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  1. Initialize engine version: 5.5.2f1 (3829d7f588f3)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25a0)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Driver: 30.0.100.9864
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  25. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  26. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
  29. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
  30. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
  31. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
  32. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
  33. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
  34. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
  35. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
  36. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
  37. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
  38. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  39. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  40. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
  41. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
  42. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll (this message is harmless)
  43. Loading C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll into Unity Child Domain
  44. - Completed reload, in 0.463 seconds
  45. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
  47. OnLevelWasLoaded was found on ComponentPool
  48. This message has been deprecated and will be removed in a later version of Unity.
  49. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  50.  
  51. (Filename: Line: 382)
  52.  
  53. Platform assembly: C:\Users\cubei\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
  54. desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
  55. <RI> Initializing input.
  56.  
  57. <RI> Input initialized.
  58.  
  59. <RI> Initialized touch support.
  60.  
  61. Compositor failed to initialize.Compositor failed to initialize.VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
  62.  
  63. (Filename: Line: 954)
  64.  
  65. UnloadTime: 0.929300 ms
  66. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. Setting up 4 worker threads for Enlighten.
  71. Thread -> id: 2890 -> priority: 1
  72. Thread -> id: 5d74 -> priority: 1
  73. Thread -> id: 57b8 -> priority: 1
  74. Thread -> id: 57a8 -> priority: 1
  75. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  78.  
  79. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  80. UnloadTime: 0.791500 ms
  81.  
  82. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 2382.
  83. Total: 0.374800 ms (FindLiveObjects: 0.051900 ms CreateObjectMapping: 0.051000 ms MarkObjects: 0.201600 ms DeleteObjects: 0.070200 ms)
  84.  
  85. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  86. UnloadTime: 1.194500 ms
  87.  
  88. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2258.
  89. Total: 0.299500 ms (FindLiveObjects: 0.037100 ms CreateObjectMapping: 0.052900 ms MarkObjects: 0.137000 ms DeleteObjects: 0.072300 ms)
  90.  
  91. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  92. UnloadTime: 0.388800 ms
  93.  
  94. Unloading 3179 unused Assets to reduce memory usage. Loaded Objects now: 7961.
  95. Total: 3.681200 ms (FindLiveObjects: 0.363600 ms CreateObjectMapping: 0.301300 ms MarkObjects: 2.476600 ms DeleteObjects: 0.539500 ms)
  96.  
  97.  
  98.  
  99. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  100.  
  101. There are 319 items remaining to load
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  104.  
  105. There are 62 items remaining to load
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  108.  
  109. Load log:
  110. Awake: 0.6226932
  111. Start: 0.2500837
  112. Pre load: 0.00148949999999992
  113. Post load: 0.0975291
  114. Remaining load: 0.0777091000000001
  115. The rest: 0.228229
  116. Total time: 1.2777775
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120.  
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124.  
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. System.NullReferenceException: Object reference not set to an instance of an object
  129. at InflationController. () [0x00000] in <filename unknown>:0
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. There are 343 items remaining to load
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. There are 30 items remaining to load
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. Dispatch error: Cannot cast from source type to destination type., Target :character_foxfemboy(Clone)_VHJNOOOM (Driver), Stack Trace: at Driver. () [0x00000] in <filename unknown>:0
  142. at Driver. (.LTEvent ) [0x00000] in <filename unknown>:0
  143. at . (Int32 , System.Object ) [0x00000] in <filename unknown>:0 , Dispatch int order: 22, Order: 0, Data:
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. Load log:
  148. Awake: 0.495713
  149. Start: 0.1997965
  150. Pre load: 0.0011253
  151. Post load: 0.0804613
  152. Remaining load: 0.0513007
  153. The rest: 0.1009296
  154. Total time: 0.9293344
  155.  
  156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  157.  
  158. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  159. UnloadTime: 21.363298 ms
  160.  
  161. Unloading 2959 unused Assets to reduce memory usage. Loaded Objects now: 2782.
  162. Total: 16.013901 ms (FindLiveObjects: 0.329100 ms CreateObjectMapping: 0.200400 ms MarkObjects: 7.214600 ms DeleteObjects: 8.269500 ms)
  163.  
  164. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  165. UnloadTime: 0.372200 ms
  166.  
  167. Unloading 3278 unused Assets to reduce memory usage. Loaded Objects now: 6981.
  168. Total: 10.034500 ms (FindLiveObjects: 0.321200 ms CreateObjectMapping: 0.302600 ms MarkObjects: 7.949900 ms DeleteObjects: 1.460400 ms)
  169.  
  170. There are 239 items remaining to load
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  173.  
  174. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/SpineSolverIK/Spine/SpineSolverIK/spineLerp/
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  177.  
  178. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Thruster/Thrusting/Thruster/leaningDriver/
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Thruster/Thrusting/Thruster/leaningMate/
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  185.  
  186. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Thruster/Thrusting/Thruster/leaningMateDirection/
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  189.  
  190. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/SpineSolverIK/Spine/SpineSolverIK/spineLerp/
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  193.  
  194. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/AnimationController/Expression/AnimationControllerMorphTargetItem/weight/AnalPullOut2
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  197.  
  198. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/AnimationController/Expression/AnimationControllerMorphTargetItem/driverWeight/AnalPullOut2
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  201.  
  202. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Driver/Thrusting/Driver/pushBeyond/
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Driver/Thrusting/Driver/pushThreshold/
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  209.  
  210. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Driver/Thrusting/Driver/pushDistanceSmoothingLerp/
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  213.  
  214. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Driver/Thrusting/Driver/resistanceInfluenceInward/
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  217.  
  218. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Driver/Thrusting/Driver/resistanceInfluenceOutward/
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/Driver/Thrusting/Driver/pushPullInfluence/
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/SkinController/Skins/SkinController/wetness/
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/SkinController/Skins/SkinController/seeThrough/
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/SkinController/Skins/SkinController/wetness/
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/SkinController/Skins/SkinController/seeThrough/
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/IKController/Spine/IKController/spineForceOrientation/
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/EntranceController/Humpping/EntranceController/maxOffsetDistance/
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/EntranceController/Humping/EntranceController/humpCorrection/
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/LookController/Looking/LookController/eyesClamp/
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/LookController/Looking/LookController/headClamp/
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/IKController/Spine/IKController/spineForceOrientation/
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/EntranceController/Humpping/EntranceController/maxOffsetDistance/
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/EntranceController/Humping/EntranceController/humpCorrection/
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/LookController/Looking/LookController/eyesClamp/
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/LookController/Looking/LookController/headClamp/
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/InflationController/Inflation/emOYUdPp/BtKcYCey/
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. Missing tag UIProperty/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/character_horse(Clone)_WQUZMKSE/InflationController/Inflation/emOYUdPp/WzqFGCpC/
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/active/
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/forceLength/
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/duration/
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  301.  
  302. Missing tag UIProperty/character_bunny(Clone)_WJNTXIVT/character_bunny(Clone)_WJNTXIVT/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/length/
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  305.  
  306. There are 24 items remaining to load
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  309.  
  310. Load log:
  311. Awake: 0.4135222
  312. Start: 0.131728
  313. Pre load: 0.000764699999999952
  314. Post load: 0.0711008
  315. Remaining load: 0.0147794999999999
  316. The rest: 0.1369284
  317. Total time: 0.7688321
  318.  
  319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  320.  
  321.  
  322.  
  323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  324.  
  325.  
  326.  
  327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  328.  
  329. There are 434 items remaining to load
  330.  
  331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  332.  
  333. Missing tag UIProperty/character_charlotte_futa(Clone)_SVXJEBGF/character_charlotte_futa(Clone)_SVXJEBGF/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/active/
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  336.  
  337. Missing tag UIProperty/character_charlotte_futa(Clone)_SVXJEBGF/character_charlotte_futa(Clone)_SVXJEBGF/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/forceLength/
  338.  
  339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  340.  
  341. Missing tag UIProperty/character_charlotte_futa(Clone)_SVXJEBGF/character_charlotte_futa(Clone)_SVXJEBGF/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/duration/
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  344.  
  345. Missing tag UIProperty/character_charlotte_futa(Clone)_SVXJEBGF/character_charlotte_futa(Clone)_SVXJEBGF/Dripper(Clone)/Dripper/Vaginal dripping/Dripper/length/
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  348.  
  349. There are 13 items remaining to load
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  352.  
  353. CopyVariationTextureIntoDefault Compression: 0.1827623
  354. Total time: 0.1827651
  355.  
  356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  357.  
  358. Load log:
  359. Awake: 0.4574273
  360. Start: 0.2777504
  361. Pre load: 0.000814599999999999
  362. Post load: 0.1226944
  363. Remaining load: 0.0382831
  364. The rest: 0.3377447
  365. Total time: 1.2347222
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  368.  
  369. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  370. UnloadTime: 11.444700 ms
  371.  
  372. Unloading 3094 unused Assets to reduce memory usage. Loaded Objects now: 2854.
  373. Total: 21.207800 ms (FindLiveObjects: 0.159400 ms CreateObjectMapping: 0.130700 ms MarkObjects: 8.725800 ms DeleteObjects: 12.191500 ms)
  374.  
  375. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  376. UnloadTime: 0.439600 ms
  377.  
  378. Unloading 3314 unused Assets to reduce memory usage. Loaded Objects now: 8313.
  379. Total: 11.558500 ms (FindLiveObjects: 0.378500 ms CreateObjectMapping: 0.600500 ms MarkObjects: 9.699800 ms DeleteObjects: 0.879400 ms)
  380.  
  381.  
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  384.  
  385. There are 283 items remaining to load
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  388.  
  389. There are 10 items remaining to load
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  392.  
  393. Load log:
  394. Awake: 0.3842984
  395. Start: 0.1272018
  396. Pre load: 0.000758700000000001
  397. Post load: 0.024332
  398. Remaining load: 0.0121991
  399. The rest: 0.0919168
  400. Total time: 0.6407135
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  403.  
  404.  
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  407.  
  408. System.NullReferenceException: Object reference not set to an instance of an object
  409. at InflationController. () [0x00000] in <filename unknown>:0
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. There are 343 items remaining to load
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  416.  
  417. There are 30 items remaining to load
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  420.  
  421. Dispatch error: Cannot cast from source type to destination type., Target :character_foxfemboy(Clone)_VHJNOOOM (Driver), Stack Trace: at Driver. () [0x00000] in <filename unknown>:0
  422. at Driver. (.LTEvent ) [0x00000] in <filename unknown>:0
  423. at . (Int32 , System.Object ) [0x00000] in <filename unknown>:0 , Dispatch int order: 22, Order: 0, Data:
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  426.  
  427. Load log:
  428. Awake: 0.3421348
  429. Start: 0.18514
  430. Pre load: 0.00113020000000008
  431. Post load: 0.0781572
  432. Remaining load: 0.0464458
  433. The rest: 0.1249409
  434. Total time: 0.7779575
  435.  
  436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  437.  
  438. System.NullReferenceException: Object reference not set to an instance of an object
  439. at InflationController. () [0x00000] in <filename unknown>:0
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  442.  
  443. System.NullReferenceException: Object reference not set to an instance of an object
  444. at InflationController. () [0x00000] in <filename unknown>:0
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  447.  
  448. There are 621 items remaining to load
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  451.  
  452. There are 37 items remaining to load
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  455.  
  456. Dispatch error: Cannot cast from source type to destination type., Target :character_foxfemboy(Clone)_URACNVFS (Driver), Stack Trace: at Driver. () [0x00000] in <filename unknown>:0
  457. at Driver. (.LTEvent ) [0x00000] in <filename unknown>:0
  458. at . (Int32 , System.Object ) [0x00000] in <filename unknown>:0 , Dispatch int order: 22, Order: 0, Data:
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  461.  
  462. Dispatch error: Cannot cast from source type to destination type., Target :character_foxfemboy(Clone)_DIECKWUF (Driver), Stack Trace: at Driver. () [0x00000] in <filename unknown>:0
  463. at Driver. (.LTEvent ) [0x00000] in <filename unknown>:0
  464. at . (Int32 , System.Object ) [0x00000] in <filename unknown>:0 , Dispatch int order: 22, Order: 0, Data:
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  467.  
  468. Load log:
  469. Awake: 0.0614476
  470. Start: 0.333604
  471. Pre load: 0.000883200000000028
  472. Post load: 0.1269349
  473. Remaining load: 0.1578486
  474. The rest: 0.1522903
  475. Total time: 0.833017
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  478.  
  479. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  480. UnloadTime: 18.316999 ms
  481.  
  482. Unloading 3751 unused Assets to reduce memory usage. Loaded Objects now: 2893.
  483. Total: 23.320398 ms (FindLiveObjects: 0.340400 ms CreateObjectMapping: 0.164700 ms MarkObjects: 11.892000 ms DeleteObjects: 10.922299 ms)
  484.  
  485. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  486. UnloadTime: 0.393600 ms
  487.  
  488. Unloading 3347 unused Assets to reduce memory usage. Loaded Objects now: 6964.
  489. Total: 11.874400 ms (FindLiveObjects: 0.319000 ms CreateObjectMapping: 0.312400 ms MarkObjects: 9.874700 ms DeleteObjects: 1.367900 ms)
  490.  
  491. System.NullReferenceException: Object reference not set to an instance of an object
  492. at InflationController. () [0x00000] in <filename unknown>:0
  493.  
  494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. There are 320 items remaining to load
  497.  
  498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  499.  
  500. There are 18 items remaining to load
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  503.  
  504. Load log:
  505. Awake: 0.1074376
  506. Start: 0.1974494
  507. Pre load: 0.000837300000000041
  508. Post load: 0.0687655
  509. Remaining load: 0.0301377
  510. The rest: 0.144013
  511. Total time: 0.5486481
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  514.  
  515.  
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  518.  
  519.  
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  522.  
  523. The referenced script on this Behaviour (Game Object 'Main Camera 1') is missing!
  524.  
  525. (Filename: Line: 1754)
  526.  
  527. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  528. UnloadTime: 13.162399 ms
  529.  
  530. Unloading 2431 unused Assets to reduce memory usage. Loaded Objects now: 3071.
  531. Total: 48.883598 ms (FindLiveObjects: 1.127200 ms CreateObjectMapping: 0.301800 ms MarkObjects: 38.870800 ms DeleteObjects: 8.583099 ms)
  532.  
  533. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  534. UnloadTime: 2.944300 ms
  535.  
  536. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 3159.
  537. Total: 27.917700 ms (FindLiveObjects: 0.201600 ms CreateObjectMapping: 0.135900 ms MarkObjects: 25.080400 ms DeleteObjects: 2.499000 ms)
  538.  
  539. InvalidOperationException: Operation is not valid due to the current state of the object
  540. at System.Linq.Enumerable.First[KeyValuePair`2] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  541. at YiffCloud. () [0x00000] in <filename unknown>:0
  542. at YiffCloud.Start () [0x00000] in <filename unknown>:0
  543.  
  544. (Filename: Line: -1)
  545.  
  546. CopyVariationTextureIntoDefault Compression: 0.2184305
  547. Total time: 0.2184357
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  550.  
  551. Material uiproperty-progressbar-mat(Clone) doesn't have _Stencil property
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  554.  
  555. Material uiproperty-progressbar-mat(Clone) doesn't have _Stencil property
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  558.  
  559. Material uiproperty-progressbar-mat(Clone) doesn't have _Stencil property
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  562.  
  563. Material uiproperty-progressbar-mat(Clone) doesn't have _Stencil property
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  566.  
  567.  
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