SebTDZ

Chat

Jul 3rd, 2019
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Lua 0.26 KB | None | 0 0
  1. for i,v in pairs(game.Players:GetPlayers()) do
  2. function NCT(plr)
  3. plr.Chatted:Connect(function(msg)
  4. if plr.Character then
  5. msg = game:GetService("Chat"):FilterStringAsync(msg,plr,plr)
  6. game:GetService("Chat"):Chat(plr.Character,msg,"White")
  7. end
  8. end)
  9. end
  10. NCT(v)
  11. end
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