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- toggleDayNight()
- {
- self endon ("disconnect");
- self notifyOnPlayerCommand("as2", "+actionslot 2");
- while (1) {
- self waittill ( "as2" );
- level.dayornight = "^3Day";
- level.night = false;
- for(i=-0.5; i <= 0; i+=0.00625){
- foreach(player in level.players)
- player setClientDvar("r_brightness", i);
- level.brightness = i;
- wait 0.0625;}
- foreach(player in level.players)
- player LaserOn();
- self waittill ( "as2" );
- level.dayornight = "^4Night";
- level.night = true;
- for(i=0; i >= -0.5; i-=0.00625){
- foreach(player in level.players)
- player setClientDvar("r_brightness", i);
- level.brightness = i;
- wait 0.0625;}
- foreach(player in level.players)
- player LaserOn();
- }
- }
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