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  1. # ======================================================================
  2. # Mines - guiconfig.yml
  3. # ======================================================================
  4. # This file controls all menus related to Mines:
  5. # • Mine list
  6. # • Management panels
  7. # • Block / Reset / Effect editors
  8. # • Children (linked mines) management
  9. # ======================================================================
  10.  
  11.  
  12. # ----------------------------------------------------------------------
  13. # Mine List GUI
  14. # ----------------------------------------------------------------------
  15. minesList:
  16. Title: "&b&lMines &8| &7Mine List"
  17. MineItem:
  18. Name: "&b&l%mine%"
  19. Lore:
  20. - ""
  21. - "&7Blocks in this mine:"
  22. - "&b%blocks%"
  23. - ""
  24. - "&7&lActions:"
  25. - "&8▪ &7Left-Click: &fOpen management panel"
  26. - "&8▪ &7Right-Click: &fTeleport to mine"
  27. Material: "BARRIER" # Default block if there are no blocks inside the mine
  28.  
  29.  
  30. # ----------------------------------------------------------------------
  31. # Main Mine Management Panel
  32. # ----------------------------------------------------------------------
  33. management:
  34. Title: "&b&lMines &8| &7Managing &b%mine%"
  35.  
  36. ManageBlocks:
  37. Name: "&bBlock Manager"
  38. Lore:
  39. - ""
  40. - "&7Configure which blocks can spawn"
  41. - "&7inside this mine."
  42. - ""
  43. - "&7(Click: Open block manager)"
  44. Material: "STONE"
  45.  
  46. ManageResets:
  47. Name: "&bReset Manager"
  48. Lore:
  49. - ""
  50. - "&7Force a reset or change how"
  51. - "&7this mine resets."
  52. - ""
  53. - "&7(Click: Open reset options)"
  54. Material: "DISPENSER"
  55.  
  56. ManageEffects:
  57. Name: "&bEffects Manager"
  58. Lore:
  59. - ""
  60. - "&7Add or edit potion effects"
  61. - "&7given to players in this mine."
  62. - ""
  63. - "&7(Click: Manage effects)"
  64. Material: "BREWING_STAND"
  65.  
  66. ManageChildren:
  67. Name: "&bChildren Manager"
  68. Lore:
  69. - ""
  70. - "&7Add or remove mines that will"
  71. - "&7reset whenever this mine resets."
  72. - ""
  73. - "&7(Click: Manage child mines)"
  74. Material: "NETHER_STAR"
  75.  
  76. SchematicSet:
  77. Name: "&bSchematic"
  78. Lore:
  79. - ""
  80. - "&7This mine currently has a schematic."
  81. - ""
  82. - "&7The mine will always reset to the"
  83. - "&7saved schematic layout."
  84. - ""
  85. - "&7(Left-Click: Remove schematic)"
  86. Material: "DIAMOND_ORE"
  87.  
  88. SchematicUnset:
  89. Name: "&bSchematic"
  90. Lore:
  91. - ""
  92. - "&7This mine does not have a schematic."
  93. - ""
  94. - "&7Set a schematic to define how"
  95. - "&7the blocks inside the mine will"
  96. - "&7look after each reset."
  97. - ""
  98. - "&7The Block Manager is ignored"
  99. - "&7when a schematic is set."
  100. - ""
  101. - "&7(Left-Click: Set schematic)"
  102. Material: "BEDROCK"
  103.  
  104. Teleport:
  105. Name: "&bTeleport"
  106. Lore:
  107. - ""
  108. - "&7Teleport to this mine's"
  109. - "&7teleportation location."
  110. - ""
  111. - "&7(Click: Teleport)"
  112. Material: "ENDER_PEARL"
  113.  
  114.  
  115. # ----------------------------------------------------------------------
  116. # Block Manager GUI
  117. # ----------------------------------------------------------------------
  118. blockManager:
  119. Title: "&7Block Manager &8| &b{mine}"
  120.  
  121. filler:
  122. material: BLACK_STAINED_GLASS_PANE
  123. name: "&f"
  124. lore: []
  125.  
  126. previous:
  127. material: ARROW
  128. name: "&7Previous Page"
  129. lore:
  130. - ""
  131. - "&7Return to the previous page."
  132.  
  133. next:
  134. material: ARROW
  135. name: "&7Next Page"
  136. lore:
  137. - ""
  138. - "&7Go to the next page."
  139.  
  140. addBlock:
  141. material: EMERALD
  142. name: "&bAdd a Block"
  143. lore:
  144. - ""
  145. - "&7Add a new block type to this mine."
  146. - ""
  147. - "&7(Click: Add a new block)"
  148.  
  149. togglePlacing:
  150. material: DIAMOND_PICKAXE
  151. name: "&bAllow Block Placing: {value}"
  152. lore:
  153. - ""
  154. - "&7Toggle whether players can place blocks"
  155. - "&7inside this mine region."
  156. - ""
  157. - "&7(Click: Toggle setting)"
  158.  
  159. blockItem:
  160. name: "&f{material}"
  161. lore:
  162. - ""
  163. - "&7This block will spawn with a chance of:"
  164. - "&b{chance}%&7."
  165. - ""
  166. - "&7&lActions:"
  167. - "&8▪ &7Left-Click: &fRemove block"
  168. - "&8▪ &7Right-Click: &fEdit chance"
  169.  
  170.  
  171. # ----------------------------------------------------------------------
  172. # Block Chance Editor GUI
  173. # ----------------------------------------------------------------------
  174. chanceEditor:
  175. Title: "&7Block Chance Editor"
  176. size: 45
  177.  
  178. addItem:
  179. material: LIME_STAINED_GLASS
  180. slots: [0,1,2,9,10,11,18,19,20,27,28,29,36,37,38]
  181. name: "&aAdd &f%value%%"
  182.  
  183. subtractItem:
  184. material: RED_STAINED_GLASS
  185. slots: [6,7,8,15,16,17,24,25,26,33,34,35,42,43,44]
  186. name: "&cSubtract &f%value%%"
  187.  
  188. chanceDisplay:
  189. slot: 4
  190. material: EMERALD
  191. name: "&bBlock Chance"
  192. lore:
  193. - ""
  194. - "&7Current chance: &b%chance%%"
  195.  
  196. saveButton:
  197. slot: 40
  198. material: WHITE_WOOL
  199. name: "&fSave Chance &8| &aContinue"
  200.  
  201.  
  202. # ----------------------------------------------------------------------
  203. # Reset Management GUI
  204. # ----------------------------------------------------------------------
  205. resetManagement:
  206. Title: "&7Reset Manager &8| &b%mine_name%"
  207. size: 45
  208.  
  209. items:
  210. reset_now:
  211. slot: 10
  212. material: STONE_BUTTON
  213. name: "&bReset Now"
  214. lore:
  215. - ""
  216. - "&7Immediately reset this mine."
  217. - ""
  218. - "&7(Click: Force reset now)"
  219.  
  220. reset_type_gradual:
  221. slot: 12
  222. material: REDSTONE
  223. name: "&bReset Type: %reset_type%"
  224. lore:
  225. - ""
  226. - "&7Reset Style:"
  227. - "&8▪ &fGradual &7- Slower, more efficient."
  228. - "&8▪ &fFast &7- Faster, less efficient."
  229. - ""
  230. - "&7(Left-Click: Change reset type)"
  231. - "&7(Right-Click: Edit reset speed)"
  232.  
  233. reset_type_instant:
  234. slot: 12
  235. material: REDSTONE
  236. name: "&bReset Type: %reset_type%"
  237. lore:
  238. - ""
  239. - "&7Reset Style:"
  240. - "&8▪ &fInstant &7- Resets all at once."
  241. - ""
  242. - "&7(Click: Change reset type)"
  243.  
  244. timed_reset:
  245. slot: 14
  246. material: CLOCK
  247. name: "&bTimed Reset"
  248. lore:
  249. - ""
  250. - "&7Configure automatic timed resets"
  251. - "&7for this mine."
  252. - ""
  253. - "&7(Click: Edit timed reset settings)"
  254.  
  255. percentage_reset:
  256. slot: 16
  257. material: BUCKET
  258. name: "&bPercentage Reset"
  259. lore:
  260. - ""
  261. - "&7Configure resets based on"
  262. - "&7blocks mined / percentage."
  263. - ""
  264. - "&7(Click: Edit percentage reset settings)"
  265.  
  266. set_reset_timer:
  267. slot: 22
  268. material: CLOCK
  269. name: "&bSet Reset Timer"
  270. lore:
  271. - ""
  272. - "&7Set a custom reset timer (in seconds)"
  273. - "&7by typing the value in chat."
  274. - ""
  275. - "&7(Click: Enter timer in chat)"
  276.  
  277. reset_messages_enabled:
  278. slot: 29
  279. material: PAPER
  280. name: "&7Reset Messages Enabled: &b%reset_messages_enabled%"
  281. lore:
  282. - ""
  283. - "&7Toggle messages like '&bThis mine&7 is"
  284. - "&7resetting.' being sent to players"
  285. - "&7near the mine."
  286. - ""
  287. - "&7(Click: Toggle reset messages)"
  288.  
  289. broadcast_messages_enabled:
  290. slot: 33
  291. material: PAPER
  292. name: "&7Broadcast Reset Messages: &b%broadcast_messages_enabled%"
  293. lore:
  294. - ""
  295. - "&7Toggle broadcast-style reset messages"
  296. - "&7sent to the entire server instead of"
  297. - "&7only to nearby players."
  298. - ""
  299. - "&7(Reset Messages must be enabled"
  300. - "&7for this to have an effect.)"
  301. - ""
  302. - "&7(Click: Toggle broadcast mode)"
  303.  
  304. previous_page:
  305. slot: 36
  306. material: ARROW
  307. name: "&7Previous Page"
  308. lore:
  309. - ""
  310. - "&7Return to the previous page."
  311.  
  312.  
  313. # ----------------------------------------------------------------------
  314. # Reset Speed Selection GUI
  315. # ----------------------------------------------------------------------
  316. resetSpeedManager:
  317. Title: "&7Reset Speed &8| &b{mine}"
  318. size: 27
  319.  
  320. previousPage:
  321. slot: 18
  322. name: "&7Previous Page"
  323. lore:
  324. - ""
  325. - "&7Return to the previous page."
  326. material: "ARROW"
  327.  
  328. selectedSuffix: "&7(Selected)"
  329. clickToSelectSuffix: "&7(Click to select)"
  330.  
  331. options:
  332. slow:
  333. slot: 11
  334. name: "&fSlow"
  335. lore:
  336. - ""
  337. - "&7Lowest strain on your server,"
  338. - "&7but takes the longest time."
  339. - ""
  340. material: "LIME_STAINED_GLASS"
  341.  
  342. fast:
  343. slot: 13
  344. name: "&fFast"
  345. lore:
  346. - ""
  347. - "&7Balanced speed and server strain."
  348. - "&7Faster than &fSlow&7."
  349. - ""
  350. material: "RED_STAINED_GLASS"
  351.  
  352. max:
  353. slot: 15
  354. name: "&fMax"
  355. lore:
  356. - ""
  357. - "&7Very high strain on your server,"
  358. - "&7but resets almost instantly."
  359. - ""
  360. material: "RED_STAINED_GLASS"
  361.  
  362.  
  363. # ----------------------------------------------------------------------
  364. # Timed Reset Settings GUI
  365. # ----------------------------------------------------------------------
  366. timedReset:
  367. Title: "&7Timed Reset Settings"
  368.  
  369. enabled:
  370. name: "&7Timed Reset: &a%value%"
  371. lore:
  372. - ""
  373. - "&7Toggle automatic timed resets"
  374. - "&7for this mine."
  375. - ""
  376. - "&7(Click: Toggle)"
  377. material: "LIME_DYE"
  378. amount: 1
  379.  
  380. disabled:
  381. name: "&7Timed Reset: &c%value%"
  382. lore:
  383. - ""
  384. - "&7Toggle automatic timed resets"
  385. - "&7for this mine."
  386. - ""
  387. - "&7(Click: Toggle)"
  388. material: "GRAY_DYE"
  389. amount: 1
  390.  
  391. intervalMessages:
  392. name: "&7Interval Messages: &b%value%"
  393. lore:
  394. - ""
  395. - "&7Toggle periodic messages such as"
  396. - "&7'This mine will reset in X seconds.'"
  397. - ""
  398. - "&7(Click: Toggle)"
  399. material: "PAPER"
  400. amount: 1
  401.  
  402. broadcastIntervalMessages:
  403. name: "&7Broadcast Interval Messages: &b%value%"
  404. lore:
  405. - ""
  406. - "&7Toggle whether interval messages are"
  407. - "&7broadcast to the entire server instead"
  408. - "&7of only nearby players."
  409. - ""
  410. - "&7(Interval Messages must be enabled"
  411. - "&7for this to have an effect.)"
  412. - ""
  413. - "&7(Click: Toggle)"
  414. material: "PAPER"
  415. amount: 1
  416.  
  417. timeUntilReset:
  418. enabledName: "&7Time Until Reset: &b%time%"
  419. disabledName: "&7Time Until Reset: &cTimed Reset Disabled"
  420. loreEnabled:
  421. - ""
  422. - "&7Refresh the displayed remaining time."
  423. - ""
  424. - "&7(Click: Refresh time)"
  425. loreDisabled: []
  426. material: "CLOCK"
  427. amount: 1
  428.  
  429. addIntervalButtons:
  430. material: "WHITE_WOOL"
  431. amount: 1
  432.  
  433. subtractIntervalButtons:
  434. material: "RED_WOOL"
  435. amount: 1
  436.  
  437. resetInterval:
  438. name: "&7Reset Interval: &b%time%"
  439. lore:
  440. - ""
  441. - "&7Time (in seconds) between each"
  442. - "&7automatic reset of this mine."
  443. - ""
  444. - "&7Use the buttons to adjust the"
  445. - "&7interval to your liking."
  446. material: "CLOCK"
  447. amount: 1
  448.  
  449. previousPage:
  450. name: "&7Previous Page"
  451. lore:
  452. - ""
  453. - "&7Return to the previous page."
  454. material: "ARROW"
  455. amount: 1
  456.  
  457.  
  458. # ----------------------------------------------------------------------
  459. # Percentage Reset Settings GUI
  460. # ----------------------------------------------------------------------
  461. percentageReset:
  462. Title: "&7Percentage Reset Settings"
  463.  
  464. enabled:
  465. name: "&7Percentage Reset: &a%value%"
  466. lore:
  467. - ""
  468. - "&7Toggle resets based on blocks"
  469. - "&7mined / percentage."
  470. - ""
  471. - "&7(Click: Toggle)"
  472. material: "LIME_DYE"
  473. amount: 1
  474.  
  475. disabled:
  476. name: "&7Percentage Reset: &c%value%"
  477. lore:
  478. - ""
  479. - "&7Toggle resets based on blocks"
  480. - "&7mined / percentage."
  481. - ""
  482. - "&7(Click: Toggle)"
  483. material: "GRAY_DYE"
  484. amount: 1
  485.  
  486. resetAt:
  487. name: "&7Reset at: &b%value%% &7blocks mined"
  488. lore: []
  489. material: "BUCKET"
  490. amount: 1
  491.  
  492. addButtons:
  493. material: "LIME_WOOL"
  494. amount: 1
  495.  
  496. subtractButtons:
  497. material: "RED_WOOL"
  498. amount: 1
  499.  
  500. addLore: []
  501. subtractLore: []
  502. amounts: [1, 5, 10]
  503.  
  504. previousPage:
  505. name: "&7Previous Page"
  506. lore:
  507. - ""
  508. - "&7Return to the previous page."
  509. material: "ARROW"
  510. amount: 1
  511.  
  512.  
  513. # ----------------------------------------------------------------------
  514. # Effect Management GUI
  515. # ----------------------------------------------------------------------
  516. effectManagement:
  517. Title: "&7Effect Manager &8| &b%mine%"
  518.  
  519. # List of all effects shown in the GUI.
  520. effects:
  521. - "Fast Digging"
  522. - "Slow Digging"
  523. - "Hunger Replenishment"
  524. - "Health Increase"
  525. - "Night Vision"
  526. - "Swiftness"
  527. - "Jump Boost"
  528. - "Invisibility"
  529. - "Regeneration"
  530. - "Fire Resistance"
  531. - "Strength"
  532. - "Water Breathing"
  533. - "Blindness"
  534. - "Nausea"
  535. - "Instant Health"
  536. - "Weakness"
  537. - "Poison"
  538.  
  539. enabledDisplay: "&7%effect% is &aenabled &8(&b%level%&8)"
  540. enabledLore:
  541. - ""
  542. - "&7&lActions:"
  543. - "&8▪ &7Left-Click: &fDisable effect"
  544. - "&8▪ &7Right-Click: &fChange potency"
  545.  
  546. disabledDisplay: "&7%effect% is &cdisabled"
  547. disabledLore:
  548. - ""
  549. - "&7(Click: Enable effect)"
  550.  
  551. effectMaterial: "GLOWSTONE_DUST"
  552.  
  553. glassPaneSlots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
  554. glassPaneMaterial: "BLACK_STAINED_GLASS_PANE"
  555.  
  556. previousPage:
  557. name: "&7Previous Page"
  558. lore:
  559. - ""
  560. - "&7Return to the previous page."
  561. material: "ARROW"
  562. amount: 1
  563.  
  564.  
  565. # ----------------------------------------------------------------------
  566. # Effect Potency Editor GUI
  567. # ----------------------------------------------------------------------
  568. potencyEditor:
  569. Title: "&7Potency Editor"
  570.  
  571. potency:
  572. name: "&7Potency: &b%value%"
  573. lore:
  574. - ""
  575. - "&7Adjust the potency level for this effect."
  576. - ""
  577. - "&7Left-Click: &a+1 Potency"
  578. - "&7Right-Click: &c-1 Potency"
  579. material: "GLOWSTONE_DUST"
  580. amount: 1
  581.  
  582. maxLevelMessage: "&bᴍɪɴᴇꜱ &8| &7This effect is already at &fmaximum level&7."
  583. maxPotency: 5
  584.  
  585. previousPage:
  586. name: "&7Previous Page"
  587. lore:
  588. - ""
  589. - "&7Return to the previous page."
  590. material: "ARROW"
  591. amount: 1
  592.  
  593.  
  594. # ----------------------------------------------------------------------
  595. # Children Manager GUI
  596. # (Linked mines that reset together)
  597. # ----------------------------------------------------------------------
  598. childrenManagement:
  599. Title: "&7Children Manager &8| &b%mine%"
  600.  
  601. childItem:
  602. name: "&f%child%"
  603. lore:
  604. - ""
  605. - "&7This mine will reset when"
  606. - "&7the parent mine resets."
  607. - ""
  608. - "&7(Left-Click: Remove child)"
  609. material: "EMERALD"
  610. amount: 1
  611.  
  612. glassPaneSlots: [36, 37, 38, 39, 40, 41, 42, 43, 44]
  613. glassPaneMaterial: "BLACK_STAINED_GLASS_PANE"
  614.  
  615. previousPage:
  616. name: "&7Previous Page"
  617. lore:
  618. - ""
  619. - "&7Return to the previous page."
  620. material: "ARROW"
  621. amount: 1
  622.  
  623. nextPage:
  624. name: "&7Next Page"
  625. lore:
  626. - ""
  627. - "&7Go to the next page."
  628. material: "ARROW"
  629. amount: 1
  630.  
  631. addChildren:
  632. name: "&bAdd Children"
  633. lore:
  634. - ""
  635. - "&7Add a new child mine that resets"
  636. - "&7whenever this mine resets."
  637. - ""
  638. - "&7(Click: Add child mine)"
  639. material: "EMERALD"
  640. amount: 1
  641.  
  642. noMinesMessage: "&bᴍɪɴᴇꜱ &8| &7There are no other Mines available to add."
  643. itemsPerPage: 35
  644.  
  645.  
  646. # ----------------------------------------------------------------------
  647. # Child Selector GUI
  648. # ----------------------------------------------------------------------
  649. childChooser:
  650. Title: "&7Children Manager &8| &b%mine%"
  651.  
  652. childItem:
  653. name: "&f%child%"
  654. lore:
  655. - ""
  656. - "&7Click to link this mine as a child"
  657. - "&7to &b%mine%&7."
  658. - ""
  659. - "&7(Click: Add child mine)"
  660. material: "EMERALD"
  661. amount: 1
  662.  
  663. glassPaneSlots: [36, 37, 38, 39, 40, 41, 42, 43, 44]
  664. glassPaneMaterial: "BLACK_STAINED_GLASS_PANE"
  665.  
  666. previousPage:
  667. name: "&7Previous Page"
  668. lore:
  669. - ""
  670. - "&7Return to the previous page."
  671. material: "ARROW"
  672. amount: 1
  673.  
  674. nextPage:
  675. name: "&7Next Page"
  676. lore:
  677. - ""
  678. - "&7Go to the next page."
  679. material: "ARROW"
  680. amount: 1
  681.  
  682. itemsPerPage: 35
  683.  
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