
  115. mat_bumpmap "0"
  116. mat_hdr_enabled "0"
  117. mat_hdr_level "0"
  118. mat_vignette_enable "0"
  119. mat_enable_ssr "0"
  120. mat_fxaa_enable "0"
  121. mat_mip_linear "0"
  122. mat_reducefillrate "1"
  123. mat_shadowstate "0"
  124. mat_filtertextures "0"
  125. mat_depthfeather_enable "0"
  126. mat_depthbias_tightshadowmap "0"
  127. mat_dof_enabled "0"
  128. mat_reduceparticles "1"
  129. mat_instancing "1"
  130. mat_colorcorrection_editor "0"
  131. mat_antialias "0"
  132. mat_forceaniso "0"
  133. mat_screen_blur_enabled "0"
  134. mat_motion_blur_enabled "0"
  135. mat_motion_blur_falling_intensity "0"
  136. mat_motion_blur_falling_max "0"
  137. mat_motion_blur_falling_min "0"
  138. mat_motion_blur_forward_enabled "0"
  139. mat_motion_blur_percent_of_screen_max "0"
  140. mat_motion_blur_rotation_intensity "0"
  141. mat_motion_blur_strength "0"
  142. mat_colcorrection_disableentities "1"
  143. mat_shadercount "0"
  144. mat_vsync "0"
  145. mat_hide_sun_in_last_cascade "1"
  146. mat_antialias_mode "0"
  147. mat_colorcorrection "0"
  148. monitor_mat_sharpen_amount "0"
  149. mat_light_edit "1"
  150. mat_depthbias_shadowmap "0"
  151. mat_filterlightmaps "0"
  152. mat_picmip "4"
  153. mat_fullbright "1"
  154. mat_queue_mode "2"
  155. cl_drawmonitors "0"
  156. mat_screen_blur_enabled "0"
  157. hud_setting_minimapRotate "1"
  158. hud_setting_pingAlpha "0.400000"
  159. sprint_view_shake_style "1"
  160. staticProp_max_scaled_dist "1500"
  161. cl_cull_weapon_fx "0"
  162. cl_ejectbrass "0"
  163. cl_lagcompensation "1"
  164. cl_predictweapons "1"
  165. cl_predict "1"
  166. cl_disable_ragdolls "1"
  167. cl_ragdoll_collide "0"
  168. cl_ragdoll_force_fade_time "0"
  169. cl_ragdoll_force_fade_time_local_view_player "0"
  170. cl_ragdoll_force_fade_time_on_moving_geo "0"
  171. cl_ragdoll_self_collision "0"
  172. cl_ragdoll_maxcount "0"
  173. cl_particle_max_count "0"
  174. cl_particle_limiter_max_particle_count "10"
  175. cl_particle_limiter_max_system_count "10"
  176. cl_forcepreload "0"
  177. cl_detailfade "0"
  178. cl_detaildist "0"
  179. cl_drawshadowtexture "0"
  180. cl_jiggle_bone_framerate_cutoff "0"
  181. cl_new_impact_effects "0"
  182. cl_show_splashes "0"
  183. cl_showfiredbullets "0"
  184. cl_particle_limiter_min_kill_distance "1"
  185. cl_muzzleflash_dlight_st "0"
  186. cl_SetupAllBones "0"
  187. cl_aggregate_particles "1"
  188. cl_allowAnimsToInterpolateBackward "0"
  189. cl_threaded_bone_setup "1"
  190. cl_anim_detail_dist "1"
  191. cl_anim_face_dist "1"
  192. cl_decal_alwayswhite "1"
  193. cl_idealpitchscale "0"
  194. cl_minimal_rtt_shadows "1"
  195. cl_particle_snoozetime "0.166667"
  196. cl_phys_props_enable "0"
  197. lightmap_realtimelight "0"
  198. lightmap_realtimeshadows "0"
  199. lightmap_ambient "0"
  200. mp_decals "0"
  201. muzzleflash_light "0"
  202. modeldecals_forceAllowed "0"
  203. model_fadeRangeFraction "0"
  204. not_focus_sleep "9999999999999"
  205. nb_shadow_dist "0"
  206. pvs_yield "1"
  207. projectile_filltrails "2"
  208. projectile_faketrails "0"
  209. pertrianglecollision "0"
  210. particle_dlights_enable "0"
  211. particle_gpu_level "0"
  212. rope_solid_minalpha "0"
  213. rope_solid_minwidth "0.1"
  214. rope_smooth "0"
  215. rope_subdiv "0"
  216. rope_collide "0"
  217. rope_wind_dist "0"
  218. rope_averagelight "0"
  219. rope_rendersolid "0"
  220. ragdoll_sleepaftertime "0"
  221. sort_opaque_meshes "0"
  222. ssao_enabled "0"
  223. sssss_enable "0"
  224. shadow_capable "0"
  225. shadow_enable "0"
  226. shadow_default_filter_size "0"
  227. shadow_filter_maxstep "0"
  228. shadow_maxspotshadows "0"
  229. showhitlocation "0"
  230. showmem_enabled "0"
  231. showsnapshot_enabled "0"
  232. ssao_blur "0"
  233. static_shadow "0"
  234. static_shadow_res "0"
  235. shadow_multisampled "0"
  236. stream_mips_use_staging_texture "0"
  237. shake_offsetFactor_human "0"
  238. sleep_when_meeting_framerate "0"
  239. sleep_when_meeting_framerate_headroom_ms "0"
  240. tsaa_numsamples "64"
  241. tsaa_curframeblendamount "0.05"
  242. tf_particles_disable_weather "1"
  243. tweak_light_shadows_every_frame "0"
  244. tracer_extra "0"
  245. violence_hblood "0"
  246. violence_hgibs "0"
  247. violence_agibs "0"
  248. violence_ablood "0"
  249. viewmodel_selfshadow "0"
  250. viewmodelShake_sourceRollRange "0"
  251. viewmodelShake "0"
  252. vsm_ignore_face_planes "1"
  253. vphysics_threadmode "1"
  254. stream_cache_high_priority_static_models "1"
  255. stream_cache_preload_from_rpak "1"
  256. stream_drop_unused "1"
  257. stream_enable "0"
  258. stream_picmip "4"
  259. anim_3wayblend "0"
  260. ai_expression_frametime "0"
  261. bink_materials_enabled "0"
  262. bink_preload_videopanel_movies "0"
  263. building_cubemaps "1"
  264. csm_coverage "0"
  265. csm_enabled "0"
  266. csm_world_shadows "0"
  267. csm_cascade_res "0"
  268. csm_quality_level "1"
  269. csm_renderable_shadows "0"
  270. csm_rope_shadows "0"
  271. disp_dynamic "0"
  272. dvs_enable "0"
  273. dlight_enable "0"
  274. dof_enable "0"
  275. dodge_viewTiltMax "0"
  276. env_lightglow "0"
  277. engine_no_focus_sleep "0"
  278. exec usersettings.cfg
  279. fog_enable "0"
  280. fog_enableskybox "0"
  281. fog_enable_water_fog "0"
  282. fog_volume "0"
  283. flex_rules "0"
  284. flex_smooth "0"
  285. g_ragdoll_fadespeed "10000"
  286. g_ragdoll_lvfadespeed "10000"
  287. hudchat_new_message_fade_duration "1"
  288. host_threaded_sound "0"
  289. host_sleep "0"
  290. mp_usehwmmodels "-1"
  291. mp_usehwmvcds "-1
  292.  
  293. miles_occlusion_server_sounds_per_frame "190"
  294. miles_occlusion "0"
  295. miles_occlusion_force "0"
  296. miles_occlusion_partial "0"
  297. snd_mixahead "0.05"
  298. snd_surround_speakers 2
  299. snd_headphone_pan_exponent "2"
  300. snd_musicvolume "0"
  301. snd_setmixer PlayerFootsteps vol 0.1
  302. snd_setmixer GlobalFootsteps vol 1.2
  303. miles_channels 8
  304. cl_footstep_event_max_dist 4000 
  305. cl_footstep_event_max_dist 4000 
  306. rope_wind_dist 4000
  307. miles_occlusion_server_sounds_per_frame 190
  308.  
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