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- Georgina Madison Stockton
- Miracle Star Jester Eclipsing
- Current DSP: d2
- Advancement Points: 5
- ==========
- ATTRIBUTES
- ==========
- AGI d8
- STR d6
- VIT d6
- ALE d4
- INT d8
- WIL d12+d2
- Life Points: 20
- STUN: 3 WOUNDS: 4 TOTAL: 7
- Soul Points: 6/7 (+1 due to Fruit of Soul)
- Mahou Points: 1/13
- Plot Points: 0
- Initiative: d8+d4+d2
- Endurance: d6+d12+d2
- Resistance: 2d6
- ==========
- SKILLS
- ==========
- Athletics d6
- Gymnastics d8
- Discipline d6
- Influence d6
- Conversation d8
- Mahou d6
- Elemental Affinity (Confetti) d10
- Melee Weapons d6
- Slapstick d8
- Knowledge d6
- Perception d6
- Empathy d8
- Performance d6
- Dancing d8
- Juggling d8
- Sleight of Hand d8
- Stage Magic d8
- Ranged Weapons d6
- Throwing d8
- ========
- ASSETS
- ========
- Steady Calm d8
- Grander Glammer d4
- Elemental Power d8 (Confetti, Love)
- Talented d4 (Clownery - Sleight of Hand and Stage Magic)
- Wealthy d4
- Good Natured d2
- Ambidextrous d2
- Lightning Reflexes d2
- Longevity d12
- =============
- COMPLICATIONS
- =============
- Duty d8 (To her family)
- Hooked d4 (On performing)
- Amorous d4
- Contrarian d4
- Idealist d6
- Gullible d2
- Glory Hound d2
- =========
- MANTRAS
- =========
- Manifestation: Creates a non harmful globe of elemental energy in the user’s hand. Cannot be used for any offensive purpose, but depending
- on the element can be used for utility.
- MP Cost: Free
- Pulse: Creates a short range wave of elemental energy all around the user. Strikes everyone within range.
- MP Cost: 1 Damage: EA Roll x ½, Range: 5ft
- Totem: [Ritual] Creates an elemental totem to chant Mantras of the same elemental type with instead of the user. Mantras still cost their normal
- actions to use but can also originate from any totem the user is in range of instead.
- The totem can be destroyed as per an object, and loses any armour rating it has versus elemental attacks that could reasonably oppose it.
- MP Cost: 1 (Initial) / 1 (Ongoing) / 0 (Upkeep) Range: 100ft. Totem: Armour Rating 5, Life Points 5; Easy Difficulty (15)
- Propel: Uses a short lived thrust of elemental energy for enhanced acrobatics and elusive dodging. Allows for the substitution of an
- Elemental Affinity roll for jumping or dodging. If used as a dodge, then the user also gets to move 5ft as part of the action.
- MP Cost: 2
- Shackle Streamers: Shoots an extra tough spread of streamers, snaring a target for 1 turn unless dodged. If the target is within a 15ft cone of
- another enemy or an object the streamers could reasonably wrap around, then the secondary target must also attempt a dodge or else they
- also get snared, and the snare duration increases to 3 turns. Objects are naturally unable to dodge.
- Simple Action
- MP Cost: 5 Range: 10ft Inflicts Snare 1 turn / 3 turns, affects 1 to 2 units.
- Cherry Bomb: A cherry on top explosive that can be placed in any adjacent square or inside the user’s current space. Detonates 3 turns after creation,
- dealing basic damage in a 15ft area based on how close units are to the explosion. Cherry bombs are extra thick and bulky, and thus cannot be
- passed through with normal grounded movement.
- Simple Action
- MP Cost: 3 Damage: 1.5 x EA roll, decreasing to 1.0 x EA roll at the edge of the blast radius Range: 5ft (adjacent only)
- Cupid's Arrow: Shoots a heart tipped arrow at a target unit, potentially Charming them. The Charm effect can be resisted by Willpower + Discipline / Resistance.
- Simple Action
- MP Cost: 6; Range: 20ft + 5ft per D2 in Elemental Affinity (Love); Charm Duration (Turns): 1 + 1 per D4 in Elemental Affinity (Love); Charm Resistance Difficulty: 7 + 1 per D2 in Elemental Affinity (Love)
- ================
- MANTRA MODIFIERS
- ================
- Hand-Off: Mantra can be “passed” to an ally in range, as if they were the one to chant it in the first place.
- Added MP Cost: 1
- Rebound: Mantra projectile can bounce off a wall once. Treat this as if the attack originated from the wall, minus any range needed to hit the wall in the first place,
- for the purpose of cover and other things.
- Added MP Cost: 2
- =============
- SPECIAL MOVES
- =============
- Ukemi (Athletics): Requires being hit into a solid object or being knocked prone. Roll Agility + Special Moves to reduce additional damage from impact and negate the prone condition.
- Stun Cost: 1
- Single Bound (Athletics): A supercharged jump that’s able to clear tall buildings. Roll Strength + Special Moves and the result is the amount jumped in feet.
- Stun Cost: 1
- Air Hop (Athletics): While actionable in the air, roll Special Moves to perform a second jump in mid air. Distance jumped is equal to the result in feet. Does not count as an action.
- Stun Cost: 2
- Pincushion! (Ranged): Launches 3 projectiles divided up between random creatures in a 15ft cone. This Special Move doesn’t require a roll and can’t be dodged, but can be blocked with a
- difficulty of 7 + 1 per D2 in Ranged Weapons Special Moves. Each Pincushion! projectile inflicts 1 Stun damage, and inflicts the unique debuff Sensitive, which
- causes them to take an additional 1 + 1 per D8 in Ranged Weapons Special Moves bonus damage from any subsequent Pincushion! Projectile.
- Stun cost: 2
- =========
- INVENTORY
- =========
- 8 Dollums and 50 Cidas
- Portable Cassette Player
- Juggling Balls x2
- Pat Benatar Trapper Keeper (Hand-decorated)
- High quality, professional-looking schoolbag that she hates
- Stolen Lumerican football
- Wrist cymbals
- Miracle Charm (Set Trinket)
- Zobo's Bag (Attune Trinket)
- A bag said to be inhabited by the spirt of the legendary clown. By reaching into the bag and spending 1 SP, the user
- can pull out a single clownish object no larger than a rubber chicken, which lasts for one minute.
- At the cost of 5 SP, objects created are uncapped, meaning you can pull out a clown car or what takes your fancy.
- I.O.U 30 Dollums from June
- A coin that when flipped always lands on its side and then proceeds to roll towards the closest hole or thing to get stuck under
- Keys to a houseboat somewhere in this universe
- Butterfly oil
- Long Tooth Circus Patch
- Gokkul Green Plushy
- Sticky hand
- 1000gp
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