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TheInsidiousOne

magmacore

Jun 17th, 2015
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  1. Nitro Dragun
  2. [Level 6/FIRE/Wyrm/Synchro/Effect/2400/1700]
  3. "Nitro Synchron" + 1 or more non-Tuner monsters
  4. If this card battles a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: You can Special Summon 1 Tuner monster from your hand or Graveyard, whose ATK is equal to or less than the damage inflicted. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Nitro Synchron" from your hand, Deck, or Graveyard.
  5.  
  6. Nitro Berserker
  7. [Level 8/FIRE/Warrior/Synchro/Effect/2800/1600]
  8. "Nitro Synchron" + 1 or more non-Tuner monsters
  9. If this card is Synchro Summoned: You can target 1 monster in your opponent's Graveyard; banish that target. You can only use each effect of "Nitro Berserker" once per turn.
  10. ● You can banish 1 "Synchron" Tuner monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK.
  11. ● You can send 1 "Synchron" Tuner monster from your Deck to the Graveyard.
  12.  
  13. Nitro Blaster
  14. [Level 4/FIRE/Warrior/Effect/1600/200]
  15. If this card is Normal Summoned: You can Special Summon 1 "Nitro Synchron" from your hand, Deck, or Graveyard. Up to twice per turn: You can target 1 "Nitro" monster on the field, then activate 1 of these effects;
  16. ● Increase its Level by 1.
  17. ● Reduce its Level by 1.
  18.  
  19. Magicial Stone Preservation
  20. Normal Spell Card
  21. Target 2 cards in your Graveyard (1 Spell Card and 1 Trap Card); shuffle both targets to the Deck, then draw 2 cards. You can only activate 1 "Magicial Stone Preservation" per turn.
  22.  
  23. Mystical Blizzard
  24. Counter Trap Card
  25. If a DARK monster in the Graveyard activates its effect: You can discard 1 card; negate the effect, and if you do, banish it, also, after that, banish all DARK monsters your opponent controls with the same Type as the banished monster.
  26.  
  27. Kraken of the Blazing Abyss
  28. [Level 3/FIRE/Sea Serpent/Effect/1400/0]
  29. Once per turn: You can excavate the top 3 cards of your Deck, Special Summon 1 "Blazing Abyss" monster of the excavated cards, except "Kraken of the Blazing Abyss", also, after that, shuffle the rest back into your Deck. If this card is banished to Special Summon a "Blazing Abyss" Fusion Monster: You can activate this effect; that monster can make up to 2 attacks during each Battle Phase.
  30.  
  31. Dice-Ice
  32. Normal Trap Card
  33. Roll a six-sided die, then target 1 monster your opponent controls with the same Level/Rank than the die result; this turn, it cannot attack, activate its effects, or change its battle position.
  34.  
  35. Tsunami of the Blazing Abyss
  36. Normal Trap Card
  37. Target 1 "Blazing Abyss" Fusion Monster you control and cards your opponent controls equal to the number of Fusion Materials used for the Fusion Summon of the first target; destroy those targets, but your opponent takes no further damage this turn. You can only activate 1 "Tsunami of the Blazing Abyss" per turn.
  38.  
  39. Scrap-Iron Dragster
  40. Counter Trap Card
  41. If your opponent activates a card or effect that will increase their monster's ATK when it resolves: You can negate the activation or effect of that card, banish that card, also, after that, Set this card face-down instead of sending it to the Graveyard.
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