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- #pragma once
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #include <TlHelp32.h>
- #include <ctime>
- #include <iostream>
- #include <fstream>
- #include <stdio.h>
- #include <tchar.h>
- #include <string>
- #include <sstream>
- #include <math.h>
- #include <random>
- #include <conio.h>
- #include <stdint.h>
- #include <thread>
- #include <stdlib.h>
- #include <process.h>
- #include <unordered_map>
- #include "vector.h"
- #include "xor.h"
- #define DEG2RAD( x ) ( ( float )( x ) * ( float )( ( float )( M_PI ) / 180.0f ) )
- #define RAD2DEG( x ) ( ( float )( x ) * ( float )( 180.0f / ( float )( M_PI ) ) )
- #define M_RADPI 57.295779513082f
- #define M_PI 3.14159265358979323846f
- #pragma warning(disable:4996)
- #pragma warning(disable:4018)
- #pragma warning(disable:4244)
- #pragma warning(disable:4172)
- using namespace std;
- enum ItemDefinitionIndex
- {
- WEAPON_NONE,
- WEAPON_DEAGLE = 1,
- WEAPON_ELITE = 2,
- WEAPON_FIVESEVEN = 3,
- WEAPON_GLOCK = 4,
- WEAPON_AK47 = 7,
- WEAPON_AUG = 8,
- WEAPON_AWP = 9,
- WEAPON_FAMAS = 10,
- WEAPON_G3SG1 = 11,
- WEAPON_GALILAR = 13,
- WEAPON_M249 = 14,
- WEAPON_M4A1 = 16,
- WEAPON_MAC10 = 17,
- WEAPON_P90 = 19,
- WEAPON_UMP45 = 24,
- WEAPON_XM1014 = 25,
- WEAPON_BIZON = 26,
- WEAPON_MAG7 = 27,
- WEAPON_NEGEV = 28,
- WEAPON_SAWEDOFF = 29,
- WEAPON_TEC9 = 30,
- WEAPON_TASER = 31,
- WEAPON_HKP2000 = 32,
- WEAPON_MP7 = 33,
- WEAPON_MP9 = 34,
- WEAPON_NOVA = 35,
- WEAPON_P250 = 36,
- WEAPON_SCAR20 = 38,
- WEAPON_SG556 = 39,
- WEAPON_SSG08 = 40,
- WEAPON_KNIFEGG = 41,
- WEAPON_KNIFE = 42,
- WEAPON_FLASHBANG = 43,
- WEAPON_HEGRENADE = 44,
- WEAPON_SMOKEGRENADE = 45,
- WEAPON_MOLOTOV = 46,
- WEAPON_DECOY = 47,
- WEAPON_INCGRENADE = 48,
- WEAPON_C4 = 49,
- WEAPON_KNIFE_T = 59,
- WEAPON_M4A1_SILENCER = 60,
- WEAPON_USP_SILENCER = 61,
- WEAPON_CZ75A = 63,
- WEAPON_R8REVOLVER = 64,
- WEAPON_KNIFE_BAYONET = 500,
- WEAPON_KNIFE_FLIP = 505,
- WEAPON_KNIFE_GUT = 506,
- WEAPON_KNIFE_KARAMBIT = 507,
- WEAPON_KNIFE_M9_BAYONET = 508,
- WEAPON_KNIFE_TACTICAL = 509,
- WEAPON_KNIFE_FALCHION = 512,
- WEAPON_KNIFE_BUTTERFLY = 515,
- WEAPON_KNIFE_PUSH = 516
- };
- extern DWORD LocPlayer;
- extern DWORD EntList;
- extern DWORD attackAddr;
- extern DWORD jumpAddr;
- extern DWORD m_dwGlowObject;
- extern DWORD m_dwClientState;
- extern DWORD m_dwViewAngles;
- extern DWORD m_iCrossHairID;
- extern DWORD bSendPackets;
- extern DWORD m_dwViewMatrix;
- extern DWORD m_fFlags;
- extern DWORD m_bSpotted;
- extern DWORD m_hActiveWeapon;
- extern DWORD m_iTeamNum;
- extern DWORD m_iHealth;
- extern DWORD m_vecOrigin;
- extern DWORD m_vecVelocity;
- extern DWORD m_vecPunch;
- extern DWORD m_iClip1;
- extern DWORD m_dwBoneMatrix;
- extern DWORD m_lifeState;
- extern DWORD m_vecViewOffset;
- extern DWORD m_iShotsFired;
- extern DWORD m_bDormant;
- extern DWORD m_flFlashMaxAlpha;
- extern DWORD m_iGlowIndex;
- extern DWORD m_flNextPrimaryAttack;
- extern DWORD m_bIsScoped;
- extern DWORD m_iFOV;
- extern DWORD m_nModelIndex;
- extern DWORD m_iItemDefinitionIndex;
- extern DWORD m_iViewModelIndex;
- extern DWORD m_iWorldModelIndex;
- extern DWORD m_iWorldDroppedModelIndex;
- extern DWORD tempWeap;
- extern float old[2];
- extern DWORD ClientDLL;
- extern DWORD ClientDLL_Size;
- extern DWORD EngineDLL;
- extern DWORD EngineDLL_Size;
- extern RECT rc;
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