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Maxxor399

Project Zomboid server.ini file

May 4th, 2024 (edited)
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  1. # Players can hurt and kill other players
  2. PVP=true
  3.  
  4. # Game time stops when there are no players online
  5. PauseEmpty=true
  6.  
  7. # Toggles global chat on or off.
  8. GlobalChat=true
  9.  
  10. ChatStreams=s,r,a,w,y,sh,f,all
  11.  
  12. # Clients may join without already having an account in the whitelist. If set to false, administrators must manually create username/password combos.
  13. Open=true
  14.  
  15. # The first welcome message visible in the chat panel. This will be displayed immediately after player login. you can use RGB colours to chance the colour of the welcome message. You can also use <LINE> to create a separate lines within your text. Use: <RGB:1,0,0> This message will show up red!
  16. ServerWelcomeMessage=It is our god given duty to eradicate the filth from this unholy land!
  17.  
  18. # Add unknown usernames to the whitelist when players join. Clients will supply their own username/password on joining. (This is for Open=true servers)
  19. AutoCreateUserInWhiteList=false
  20.  
  21. # Display usernames above player's heads in-game.
  22. DisplayUserName=true
  23.  
  24. # Display first & last name above player's heads.
  25. ShowFirstAndLastName=false
  26.  
  27. # Force every new player to spawn at these set x,y,z world coordinates. Find desired coordinates at map.projectzomboid.com. (Ignored when 0,0,0)
  28. SpawnPoint=0,0,0
  29.  
  30. # Players can enter and leave PVP on an individual basis. A player can only hurt another player when at least one of them is in PVP mode - as shown by the unobscured skull and crossbones on the left of the screen. When SafetySystem=false, players are free to hurt each other at any time if PVP is enabled.
  31. SafetySystem=true
  32.  
  33. # Display a skull icon over the head of players who have entered PVP mode
  34. ShowSafety=true
  35.  
  36. # The time it takes for a player to enter and leave PVP mode\nMinimum=0 Maximum=1000 Default=2
  37. SafetyToggleTimer=2
  38.  
  39. # The delay before a player can enter or leave PVP mode again, having recently done so\nMinimum=0 Maximum=1000 Default=3
  40. SafetyCooldownTimer=3
  41.  
  42. # Item types new players spawn with.\nSeparate multiple item types with commas.\nExample: Base.Axe,Base.Bag_BigHikingBag
  43. SpawnItems=
  44.  
  45. # Default starting port for player data. If UDP, this is this one of two ports used.\nMinimum=0 Maximum=65535 Default=16261
  46. DefaultPort=16261
  47.  
  48. # Minimum=0 Maximum=65535 Default=16262
  49. UDPPort=16262
  50.  
  51. # Reset ID determines if the server has undergone a soft-reset. If this number does match the client, the client must create a new character. Used in conjunction with PlayerServerID. It is strongly advised that you backup these IDs somewhere\nMinimum=0 Maximum=2147483647 Default=976260230
  52. ResetID=5222859
  53.  
  54. # Enter the mod loading ID here. It can be found in \Steam\steamapps\workshop\modID\mods\modName\info.txt
  55. Mods=modoptions;ModManager;ModManagerServer;tsarslib;DylansTiles;Diederiks Tile Palooza;tkTiles_01;ItemTweakerAPI;MoodleFramework;RotatorsLib;errorMagnifier;PertsPartyTiles;melos_tiles_for_miles_pack;OujinjinTiles;simonMDsTiles;FantaStreetTiles_01;TchernoLib;BigZombieMonkeys_tile_pack;damnlib;EN_Newburbs;KI5CraftingUnified;ProjectElevator;ItemStories_Framework;ItemStories_RoomLoot;TsarcraftCache2;truemusic;NVAPI;RavenCreek;FortKnoxRoad;FortKnoxLinked;BedfordFalls;FORTREDSTONE;Blackwood;Grapeseed;Otr;OtrSR;Chinatown;Fort Rock Ridge;Chestown;LittleTownship;Blueberry;rbr;EdsAutoSalvage;Muldraugh Fire Department;RMH;ParkingLot;West Point Fire Department;Seaside;The Frigate;DeadinHongKong;WesternScrapCarYard;DRAW_ON_MAP;MapSymbolSizeSlider;MGRS (FMCCYAYFGLE);MapLegendUI;ExtraMapSymbols;4ColorBicPen;SpawnsRC;ManySpawns;ManySpawnsLouisvilleByNeighborhood;ManySpawnsMP;ManySpawnsLocation;ManySpawnsProfession;ManySpawnsVariations;ManySpawnsAll;ManySpawnsLouisville;SAGE-CLS;KnoxCountyRuralSpawn;Authentic Z - Current;BB_CommonSense;MinimalDisplayBars;OutTheWindow;MoreDescriptionForTraits4166;ToadTraits;ProfessionFramework;CraftHelperContinued;Basements;improvedhairmenu;TheWorkshop(new version);ProximityInventory;REORDER_CONTAINERS;REORDER_THE_HOTBAR;TrueCrouching;FancyHandwork;GunFighter_Radial_Menu;RenameContainers;BoredomTweaks;AutoCook;AutoSewing;AutoMechanics;moodle_quarters;DrivingSkill;UnderCoverOfDarkness;More_Zombie_Death_Animations;TheEngineer;UndeadSuvivor;SkillTapes;FirstAidVHSTapes;NamedSkillVHSTapes;UltimateXPTweaker;2116762736;Onifurniture;ShowExactLevelNumber;tailoringfix41;HerbalMedicinePlus;RealisticArmyZombiesb41;STSPRINT;STNIMBLE;Woodcutting Skill;DynamicTraitsSE;EveryoneIsOrganized;Shot Add Aiming XP;Brita;Brita_2;BritaArmorInsulationFix;BVESTB;AmmoLootDropBritaArsenal;Arsenal(26)GunFighter[MAIN MOD 2.0];BCGRareWeapons;ScrapWeapons(new version);ScrapGuns(new version);ScrapGuns (craftable Gun Parts);ScrapArmorTweaks;ScrapArmor(new version);Scrap Katana;ArmoredVests;mrnvsbhltr;StalkerArmorPack;lighterAmmos;WorkingMasks;NVG;eris_nightvision_goggles;NightVisionChucked;DRK_1;Weapon Sound Expansions;AkyFingers;AkyFingersFem;ItemTweakerAPIExtraClothingAddon;SpnOpenCloth;SpnCloth;LazoloDynamicBackpackUpgrades;Improved_Muzzle_Flash;BasedBackpack;More Bags;MilitaryPonchosExpanded;MilPoncho;Crafteable Metal Spear;Realistic Backpacks;Compatible Weapon Accessories;GothGlasses;ActualSawnOff;AshFederalArmory;PFO357MangumRevolver;ArsenalOpenAmmoWalk;VanillaOpenAmmoWalk;noirblacksling;noirrsling;Max;hf_point_blank;autotsartrailers;lx_autotsartrailers;lx_autotsartrailers_plus;ATA_Petyarbuilt;FRUsedCarsNRN;FRUsedCars;VehicleRepairOverhaul;fuelsideindicator;86oshkoshP19A;rWaterTrailer;rWaterTrailerSemi;82oshkoshM911;FasterHoodOpening;VVehicleEnhancer;EasyEngineRebuild;StandardizedVehicleUpgradesCore;rSemiTruck;StandardizedVehicleUpgradesFR;StandardizedVehicleUpgradesP;StandardizedVehicleUpgradesTC;StandardizedVehicleUpgradesV;CrashedCarsMod;92amgeneralM998;CytMercEvo;84merc;CytU1550L;en79450SL;LanciaStratosfhq;testarossa;92nissanGTR;gaztigr;300ZXZ32fhq;XM93;59meteor;67gt500;68wildcatpolice;69camaro;70dodge;70dodge_driversf;70DodgeChallengerMODIFIED;70barracuda;76chevyKseries;82jeepJ10;82jeepJ10LFS;82jeepJ10t;83amgeneralM923;84gageV300;85cherokee;87buickRegal;87cruiser;88chevyS10;88volvo744;89fordBronco;90fordF350ambulance;92fordCVPI;93chevySuburban;93fordF350;kg93rx7fd;93lctc;99fordCVPI;1967ChevroletImpala;1967ChevroletImpalaStationWagon;en71_NewYorker;en72_Javelin;1989Porsche911Turbo;SL500;BZ_LCJ80;en93-900Turbo;btr80;Brita_K153;Kaldo_CarDashboardRadioButton;LS400RDXfhq;LamboLM002fhq;NissanSilviaS13;ToyotaSupraA80;US750IL;Black_Hawk;s140;GoKart;BB_KilometersPerHour;NepBatteryColor;HankBFuelTank;HEMTTSeries;TheStar;ItemConditionIndicator;TMC_TrueActions;True Actions. Act 2_CH1;TrueActionsDancing;P4HasBeenRead;BetterSortCC;isoContainers;KillCount;EssentialCrafting;FH;SkillRecoveryJournal;SpnHair;snowiswater;Tariq's Beards;YakiHSBasegameTexture;TheyKnew;TheyKnewMedical;manageContainers;WaterDispenser;TMC_Trolley;EQUIPMENT_UI;CleanDirt;ExerciseWithGear;RainCleansBlood;GeneratorTimeRemaining;Betterhandwash;UBPropFix;ReloadAllMagazines;CanteensAndBottles;BetterFlashlights;DecayedCorpses;GetUpQuick;SlowConsumption;GlassHats;ModGlassHats;ReLght;Disassemble Container With Items;ugPHP;CheatMenuRB;Skizots Visible Boxes and Garbage2;FencingKits;MaintenanceImprovesRepair;ReducedWoodWeight25p41;DropRollMod;50%metalweight;Threads;Replace Bandage;stack_all_41;SArK;Jump;BB_DaysGone_Counter;EasyLaundry;RealMetalworking;ClimbDownRope;ClimbWall;BB_BreakingIn;fridgesoff;DangerZoneStateOfEmergency;ForagingBuff01;PositionXY;DynamicMining;ItemStories_ZupercartsTrolleys;CSWH;RWA;AllMushroomsModels;digworms;truemixtapes;true_music_ultimate_sabaton_addon;TMA_SA_Radio_Mixtapes;escape_from_tarkov_music_mod;DL_NFSMOSTWANTEDOST;tm_metalandhardrock;AgressiveShouts;FixTooltipLag;FUMOTH;PZGate;ScavengingSkillFixed;wringclothes;Muldraugh, KY;serellanghilliesuits
  56.  
  57. # Enter the foldername of the mod found in \Steam\steamapps\workshop\modID\mods\modName\media\maps\
  58. Map=RavenCreek;FortKnoxRoad;Fort Knox;BedfordFalls;FORTREDSTONE;Blackwood;Grapeseed;Otr;OtrSR;Chinatown;Fort Rock Ridge;Chestown;LittleTownship;Blueberry;rbr;EdsAutoSalvage;Muldraugh Fire Department;RMH;ParkingLot;West Point Fire Department;Seaside;The Frigate;DeadinHongKong;WesternScrapCarYard;Muldraugh, KY
  59.  
  60. # Kick clients whose game files don't match the server's.
  61. DoLuaChecksum=true
  62.  
  63. DenyLoginOnOverloadedServer=true
  64.  
  65. # Shows the server on the in-game browser. (Note: Steam-enabled servers are always visible in the Steam server browser)
  66. Public=false
  67.  
  68. # Name of the server displayed in the in-game browser and, if applicable, the Steam browser
  69. PublicName=My PZ Server
  70.  
  71. # Description displayed in the in-game public server browser. Typing \n will create a new line in your description
  72. PublicDescription=
  73.  
  74. # Maximum number of players that can be on the server at one time. This excludes admins.
  75. # WARNING: Server player counts above 32 will potentially result in poor map streaming and desync. Please advance with caution.\nMinimum=1 Maximum=100 Default=32
  76. MaxPlayers=32
  77.  
  78. # Ping limit, in milliseconds, before a player is kicked from the server. (Set to 100 to disable)\nMinimum=100 Maximum=2147483647 Default=400
  79. PingLimit=400
  80.  
  81. # After X hours, all containers in the world will respawn loot. To spawn loot a container must have been looted at least once. Loot respawn is not impacted by visibility or subsequent looting.\nMinimum=0 Maximum=2147483647 Default=0
  82. HoursForLootRespawn=2880
  83.  
  84. # Containers with a number of items greater, or equal to, this setting will not respawn\nMinimum=1 Maximum=2147483647 Default=4
  85. MaxItemsForLootRespawn=1
  86.  
  87. # Items will not respawn in buildings that players have barricaded or built in
  88. ConstructionPreventsLootRespawn=true
  89.  
  90. # Remove player accounts from the whitelist after death. This prevents players creating a new character after death on Open=false servers
  91. DropOffWhiteListAfterDeath=false
  92.  
  93. # All forms of fire are disabled - except for campfires
  94. NoFire=false
  95.  
  96. # If checked, every time a player dies a global message will be displayed in the chat
  97. AnnounceDeath=true
  98.  
  99. # The number of in-game minutes it takes to read one page of a book\nMinimum=0.00 Maximum=60.00 Default=1.00
  100. MinutesPerPage=0.001
  101.  
  102. # Loaded parts of the map are saved after this set number of real-world minutes have passed. (The map is usually saved only after clients leave a loaded area)\nMinimum=0 Maximum=2147483647 Default=0
  103. SaveWorldEveryMinutes=0
  104.  
  105. # Both admins and players can claim safehouses
  106. PlayerSafehouse=false
  107.  
  108. # Only admins can claim safehouses
  109. AdminSafehouse=false
  110.  
  111. # Allow non-members to enter a safehouse without being invited
  112. SafehouseAllowTrepass=true
  113.  
  114. # Allow fire to damage safehouses
  115. SafehouseAllowFire=true
  116.  
  117. # Allow non-members to take items from safehouses
  118. SafehouseAllowLoot=true
  119.  
  120. # Players will respawn in a safehouse that they were a member of before they died
  121. SafehouseAllowRespawn=false
  122.  
  123. # Players must have survived this number of in-game days before they are allowed to claim a safehouse\nMinimum=0 Maximum=2147483647 Default=0
  124. SafehouseDaySurvivedToClaim=0
  125.  
  126. # Players are automatically removed from a safehouse they have not visited for this many real-world hours\nMinimum=0 Maximum=2147483647 Default=144
  127. SafeHouseRemovalTime=144
  128.  
  129. # Governs whether players can claim non-residential buildings.
  130. SafehouseAllowNonResidential=false
  131.  
  132. # Allow players to destroy world objects with sledgehammers
  133. AllowDestructionBySledgehammer=true
  134.  
  135. # Allow players to destroy world objects only in their safehouse (require AllowDestructionBySledgehammer to true).
  136. SledgehammerOnlyInSafehouse=false
  137.  
  138. # Kick players that appear to be moving faster than is possible. May be buggy -- use with caution.
  139. KickFastPlayers=false
  140.  
  141. # ServerPlayerID determines if a character is from another server, or single player. This value may be changed by soft resets. If this number does match the client, the client must create a new character. This is used in conjunction with ResetID. It is strongly advised that you backup these IDs somewhere
  142. ServerPlayerID=
  143.  
  144. # The port for the RCON (Remote Console)\nMinimum=0 Maximum=65535 Default=27015
  145. RCONPort=27015
  146.  
  147. # RCON password (Pick a strong password)
  148. RCONPassword=
  149.  
  150. # Enables global text chat integration with a Discord channel
  151. DiscordEnable=false
  152.  
  153. # Discord bot access token
  154. DiscordToken=
  155.  
  156. # The Discord channel name. (Try the separate channel ID option if having difficulties)
  157. DiscordChannel=
  158.  
  159. # The Discord channel ID. (Use if having difficulties with Discord channel name option)
  160. DiscordChannelID=
  161.  
  162. # Clients must know this password to join the server. (Ignored when hosting a server via the Host button)
  163. Password=
  164.  
  165. # Limits the number of different accounts a single Steam user may create on this server. Ignored when using the Hosts button.\nMinimum=0 Maximum=2147483647 Default=0
  166. MaxAccountsPerUser=0
  167.  
  168. # Allow co-op/splitscreen players
  169. AllowCoop=true
  170.  
  171. # Players are allowed to sleep when their survivor becomes tired, but they do not NEED to sleep
  172. SleepAllowed=true
  173.  
  174. # Players get tired and need to sleep. (Ignored if SleepAllowed=false)
  175. SleepNeeded=true
  176.  
  177. KnockedDownAllowed=true
  178.  
  179. SneakModeHideFromOtherPlayers=true
  180.  
  181. # List Workshop Mod IDs for the server to download. Each must be separated by a semicolon. Example: WorkshopItems=514427485;513111049
  182. WorkshopItems=2169435993;2694448564;2725216703;2392709985;2599752664;2337452747;2384329562;566115016;2859296947;2732594572;2896041179;2837923608;2879745353;2844829195;2852704777;2554699200;2986578314;2804428637;3171167894;2945800750;2730158335;3037988451;2688809268;2613146550;2776633989;2595785944;2595249356;522891356;1516836158;2536865912;2463499011;926737806;2603239477;2730975264;2806456685;2840889213;2542249811;2671890843;2807152393;2485420813;2789097802;2847283719;2787439893;2783179512;2991291149;2797636826;2646041510;2804531012;2734705913;2928660831;2710167561;2701170568;2753894806;2196102849;2335368829;2004998206;2659216714;2685168362;1299328280;2849247394;2732662310;2901962885;2903771337;2904920097;2884558190;2880687295;2640569820;2584991527;2854030563;2721945297;2954422590;3147442677;2906633595;2787291513;2680473910;2713921292;2702055974;3153010942;2732294885;2827283808;2116762736;2873290715;2837506142;2138726101;2891494114;1902435140;2638088934;2650512095;2944004910;2701370059;2992900814;2987852081;2200148440;2460154811;2931233550;3013189944;2969307279;2297098490;2432621382;2122265954;2125659488;2874396138;2948371116;2658619264;3051622511;1962761540;2901552077;2831715402;1910287882;2769995104;1793461606;2842179206;2611652130;2872574857;2651128766;2996978365;2644648425;2992829394;3030479338;2858828646;2629286881;2891960986;3003880364;2564624871;3035791897;2388735294;3002023899;3005356279;3028520780;2786499395;2492565135;2990322197;2282429356;2699856770;2782258356;1510950729;2757712197;2616986064;2566953935;2732639855;2618213077;2584112711;2788428718;2577243435;3024365998;2642541073;2968247750;2805630347;2843855721;3010375924;2735530449;2365457951;2846036306;2792289759;2777051019;2782916396;2772575623;3026723485;3095518603;2991201484;2873290424;3159070697;2897126242;2913633066;3161951724;2886832257;2968610351;2811383142;3171184800;2887238788;3226885926;2489148104;2886832936;3036027020;2886833398;2952802178;2962175696;3152529790;3073430075;2913313821;3224551029;2971246021;2457212020;2498500781;3093198877;3029146724;2567438952;3171256616;3017730280;3078690016;2794684100;2736059670;3031745946;2807125969;2732944646;2738652267;3105017542;2799925193;3066507792;2768119296;2980583716;2973053380;2787752761;1343686691;2619072426;3020524923;2487022075;2719883952;2648779556;2544353492;2313387159;2625625421;2553809727;2447729538;2463184726;3015096783;2962908954;2725378876;2892537910;2725360009;2650547917;2687798127;2478768005;2950902979;2711057211;2956146279;2883397918;2594865484;2920899878;2863949128;2766033079;3023867183;2864231031;2423266708;2780594299;2739570406;2732834772;2921029369;2812828771;2920089312;2671262103;2908614026;2829657632;2143039189;2944344655;2629074154;2709965544;2998815983;3039365081;2925034918;2900671939;3000725405;2996504752;2978007916;2853974107;2703396193;2700569885;1517585848;2963057869;3038476940;2691571334;2973871351;3169891853;3162507273;2788839382;3034708717;2985490684;2932269213;2945421023;2954246773;2913928736;2800120579;2903127760;2915430406;2830301361;1105347046;2671414643;2774834715;2903135820;2503622437;2759339330;2696083206;2761200458;2752808034;1911132112;2883755057;2588598892;2875848298;2714795161;1539281445;2835852387;2513537093;2977996918;2810800927;1910489685;2847184718;2704811006;2684285534;2812326159;2966176354;2760742937;2934985376;3172189769
  183.  
  184. # Show Steam usernames and avatars in the Players list. Can be true (visible to everyone), false (visible to no one), or admin (visible to only admins)
  185. SteamScoreboard=true
  186.  
  187. # Enable the Steam VAC system
  188. SteamVAC=true
  189.  
  190. # Attempt to configure a UPnP-enabled internet gateway to automatically setup port forwarding rules. The server will fall back to default ports if this fails
  191. UPnP=true
  192.  
  193. # VOIP is enabled when checked
  194. VoiceEnable=true
  195.  
  196. # The minimum tile distance over which VOIP sounds can be heard.\nMinimum=0.00 Maximum=100000.00 Default=10.00
  197. VoiceMinDistance=10.0
  198.  
  199. # The maximum tile distance over which VOIP sounds can be heard.\nMinimum=0.00 Maximum=100000.00 Default=100.00
  200. VoiceMaxDistance=100.0
  201.  
  202. # Toggle directional audio for VOIP
  203. Voice3D=true
  204.  
  205. # Minimum=10.00 Maximum=150.00 Default=70.00
  206. SpeedLimit=120.0
  207.  
  208. LoginQueueEnabled=false
  209.  
  210. # Minimum=20 Maximum=1200 Default=60
  211. LoginQueueConnectTimeout=60
  212.  
  213. # Set the IP from which the server is broadcast. This is for network configurations with multiple IP addresses, such as server farms
  214. server_browser_announced_ip=
  215.  
  216. # Players can respawn in-game at the coordinates where they died
  217. PlayerRespawnWithSelf=true
  218.  
  219. # Players can respawn in-game at a split screen / Remote Play player's location
  220. PlayerRespawnWithOther=false
  221.  
  222. # Governs how fast time passes while players sleep. Value multiplies the speed of the time that passes during sleeping.\nMinimum=1.00 Maximum=100.00 Default=40.00
  223. FastForwardMultiplier=40.0
  224.  
  225. # Safehouse acts like a normal house if a member of the safehouse is connected (so secure when players are offline)
  226. DisableSafehouseWhenPlayerConnected=false
  227.  
  228. # Players can create factions when true
  229. Faction=true
  230.  
  231. # Players must survive this number of in-game days before being allowed to create a faction\nMinimum=0 Maximum=2147483647 Default=0
  232. FactionDaySurvivedToCreate=0
  233.  
  234. # Number of players required as faction members before the faction owner can create a group tag\nMinimum=1 Maximum=2147483647 Default=1
  235. FactionPlayersRequiredForTag=1
  236.  
  237. # Disables radio transmissions from players with an access level
  238. DisableRadioStaff=false
  239.  
  240. # Disables radio transmissions from players with 'admin' access level
  241. DisableRadioAdmin=true
  242.  
  243. # Disables radio transmissions from players with 'gm' access level
  244. DisableRadioGM=true
  245.  
  246. # Disables radio transmissions from players with 'overseer' access level
  247. DisableRadioOverseer=false
  248.  
  249. # Disables radio transmissions from players with 'moderator' access level
  250. DisableRadioModerator=false
  251.  
  252. # Disables radio transmissions from invisible players
  253. DisableRadioInvisible=true
  254.  
  255. # Semicolon-separated list of commands that will not be written to the cmd.txt server log. For example: \n-vehicle. Inputting * means do NOT write any vehicle command. Inputting: \n+vehicle.installPart means DO write that command
  256. ClientCommandFilter=-vehicle.*;+vehicle.damageWindow;+vehicle.fixPart;+vehicle.installPart;+vehicle.uninstallPart
  257.  
  258. # Semicolon-separated list of actions that will be written to the ClientActionLogs.txt server log.
  259. ClientActionLogs=ISEnterVehicle;ISExitVehicle;ISTakeEngineParts;
  260.  
  261. # Track changes in player perk levels in PerkLog.txt server log
  262. PerkLogs=true
  263.  
  264. # Maximum number of items that can be placed in a container. Zero means there is no limit. (PLEASE NOTE: This includes individual small items such as nails. A limit of 50 will mean only 50 nails can be stored.)\nMinimum=0 Maximum=9000 Default=0
  265. ItemNumbersLimitPerContainer=0
  266.  
  267. # Number of days before old blood splats are removed.
  268. # Removal happens when map chunks are loaded.
  269. # Zero means they will never disappear\nMinimum=0 Maximum=365 Default=0
  270. BloodSplatLifespanDays=14
  271.  
  272. # Allow use of non-ASCII (cyrillic etc) characters in usernames
  273. AllowNonAsciiUsername=true
  274.  
  275. BanKickGlobalSound=true
  276.  
  277. # If enabled, when HoursForCorpseRemoval triggers, it will also remove player’s corpses from the ground.
  278. RemovePlayerCorpsesOnCorpseRemoval=false
  279.  
  280. # If true, player can use the "delete all" button on bins.
  281. TrashDeleteAll=false
  282.  
  283. # If true, player can hit again when struck by another player.
  284. PVPMeleeWhileHitReaction=false
  285.  
  286. # If true, players will have to mouse over someone to see their display name.
  287. MouseOverToSeeDisplayName=true
  288.  
  289. # If true, automatically hide the player you can't see (like zombies).
  290. HidePlayersBehindYou=true
  291.  
  292. # Damage multiplier for PVP melee attacks.\nMinimum=0.00 Maximum=500.00 Default=30.00
  293. PVPMeleeDamageModifier=30.0
  294.  
  295. # Damage multiplier for PVP ranged attacks.\nMinimum=0.00 Maximum=500.00 Default=50.00
  296. PVPFirearmDamageModifier=50.0
  297.  
  298. # Modify the range of zombie attraction to cars. (Lower values can help with lag.)\nMinimum=0.00 Maximum=10.00 Default=0.50
  299. CarEngineAttractionModifier=0.5
  300.  
  301. # Governs whether players bump (and knock over) other players when running through them.
  302. PlayerBumpPlayer=false
  303.  
  304. # Controls display of remote players on the in-game map.\n1=Hidden 2=Friends 3=Everyone\nMinimum=1 Maximum=3 Default=1
  305. MapRemotePlayerVisibility=1
  306.  
  307. # Minimum=1 Maximum=300 Default=5
  308. BackupsCount=5
  309.  
  310. BackupsOnStart=true
  311.  
  312. BackupsOnVersionChange=true
  313.  
  314. # Minimum=0 Maximum=1500 Default=0
  315. BackupsPeriod=60
  316.  
  317. # Disables anti-cheat protection for type 1.
  318. AntiCheatProtectionType1=true
  319.  
  320. # Disables anti-cheat protection for type 2.
  321. AntiCheatProtectionType2=true
  322.  
  323. # Disables anti-cheat protection for type 3.
  324. AntiCheatProtectionType3=true
  325.  
  326. # Disables anti-cheat protection for type 4.
  327. AntiCheatProtectionType4=true
  328.  
  329. # Disables anti-cheat protection for type 5.
  330. AntiCheatProtectionType5=true
  331.  
  332. # Disables anti-cheat protection for type 6.
  333. AntiCheatProtectionType6=true
  334.  
  335. # Disables anti-cheat protection for type 7.
  336. AntiCheatProtectionType7=true
  337.  
  338. # Disables anti-cheat protection for type 8.
  339. AntiCheatProtectionType8=true
  340.  
  341. # Disables anti-cheat protection for type 9.
  342. AntiCheatProtectionType9=true
  343.  
  344. # Disables anti-cheat protection for type 10.
  345. AntiCheatProtectionType10=true
  346.  
  347. # Disables anti-cheat protection for type 11.
  348. AntiCheatProtectionType11=true
  349.  
  350. # Disables anti-cheat protection for type 12.
  351. AntiCheatProtectionType12=true
  352.  
  353. # Disables anti-cheat protection for type 13.
  354. AntiCheatProtectionType13=true
  355.  
  356. # Disables anti-cheat protection for type 14.
  357. AntiCheatProtectionType14=true
  358.  
  359. # Disables anti-cheat protection for type 15.
  360. AntiCheatProtectionType15=true
  361.  
  362. # Disables anti-cheat protection for type 16.
  363. AntiCheatProtectionType16=true
  364.  
  365. # Disables anti-cheat protection for type 17.
  366. AntiCheatProtectionType17=true
  367.  
  368. # Disables anti-cheat protection for type 18.
  369. AntiCheatProtectionType18=true
  370.  
  371. # Disables anti-cheat protection for type 19.
  372. AntiCheatProtectionType19=true
  373.  
  374. # Disables anti-cheat protection for type 20.
  375. AntiCheatProtectionType20=true
  376.  
  377. AntiCheatProtectionType21=true
  378.  
  379. AntiCheatProtectionType22=true
  380.  
  381. AntiCheatProtectionType23=true
  382.  
  383. AntiCheatProtectionType24=true
  384.  
  385. # Threshold value multiplier for anti-cheat protection: type 2.\nMinimum=1.00 Maximum=10.00 Default=3.00
  386. AntiCheatProtectionType2ThresholdMultiplier=3.0
  387.  
  388. # Threshold value multiplier for anti-cheat protection: type 3.\nMinimum=1.00 Maximum=10.00 Default=1.00
  389. AntiCheatProtectionType3ThresholdMultiplier=1.0
  390.  
  391. # Threshold value multiplier for anti-cheat protection: type 4.\nMinimum=1.00 Maximum=10.00 Default=1.00
  392. AntiCheatProtectionType4ThresholdMultiplier=1.0
  393.  
  394. # Threshold value multiplier for anti-cheat protection: type 9.\nMinimum=1.00 Maximum=10.00 Default=1.00
  395. AntiCheatProtectionType9ThresholdMultiplier=1.0
  396.  
  397. # Threshold value multiplier for anti-cheat protection: type 15.\nMinimum=1.00 Maximum=10.00 Default=1.00
  398. AntiCheatProtectionType15ThresholdMultiplier=1.0
  399.  
  400. # Threshold value multiplier for anti-cheat protection: type 20.\nMinimum=1.00 Maximum=10.00 Default=1.00
  401. AntiCheatProtectionType20ThresholdMultiplier=1.0
  402.  
  403. # Minimum=1.00 Maximum=10.00 Default=1.00
  404. AntiCheatProtectionType22ThresholdMultiplier=1.0
  405.  
  406. # Minimum=1.00 Maximum=10.00 Default=6.00
  407. AntiCheatProtectionType24ThresholdMultiplier=6.0
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