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- Name: Pok
- Class: Fighter
- Age: 46
- Appearance: He's a giant pig-man.
- Armour/Apparel: A sailor's outfit.
- Weapons: TWO FULL-SIZED ANCHORS.
- Equipment: Nothing else.
- Reason for joining the council: MONEY MONEY MONEEEEYYY, MONEEEEEEEYYYYY
- Backstory: He used to be a sailor. Now he's a fighter.
- Abilities/Spells:
- Seismic Wave: By slamming his anchors into the ground, he creates a wave through the ground in a straight line in front of him. (CD:4)
- Docked: Pok throws his anchor, wrapping the chain around a target and locking them in place with the anchor. During this time, Pok is also stuck in place. Both Pok and the enemy are immune to all forms of CC during this. (Duration:2)
- Truffle Hunt: Pok digs into the ground in front of him, knocking it up along with any truffles and food located in that ground. If an enemy is caught in Truffle Hunt, they are knocked up and dealt damage based on the amount of food dug up. (CD:2/4)
- Limit Breaker:
- Call of the Ocean: Pok calls upon the ocean, absorbing all water from surrounding sources and turning it into a whirlpool that drags people into it, friends and foes alike. Pok can wade through it at half speed. CD: 12 hours. Every meal Pok eats reduces the cooldown by 1.
- Summoning:
- Grunts: Pigmen soldiers that are tankier than normal, but don't pack as much of a punch. Cost: 1 food. Empower: At the cost of an extra food, the Grunts can be Empowered, making them fatter and tankier.
- Wereboar: Pigmen that seem...off. Cost: 3 food. Empower: At night, the Wereboar comes out, empowering itself.
- The Crew: Pok summons a part of his crew, bringing forth 3 members. One brings with him a sword and spyglass, another a pistol, and the last one, wit great foresight, brings an ENTIRE CANNON with him. Cost: 6 food.
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