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- options:
- # Change the message if you want.
- # You can use these variables: %player%, %player's level%, %player's display name%, and etc.
- # メッセージを変更できます。
- # これらの変数を使えます: %player%, %player's level%, %player's display name% 等。
- join: %player% join the server.
- fjoin: Welcome %player% to this server! Hello!
- leave: %player% left the server.
- # Don't change below!
- # これより下は変えないでね!
- on join:
- player has played before
- set join message to "&e%player%が&6来たみたい"
- on first join:
- set join message to "&e%player%は&d初見ちゃん♡"
- on quit:
- set quit message to "&e%player%が&a他鯖に浮気したぞ、&4&n許さねぇ"
- stop
- on first join:
- teleport the player to the location (-2, 70, -39)
- set player's gamemode to adventure
- give paper named "&6てめぇ初見だからって調子乗ってんちゃうぞこの野郎" with lore "&a右クリで運試し(50%)それだけ" to player
- stop
- on join:
- teleport the player to the location (-2, 70, -39)
- set player's gamemode to adventure
- clear player's inventory
- make console execute command "/effect %player% clear"
- stop
- on rightclick holding paper:
- name of held item contains "てめぇ初見だからって調子乗ってんちゃうぞこの野郎"
- message "&eくじを引きました"
- remove 1 of held item from player
- chance of 50%:
- message "&6あたりだよおめでとうあたっても何もないよ調子乗んな"
- stop
- on walking on emerald block:
- push the player forwards at speed 1
- push the player upwards at speed 0.8
- set {launch.%player%} to true
- on damage:
- if damage cause is fall:
- if {launch.%victim%} is true:
- set {launch.%victim%} to false
- cancel event
- on rightclick holding lava bucket:
- name of held item contains "&a食べる"
- remove 1 of held item from player
- apply potion of speed 2 to the player for 10 seconds
- stop
- on rightclick holding gunpowder:
- name of held item contains "死ぬしかない"
- kill the player
- create a safe explosion of force 5 at player
- message "弓使うなってこと"
- stop
- on rightclick holding brick:
- remove 1 of held item from player
- apply potion of Resistance 1 to the player for 5 seconds
- stop
- on rightclick holding bone:
- name of held item contains "骨をかじる"
- set {_team} to random integer between 1 and 2
- if {_team} is 1:
- heal the player by 3 hearts
- message "&6回復した"
- if {_team} is 2:
- push the player upwards at speed 30
- message "&cなんかようわからんけど飛んだ"
- remove 1 of held item from player
- on death of player:
- strike lightning effect at the victim
- give attacker head:3 named "&e%player%'s&bhead"
- on rightclick holding player head:
- apply potion of Regeneration 2 to the player for 10 seconds
- apply potion of Absorption 1 to the player for 120 seconds
- apply potion of speed 2 to the player for 10 seconds
- remove 1 of player's tool from player's tool
- on place:
- if held item of player is a player head:
- cancel event
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