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Sep 6th, 2016
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  1. Severity Code Description Project File Line Suppression State
  2. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  6. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  7. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  8. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  9. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  10. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  11. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  12. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  13. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  14. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  15. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  16. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  17. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  18. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ComponentAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  19. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ExampleAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  20. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  21. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  22. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  23. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  24. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  25. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  26. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  27. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  28. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\aiConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  29. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  30. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  31. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  32. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  33. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  34. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  35. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  36. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  37. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\accumulationVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  38. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  39. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  40. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  41. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  42. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  43. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  44. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  45. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  46. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\aiClient.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  47. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  48. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  49. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  50. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  51. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  52. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  53. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  54. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  55. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\aiPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  56. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  57. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  58. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  59. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  60. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  61. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  62. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  63. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  64. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\GameObjectAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  65. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  66. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  67. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  68. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  69. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  70. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  71. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  72. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  73. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  74. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\assets\ShapeAsset.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  75. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  76. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  77. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  78. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  79. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  80. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  81. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  82. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\cameraSpline.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  83. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  84. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  85. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  86. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  87. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  88. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  89. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  90. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  91. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\containerQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  92. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  93. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  94. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  95. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  96. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  97. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  98. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  99. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  100. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\camera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  101. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  102. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  103. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  104. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  105. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  106. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  107. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  108. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  109. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\convexShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  110. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  111. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  112. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  113. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  114. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  115. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  116. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  117. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  118. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\debris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  119. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  120. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  121. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  122. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  123. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  124. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  125. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  126. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  127. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  128. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  129. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  130. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  131. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  132. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  133. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  134. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  135. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  136. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  137. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  138. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  139. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  140. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  141. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  142. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  143. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  144. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  145. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  146. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  147. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  148. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  149. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  150. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  151. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  152. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  153. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  154. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  155. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  156. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  157. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  158. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  159. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  160. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  161. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  162. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  163. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\decal\decalManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  164. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  165. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  166. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  167. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  168. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  169. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  170. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  171. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  172. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderObjectExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  173. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  174. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  175. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  176. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  177. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  178. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  179. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  180. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  181. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderMeshExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  182. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  183. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  184. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  185. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  186. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  187. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  188. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  189. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  190. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\examples\renderShapeExample.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  191. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  192. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  193. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  194. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  195. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  196. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  197. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  198. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  199. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiClockHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  200. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  201. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  202. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  203. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  204. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  205. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  206. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  207. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  208. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiCrossHairHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  209. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  210. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  211. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  212. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  213. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  214. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  215. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  216. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  217. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthBarHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  218. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  219. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  220. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  221. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  222. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  223. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  224. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  225. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  226. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\cameraFXMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  227. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  228. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  229. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  230. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  231. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  232. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  233. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  234. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  235. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiHealthTextHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  236. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  237. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  238. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  239. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  240. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  241. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  242. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  243. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  244. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fps\guiShapeNameHud.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  245. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  246. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  247. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  248. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  249. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  250. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  251. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  252. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  253. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\explosion.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  254. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  255. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  256. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  257. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  258. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  259. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  260. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  261. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  262. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxFoliageReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  263. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  264. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  265. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  266. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  267. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  268. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  269. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  270. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  271. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\fxShapeReplicator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  272. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  273. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  274. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  275. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  276. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  277. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  278. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  279. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  280. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\groundCover.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  281. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  282. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  283. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  284. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  285. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  286. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  287. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  288. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  289. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  290. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  291. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  292. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  293. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  294. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  295. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  296. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  297. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  298. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\lightning.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  299. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  300. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  301. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  302. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  303. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  304. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  305. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  306. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  307. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  308. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  309. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  310. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  311. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  312. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  313. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  314. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  315. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  316. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\particleEmitterNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  317. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  318. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  319. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  320. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  321. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  322. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  323. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  324. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  325. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\precipitation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  326. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  327. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  328. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  329. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  330. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  331. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  332. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  333. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  334. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbonNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  335. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  336. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  337. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  338. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  339. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  340. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  341. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  342. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  343. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\ribbon.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  344. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  345. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  346. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  347. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  348. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  349. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  350. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  351. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  352. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\fx\splash.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  353. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  354. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  355. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  356. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  357. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  358. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  359. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  360. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  361. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  362. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  363. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  364. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  365. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  366. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  367. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  368. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  369. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  370. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  371. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  372. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  373. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  374. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  375. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  376. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  377. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  378. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  379. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameConnectionEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  380. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  381. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  382. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  383. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  384. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  385. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  386. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  387. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  388. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\gameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  389. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  390. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  391. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  392. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  393. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  394. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  395. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  396. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  397. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\moveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  398. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  399. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  400. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  401. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  402. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  403. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  404. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  405. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  406. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\processList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  407. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  408. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  409. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  410. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  411. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  412. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  413. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  414. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  415. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdGameProcess.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  416. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  417. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  418. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  419. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  420. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  421. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  422. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  423. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  424. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\std\stdMoveList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  425. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  426. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  427. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  428. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  429. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  430. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  431. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  432. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  433. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameBase\tickCache.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  434. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  435. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  436. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  437. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  438. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  439. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  440. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  441. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  442. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  443. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  444. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  445. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  446. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  447. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  448. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  449. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  450. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  451. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\gameFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  452. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  453. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  454. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  455. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  456. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  457. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  458. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  459. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  460. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\groundPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  461. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  462. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  463. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  464. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  465. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  466. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  467. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  468. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  469. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\guiMaterialPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  470. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  471. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  472. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  473. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  474. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  475. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  476. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  477. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  478. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\guiNoMouseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  479. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  480. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  481. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  482. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  483. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  484. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  485. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  486. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  487. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\guiObjectView.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  488. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  489. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  490. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  491. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  492. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  493. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  494. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  495. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  496. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightAnimData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  497. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  498. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  499. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  500. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  501. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  502. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  503. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  504. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  505. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\levelInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  506. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  507. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  508. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  509. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  510. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  511. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  512. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  513. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  514. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\item.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  515. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  516. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  517. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  518. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  519. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  520. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  521. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  522. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  523. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  524. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  525. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  526. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  527. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  528. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  529. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  530. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  531. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  532. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  533. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  534. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  535. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  536. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  537. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  538. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  539. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  540. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  541. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\lightFlareData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  542. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  543. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  544. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  545. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  546. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  547. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  548. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  549. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  550. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\missionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  551. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  552. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  553. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  554. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  555. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  556. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  557. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  558. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  559. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\occlusionVolume.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  560. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  561. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  562. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  563. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  564. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  565. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  566. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  567. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  568. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\missionMarker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  569. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  570. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  571. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  572. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  573. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  574. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  575. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  576. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  577. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physicalZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  578. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  579. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  580. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  581. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  582. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  583. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  584. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  585. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  586. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\pathCamera.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  587. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  588. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  589. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  590. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  591. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  592. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  593. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  594. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  595. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsBody.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  596. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  597. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  598. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  599. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  600. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  601. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  602. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  603. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  604. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  605. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  606. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  607. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  608. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  609. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  610. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  611. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  612. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  613. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsDebris.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  614. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  615. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  616. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  617. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  618. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  619. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  620. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  621. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  622. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsEvents.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  623. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  624. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  625. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  626. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  627. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  628. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  629. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  630. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  631. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsForce.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  632. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  633. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  634. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  635. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  636. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  637. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  638. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  639. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  640. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  641. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  642. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  643. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  644. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  645. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  646. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  647. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  648. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  649. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\physics\physicsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  650. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  651. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  652. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  653. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  654. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  655. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  656. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  657. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  658. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\pointLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  659. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  660. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  661. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  662. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  663. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  664. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  665. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  666. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  667. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\portal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  668. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  669. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  670. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  671. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  672. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  673. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  674. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  675. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  676. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\prefab.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  677. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  678. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  679. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  680. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  681. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  682. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  683. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  684. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  685. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\player.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  686. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  687. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  688. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  689. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  690. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  691. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  692. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  693. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  694. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\rigid.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  695. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  696. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  697. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  698. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  699. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  700. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  701. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  702. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  703. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\projectile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  704. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  705. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  706. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  707. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  708. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  709. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  710. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  711. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  712. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\proximityMine.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  713. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  714. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  715. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  716. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  717. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  718. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  719. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  720. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  721. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\scopeAlwaysShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  722. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  723. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  724. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  725. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  726. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  727. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  728. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  729. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  730. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\rigidShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  731. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  732. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  733. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  734. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  735. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  736. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  737. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  738. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  739. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfx3DWorld.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  740. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  741. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  742. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  743. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  744. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  745. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  746. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  747. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  748. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  749. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  750. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  751. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  752. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  753. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  754. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  755. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  756. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  757. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\sfx\sfxEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  758. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  759. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  760. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  761. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  762. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  763. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  764. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  765. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  766. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\shapeBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  767. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  768. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  769. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  770. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  771. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  772. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  773. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  774. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  775. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\shapeCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  776. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  777. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  778. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  779. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  780. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  781. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  782. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  783. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  784. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\spotLight.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  785. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  786. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  787. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  788. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  789. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  790. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  791. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  792. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  793. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\shapeImage.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  794. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  795. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  796. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  797. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  798. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  799. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  800. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  801. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  802. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\trigger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  803. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  804. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  805. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  806. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  807. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  808. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  809. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  810. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  811. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\staticShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  812. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  813. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  814. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  815. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  816. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  817. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  818. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  819. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  820. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\turret\aiTurretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  821. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  822. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  823. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  824. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  825. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  826. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  827. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  828. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  829. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\tsStatic.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  830. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  831. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  832. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  833. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  834. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  835. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  836. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  837. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  838. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\turret\turretShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  839. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  840. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  841. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  842. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  843. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  844. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  845. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  846. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  847. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\flyingVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  848. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  849. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  850. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  851. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  852. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  853. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  854. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  855. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  856. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\guiSpeedometer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  857. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  858. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  859. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  860. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  861. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  862. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  863. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  864. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  865. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\hoverVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  866. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  867. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  868. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  869. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  870. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  871. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  872. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  873. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  874. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicleBlocker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  875. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  876. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  877. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  878. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  879. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  880. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  881. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  882. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  883. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\vehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  884. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  885. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  886. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  887. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  888. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  889. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  890. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  891. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  892. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\vehicles\wheeledVehicle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  893. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  894. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  895. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  896. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  897. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  898. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  899. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  900. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  901. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\T3D\zone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  902. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  903. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  904. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  905. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  906. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  907. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  908. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  909. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  910. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\game.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  911. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  912. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  913. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  914. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  915. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  916. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  917. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  918. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  919. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\mainLoop.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  920. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  921. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  922. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  923. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  924. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  925. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  926. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  927. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  928. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\net\net.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  929. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  930. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  931. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  932. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  933. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  934. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  935. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  936. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  937. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\net\netExamples.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  938. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  939. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  940. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  941. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  942. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  943. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  944. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  945. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  946. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetBase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  947. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  948. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  949. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  950. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  951. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  952. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  953. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  954. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  955. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\app\net\serverQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  956. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  957. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  958. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  959. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  960. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  961. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  962. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  963. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  964. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetFieldTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  965. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  966. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  967. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  968. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  969. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  970. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  971. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  972. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  973. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  974. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  975. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  976. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  977. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  978. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  979. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  980. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  981. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  982. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  983. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  984. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  985. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  986. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  987. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  988. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  989. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  990. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  991. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\assets\assetTagsManifest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  992. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  993. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  994. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  995. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  996. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  997. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  998. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  999. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1000. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\abstractPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1001. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1002. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1003. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1004. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1005. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1006. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1007. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1008. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1009. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\clippedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1010. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1011. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1012. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1013. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1014. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1015. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1016. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1017. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1018. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\cinterface\c_scripting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1019. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1020. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1021. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1022. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1023. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1024. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1025. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1026. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1027. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\cinterface\cinterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1028. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1029. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1030. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1031. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1032. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1033. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1034. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1035. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1036. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\boxConvex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1037. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1038. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1039. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1040. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1041. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1042. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1043. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1044. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1045. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\concretePolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1046. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1047. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1048. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1049. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1050. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1051. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1052. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1053. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1054. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\convex.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1055. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1056. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1057. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1058. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1059. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1060. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1061. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1062. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1063. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\earlyOutPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1064. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1065. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1066. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1067. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1068. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1069. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1070. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1071. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1072. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\depthSortList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1073. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1074. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1075. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1076. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1077. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1078. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1079. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1080. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1081. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\extrudedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1082. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1083. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1084. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1085. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1086. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1087. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1088. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1089. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1090. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\gjk.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1091. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1092. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1093. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1094. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1095. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1096. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1097. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1098. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1099. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\optimizedPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1100. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1101. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1102. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1103. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1104. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1105. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1106. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1107. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1108. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\planeExtractor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1109. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1110. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1111. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1112. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1113. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1114. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1115. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1116. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1117. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\vertexPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1118. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1119. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1120. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1121. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1122. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1123. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1124. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1125. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1126. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\collision\polytope.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1127. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1128. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1129. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1130. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1131. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1132. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1133. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1134. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1135. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\compiledEval.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1136. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1137. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1138. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1139. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1140. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1141. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1142. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1143. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1144. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\consoleFunctions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1145. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1146. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1147. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1148. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1149. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1150. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1151. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1152. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1153. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\engineStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1154. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1155. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1156. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1157. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1158. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1159. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1160. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1161. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1162. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\consoleTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1163. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1164. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1165. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1166. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1167. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1168. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1169. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1170. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1171. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\propertyParsing.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1172. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1173. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1174. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1175. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1176. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1177. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1178. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1179. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1180. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\bitRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1181. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1182. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1183. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1184. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1185. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1186. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1187. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1188. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1189. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\color.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1190. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1191. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1192. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1193. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1194. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1195. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1196. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1197. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1198. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\simDatablock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1199. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1200. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1201. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1202. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1203. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1204. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1205. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1206. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1207. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\ogg\oggTheoraDecoder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1208. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1209. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1210. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1211. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1212. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1213. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1214. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1215. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1216. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\simObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1217. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1218. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1219. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1220. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1221. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1222. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1223. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1224. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1225. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\stream\bitStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1226. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1227. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1228. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1229. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1230. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1231. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1232. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1233. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1234. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\console\persistenceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1235. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1236. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1237. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1238. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1239. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1240. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1241. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1242. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1243. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1244. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1245. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1246. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1247. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1248. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1249. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2luv.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1250. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1251. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1252. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\stream\stream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1253. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1254. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1255. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1256. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1257. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1258. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1259. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1260. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1261. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\core\util\rgb2xyz.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1262. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1263. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1264. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1265. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1266. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1267. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1268. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1269. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1270. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1271. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1272. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1273. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1274. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1275. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1276. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1277. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1278. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1279. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\VolumetricFogRTManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1280. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1281. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1282. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1283. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1284. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1285. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1286. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1287. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1288. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\basicClouds.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1289. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1290. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1291. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1292. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1293. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1294. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1295. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1296. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1297. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\cloudLayer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1298. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1299. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1300. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1301. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1302. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1303. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1304. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1305. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1306. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\decalRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1307. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1308. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1309. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1310. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1311. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1312. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1313. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1314. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1315. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiMeshRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1316. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1317. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1318. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1319. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1320. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1321. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1322. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1323. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1324. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\nodeListManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1325. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1326. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1327. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1328. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1329. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1330. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1331. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1332. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1333. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRiverEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1334. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1335. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1336. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1337. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1338. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1339. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1340. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1341. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1342. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\editors\guiRoadEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1343. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1344. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1345. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1346. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1347. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1348. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1349. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1350. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1351. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\meshRoad.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1352. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1353. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1354. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1355. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1356. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1357. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1358. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1359. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1360. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\river.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1361. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1362. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1363. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1364. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1365. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1366. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1367. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1368. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1369. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\scatterSky.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1370. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1371. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1372. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1373. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1374. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1375. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1376. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1377. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1378. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\skyBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1379. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1380. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1381. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1382. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1383. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1384. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1385. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1386. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1387. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\timeOfDay.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1388. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1389. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1390. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1391. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1392. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1393. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1394. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1395. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1396. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\sun.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1397. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1398. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1399. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1400. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1401. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1402. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1403. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1404. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1405. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\waterBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1406. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1407. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1408. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1409. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1410. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1411. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1412. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1413. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1414. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\waterObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1415. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1416. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1417. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1418. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1419. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1420. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1421. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1422. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1423. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1424. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1425. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1426. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1427. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1428. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1429. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1430. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1431. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1432. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\environment\waterPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1433. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1434. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1435. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1436. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1437. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1438. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1439. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1440. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1441. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestBrushTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1442. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1443. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1444. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1445. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1446. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1447. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1448. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1449. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1450. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1451. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1452. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1453. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1454. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1455. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1456. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1457. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1458. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1459. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestSelectionTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1460. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1461. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1462. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1463. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1464. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1465. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1466. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1467. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1468. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestTool.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1469. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1470. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1471. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1472. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1473. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1474. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1475. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1476. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1477. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\editor\forestUndo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1478. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1479. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1480. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1481. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1482. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1483. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1484. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1485. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1486. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1487. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1488. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1489. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1490. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1491. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1492. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1493. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1494. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1495. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1496. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1497. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1498. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1499. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1500. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1501. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1502. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1503. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1504. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1505. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1506. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1507. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1508. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1509. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1510. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1511. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1512. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1513. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestItem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1514. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1515. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1516. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1517. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1518. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1519. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1520. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1521. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1522. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1523. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1524. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1525. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1526. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1527. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1528. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1529. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1530. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1531. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestDataFile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1532. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1533. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1534. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1535. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1536. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1537. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1538. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1539. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1540. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1541. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1542. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1543. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1544. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1545. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1546. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1547. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1548. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1549. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestWindAccumulator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1550. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1551. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1552. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1553. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1554. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1555. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1556. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1557. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1558. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestWindEmitter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1559. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1560. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1561. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1562. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1563. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1564. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1565. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1566. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1567. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\forestWindMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1568. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1569. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1570. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1571. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1572. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1573. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1574. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1575. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1576. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\glsl\windDeformationGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1577. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1578. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1579. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1580. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1581. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1582. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1583. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1584. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1585. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\hlsl\windDeformationHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1586. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1587. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1588. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1589. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1590. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1591. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1592. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1593. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1594. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestCellBatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1595. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1596. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1597. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1598. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1599. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1600. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1601. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1602. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1603. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\windDeformation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1604. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1605. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1606. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1607. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1608. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1609. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1610. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1611. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1612. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\forest\ts\tsForestItemData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1613. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1614. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1615. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1616. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1617. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1618. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1619. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1620. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1621. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1622. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1623. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1624. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1625. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1626. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1627. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1628. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1629. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1630. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1631. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1632. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1633. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1634. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1635. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1636. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1637. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1638. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1639. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1640. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1641. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1642. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1643. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1644. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1645. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1646. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1647. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1648. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11EnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1649. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1650. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1651. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1652. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1653. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1654. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1655. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1656. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1657. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1658. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1659. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1660. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1661. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1662. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1663. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1664. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1665. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1666. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1667. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1668. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1669. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1670. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1671. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1672. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1673. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1674. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1675. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1676. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1677. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1678. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1679. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1680. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1681. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1682. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1683. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1684. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1685. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1686. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1687. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1688. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1689. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1690. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1691. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1692. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1693. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1694. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1695. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1696. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1697. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1698. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1699. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1700. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1701. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1702. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1703. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1704. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1705. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1706. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1707. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1708. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1709. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1710. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1711. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1712. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1713. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1714. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1715. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1716. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1717. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1718. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1719. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1720. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1721. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1722. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1723. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1724. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1725. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1726. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1727. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1728. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1729. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\gfxD3D11VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1730. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1731. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1732. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1733. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1734. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1735. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1736. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1737. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1738. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D11\screenshotD3D11.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1739. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1740. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1741. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1742. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1743. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1744. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1745. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1746. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1747. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9CardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1748. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1749. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1750. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1751. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1752. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1753. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1754. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1755. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1756. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Cubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1757. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1758. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1759. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1760. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1761. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1762. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1763. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1764. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1765. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.regen-states.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1766. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1767. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1768. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1769. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1770. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1771. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1772. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1773. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1774. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1775. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1776. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1777. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1778. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1779. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1780. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1781. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1782. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1783. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9OcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1784. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1785. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1786. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1787. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1788. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1789. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1790. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1791. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1792. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9PrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1793. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1794. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1795. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1796. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1797. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1798. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1799. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1800. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1801. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9QueryFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1802. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1803. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1804. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1805. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1806. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1807. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1808. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1809. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1810. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9Shader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1811. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1812. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1813. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1814. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1815. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1816. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1817. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1818. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1819. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9StateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1820. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1821. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1822. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1823. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1824. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1825. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1826. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1827. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1828. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1829. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1830. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1831. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1832. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1833. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1834. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1835. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1836. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1837. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9TextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1838. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1839. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1840. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1841. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1842. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1843. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1844. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1845. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1846. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\gfxD3D9VertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1847. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1848. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1849. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1850. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1851. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1852. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1853. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1854. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1855. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9Device.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1856. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1857. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1858. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1859. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1860. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1861. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1862. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1863. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1864. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9EnumTranslate.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1865. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1866. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1867. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1868. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1869. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1870. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1871. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1872. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1873. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxD3D9PrimitiveBuffer.pc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1874. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1875. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1876. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1877. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1878. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1879. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1880. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1881. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1882. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Device.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1883. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1884. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1885. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1886. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1887. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1888. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1889. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1890. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1891. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\Null\gfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1892. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1893. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1894. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1895. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1896. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1897. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1898. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1899. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1900. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\screenshotD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1901. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1902. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1903. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1904. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1905. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1906. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1907. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1908. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1909. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\pc\gfxPCD3D9Target.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1910. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1911. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1912. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1913. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1914. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1915. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1916. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1917. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1918. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1919. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1920. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1921. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1922. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1923. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1924. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1925. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1926. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1927. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\D3D9\videoCaptureD3D9.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1928. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1929. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1930. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1931. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1932. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1933. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1934. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1935. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1936. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\ddsUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1937. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1938. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1939. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1940. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1941. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1942. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1943. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1944. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1945. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\gBitmap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1946. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1947. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1948. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1949. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1950. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1951. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1952. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1953. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1954. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\bitmap\loaders\bitmapMng.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1955. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1956. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1957. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1958. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1959. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1960. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1961. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1962. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1963. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\genericConstBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1964. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1965. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1966. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1967. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1968. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1969. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1970. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1971. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1972. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1973. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1974. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1975. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1976. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1977. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1978. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1979. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1980. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1981. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxAPI.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1982. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1983. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1984. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1985. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1986. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1987. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1988. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1989. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1990. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCardProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  1991. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  1992. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  1993. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  1994. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  1995. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  1996. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  1997. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  1998. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  1999. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2000. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2001. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2002. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2003. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2004. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2005. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2006. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2007. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2008. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2009. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2010. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2011. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2012. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2013. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2014. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2015. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2016. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2017. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxDrawUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2018. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2019. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2020. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2021. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2022. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2023. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2024. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2025. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2026. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2027. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2028. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2029. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2030. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2031. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2032. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2033. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2034. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2035. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFontRenderBatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2036. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2037. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2038. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2039. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2040. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2041. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2042. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2043. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2044. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxFormatUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2045. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2046. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2047. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2048. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2049. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2050. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2051. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2052. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2053. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2054. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2055. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2056. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2057. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2058. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2059. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2060. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2061. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2062. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2063. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2064. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2065. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2066. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2067. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2068. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2069. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2070. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2071. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2072. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2073. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2074. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2075. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2076. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2077. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2078. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2079. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2080. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2081. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2082. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2083. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2084. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2085. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2086. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2087. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2088. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2089. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2090. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2091. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2092. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2093. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2094. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2095. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2096. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2097. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2098. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2099. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2100. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2101. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2102. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2103. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2104. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2105. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2106. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2107. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStringEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2108. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2109. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2110. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2111. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2112. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2113. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2114. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2115. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2116. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxStructs.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2117. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2118. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2119. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2120. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2121. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2122. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2123. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2124. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2125. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureHandle.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2126. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2127. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2128. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2129. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2130. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2131. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2132. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2133. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2134. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2135. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2136. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2137. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2138. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2139. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2140. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2141. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2142. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2143. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2144. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2145. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2146. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2147. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2148. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2149. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2150. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2151. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2152. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2153. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2154. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2155. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2156. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2157. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2158. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2159. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2160. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2161. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gfxVertexFormat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2162. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2163. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2164. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2165. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2166. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2167. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2168. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2169. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2170. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLAppleFence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2171. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2172. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2173. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2174. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2175. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2176. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2177. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2178. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2179. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCardProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2180. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2181. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2182. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2183. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2184. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2185. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2186. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2187. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2188. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLCubemap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2189. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2190. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2191. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2192. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2193. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2194. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2195. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2196. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2197. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2198. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2199. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2200. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2201. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2202. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2203. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2204. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2205. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2206. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLDeviceProfiler.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2207. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2208. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2209. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2210. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2211. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2212. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2213. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2214. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2215. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLEnumTranslate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2216. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2217. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2218. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2219. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2220. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2221. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2222. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2223. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2224. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLOcclusionQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2225. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2226. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2227. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2228. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2229. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2230. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2231. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2232. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2233. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLPrimitiveBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2234. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2235. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2236. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2237. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2238. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2239. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2240. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2241. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2242. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLShader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2243. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2244. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2245. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2246. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2247. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2248. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2249. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2250. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2251. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLStateBlock.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2252. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2253. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2254. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2255. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2256. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2257. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2258. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2259. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2260. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2261. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2262. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2263. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2264. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2265. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2266. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2267. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2268. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2269. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2270. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2271. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2272. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2273. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2274. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2275. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2276. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2277. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2278. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2279. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2280. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2281. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2282. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2283. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2284. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2285. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2286. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2287. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2288. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2289. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2290. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2291. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2292. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2293. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2294. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2295. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2296. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLVertexDecl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2297. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2298. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2299. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2300. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2301. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2302. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2303. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2304. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2305. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\gfxGLWindowTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2306. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2307. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2308. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2309. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2310. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2311. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2312. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2313. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2314. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\primBuilder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2315. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2316. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2317. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2318. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2319. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2320. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2321. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2322. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2323. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\screenshot.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2324. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2325. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2326. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2327. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2328. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2329. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2330. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2331. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2332. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2333. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\sim\cubemapData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2334. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2335. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2336. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2337. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2338. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2339. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2340. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2341. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\gl\win32\gfxGLDevice.win.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2342. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2343. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2344. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2345. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2346. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2347. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2348. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2349. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2350. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\sim\gfxStateBlockData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2351. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2352. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2353. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2354. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2355. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2356. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2357. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2358. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2359. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\sim\debugDraw.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2360. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2361. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2362. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2363. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2364. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2365. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2366. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2367. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2368. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\util\gfxFrustumSaver.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2369. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2370. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2371. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2372. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2373. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2374. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2375. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2376. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2377. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\util\screenspace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2378. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2379. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2380. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2381. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2382. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2383. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2384. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2385. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2386. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTextureObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2387. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2388. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2389. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2390. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2391. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2392. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2393. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2394. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2395. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\video\theoraTexture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2396. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2397. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2398. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2399. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2400. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2401. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2402. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2403. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2404. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gfx\video\videoCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2405. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2406. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2407. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2408. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2409. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2410. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2411. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2412. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2413. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\3d\guiTSControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2414. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2415. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2416. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2417. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2418. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2419. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2420. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2421. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2422. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBitmapButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2423. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2424. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2425. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2426. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2427. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2428. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2429. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2430. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2431. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiBorderButton.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2432. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2433. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2434. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2435. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2436. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2437. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2438. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2439. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2440. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonBaseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2441. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2442. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2443. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2444. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2445. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2446. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2447. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2448. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2449. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2450. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2451. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2452. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2453. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2454. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2455. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2456. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2457. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2458. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiCheckBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2459. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2460. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2461. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2462. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2463. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2464. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2465. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2466. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2467. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiIconButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2468. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2469. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2470. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2471. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2472. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2473. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2474. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2475. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2476. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiRadioCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2477. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2478. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2479. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2480. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2481. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2482. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2483. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2484. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2485. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiSwatchButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2486. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2487. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2488. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2489. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2490. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2491. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2492. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2493. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2494. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToggleButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2495. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2496. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2497. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2498. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2499. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2500. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2501. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2502. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2503. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\buttons\guiToolboxButtonCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2504. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2505. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2506. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2507. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2508. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2509. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2510. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2511. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2512. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiAutoScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2513. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2514. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2515. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2516. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2517. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2518. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2519. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2520. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2521. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2522. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2523. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2524. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2525. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2526. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2527. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2528. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2529. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2530. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2531. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2532. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2533. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2534. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2535. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2536. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2537. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2538. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2539. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDragAndDropCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2540. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2541. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2542. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2543. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2544. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2545. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2546. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2547. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2548. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiDynamicCtrlArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2549. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2550. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2551. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2552. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2553. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2554. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2555. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2556. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2557. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFormCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2558. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2559. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2560. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2561. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2562. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2563. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2564. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2565. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2566. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPaneCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2567. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2568. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2569. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2570. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2571. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2572. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2573. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2574. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2575. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiFrameCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2576. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2577. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2578. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2579. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2580. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2581. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2582. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2583. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2584. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiPanel.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2585. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2586. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2587. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2588. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2589. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2590. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2591. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2592. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2593. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiRolloutCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2594. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2595. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2596. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2597. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2598. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2599. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2600. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2601. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2602. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiScrollCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2603. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2604. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2605. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2606. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2607. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2608. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2609. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2610. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2611. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiSplitContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2612. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2613. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2614. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2615. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2616. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2617. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2618. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2619. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2620. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiStackCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2621. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2622. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2623. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2624. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2625. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2626. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2627. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2628. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2629. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCollapseCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2630. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2631. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2632. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2633. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2634. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2635. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2636. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2637. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2638. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiTabBookCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2639. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2640. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2641. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2642. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2643. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2644. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2645. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2646. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2647. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\containers\guiWindowCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2648. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2649. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2650. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2651. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2652. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2653. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2654. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2655. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2656. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiAnimBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2657. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2658. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2659. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2660. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2661. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2662. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2663. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2664. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2665. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBackgroundCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2666. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2667. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2668. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2669. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2670. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2671. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2672. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2673. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2674. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBarCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2675. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2676. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2677. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2678. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2679. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2680. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2681. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2682. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2683. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapBorderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2684. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2685. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2686. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2687. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2688. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2689. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2690. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2691. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2692. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2693. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2694. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2695. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2696. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2697. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2698. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2699. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2700. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2701. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsole.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2702. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2703. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2704. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2705. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2706. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2707. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2708. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2709. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2710. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiColorPicker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2711. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2712. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2713. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2714. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2715. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2716. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2717. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2718. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2719. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2720. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2721. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2722. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2723. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2724. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2725. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2726. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2727. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2728. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiConsoleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2729. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2730. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2731. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2732. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2733. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2734. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2735. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2736. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2737. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDecoyCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2738. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2739. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2740. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2741. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2742. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2743. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2744. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2745. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2746. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiDirectoryFileListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2747. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2748. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2749. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2750. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2751. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2752. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2753. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2754. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2755. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiFileTreeCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2756. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2757. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2758. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2759. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2760. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2761. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2762. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2763. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2764. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2765. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2766. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2767. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2768. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2769. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2770. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2771. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2772. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2773. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGameListOptionsCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2774. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2775. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2776. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2777. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2778. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2779. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2780. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2781. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2782. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiGradientCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2783. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2784. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2785. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2786. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2787. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2788. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2789. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2790. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2791. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiListBoxCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2792. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2793. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2794. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2795. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2796. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2797. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2798. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2799. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2800. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2801. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2802. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2803. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2804. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2805. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2806. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2807. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2808. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2809. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMLTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2810. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2811. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2812. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2813. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2814. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2815. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2816. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2817. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2818. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiMaterialCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2819. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2820. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2821. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2822. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2823. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2824. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2825. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2826. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2827. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2828. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2829. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2830. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2831. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2832. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2833. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2834. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2835. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2836. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2837. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2838. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2839. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2840. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2841. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2842. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2843. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2844. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2845. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiPopUpCtrlEx.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2846. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2847. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2848. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2849. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2850. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2851. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2852. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2853. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2854. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTabPageCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2855. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2856. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2857. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2858. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2859. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2860. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2861. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2862. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2863. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2864. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2865. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2866. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2867. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2868. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2869. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2870. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2871. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2872. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2873. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2874. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2875. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2876. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2877. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2878. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2879. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2880. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2881. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2882. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2883. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2884. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2885. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2886. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2887. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2888. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2889. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2890. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextEditSliderCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2891. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2892. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2893. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2894. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2895. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2896. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2897. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2898. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2899. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTextListCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2900. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2901. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2902. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2903. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2904. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2905. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2906. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2907. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2908. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\controls\guiTreeViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2909. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2910. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2911. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2912. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2913. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2914. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2915. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2916. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2917. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiArrayCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2918. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2919. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2920. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2921. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2922. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2923. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2924. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2925. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2926. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2927. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2928. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2929. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2930. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2931. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2932. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2933. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2934. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2935. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2936. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2937. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2938. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2939. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2940. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2941. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2942. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2943. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2944. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiDefaultControlRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2945. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2946. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2947. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2948. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2949. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2950. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2951. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2952. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2953. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiOffscreenCanvas.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2954. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2955. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2956. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2957. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2958. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2959. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2960. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2961. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2962. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiScriptNotifyControl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2963. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2964. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2965. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2966. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2967. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2968. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2969. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2970. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2971. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\core\guiTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2972. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2973. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2974. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2975. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2976. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2977. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2978. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2979. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2980. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiDebugger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2981. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2982. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2983. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2984. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2985. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2986. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2987. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2988. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2989. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEaseViewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2990. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  2991. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  2992. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  2993. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  2994. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  2995. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  2996. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  2997. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  2998. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiEditCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  2999. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3000. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3001. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3002. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3003. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3004. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3005. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3006. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3007. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiFilterCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3008. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3009. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3010. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3011. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3012. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3013. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3014. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3015. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3016. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3017. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3018. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3019. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3020. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3021. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3022. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3023. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3024. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3025. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiImageList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3026. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3027. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3028. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3029. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3030. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3031. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3032. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3033. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3034. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3035. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3036. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3037. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3038. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3039. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3040. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3041. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3042. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3043. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiParticleGraphCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3044. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3045. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3046. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3047. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3048. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3049. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3050. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3051. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3052. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiMenuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3053. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3054. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3055. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3056. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3057. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3058. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3059. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3060. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3061. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiInspectorTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3062. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3063. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3064. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3065. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3066. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3067. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3068. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3069. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3070. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiPopupMenuCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3071. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3072. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3073. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3074. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3075. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3076. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3077. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3078. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3079. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiRectHandles.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3080. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3081. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3082. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3083. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3084. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3085. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3086. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3087. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3088. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiSeparatorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3089. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3090. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3091. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3092. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3093. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3094. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3095. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3096. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3097. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\customField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3098. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3099. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3100. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3101. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3102. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3103. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3104. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3105. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3106. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\datablockField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3107. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3108. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3109. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3110. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3111. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3112. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3113. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3114. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3115. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3116. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3117. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3118. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3119. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3120. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3121. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3122. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3123. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3124. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\dynamicField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3125. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3126. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3127. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3128. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3129. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3130. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3131. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3132. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3133. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\field.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3134. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3135. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3136. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3137. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3138. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3139. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3140. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3141. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3142. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\group.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3143. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3144. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3145. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3146. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3147. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3148. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3149. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3150. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3151. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableField.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3152. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3153. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3154. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3155. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3156. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3157. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3158. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3159. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3160. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\guiShapeEdPreview.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3161. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3162. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3163. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3164. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3165. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3166. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3167. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3168. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3169. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableGroup.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3170. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3171. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3172. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3173. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3174. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3175. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3176. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3177. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3178. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\editor\inspector\variableInspector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3179. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3180. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3181. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3182. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3183. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3184. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3185. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3186. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3187. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiChunkedBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3188. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3189. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3190. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3191. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3192. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3193. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3194. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3195. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3196. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiFadeinBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3197. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3198. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3199. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3200. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3201. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3202. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3203. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3204. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3205. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiIdleCamFadeBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3206. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3207. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3208. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3209. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3210. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3211. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3212. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3213. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3214. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressBitmapCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3215. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3216. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3217. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3218. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3219. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3220. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3221. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3222. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3223. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiMessageVectorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3224. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3225. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3226. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3227. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3228. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3229. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3230. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3231. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3232. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\game\guiProgressCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3233. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3234. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3235. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3236. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3237. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3238. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3239. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3240. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3241. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\shiny\guiTickCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3242. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3243. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3244. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3245. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3246. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3247. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3248. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3249. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3250. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\theora\guiTheoraCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3251. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3252. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3253. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3254. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3255. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3256. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3257. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3258. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3259. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiBubbleTextCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3260. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3261. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3262. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3263. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3264. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3265. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3266. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3267. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3268. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiMouseEventCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3269. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3270. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3271. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3272. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3273. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3274. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3275. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3276. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3277. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\utility\guiInputCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3278. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3279. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3280. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3281. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3282. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3283. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3284. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3285. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3286. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\creator.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3287. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3288. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3289. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3290. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3291. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3292. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3293. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3294. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3295. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editTSCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3296. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3297. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3298. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3299. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3300. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3301. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3302. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3303. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3304. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\editor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3305. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3306. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3307. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3308. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3309. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3310. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3311. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3312. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3313. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\gizmo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3314. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3315. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3316. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3317. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3318. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3319. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3320. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3321. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3322. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiDecalEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3323. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3324. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3325. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3326. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3327. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3328. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3329. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3330. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3331. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionArea.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3332. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3333. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3334. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3335. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3336. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3337. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3338. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3339. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3340. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiConvexShapeEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3341. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3342. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3343. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3344. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3345. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3346. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3347. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3348. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3349. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\tSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3350. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3351. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3352. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3353. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3354. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3355. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3356. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3357. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3358. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiMissionAreaEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3359. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3360. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3361. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3362. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3363. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3364. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3365. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3366. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3367. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\guiTerrPreviewCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3368. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3369. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3370. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3371. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3372. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3373. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3374. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3375. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3376. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\undoActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3377. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3378. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3379. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3380. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3381. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3382. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3383. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3384. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3385. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainActions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3386. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3387. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3388. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3389. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3390. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3391. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3392. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3393. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3394. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\terrainEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3395. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3396. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3397. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3398. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3399. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3400. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3401. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3402. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3403. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditorSelection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3404. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3405. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3406. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3407. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3408. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3409. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3410. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3411. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3412. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3413. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3414. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3415. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3416. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3417. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3418. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3419. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3420. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3421. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightBufferConditioner.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3422. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3423. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3424. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3425. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3426. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3427. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3428. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3429. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3430. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightingFeatures.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3431. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3432. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3433. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3434. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3435. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3436. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3437. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3438. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3439. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\advancedLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3440. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3441. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3442. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3443. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3444. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3445. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3446. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3447. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3448. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\advancedLightingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3449. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3450. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3451. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3452. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3453. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3454. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3455. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3456. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3457. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\gui\worldEditor\worldEditor.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3458. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3459. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3460. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3461. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3462. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3463. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3464. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3465. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3466. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\deferredShadingFeaturesGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3467. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3468. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3469. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3470. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3471. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3472. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3473. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3474. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3475. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\glsl\gBufferConditionerGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3476. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3477. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3478. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3479. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3480. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3481. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3482. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3483. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3484. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\advancedLightingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3485. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3486. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3487. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3488. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3489. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3490. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3491. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3492. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3493. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\deferredShadingFeaturesHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3494. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3495. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3496. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3497. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3498. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3499. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3500. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3501. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3502. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\advanced\hlsl\gBufferConditionerHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3503. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3504. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3505. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3506. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3507. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3508. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3509. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3510. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3511. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\basic\blTerrainSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3512. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3513. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3514. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3515. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3516. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3517. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3518. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3519. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3520. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicLightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3521. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3522. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3523. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3524. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3525. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3526. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3527. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3528. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3529. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\basic\basicSceneObjectLightingPlugin.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3530. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3531. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3532. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3533. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3534. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3535. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3536. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3537. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3538. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\lightMapParams.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3539. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3540. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3541. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3542. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3543. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3544. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3545. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3546. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3547. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\blobShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3548. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3549. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3550. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3551. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3552. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3553. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3554. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3555. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3556. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\shadowVolumeBSP.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3557. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3558. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3559. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3560. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3561. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3562. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3563. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3564. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3565. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\projectedShadow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3566. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3567. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3568. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3569. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3570. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3571. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3572. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3573. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3574. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightInfo.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3575. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3576. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3577. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3578. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3579. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3580. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3581. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3582. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3583. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\scenePersist.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3584. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3585. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3586. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3587. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3588. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3589. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3590. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3591. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3592. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\common\sceneLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3593. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3594. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3595. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3596. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3597. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3598. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3599. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3600. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3601. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3602. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3603. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3604. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3605. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3606. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3607. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3608. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3609. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3610. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightQuery.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3611. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3612. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3613. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3614. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3615. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3616. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3617. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3618. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3619. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\lightingInterfaces.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3620. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3621. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3622. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3623. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3624. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3625. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3626. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3627. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3628. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3629. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3630. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3631. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3632. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3633. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3634. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3635. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3636. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3637. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\cubeLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3638. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3639. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3640. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3641. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3642. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3643. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3644. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3645. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3646. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\dualParaboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3647. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3648. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3649. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3650. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3651. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3652. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3653. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3654. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3655. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\lightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3656. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3657. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3658. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3659. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3660. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3661. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3662. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3663. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3664. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\paraboloidLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3665. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3666. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3667. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3668. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3669. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3670. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3671. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3672. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3673. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3674. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3675. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3676. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3677. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3678. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3679. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3680. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3681. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3682. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\pssmLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3683. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3684. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3685. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3686. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3687. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3688. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3689. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3690. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3691. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMapPass.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3692. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3693. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3694. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3695. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3696. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3697. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3698. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3699. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3700. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\main\main.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3701. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3702. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3703. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3704. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3705. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3706. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3707. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3708. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3709. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\shadowMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3710. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3711. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3712. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3713. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3714. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3715. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3716. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3717. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3718. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\lighting\shadowMap\singleLightShadowMap.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3719. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3720. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3721. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3722. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3723. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3724. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3725. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3726. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3727. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\baseMatInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3728. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3729. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3730. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3731. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3732. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3733. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3734. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3735. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3736. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\customMaterialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3737. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3738. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3739. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3740. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3741. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3742. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3743. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3744. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3745. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\matStateHint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3746. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3747. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3748. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3749. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3750. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3751. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3752. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3753. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3754. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\matTextureTarget.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3755. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3756. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3757. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3758. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3759. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3760. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3761. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3762. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3763. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\matInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3764. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3765. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3766. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3767. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3768. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3769. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3770. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3771. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3772. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\materialDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3773. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3774. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3775. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3776. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3777. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3778. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3779. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3780. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3781. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\materialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3782. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3783. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3784. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3785. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3786. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3787. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3788. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3789. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3790. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\processedFFMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3791. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3792. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3793. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3794. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3795. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3796. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3797. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3798. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3799. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\processedMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3800. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3801. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3802. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3803. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3804. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3805. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3806. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3807. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3808. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\shaderData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3809. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3810. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3811. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3812. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3813. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3814. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3815. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3816. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3817. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mAngAxis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3818. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3819. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3820. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3821. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3822. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3823. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3824. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3825. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3826. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\processedShaderMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3827. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3828. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3829. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3830. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3831. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3832. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3833. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3834. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3835. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3836. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3837. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3838. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3839. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3840. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3841. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3842. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3843. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3844. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\materials\shaderMaterialParameters.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3845. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3846. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3847. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3848. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3849. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3850. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3851. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3852. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3853. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMathAMD.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3854. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3855. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3856. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3857. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3858. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3859. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3860. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3861. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3862. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mEase.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3863. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3864. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3865. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3866. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3867. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3868. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3869. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3870. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3871. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMathSSE.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3872. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3873. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3874. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3875. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3876. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3877. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3878. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3879. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3880. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMath_C.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3881. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3882. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3883. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3884. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3885. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3886. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3887. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3888. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3889. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mMatrix.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3890. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3891. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3892. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3893. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3894. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3895. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3896. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3897. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3898. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mOrientedBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3899. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3900. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3901. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3902. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3903. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3904. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3905. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3906. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3907. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mPlane.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3908. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3909. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3910. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3911. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3912. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3913. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3914. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3915. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3916. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mPlaneTransformer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3917. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3918. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3919. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3920. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3921. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3922. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3923. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3924. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3925. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3926. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3927. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3928. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3929. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3930. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3931. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3932. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3933. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3934. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mQuat.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3935. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3936. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3937. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3938. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3939. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3940. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3941. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3942. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3943. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mSphere.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3944. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3945. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3946. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3947. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3948. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3949. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3950. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3951. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3952. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mathUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3953. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3954. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3955. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3956. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3957. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3958. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3959. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3960. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3961. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mRotation.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3962. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3963. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3964. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3965. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3966. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3967. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3968. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3969. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3970. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\mathTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3971. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3972. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3973. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3974. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3975. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3976. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3977. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3978. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3979. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\test\mMatrixTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3980. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3981. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3982. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3983. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3984. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3985. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3986. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3987. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3988. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\frustum.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3989. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3990. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  3991. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  3992. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  3993. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  3994. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  3995. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  3996. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  3997. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\test\mQuatTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  3998. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  3999. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4000. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4001. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4002. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4003. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4004. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4005. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4006. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\matrixSet.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4007. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4008. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4009. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4010. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4011. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4012. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4013. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4014. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4015. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\quadTransforms.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4016. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4017. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4018. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4019. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4020. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4021. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4022. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4023. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4024. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\math\util\sphereMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4025. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4026. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4027. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4028. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4029. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4030. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4031. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4032. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4033. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\module\moduleDefinition.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4034. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4035. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4036. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4037. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4038. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4039. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4040. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4041. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4042. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\module\moduleManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4043. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4044. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4045. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4046. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4047. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4048. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4049. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4050. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4051. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\coverPoint.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4052. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4053. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4054. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4055. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4056. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4057. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4058. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4059. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4060. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\duDebugDrawTorque.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4061. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4062. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4063. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4064. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4065. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4066. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4067. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4068. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4069. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\navMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4070. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4071. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4072. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4073. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4074. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4075. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4076. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4077. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4078. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\recastPolyList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4079. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4080. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4081. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4082. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4083. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4084. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4085. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4086. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4087. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\guiNavEditorCtrl.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4088. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4089. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4090. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4091. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4092. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4093. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4094. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4095. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4096. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\navigation\navPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4097. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4098. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4099. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4100. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4101. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4102. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4103. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4104. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4105. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4106. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4107. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4108. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4109. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4110. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4111. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4112. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4113. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4114. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\binary\tamlBinaryWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4115. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4116. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4117. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4118. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4119. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4120. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4121. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4122. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4123. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4124. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4125. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4126. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4127. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4128. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4129. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4130. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4131. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4132. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\json\tamlJSONWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4133. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4134. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4135. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4136. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4137. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4138. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4139. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4140. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4141. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlCustom.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4142. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4143. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4144. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4145. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4146. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4147. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4148. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4149. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4150. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\taml.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4151. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4152. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4153. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4154. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4155. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4156. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4157. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4158. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4159. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\tamlWriteNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4160. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4161. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4162. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4163. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4164. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4165. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4166. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4167. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4168. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlReader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4169. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4170. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4171. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4172. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4173. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4174. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4175. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4176. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4177. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\persistence\taml\xml\tamlXmlWriter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4178. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4179. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4180. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4181. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4182. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4183. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4184. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4185. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4186. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winAsmBlit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4187. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4188. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4189. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4190. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4191. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4192. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4193. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4194. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4195. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\menuBarWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4196. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4197. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4198. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4199. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4200. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4201. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4202. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4203. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4204. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\fileDialog.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4205. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4206. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4207. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4208. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4209. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4210. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4211. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4212. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4213. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\nativeDialogs\win32MsgBox.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4214. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4215. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4216. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4217. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4218. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4219. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4220. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4221. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4222. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\menus\popupMenuWin32.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4223. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4224. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4225. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4226. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4227. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4228. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4229. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4230. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4231. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winDInputDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4232. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4233. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4234. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4235. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4236. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4237. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4238. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4239. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4240. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4241. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4242. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4243. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4244. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4245. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4246. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4247. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4248. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4249. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winMath_ASM.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4250. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4251. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4252. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4253. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4254. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4255. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4256. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4257. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4258. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winTimer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4259. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4260. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4261. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4262. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4263. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4264. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4265. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4266. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4267. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winFont.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4268. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4269. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4270. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4271. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4272. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4273. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4274. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4275. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4276. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platformWin32\winWindow.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4277. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4278. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4279. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4280. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4281. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4282. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4283. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4284. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4285. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platform\test\platformTimerTest.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4286. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4287. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4288. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4289. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4290. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4291. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4292. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4293. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4294. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platform\menus\menuBar.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4295. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4296. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4297. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4298. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4299. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4300. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4301. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4302. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4303. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\platform\menus\popupMenu.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4304. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4305. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4306. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4307. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4308. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4309. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4310. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4311. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4312. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4313. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4314. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4315. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4316. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4317. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4318. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4319. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4320. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4321. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\postFx\postEffect.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4322. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4323. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4324. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4325. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4326. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4327. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4328. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4329. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4330. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\postFx\postEffectVis.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4331. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4332. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4333. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4334. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4335. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4336. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4337. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4338. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4339. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\forcedMaterialMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4340. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4341. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4342. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4343. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4344. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4345. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4346. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4347. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4348. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4349. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4350. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4351. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4352. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4353. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4354. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4355. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4356. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4357. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderFormatChanger.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4358. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4359. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4360. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4361. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4362. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4363. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4364. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4365. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4366. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderGlowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4367. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4368. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4369. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4370. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4371. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4372. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4373. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4374. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4375. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderImposterMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4376. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4377. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4378. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4379. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4380. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4381. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4382. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4383. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4384. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderMeshMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4385. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4386. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4387. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4388. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4389. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4390. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4391. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4392. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4393. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderObjectMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4394. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4395. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4396. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4397. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4398. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4399. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4400. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4401. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4402. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderOcclusionMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4403. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4404. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4405. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4406. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4407. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4408. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4409. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4410. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4411. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderParticleMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4412. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4413. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4414. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4415. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4416. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4417. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4418. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4419. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4420. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4421. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4422. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4423. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4424. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4425. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4426. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4427. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4428. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4429. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPassStateToken.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4430. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4431. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4432. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4433. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4434. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4435. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4436. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4437. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4438. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTerrainMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4439. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4440. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4441. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4442. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4443. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4444. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4445. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4446. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4447. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneZoneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4448. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4449. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4450. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4451. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4452. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4453. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4454. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4455. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4456. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderPrePassMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4457. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4458. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4459. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4460. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4461. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4462. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4463. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4464. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4465. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTexTargetBinManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4466. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4467. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4468. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4469. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4470. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4471. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4472. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4473. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4474. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\renderInstance\renderTranslucentMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4475. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4476. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4477. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4478. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4479. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4480. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4481. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4482. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4483. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\culling\sceneCullingState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4484. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4485. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4486. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4487. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4488. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4489. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4490. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4491. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4492. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\pathManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4493. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4494. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4495. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4496. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4497. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4498. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4499. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4500. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4501. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\reflectionMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4502. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4503. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4504. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4505. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4506. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4507. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4508. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4509. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4510. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneCameraState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4511. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4512. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4513. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4514. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4515. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4516. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4517. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4518. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4519. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\reflectionManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4520. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4521. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4522. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4523. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4524. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4525. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4526. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4527. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4528. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\reflector.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4529. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4530. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4531. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4532. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4533. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4534. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4535. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4536. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4537. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneContainer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4538. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4539. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4540. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4541. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4542. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4543. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4544. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4545. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4546. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4547. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4548. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4549. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4550. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4551. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4552. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4553. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4554. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4555. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\scenePolyhedralSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4556. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4557. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4558. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4559. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4560. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4561. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4562. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4563. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4564. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4565. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4566. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4567. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4568. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4569. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4570. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4571. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4572. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4573. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneTracker.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4574. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4575. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4576. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4577. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4578. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4579. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4580. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4581. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4582. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4583. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4584. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4585. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4586. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4587. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4588. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4589. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4590. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4591. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sceneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4592. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4593. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4594. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4595. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4596. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4597. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4598. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4599. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4600. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\sgUtil.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4601. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4602. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4603. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4604. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4605. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4606. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4607. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4608. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4609. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\simPath.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4610. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4611. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4612. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4613. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4614. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4615. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4616. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4617. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4618. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\scenePolyhedralZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4619. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4620. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4621. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4622. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4623. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4624. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4625. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4626. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4627. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneRootZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4628. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4629. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4630. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4631. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4632. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4633. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4634. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4635. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4636. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneSimpleZone.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4637. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4638. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4639. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4640. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4641. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4642. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4643. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4644. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4645. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneTraversalState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4646. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4647. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4648. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4649. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4650. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4651. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4652. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4653. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4654. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpace.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4655. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4656. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4657. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4658. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4659. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4660. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4661. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4662. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4663. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\scene\zones\sceneZoneSpaceManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4664. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4665. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4666. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4667. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4668. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4669. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4670. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4671. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4672. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4673. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4674. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4675. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4676. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4677. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4678. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4679. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4680. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4681. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4682. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4683. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4684. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4685. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4686. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4687. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4688. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4689. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4690. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4691. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4692. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4693. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4694. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4695. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4696. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4697. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4698. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4699. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\dsound\sfxDSVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4700. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4701. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4702. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4703. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4704. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4705. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4706. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4707. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4708. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxVorbisStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4709. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4710. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4711. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4712. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4713. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4714. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4715. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4716. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4717. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\media\sfxWavStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4718. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4719. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4720. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4721. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4722. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4723. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4724. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4725. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4726. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4727. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4728. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4729. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4730. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4731. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4732. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4733. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4734. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4735. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4736. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4737. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4738. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4739. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4740. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4741. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4742. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4743. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4744. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4745. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4746. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4747. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4748. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4749. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4750. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4751. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4752. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4753. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\null\sfxNullVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4754. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4755. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4756. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4757. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4758. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4759. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4760. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4761. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4762. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4763. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4764. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4765. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4766. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4767. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4768. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4769. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4770. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4771. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4772. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4773. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4774. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4775. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4776. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4777. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4778. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4779. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4780. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4781. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4782. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4783. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4784. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4785. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4786. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4787. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4788. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4789. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\openal\sfxALProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4790. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4791. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4792. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4793. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4794. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4795. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4796. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4797. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4798. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxAmbience.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4799. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4800. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4801. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4802. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4803. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4804. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4805. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4806. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4807. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4808. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4809. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4810. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4811. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4812. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4813. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4814. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4815. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4816. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4817. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4818. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4819. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4820. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4821. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4822. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4823. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4824. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4825. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4826. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4827. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4828. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4829. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4830. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4831. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4832. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4833. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4834. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxFileStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4835. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4836. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4837. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4838. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4839. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4840. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4841. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4842. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4843. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxDescription.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4844. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4845. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4846. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4847. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4848. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4849. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4850. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4851. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4852. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxEnvironment.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4853. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4854. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4855. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4856. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4857. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4858. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4859. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4860. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4861. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxMemoryStream.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4862. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4863. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4864. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4865. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4866. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4867. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4868. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4869. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4870. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxInternal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4871. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4872. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4873. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4874. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4875. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4876. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4877. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4878. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4879. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxModifier.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4880. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4881. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4882. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4883. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4884. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4885. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4886. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4887. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4888. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxPlayList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4889. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4890. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4891. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4892. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4893. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4894. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4895. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4896. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4897. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxParameter.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4898. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4899. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4900. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4901. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4902. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4903. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4904. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4905. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4906. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxProfile.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4907. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4908. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4909. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4910. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4911. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4912. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4913. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4914. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4915. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxResource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4916. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4917. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4918. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4919. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4920. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4921. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4922. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4923. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4924. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSound.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4925. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4926. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4927. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4928. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4929. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4930. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4931. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4932. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4933. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4934. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4935. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4936. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4937. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4938. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4939. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4940. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4941. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4942. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSoundscape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4943. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4944. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4945. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4946. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4947. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4948. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4949. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4950. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4951. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSource.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4952. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4953. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4954. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4955. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4956. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4957. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4958. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4959. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4960. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxSystem.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4961. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4962. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4963. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4964. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4965. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4966. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4967. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4968. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4969. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTrack.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4970. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4971. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4972. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4973. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4974. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4975. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4976. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4977. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4978. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxTypes.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4979. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4980. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4981. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4982. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4983. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4984. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4985. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4986. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4987. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\sfxVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4988. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4989. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4990. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  4991. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  4992. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  4993. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  4994. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  4995. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  4996. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioBuffer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  4997. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  4998. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  4999. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5000. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5001. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5002. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5003. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5004. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5005. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioDevice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5006. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5007. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5008. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5009. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5010. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5011. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5012. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5013. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5014. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioProvider.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5015. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5016. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5017. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5018. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5019. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5020. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5021. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5022. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5023. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sfx\xaudio\sfxXAudioVoice.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5024. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5025. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5026. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5027. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5028. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5029. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5030. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5031. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5032. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\accuFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5033. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5034. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5035. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5036. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5037. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5038. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5039. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5040. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5041. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\bumpGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5042. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5043. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5044. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5045. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5046. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5047. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5048. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5049. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5050. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\depthGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5051. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5052. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5053. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5054. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5055. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5056. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5057. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5058. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5059. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\paraboloidGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5060. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5061. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5062. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5063. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5064. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5065. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5066. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5067. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5068. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\pixSpecularGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5069. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5070. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5071. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5072. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5073. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5074. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5075. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5076. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5077. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderCompGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5078. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5079. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5080. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5081. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5082. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5083. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5084. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5085. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5086. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5087. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5088. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5089. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5090. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5091. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5092. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5093. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5094. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5095. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5096. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5097. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5098. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5099. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5100. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5101. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5102. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5103. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5104. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\GLSL\shaderGenGLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5105. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5106. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5107. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5108. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5109. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5110. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5111. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5112. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5113. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\accuFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5114. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5115. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5116. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5117. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5118. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5119. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5120. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5121. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5122. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\depthHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5123. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5124. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5125. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5126. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5127. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5128. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5129. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5130. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5131. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\bumpHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5132. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5133. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5134. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5135. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5136. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5137. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5138. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5139. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5140. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\pixSpecularHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5141. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5142. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5143. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5144. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5145. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5146. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5147. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5148. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5149. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderCompHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5150. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5151. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5152. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5153. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5154. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5155. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5156. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5157. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5158. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\paraboloidHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5159. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5160. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5161. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5162. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5163. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5164. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5165. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5166. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5167. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5168. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5169. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5170. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5171. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5172. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5173. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5174. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5175. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5176. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderGenHLSLInit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5177. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5178. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5179. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5180. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5181. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5182. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5183. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5184. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5185. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\HLSL\shaderFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5186. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5187. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5188. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5189. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5190. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5191. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5192. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5193. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5194. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\featureMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5195. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5196. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5197. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5198. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5199. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5200. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5201. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5202. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5203. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\conditionerFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5204. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5205. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5206. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5207. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5208. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5209. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5210. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5211. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5212. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\langElement.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5213. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5214. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5215. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5216. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5217. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5218. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5219. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5220. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5221. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderFeature.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5222. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5223. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5224. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5225. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5226. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5227. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5228. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5229. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5230. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\connectionStringTable.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5231. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5232. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5233. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5234. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5235. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5236. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5237. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5238. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5239. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\shaderGen\shaderGen.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5240. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5241. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5242. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5243. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5244. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5245. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5246. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5247. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5248. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netDownload.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5249. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5250. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5251. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5252. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5253. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5254. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5255. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5256. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5257. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netEvent.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5258. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5259. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5260. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5261. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5262. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5263. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5264. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5265. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5266. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netConnection.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5267. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5268. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5269. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5270. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5271. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5272. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5273. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5274. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5275. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netGhost.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5276. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5277. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5278. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5279. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5280. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5281. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5282. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5283. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5284. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5285. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5286. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5287. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5288. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5289. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5290. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5291. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5292. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5293. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\sim\netObject.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5294. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5295. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5296. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5297. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5298. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5299. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5300. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5301. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5302. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\glsl\terrFeatureGLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5303. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5304. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5305. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5306. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5307. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5308. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5309. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5310. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5311. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\hlsl\terrFeatureHLSL.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5312. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5313. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5314. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5315. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5316. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5317. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5318. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5319. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5320. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrCell.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5321. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5322. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5323. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5324. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5325. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5326. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5327. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5328. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5329. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrCellMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5330. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5331. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5332. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5333. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5334. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5335. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5336. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5337. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5338. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5339. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5340. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5341. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5342. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5343. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5344. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5345. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5346. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5347. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrData.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5348. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5349. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5350. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5351. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5352. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5353. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5354. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5355. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5356. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrExport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5357. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5358. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5359. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5360. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5361. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5362. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5363. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5364. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5365. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrLighting.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5366. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5367. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5368. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5369. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5370. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5371. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5372. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5373. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5374. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5375. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5376. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5377. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5378. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5379. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5380. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5381. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5382. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5383. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5384. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5385. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5386. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5387. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5388. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5389. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5390. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5391. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5392. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\terrain\terrRender.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5393. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5394. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5395. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5396. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5397. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5398. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5399. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5400. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5401. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5402. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5403. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5404. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5405. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5406. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5407. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5408. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5409. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5410. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\arch\tsMeshIntrinsics.sse4.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5411. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5412. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5413. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5414. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5415. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5416. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5417. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5418. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5419. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMaterial.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5420. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5421. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5422. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5423. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5424. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5425. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5426. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5427. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5428. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5429. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5430. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5431. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5432. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5433. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5434. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5435. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5436. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5437. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5438. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5439. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5440. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5441. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5442. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5443. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5444. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5445. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5446. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaAppSequence.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5447. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5448. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5449. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5450. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5451. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5452. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5453. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5454. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5455. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaExtensions.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5456. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5457. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5458. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5459. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5460. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5461. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5462. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5463. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5464. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaImport.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5465. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5466. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5467. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5468. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5469. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5470. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5471. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5472. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5473. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\instancingMatHook.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5474. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5475. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5476. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5477. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5478. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5479. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5480. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5481. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5482. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\loader\appMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5483. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5484. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5485. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5486. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5487. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5488. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5489. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5490. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5491. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\loader\appNode.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5492. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5493. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5494. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5495. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5496. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5497. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5498. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5499. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5500. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaLights.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5501. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5502. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5503. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5504. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5505. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5506. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5507. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5508. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5509. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5510. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5511. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5512. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5513. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5514. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5515. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5516. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5517. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5518. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\collada\colladaUtils.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5519. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5520. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5521. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5522. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5523. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5524. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5525. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5526. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5527. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsAnimate.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5528. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5529. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5530. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5531. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5532. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5533. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5534. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5535. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5536. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\loader\tsShapeLoader.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5537. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5538. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5539. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5540. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5541. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5542. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5543. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5544. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5545. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsCollision.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5546. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5547. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5548. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5549. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5550. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5551. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5552. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5553. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5554. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsDecal.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5555. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5556. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5557. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5558. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5559. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5560. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5561. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5562. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5563. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsDump.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5564. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5565. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5566. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5567. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5568. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5569. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5570. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5571. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5572. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsLastDetail.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5573. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5574. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5575. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5576. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5577. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5578. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5579. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5580. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5581. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMaterialList.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5582. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5583. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5584. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5585. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5586. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5587. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5588. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5589. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5590. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5591. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5592. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5593. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5594. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5595. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5596. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5597. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5598. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5599. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshIntrinsics.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5600. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5601. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5602. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5603. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5604. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5605. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5606. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5607. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5608. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsPartInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5609. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5610. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5611. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5612. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5613. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5614. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5615. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5616. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5617. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsRenderState.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5618. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5619. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5620. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5621. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5622. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5623. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5624. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5625. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5626. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeAlloc.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5627. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5628. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5629. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5630. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5631. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5632. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5633. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5634. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5635. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShape.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5636. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5637. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5638. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5639. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5640. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5641. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5642. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5643. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5644. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsMeshFit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5645. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5646. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5647. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5648. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5649. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5650. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5651. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5652. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5653. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeEdit.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5654. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5655. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5656. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5657. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5658. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5659. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5660. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5661. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5662. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeOldRead.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5663. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5664. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5665. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5666. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5667. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5668. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5669. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5670. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5671. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeInstance.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5672. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5673. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5674. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5675. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5676. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5677. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5678. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5679. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5680. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsSortedMesh.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5681. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5682. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5683. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5684. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5685. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5686. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5687. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5688. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5689. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsTransform.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5690. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5691. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5692. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5693. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5694. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5695. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5696. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5697. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5698. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsThread.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5699. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5700. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5701. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5702. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5703. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5704. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5705. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5706. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5707. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\dispatcher.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5708. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5709. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5710. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5711. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5712. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5713. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5714. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5715. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5716. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\ts\tsShapeConstruct.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5717. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5718. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5719. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5720. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5721. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5722. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5723. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5724. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5725. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\imposterCapture.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5726. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5727. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5728. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5729. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5730. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5731. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5732. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5733. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5734. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\message.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5735. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5736. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5737. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5738. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5739. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5740. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5741. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5742. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5743. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\eventManager.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5744. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5745. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5746. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5747. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5748. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5749. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5750. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5751. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5752. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\messageForwarder.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5753. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5754. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5755. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5756. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5757. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5758. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5759. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5760. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5761. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\noise2d.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5762. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5763. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5764. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5765. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5766. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5767. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5768. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5769. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5770. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\messaging\scriptMsgListener.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5771. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5772. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5773. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5774. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5775. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5776. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5777. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5778. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5779. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\util\quadTreeTracer.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5780. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5781. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5782. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5783. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5784. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5785. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5786. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5787. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5788. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32CursorController.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5789. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5790. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5791. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5792. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5793. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5794. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5795. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5796. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5797. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\platformInterface.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5798. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5799. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5800. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5801. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5802. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5803. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5804. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5805. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5806. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32WindowMgr.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5807. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5808. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5809. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5810. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5811. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5812. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5813. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5814. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5815. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\winDispatch.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
  5816. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 161
  5817. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 162
  5818. Error C2440 '<function-style-cast>': cannot convert from 'const Point3F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec3.inl 163
  5819. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 250
  5820. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 251
  5821. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 252
  5822. Error C2440 '<function-style-cast>': cannot convert from 'const Point4F' to 'float' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\type_vec4.inl 253
  5823. Error C2118 negative subscript (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 843
  5824. Error C2664 'int _isnan(double)': cannot convert argument 1 from 'const Point4F' to 'double' (compiling source file G:\Torque3D\Engine\source\windowManager\win32\win32Window.cpp) addglm g:\torque3d\engine\lib\glm\glm\core\func_common.inl 846
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