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- # ======================================================================
- # Mines - guiconfig.yml
- # ======================================================================
- # This file controls all menus related to Mines:
- # • Mine list
- # • Management panels
- # • Block / Reset / Effect editors
- # • Children (linked mines) management
- # ======================================================================
- # ----------------------------------------------------------------------
- # Mine List GUI
- # ----------------------------------------------------------------------
- minesList:
- Title: "&b&lMines &8| &7Mine List"
- MineItem:
- Name: "&b&l%mine%"
- Lore:
- - ""
- - "&7Blocks in this mine:"
- - "&b%blocks%"
- - ""
- - "&7&lActions:"
- - "&8▪ &7Left-Click: &fOpen management panel"
- - "&8▪ &7Right-Click: &fTeleport to mine"
- Material: "BARRIER" # Default block if there are no blocks inside the mine
- # ----------------------------------------------------------------------
- # Main Mine Management Panel
- # ----------------------------------------------------------------------
- management:
- Title: "&b&lMines &8| &7Managing &b%mine%"
- ManageBlocks:
- Name: "&bBlock Manager"
- Lore:
- - ""
- - "&7Configure which blocks can spawn"
- - "&7inside this mine."
- - ""
- - "&7(Click: Open block manager)"
- Material: "STONE"
- ManageResets:
- Name: "&bReset Manager"
- Lore:
- - ""
- - "&7Force a reset or change how"
- - "&7this mine resets."
- - ""
- - "&7(Click: Open reset options)"
- Material: "DISPENSER"
- ManageEffects:
- Name: "&bEffects Manager"
- Lore:
- - ""
- - "&7Add or edit potion effects"
- - "&7given to players in this mine."
- - ""
- - "&7(Click: Manage effects)"
- Material: "BREWING_STAND"
- ManageChildren:
- Name: "&bChildren Manager"
- Lore:
- - ""
- - "&7Add or remove mines that will"
- - "&7reset whenever this mine resets."
- - ""
- - "&7(Click: Manage child mines)"
- Material: "NETHER_STAR"
- SchematicSet:
- Name: "&bSchematic"
- Lore:
- - ""
- - "&7This mine currently has a schematic."
- - ""
- - "&7The mine will always reset to the"
- - "&7saved schematic layout."
- - ""
- - "&7(Left-Click: Remove schematic)"
- Material: "DIAMOND_ORE"
- SchematicUnset:
- Name: "&bSchematic"
- Lore:
- - ""
- - "&7This mine does not have a schematic."
- - ""
- - "&7Set a schematic to define how"
- - "&7the blocks inside the mine will"
- - "&7look after each reset."
- - ""
- - "&7The Block Manager is ignored"
- - "&7when a schematic is set."
- - ""
- - "&7(Left-Click: Set schematic)"
- Material: "BEDROCK"
- Teleport:
- Name: "&bTeleport"
- Lore:
- - ""
- - "&7Teleport to this mine's"
- - "&7teleportation location."
- - ""
- - "&7(Click: Teleport)"
- Material: "ENDER_PEARL"
- # ----------------------------------------------------------------------
- # Block Manager GUI
- # ----------------------------------------------------------------------
- blockManager:
- Title: "&7Block Manager &8| &b{mine}"
- filler:
- material: BLACK_STAINED_GLASS_PANE
- name: "&f"
- lore: []
- previous:
- material: ARROW
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- next:
- material: ARROW
- name: "&7Next Page"
- lore:
- - ""
- - "&7Go to the next page."
- addBlock:
- material: EMERALD
- name: "&bAdd a Block"
- lore:
- - ""
- - "&7Add a new block type to this mine."
- - ""
- - "&7(Click: Add a new block)"
- togglePlacing:
- material: DIAMOND_PICKAXE
- name: "&bAllow Block Placing: {value}"
- lore:
- - ""
- - "&7Toggle whether players can place blocks"
- - "&7inside this mine region."
- - ""
- - "&7(Click: Toggle setting)"
- blockItem:
- name: "&f{material}"
- lore:
- - ""
- - "&7This block will spawn with a chance of:"
- - "&b{chance}%&7."
- - ""
- - "&7&lActions:"
- - "&8▪ &7Left-Click: &fRemove block"
- - "&8▪ &7Right-Click: &fEdit chance"
- # ----------------------------------------------------------------------
- # Block Chance Editor GUI
- # ----------------------------------------------------------------------
- chanceEditor:
- Title: "&7Block Chance Editor"
- size: 45
- addItem:
- material: LIME_STAINED_GLASS
- slots: [0,1,2,9,10,11,18,19,20,27,28,29,36,37,38]
- name: "&aAdd &f%value%%"
- subtractItem:
- material: RED_STAINED_GLASS
- slots: [6,7,8,15,16,17,24,25,26,33,34,35,42,43,44]
- name: "&cSubtract &f%value%%"
- chanceDisplay:
- slot: 4
- material: EMERALD
- name: "&bBlock Chance"
- lore:
- - ""
- - "&7Current chance: &b%chance%%"
- saveButton:
- slot: 40
- material: WHITE_WOOL
- name: "&fSave Chance &8| &aContinue"
- # ----------------------------------------------------------------------
- # Reset Management GUI
- # ----------------------------------------------------------------------
- resetManagement:
- Title: "&7Reset Manager &8| &b%mine_name%"
- size: 45
- items:
- reset_now:
- slot: 10
- material: STONE_BUTTON
- name: "&bReset Now"
- lore:
- - ""
- - "&7Immediately reset this mine."
- - ""
- - "&7(Click: Force reset now)"
- reset_type_gradual:
- slot: 12
- material: REDSTONE
- name: "&bReset Type: %reset_type%"
- lore:
- - ""
- - "&7Reset Style:"
- - "&8▪ &fGradual &7- Slower, more efficient."
- - "&8▪ &fFast &7- Faster, less efficient."
- - ""
- - "&7(Left-Click: Change reset type)"
- - "&7(Right-Click: Edit reset speed)"
- reset_type_instant:
- slot: 12
- material: REDSTONE
- name: "&bReset Type: %reset_type%"
- lore:
- - ""
- - "&7Reset Style:"
- - "&8▪ &fInstant &7- Resets all at once."
- - ""
- - "&7(Click: Change reset type)"
- timed_reset:
- slot: 14
- material: CLOCK
- name: "&bTimed Reset"
- lore:
- - ""
- - "&7Configure automatic timed resets"
- - "&7for this mine."
- - ""
- - "&7(Click: Edit timed reset settings)"
- percentage_reset:
- slot: 16
- material: BUCKET
- name: "&bPercentage Reset"
- lore:
- - ""
- - "&7Configure resets based on"
- - "&7blocks mined / percentage."
- - ""
- - "&7(Click: Edit percentage reset settings)"
- set_reset_timer:
- slot: 22
- material: CLOCK
- name: "&bSet Reset Timer"
- lore:
- - ""
- - "&7Set a custom reset timer (in seconds)"
- - "&7by typing the value in chat."
- - ""
- - "&7(Click: Enter timer in chat)"
- reset_messages_enabled:
- slot: 29
- material: PAPER
- name: "&7Reset Messages Enabled: &b%reset_messages_enabled%"
- lore:
- - ""
- - "&7Toggle messages like '&bThis mine&7 is"
- - "&7resetting.' being sent to players"
- - "&7near the mine."
- - ""
- - "&7(Click: Toggle reset messages)"
- broadcast_messages_enabled:
- slot: 33
- material: PAPER
- name: "&7Broadcast Reset Messages: &b%broadcast_messages_enabled%"
- lore:
- - ""
- - "&7Toggle broadcast-style reset messages"
- - "&7sent to the entire server instead of"
- - "&7only to nearby players."
- - ""
- - "&7(Reset Messages must be enabled"
- - "&7for this to have an effect.)"
- - ""
- - "&7(Click: Toggle broadcast mode)"
- previous_page:
- slot: 36
- material: ARROW
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- # ----------------------------------------------------------------------
- # Reset Speed Selection GUI
- # ----------------------------------------------------------------------
- resetSpeedManager:
- Title: "&7Reset Speed &8| &b{mine}"
- size: 27
- previousPage:
- slot: 18
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- selectedSuffix: "&7(Selected)"
- clickToSelectSuffix: "&7(Click to select)"
- options:
- slow:
- slot: 11
- name: "&fSlow"
- lore:
- - ""
- - "&7Lowest strain on your server,"
- - "&7but takes the longest time."
- - ""
- material: "LIME_STAINED_GLASS"
- fast:
- slot: 13
- name: "&fFast"
- lore:
- - ""
- - "&7Balanced speed and server strain."
- - "&7Faster than &fSlow&7."
- - ""
- material: "RED_STAINED_GLASS"
- max:
- slot: 15
- name: "&fMax"
- lore:
- - ""
- - "&7Very high strain on your server,"
- - "&7but resets almost instantly."
- - ""
- material: "RED_STAINED_GLASS"
- # ----------------------------------------------------------------------
- # Timed Reset Settings GUI
- # ----------------------------------------------------------------------
- timedReset:
- Title: "&7Timed Reset Settings"
- enabled:
- name: "&7Timed Reset: &a%value%"
- lore:
- - ""
- - "&7Toggle automatic timed resets"
- - "&7for this mine."
- - ""
- - "&7(Click: Toggle)"
- material: "LIME_DYE"
- amount: 1
- disabled:
- name: "&7Timed Reset: &c%value%"
- lore:
- - ""
- - "&7Toggle automatic timed resets"
- - "&7for this mine."
- - ""
- - "&7(Click: Toggle)"
- material: "GRAY_DYE"
- amount: 1
- intervalMessages:
- name: "&7Interval Messages: &b%value%"
- lore:
- - ""
- - "&7Toggle periodic messages such as"
- - "&7'This mine will reset in X seconds.'"
- - ""
- - "&7(Click: Toggle)"
- material: "PAPER"
- amount: 1
- broadcastIntervalMessages:
- name: "&7Broadcast Interval Messages: &b%value%"
- lore:
- - ""
- - "&7Toggle whether interval messages are"
- - "&7broadcast to the entire server instead"
- - "&7of only nearby players."
- - ""
- - "&7(Interval Messages must be enabled"
- - "&7for this to have an effect.)"
- - ""
- - "&7(Click: Toggle)"
- material: "PAPER"
- amount: 1
- timeUntilReset:
- enabledName: "&7Time Until Reset: &b%time%"
- disabledName: "&7Time Until Reset: &cTimed Reset Disabled"
- loreEnabled:
- - ""
- - "&7Refresh the displayed remaining time."
- - ""
- - "&7(Click: Refresh time)"
- loreDisabled: []
- material: "CLOCK"
- amount: 1
- addIntervalButtons:
- material: "WHITE_WOOL"
- amount: 1
- subtractIntervalButtons:
- material: "RED_WOOL"
- amount: 1
- resetInterval:
- name: "&7Reset Interval: &b%time%"
- lore:
- - ""
- - "&7Time (in seconds) between each"
- - "&7automatic reset of this mine."
- - ""
- - "&7Use the buttons to adjust the"
- - "&7interval to your liking."
- material: "CLOCK"
- amount: 1
- previousPage:
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- amount: 1
- # ----------------------------------------------------------------------
- # Percentage Reset Settings GUI
- # ----------------------------------------------------------------------
- percentageReset:
- Title: "&7Percentage Reset Settings"
- enabled:
- name: "&7Percentage Reset: &a%value%"
- lore:
- - ""
- - "&7Toggle resets based on blocks"
- - "&7mined / percentage."
- - ""
- - "&7(Click: Toggle)"
- material: "LIME_DYE"
- amount: 1
- disabled:
- name: "&7Percentage Reset: &c%value%"
- lore:
- - ""
- - "&7Toggle resets based on blocks"
- - "&7mined / percentage."
- - ""
- - "&7(Click: Toggle)"
- material: "GRAY_DYE"
- amount: 1
- resetAt:
- name: "&7Reset at: &b%value%% &7blocks mined"
- lore: []
- material: "BUCKET"
- amount: 1
- addButtons:
- material: "LIME_WOOL"
- amount: 1
- subtractButtons:
- material: "RED_WOOL"
- amount: 1
- addLore: []
- subtractLore: []
- amounts: [1, 5, 10]
- previousPage:
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- amount: 1
- # ----------------------------------------------------------------------
- # Effect Management GUI
- # ----------------------------------------------------------------------
- effectManagement:
- Title: "&7Effect Manager &8| &b%mine%"
- # List of all effects shown in the GUI.
- effects:
- - "Fast Digging"
- - "Slow Digging"
- - "Hunger Replenishment"
- - "Health Increase"
- - "Night Vision"
- - "Swiftness"
- - "Jump Boost"
- - "Invisibility"
- - "Regeneration"
- - "Fire Resistance"
- - "Strength"
- - "Water Breathing"
- - "Blindness"
- - "Nausea"
- - "Instant Health"
- - "Weakness"
- - "Poison"
- enabledDisplay: "&7%effect% is &aenabled &8(&b%level%&8)"
- enabledLore:
- - ""
- - "&7&lActions:"
- - "&8▪ &7Left-Click: &fDisable effect"
- - "&8▪ &7Right-Click: &fChange potency"
- disabledDisplay: "&7%effect% is &cdisabled"
- disabledLore:
- - ""
- - "&7(Click: Enable effect)"
- effectMaterial: "GLOWSTONE_DUST"
- glassPaneSlots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
- glassPaneMaterial: "BLACK_STAINED_GLASS_PANE"
- previousPage:
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- amount: 1
- # ----------------------------------------------------------------------
- # Effect Potency Editor GUI
- # ----------------------------------------------------------------------
- potencyEditor:
- Title: "&7Potency Editor"
- potency:
- name: "&7Potency: &b%value%"
- lore:
- - ""
- - "&7Adjust the potency level for this effect."
- - ""
- - "&7Left-Click: &a+1 Potency"
- - "&7Right-Click: &c-1 Potency"
- material: "GLOWSTONE_DUST"
- amount: 1
- maxLevelMessage: "&bᴍɪɴᴇꜱ &8| &7This effect is already at &fmaximum level&7."
- maxPotency: 5
- previousPage:
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- amount: 1
- # ----------------------------------------------------------------------
- # Children Manager GUI
- # (Linked mines that reset together)
- # ----------------------------------------------------------------------
- childrenManagement:
- Title: "&7Children Manager &8| &b%mine%"
- childItem:
- name: "&f%child%"
- lore:
- - ""
- - "&7This mine will reset when"
- - "&7the parent mine resets."
- - ""
- - "&7(Left-Click: Remove child)"
- material: "EMERALD"
- amount: 1
- glassPaneSlots: [36, 37, 38, 39, 40, 41, 42, 43, 44]
- glassPaneMaterial: "BLACK_STAINED_GLASS_PANE"
- previousPage:
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- amount: 1
- nextPage:
- name: "&7Next Page"
- lore:
- - ""
- - "&7Go to the next page."
- material: "ARROW"
- amount: 1
- addChildren:
- name: "&bAdd Children"
- lore:
- - ""
- - "&7Add a new child mine that resets"
- - "&7whenever this mine resets."
- - ""
- - "&7(Click: Add child mine)"
- material: "EMERALD"
- amount: 1
- noMinesMessage: "&bᴍɪɴᴇꜱ &8| &7There are no other Mines available to add."
- itemsPerPage: 35
- # ----------------------------------------------------------------------
- # Child Selector GUI
- # ----------------------------------------------------------------------
- childChooser:
- Title: "&7Children Manager &8| &b%mine%"
- childItem:
- name: "&f%child%"
- lore:
- - ""
- - "&7Click to link this mine as a child"
- - "&7to &b%mine%&7."
- - ""
- - "&7(Click: Add child mine)"
- material: "EMERALD"
- amount: 1
- glassPaneSlots: [36, 37, 38, 39, 40, 41, 42, 43, 44]
- glassPaneMaterial: "BLACK_STAINED_GLASS_PANE"
- previousPage:
- name: "&7Previous Page"
- lore:
- - ""
- - "&7Return to the previous page."
- material: "ARROW"
- amount: 1
- nextPage:
- name: "&7Next Page"
- lore:
- - ""
- - "&7Go to the next page."
- material: "ARROW"
- amount: 1
- itemsPerPage: 35
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