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- Severity Code Description Project File Line Suppression State
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
- Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
- Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
- Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
- Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
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