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- double calcDet(vector<vector<double>> &Matrix) {
- double det = 0;
- if (Matrix.size() == 1) {
- return Matrix[0][0];
- }
- else if (Matrix.size() == 2) {
- det = Matrix[0][0] * Matrix[1][1] - Matrix[0][1] * Matrix[1][0];
- return det;
- }
- else {
- for (int p = 0; p < Matrix[0].size(); p++) {
- vector<vector<double>> TempMatrix;
- for (int i = 1; i < Matrix.size(); i++) {
- vector<double> TempRow;
- for (int j = 0; j < Matrix[i].size(); j++) {
- if (j != p) {
- TempRow.push_back(Matrix[i][j]);
- }
- }
- if (!TempRow.empty())
- TempMatrix.push_back(TempRow);
- }
- det = det + Matrix[0][p] * pow(-1, p) * calcDet(TempMatrix);
- }
- return det;
- }
- }
- double Matrix::det() const {
- if (matSizeRow != matSizeCol) {
- throw("matrix is not square");
- }
- vector<vector<double>> matvec(matSizeRow, vector<double>(matSizeRow));
- for (int i = 0; i < matSizeRow; i++) {
- for (int j = 0; j < matSizeRow; ++j) {
- matvec[i][j] = get(i, j);
- }
- }
- return calcDet(matvec);
- }
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