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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class toggleParent : MonoBehaviour
- {
- List<toggleObject> toggleObjects = new List<toggleObject>();
- [SerializeField] toggleMaster tm;
- private void Start()
- {
- tm.Register(this);
- }
- public void Register(toggleObject toRegister)
- {
- toggleObjects.Add(toRegister);
- }
- public bool isCorrectAnswer()
- {
- bool answeredCorrectly = false;
- foreach (toggleObject to in toggleObjects)
- {
- if (to.Selected() && to.IsAnswer())
- {
- answeredCorrectly = true;
- }
- }
- return answeredCorrectly;
- }
- }
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