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Jan 5th, 2020
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  1. survival_grass_2
  2. {
  3. "associated_material" "detail\detailsprites_survival"
  4.  
  5. "density" "4800"
  6.  
  7.  
  8. Group1
  9. {
  10. "alpha" "1.0"
  11. }
  12.  
  13. Group2
  14. {
  15. "alpha" ".65"
  16. }
  17.  
  18. Group3
  19. {
  20. "alpha" ".55"
  21. A
  22. {
  23. "sprite" "0 0 320 448 1024"
  24. "spritesize" "0.5 0 20 30"
  25. "spriterandomscale" "0.05"
  26. "amount" "0.01"
  27. "detailOrientation" "2"
  28. }
  29. B
  30. {
  31. "sprite" "320 0 256 448 1024"
  32. "spritesize" "0.5 0 19 34"
  33. "spriterandomscale" "0.05"
  34. "amount" "0.02"
  35. "detailOrientation" "2"
  36. }
  37. E
  38. {
  39. "sprite" "320 448 256 576 1024"
  40. "spritesize" "0.5 0 17 38"
  41. "spriterandomscale" "0.05"
  42. "amount" "0.02"
  43. "detailOrientation" "2"
  44. }
  45. D
  46. {
  47. "sprite" "0 448 320 576 1024"
  48. "spritesize" "0.5 0 18 36"
  49. "spriterandomscale" "0.05"
  50. "amount" "0.03"
  51. "detailOrientation" "2"
  52. }
  53. F
  54. {
  55. "sprite" "576 512 448 512 1024"
  56. "spritesize" "0.5 0 34 36"
  57. "spriterandomscale" "0.05"
  58. "amount" "0.15"
  59. "detailOrientation" "2"
  60. }
  61. I
  62. {
  63. "sprite" "576 0 256 256 1024"
  64. "spritesize" "0.5 0 18 18"
  65. "spriterandomscale" "0.05"
  66. "amount" "0.07"
  67. "detailOrientation" "2"
  68. }
  69. J
  70. {
  71. "sprite" "832 0 192 256 1024"
  72. "spritesize" "0.5 0 12 16"
  73. "spriterandomscale" "0.05"
  74. "amount" "0.07"
  75. "detailOrientation" "2"
  76. }
  77. }
  78.  
  79. Group4
  80. {
  81. "alpha" ".4"
  82.  
  83. A
  84. {
  85. "sprite" "0 0 320 448 1024" //(X, Y) coord. of upper left corner, w & h of sprite, size of the detailsprite.vtf texture in pixels.
  86. "spritesize" "0.5 0 20 30" //x & y of rotational center of sprite (approx .5 0), x y world size of sprite
  87. "spriterandomscale" "0.1" //randomness of sprite sizes
  88. "amount" "0.01" //relative amount of sprite...keep in thirds for three. if four sprites, would be .25
  89. "detailOrientation" "2" //1 faces player. 0 would not rotate. 2 faces camera.
  90. }
  91. B
  92. {
  93. "sprite" "320 0 256 448 1024"
  94. "spritesize" "0.5 0 18 35"
  95. "spriterandomscale" "0.1"
  96. "amount" "0.02"
  97. "detailOrientation" "2"
  98. }
  99. D
  100. {
  101. "sprite" "0 448 320 576 1024"
  102. "spritesize" "0.5 0 18 36"
  103. "spriterandomscale" "0.1"
  104. "amount" "0.03"
  105. "detailOrientation" "2"
  106. }
  107.  
  108. E
  109. {
  110. "sprite" "320 448 256 576 1024"
  111. "spritesize" "0.5 0 16 34"
  112. "spriterandomscale" "0.1"
  113. "amount" "0.02"
  114. "detailOrientation" "2"
  115. }
  116. F
  117. {
  118. "sprite" "576 512 448 512 1024"
  119. "spritesize" "0.5 0 34 36"
  120. "spriterandomscale" "0.1"
  121. "amount" "0.15"
  122. "detailOrientation" "2"
  123. }
  124. G
  125. {
  126. "sprite" "576 256 448 256 1024"
  127. "spritesize" "0.5 0 13 13"
  128. "spriterandomscale" "0.1"
  129. "amount" "0.3"
  130. "detailOrientation" "2"
  131. }
  132.  
  133. I
  134. {
  135. "sprite" "576 0 256 256 1024"
  136. "spritesize" "0.5 0 18 18"
  137. "spriterandomscale" "0.1"
  138. "amount" "0.2"
  139. "detailOrientation" "2"
  140. }
  141. J
  142. {
  143. "sprite" "832 0 192 256 1024"
  144. "spritesize" "0.5 0 12 16"
  145. "spriterandomscale" "0.1"
  146. "amount" "0.2"
  147. "detailOrientation" "2"
  148. }
  149. }
  150.  
  151. Group5
  152. {
  153. "alpha" ".25"
  154.  
  155. A
  156. {
  157. "sprite" "0 0 320 448 1024" //(X, Y) coord. of upper left corner, w & h of sprite, size of the detailsprite.vtf texture in pixels.
  158. "spritesize" "0.5 0 20 30" //x & y of rotational center of sprite (approx .5 0), x y world size of sprite
  159. "spriterandomscale" "0.1" //randomness of sprite sizes
  160. "amount" "0.02" //relative amount of sprite...keep in thirds for three. if four sprites, would be .25
  161. "detailOrientation" "2" //1 faces player. 0 would not rotate. 2 faces camera.
  162. }
  163. B
  164. {
  165. "sprite" "320 0 256 448 1024"
  166. "spritesize" "0.5 0 20 38"
  167. "spriterandomscale" "0.1"
  168. "amount" "0.04"
  169. "detailOrientation" "2"
  170. }
  171. D
  172. {
  173. "sprite" "0 448 320 576 1024"
  174. "spritesize" "0.5 0 22 36"
  175. "spriterandomscale" "0.1"
  176. "amount" "0.03"
  177. "detailOrientation" "2"
  178. }
  179. E
  180. {
  181. "sprite" "320 448 256 576 1024"
  182. "spritesize" "0.5 0 20 38"
  183. "spriterandomscale" "0.1"
  184. "amount" "0.02"
  185. "detailOrientation" "2"
  186. }
  187. F
  188. {
  189. "sprite" "576 512 448 512 1024"
  190. "spritesize" "0.5 0 32 38"
  191. "spriterandomscale" "0.1"
  192. "amount" "0.2"
  193. "detailOrientation" "2"
  194. }
  195. G
  196. {
  197. "sprite" "576 256 448 256 1024"
  198. "spritesize" "0.5 0 13 13"
  199. "spriterandomscale" "0.1"
  200. "amount" "0.22"
  201. "detailOrientation" "2"
  202. }
  203.  
  204. I
  205. {
  206. "sprite" "576 0 256 256 1024"
  207. "spritesize" "0.5 0 18 18"
  208. "spriterandomscale" "0.1"
  209. "amount" "0.2"
  210. "detailOrientation" "2"
  211. }
  212. J
  213. {
  214. "sprite" "832 0 192 256 1024"
  215. "spritesize" "0.5 0 12 16"
  216. "spriterandomscale" "0.1"
  217. "amount" "0.2"
  218. "detailOrientation" "2"
  219. }
  220. }
  221.  
  222. Group6
  223. {
  224. "alpha" ".15"
  225.  
  226. A
  227. {
  228. "sprite" "0 0 320 448 1024" //(X, Y) coord. of upper left corner, w & h of sprite, size of the detailsprite.vtf texture in pixels.
  229. "spritesize" "0.5 0 20 30" //x & y of rotational center of sprite (approx .5 0), x y world size of sprite
  230. "spriterandomscale" "0.1" //randomness of sprite sizes
  231. "amount" "0.02" //relative amount of sprite...keep in thirds for three. if four sprites, would be .25
  232. "detailOrientation" "2" //1 faces player. 0 would not rotate. 2 faces camera.
  233. }
  234. B
  235. {
  236. "sprite" "320 0 256 448 1024"
  237. "spritesize" "0.5 0 20 38"
  238. "spriterandomscale" "0.1"
  239. "amount" "0.05"
  240. "detailOrientation" "2"
  241. }
  242. D
  243. {
  244. "sprite" "0 448 320 576 1024"
  245. "spritesize" "0.5 0 22 40"
  246. "spriterandomscale" "0.1"
  247. "amount" "0.06"
  248. "detailOrientation" "2"
  249. }
  250. E
  251. {
  252. "sprite" "320 448 256 576 1024"
  253. "spritesize" "0.5 0 20 38"
  254. "spriterandomscale" "0.1"
  255. "amount" "0.04"
  256. "detailOrientation" "2"
  257. }
  258. F
  259. {
  260. "sprite" "576 512 448 512 1024"
  261. "spritesize" "0.5 0 32 38"
  262. "spriterandomscale" "0.1"
  263. "amount" "0.3"
  264. "detailOrientation" "2"
  265. }
  266. G
  267. {
  268. "sprite" "576 256 448 256 1024"
  269. "spritesize" "0.5 0 13 13"
  270. "spriterandomscale" "0.1"
  271. "amount" "0.2"
  272. "detailOrientation" "2"
  273. }
  274.  
  275. I
  276. {
  277. "sprite" "576 0 256 256 1024"
  278. "spritesize" "0.5 0 18 18"
  279. "spriterandomscale" "0.1"
  280. "amount" "0.2"
  281. "detailOrientation" "2"
  282. }
  283. J
  284. {
  285. "sprite" "832 0 192 256 1024"
  286. "spritesize" "0.5 0 12 16"
  287. "spriterandomscale" "0.1"
  288. "amount" "0.2"
  289. "detailOrientation" "2"
  290. }
  291. }
  292. }
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