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- ultamite troll gui [not mine]
- (copy script below)
- --Ultimate trolling Gui
- --Version 2.0 IS OUT!!!
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("UTG FE Script V2.0 IS OUT!!! (by CO-OMNER)", "Synapse")
- -- Scripts Menu
- local Tab = Window:NewTab("Scripts FE")
- local Section = Tab:NewSection("Scripts FE")
- Section:NewButton("Neko", "Controls: R,F,T,Z", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/uC4CqK12'),true))()
- end)
- Section:NewButton("VR", "Free VR FE Script Controls: Ctrl", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/rq3Ufi9j'),true))()
- end)
- Section:NewButton("Ink Monster V1", "Hats: None", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/qLACUGL1'),true))()
- end)
- Section:NewButton("Server Admin", "Hats: None", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/780G22r0'),true))()
- end)
- Section:NewButton("Funny", "Hats: None", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/2MSTmKBa'),true))()
- end)
- Section:NewButton("Grab Knife", "Hats: None", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/X1Ff31c4'),true))()
- end)
- Section:NewButton("Baldi", "Hats: None", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/hiE4tpGx'),true))()
- end)
- Section:NewButton("Memeus", "Hats: None", function()
- loadstring(game:HttpGetAsync("https://pastebin.com/raw/2MSTmKBa"))()
- end)
- Section:NewButton("Chat Art", "Hats: None", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/omegachadgaming/mongus/main/main.lua", true))()
- end)
- Section:NewButton("Skeds VR v2", "Hats: https://www.roblox.com/catalog/617605556/Medieval-Hood-of-Mystery", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/omegachadgaming/mongus/main/main.lua", true))()
- end)
- Section:NewButton("Btools Script", "Hats: 6 Items Max!", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/rouxhaver/scripts/main/FE%20BTools(UPDATE1).lua", true))()
- end)
- -- Script Hubs
- local Tab = Window:NewTab("Scripts Hub")
- local HubSection = Tab:NewSection("Scripts Hub")
- HubSection:NewButton("Animations Bundles Pack (Only R15)", "Free Animations Bundles", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/MLCyiK1C'),true))()
- end)
- HubSection:NewButton("Pendulum Hub", "Require Scripts But People No See This", function()
- loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/Tescalus/Pendulum-Hubs-Source/main/Pendulum%20Hub%20V5.lua")))()
- end)
- HubSection:NewButton("Ultimate trolling Gui V3", "More FE Scripts", function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/2UPYHAeW'),true))()
- end)
- HubSection:NewButton("Hat Hub (Free)", "Free Version Free Hats FE This Script All Can See", function()
- loadstring(game:HttpGet("https://textbin.net/raw/rvohv1nvuf"))();
- end)
- HubSection:NewButton("Hat Hub (Paid)", "Paid Version Hats FE This Script All Can See", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/A1iNPhBV"))();
- end)
- HubSection:NewButton("ULTIMATE ADMIN CMDS!","With This Script You Will Become Admin!", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Em4an3el/nothing/main/Calculator", true))()
- end)
- HubSection:NewButton("Troll Menu (game Bridge Worm) ","Troll Menu For Bridge Worm!", function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/FishSticks13/Bridge-Worm-Admin-Gui/main/Bridge%20Worm%20Admin%20Gui%20Plus'),true))()
- end)
- HubSection:NewButton("Ice Hub ","Trolling Hub", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/IceMael7/NewIceHub/main/Brookhaven"))()
- end)
- HubSection:NewButton("FE Fling Gui ","Updated: 04.30.22", function()
- loadstring(game:HttpGet("https://paste.ee/r/NTtmf", true))()
- end)
- HubSection:NewButton("RTX V7 ","RTX", function()
- loadstring(game:HttpGet('https://pastebin.com/raw/Bkf0BJb3'))()
- end)
- HubSection:NewButton("Blox Fruits HOHO HUB","OP Hub For Blox Fruits", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/acsu123/HOHO_H/main/Loading_UI'))()
- end)
- HubSection:NewButton("Doors Script ","Doors Script ", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/zoophiliaphobic/POOPDOORS/main/script.lua'))()
- end)
- local Tab = Window:NewTab("18+")
- local MegaSection = Tab:NewSection("18+")
- MegaSection:NewButton("SUS Hub ","18+ ", function()
- loadstring(game:HttpGet(('https://gist.githubusercontent.com/Nilrogram/8b0c8bd710be142f383c71f79279752c/raw/e4fb01a7de7cd498bb53270d2ad191dfab268a88/FE%2520SussyHub'),true))();
- end)
- MegaSection:NewButton("SUS SCRIPT 18+ ","SUS ", function()
- --Created By Armut 7#8860 Discord : https://discord.gg/q9e6W3NRSU--
- function rmesh(a)
- if not (workspace[game.Players.LocalPlayer.Name][a].Handle:FindFirstChild('Mesh') or workspace[game.Players.LocalPlayer.Name][a].Handle:FindFirstChild('SpecialMesh')) then return end
- old=game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character=workspace[game.Players.LocalPlayer.Name]
- for i,v in next, workspace[game.Players.LocalPlayer.Name]:FindFirstChild(a).Handle:GetDescendants() do
- if v:IsA('Mesh') or v:IsA('SpecialMesh') then
- v:Remove()
- end
- end
- for i = 1 , 2 do
- game.Players.LocalPlayer.Character=old
- end
- end
- HumanDied = false for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do if v:IsA("BasePart") then _G.netless=game:GetService("RunService").Heartbeat:connect(function() v.AssemblyLinearVelocity = Vector3.new(-30,0,0) sethiddenproperty(game.Players.LocalPlayer,"MaximumSimulationRadius",math.huge) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",999999999) end) end end local plr = game.Players.LocalPlayer local char = plr.Character local srv = game:GetService('RunService') local ct = {} char.Archivable = true local reanim = char:Clone() reanim.Name = 'Nexo '..plr.Name..'' fl=Instance.new('Folder',char) fl.Name ='Nexo' reanim.Animate.Disabled=true char.HumanoidRootPart:Destroy() char.Humanoid:ChangeState(16) for i,v in next, char.Humanoid:GetPlayingAnimationTracks() do v:Stop() end char.Animate:Remove() function create(part, parent, p, r) Instance.new("Attachment",part) Instance.new("AlignPosition",part) Instance.new("AlignOrientation",part) Instance.new("Attachment",parent) part.Attachment.Name = part.Name parent.Attachment.Name = part.Name part.AlignPosition.Attachment0 = part[part.Name] part.AlignOrientation.Attachment0 = part[part.Name] part.AlignPosition.Attachment1 = parent[part.Name] part.AlignOrientation.Attachment1 = parent[part.Name] parent[part.Name].Position = p or Vector3.new() part[part.Name].Orientation = r or Vector3.new() part.AlignPosition.MaxForce = 999999999 part.AlignPosition.MaxVelocity = math.huge part.AlignPosition.ReactionForceEnabled = false part.AlignPosition.Responsiveness = math.huge part.AlignOrientation.Responsiveness = math.huge part.AlignPosition.RigidityEnabled = false part.AlignOrientation.MaxTorque = 999999999 end for i,v in next, char:GetDescendants() do if v:IsA('Accessory') then v.Handle:BreakJoints() create(v.Handle,reanim[v.Name].Handle) end end char.Torso['Left Shoulder']:Destroy() char.Torso['Right Shoulder']:Destroy() char.Torso['Left Hip']:Destroy() char.Torso['Right Hip']:Destroy() create(char['Torso'],reanim['Torso']) create(char['Left Arm'],reanim['Left Arm']) create(char['Right Arm'],reanim['Right Arm']) create(char['Left Leg'],reanim['Left Leg']) create(char['Right Leg'],reanim['Right Leg']) for i,v in next, reanim:GetDescendants() do if v:IsA('BasePart') or v:IsA('Decal') then v.Transparency = 1 end end reanim.Parent = fl for i,v in next, reanim:GetDescendants() do if v:IsA('BasePart') then table.insert(ct,srv.RenderStepped:Connect(function() v.CanCollide = false end)) end end for i,v in next, char:GetDescendants() do if v:IsA('BasePart') then table.insert(ct,srv.RenderStepped:Connect(function() v.CanCollide = false end)) end end for i,v in next, reanim:GetDescendants() do if v:IsA('BasePart') then table.insert(ct,srv.Stepped:Connect(function() v.CanCollide = false end)) end end for i,v in next, char:GetDescendants() do if v:IsA('BasePart') then table.insert(ct,srv.Stepped:Connect(function() v.CanCollide = false end)) end end table.insert(ct,reanim.Humanoid.Died:Connect(function() plr.Character = char char:BreakJoints() reanim:Destroy() game.Players:Chat('-gr') _G.netless:Disconnect() HumanDied = true for _,v in pairs(ct) do v:Disconnect() end end)) plr.Character = reanim workspace.CurrentCamera.CameraSubject = reanim.Humanoid
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- speed = 1
- sine = 1
- srv = game:GetService('RunService')
- reanim = game.Players.LocalPlayer.Character
- function hat(h,p,c1,c0,m)
- reanim[h].Handle.AccessoryWeld.Part1=reanim[p]
- reanim[h].Handle.AccessoryWeld.C1=c1 or CFrame.new()
- reanim[h].Handle.AccessoryWeld.C0=reanim[h].Handle.AccessoryWeld.C0:Lerp(c0 or CFrame.new(),1)
- if m == true then
- rmesh(h)
- end
- end
- m=game.Players.LocalPlayer:GetMouse()
- RJ = reanim.HumanoidRootPart.RootJoint
- RS = reanim.Torso['Right Shoulder']
- LS = reanim.Torso['Left Shoulder']
- RH = reanim.Torso['Right Hip']
- LH = reanim.Torso['Left Hip']
- Root = reanim.HumanoidRootPart
- NECK = reanim.Torso.Neck
- NECK.C0 = CF(0,1,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- NECK.C1 = CF(0,-0.5,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- RJ.C1 = CF(0,-1,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- RJ.C0 = CF(0,0,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- RS.C1 = CF(0,0.5,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- LS.C1 = CF(0,0.5,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- RH.C1 = CF(0,1,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- LH.C1 = CF(0,1,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- RH.C0 = CF(0,0,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- LH.C0 = CF(0,0,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- RS.C0 = CF(0,0,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- LS.C0 = CF(0,0,0)*ANGLES(RAD(0),RAD(0),RAD(0))
- -- for modes u can go in this link : https://Nexo.notxeneon15.repl.co/nexo/modes.lua
- coroutine.wrap(function()
- while true do -- anim changer
- if HumanDied then break end
- sine = sine + speed
- local rlegray = Ray.new(reanim["Right Leg"].Position + Vector3.new(0, 0.5, 0), Vector3.new(0, -2, 0))
- local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
- local llegray = Ray.new(reanim["Left Leg"].Position + Vector3.new(0, 0.5, 0), Vector3.new(0, -2, 0))
- local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
- local rightvector = (Root.Velocity * Root.CFrame.rightVector).X + (Root.Velocity * Root.CFrame.rightVector).Z
- local lookvector = (Root.Velocity * Root.CFrame.lookVector).X + (Root.Velocity * Root.CFrame.lookVector).Z
- if lookvector > reanim.Humanoid.WalkSpeed then
- lookvector = reanim.Humanoid.WalkSpeed
- end
- if lookvector < -reanim.Humanoid.WalkSpeed then
- lookvector = -reanim.Humanoid.WalkSpeed
- end
- if rightvector > reanim.Humanoid.WalkSpeed then
- rightvector = reanim.Humanoid.WalkSpeed
- end
- if rightvector < -reanim.Humanoid.WalkSpeed then
- rightvector = -reanim.Humanoid.WalkSpeed
- end
- local lookvel = lookvector / reanim.Humanoid.WalkSpeed
- local rightvel = rightvector / reanim.Humanoid.WalkSpeed
- if reanim.Humanoid.Jump then -- jump
- NECK.C0=NECK.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RJ.C0=RJ.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RS.C0=RS.C0:Lerp(CFrame.new(1+0*math.cos(sine/10),-0.2+1*math.cos(sine/5),-1+0*math.cos(sine/1))*CFrame.Angles(math.rad(30+0*math.cos(sine/10)),math.rad(-30+0*math.sin(sine/10)),math.rad(-20+0*math.cos(sine/10))),.2)
- LS.C0=LS.C0:Lerp(CFrame.new(-1.5+0*math.cos(sine/10),0.5+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RH.C0=RH.C0:Lerp(CFrame.new(0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- LH.C0=LH.C0:Lerp(CFrame.new(-0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- elseif Root.Velocity.y < -1 and reanim.Humanoid.Jump then -- fall
- NECK.C0=NECK.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RJ.C0=RJ.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RS.C0=RS.C0:Lerp(CFrame.new(1+0*math.cos(sine/10),-0.2+1*math.cos(sine/5),-1+0*math.cos(sine/1))*CFrame.Angles(math.rad(30+0*math.cos(sine/10)),math.rad(-30+0*math.sin(sine/10)),math.rad(-20+0*math.cos(sine/10))),.2)
- LS.C0=LS.C0:Lerp(CFrame.new(-1.5+0*math.cos(sine/10),0.5+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RH.C0=RH.C0:Lerp(CFrame.new(0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- LH.C0=LH.C0:Lerp(CFrame.new(-0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- elseif Root.Velocity.Magnitude < 2 then -- idle
- hat('Pal Hair','Torso',CFrame.new(0,0,0),CFrame.new(0+0*math["cos"](sine/10),1.5+0*math["cos"](sine/10),1.5+0.2*math["cos"](sine/1))*CFrame.Angles(math.rad(0+0*math["cos"](sine/10)),math.rad(0+0*math["cos"](sine/10)),math.rad(0+0*math["sin"](sine/1))),true)
- NECK.C0=NECK.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RJ.C0=RJ.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RS.C0=RS.C0:Lerp(CFrame.new(1+0*math.cos(sine/10),-0.2+1*math.cos(sine/5),-1+0*math.cos(sine/1))*CFrame.Angles(math.rad(30+0*math.cos(sine/10)),math.rad(-30+0*math.sin(sine/10)),math.rad(-20+0*math.cos(sine/10))),.2)
- LS.C0=LS.C0:Lerp(CFrame.new(-1.5+0*math.cos(sine/10),0.5+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RH.C0=RH.C0:Lerp(CFrame.new(0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- LH.C0=LH.C0:Lerp(CFrame.new(-0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- elseif Root.Velocity.Magnitude < 20 then -- walk
- hat('Pal Hair','Torso',CFrame.new(0,0,0),CFrame.new(0+0*math["cos"](sine/10),1.5+0*math["cos"](sine/10),1.5+0.2*math["cos"](sine/1))*CFrame.Angles(math.rad(0+0*math["cos"](sine/10)),math.rad(0+0*math["cos"](sine/10)),math.rad(0+0*math["sin"](sine/1))),true)
- NECK.C0=NECK.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RJ.C0=RJ.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RS.C0=RS.C0:Lerp(CFrame.new(1+0*math.cos(sine/10),-0.2+1*math.cos(sine/5),-1+0*math.cos(sine/1))*CFrame.Angles(math.rad(30+0*math.cos(sine/10)),math.rad(-30+0*math.sin(sine/10)),math.rad(-20+0*math.cos(sine/10))),.2)
- LS.C0=LS.C0:Lerp(CFrame.new(-1.5+0*math.cos(sine/10),0.5+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+50*math.cos(sine/9)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RH.C0=RH.C0:Lerp(CFrame.new(0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+60*math.cos(sine/9)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- LH.C0=LH.C0:Lerp(CFrame.new(-0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+60*math.sin(sine/9)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- elseif Root.Velocity.Magnitude > 20 then -- run
- hat('Pal Hair','Torso',CFrame.new(0,0,0),CFrame.new(0+0*math["cos"](sine/10),1.5+0*math["cos"](sine/10),1.5+0.2*math["cos"](sine/1))*CFrame.Angles(math.rad(0+0*math["cos"](sine/10)),math.rad(0+0*math["cos"](sine/10)),math.rad(0+0*math["sin"](sine/1))),true)
- NECK.C0=NECK.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RJ.C0=RJ.C0:Lerp(CFrame.new(0+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RS.C0=RS.C0:Lerp(CFrame.new(1+0*math.cos(sine/10),-0.2+1*math.cos(sine/5),-1+0*math.cos(sine/1))*CFrame.Angles(math.rad(30+0*math.cos(sine/10)),math.rad(-30+0*math.sin(sine/10)),math.rad(-20+0*math.cos(sine/10))),.2)
- LS.C0=LS.C0:Lerp(CFrame.new(-1.5+0*math.cos(sine/10),0.5+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+50*math.cos(sine/9)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- RH.C0=RH.C0:Lerp(CFrame.new(0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+60*math.cos(sine/9)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- LH.C0=LH.C0:Lerp(CFrame.new(-0.5+0*math.cos(sine/10),-1+0*math.cos(sine/10),0+0*math.cos(sine/10))*CFrame.Angles(math.rad(0+60*math.sin(sine/9)),math.rad(0+0*math.cos(sine/10)),math.rad(0+0*math.cos(sine/10))),.2)
- end
- srv.RenderStepped:Wait()
- end
- end)()
- --Created using Nexo Animator V4
- end)
- local Tab = Window:NewTab("Gear Giver")
- local SuperSection = Tab:NewSection("Gear Giver")
- SuperSection:NewButton("FE Gear Giver WORK IN ROBLOX HOSPITAL!!! ","Gear Giver GG", function()
- -- Made by shmek#4622 DONT DM ME UNLESS ITS A QUESTION --
- -- Credits to MinecraftSteve for the Script--
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local ID = Instance.new("TextBox")
- local Title = Instance.new("TextLabel")
- local GetGear = Instance.new("TextButton")
- local Packs = Instance.new("TextButton")
- local NoticeButton = Instance.new("TextButton")
- local MainClose = Instance.new("TextButton")
- local Notice = Instance.new("Frame")
- local NoticeTitle = Instance.new("TextLabel")
- local NoticeLabel = Instance.new("TextLabel")
- local NoticeClose = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local GearFrame = Instance.new("Frame")
- local PackTitle = Instance.new("TextLabel")
- local TrollingPack = Instance.new("TextButton")
- local PackClose = Instance.new("TextButton")
- local GunPack = Instance.new("TextButton")
- local ExtraStuffPack = Instance.new("TextButton")
- local SwordPack = Instance.new("TextButton")
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderColor3 = Color3.new(0.333333, 0, 0)
- MainFrame.BorderSizePixel = 2
- MainFrame.Position = UDim2.new(0.358974367, 0, 0.233201578, 0)
- MainFrame.Size = UDim2.new(0, 239, 0, 244)
- MainFrame.Draggable = true
- ID.Name = "ID"
- ID.Parent = MainFrame
- ID.BackgroundColor3 = Color3.new(0, 0, 0)
- ID.BorderColor3 = Color3.new(0.333333, 0, 0)
- ID.BorderSizePixel = 2
- ID.Position = UDim2.new(0.0370368473, 0, 0.231132075, 0)
- ID.Size = UDim2.new(0, 222, 0, 50)
- ID.Font = Enum.Font.SourceSansBold
- ID.Text = "GearIDHere"
- ID.TextColor3 = Color3.new(1, 1, 1)
- ID.TextScaled = true
- ID.TextSize = 14
- ID.TextStrokeColor3 = Color3.new(1, 1, 1)
- ID.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.Active = true
- Title.BackgroundColor3 = Color3.new(0, 0, 0)
- Title.BorderColor3 = Color3.new(0.333333, 0, 0)
- Title.BorderSizePixel = 2
- Title.Size = UDim2.new(0, 200, 0, 33)
- Title.Font = Enum.Font.SourceSansBold
- Title.Text = "FE Gear GUI"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextStrokeColor3 = Color3.new(1, 1, 1)
- Title.TextWrapped = true
- GetGear.Name = "GetGear"
- GetGear.Parent = MainFrame
- GetGear.BackgroundColor3 = Color3.new(0, 0, 0)
- GetGear.BorderColor3 = Color3.new(0.333333, 0, 0)
- GetGear.BorderSizePixel = 2
- GetGear.Position = UDim2.new(0.200139463, 0, 0.505954206, 0)
- GetGear.Size = UDim2.new(0, 144, 0, 38)
- GetGear.Font = Enum.Font.SourceSansBold
- GetGear.Text = "Get Gear"
- GetGear.TextColor3 = Color3.new(1, 1, 1)
- GetGear.TextScaled = true
- GetGear.TextSize = 14
- GetGear.TextStrokeColor3 = Color3.new(1, 1, 1)
- GetGear.TextWrapped = true
- GetGear.MouseButton1Click:connect(function()
- game:GetService"Workspace".FE.RemoteEvents.Accessories:FireServer("Hat", ID.Text)
- end)
- Packs.Name = "Packs"
- Packs.Parent = MainFrame
- Packs.BackgroundColor3 = Color3.new(0, 0, 0)
- Packs.BorderColor3 = Color3.new(0.333333, 0, 0)
- Packs.BorderSizePixel = 2
- Packs.Position = UDim2.new(0.0788780451, 0, 0.714970589, 0)
- Packs.Size = UDim2.new(0, 200, 0, 38)
- Packs.Font = Enum.Font.SourceSansBold
- Packs.Text = "Gear Packs"
- Packs.TextColor3 = Color3.new(1, 1, 1)
- Packs.TextScaled = true
- Packs.TextSize = 14
- Packs.TextStrokeColor3 = Color3.new(1, 1, 1)
- Packs.TextWrapped = true
- Packs.MouseButton1Click:connect(function()
- GearFrame.Visible = true
- end)
- NoticeButton.Name = "NoticeButton"
- NoticeButton.Parent = MainFrame
- NoticeButton.BackgroundColor3 = Color3.new(0, 0, 0)
- NoticeButton.BorderColor3 = Color3.new(0.333333, 0, 0)
- NoticeButton.BorderSizePixel = 2
- NoticeButton.Position = UDim2.new(-0.000620055886, 0, 0.928085327, 0)
- NoticeButton.Size = UDim2.new(0, 239, 0, 24)
- NoticeButton.Font = Enum.Font.SourceSansBold
- NoticeButton.Text = "Notice"
- NoticeButton.TextColor3 = Color3.new(1, 1, 1)
- NoticeButton.TextScaled = true
- NoticeButton.TextSize = 14
- NoticeButton.TextStrokeColor3 = Color3.new(1, 1, 1)
- NoticeButton.TextWrapped = true
- NoticeButton.MouseButton1Click:connect(function()
- Notice.Visible = true
- end)
- MainClose.Name = "MainClose"
- MainClose.Parent = MainFrame
- MainClose.BackgroundColor3 = Color3.new(0, 0, 0)
- MainClose.BorderColor3 = Color3.new(0.333333, 0, 0)
- MainClose.BorderSizePixel = 2
- MainClose.Position = UDim2.new(0.837917328, 0, 0, 0)
- MainClose.Size = UDim2.new(0, 38, 0, 33)
- MainClose.Font = Enum.Font.SourceSansBold
- MainClose.Text = "X"
- MainClose.TextColor3 = Color3.new(1, 1, 1)
- MainClose.TextScaled = true
- MainClose.TextSize = 14
- MainClose.TextStrokeColor3 = Color3.new(1, 1, 1)
- MainClose.TextWrapped = true
- MainClose.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- GearFrame.Visible = false
- Notice.Visible = false
- Open.Visible = true
- end)
- Notice.Name = "Notice"
- Notice.Parent = ScreenGui
- Notice.Active = true
- Notice.BackgroundColor3 = Color3.new(0, 0, 0)
- Notice.BorderColor3 = Color3.new(0.333333, 0, 0)
- Notice.BorderSizePixel = 2
- Notice.Position = UDim2.new(0.594017088, 0, 0.233201578, 0)
- Notice.Size = UDim2.new(0, 212, 0, 204)
- Notice.Visible = false
- Notice.Draggable = true
- NoticeTitle.Name = "NoticeTitle"
- NoticeTitle.Parent = Notice
- NoticeTitle.Active = true
- NoticeTitle.BackgroundColor3 = Color3.new(0, 0, 0)
- NoticeTitle.BorderColor3 = Color3.new(0.333333, 0, 0)
- NoticeTitle.BorderSizePixel = 2
- NoticeTitle.Size = UDim2.new(0, 212, 0, 33)
- NoticeTitle.Font = Enum.Font.SourceSansBold
- NoticeTitle.Text = "Notice"
- NoticeTitle.TextColor3 = Color3.new(1, 1, 1)
- NoticeTitle.TextScaled = true
- NoticeTitle.TextSize = 14
- NoticeTitle.TextStrokeColor3 = Color3.new(1, 1, 1)
- NoticeTitle.TextWrapped = true
- NoticeLabel.Name = "NoticeLabel"
- NoticeLabel.Parent = Notice
- NoticeLabel.Active = true
- NoticeLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- NoticeLabel.BorderSizePixel = 0
- NoticeLabel.Position = UDim2.new(0, 0, 0.196078435, 0)
- NoticeLabel.Size = UDim2.new(0, 212, 0, 164)
- NoticeLabel.Font = Enum.Font.SourceSansBold
- NoticeLabel.Text = "This only works for ROBLOX Hospital!"
- NoticeLabel.TextColor3 = Color3.new(1, 1, 1)
- NoticeLabel.TextScaled = true
- NoticeLabel.TextSize = 14
- NoticeLabel.TextStrokeColor3 = Color3.new(1, 1, 1)
- NoticeLabel.TextWrapped = true
- NoticeClose.Name = "NoticeClose"
- NoticeClose.Parent = Notice
- NoticeClose.BackgroundColor3 = Color3.new(0, 0, 0)
- NoticeClose.BorderColor3 = Color3.new(0.333333, 0, 0)
- NoticeClose.BorderSizePixel = 2
- NoticeClose.Position = UDim2.new(0.81944418, 0, 0, 0)
- NoticeClose.Size = UDim2.new(0, 38, 0, 33)
- NoticeClose.Font = Enum.Font.SourceSansBold
- NoticeClose.Text = "X"
- NoticeClose.TextColor3 = Color3.new(1, 1, 1)
- NoticeClose.TextScaled = true
- NoticeClose.TextSize = 14
- NoticeClose.TextStrokeColor3 = Color3.new(1, 1, 1)
- NoticeClose.TextWrapped = true
- NoticeClose.MouseButton1Click:connect(function()
- Notice.Visible = false
- end)
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderColor3 = Color3.new(0.333333, 0, 0)
- Open.BorderSizePixel = 2
- Open.Position = UDim2.new(0.0148404241, 0, 0.839920998, 0)
- Open.Size = UDim2.new(0, 81, 0, 33)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSansBold
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextStrokeColor3 = Color3.new(1, 1, 1)
- Open.TextWrapped = true
- Open.MouseButton1Click:connect(function()
- Open.Visible = false
- MainFrame.Visible = true
- end)
- GearFrame.Name = "GearFrame"
- GearFrame.Parent = ScreenGui
- GearFrame.Active = true
- GearFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- GearFrame.BorderColor3 = Color3.new(0.333333, 0, 0)
- GearFrame.BorderSizePixel = 2
- GearFrame.Position = UDim2.new(0.647008598, 0, 0.258893281, 0)
- GearFrame.Size = UDim2.new(0, 348, 0, 138)
- GearFrame.Visible = false
- GearFrame.Draggable = true
- PackTitle.Name = "PackTitle"
- PackTitle.Parent = GearFrame
- PackTitle.Active = true
- PackTitle.BackgroundColor3 = Color3.new(0, 0, 0)
- PackTitle.BorderColor3 = Color3.new(0.333333, 0, 0)
- PackTitle.BorderSizePixel = 2
- PackTitle.Size = UDim2.new(0, 320, 0, 33)
- PackTitle.Font = Enum.Font.SourceSansBold
- PackTitle.Text = "Gear Packs"
- PackTitle.TextColor3 = Color3.new(1, 1, 1)
- PackTitle.TextScaled = true
- PackTitle.TextSize = 14
- PackTitle.TextStrokeColor3 = Color3.new(1, 1, 1)
- PackTitle.TextWrapped = true
- TrollingPack.Name = "TrollingPack"
- TrollingPack.Parent = GearFrame
- TrollingPack.BackgroundColor3 = Color3.new(0, 0, 0)
- TrollingPack.BorderColor3 = Color3.new(0.333333, 0, 0)
- TrollingPack.BorderSizePixel = 2
- TrollingPack.Position = UDim2.new(0.0269551128, 0, 0.312076688, 0)
- TrollingPack.Size = UDim2.new(0, 144, 0, 38)
- TrollingPack.Font = Enum.Font.SourceSansBold
- TrollingPack.Text = "Trolling Pack"
- TrollingPack.TextColor3 = Color3.new(1, 1, 1)
- TrollingPack.TextScaled = true
- TrollingPack.TextSize = 14
- TrollingPack.TextStrokeColor3 = Color3.new(1, 1, 1)
- TrollingPack.TextWrapped = true
- TrollingPack.MouseButton1Click:connect(function()
- local things = {78730532, 212296936, 18474459, 30392263, 11999247, 172246820}
- for i,v in pairs(things) do
- game:GetService"Workspace".FE.RemoteEvents.Accessories:FireServer("Hat", v)
- end
- end)
- PackClose.Name = "PackClose"
- PackClose.Parent = GearFrame
- PackClose.BackgroundColor3 = Color3.new(0, 0, 0)
- PackClose.BorderColor3 = Color3.new(0.333333, 0, 0)
- PackClose.BorderSizePixel = 2
- PackClose.Position = UDim2.new(0.888036132, 0, 0, 0)
- PackClose.Size = UDim2.new(0, 38, 0, 33)
- PackClose.Font = Enum.Font.SourceSansBold
- PackClose.Text = "X"
- PackClose.TextColor3 = Color3.new(1, 1, 1)
- PackClose.TextScaled = true
- PackClose.TextSize = 14
- PackClose.TextStrokeColor3 = Color3.new(1, 1, 1)
- PackClose.TextWrapped = true
- PackClose.MouseButton1Click:connect(function()
- GearFrame.Visible = false
- end)
- GunPack.Name = "GunPack"
- GunPack.Parent = GearFrame
- GunPack.BackgroundColor3 = Color3.new(0, 0, 0)
- GunPack.BorderColor3 = Color3.new(0.333333, 0, 0)
- GunPack.BorderSizePixel = 2
- GunPack.Position = UDim2.new(0.555690765, 0, 0.312076688, 0)
- GunPack.Size = UDim2.new(0, 144, 0, 38)
- GunPack.Font = Enum.Font.SourceSansBold
- GunPack.Text = "Gun Pack"
- GunPack.TextColor3 = Color3.new(1, 1, 1)
- GunPack.TextScaled = true
- GunPack.TextSize = 14
- GunPack.TextStrokeColor3 = Color3.new(1, 1, 1)
- GunPack.TextWrapped = true
- GunPack.MouseButton1Click:connect(function()
- local things = {116693764, 94233286, 97885552, 97885508, 95354288, 94233344}
- for i,v in pairs(things) do
- game:GetService"Workspace".FE.RemoteEvents.Accessories:FireServer("Hat", v)
- end
- end)
- ExtraStuffPack.Name = "ExtraStuffPack"
- ExtraStuffPack.Parent = GearFrame
- ExtraStuffPack.BackgroundColor3 = Color3.new(0, 0, 0)
- ExtraStuffPack.BorderColor3 = Color3.new(0.333333, 0, 0)
- ExtraStuffPack.BorderSizePixel = 2
- ExtraStuffPack.Position = UDim2.new(0.555690765, 0, 0.64881134, 0)
- ExtraStuffPack.Size = UDim2.new(0, 144, 0, 38)
- ExtraStuffPack.Font = Enum.Font.SourceSansBold
- ExtraStuffPack.Text = "Extra Stuff Pack"
- ExtraStuffPack.TextColor3 = Color3.new(1, 1, 1)
- ExtraStuffPack.TextScaled = true
- ExtraStuffPack.TextSize = 14
- ExtraStuffPack.TextStrokeColor3 = Color3.new(1, 1, 1)
- ExtraStuffPack.TextWrapped = true
- ExtraStuffPack.MouseButton1Click:connect(function()
- local things = {16688968, 212641536, 223785473, 257810065, 225921000, 477911027}
- for i,v in pairs(things) do
- game:GetService"Workspace".FE.RemoteEvents.Accessories:FireServer("Hat", v)
- end
- end)
- SwordPack.Name = "SwordPack"
- SwordPack.Parent = GearFrame
- SwordPack.BackgroundColor3 = Color3.new(0, 0, 0)
- SwordPack.BorderColor3 = Color3.new(0.333333, 0, 0)
- SwordPack.BorderSizePixel = 2
- SwordPack.Position = UDim2.new(0.0269551128, 0, 0.64881134, 0)
- SwordPack.Size = UDim2.new(0, 144, 0, 38)
- SwordPack.Font = Enum.Font.SourceSansBold
- SwordPack.Text = "Sword Pack"
- SwordPack.TextColor3 = Color3.new(1, 1, 1)
- SwordPack.TextScaled = true
- SwordPack.TextSize = 14
- SwordPack.TextStrokeColor3 = Color3.new(1, 1, 1)
- SwordPack.TextWrapped = true
- SwordPack.MouseButton1Click:connect(function()
- local things = {159229806, 108149175, 139578136, 416846710}
- for i,v in pairs(things) do
- game:GetService"Workspace".FE.RemoteEvents.Accessories:FireServer("Hat", v)
- end
- end)
- end)
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