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Essentials Config

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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Notes | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.19.0-dev+99-1e0d7fb.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. # - No tabs are present: YAML only allows spaces
  13. # - Indents are correct: YAML hierarchy is based entirely on indentation
  14. # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. # - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # | Essentials (Global) | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: '4'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: '~'
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 15
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: false
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # When this option is enabled, the (tab) player list will be updated with the displayname.
  53. # The value of change-displayname (above) has to be true.
  54. #change-playerlist: true
  55.  
  56. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  57. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  58. # The value of change-displayname (above) has to be true.
  59. # Do not edit this setting unless you know what you are doing!
  60. add-prefix-suffix: true
  61.  
  62. # When this option is enabled, player prefixes will be shown in the playerlist.
  63. # This feature only works for Minecraft version 1.8 and higher.
  64. # This value of change-playerlist has to be true
  65. add-prefix-in-playerlist: true
  66.  
  67. # When this option is enabled, player suffixes will be shown in the playerlist.
  68. # This feature only works for Minecraft version 1.8 and higher.
  69. # This value of change-playerlist has to be true
  70. add-suffix-in-playerlist: true
  71.  
  72. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  73. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  74. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  75. teleport-safety: true
  76.  
  77. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  78. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  79. force-disable-teleport-safety: false
  80.  
  81. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  82. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  83. force-safe-teleport-location: false
  84.  
  85. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  86. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  87. # If this is set to false, attempted teleports will be canceled with a warning.
  88. teleport-passenger-dismount: true
  89.  
  90. # The delay, in seconds, required between /home, /tp, etc.
  91. teleport-cooldown: 0
  92.  
  93. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  94. teleport-delay: 0
  95.  
  96. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  97. # This will also prevent the player attacking other players.
  98. teleport-invulnerability: 4
  99.  
  100. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  101. teleport-to-center: true
  102.  
  103. # The delay, in seconds, required between /heal or /feed attempts.
  104. heal-cooldown: 60
  105.  
  106. # Do you want to remove potion effects when healing a player?
  107. remove-effects-on-heal: true
  108.  
  109. # Near Radius
  110. # The default radius with /near
  111. # Used to use chat radius but we are going to make it separate.
  112. near-radius: 200
  113.  
  114. # What to prevent from /item and /give.
  115. # e.g item-spawn-blacklist: 10,11,46
  116. item-spawn-blacklist:
  117.  
  118. # Set this to true if you want permission based item spawn rules.
  119. # Note: The blacklist above will be ignored then.
  120. # Example permissions (these go in your permissions manager):
  121. # - essentials.itemspawn.item-all
  122. # - essentials.itemspawn.item-[itemname]
  123. # - essentials.itemspawn.item-[itemid]
  124. # - essentials.give.item-all
  125. # - essentials.give.item-[itemname]
  126. # - essentials.give.item-[itemid]
  127. # - essentials.unlimited.item-all
  128. # - essentials.unlimited.item-[itemname]
  129. # - essentials.unlimited.item-[itemid]
  130. # - essentials.unlimited.item-bucket # Unlimited liquid placing
  131. #
  132. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  133. permission-based-item-spawn: false
  134.  
  135. # Mob limit on the /spawnmob command per execution.
  136. spawnmob-limit: 10
  137.  
  138. # Shall we notify users when using /lightning?
  139. warn-on-smite: true
  140.  
  141. # Shall we drop items instead of adding to inventory if the target inventory is full?
  142. drop-items-if-full: false
  143.  
  144. # Essentials Mail Notification
  145. # Should we notify players if they have no new mail?
  146. notify-no-new-mail: true
  147.  
  148. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  149. # Useful for servers with a lot of mail traffic.
  150. notify-player-of-mail-cooldown: 60
  151.  
  152. # The motd and rules are now configured in the files motd.txt and rules.txt.
  153.  
  154. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  155. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  156. # In this state, which plugin 'wins' appears to be almost random.
  157. #
  158. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  159. # To force essentials to take 'god' alias 'god' to 'egod'.
  160. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  161.  
  162. overridden-commands:
  163. # - god
  164. # - info
  165.  
  166. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  167. # You should not have to disable commands used in other plugins, they will automatically get priority.
  168. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  169. disabled-commands:
  170. # - nick
  171. # - clear
  172.  
  173. # These commands will be shown to players with socialSpy enabled.
  174. # You can add commands from other plugins you may want to track or
  175. # remove commands that are used for something you dont want to spy on.
  176. # Set - '*' in order to listen on all possible commands.
  177. socialspy-commands:
  178. - msg
  179. - w
  180. - r
  181. - mail
  182. - m
  183. - t
  184. - whisper
  185. - emsg
  186. - tell
  187. - er
  188. - reply
  189. - ereply
  190. - email
  191. - action
  192. - describe
  193. - eme
  194. - eaction
  195. - edescribe
  196. - etell
  197. - ewhisper
  198. - pm
  199.  
  200. # Whether the private and public messages from muted players should appear in the social spy.
  201. # If so, they will be differentiated from those sent by normal players.
  202. socialspy-listen-muted-players: true
  203.  
  204. # Whether social spy should spy on private messages or just the commands from the list above.
  205. # If false, social spy will only monitor commands from the list above.
  206. socialspy-messages: true
  207.  
  208. # The following settings listen for when a player changes worlds.
  209. # If you use another plugin to control speed and flight, you should change these to false.
  210.  
  211. # When a player changes world, should EssentialsX reset their flight?
  212. # This will disable flight if the player does not have essentials.fly.
  213. world-change-fly-reset: true
  214.  
  215. # When a player changes world, should we reset their speed according to their permissions?
  216. # This resets the player's speed to the default if they don't have essentials.speed.
  217. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  218. world-change-speed-reset: true
  219.  
  220. # Mute Commands
  221. # These commands will be disabled when a player is muted.
  222. # Use '*' to disable every command.
  223. # Essentials already disabled Essentials messaging commands by default.
  224. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  225. mute-commands:
  226. - f
  227. - kittycannon
  228. # - '*'
  229.  
  230. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  231. # This list has no effect if you are using a supported permissions system.
  232. # If you are using an unsupported permissions system, simply delete this section.
  233. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  234. # These are the permissions without the "essentials." part.
  235. #
  236. # To enable this feature, please set use-bukkit-permissions to false.
  237. player-commands:
  238. - afk
  239. - afk.auto
  240. - back
  241. - back.ondeath
  242. - balance
  243. - balance.others
  244. - balancetop
  245. - build
  246. - chat.color
  247. - chat.format
  248. - chat.shout
  249. - chat.question
  250. - clearinventory
  251. - compass
  252. - depth
  253. - delhome
  254. - getpos
  255. - geoip.show
  256. - help
  257. - helpop
  258. - home
  259. - home.others
  260. - ignore
  261. - info
  262. - itemdb
  263. - kit
  264. - kits.tools
  265. - list
  266. - mail
  267. - mail.send
  268. - me
  269. - motd
  270. - msg
  271. - msg.color
  272. - nick
  273. - near
  274. - pay
  275. - ping
  276. - protect
  277. - r
  278. - rules
  279. - realname
  280. - seen
  281. - sell
  282. - sethome
  283. - setxmpp
  284. - signs.create.protection
  285. - signs.create.trade
  286. - signs.break.protection
  287. - signs.break.trade
  288. - signs.use.balance
  289. - signs.use.buy
  290. - signs.use.disposal
  291. - signs.use.enchant
  292. - signs.use.free
  293. - signs.use.gamemode
  294. - signs.use.heal
  295. - signs.use.info
  296. - signs.use.kit
  297. - signs.use.mail
  298. - signs.use.protection
  299. - signs.use.repair
  300. - signs.use.sell
  301. - signs.use.time
  302. - signs.use.trade
  303. - signs.use.warp
  304. - signs.use.weather
  305. - spawn
  306. - suicide
  307. - time
  308. - tpa
  309. - tpaccept
  310. - tpahere
  311. - tpdeny
  312. - warp
  313. - warp.list
  314. - world
  315. - worth
  316. - xmpp
  317.  
  318. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  319. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  320. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  321. # Default is true.
  322. use-bukkit-permissions: true
  323.  
  324. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  325. # removed from the /kit list when a player can no longer use it
  326. skip-used-one-time-kits-from-kit-list: false
  327.  
  328. # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
  329. kit-auto-equip: false
  330.  
  331. # Determines the functionality of the /createkit command.
  332. # If this is true, /createkit will give the user a link with the kit code.
  333. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  334. #
  335. pastebin-createkit: false
  336.  
  337. # Essentials Sign Control
  338. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  339. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  340. # Essentials colored sign support will be enabled when any sign types are enabled.
  341. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  342.  
  343. enabledSigns:
  344. #- color
  345. #- balance
  346. #- buy
  347. #- sell
  348. #- trade
  349. #- free
  350. #- warp
  351. #- kit
  352. #- mail
  353. #- enchant
  354. #- gamemode
  355. #- heal
  356. #- info
  357. #- spawnmob
  358. #- repair
  359. #- time
  360. #- weather
  361. #- anvil
  362. #- cartography
  363. #- disposal
  364. #- grindstone
  365. #- loom
  366. #- smithing
  367. #- workbench
  368.  
  369. # How many times per second can Essentials signs be interacted with per player.
  370. # Values should be between 1-20, 20 being virtually no lag protection.
  371. # Lower numbers will reduce the possibility of lag, but may annoy players.
  372. sign-use-per-second: 4
  373.  
  374. # Allow item IDs on pre-existing signs on 1.13 and above.
  375. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  376. # were placed before 1.13.
  377. allow-old-id-signs: false
  378.  
  379. # List of sign names Essentials should not protect. This feature is especially useful when
  380. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  381. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  382. # Essentials's, then simply add kit below and Essentials will not protect it.
  383. #
  384. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  385. unprotected-sign-names:
  386. #- kit
  387.  
  388. # Backup runs a custom batch/bash command at a specified interval.
  389. # The server will save the world before executing the backup command, and disable
  390. # saving during the backup to prevent world corruption or other conflicts.
  391. # Backups can also be triggered manually with /backup.
  392. backup:
  393. # Interval in minutes.
  394. interval: 30
  395. # If true, the backup task will run even if there are no players online.
  396. always-run: false
  397. # Unless you add a valid backup command or script here, this feature will be useless.
  398. # Use 'save-all' to simply force regular world saving without backup.
  399. # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  400. #command: 'rdiff-backup World1 backups/World1'
  401.  
  402. # Set this true to enable permission per warp.
  403. per-warp-permission: false
  404.  
  405. # Sort output of /list command by groups.
  406. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  407. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  408. list:
  409. # To merge groups, list the groups you wish to merge
  410. #Staff: owner admin moderator
  411. Admins: owner admin
  412. # To limit groups, set a max user limit
  413. #builder: 20
  414. # To hide groups, set the group as hidden
  415. #default: hidden
  416. # Uncomment the line below to simply list all players with no grouping
  417. #Players: '*'
  418.  
  419. # Displays real names in /list next to players who are using a nickname.
  420. real-names-on-list: false
  421.  
  422. # More output to the console.
  423. debug: false
  424.  
  425. # Set the locale for all messages.
  426. # If you don't set this, the default locale of the server will be used.
  427. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  428. # Don't forget to remove the # in front of the line.
  429. # For more information, visit http://wiki.ess3.net/wiki/Locale
  430. #locale: en
  431.  
  432. # Turn off god mode when people leave the server.
  433. remove-god-on-disconnect: false
  434.  
  435. # Auto-AFK
  436. # After this timeout in seconds, the user will be set as AFK.
  437. # This feature requires the player to have essentials.afk.auto node.
  438. # Set to -1 for no timeout.
  439. auto-afk: 300
  440.  
  441. # Auto-AFK Kick
  442. # After this timeout in seconds, the user will be kicked from the server.
  443. # essentials.afk.kickexempt node overrides this feature.
  444. # Set to -1 for no timeout.
  445. auto-afk-kick: -1
  446.  
  447. # Set this to true, if you want to freeze the player, if the player is AFK.
  448. # Other players or monsters can't push the player out of AFK mode then.
  449. # This will also enable temporary god mode for the AFK player.
  450. # The player has to use the command /afk to leave the AFK mode.
  451. freeze-afk-players: false
  452.  
  453. # When the player is AFK, should he be able to pickup items?
  454. # Enable this, when you don't want people idling in mob traps.
  455. disable-item-pickup-while-afk: false
  456.  
  457. # This setting controls if a player is marked as active on interaction.
  458. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  459. cancel-afk-on-interact: true
  460.  
  461. # Should we automatically remove afk status when a player moves?
  462. # Player will be removed from AFK on chat/command regardless of this setting.
  463. # Disable this to reduce server lag.
  464. cancel-afk-on-move: true
  465.  
  466. # Should we automatically remove afk status when a player sends a chat message?
  467. cancel-afk-on-chat: true
  468.  
  469. # Should AFK players be ignored when other players are trying to sleep?
  470. # When this setting is false, players won't be able to skip the night if some players are AFK.
  471. # Users with the permission node essentials.sleepingignored will always be ignored.
  472. sleep-ignores-afk-players: true
  473.  
  474. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  475. # should not interfere with the AFK player's list name.
  476. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  477. afk-list-name: "none"
  478.  
  479. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  480. # to the entire server, or just to the player?
  481. # When this setting is false, only the player will be notified upon changing their AFK state.
  482. broadcast-afk-message: true
  483.  
  484. # You can disable the death messages of Minecraft here.
  485. death-messages: true
  486.  
  487. # How should essentials handle players with the essentials.keepinv permission who have items with
  488. # curse of vanishing when they die?
  489. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  490. # Defaults to "keep"
  491. vanishing-items-policy: keep
  492.  
  493. # How should essentials handle players with the essentials.keepinv permission who have items with
  494. # curse of binding when they die?
  495. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  496. # Defaults to "keep"
  497. binding-items-policy: keep
  498.  
  499. # When players die, should they receive the coordinates they died at?
  500. send-info-after-death: false
  501.  
  502. # Should players with permissions be able to join and part silently?
  503. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  504. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  505. allow-silent-join-quit: false
  506.  
  507. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  508. # or set this to "" to hide the message entirely.
  509. # You may use color codes, {USERNAME} for the player's name, and {PLAYER} for the player's displayname.
  510. custom-join-message: "none"
  511. custom-quit-message: "none"
  512.  
  513. # Should Essentials override the vanilla "Server Full" message with its own from the language file?
  514. # Set to false to keep the vanilla message.
  515. use-custom-server-full-message: true
  516.  
  517. # You can disable join and quit messages when the player count reaches a certain limit.
  518. # When the player count is below this number, join/quit messages will always be shown.
  519. # Set this to -1 to always show join and quit messages regardless of player count.
  520. hide-join-quit-messages-above: -1
  521.  
  522. # Add worlds to this list, if you want to automatically disable god mode there.
  523. no-god-in-worlds:
  524. # - world_nether
  525.  
  526. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  527. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  528. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  529. # This does not affect the /home command, there is a separate toggle below for this.
  530. world-teleport-permissions: false
  531.  
  532. # The number of items given if the quantity parameter is left out in /item or /give.
  533. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  534. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  535. default-stack-size: -1
  536.  
  537. # Over-sized stacks are stacks that ignore the normal max stack size.
  538. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  539. # How many items should be in an over-sized stack?
  540. oversized-stacksize: 64
  541.  
  542. # Allow repair of enchanted weapons and armor.
  543. # If you set this to false, you can still allow it for certain players using the permission.
  544. # essentials.repair.enchanted
  545. repair-enchanted: true
  546.  
  547. # Allow 'unsafe' enchantments in kits and item spawning.
  548. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  549. unsafe-enchantments: false
  550.  
  551. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  552. #If you set this to true any plugin that uses teleport will have the previous location registered.
  553. register-back-in-listener: false
  554.  
  555. #Delay to wait before people can cause attack damage after logging in.
  556. login-attack-delay: 5
  557.  
  558. #Set the max fly speed, values range from 0.1 to 1.0
  559. max-fly-speed: 0.8
  560.  
  561. #Set the max walk speed, values range from 0.1 to 1.0
  562. max-walk-speed: 0.8
  563.  
  564. #Set the maximum amount of mail that can be sent within a minute.
  565. mails-per-minute: 1000
  566.  
  567. # Set the maximum time /mute can be used for in seconds.
  568. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  569. max-mute-time: -1
  570.  
  571. # Set the maximum time /tempban can be used for in seconds.
  572. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  573. max-tempban-time: -1
  574.  
  575. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  576. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  577. # If false, /r goes to the last person that messaged you.
  578. last-message-reply-recipient: true
  579.  
  580. # If last-message-reply-recipient is enabled for a particular player,
  581. # this specifies the duration, in seconds, that would need to elapse for the
  582. # reply-recipient to update when receiving a message.
  583. # Default is 180 (3 minutes)
  584. last-message-reply-recipient-timeout: 180
  585.  
  586. # Changes the default /reply functionality.
  587. # If true, /reply will not check if the person you're replying to has vanished.
  588. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  589. last-message-reply-vanished: false
  590.  
  591. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  592. milk-bucket-easter-egg: true
  593.  
  594. # Toggles whether or not the fly status message should be sent to players on join
  595. send-fly-enable-on-join: true
  596.  
  597. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  598. # This applies to /time, /day, /eday, /night, /enight, /etime.
  599. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  600. world-time-permissions: false
  601.  
  602. # Specify cooldown for both Essentials commands and external commands as well.
  603. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  604. #
  605. # Wildcards are supported. E.g.
  606. # - '*i*': 50
  607. # adds a 50 second cooldown to all commands that include the letter i
  608. #
  609. # EssentialsX supports regex by starting the command with a caret ^
  610. # For example, to target commands starting with ban and not banip the following would be used:
  611. # '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  612. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  613. command-cooldowns:
  614. # feed: 100 # 100 second cooldown on /feed command
  615. # '*': 5 # 5 Second cooldown on all commands
  616.  
  617. # Whether command cooldowns should be persistent past server shutdowns
  618. command-cooldown-persistence: true
  619.  
  620. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  621. # NPC balances can include features like factions from FactionsUUID plugin.
  622. npcs-in-balance-ranking: false
  623.  
  624. # Allow bulk buying and selling signs when the player is sneaking.
  625. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  626. allow-bulk-buy-sell: true
  627.  
  628. # Allow selling of items with custom names with the /sell command.
  629. # This may be useful to prevent players accidentally selling named items.
  630. allow-selling-named-items: false
  631.  
  632. # Delay for the MOTD display for players on join, in milliseconds.
  633. # This has no effect if the MOTD command or permission are disabled.
  634. delay-motd: 0
  635.  
  636. # A list of commands that should have their complementary confirm commands enabled by default.
  637. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  638. default-enabled-confirm-commands:
  639. #- pay
  640. #- clearinventory
  641.  
  642. # Whether or not to teleport a player back to their previous position after they have been freed from jail.
  643. teleport-back-when-freed-from-jail: true
  644.  
  645. # Whether or not jail time should only be counted while the user is online.
  646. # If true, a jailed player's time will only decrement when they are online.
  647. jail-online-time: false
  648.  
  649. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  650. # Set to 0 for no timeout.
  651. tpa-accept-cancellation: 120
  652.  
  653. # Allow players to set hats by clicking on their helmet slot.
  654. allow-direct-hat: true
  655.  
  656. # Allow in-game players to specify a world when running /broadcastworld.
  657. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  658. # This doesn't affect running the command from the console, where a world is always required.
  659. allow-world-in-broadcastworld: true
  660.  
  661. # Consider water blocks as "safe," therefore allowing players to teleport
  662. # using commands such as /home or /spawn to a location that is occupied
  663. # by water blocks
  664. is-water-safe: false
  665.  
  666. # Should the usermap try to sanitise usernames before saving them?
  667. # You should only change this to false if you use Minecraft China.
  668. safe-usermap-names: true
  669.  
  670. # Should Essentials output logs when a command block executes a command?
  671. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  672. log-command-block-commands: true
  673.  
  674. # Set the maximum speed for projectiles spawned with /fireball.
  675. max-projectile-speed: 8
  676.  
  677. # Should EssentialsX check for updates?
  678. # If set to true, EssentialsX will show notifications when a new version is available.
  679. # This uses the public GitHub API and no identifying information is sent or stored.
  680. update-check: true
  681.  
  682. ############################################################
  683. # +------------------------------------------------------+ #
  684. # | Homes | #
  685. # +------------------------------------------------------+ #
  686. ############################################################
  687.  
  688. # Allows people to set their bed during the day.
  689. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  690. update-bed-at-daytime: true
  691.  
  692. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  693. # This applies to the /home command only.
  694. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  695. world-home-permissions: false
  696.  
  697. # Allow players to have multiple homes.
  698. # Players need essentials.sethome.multiple before they can have more than 1 home.
  699. # You can set the default number of multiple homes using the 'default' rank below.
  700. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  701. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  702. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  703. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  704. sethome-multiple:
  705. default: 3
  706. vip: 5
  707. staff: 10
  708.  
  709. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  710. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  711.  
  712. # Controls whether players need the permission "essentials.home.compass" in order to point
  713. # the player's compass at their first home.
  714. #
  715. # Leaving this as false will retain Essentials' original behaviour, which is to always
  716. # change the compass' direction to point towards their first home.
  717. compass-towards-home-perm: false
  718.  
  719. # If no home is set, would you like to send the player to spawn?
  720. # If set to false, players will not be teleported when they run /home without setting a home first.
  721. spawn-if-no-home: true
  722.  
  723. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  724. confirm-home-overwrite: false
  725.  
  726. ############################################################
  727. # +------------------------------------------------------+ #
  728. # | Economy | #
  729. # +------------------------------------------------------+ #
  730. ############################################################
  731.  
  732. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  733.  
  734. # You can control the values of items that are sold to the server by using the /setworth command.
  735.  
  736. # Defines the balance with which new players begin. Defaults to 0.
  737. starting-balance: 0
  738.  
  739. # Defines the cost to use the given commands PER USE.
  740. # Some commands like /repair have sub-costs, check the wiki for more information.
  741. command-costs:
  742. # /example costs $1000 PER USE
  743. #example: 1000
  744. # /kit tools costs $1500 PER USE
  745. #kit-tools: 1500
  746.  
  747. # Set this to a currency symbol you want to use.
  748. # Remember, if you want to use special characters in this document,
  749. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  750. currency-symbol: '$'
  751.  
  752. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  753. # For example, the euro symbol typically appears after the current amount.
  754. currency-symbol-suffix: false
  755.  
  756. # Set the maximum amount of money a player can have.
  757. # The amount is always limited to 10 trillion because of the limitations of a java double.
  758. max-money: 10000000000000
  759.  
  760. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  761. # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
  762. min-money: -10000
  763.  
  764. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  765. economy-log-enabled: false
  766.  
  767. # Enable this to also log all transactions from other plugins through Vault.
  768. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  769. economy-log-update-enabled: false
  770.  
  771. # Minimum acceptable amount to be used in /pay.
  772. minimum-pay-amount: 0.001
  773.  
  774. # Enable this to block users who try to /pay another user which ignore them.
  775. pay-excludes-ignore-list: false
  776.  
  777. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  778. #
  779. # "#,##0.00" is how the majority of countries display currency.
  780. #currency-format: "#,##0.00"
  781.  
  782. # Format currency symbols. Some locales use , and . interchangeably.
  783. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  784. #
  785. # For 1.234,50 use de-DE
  786. # For 1,234.50 use en-US
  787. # For 1'234,50 use fr-ch
  788. #currency-symbol-format-locale: en-US
  789.  
  790. ############################################################
  791. # +------------------------------------------------------+ #
  792. # | Help | #
  793. # +------------------------------------------------------+ #
  794. ############################################################
  795.  
  796. # Show other plugins commands in help.
  797. non-ess-in-help: true
  798.  
  799. # Hide plugins which do not give a permission.
  800. # You can override a true value here for a single plugin by adding a permission to a user/group.
  801. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  802. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  803. hide-permissionless-help: true
  804.  
  805. ############################################################
  806. # +------------------------------------------------------+ #
  807. # | EssentialsX Chat | #
  808. # +------------------------------------------------------+ #
  809. ############################################################
  810.  
  811. # You need to install EssentialsX Chat for this section to work.
  812. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  813.  
  814. chat:
  815.  
  816. # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  817. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  818. # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  819. # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  820. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  821. radius: 0
  822.  
  823. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  824. # Or you can give a group specific chat format, to give some extra variation.
  825. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  826. # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  827.  
  828. #format: '<{DISPLAYNAME}> {MESSAGE}'
  829. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  830. format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  831.  
  832. group-formats:
  833. # default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  834. # admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  835.  
  836. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  837. # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  838.  
  839. # You can use permissions to control whether players can use formatting codes in their chat messages.
  840. # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
  841.  
  842. # World aliases allow you to replace the world name with something different in the chat format.
  843. # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
  844. world-aliases:
  845. # plots: "&dP&r"
  846. # creative: "&eC&r"
  847.  
  848. ############################################################
  849. # +------------------------------------------------------+ #
  850. # | EssentialsX Protect | #
  851. # +------------------------------------------------------+ #
  852. ############################################################
  853.  
  854. # You need to install EssentialsX Protect for this section to work.
  855. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  856.  
  857. protect:
  858.  
  859. # General physics/behavior modifications. Set these to true to disable behaviours.
  860. prevent:
  861. lava-flow: false
  862. water-flow: false
  863. water-bucket-flow: false
  864. fire-spread: true
  865. lava-fire-spread: true
  866. lava-itemdamage: false
  867. flint-fire: false
  868. lightning-fire-spread: true
  869. portal-creation: false
  870. tnt-explosion: false
  871. tnt-playerdamage: false
  872. tnt-itemdamage: false
  873. tnt-minecart-explosion: false
  874. tnt-minecart-playerdamage: false
  875. tnt-minecart-itemdamage: false
  876. fireball-explosion: false
  877. fireball-fire: false
  878. fireball-playerdamage: false
  879. fireball-itemdamage: false
  880. witherskull-explosion: false
  881. witherskull-playerdamage: false
  882. witherskull-itemdamage: false
  883. wither-spawnexplosion: false
  884. wither-blockreplace: false
  885. creeper-explosion: false
  886. creeper-playerdamage: false
  887. creeper-itemdamage: false
  888. creeper-blockdamage: false
  889. ender-crystal-explosion: false
  890. enderdragon-blockdamage: true
  891. enderman-pickup: false
  892. villager-death: false
  893. bed-explosion: false
  894. respawn-anchor-explosion: false
  895. # Monsters won't follow players.
  896. # permission essentials.protect.entitytarget.bypass disables this.
  897. entitytarget: false
  898. # Prevents zombies from breaking down doors
  899. zombie-door-break: false
  900. # Prevents Ravagers from stealing blocks
  901. ravager-thief: false
  902. # Prevents sheep from turning grass to dirt
  903. sheep-eat-grass: false
  904. # Prevent certain transformations.
  905. transformation:
  906. # Prevent creepers becoming charged when struck by lightning.
  907. charged-creeper: false
  908. # Prevent villagers becoming zombie villagers.
  909. zombie-villager: false
  910. # Prevent zombie villagers being cured.
  911. villager: false
  912. # Prevent villagers becoming witches when struck by lightning.
  913. witch: false
  914. # Prevent pigs becoming zombie pigmen when struck by lightning.
  915. zombie-pigman: false
  916. # Prevent zombies turning into drowneds, and husks turning into zombies.
  917. drowned: false
  918. # Prevent mooshrooms changing colour when struck by lightning.
  919. mooshroom: false
  920. # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  921. spawn:
  922. creeper: false
  923. skeleton: false
  924. spider: false
  925. giant: false
  926. zombie: false
  927. slime: false
  928. ghast: false
  929. pig_zombie: false
  930. enderman: false
  931. cave_spider: false
  932. silverfish: false
  933. blaze: false
  934. magma_cube: false
  935. ender_dragon: false
  936. pig: false
  937. sheep: false
  938. cow: false
  939. chicken: false
  940. squid: false
  941. wolf: false
  942. mushroom_cow: false
  943. snowman: false
  944. ocelot: false
  945. iron_golem: false
  946. villager: false
  947. wither: false
  948. bat: false
  949. witch: false
  950. horse: false
  951. phantom: false
  952.  
  953. # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  954. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  955. creeper:
  956. max-height: -1
  957.  
  958. # Disable various default physics and behaviors.
  959. disable:
  960. # Should fall damage be disabled?
  961. fall: false
  962.  
  963. # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  964. # They will be unable to attack users without that same permission node.
  965. pvp: false
  966.  
  967. # Should drowning damage be disabled?
  968. # (Split into two behaviors; generally, you want both set to the same value.)
  969. drown: false
  970. suffocate: false
  971.  
  972. # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
  973. lavadmg: false
  974.  
  975. # Should arrow damage be disabled?
  976. projectiles: false
  977.  
  978. # This will disable damage from touching cacti.
  979. contactdmg: false
  980.  
  981. # Burn, baby, burn! Should fire damage be disabled?
  982. firedmg: false
  983.  
  984. # Should the damage after hit by a lightning be disabled?
  985. lightning: false
  986.  
  987. # Should Wither damage be disabled?
  988. wither: false
  989.  
  990. # Disable weather options?
  991. weather:
  992. storm: false
  993. thunder: false
  994. lightning: false
  995.  
  996. ############################################################
  997. # +------------------------------------------------------+ #
  998. # | EssentialsX AntiBuild | #
  999. # +------------------------------------------------------+ #
  1000. ############################################################
  1001.  
  1002. # You need to install EssentialsX AntiBuild for this section to work.
  1003. # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  1004.  
  1005. # Should people without the essentials.build permission be allowed to build?
  1006. # Set true to disable building for those people.
  1007. # Setting to false means EssentialsAntiBuild will never prevent you from building.
  1008. build: true
  1009.  
  1010. # Should people without the essentials.build permission be allowed to use items?
  1011. # Set true to disable using for those people.
  1012. # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  1013. use: true
  1014.  
  1015. # Should we warn people when they are not allowed to build?
  1016. warn-on-build-disallow: true
  1017.  
  1018. # For which block types would you like to be alerted?
  1019. # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  1020. alert:
  1021. on-placement: LAVA,TNT,LAVA_BUCKET
  1022. on-use: LAVA_BUCKET
  1023. on-break:
  1024.  
  1025. blacklist:
  1026.  
  1027. # Which blocks should people be prevented from placing?
  1028. placement: LAVA,TNT,LAVA_BUCKET
  1029.  
  1030. # Which items should people be prevented from using?
  1031. usage: LAVA_BUCKET
  1032.  
  1033. # Which blocks should people be prevented from breaking?
  1034. break:
  1035.  
  1036. # Which blocks should not be moved by pistons?
  1037. piston:
  1038.  
  1039. # Which blocks should not be dispensed by dispensers
  1040. dispenser:
  1041.  
  1042. ############################################################
  1043. # +------------------------------------------------------+ #
  1044. # | EssentialsX Spawn + New Players | #
  1045. # +------------------------------------------------------+ #
  1046. ############################################################
  1047.  
  1048. # You need to install EssentialsX Spawn for this section to work.
  1049. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  1050.  
  1051. newbies:
  1052. # Should we announce to the server when someone logs in for the first time?
  1053. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1054. # If not, set to ''
  1055. #announce-format: ''
  1056. announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
  1057.  
  1058. # When we spawn for the first time, which spawnpoint do we use?
  1059. # Set to "none" if you want to use the spawn point of the world.
  1060. spawnpoint: newbies
  1061.  
  1062. # Do we want to give users anything on first join? Set to '' to disable
  1063. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1064. #kit: ''
  1065. kit: tools
  1066.  
  1067. # What priority should we use for handling respawns?
  1068. # Set this to none, if you want vanilla respawning behaviour.
  1069. # Set this to lowest, if you want Multiverse to handle the respawning.
  1070. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1071. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1072. # Note: Changes will not apply until after the server is restarted.
  1073. respawn-listener-priority: high
  1074.  
  1075. # What priority should we use for handling spawning on joining the server?
  1076. # See respawn-listener-priority for possible values.
  1077. # Note: Changing this may impact or break spawn-on-join functionality.
  1078. # Note: Changes will not apply until after the server is restarted.
  1079. spawn-join-listener-priority: high
  1080.  
  1081. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1082. respawn-at-home: false
  1083.  
  1084. # When users die, should they respawn at their bed instead of the spawnpoint?
  1085. # The value of respawn-at-home (above) has to be true.
  1086. respawn-at-home-bed: true
  1087.  
  1088. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1089. respawn-at-anchor: false
  1090.  
  1091. # Teleport all joining players to the spawnpoint
  1092. spawn-on-join: false
  1093. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1094. #spawn-on-join: guests
  1095. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1096. #spawn-on-join:
  1097. #- guests
  1098. #- admin
  1099.  
  1100. # End of file <-- No seriously, you're done with configuration.
  1101.  
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