thetwistedpanda

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Jan 7th, 2014
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Pawn 2.24 KB | None | 0 0
  1.  
  2.     To Do (Wanting)
  3.     -----
  4.     - Store a time stamp of the last time a player was active
  5.     - Add translations for "Gang" and "Gangs" to allow other group types.
  6.     - Expand functionality of Silver and Platinum ranks
  7.         - Both would have the possibility of unlocking additional skill levels
  8.         - Additional skill levels would each have a factor that affected the price.
  9.         - Show increased skill level gains within the View Skills feature.
  10.     - GTA 5 Level System? Players get EXP, contributes to Gang EXP
  11.     - Implement Ability vs Trait
  12.         - Traits are always active features that require no user activation.
  13.         - Abilities are features that require the user to activate or preform an action to use.
  14.     - Desired Skill Config
  15.         - Current: Index, Cell, Cost, Max, Premium, Translation, Enabled
  16.         - Add: Silver Unlock, Silver Factor, Gold Unlock, Gold Factor
  17.             - Unlock - Additional levels gained for obtaining that premium level
  18.             - Factor - Factor applied to original Cost to determine each additional level.
  19.             - Cost: 2000, Max: 10, Silver Unlock: 5, Silver Factor: 10
  20.                 - == 15 Levels, $2000 per level for 10 levels, $20000 per level for 5 levels.
  21.     - Enhanced Gang Pruning
  22.         - Prune members from gangs that have not signed on in x days
  23.         - Replace Leader after x days
  24.         - Delete gangs that have no active members in x days
  25.         - Ensure all gangs have valid Leaders during pruning.
  26.     - New point accural system with a gangs.events.txt configuration file.
  27.         - List the available events for gaining points and then specify all additional aspects.
  28.         - Example: player_death, ability to assign points to: attacker, victim, based on weapon or flat amount, multiplier for headshot.
  29.     - Add CVars to replace ADMIN_FLAG and ADMIN_OVERRIDE #defines.
  30.     - Add a system that allows access to x premium group through some kind of additional currency.
  31.     - Add a system that tracks last activity per members, last login of any member per gang.
  32.     - New Skills:
  33.         - Favoritism (Gain an additional % of points anytime you earn points)
  34.         - Increase Jump Height
  35.         - Increased Jump Distance
  36.         - Bouncable Grenades
  37.         - Increased HE/Flash/(Smoke | Molotov/Decoy) Capacity
  38.         - Regenerate HE/Flash/(Smoke | Molotov/Decoy) Chance
  39.     - Prevent Create Gang from running if user doesn't have start-up cash.
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