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  1. (01:50:22,635 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  2.  
  3. (01:50:22,727 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  4.  
  5. (01:50:22,758 utc) [58825] : CreateICard : (02SI008T3) Sapling [CardLocID[RegionID[Invalid,Invalid],-1]]
  6.  
  7. (01:50:22,759 utc) [58825] : CreateICard : (05SI009) Senna [CardLocID[RegionID[Invalid,Invalid],-1]]
  8.  
  9. (01:50:22,759 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  10.  
  11. (01:50:22,792 utc) [SafeMaterialUtil] Cleaning up 28 TrackedMaterials in 0 ms
  12.  
  13. WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage0 failed to load (AK_Fail)
  14.  
  15. WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage1 failed to load (AK_Fail)
  16.  
  17. WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage2 failed to load (AK_Fail)
  18.  
  19. WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage3 failed to load (AK_Fail)
  20.  
  21. (01:50:24,205 utc) Failed to get asset bundle name for asset path "Assets/AssetLibrary/CardProfiles/saplingCardCode.asset" with hash "-661139554".:
  22. Assumed wrong in Client.Assets.AssetLibrary.FindOrCreateAssetHandle(), line 0 in .
  23. Called from BaconData.Logging.Log.Assume(), line 0 in .
  24. Called from BaconBundleManifest.GetAssetBundleNameFromAssetPath(), line 0 in .
  25. Called from Client.Assets.AssetLibrary.FindOrCreateAssetHandle(), line 0 in .
  26.  
  27. (01:50:24,206 utc) Unable to find an asset bundle for asset path Assets/AssetLibrary/CardProfiles/saplingCardCode.asset. Returning null for the asset.
  28. UnityEngine.Logger:Log(LogType, Object)
  29. UnityEngine.Debug:LogWarning(Object)
  30. UnityLogAppender:Append(LoggingEvent)
  31. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  32. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  33. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  34. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  35. log4net.Core.LogImpl:Warn(Object)
  36. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  37. Client.Assets.AssetLibrary:FindOrCreateAssetHandle(String, Boolean)
  38. Client.Assets.CardProfileManager:GetCardProfileAssetHandle(String)
  39. Client.Script.GameAnimationProcessor:GetArbitraryProfileAnimationAsync(String, String, AnimationExecutionContext, Action`1)
  40. Client.Script.GameAnimationProcessor:GetCardAnimationAsync(CardRenderer, AnimationExecutionContext, Action`1)
  41. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  42. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  43. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  44. HutongGames.PlayMaker.FsmState:OnEnter()
  45. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  46. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  47. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  48. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  49. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  50. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  51. HutongGames.PlayMaker.Fsm:Event(String)
  52. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  53. Client.Script.PlayableControllerFsm:Activate()
  54. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  55. Client.Script.GameAnimationProcessor:BaconUpdate()
  56. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  57. CoreDependencyContext:Update()
  58.  
  59. (01:50:24,211 utc) [58825] : CreateICard : (02SI008T3) Sapling [CardLocID[RegionID[BackRow,PlayerTwo],3]]
  60.  
  61. (01:50:25,646 utc) [TableRegion] AddCard, about to insert (05SI009) Senna [CardLocID[RegionID[Hand,PlayerTwo],8]] to index 8, Hand: Hand PlayerTwo TableCard (clone) [Dess & Ada] 831235503 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Vile Feast] 582551243 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Darkness] 1810098470 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Vile Feast] 106428741 CardLocID[RegionID[Hand,PlayerTwo],5], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],6], TableCard (clone) [Prank] 1515780138 CardLocID[RegionID[Hand,PlayerTwo],7]
  62.  
  63. (01:50:31,065 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:02SI008T3-CardNetID:2110628978-CardLocID[RegionID[BackRow,PlayerTwo],3]-Sapling]
  64.  
  65. (01:50:31,157 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
  66.  
  67. (01:50:31,783 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI055-CardNetID:1233589680-CardLocID[RegionID[BackRow,PlayerOne],1]-Viego, Target:02SI008T3-CardNetID:2110628978-CardLocID[RegionID[Attack,All],0]-Sapling]
  68.  
  69. (01:50:31,877 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  70.  
  71. (01:50:33,695 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:05BC094-CardNetID:859425136-CardLocID[RegionID[BackRow,PlayerTwo],0]-Darkbulb Acolyte]
  72.  
  73. (01:50:33,791 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
  74.  
  75. (01:50:36,207 utc) [SoundRegister] Failed to remove 1217 from 18446744073709482660 cert's positional update hashset
  76. UnityEngine.Logger:Log(LogType, Object)
  77. UnityEngine.Debug:LogWarning(Object)
  78. UnityLogAppender:Append(LoggingEvent)
  79. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  80. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  81. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  82. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  83. log4net.Core.LogImpl:Warn(Object)
  84. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  85. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  86. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  87. System.Net.Callback:Invoke(Timer, Int32, Object)
  88. AkCallbackManager:PostCallbacks()
  89. AkInitializer:LateUpdate()
  90.  
  91. (01:50:40,538 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:05BC094-CardNetID:859425136-CardLocID[RegionID[Attack,All],1]-Darkbulb Acolyte, Target:05BC094-CardNetID:859425136-CardLocID[RegionID[Attack,All],1]-Darkbulb Acolyte]
  92.  
  93. (01:50:40,629 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
  94.  
  95. (01:50:40,650 utc) Multiple transitions set for the same card Darkbulb Acolyte: Existing Attack All TableCard (clone) [Sapling] 2110628978 CardLocID[RegionID[Attack,All],0] -> BackRow PlayerTwo TableCard (clone) [Conchologist] 155444094 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Otterpus] 6711804 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Darkbulb Acolyte] 859425136 CardLocID[RegionID[BackRow,PlayerTwo],2] (MoveToBackrowTransition(Clone)), new Attack All TableCard (clone) [Sapling] 2110628978 CardLocID[RegionID[Attack,All],0] -> BackRow PlayerTwo TableCard (clone) [Conchologist] 155444094 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Otterpus] 6711804 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Darkbulb Acolyte] 859425136 CardLocID[RegionID[BackRow,PlayerTwo],2]. Canceling the existing one.
  96. UnityEngine.Logger:Log(LogType, Object)
  97. UnityEngine.Debug:LogWarning(Object)
  98. UnityLogAppender:Append(LoggingEvent)
  99. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  100. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  101. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  102. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  103. log4net.Core.LogImpl:Warn(Object)
  104. log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
  105. Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion)
  106. HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
  107. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  108. HutongGames.PlayMaker.FsmState:OnEnter()
  109. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  110. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  111. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  112. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  113. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  114. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  115. HutongGames.PlayMaker.Fsm:Event(String)
  116. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  117. Client.Script.PlayableControllerFsm:Activate()
  118. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  119. Client.Script.GameAnimationProcessor:BaconUpdate()
  120. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  121. CoreDependencyContext:Update()
  122.  
  123. (01:50:43,644 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  124.  
  125. (01:50:43,733 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  126.  
  127. (01:50:48,009 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  128.  
  129. (01:50:48,104 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  130.  
  131. (01:50:52,392 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  132. UnityEngine.Logger:Log(LogType, Object)
  133. UnityEngine.Debug:LogWarning(Object)
  134. UnityLogAppender:Append(LoggingEvent)
  135. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  136. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  137. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  138. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  139. log4net.Core.LogImpl:Warn(Object)
  140. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  141. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  142. HutongGames.PlayMaker.FsmState:OnEnter()
  143. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  144. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  145. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  146. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  147. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  148. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  149. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  150. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  151. Client.Game.TurnLightingController:UpdateTurnLighting()
  152. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  153. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  154. HutongGames.PlayMaker.FsmState:OnEnter()
  155. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  156. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  157. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  158. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  159. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  160. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  161. HutongGames.PlayMaker.Fsm:Event(String)
  162. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  163. Client.Script.PlayableControllerFsm:Activate()
  164. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  165. Client.Script.GameAnimationProcessor:BaconUpdate()
  166. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  167. CoreDependencyContext:Update()
  168.  
  169. WwiseUnity: Bank Card_ChroniclerOfRuin_d8fa8bcb_8960_486c_9f70_2b475c7d9329_stage0 failed to load (AK_Fail)
  170.  
  171. WwiseUnity: Bank Card_ChroniclerOfRuin_d8fa8bcb_8960_486c_9f70_2b475c7d9329_stage1 failed to load (AK_Fail)
  172.  
  173. WwiseUnity: Bank Card_ChroniclerOfRuin_d8fa8bcb_8960_486c_9f70_2b475c7d9329_stage2 failed to load (AK_Fail)
  174.  
  175. WwiseUnity: Bank Card_ChroniclerOfRuin_d8fa8bcb_8960_486c_9f70_2b475c7d9329_stage3 failed to load (AK_Fail)
  176.  
  177. WwiseUnity: Bank Card_ChroniclerOfRuin_d8fa8bcb_8960_486c_9f70_2b475c7d9329_stage4 failed to load (AK_Fail)
  178.  
  179. (01:50:58,036 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  180. UnityEngine.Logger:Log(LogType, Object)
  181. UnityEngine.Debug:LogWarning(Object)
  182. UnityLogAppender:Append(LoggingEvent)
  183. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  184. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  185. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  186. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  187. log4net.Core.LogImpl:Warn(Object)
  188. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  189. BaconData.Logging.Log:Warn(String, Object, Object)
  190. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  191. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  192. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  193. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  194. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  195. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  196. Client.Script.GameAnimationProcessor:BaconUpdate()
  197. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  198. CoreDependencyContext:Update()
  199.  
  200. (01:50:58,037 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_3
  201. UnityEngine.Logger:Log(LogType, Object)
  202. UnityEngine.Debug:LogWarning(Object)
  203. UnityLogAppender:Append(LoggingEvent)
  204. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  205. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  206. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  207. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  208. log4net.Core.LogImpl:Warn(Object)
  209. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  210. BaconData.Logging.Log:Warn(String, Object, Object)
  211. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  212. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  213. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  214. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  215. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  216. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  217. Client.Script.GameAnimationProcessor:BaconUpdate()
  218. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  219. CoreDependencyContext:Update()
  220.  
  221. (01:50:58,038 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  222. UnityEngine.Logger:Log(LogType, Object)
  223. UnityEngine.Debug:LogWarning(Object)
  224. UnityLogAppender:Append(LoggingEvent)
  225. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  226. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  227. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  228. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  229. log4net.Core.LogImpl:Warn(Object)
  230. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  231. BaconData.Logging.Log:Warn(String, Object, Object)
  232. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  233. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  234. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  235. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  236. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  237. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  238. Client.Script.GameAnimationProcessor:BaconUpdate()
  239. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  240. CoreDependencyContext:Update()
  241.  
  242. (01:50:58,038 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_3
  243. UnityEngine.Logger:Log(LogType, Object)
  244. UnityEngine.Debug:LogWarning(Object)
  245. UnityLogAppender:Append(LoggingEvent)
  246. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  247. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  248. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  249. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  250. log4net.Core.LogImpl:Warn(Object)
  251. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  252. BaconData.Logging.Log:Warn(String, Object, Object)
  253. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  254. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  255. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  256. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  257. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  258. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  259. Client.Script.GameAnimationProcessor:BaconUpdate()
  260. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  261. CoreDependencyContext:Update()
  262.  
  263. (01:50:58,039 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  264. UnityEngine.Logger:Log(LogType, Object)
  265. UnityEngine.Debug:LogWarning(Object)
  266. UnityLogAppender:Append(LoggingEvent)
  267. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  268. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  269. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  270. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  271. log4net.Core.LogImpl:Warn(Object)
  272. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  273. BaconData.Logging.Log:Warn(String, Object, Object)
  274. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  275. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  276. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  277. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  278. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  279. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  280. Client.Script.GameAnimationProcessor:BaconUpdate()
  281. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  282. CoreDependencyContext:Update()
  283.  
  284. (01:50:58,040 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  285. UnityEngine.Logger:Log(LogType, Object)
  286. UnityEngine.Debug:LogWarning(Object)
  287. UnityLogAppender:Append(LoggingEvent)
  288. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  289. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  290. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  291. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  292. log4net.Core.LogImpl:Warn(Object)
  293. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  294. BaconData.Logging.Log:Warn(String, Object, Object)
  295. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  296. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  297. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  298. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  299. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  300. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  301. Client.Script.GameAnimationProcessor:BaconUpdate()
  302. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  303. CoreDependencyContext:Update()
  304.  
  305. (01:50:58,050 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  306.  
  307. (01:50:58,050 utc) [58825] : CreateICard : (04SI054) Camavoran Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
  308.  
  309. (01:50:58,050 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  310.  
  311. (01:50:58,852 utc) [Animate Material Entry] no renderer found on "NavigationRoot (Client)>Game>CardFactory>CardContainer>Summon>TableCard (clone) [Null Card]>CardFullUnit (clone) [Chronicler of Ruin]>VisualRoot>CardEffects>Card_PCS_Shine_Gameplay_CardFullUnit_CardEffect(Clone)>TimelineRoot>VFXRoot" unable to animate!
  312. UnityEngine.Logger:Log(LogType, Object)
  313. UnityEngine.Debug:LogWarning(Object)
  314. UnityLogAppender:Append(LoggingEvent)
  315. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  316. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  317. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  318. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  319. log4net.Core.LogImpl:Warn(Object)
  320. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  321. AnimateMaterialPropBlock:GetHasRendererAndProperty()
  322. AnimateMaterialOffsetPropBlock:.ctor(GameObject, Boolean, String, Int32, Boolean, Boolean, Vector2)
  323. BaconAnimateMaterialOffsetMixerBehaviour:GetProperyBlock(String, Int32, Boolean, Boolean, Boolean, Vector2)
  324. BaconAnimateMaterialOffsetMixerBehaviour:ProcessFrame(Playable, FrameData, Object)
  325.  
  326. (01:50:59,999 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],3]]
  327.  
  328. (01:51:00,008 utc) 'CreateCard_Base_Animation(Clone) (Client.Script.PlayableAnimationFsm)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  329.  
  330. (01:51:00,203 utc) 'Viego_CreateCard_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  331.  
  332. (01:51:00,533 utc) 'Viego_CreateCard_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  333.  
  334. (01:51:02,725 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  335.  
  336. (01:51:02,725 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  337.  
  338. (01:51:03,017 utc) [SoundRegister] Failed to remove 1307 from 18446744073709454130 cert's positional update hashset
  339. UnityEngine.Logger:Log(LogType, Object)
  340. UnityEngine.Debug:LogWarning(Object)
  341. UnityLogAppender:Append(LoggingEvent)
  342. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  343. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  344. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  345. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  346. log4net.Core.LogImpl:Warn(Object)
  347. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  348. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  349. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  350. System.Net.Callback:Invoke(Timer, Int32, Object)
  351. AkCallbackManager:PostCallbacks()
  352. AkInitializer:LateUpdate()
  353.  
  354. (01:51:03,622 utc) 'Mistfodder_Deck_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  355.  
  356. (01:51:04,991 utc) [58825] : CreateICard : (04SI054) Camavoran Soldier [CardLocID[RegionID[BackRow,PlayerOne],3]]
  357.  
  358. (01:51:05,053 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],4]]
  359.  
  360. (01:51:05,744 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/lobby/v2/modes/disabled Get
  361.  
  362. (01:51:05,857 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/lobby/v2/modes/disabled: 200
  363.  
  364. (01:51:07,696 utc) [STMonitor]Start to poll tournament data. Next poll time is 1630029198059. Has active tournament: False
  365.  
  366. (01:51:07,698 utc) [SeasonalTournamentServiceManager] Try reloading summaries for 68eca9bc-be33-4594-963f-55a971fbe1f9 because of RegularPolling.
  367.  
  368. (01:51:07,698 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9 Get
  369.  
  370. (01:51:07,811 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9: 200
  371.  
  372. (01:51:07,813 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
  373.  
  374. (01:51:07,813 utc) [STMonitor]No active tournament. No need to update next tournament poll time
  375.  
  376. (01:51:07,813 utc) [STMonitor]Disable challenge invitation and lobby polling.
  377.  
  378. (01:51:07,813 utc) [SeasonalTournamentServiceManager] loaded result for 68eca9bc-be33-4594-963f-55a971fbe1f9
  379.  
  380. (01:51:09,866 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  381. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  382.  
  383. (01:51:10,410 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  384.  
  385. (01:51:10,413 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  386.  
  387. (01:51:10,413 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:1810098470-CardLocID[RegionID[Spell,All],0]-Darkness, TargetSelection[0] Card:04SI055-Viego, ChoiceSelection:]
  388.  
  389. (01:51:10,512 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1810098470 - TargetSelections: (PlayerTwo, CardNetID:1810098470) -> (PlayerOne, CardNetID:1233589680) [invalid]
  390.  
  391. (01:51:11,273 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  392.  
  393. (01:51:11,371 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  394.  
  395. (01:51:15,189 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  396. UnityEngine.Logger:Log(LogType, Object)
  397. UnityEngine.Debug:LogWarning(Object)
  398. UnityLogAppender:Append(LoggingEvent)
  399. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  400. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  401. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  402. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  403. log4net.Core.LogImpl:Warn(Object)
  404. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  405. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  406. HutongGames.PlayMaker.FsmState:OnEnter()
  407. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  408. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  409. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  410. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  411. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  412. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  413. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  414. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  415. Client.Game.TurnLightingController:UpdateTurnLighting()
  416. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  417. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  418. HutongGames.PlayMaker.FsmState:OnEnter()
  419. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  420. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  421. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  422. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  423. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  424. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  425. HutongGames.PlayMaker.Fsm:Event(String)
  426. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  427. Client.Script.PlayableControllerFsm:Activate()
  428. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  429. Client.Script.GameAnimationProcessor:BaconUpdate()
  430. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  431. CoreDependencyContext:Update()
  432.  
  433. (01:51:16,337 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  434. UnityEngine.Logger:Log(LogType, Object)
  435. UnityEngine.Debug:LogWarning(Object)
  436. UnityLogAppender:Append(LoggingEvent)
  437. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  438. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  439. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  440. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  441. log4net.Core.LogImpl:Warn(Object)
  442. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  443. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  444. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  445. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  446. HutongGames.PlayMaker.FsmState:OnEnter()
  447. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  448. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  449. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  450. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  451. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  452. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  453. HutongGames.PlayMaker.Fsm:Event(String)
  454. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  455. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  456. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  457. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  458. Client.Core.ShardConfigReady:Invoke()
  459. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  460. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  461. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  462. Client.Script.GameAnimationProcessor:BaconUpdate()
  463. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  464. CoreDependencyContext:Update()
  465.  
  466. (01:51:25,770 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  467. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  468.  
  469. (01:51:25,771 utc) LOR-74504: ActivateLocalTargeting() = false:
  470. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  471.  
  472. (01:51:25,771 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionSummonCard:CardNetID:871953576 - TargetSelections:
  473.  
  474. (01:51:25,772 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:05SI009-CardNetID:871953576-CardLocID[RegionID[Hand,PlayerTwo],7]-Senna, Target:05SI009-CardNetID:871953576-CardLocID[RegionID[Hand,PlayerTwo],7]-Senna, ChoiceSelection:]
  475.  
  476. (01:51:25,858 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:871953576 - TargetSelections:
  477.  
  478. (01:51:25,885 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
  479. UnityEngine.Logger:Log(LogType, Object)
  480. UnityEngine.Debug:LogWarning(Object)
  481. UnityLogAppender:Append(LoggingEvent)
  482. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  483. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  484. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  485. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  486. log4net.Core.LogImpl:Warn(Object)
  487. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  488. BaconData.Logging.Log:Warn(String, Object, Object)
  489. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  490. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  491. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  492. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  493. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  494. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  495. Client.Script.GameAnimationProcessor:BaconUpdate()
  496. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  497. CoreDependencyContext:Update()
  498.  
  499. (01:51:25,887 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  500. UnityEngine.Logger:Log(LogType, Object)
  501. UnityEngine.Debug:LogWarning(Object)
  502. UnityLogAppender:Append(LoggingEvent)
  503. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  504. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  505. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  506. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  507. log4net.Core.LogImpl:Warn(Object)
  508. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  509. BaconData.Logging.Log:Warn(String, Object, Object)
  510. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  511. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  512. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  513. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  514. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  515. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  516. Client.Script.GameAnimationProcessor:BaconUpdate()
  517. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  518. CoreDependencyContext:Update()
  519.  
  520. (01:51:25,900 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  521.  
  522. (01:51:27,147 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],7]]
  523.  
  524. (01:51:27,147 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],7]] to index 7, Hand: Hand PlayerTwo TableCard (clone) [Dess & Ada] 831235503 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Vile Feast] 582551243 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Vile Feast] 106428741 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],5], TableCard (clone) [Prank] 1515780138 CardLocID[RegionID[Hand,PlayerTwo],6]
  525.  
  526. (01:51:34,246 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  527.  
  528. (01:51:34,353 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  529.  
  530. (01:51:34,389 utc) [58825] : CreateICard : (04SI056) Withering Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  531.  
  532. (01:51:34,390 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  533.  
  534. (01:51:35,914 utc) [SafeMaterialUtil] Cleaning up 38 TrackedMaterials in 0 ms
  535.  
  536. (01:51:39,089 utc) [TableRegion] AddCard, about to insert (04SI056) Withering Mist [CardLocID[RegionID[Hand,PlayerTwo],8]] to index 8, Hand: Hand PlayerTwo TableCard (clone) [Dess & Ada] 831235503 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Vile Feast] 582551243 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Vile Feast] 106428741 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],5], TableCard (clone) [Prank] 1515780138 CardLocID[RegionID[Hand,PlayerTwo],6], TableCard (clone) [Darkness] 1447530751 CardLocID[RegionID[Hand,PlayerTwo],7]
  537.  
  538. (01:51:45,422 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  539. UnityEngine.Logger:Log(LogType, Object)
  540. UnityEngine.Debug:LogWarning(Object)
  541. UnityLogAppender:Append(LoggingEvent)
  542. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  543. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  544. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  545. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  546. log4net.Core.LogImpl:Warn(Object)
  547. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  548. BaconData.Logging.Log:Warn(String, Object, Object)
  549. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  550. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  551. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  552. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  553. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  554. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  555. Client.Script.GameAnimationProcessor:BaconUpdate()
  556. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  557. CoreDependencyContext:Update()
  558.  
  559. (01:51:45,423 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  560. UnityEngine.Logger:Log(LogType, Object)
  561. UnityEngine.Debug:LogWarning(Object)
  562. UnityLogAppender:Append(LoggingEvent)
  563. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  564. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  565. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  566. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  567. log4net.Core.LogImpl:Warn(Object)
  568. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  569. BaconData.Logging.Log:Warn(String, Object, Object)
  570. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  571. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  572. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  573. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  574. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  575. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  576. Client.Script.GameAnimationProcessor:BaconUpdate()
  577. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  578. CoreDependencyContext:Update()
  579.  
  580. (01:51:45,424 utc) [58825] : CreateICard : (04SI055) Viego [CardLocID[RegionID[Invalid,Invalid],-1]]
  581.  
  582. WwiseUnity: Bank Card_TheRekindler_ef3052ed_3db6_41f4_8e52_db688a51c1ce_stage0 failed to load (AK_Fail)
  583.  
  584. WwiseUnity: Bank Card_TheRekindler_ef3052ed_3db6_41f4_8e52_db688a51c1ce_stage1 failed to load (AK_Fail)
  585.  
  586. WwiseUnity: Bank Card_TheRekindler_ef3052ed_3db6_41f4_8e52_db688a51c1ce_stage2 failed to load (AK_Fail)
  587.  
  588. WwiseUnity: Bank Card_TheRekindler_ef3052ed_3db6_41f4_8e52_db688a51c1ce_stage3 failed to load (AK_Fail)
  589.  
  590. WwiseUnity: Bank Card_TheRekindler_ef3052ed_3db6_41f4_8e52_db688a51c1ce_stage4 failed to load (AK_Fail)
  591.  
  592. (01:51:46,404 utc) [58825] : CreateICard : (04SI055) Viego [CardLocID[RegionID[BackRow,PlayerOne],4]]
  593.  
  594. (01:51:48,010 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  595.  
  596. (01:51:48,099 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  597.  
  598. (01:51:49,356 utc) [SoundRegister] Failed to remove 1594 from 18446744073709469176 cert's positional update hashset
  599. UnityEngine.Logger:Log(LogType, Object)
  600. UnityEngine.Debug:LogWarning(Object)
  601. UnityLogAppender:Append(LoggingEvent)
  602. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  603. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  604. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  605. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  606. log4net.Core.LogImpl:Warn(Object)
  607. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  608. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  609. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  610. System.Net.Callback:Invoke(Timer, Int32, Object)
  611. AkCallbackManager:PostCallbacks()
  612. AkInitializer:LateUpdate()
  613.  
  614. (01:51:50,621 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  615. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  616.  
  617. (01:51:51,097 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  618.  
  619. (01:51:51,103 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  620.  
  621. (01:51:51,104 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:1447530751-CardLocID[RegionID[Spell,All],0]-Darkness, TargetSelection[0] Card:04SI055-Viego, ChoiceSelection:]
  622.  
  623. (01:51:51,219 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1447530751 - TargetSelections: (PlayerTwo, CardNetID:1447530751) -> (PlayerOne, CardNetID:1233589680) [invalid]
  624.  
  625. (01:51:51,929 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  626.  
  627. (01:51:52,017 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  628.  
  629. (01:52:08,101 utc) Multiple transitions set for the same card Null Card: Existing Spell All TableCard (clone) [Darkness] 1447530751 CardLocID[RegionID[Spell,All],0] -> Hand PlayerOne TableCard (clone) [Null Card] 1157024915 CardLocID[RegionID[Hand,PlayerOne],0], TableCard (clone) [Camavoran Soldier] 1802776240 CardLocID[RegionID[Hand,PlayerOne],1], TableCard (clone) [Null Card] 1114205201 CardLocID[RegionID[Hand,PlayerOne],2], TableCard (clone) [Null Card] 296660976 CardLocID[RegionID[Hand,PlayerOne],3], TableCard (clone) [Null Card] 507702663 CardLocID[RegionID[Hand,PlayerOne],4] (MoveToHandTransition(Clone)), new Spell All TableCard (clone) [Darkness] 1447530751 CardLocID[RegionID[Spell,All],0] -> Hand PlayerOne TableCard (clone) [Null Card] 1157024915 CardLocID[RegionID[Hand,PlayerOne],0], TableCard (clone) [Camavoran Soldier] 1802776240 CardLocID[RegionID[Hand,PlayerOne],1], TableCard (clone) [Null Card] 1114205201 CardLocID[RegionID[Hand,PlayerOne],2], TableCard (clone) [Null Card] 296660976 CardLocID[RegionID[Hand,PlayerOne],3], TableCard (clone) [Null Card] 507702663 CardLocID[RegionID[Hand,PlayerOne],4]. Canceling the existing one.
  630. UnityEngine.Logger:Log(LogType, Object)
  631. UnityEngine.Debug:LogWarning(Object)
  632. UnityLogAppender:Append(LoggingEvent)
  633. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  634. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  635. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  636. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  637. log4net.Core.LogImpl:Warn(Object)
  638. log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
  639. Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion)
  640. HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
  641. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  642. HutongGames.PlayMaker.FsmState:OnEnter()
  643. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  644. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  645. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  646. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  647. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  648. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  649. HutongGames.PlayMaker.Fsm:Event(String)
  650. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  651. Client.Script.PlayableControllerFsm:Activate()
  652. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  653. Client.Script.GameAnimationProcessor:BaconUpdate()
  654. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  655. CoreDependencyContext:Update()
  656.  
  657. (01:52:25,036 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  658. UnityEngine.Logger:Log(LogType, Object)
  659. UnityEngine.Debug:LogWarning(Object)
  660. UnityLogAppender:Append(LoggingEvent)
  661. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  662. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  663. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  664. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  665. log4net.Core.LogImpl:Warn(Object)
  666. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  667. BaconData.Logging.Log:Warn(String, Object, Object)
  668. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  669. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  670. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  671. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  672. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  673. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  674. Client.Script.GameAnimationProcessor:BaconUpdate()
  675. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  676. CoreDependencyContext:Update()
  677.  
  678. (01:52:25,038 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  679. UnityEngine.Logger:Log(LogType, Object)
  680. UnityEngine.Debug:LogWarning(Object)
  681. UnityLogAppender:Append(LoggingEvent)
  682. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  683. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  684. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  685. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  686. log4net.Core.LogImpl:Warn(Object)
  687. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  688. BaconData.Logging.Log:Warn(String, Object, Object)
  689. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  690. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  691. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  692. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  693. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  694. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  695. Client.Script.GameAnimationProcessor:BaconUpdate()
  696. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  697. CoreDependencyContext:Update()
  698.  
  699. (01:52:25,047 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  700.  
  701. (01:52:25,155 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  702. UnityEngine.Logger:Log(LogType, Object)
  703. UnityEngine.Debug:LogWarning(Object)
  704. UnityLogAppender:Append(LoggingEvent)
  705. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  706. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  707. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  708. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  709. log4net.Core.LogImpl:Warn(Object)
  710. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  711. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  712. HutongGames.PlayMaker.FsmState:OnEnter()
  713. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  714. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  715. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  716. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  717. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  718. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  719. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  720. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  721. Client.Game.TurnLightingController:UpdateTurnLighting()
  722. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  723. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  724. HutongGames.PlayMaker.FsmState:OnEnter()
  725. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  726. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  727. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  728. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  729. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  730. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  731. HutongGames.PlayMaker.Fsm:Event(String)
  732. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  733. Client.Script.PlayableControllerFsm:Activate()
  734. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  735. Client.Script.GameAnimationProcessor:BaconUpdate()
  736. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  737. CoreDependencyContext:Update()
  738.  
  739. (01:52:28,058 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],5]]
  740.  
  741. (01:52:28,068 utc) 'CreateCard_Base_Animation(Clone) (Client.Script.PlayableAnimationFsm)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  742.  
  743. (01:52:28,084 utc) 'Death_Exit_Champs_GenericAnimation(Clone) (Client.Script.PlayableAnimationFsm)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  744.  
  745. (01:52:28,085 utc) 'DeathExit_ChampionEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  746.  
  747. (01:52:28,264 utc) 'Viego_CreateCard_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  748.  
  749. (01:52:28,578 utc) 'Viego_CreateCard_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  750.  
  751. (01:52:30,724 utc) [SoundRegister] Failed to remove 1691 from 18446744073709480958 cert's positional update hashset
  752. UnityEngine.Logger:Log(LogType, Object)
  753. UnityEngine.Debug:LogWarning(Object)
  754. UnityLogAppender:Append(LoggingEvent)
  755. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  756. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  757. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  758. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  759. log4net.Core.LogImpl:Warn(Object)
  760. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  761. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  762. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  763. System.Net.Callback:Invoke(Timer, Int32, Object)
  764. AkCallbackManager:PostCallbacks()
  765. AkInitializer:LateUpdate()
  766.  
  767. (01:52:30,785 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  768.  
  769. (01:52:30,785 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  770.  
  771. (01:52:31,683 utc) 'Mistfodder_Deck_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  772.  
  773. (01:52:33,263 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  774. UnityEngine.Logger:Log(LogType, Object)
  775. UnityEngine.Debug:LogWarning(Object)
  776. UnityLogAppender:Append(LoggingEvent)
  777. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  778. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  779. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  780. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  781. log4net.Core.LogImpl:Warn(Object)
  782. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  783. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  784. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  785. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  786. HutongGames.PlayMaker.FsmState:OnEnter()
  787. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  788. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  789. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  790. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  791. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  792. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  793. HutongGames.PlayMaker.Fsm:Event(String)
  794. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  795. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  796. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  797. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  798. Client.Core.ShardConfigReady:Invoke()
  799. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  800. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  801. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  802. Client.Script.GameAnimationProcessor:BaconUpdate()
  803. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  804. CoreDependencyContext:Update()
  805.  
  806. (01:52:43,524 utc) Multiple transitions set for the same card Encroaching Mist: Existing Attack All -> BackRow PlayerOne TableCard (clone) [Chronicler of Ruin] 1194440193 CardLocID[RegionID[BackRow,PlayerOne],0], TableCard (clone) [Camavoran Soldier] 1931632504 CardLocID[RegionID[BackRow,PlayerOne],1], TableCard (clone) [The Rekindler] 1784163671 CardLocID[RegionID[BackRow,PlayerOne],2], TableCard (clone) [Viego] 313479749 CardLocID[RegionID[BackRow,PlayerOne],3], TableCard (clone) [Encroaching Mist] 2095746846 CardLocID[RegionID[BackRow,PlayerOne],4] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerOne TableCard (clone) [Chronicler of Ruin] 1194440193 CardLocID[RegionID[BackRow,PlayerOne],0], TableCard (clone) [Camavoran Soldier] 1931632504 CardLocID[RegionID[BackRow,PlayerOne],1], TableCard (clone) [The Rekindler] 1784163671 CardLocID[RegionID[BackRow,PlayerOne],2], TableCard (clone) [Viego] 313479749 CardLocID[RegionID[BackRow,PlayerOne],3], TableCard (clone) [Encroaching Mist] 2095746846 CardLocID[RegionID[BackRow,PlayerOne],4]. Canceling the existing one.
  807. UnityEngine.Logger:Log(LogType, Object)
  808. UnityEngine.Debug:LogWarning(Object)
  809. UnityLogAppender:Append(LoggingEvent)
  810. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  811. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  812. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  813. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  814. log4net.Core.LogImpl:Warn(Object)
  815. log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
  816. Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion)
  817. HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
  818. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  819. HutongGames.PlayMaker.FsmState:OnEnter()
  820. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  821. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  822. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  823. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  824. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  825. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  826. HutongGames.PlayMaker.Fsm:Event(String)
  827. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  828. Client.Script.PlayableControllerFsm:Activate()
  829. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  830. Client.Script.GameAnimationProcessor:BaconUpdate()
  831. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  832. CoreDependencyContext:Update()
  833.  
  834. (01:52:48,006 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  835.  
  836. (01:52:48,114 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  837.  
  838. (01:52:50,559 utc) [SoundRegister] Failed to remove 1738 from 18446744073709454130 cert's positional update hashset
  839. UnityEngine.Logger:Log(LogType, Object)
  840. UnityEngine.Debug:LogWarning(Object)
  841. UnityLogAppender:Append(LoggingEvent)
  842. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  843. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  844. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  845. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  846. log4net.Core.LogImpl:Warn(Object)
  847. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  848. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  849. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  850. System.Net.Callback:Invoke(Timer, Int32, Object)
  851. AkCallbackManager:PostCallbacks()
  852. AkInitializer:LateUpdate()
  853.  
  854. (01:52:55,225 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:05BC004-CardNetID:6711804-CardLocID[RegionID[BackRow,PlayerTwo],1]-Otterpus, Target:04SI045-CardNetID:2095746846-CardLocID[RegionID[Attack,All],0]-Encroaching Mist]
  855.  
  856. (01:52:55,324 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  857.  
  858. (01:52:56,735 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  859.  
  860. (01:52:56,834 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  861.  
  862. (01:52:58,467 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  863. UnityEngine.Logger:Log(LogType, Object)
  864. UnityEngine.Debug:LogWarning(Object)
  865. UnityLogAppender:Append(LoggingEvent)
  866. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  867. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  868. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  869. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  870. log4net.Core.LogImpl:Warn(Object)
  871. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  872. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  873. HutongGames.PlayMaker.FsmState:OnEnter()
  874. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  875. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  876. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  877. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  878. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  879. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  880. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  881. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  882. Client.Game.TurnLightingController:UpdateTurnLighting()
  883. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  884. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  885. HutongGames.PlayMaker.FsmState:OnEnter()
  886. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  887. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  888. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  889. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  890. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  891. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  892. HutongGames.PlayMaker.Fsm:Event(String)
  893. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  894. Client.Script.PlayableControllerFsm:Activate()
  895. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  896. Client.Script.GameAnimationProcessor:BaconUpdate()
  897. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  898. CoreDependencyContext:Update()
  899.  
  900. (01:53:04,614 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  901. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  902.  
  903. (01:53:04,615 utc) LOR-74504: ActivateLocalTargeting() = false:
  904. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  905.  
  906. (01:53:04,616 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionPlaySpell:CardNetID:1515780138 - TargetSelections:
  907.  
  908. (01:53:04,617 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05BC195-CardNetID:1515780138-CardLocID[RegionID[Hand,PlayerTwo],6]-Prank, ChoiceSelection:]
  909.  
  910. (01:53:04,712 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1515780138 - TargetSelections:
  911.  
  912. (01:53:11,868 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  913.  
  914. (01:53:11,875 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  915.  
  916. (01:53:11,876 utc) [NetworkClient] SendGameActionRequest: ActionMakeDiscoverChoice [Player:PlayerOne, Card:05BC195-CardNetID:1515780138-CardLocID[RegionID[Spell,All],0]-Prank, ChoiceSelection:]
  917.  
  918. (01:53:11,979 utc) OnGameActionSuccess: ActionMakeDiscoverChoice:CardNetID:1515780138 - TargetSelections:
  919.  
  920. (01:53:12,888 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  921. UnityEngine.Logger:Log(LogType, Object)
  922. UnityEngine.Debug:LogWarning(Object)
  923. UnityLogAppender:Append(LoggingEvent)
  924. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  925. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  926. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  927. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  928. log4net.Core.LogImpl:Warn(Object)
  929. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  930. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  931. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  932. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  933. HutongGames.PlayMaker.FsmState:OnEnter()
  934. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  935. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  936. HutongGames.PlayMaker.Fsm:Update()
  937.  
  938. (01:53:23,129 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  939.  
  940. (01:53:23,223 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  941.  
  942. (01:53:41,204 utc) Event ActivateImmediate not found on FSM 'Ping (UnityEngine.GameObject)': calling Activate instead
  943. UnityEngine.Logger:Log(LogType, Object)
  944. UnityEngine.Debug:LogWarning(Object)
  945. UnityLogAppender:Append(LoggingEvent)
  946. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  947. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  948. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  949. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  950. log4net.Core.LogImpl:Warn(Object)
  951. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  952. PlaymakerEffectController:ActivateImmediate()
  953. Client.Cards.CardEffect:Activate(Boolean, Boolean)
  954. Client.Cards.CardEffect:ActivateSubEffect(String, Boolean, Boolean)
  955. Client.Game.TableCard:DoNewVisualValueCardEffectUpdate(CardEffectType, CardEffect, String, UpdateCardEffectsReason)
  956. Client.Game.TableCard:DoCardEffectUpdateHelper(CardEffectType, CardEffect, String, Boolean, Boolean, UpdateCardEffectsReason)
  957. Client.Game.TableCard:UpdateVisualEffects(UpdateCardEffectsReason)
  958. Client.Game.TableCard:<OnPrevisUpdate>b__129_0(CardProfile)
  959. System.Action`1:Invoke(T)
  960. Client.Cards.CardRenderer:InvokeCardAndIllustrationProfileReadyAction(String, Action`1)
  961. Client.Game.TableCard:InvokeCardProfileReadyAction(String, Action`1)
  962. Client.Game.TableManager:VisualizeGameState(BaseGameState, Boolean, PrevisInfo)
  963. Client.Game.TableManager:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  964. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  965. System.Reflection.MethodBase:Invoke(Object, Object[])
  966. System.Delegate:DynamicInvokeImpl(Object[])
  967. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  968. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  969. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  970. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  971. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  972. Client.UI.PrevisManager:BaconUpdate()
  973. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  974. CoreDependencyContext:Update()
  975.  
  976. (01:53:41,209 utc) [58825] : VisualizeGameState - Dying oldcard removed : (01SI049) Glimpse Beyond [CardLocID[RegionID[Spell,All],0]]
  977.  
  978. (01:53:41,212 utc) [58825] : VisualizeGameState - New Card : (previsunknown) Previs Unknown [CardLocID[RegionID[Hand,PlayerOne],4]]
  979.  
  980. (01:53:41,215 utc) [58825] : VisualizeGameState - New Card : (previsunknown) Previs Unknown [CardLocID[RegionID[Hand,PlayerOne],5]]
  981.  
  982. (01:53:41,218 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  983. UnityEngine.Logger:Log(LogType, Object)
  984. UnityEngine.Debug:LogWarning(Object)
  985. UnityLogAppender:Append(LoggingEvent)
  986. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  987. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  988. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  989. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  990. log4net.Core.LogImpl:Warn(Object)
  991. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  992. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  993. HutongGames.PlayMaker.FsmState:OnEnter()
  994. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  995. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  996. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  997. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  998. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  999. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1000. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1001. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1002. Client.Game.TurnLightingController:UpdateTurnLighting()
  1003. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  1004. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1005. System.Reflection.MethodBase:Invoke(Object, Object[])
  1006. System.Delegate:DynamicInvokeImpl(Object[])
  1007. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  1008. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  1009. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  1010. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  1011. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  1012. Client.UI.PrevisManager:BaconUpdate()
  1013. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1014. CoreDependencyContext:Update()
  1015.  
  1016. (01:53:42,116 utc) Event ActivateImmediate not found on FSM 'Ping (UnityEngine.GameObject)': calling Activate instead
  1017. UnityEngine.Logger:Log(LogType, Object)
  1018. UnityEngine.Debug:LogWarning(Object)
  1019. UnityLogAppender:Append(LoggingEvent)
  1020. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1021. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1022. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1023. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1024. log4net.Core.LogImpl:Warn(Object)
  1025. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1026. PlaymakerEffectController:ActivateImmediate()
  1027. Client.Cards.CardEffect:Activate(Boolean, Boolean)
  1028. Client.Cards.CardEffect:ActivateSubEffect(String, Boolean, Boolean)
  1029. Client.Game.TableCard:DoNewVisualValueCardEffectUpdate(CardEffectType, CardEffect, String, UpdateCardEffectsReason)
  1030. Client.Game.TableCard:DoCardEffectUpdateHelper(CardEffectType, CardEffect, String, Boolean, Boolean, UpdateCardEffectsReason)
  1031. Client.Game.TableCard:UpdateVisualEffects(UpdateCardEffectsReason)
  1032. Client.Game.TableCard:<OnPrevisUpdate>b__129_0(CardProfile)
  1033. System.Action`1:Invoke(T)
  1034. Client.Cards.CardRenderer:InvokeCardAndIllustrationProfileReadyAction(String, Action`1)
  1035. Client.Game.TableCard:InvokeCardProfileReadyAction(String, Action`1)
  1036. Client.Game.TableManager:VisualizeStateForCard(TableCard, CardState, PrevisInfo, Boolean)
  1037. Client.Game.TableManager:VisualizeGameState(BaseGameState, Boolean, PrevisInfo)
  1038. Client.Game.TableManager:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  1039. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1040. System.Reflection.MethodBase:Invoke(Object, Object[])
  1041. System.Delegate:DynamicInvokeImpl(Object[])
  1042. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  1043. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  1044. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  1045. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  1046. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  1047. Client.UI.PrevisManager:BaconUpdate()
  1048. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1049. CoreDependencyContext:Update()
  1050.  
  1051. (01:53:42,126 utc) We still got 1 handles when we destroy 'TableCard (clone) [Previs Unknown]':
  1052. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  1053. Called from BaconData.Logging.Log.Assume(), line 0 in .
  1054. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  1055. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  1056.  
  1057. (01:53:42,127 utc) We still got 1 handles when we destroy 'TableCard (clone) [Previs Unknown]':
  1058. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  1059. Called from BaconData.Logging.Log.Assume(), line 0 in .
  1060. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  1061. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  1062.  
  1063. (01:53:44,310 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1064.  
  1065. (01:53:44,404 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1066.  
  1067. (01:53:44,444 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  1068.  
  1069. (01:53:44,446 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  1070.  
  1071. (01:53:44,479 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  1072. UnityEngine.Logger:Log(LogType, Object)
  1073. UnityEngine.Debug:LogWarning(Object)
  1074. UnityLogAppender:Append(LoggingEvent)
  1075. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1076. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1077. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1078. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1079. log4net.Core.LogImpl:Warn(Object)
  1080. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  1081. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1082. HutongGames.PlayMaker.FsmState:OnEnter()
  1083. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1084. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1085. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1086. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1087. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1088. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1089. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1090. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1091. Client.Game.TurnLightingController:UpdateTurnLighting()
  1092. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  1093. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1094. HutongGames.PlayMaker.FsmState:OnEnter()
  1095. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1096. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1097. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1098. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1099. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1100. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1101. HutongGames.PlayMaker.Fsm:Event(String)
  1102. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1103. Client.Script.PlayableControllerFsm:Activate()
  1104. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1105. Client.Script.GameAnimationProcessor:BaconUpdate()
  1106. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1107. CoreDependencyContext:Update()
  1108.  
  1109. (01:53:44,602 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Null Card' (Invalid) for spell '' but it has no renderer!
  1110.  
  1111. (01:53:44,603 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Null Card' (Invalid) for spell '' but it has no renderer!
  1112.  
  1113. (01:53:47,782 utc) [SoundRegister] Failed to remove 2027 from 18446744073709454130 cert's positional update hashset
  1114. UnityEngine.Logger:Log(LogType, Object)
  1115. UnityEngine.Debug:LogWarning(Object)
  1116. UnityLogAppender:Append(LoggingEvent)
  1117. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1118. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1119. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1120. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1121. log4net.Core.LogImpl:Warn(Object)
  1122. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  1123. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  1124. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  1125. System.Net.Callback:Invoke(Timer, Int32, Object)
  1126. AkCallbackManager:PostCallbacks()
  1127. AkInitializer:LateUpdate()
  1128.  
  1129. (01:53:48,007 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  1130.  
  1131. (01:53:48,116 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  1132.  
  1133. (01:53:52,285 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  1134. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  1135.  
  1136. (01:53:52,725 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  1137.  
  1138. (01:53:52,729 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  1139.  
  1140. (01:53:52,731 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:01SI040-CardNetID:582551243-CardLocID[RegionID[Spell,All],0]-Vile Feast, TargetSelection[0] Card:04SI055-Viego, ChoiceSelection:]
  1141.  
  1142. (01:53:52,833 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:582551243 - TargetSelections: (PlayerTwo, CardNetID:582551243) -> (PlayerOne, CardNetID:313479749) [invalid]
  1143.  
  1144. (01:53:54,354 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1145.  
  1146. (01:53:54,449 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1147.  
  1148. (01:53:55,503 utc) [58825] : VisualizeGameState - Backrow Card[CardNetID:1204352234] : (01SI002) Spiderling [CardLocID[RegionID[BackRow,PlayerTwo],3]]
  1149.  
  1150. (01:53:55,504 utc) [58825] : VisualizeGameState - Dying oldcard removed : (01SI040) Vile Feast [CardLocID[RegionID[Spell,All],0]]
  1151.  
  1152. (01:53:55,507 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  1153. UnityEngine.Logger:Log(LogType, Object)
  1154. UnityEngine.Debug:LogWarning(Object)
  1155. UnityLogAppender:Append(LoggingEvent)
  1156. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1157. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1158. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1159. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1160. log4net.Core.LogImpl:Warn(Object)
  1161. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  1162. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1163. HutongGames.PlayMaker.FsmState:OnEnter()
  1164. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1165. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1166. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1167. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1168. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1169. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1170. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1171. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1172. Client.Game.TurnLightingController:UpdateTurnLighting()
  1173. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  1174. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1175. System.Reflection.MethodBase:Invoke(Object, Object[])
  1176. System.Delegate:DynamicInvokeImpl(Object[])
  1177. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  1178. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  1179. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  1180. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  1181. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  1182. Client.UI.PrevisManager:BaconUpdate()
  1183. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1184. CoreDependencyContext:Update()
  1185.  
  1186. (01:53:57,992 utc) [58825] : CreateICard : (01SI002) Spiderling [CardLocID[RegionID[Invalid,Invalid],-1]]
  1187.  
  1188. (01:53:58,015 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  1189. UnityEngine.Logger:Log(LogType, Object)
  1190. UnityEngine.Debug:LogWarning(Object)
  1191. UnityLogAppender:Append(LoggingEvent)
  1192. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1193. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1194. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1195. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1196. log4net.Core.LogImpl:Warn(Object)
  1197. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  1198. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1199. HutongGames.PlayMaker.FsmState:OnEnter()
  1200. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1201. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1202. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1203. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1204. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1205. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1206. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1207. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1208. Client.Game.TurnLightingController:UpdateTurnLighting()
  1209. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  1210. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1211. HutongGames.PlayMaker.FsmState:OnEnter()
  1212. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1213. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1214. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1215. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1216. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1217. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1218. HutongGames.PlayMaker.Fsm:Event(String)
  1219. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1220. Client.Script.PlayableControllerFsm:Activate()
  1221. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1222. Client.Script.GameAnimationProcessor:BaconUpdate()
  1223. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1224. CoreDependencyContext:Update()
  1225.  
  1226. (01:53:58,140 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Spiderling' (Invalid) for spell '' but it has no renderer!
  1227.  
  1228. (01:53:58,334 utc) [58825] : CreateICard : (01SI002) Spiderling [CardLocID[RegionID[BackRow,PlayerTwo],3]]
  1229.  
  1230. (01:53:58,450 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  1231. UnityEngine.Logger:Log(LogType, Object)
  1232. UnityEngine.Debug:LogWarning(Object)
  1233. UnityLogAppender:Append(LoggingEvent)
  1234. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1235. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1236. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1237. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1238. log4net.Core.LogImpl:Warn(Object)
  1239. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  1240. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  1241. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  1242. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1243. HutongGames.PlayMaker.FsmState:OnEnter()
  1244. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1245. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1246. HutongGames.PlayMaker.Fsm:Update()
  1247.  
  1248. (01:54:01,845 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  1249.  
  1250. (01:54:01,941 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  1251.  
  1252. (01:54:01,958 utc) [58825] : CreateICard : (05BC026) Hidden Pathways [CardLocID[RegionID[Invalid,Invalid],-1]]
  1253.  
  1254. (01:54:01,959 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  1255.  
  1256. (01:54:02,003 utc) [SafeMaterialUtil] Cleaning up 65 TrackedMaterials in 1 ms
  1257.  
  1258. (01:54:04,712 utc) [TableRegion] AddCard, about to insert (05BC026) Hidden Pathways [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Dess & Ada] 831235503 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Vile Feast] 106428741 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],5]
  1259.  
  1260. (01:54:18,357 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  1261. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  1262.  
  1263. (01:54:18,359 utc) LOR-74504: ActivateLocalTargeting() = false:
  1264. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  1265.  
  1266. (01:54:18,360 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionSummonCard:CardNetID:831235503 - TargetSelections:
  1267.  
  1268. (01:54:18,361 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:05SI010-CardNetID:831235503-CardLocID[RegionID[Hand,PlayerTwo],0]-Dess & Ada, Target:05SI010-CardNetID:831235503-CardLocID[RegionID[Hand,PlayerTwo],0]-Dess & Ada, ChoiceSelection:]
  1269.  
  1270. (01:54:18,456 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:831235503 - TargetSelections:
  1271.  
  1272. (01:54:18,476 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  1273. UnityEngine.Logger:Log(LogType, Object)
  1274. UnityEngine.Debug:LogWarning(Object)
  1275. UnityLogAppender:Append(LoggingEvent)
  1276. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1277. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1278. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1279. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1280. log4net.Core.LogImpl:Warn(Object)
  1281. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  1282. BaconData.Logging.Log:Warn(String, Object, Object)
  1283. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  1284. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  1285. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  1286. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  1287. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  1288. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  1289. Client.Script.GameAnimationProcessor:BaconUpdate()
  1290. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1291. CoreDependencyContext:Update()
  1292.  
  1293. (01:54:18,477 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  1294. UnityEngine.Logger:Log(LogType, Object)
  1295. UnityEngine.Debug:LogWarning(Object)
  1296. UnityLogAppender:Append(LoggingEvent)
  1297. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1298. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1299. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1300. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1301. log4net.Core.LogImpl:Warn(Object)
  1302. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  1303. BaconData.Logging.Log:Warn(String, Object, Object)
  1304. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  1305. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  1306. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  1307. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  1308. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  1309. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  1310. Client.Script.GameAnimationProcessor:BaconUpdate()
  1311. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1312. CoreDependencyContext:Update()
  1313.  
  1314. (01:54:18,478 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  1315.  
  1316. (01:54:19,000 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]]
  1317.  
  1318. (01:54:19,001 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Vile Feast] 106428741 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Hidden Pathways] 222709563 CardLocID[RegionID[Hand,PlayerTwo],5]
  1319.  
  1320. (01:54:48,009 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  1321.  
  1322. (01:54:48,120 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  1323.  
  1324. (01:54:50,413 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  1325. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  1326.  
  1327. (01:54:50,874 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  1328.  
  1329. (01:54:50,875 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  1330.  
  1331. (01:54:50,876 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:1849040349-CardLocID[RegionID[Spell,All],1]-Darkness, TargetSelection[0] Card:01SI020-The Rekindler, ChoiceSelection:]
  1332.  
  1333. (01:54:50,968 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1849040349 - TargetSelections: (PlayerTwo, CardNetID:1849040349) -> (PlayerOne, CardNetID:1784163671) [invalid]
  1334.  
  1335. (01:54:52,166 utc) [58825] : VisualizeGameState - Backrow Card[CardNetID:1540702441] : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],3]]
  1336.  
  1337. (01:54:52,168 utc) Event ActivateImmediate not found on FSM 'Ping (UnityEngine.GameObject)': calling Activate instead
  1338. UnityEngine.Logger:Log(LogType, Object)
  1339. UnityEngine.Debug:LogWarning(Object)
  1340. UnityLogAppender:Append(LoggingEvent)
  1341. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1342. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1343. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1344. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1345. log4net.Core.LogImpl:Warn(Object)
  1346. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1347. PlaymakerEffectController:ActivateImmediate()
  1348. Client.Cards.CardEffect:Activate(Boolean, Boolean)
  1349. Client.Cards.CardEffect:ActivateSubEffect(String, Boolean, Boolean)
  1350. Client.Game.TableCard:DoNewVisualValueCardEffectUpdate(CardEffectType, CardEffect, String, UpdateCardEffectsReason)
  1351. Client.Game.TableCard:DoCardEffectUpdateHelper(CardEffectType, CardEffect, String, Boolean, Boolean, UpdateCardEffectsReason)
  1352. Client.Game.TableCard:UpdateVisualEffects(UpdateCardEffectsReason)
  1353. Client.Game.TableCard:<OnPrevisUpdate>b__129_0(CardProfile)
  1354. System.Action`1:Invoke(T)
  1355. Client.Cards.CardRenderer:InvokeCardAndIllustrationProfileReadyAction(String, Action`1)
  1356. Client.Game.TableCard:InvokeCardProfileReadyAction(String, Action`1)
  1357. Client.Game.TableManager:VisualizeGameState(BaseGameState, Boolean, PrevisInfo)
  1358. Client.Game.TableManager:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  1359. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1360. System.Reflection.MethodBase:Invoke(Object, Object[])
  1361. System.Delegate:DynamicInvokeImpl(Object[])
  1362. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  1363. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  1364. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  1365. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  1366. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  1367. Client.UI.PrevisManager:BaconUpdate()
  1368. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1369. CoreDependencyContext:Update()
  1370.  
  1371. (01:54:52,169 utc) [58825] : VisualizeGameState - Dying oldcard removed : (04SI002) Spirit Journey [CardLocID[RegionID[Spell,All],0]]
  1372.  
  1373. (01:54:52,169 utc) [58825] : VisualizeGameState - Dying oldcard removed : (05SI029) Darkness [CardLocID[RegionID[Spell,All],1]]
  1374.  
  1375. (01:54:52,173 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  1376. UnityEngine.Logger:Log(LogType, Object)
  1377. UnityEngine.Debug:LogWarning(Object)
  1378. UnityLogAppender:Append(LoggingEvent)
  1379. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1380. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1381. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1382. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1383. log4net.Core.LogImpl:Warn(Object)
  1384. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  1385. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1386. HutongGames.PlayMaker.FsmState:OnEnter()
  1387. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1388. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1389. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1390. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1391. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1392. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1393. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1394. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1395. Client.Game.TurnLightingController:UpdateTurnLighting()
  1396. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  1397. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1398. System.Reflection.MethodBase:Invoke(Object, Object[])
  1399. System.Delegate:DynamicInvokeImpl(Object[])
  1400. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  1401. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  1402. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  1403. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  1404. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  1405. Client.UI.PrevisManager:BaconUpdate()
  1406. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1407. CoreDependencyContext:Update()
  1408.  
  1409. (01:54:54,274 utc) Event ActivateImmediate not found on FSM 'Ping (UnityEngine.GameObject)': calling Activate instead
  1410. UnityEngine.Logger:Log(LogType, Object)
  1411. UnityEngine.Debug:LogWarning(Object)
  1412. UnityLogAppender:Append(LoggingEvent)
  1413. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1414. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1415. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1416. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1417. log4net.Core.LogImpl:Warn(Object)
  1418. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1419. PlaymakerEffectController:ActivateImmediate()
  1420. Client.Cards.CardEffect:Activate(Boolean, Boolean)
  1421. Client.Cards.CardEffect:ActivateSubEffect(String, Boolean, Boolean)
  1422. Client.Game.TableCard:DoNewVisualValueCardEffectUpdate(CardEffectType, CardEffect, String, UpdateCardEffectsReason)
  1423. Client.Game.TableCard:DoCardEffectUpdateHelper(CardEffectType, CardEffect, String, Boolean, Boolean, UpdateCardEffectsReason)
  1424. Client.Game.TableCard:UpdateVisualEffects(UpdateCardEffectsReason)
  1425. Client.Game.TableCard:<OnPrevisUpdate>b__129_0(CardProfile)
  1426. System.Action`1:Invoke(T)
  1427. Client.Cards.CardRenderer:InvokeCardAndIllustrationProfileReadyAction(String, Action`1)
  1428. Client.Game.TableCard:InvokeCardProfileReadyAction(String, Action`1)
  1429. Client.Game.TableManager:VisualizeStateForCard(TableCard, CardState, PrevisInfo, Boolean)
  1430. Client.Game.TableManager:VisualizeGameState(BaseGameState, Boolean, PrevisInfo)
  1431. Client.Game.TableManager:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  1432. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1433. System.Reflection.MethodBase:Invoke(Object, Object[])
  1434. System.Delegate:DynamicInvokeImpl(Object[])
  1435. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  1436. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  1437. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  1438. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  1439. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  1440. Client.UI.PrevisManager:BaconUpdate()
  1441. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1442. CoreDependencyContext:Update()
  1443.  
  1444. (01:55:01,172 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1445.  
  1446. (01:55:01,268 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1447.  
  1448. (01:55:04,222 utc) [BaconAuthenticationProvider] Refreshing Bacon Access Token
  1449.  
  1450. (01:55:04,231 utc) [ClientServiceRequest] SendAsyncInternal to https://l-americas.b.pvp.net/login/v1/session/refresh Post
  1451.  
  1452. (01:55:04,550 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  1453. UnityEngine.Logger:Log(LogType, Object)
  1454. UnityEngine.Debug:LogWarning(Object)
  1455. UnityLogAppender:Append(LoggingEvent)
  1456. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1457. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1458. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1459. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1460. log4net.Core.LogImpl:Warn(Object)
  1461. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  1462. BaconData.Logging.Log:Warn(String, Object, Object)
  1463. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  1464. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  1465. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  1466. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  1467. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  1468. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  1469. Client.Script.GameAnimationProcessor:BaconUpdate()
  1470. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1471. CoreDependencyContext:Update()
  1472.  
  1473. (01:55:04,568 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  1474.  
  1475. (01:55:04,688 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://l-americas.b.pvp.net/login/v1/session/refresh: 200
  1476.  
  1477. (01:55:04,691 utc) [UnifiedClock.UpdateFromServerInfo] TimeSpanFromClientUtcToServerUtc: -00:02:49.6552612 ShardTimeZone: (UTC-08:00) Pacific Standard Time
  1478.  
  1479. (01:55:04,694 utc) [ClientServiceManager] CheckForClientUpdate checking to see if client needs to be updated
  1480.  
  1481. (01:55:04,694 utc) [ClientServiceManager] CheckForClientUpdate client is up to date
  1482.  
  1483. (01:55:04,697 utc) [ProcessHomeBaseCountry] setting hbc to usa
  1484.  
  1485. (01:55:04,697 utc) [ProcessRsoIdToken] got hbc usa from id token
  1486.  
  1487. (01:55:04,697 utc) [ProcessPlayerAffinityToken] Getting player affinity americas with game shard zone live
  1488.  
  1489. (01:55:04,698 utc) [ProcessPlayerAffinityToken] got affinity americas from pas
  1490.  
  1491. (01:55:04,699 utc) [BaconAuthenticationProvider] dispatching auth state Status: Valid, exp 08/27/2021 02:43:10 +00:00, puuid 6ddc4b32-711e-5a52-a4a9-c69747ce0d4a, alias (gamename) AX75#NA1, hbc usa, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: True, BAccesstoken: True,
  1492.  
  1493. (01:55:04,699 utc) [CensorshipProfileManager] Setting *****Profile to Uncensored
  1494.  
  1495. (01:55:04,700 utc) [VngAccountManager] Editing VNG account only available to Vietnamese players.
  1496.  
  1497. (01:55:04,700 utc) [RegionalLegalManager] Skipping Japanese Legal eligibility check.
  1498.  
  1499. (01:55:04,757 utc) [RiotClientSdk] Ignoring IAntiAddiction error 404: No states exists ()
  1500.  
  1501. (01:55:04,775 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  1502. UnityEngine.Logger:Log(LogType, Object)
  1503. UnityEngine.Debug:LogWarning(Object)
  1504. UnityLogAppender:Append(LoggingEvent)
  1505. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1506. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1507. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1508. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1509. log4net.Core.LogImpl:Warn(Object)
  1510. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  1511. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1512. HutongGames.PlayMaker.FsmState:OnEnter()
  1513. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1514. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1515. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1516. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1517. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1518. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1519. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1520. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1521. Client.Game.TurnLightingController:UpdateTurnLighting()
  1522. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  1523. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1524. HutongGames.PlayMaker.FsmState:OnEnter()
  1525. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1526. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1527. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1528. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1529. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1530. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1531. HutongGames.PlayMaker.Fsm:Event(String)
  1532. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1533. Client.Script.PlayableControllerFsm:Activate()
  1534. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1535. Client.Script.GameAnimationProcessor:BaconUpdate()
  1536. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1537. CoreDependencyContext:Update()
  1538.  
  1539. (01:55:06,436 utc) 'Darkness_SpellResolve_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1540.  
  1541. (01:55:06,468 utc) 'Darkness_SpellResolve_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1542.  
  1543. (01:55:06,623 utc) 'Smoke Burst(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1544.  
  1545. (01:55:06,624 utc) 'Particle System(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1546.  
  1547. (01:55:06,860 utc) 'Darkness_Electricity(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1548.  
  1549. (01:55:07,862 utc) Trying to return 'Darkness_Electricity' without Prototype. Did you get the instance from the PrefabManager?
  1550. UnityEngine.Logger:Log(LogType, Object)
  1551. UnityEngine.Debug:LogError(Object)
  1552. UnityLogAppender:Append(LoggingEvent)
  1553. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1554. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1555. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1556. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1557. log4net.Core.LogImpl:Error(Object)
  1558. log4net.ILogExtensionMethods:Error(ILog, String, Object)
  1559. PrefabManager:ReturnInstance(T)
  1560. Client.VFX.PoolableVFXBehaviour:BaconUpdate()
  1561. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1562. CoreDependencyContext:Update()
  1563.  
  1564. (01:55:08,705 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],3]]
  1565.  
  1566. (01:55:08,715 utc) 'CreateCard_Base_Animation(Clone) (Client.Script.PlayableAnimationFsm)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1567.  
  1568. (01:55:08,911 utc) 'Viego_CreateCard_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1569.  
  1570. (01:55:09,218 utc) 'Viego_CreateCard_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1571.  
  1572. (01:55:10,660 utc) [SoundRegister] Failed to remove 2441 from 18446744073709469176 cert's positional update hashset
  1573. UnityEngine.Logger:Log(LogType, Object)
  1574. UnityEngine.Debug:LogWarning(Object)
  1575. UnityLogAppender:Append(LoggingEvent)
  1576. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1577. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1578. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1579. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1580. log4net.Core.LogImpl:Warn(Object)
  1581. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  1582. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  1583. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  1584. System.Net.Callback:Invoke(Timer, Int32, Object)
  1585. AkCallbackManager:PostCallbacks()
  1586. AkInitializer:LateUpdate()
  1587.  
  1588. (01:55:11,431 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1589.  
  1590. (01:55:11,432 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1591.  
  1592. (01:55:12,329 utc) 'Mistfodder_Deck_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  1593.  
  1594. (01:55:18,209 utc) [ControlFsm: TransformCardControlFsm(Clone)][State: Start Transform Anim][Fsm Action: BaconPlayCardAnimation] TableCard Primary Renderer is null! TableCard: Viego, VarName: GO: Self
  1595. UnityEngine.Logger:Log(LogType, Object)
  1596. UnityEngine.Debug:LogWarning(Object)
  1597. UnityLogAppender:Append(LoggingEvent)
  1598. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1599. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1600. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1601. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1602. log4net.Core.LogImpl:Warn(Object)
  1603. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:MapGameObjectVarInContext(VariableToSetEntry, GameObject)
  1604. HutongGames.PlayMaker.Actions.BaconAnimationAction:SetVarsInContext(BaconExecutionContext, Int32)
  1605. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1606. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1607. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1608. HutongGames.PlayMaker.FsmState:OnEnter()
  1609. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1610. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1611. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1612. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1613. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1614. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1615. HutongGames.PlayMaker.Fsm:Event(String)
  1616. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1617. Client.Script.PlayableControllerFsm:Activate()
  1618. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1619. Client.Script.GameAnimationProcessor:BaconUpdate()
  1620. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1621. CoreDependencyContext:Update()
  1622.  
  1623. (01:55:18,212 utc) cardRenderer () got pooled before we finished finding its animation!
  1624. UnityEngine.Logger:Log(LogType, Object)
  1625. UnityEngine.Debug:LogWarning(Object)
  1626. UnityLogAppender:Append(LoggingEvent)
  1627. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1628. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1629. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1630. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1631. log4net.Core.LogImpl:Warn(Object)
  1632. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1633. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__3(AnimationContentItem)
  1634. System.Action`1:Invoke(T)
  1635. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1636. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__2(AnimationContentItem)
  1637. System.Action`1:Invoke(T)
  1638. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__1(AnimationContentItem)
  1639. System.Action`1:Invoke(T)
  1640. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1641. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__0(AnimationContentItem)
  1642. System.Action`1:Invoke(T)
  1643. Client.Localization.LocaleChangedCallback:Invoke(String)
  1644. Client.Core.ShardConfigReady:Invoke()
  1645. Client.Assets.BaconAssetHandle`1:AddAssetReadyAction(AssetReadyDelegate`1)
  1646. Client.Script.GameAnimationProcessor:GetArbitraryProfileAnimationAsync(String, String, AnimationExecutionContext, Action`1)
  1647. Client.Script.GameAnimationProcessor:GetCardAnimationAsync(CardRenderer, AnimationExecutionContext, Action`1)
  1648. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1649. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1650. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1651. HutongGames.PlayMaker.FsmState:OnEnter()
  1652. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1653. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1654. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1655. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1656. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1657. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1658. HutongGames.PlayMaker.Fsm:Event(String)
  1659. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1660. Client.Script.PlayableControllerFsm:Activate()
  1661. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1662. Client.Script.GameAnimationProcessor:BaconUpdate()
  1663. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1664. CoreDependencyContext:Update()
  1665.  
  1666. (01:55:18,215 utc) [ControlFsm: TransformCardControlFsm(Clone)][State: Start Transform Anim][Fsm Action: BaconPlayCardAnimation] TableCard Primary Renderer is null! TableCard: Viego, VarName: GO: Self
  1667. UnityEngine.Logger:Log(LogType, Object)
  1668. UnityEngine.Debug:LogWarning(Object)
  1669. UnityLogAppender:Append(LoggingEvent)
  1670. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1671. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1672. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1673. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1674. log4net.Core.LogImpl:Warn(Object)
  1675. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:MapGameObjectVarInContext(VariableToSetEntry, GameObject)
  1676. HutongGames.PlayMaker.Actions.BaconAnimationAction:SetVarsInContext(BaconExecutionContext, Int32)
  1677. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1678. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1679. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1680. HutongGames.PlayMaker.FsmState:OnEnter()
  1681. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1682. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1683. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1684. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1685. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1686. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1687. HutongGames.PlayMaker.Fsm:Event(String)
  1688. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1689. Client.Script.PlayableControllerFsm:Activate()
  1690. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1691. Client.Script.GameAnimationProcessor:BaconUpdate()
  1692. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1693. CoreDependencyContext:Update()
  1694.  
  1695. (01:55:18,217 utc) cardRenderer () got pooled before we finished finding its animation!
  1696. UnityEngine.Logger:Log(LogType, Object)
  1697. UnityEngine.Debug:LogWarning(Object)
  1698. UnityLogAppender:Append(LoggingEvent)
  1699. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1700. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1701. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1702. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1703. log4net.Core.LogImpl:Warn(Object)
  1704. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1705. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__3(AnimationContentItem)
  1706. System.Action`1:Invoke(T)
  1707. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1708. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__2(AnimationContentItem)
  1709. System.Action`1:Invoke(T)
  1710. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__1(AnimationContentItem)
  1711. System.Action`1:Invoke(T)
  1712. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1713. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__0(AnimationContentItem)
  1714. System.Action`1:Invoke(T)
  1715. Client.Localization.LocaleChangedCallback:Invoke(String)
  1716. Client.Core.ShardConfigReady:Invoke()
  1717. Client.Assets.BaconAssetHandle`1:AddAssetReadyAction(AssetReadyDelegate`1)
  1718. Client.Script.GameAnimationProcessor:GetArbitraryProfileAnimationAsync(String, String, AnimationExecutionContext, Action`1)
  1719. Client.Script.GameAnimationProcessor:GetCardAnimationAsync(CardRenderer, AnimationExecutionContext, Action`1)
  1720. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1721. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1722. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1723. HutongGames.PlayMaker.FsmState:OnEnter()
  1724. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1725. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1726. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1727. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1728. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1729. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1730. HutongGames.PlayMaker.Fsm:Event(String)
  1731. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1732. Client.Script.PlayableControllerFsm:Activate()
  1733. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1734. Client.Script.GameAnimationProcessor:BaconUpdate()
  1735. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1736. CoreDependencyContext:Update()
  1737.  
  1738. (01:55:18,218 utc) [ControlFsm: TransformCardControlFsm(Clone)][State: Start Transform Anim][Fsm Action: BaconPlayCardAnimation] TableCard Primary Renderer is null! TableCard: Viego, VarName: GO: Self
  1739. UnityEngine.Logger:Log(LogType, Object)
  1740. UnityEngine.Debug:LogWarning(Object)
  1741. UnityLogAppender:Append(LoggingEvent)
  1742. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1743. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1744. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1745. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1746. log4net.Core.LogImpl:Warn(Object)
  1747. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:MapGameObjectVarInContext(VariableToSetEntry, GameObject)
  1748. HutongGames.PlayMaker.Actions.BaconAnimationAction:SetVarsInContext(BaconExecutionContext, Int32)
  1749. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1750. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1751. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1752. HutongGames.PlayMaker.FsmState:OnEnter()
  1753. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1754. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1755. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1756. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1757. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1758. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1759. HutongGames.PlayMaker.Fsm:Event(String)
  1760. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1761. Client.Script.PlayableControllerFsm:Activate()
  1762. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1763. Client.Script.GameAnimationProcessor:BaconUpdate()
  1764. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1765. CoreDependencyContext:Update()
  1766.  
  1767. (01:55:18,218 utc) cardRenderer () got pooled before we finished finding its animation!
  1768. UnityEngine.Logger:Log(LogType, Object)
  1769. UnityEngine.Debug:LogWarning(Object)
  1770. UnityLogAppender:Append(LoggingEvent)
  1771. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1772. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1773. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1774. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1775. log4net.Core.LogImpl:Warn(Object)
  1776. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1777. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__3(AnimationContentItem)
  1778. System.Action`1:Invoke(T)
  1779. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1780. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__2(AnimationContentItem)
  1781. System.Action`1:Invoke(T)
  1782. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__1(AnimationContentItem)
  1783. System.Action`1:Invoke(T)
  1784. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1785. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__0(AnimationContentItem)
  1786. System.Action`1:Invoke(T)
  1787. Client.Localization.LocaleChangedCallback:Invoke(String)
  1788. Client.Core.ShardConfigReady:Invoke()
  1789. Client.Assets.BaconAssetHandle`1:AddAssetReadyAction(AssetReadyDelegate`1)
  1790. Client.Script.GameAnimationProcessor:GetArbitraryProfileAnimationAsync(String, String, AnimationExecutionContext, Action`1)
  1791. Client.Script.GameAnimationProcessor:GetCardAnimationAsync(CardRenderer, AnimationExecutionContext, Action`1)
  1792. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1793. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1794. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1795. HutongGames.PlayMaker.FsmState:OnEnter()
  1796. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1797. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1798. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1799. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1800. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1801. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1802. HutongGames.PlayMaker.Fsm:Event(String)
  1803. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1804. Client.Script.PlayableControllerFsm:Activate()
  1805. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1806. Client.Script.GameAnimationProcessor:BaconUpdate()
  1807. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1808. CoreDependencyContext:Update()
  1809.  
  1810. (01:55:19,394 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  1811. UnityEngine.Logger:Log(LogType, Object)
  1812. UnityEngine.Debug:LogWarning(Object)
  1813. UnityLogAppender:Append(LoggingEvent)
  1814. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1815. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1816. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1817. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1818. log4net.Core.LogImpl:Warn(Object)
  1819. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  1820. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  1821. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  1822. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1823. HutongGames.PlayMaker.FsmState:OnEnter()
  1824. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1825. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1826. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1827. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1828. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1829. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1830. HutongGames.PlayMaker.Fsm:Event(String)
  1831. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  1832. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  1833. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  1834. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  1835. Client.Core.ShardConfigReady:Invoke()
  1836. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  1837. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  1838. Client.Localization.LocaleChangedCallback:Invoke(String)
  1839. Client.Script.PlayableController:EndOutro()
  1840. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  1841. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1842. HutongGames.PlayMaker.FsmState:OnEnter()
  1843. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1844. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1845. HutongGames.PlayMaker.Fsm:Update()
  1846.  
  1847. (01:55:23,722 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  1848. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  1849.  
  1850. (01:55:24,241 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  1851.  
  1852. (01:55:24,243 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  1853.  
  1854. (01:55:24,244 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:01SI040-CardNetID:106428741-CardLocID[RegionID[Spell,All],0]-Vile Feast, TargetSelection[0] Card:04SI054-Camavoran Soldier, ChoiceSelection:]
  1855.  
  1856. (01:55:24,343 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:106428741 - TargetSelections: (PlayerTwo, CardNetID:106428741) -> (PlayerOne, CardNetID:1931632504) [invalid]
  1857.  
  1858. (01:55:25,207 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1859.  
  1860. (01:55:25,293 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  1861.  
  1862. (01:55:29,493 utc) [58825] : CreateICard : (01SI002) Spiderling [CardLocID[RegionID[Invalid,Invalid],-1]]
  1863.  
  1864. WwiseUnity: Bank Card_Senna2_05SI009T1_stage0 failed to load (AK_Fail)
  1865.  
  1866. WwiseUnity: Bank Card_Senna2_05SI009T1_stage1 failed to load (AK_Fail)
  1867.  
  1868. WwiseUnity: Bank Card_Senna2_05SI009T1_stage2 failed to load (AK_Fail)
  1869.  
  1870. WwiseUnity: Bank Card_Senna2_05SI009T1_stage3 failed to load (AK_Fail)
  1871.  
  1872. WwiseUnity: Bank Card_Senna2_05SI009T1_stage4 failed to load (AK_Fail)
  1873.  
  1874. (01:55:29,541 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  1875. UnityEngine.Logger:Log(LogType, Object)
  1876. UnityEngine.Debug:LogWarning(Object)
  1877. UnityLogAppender:Append(LoggingEvent)
  1878. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1879. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1880. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1881. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1882. log4net.Core.LogImpl:Warn(Object)
  1883. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  1884. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1885. HutongGames.PlayMaker.FsmState:OnEnter()
  1886. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1887. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1888. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1889. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1890. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1891. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1892. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  1893. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  1894. Client.Game.TurnLightingController:UpdateTurnLighting()
  1895. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  1896. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1897. HutongGames.PlayMaker.FsmState:OnEnter()
  1898. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1899. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1900. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1901. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1902. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1903. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1904. HutongGames.PlayMaker.Fsm:Event(String)
  1905. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1906. Client.Script.PlayableControllerFsm:Activate()
  1907. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1908. Client.Script.GameAnimationProcessor:BaconUpdate()
  1909. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1910. CoreDependencyContext:Update()
  1911.  
  1912. (01:55:29,671 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Spiderling' (Invalid) for spell '' but it has no renderer!
  1913.  
  1914. (01:55:29,871 utc) [58825] : CreateICard : (01SI002) Spiderling [CardLocID[RegionID[BackRow,PlayerTwo],5]]
  1915.  
  1916. (01:55:36,840 utc) [ControlFsm: TransformCardControlFsm(Clone)][State: Start Transform Anim][Fsm Action: BaconPlayCardAnimation] TableCard Primary Renderer is null! TableCard: Senna, VarName: GO: Self
  1917. UnityEngine.Logger:Log(LogType, Object)
  1918. UnityEngine.Debug:LogWarning(Object)
  1919. UnityLogAppender:Append(LoggingEvent)
  1920. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1921. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1922. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1923. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1924. log4net.Core.LogImpl:Warn(Object)
  1925. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:MapGameObjectVarInContext(VariableToSetEntry, GameObject)
  1926. HutongGames.PlayMaker.Actions.BaconAnimationAction:SetVarsInContext(BaconExecutionContext, Int32)
  1927. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1928. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1929. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1930. HutongGames.PlayMaker.FsmState:OnEnter()
  1931. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1932. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1933. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1934. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1935. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1936. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1937. HutongGames.PlayMaker.Fsm:Event(String)
  1938. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1939. Client.Script.PlayableControllerFsm:Activate()
  1940. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1941. Client.Script.GameAnimationProcessor:BaconUpdate()
  1942. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1943. CoreDependencyContext:Update()
  1944.  
  1945. (01:55:36,842 utc) cardRenderer () got pooled before we finished finding its animation!
  1946. UnityEngine.Logger:Log(LogType, Object)
  1947. UnityEngine.Debug:LogWarning(Object)
  1948. UnityLogAppender:Append(LoggingEvent)
  1949. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  1950. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  1951. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  1952. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  1953. log4net.Core.LogImpl:Warn(Object)
  1954. log4net.ILogExtensionMethods:Warn(ILog, String, Object)
  1955. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__3(AnimationContentItem)
  1956. System.Action`1:Invoke(T)
  1957. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1958. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__2(AnimationContentItem)
  1959. System.Action`1:Invoke(T)
  1960. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__1(AnimationContentItem)
  1961. System.Action`1:Invoke(T)
  1962. Client.Script.GameAnimationProcessor:GetSourceCardAnimationAsync(CardNetID, AnimationExecutionContext, Action`1)
  1963. Client.Script.<>c__DisplayClass81_0:<GetCardAnimationAsync>b__0(AnimationContentItem)
  1964. System.Action`1:Invoke(T)
  1965. Client.Localization.LocaleChangedCallback:Invoke(String)
  1966. Client.Core.ShardConfigReady:Invoke()
  1967. Client.Assets.BaconAssetHandle`1:AddAssetReadyAction(AssetReadyDelegate`1)
  1968. Client.Script.GameAnimationProcessor:GetArbitraryProfileAnimationAsync(String, String, AnimationExecutionContext, Action`1)
  1969. Client.Script.GameAnimationProcessor:GetCardAnimationAsync(CardRenderer, AnimationExecutionContext, Action`1)
  1970. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:RunFsmOnObject(GameObject, Int32)
  1971. HutongGames.PlayMaker.Actions.BaconPlayCardAnimation:OnEnter()
  1972. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1973. HutongGames.PlayMaker.FsmState:OnEnter()
  1974. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1975. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1976. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1977. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  1978. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  1979. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  1980. HutongGames.PlayMaker.Fsm:Event(String)
  1981. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  1982. Client.Script.PlayableControllerFsm:Activate()
  1983. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  1984. Client.Script.GameAnimationProcessor:BaconUpdate()
  1985. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  1986. CoreDependencyContext:Update()
  1987.  
  1988. (01:55:38,241 utc) Instance of 'Senna_SpellSpeed_CardEffect' is Activated, but we thought it was Deactivated, while updating it to True:
  1989. Assumed wrong in Client.Game.TableCard.DoCardEffectUpdate(), line 0 in .
  1990. Called from BaconData.Logging.Log.Assume(), line 0 in .
  1991. Called from Client.Game.TableCard.DoCardEffectUpdateHelper(), line 0 in .
  1992. Called from Client.Game.TableCard.DoCardEffectUpdate(), line 0 in .
  1993.  
  1994. (01:55:38,246 utc) Instance of 'Senna_SpellSpeed_CardEffect' is Activated, but we thought it was Deactivated, while updating it to True:
  1995. Assumed wrong in Client.Game.TableCard.DoCardEffectUpdate(), line 0 in .
  1996. Called from BaconData.Logging.Log.Assume(), line 0 in .
  1997. Called from Client.Game.TableCard.DoCardEffectUpdateHelper(), line 0 in .
  1998. Called from Client.Game.TableCard.DoCardEffectUpdate(), line 0 in .
  1999.  
  2000. (01:55:38,901 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  2001. UnityEngine.Logger:Log(LogType, Object)
  2002. UnityEngine.Debug:LogWarning(Object)
  2003. UnityLogAppender:Append(LoggingEvent)
  2004. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2005. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2006. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2007. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2008. log4net.Core.LogImpl:Warn(Object)
  2009. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  2010. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  2011. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  2012. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2013. HutongGames.PlayMaker.FsmState:OnEnter()
  2014. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2015. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2016. HutongGames.PlayMaker.Fsm:Update()
  2017.  
  2018. (01:55:43,996 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2019. UnityEngine.Logger:Log(LogType, Object)
  2020. UnityEngine.Debug:LogWarning(Object)
  2021. UnityLogAppender:Append(LoggingEvent)
  2022. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2023. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2024. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2025. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2026. log4net.Core.LogImpl:Warn(Object)
  2027. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2028. BaconData.Logging.Log:Warn(String, Object, Object)
  2029. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2030. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2031. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2032. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2033. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2034. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2035. Client.Script.GameAnimationProcessor:BaconUpdate()
  2036. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2037. CoreDependencyContext:Update()
  2038.  
  2039. (01:55:43,997 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2040. UnityEngine.Logger:Log(LogType, Object)
  2041. UnityEngine.Debug:LogWarning(Object)
  2042. UnityLogAppender:Append(LoggingEvent)
  2043. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2044. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2045. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2046. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2047. log4net.Core.LogImpl:Warn(Object)
  2048. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2049. BaconData.Logging.Log:Warn(String, Object, Object)
  2050. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2051. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2052. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2053. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2054. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2055. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2056. Client.Script.GameAnimationProcessor:BaconUpdate()
  2057. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2058. CoreDependencyContext:Update()
  2059.  
  2060. (01:55:43,998 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  2061.  
  2062. (01:55:44,285 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],3]]
  2063.  
  2064. (01:55:48,012 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  2065.  
  2066. (01:55:48,119 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  2067.  
  2068. (01:55:54,113 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  2069.  
  2070. (01:55:54,206 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  2071.  
  2072. (01:55:55,809 utc) [58825] : CreateICard : (05BC166) Pokey Stick [CardLocID[RegionID[Invalid,Invalid],-1]]
  2073.  
  2074. (01:55:55,810 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  2075.  
  2076. WwiseUnity: Bank Card_05BC164_05BC164_stage0 failed to load (AK_Fail)
  2077.  
  2078. WwiseUnity: Bank Card_05BC164_05BC164_stage1 failed to load (AK_Fail)
  2079.  
  2080. WwiseUnity: Bank Card_05BC164_05BC164_stage2 failed to load (AK_Fail)
  2081.  
  2082. WwiseUnity: Bank Card_05BC164_05BC164_stage3 failed to load (AK_Fail)
  2083.  
  2084. WwiseUnity: Bank Card_05BC164_05BC164_stage4 failed to load (AK_Fail)
  2085.  
  2086. (01:55:57,288 utc) [SafeMaterialUtil] Cleaning up 61 TrackedMaterials in 0 ms
  2087.  
  2088. (01:56:02,245 utc) [SoundRegister] Failed to remove 2654 from 18446744073709426616 cert's positional update hashset
  2089. UnityEngine.Logger:Log(LogType, Object)
  2090. UnityEngine.Debug:LogWarning(Object)
  2091. UnityLogAppender:Append(LoggingEvent)
  2092. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2093. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2094. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2095. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2096. log4net.Core.LogImpl:Warn(Object)
  2097. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  2098. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  2099. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  2100. System.Net.Callback:Invoke(Timer, Int32, Object)
  2101. AkCallbackManager:PostCallbacks()
  2102. AkInitializer:LateUpdate()
  2103.  
  2104. (01:56:02,849 utc) [TableRegion] AddCard, about to insert (05BC166) Pokey Stick [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Hidden Pathways] 222709563 CardLocID[RegionID[Hand,PlayerTwo],4]
  2105.  
  2106. (01:56:05,765 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/lobby/v2/modes/disabled Get
  2107.  
  2108. (01:56:05,870 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/lobby/v2/modes/disabled: 200
  2109.  
  2110. (01:56:07,715 utc) [STMonitor]Start to poll tournament data. Next poll time is 1630029498059. Has active tournament: False
  2111.  
  2112. (01:56:07,715 utc) [SeasonalTournamentServiceManager] Try reloading summaries for 68eca9bc-be33-4594-963f-55a971fbe1f9 because of RegularPolling.
  2113.  
  2114. (01:56:07,716 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9 Get
  2115.  
  2116. (01:56:07,833 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9: 200
  2117.  
  2118. (01:56:07,836 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
  2119.  
  2120. (01:56:07,836 utc) [STMonitor]No active tournament. No need to update next tournament poll time
  2121.  
  2122. (01:56:07,836 utc) [STMonitor]Disable challenge invitation and lobby polling.
  2123.  
  2124. (01:56:07,836 utc) [SeasonalTournamentServiceManager] loaded result for 68eca9bc-be33-4594-963f-55a971fbe1f9
  2125.  
  2126. (01:56:09,092 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2127. UnityEngine.Logger:Log(LogType, Object)
  2128. UnityEngine.Debug:LogWarning(Object)
  2129. UnityLogAppender:Append(LoggingEvent)
  2130. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2131. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2132. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2133. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2134. log4net.Core.LogImpl:Warn(Object)
  2135. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2136. BaconData.Logging.Log:Warn(String, Object, Object)
  2137. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2138. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2139. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2140. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2141. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2142. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2143. Client.Script.GameAnimationProcessor:BaconUpdate()
  2144. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2145. CoreDependencyContext:Update()
  2146.  
  2147. (01:56:09,096 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2148. UnityEngine.Logger:Log(LogType, Object)
  2149. UnityEngine.Debug:LogWarning(Object)
  2150. UnityLogAppender:Append(LoggingEvent)
  2151. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2152. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2153. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2154. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2155. log4net.Core.LogImpl:Warn(Object)
  2156. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2157. BaconData.Logging.Log:Warn(String, Object, Object)
  2158. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2159. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2160. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2161. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2162. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2163. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2164. Client.Script.GameAnimationProcessor:BaconUpdate()
  2165. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2166. CoreDependencyContext:Update()
  2167.  
  2168. (01:56:09,105 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  2169.  
  2170. WwiseUnity: Bank Card_InvasiveHydravine_04SI053_stage0 failed to load (AK_Fail)
  2171.  
  2172. WwiseUnity: Bank Card_InvasiveHydravine_04SI053_stage1 failed to load (AK_Fail)
  2173.  
  2174. WwiseUnity: Bank Card_InvasiveHydravine_04SI053_stage2 failed to load (AK_Fail)
  2175.  
  2176. WwiseUnity: Bank Card_InvasiveHydravine_04SI053_stage3 failed to load (AK_Fail)
  2177.  
  2178. (01:56:10,074 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],3]]
  2179.  
  2180. (01:56:10,081 utc) 'CreateCard_Base_Animation(Clone) (Client.Script.PlayableAnimationFsm)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2181.  
  2182. (01:56:10,282 utc) 'Viego_CreateCard_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2183.  
  2184. (01:56:10,584 utc) 'Viego_CreateCard_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2185.  
  2186. (01:56:12,560 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  2187. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = False
  2188.  
  2189. (01:56:12,561 utc) LOR-74504: ActivateLocalTargeting() = false:
  2190. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  2191.  
  2192. (01:56:12,561 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionPlaySpell:CardNetID:222709563 - TargetSelections:
  2193.  
  2194. (01:56:12,561 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05BC026-CardNetID:222709563-CardLocID[RegionID[Hand,PlayerTwo],4]-Hidden Pathways, ChoiceSelection:]
  2195.  
  2196. (01:56:12,655 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:222709563 - TargetSelections:
  2197.  
  2198. (01:56:12,683 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_1
  2199. UnityEngine.Logger:Log(LogType, Object)
  2200. UnityEngine.Debug:LogWarning(Object)
  2201. UnityLogAppender:Append(LoggingEvent)
  2202. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2203. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2204. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2205. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2206. log4net.Core.LogImpl:Warn(Object)
  2207. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2208. BaconData.Logging.Log:Warn(String, Object, Object)
  2209. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2210. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2211. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2212. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2213. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2214. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2215. Client.Script.GameAnimationProcessor:BaconUpdate()
  2216. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2217. CoreDependencyContext:Update()
  2218.  
  2219. (01:56:12,685 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_2
  2220. UnityEngine.Logger:Log(LogType, Object)
  2221. UnityEngine.Debug:LogWarning(Object)
  2222. UnityLogAppender:Append(LoggingEvent)
  2223. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2224. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2225. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2226. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2227. log4net.Core.LogImpl:Warn(Object)
  2228. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2229. BaconData.Logging.Log:Warn(String, Object, Object)
  2230. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2231. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2232. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2233. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2234. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2235. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2236. Client.Script.GameAnimationProcessor:BaconUpdate()
  2237. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2238. CoreDependencyContext:Update()
  2239.  
  2240. (01:56:12,686 utc) [58825] : CreateICard : (05BC093) Veigar [CardLocID[RegionID[Invalid,Invalid],-1]]
  2241.  
  2242. (01:56:12,688 utc) [58825] : CreateICard : (05SI008) Ixtali Sentinel [CardLocID[RegionID[Invalid,Invalid],-1]]
  2243.  
  2244. (01:56:12,794 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2245.  
  2246. (01:56:12,794 utc) 'Mistfodder_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2247.  
  2248. (01:56:12,870 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Veigar' (Invalid) for spell '' but it has no renderer!
  2249.  
  2250. (01:56:12,871 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Ixtali Sentinel' (Invalid) for spell '' but it has no renderer!
  2251.  
  2252. (01:56:13,687 utc) 'Mistfodder_Deck_Embers_VFX(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2253.  
  2254. (01:56:13,840 utc) [SoundRegister] Failed to remove 2765 from 18446744073709426616 cert's positional update hashset
  2255. UnityEngine.Logger:Log(LogType, Object)
  2256. UnityEngine.Debug:LogWarning(Object)
  2257. UnityLogAppender:Append(LoggingEvent)
  2258. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2259. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2260. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2261. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2262. log4net.Core.LogImpl:Warn(Object)
  2263. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  2264. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  2265. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  2266. System.Net.Callback:Invoke(Timer, Int32, Object)
  2267. AkCallbackManager:PostCallbacks()
  2268. AkInitializer:LateUpdate()
  2269.  
  2270. (01:56:14,083 utc) [TableRegion] AddCard, about to insert (05BC093) Veigar [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],4]
  2271.  
  2272. (01:56:14,826 utc) [TableRegion] AddCard, about to insert (05SI008) Ixtali Sentinel [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Veigar] 1423984724 CardLocID[RegionID[Hand,PlayerTwo],5]
  2273.  
  2274. (01:56:14,874 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  2275. UnityEngine.Logger:Log(LogType, Object)
  2276. UnityEngine.Debug:LogWarning(Object)
  2277. UnityLogAppender:Append(LoggingEvent)
  2278. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2279. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2280. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2281. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2282. log4net.Core.LogImpl:Warn(Object)
  2283. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  2284. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  2285. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  2286. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2287. HutongGames.PlayMaker.FsmState:OnEnter()
  2288. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2289. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2290. HutongGames.PlayMaker.Fsm:Update()
  2291.  
  2292. (01:56:29,070 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2293.  
  2294. (01:56:29,161 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2295.  
  2296. (01:56:33,700 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2297. UnityEngine.Logger:Log(LogType, Object)
  2298. UnityEngine.Debug:LogWarning(Object)
  2299. UnityLogAppender:Append(LoggingEvent)
  2300. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2301. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2302. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2303. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2304. log4net.Core.LogImpl:Warn(Object)
  2305. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2306. BaconData.Logging.Log:Warn(String, Object, Object)
  2307. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2308. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2309. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2310. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2311. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2312. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2313. Client.Script.GameAnimationProcessor:BaconUpdate()
  2314. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2315. CoreDependencyContext:Update()
  2316.  
  2317. (01:56:33,701 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2318. UnityEngine.Logger:Log(LogType, Object)
  2319. UnityEngine.Debug:LogWarning(Object)
  2320. UnityLogAppender:Append(LoggingEvent)
  2321. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2322. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2323. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2324. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2325. log4net.Core.LogImpl:Warn(Object)
  2326. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2327. BaconData.Logging.Log:Warn(String, Object, Object)
  2328. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2329. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2330. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2331. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2332. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2333. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2334. Client.Script.GameAnimationProcessor:BaconUpdate()
  2335. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2336. CoreDependencyContext:Update()
  2337.  
  2338. (01:56:33,703 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  2339.  
  2340. (01:56:34,668 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],5]]
  2341.  
  2342. (01:56:48,017 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  2343.  
  2344. (01:56:48,114 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  2345.  
  2346. (01:56:51,167 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  2347. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  2348.  
  2349. (01:56:51,167 utc) LOR-74504: ActivateLocalTargeting() = false:
  2350. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  2351.  
  2352. (01:56:51,167 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionSummonCard:CardNetID:1423984724 - TargetSelections:
  2353.  
  2354. (01:56:51,168 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:05BC093-CardNetID:1423984724-CardLocID[RegionID[Hand,PlayerTwo],5]-Veigar, Target:05BC093-CardNetID:1423984724-CardLocID[RegionID[Hand,PlayerTwo],5]-Veigar, ChoiceSelection:]
  2355.  
  2356. (01:56:51,264 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1423984724 - TargetSelections:
  2357.  
  2358. (01:56:51,287 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2359. UnityEngine.Logger:Log(LogType, Object)
  2360. UnityEngine.Debug:LogWarning(Object)
  2361. UnityLogAppender:Append(LoggingEvent)
  2362. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2363. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2364. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2365. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2366. log4net.Core.LogImpl:Warn(Object)
  2367. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2368. BaconData.Logging.Log:Warn(String, Object, Object)
  2369. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2370. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2371. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2372. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2373. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2374. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2375. Client.Script.GameAnimationProcessor:BaconUpdate()
  2376. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2377. CoreDependencyContext:Update()
  2378.  
  2379. (01:56:51,288 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2380. UnityEngine.Logger:Log(LogType, Object)
  2381. UnityEngine.Debug:LogWarning(Object)
  2382. UnityLogAppender:Append(LoggingEvent)
  2383. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2384. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2385. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2386. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2387. log4net.Core.LogImpl:Warn(Object)
  2388. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2389. BaconData.Logging.Log:Warn(String, Object, Object)
  2390. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2391. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2392. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2393. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2394. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2395. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2396. Client.Script.GameAnimationProcessor:BaconUpdate()
  2397. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2398. CoreDependencyContext:Update()
  2399.  
  2400. (01:56:51,289 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  2401.  
  2402. (01:56:51,809 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]]
  2403.  
  2404. (01:56:51,809 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],5]
  2405.  
  2406. (01:56:55,120 utc) [SoundRegister] Failed to remove 2912 from 18446744073709482660 cert's positional update hashset
  2407. UnityEngine.Logger:Log(LogType, Object)
  2408. UnityEngine.Debug:LogWarning(Object)
  2409. UnityLogAppender:Append(LoggingEvent)
  2410. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2411. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2412. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2413. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2414. log4net.Core.LogImpl:Warn(Object)
  2415. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  2416. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  2417. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  2418. System.Net.Callback:Invoke(Timer, Int32, Object)
  2419. AkCallbackManager:PostCallbacks()
  2420. AkInitializer:LateUpdate()
  2421.  
  2422. (01:56:58,617 utc) [SoundRegister] Failed to remove 2926 from 18446744073709402210 cert's positional update hashset
  2423. UnityEngine.Logger:Log(LogType, Object)
  2424. UnityEngine.Debug:LogWarning(Object)
  2425. UnityLogAppender:Append(LoggingEvent)
  2426. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2427. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2428. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2429. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2430. log4net.Core.LogImpl:Warn(Object)
  2431. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  2432. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  2433. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  2434. System.Net.Callback:Invoke(Timer, Int32, Object)
  2435. AkCallbackManager:PostCallbacks()
  2436. AkInitializer:LateUpdate()
  2437.  
  2438. (01:57:06,487 utc) Multiple transitions set for the same card Encroaching Mist: Existing Attack All TableCard (clone) [Camavoran Soldier] 1114205201 CardLocID[RegionID[Attack,All],0], TableCard (clone) [Encroaching Mist] 1655064915 CardLocID[RegionID[Attack,All],1], TableCard (clone) [Dess & Ada] 831235503 CardLocID[RegionID[Attack,All],2] -> BackRow PlayerOne TableCard (clone) [Viego2] 313479749 CardLocID[RegionID[BackRow,PlayerOne],0], TableCard (clone) [Invasive Hydravine] 335149019 CardLocID[RegionID[BackRow,PlayerOne],1], TableCard (clone) [Encroaching Mist] 1313941271 CardLocID[RegionID[BackRow,PlayerOne],2] (MoveToBackrowTransition(Clone)), new Attack All TableCard (clone) [Camavoran Soldier] 1114205201 CardLocID[RegionID[Attack,All],0], TableCard (clone) [Encroaching Mist] 1655064915 CardLocID[RegionID[Attack,All],1], TableCard (clone) [Dess & Ada] 831235503 CardLocID[RegionID[Attack,All],2] -> BackRow PlayerOne TableCard (clone) [Viego2] 313479749 CardLocID[RegionID[BackRow,PlayerOne],0], TableCard (clone) [Invasive Hydravine] 335149019 CardLocID[RegionID[BackRow,PlayerOne],1], TableCard (clone) [Encroaching Mist] 1313941271 CardLocID[RegionID[BackRow,PlayerOne],2]. Canceling the existing one.
  2439. UnityEngine.Logger:Log(LogType, Object)
  2440. UnityEngine.Debug:LogWarning(Object)
  2441. UnityLogAppender:Append(LoggingEvent)
  2442. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2443. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2444. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2445. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2446. log4net.Core.LogImpl:Warn(Object)
  2447. log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
  2448. Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion)
  2449. HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
  2450. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2451. HutongGames.PlayMaker.FsmState:OnEnter()
  2452. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2453. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2454. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2455. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2456. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2457. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2458. HutongGames.PlayMaker.Fsm:Event(String)
  2459. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  2460. Client.Script.PlayableControllerFsm:Activate()
  2461. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  2462. Client.Script.GameAnimationProcessor:BaconUpdate()
  2463. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2464. CoreDependencyContext:Update()
  2465.  
  2466. (01:57:11,934 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01SI002-CardNetID:1204352234-CardLocID[RegionID[BackRow,PlayerTwo],3]-Spiderling, Target:04SI045-CardNetID:1655064915-CardLocID[RegionID[Attack,All],1]-Encroaching Mist]
  2467.  
  2468. (01:57:12,041 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  2469.  
  2470. (01:57:12,859 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01SI002-CardNetID:460520269-CardLocID[RegionID[BackRow,PlayerTwo],3]-Spiderling, Target:04SI045-CardNetID:1313941271-CardLocID[RegionID[Attack,All],3]-Encroaching Mist]
  2471.  
  2472. (01:57:12,956 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  2473.  
  2474. (01:57:14,981 utc) Active action does not match activeCardState!?!
  2475. UnityEngine.Logger:Log(LogType, Object)
  2476. UnityEngine.Debug:LogWarning(Object)
  2477. UnityLogAppender:Append(LoggingEvent)
  2478. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2479. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2480. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2481. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2482. log4net.Core.LogImpl:Warn(Object)
  2483. System.Action`1:Invoke(T)
  2484. Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
  2485. Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
  2486. Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
  2487. Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
  2488. Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
  2489. System.Action`3:Invoke(T1, T2, T3)
  2490. Client.Input.GestureRecognizer:FireDragUpdate()
  2491. Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
  2492. Client.Input.InputDetector:HandlePointerInput()
  2493. Client.Input.InputDetector:BaconUpdate()
  2494. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2495. CoreDependencyContext:Update()
  2496.  
  2497. (01:57:15,445 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:05BC049-CardNetID:155444094-CardLocID[RegionID[BackRow,PlayerTwo],0]-Conchologist, Target:04SI045-CardNetID:1655064915-CardLocID[RegionID[Attack,All],1]-Encroaching Mist]
  2498.  
  2499. (01:57:15,530 utc) OnGameActionFailed: ActionDeclareBlocker [Player:PlayerOne] BlockersFull
  2500.  
  2501. (01:57:16,488 utc) Active action does not match activeCardState!?!
  2502. UnityEngine.Logger:Log(LogType, Object)
  2503. UnityEngine.Debug:LogWarning(Object)
  2504. UnityLogAppender:Append(LoggingEvent)
  2505. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2506. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2507. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2508. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2509. log4net.Core.LogImpl:Warn(Object)
  2510. System.Action`1:Invoke(T)
  2511. Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
  2512. Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
  2513. Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
  2514. Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
  2515. Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
  2516. System.Action`3:Invoke(T1, T2, T3)
  2517. Client.Input.GestureRecognizer:FireDragUpdate()
  2518. Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
  2519. Client.Input.InputDetector:HandlePointerInput()
  2520. Client.Input.InputDetector:BaconUpdate()
  2521. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2522. CoreDependencyContext:Update()
  2523.  
  2524. (01:57:16,613 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:05BC049-CardNetID:155444094-CardLocID[RegionID[BackRow,PlayerTwo],0]-Conchologist, Target:05SI010-CardNetID:831235503-CardLocID[RegionID[Attack,All],2]-Dess & Ada]
  2525.  
  2526. (01:57:16,720 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  2527.  
  2528. (01:57:24,344 utc) [58825] : VisualizeGameState - Backrow Card[CardNetID:946492938] : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],2]]
  2529.  
  2530. (01:57:24,350 utc) [58825] : VisualizeGameState - Dying oldcard removed : (04SI045) Encroaching Mist [CardLocID[RegionID[Attack,All],1]]
  2531.  
  2532. (01:57:24,351 utc) [58825] : VisualizeGameState - Dying oldcard removed : (01SI002) Spiderling [CardLocID[RegionID[Defense,All],1]]
  2533.  
  2534. (01:57:24,352 utc) [58825] : VisualizeGameState - Dying oldcard removed : (05BC049) Conchologist [CardLocID[RegionID[Defense,All],2]]
  2535.  
  2536. (01:57:24,352 utc) [58825] : VisualizeGameState - Dying oldcard removed : (04SI045) Encroaching Mist [CardLocID[RegionID[Attack,All],3]]
  2537.  
  2538. (01:57:24,354 utc) [58825] : VisualizeGameState - Dying oldcard removed : (01SI002) Spiderling [CardLocID[RegionID[Defense,All],3]]
  2539.  
  2540. (01:57:24,364 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  2541. UnityEngine.Logger:Log(LogType, Object)
  2542. UnityEngine.Debug:LogWarning(Object)
  2543. UnityLogAppender:Append(LoggingEvent)
  2544. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2545. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2546. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2547. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2548. log4net.Core.LogImpl:Warn(Object)
  2549. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  2550. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2551. HutongGames.PlayMaker.FsmState:OnEnter()
  2552. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2553. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2554. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2555. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2556. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2557. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2558. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  2559. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  2560. Client.Game.TurnLightingController:UpdateTurnLighting()
  2561. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  2562. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  2563. System.Reflection.MethodBase:Invoke(Object, Object[])
  2564. System.Delegate:DynamicInvokeImpl(Object[])
  2565. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  2566. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  2567. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  2568. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  2569. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  2570. Client.UI.PrevisManager:BaconUpdate()
  2571. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2572. CoreDependencyContext:Update()
  2573.  
  2574. (01:57:26,300 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2575.  
  2576. (01:57:26,398 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2577.  
  2578. (01:57:27,718 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2579. UnityEngine.Logger:Log(LogType, Object)
  2580. UnityEngine.Debug:LogWarning(Object)
  2581. UnityLogAppender:Append(LoggingEvent)
  2582. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2583. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2584. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2585. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2586. log4net.Core.LogImpl:Warn(Object)
  2587. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2588. BaconData.Logging.Log:Warn(String, Object, Object)
  2589. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2590. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2591. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2592. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2593. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2594. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2595. Client.Script.GameAnimationProcessor:BaconUpdate()
  2596. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2597. CoreDependencyContext:Update()
  2598.  
  2599. (01:57:27,736 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  2600.  
  2601. (01:57:27,824 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  2602. UnityEngine.Logger:Log(LogType, Object)
  2603. UnityEngine.Debug:LogWarning(Object)
  2604. UnityLogAppender:Append(LoggingEvent)
  2605. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2606. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2607. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2608. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2609. log4net.Core.LogImpl:Warn(Object)
  2610. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  2611. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2612. HutongGames.PlayMaker.FsmState:OnEnter()
  2613. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2614. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2615. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2616. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2617. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2618. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2619. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  2620. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  2621. Client.Game.TurnLightingController:UpdateTurnLighting()
  2622. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  2623. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2624. HutongGames.PlayMaker.FsmState:OnEnter()
  2625. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2626. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2627. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2628. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2629. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2630. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2631. HutongGames.PlayMaker.Fsm:Event(String)
  2632. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  2633. Client.Script.PlayableControllerFsm:Activate()
  2634. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  2635. Client.Script.GameAnimationProcessor:BaconUpdate()
  2636. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2637. CoreDependencyContext:Update()
  2638.  
  2639. (01:57:29,561 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRowOverflow,PlayerOne],0]]
  2640.  
  2641. (01:57:32,877 utc) [SoundRegister] Failed to remove 3133 from 18446744073709426616 cert's positional update hashset
  2642. UnityEngine.Logger:Log(LogType, Object)
  2643. UnityEngine.Debug:LogWarning(Object)
  2644. UnityLogAppender:Append(LoggingEvent)
  2645. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2646. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2647. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2648. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2649. log4net.Core.LogImpl:Warn(Object)
  2650. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  2651. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  2652. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  2653. System.Net.Callback:Invoke(Timer, Int32, Object)
  2654. AkCallbackManager:PostCallbacks()
  2655. AkInitializer:LateUpdate()
  2656.  
  2657. (01:57:47,788 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  2658. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  2659.  
  2660. (01:57:48,014 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  2661.  
  2662. (01:57:48,111 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  2663.  
  2664. (01:57:48,326 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  2665.  
  2666. (01:57:48,328 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  2667.  
  2668. (01:57:48,328 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:2095212788-CardLocID[RegionID[Spell,All],0]-Darkness, TargetSelection[0] Card:04SI055T2-Viego2, ChoiceSelection:]
  2669.  
  2670. (01:57:48,429 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:2095212788 - TargetSelections: (PlayerTwo, CardNetID:2095212788) -> (PlayerOne, CardNetID:313479749) [invalid]
  2671.  
  2672. (01:57:49,979 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2673.  
  2674. (01:57:50,166 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2675.  
  2676. WwiseUnity: Bank Card_GrandOverseerVeigar_05BC093T2_stage0 failed to load (AK_Fail)
  2677.  
  2678. WwiseUnity: Bank Card_GrandOverseerVeigar_05BC093T2_stage1 failed to load (AK_Fail)
  2679.  
  2680. WwiseUnity: Bank Card_GrandOverseerVeigar_05BC093T2_stage2 failed to load (AK_Fail)
  2681.  
  2682. WwiseUnity: Bank Card_GrandOverseerVeigar_05BC093T2_stage3 failed to load (AK_Fail)
  2683.  
  2684. WwiseUnity: Bank Card_GrandOverseerVeigar_05BC093T2_stage4 failed to load (AK_Fail)
  2685.  
  2686. (01:57:53,435 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  2687. UnityEngine.Logger:Log(LogType, Object)
  2688. UnityEngine.Debug:LogWarning(Object)
  2689. UnityLogAppender:Append(LoggingEvent)
  2690. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2691. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2692. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2693. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2694. log4net.Core.LogImpl:Warn(Object)
  2695. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  2696. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2697. HutongGames.PlayMaker.FsmState:OnEnter()
  2698. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2699. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2700. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2701. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2702. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2703. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2704. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  2705. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  2706. Client.Game.TurnLightingController:UpdateTurnLighting()
  2707. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  2708. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2709. HutongGames.PlayMaker.FsmState:OnEnter()
  2710. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2711. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2712. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2713. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2714. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2715. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2716. HutongGames.PlayMaker.Fsm:Event(String)
  2717. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  2718. Client.Script.PlayableControllerFsm:Activate()
  2719. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  2720. Client.Script.GameAnimationProcessor:BaconUpdate()
  2721. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2722. CoreDependencyContext:Update()
  2723.  
  2724. (01:57:54,081 utc) 'Darkness_SpellResolve_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2725.  
  2726. (01:57:55,085 utc) 'Darkness_SpellResolve_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2727.  
  2728. (01:57:55,086 utc) 'Darkness_SpellResolve_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2729.  
  2730. (01:57:55,086 utc) 'Darkness_SpellResolve_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2731.  
  2732. (01:57:55,277 utc) 'Smoke Burst(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2733.  
  2734. (01:57:55,278 utc) 'Smoke Burst(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2735.  
  2736. (01:57:55,278 utc) 'Smoke Burst(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2737.  
  2738. (01:57:55,280 utc) 'Particle System(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2739.  
  2740. (01:57:55,280 utc) 'Particle System(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2741.  
  2742. (01:57:55,280 utc) 'Particle System(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2743.  
  2744. (01:57:55,281 utc) 'Particle System(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2745.  
  2746. (01:57:55,504 utc) 'Darkness_Electricity(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2747.  
  2748. (01:57:55,504 utc) 'Darkness_Electricity(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2749.  
  2750. (01:57:55,504 utc) 'Darkness_Electricity(Clone) (Client.VFX.PoolableVFXBehaviour)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  2751.  
  2752. (01:57:56,584 utc) Trying to return 'Darkness_Electricity' without Prototype. Did you get the instance from the PrefabManager?
  2753. UnityEngine.Logger:Log(LogType, Object)
  2754. UnityEngine.Debug:LogError(Object)
  2755. UnityLogAppender:Append(LoggingEvent)
  2756. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2757. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2758. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2759. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2760. log4net.Core.LogImpl:Error(Object)
  2761. log4net.ILogExtensionMethods:Error(ILog, String, Object)
  2762. PrefabManager:ReturnInstance(T)
  2763. Client.VFX.PoolableVFXBehaviour:BaconUpdate()
  2764. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2765. CoreDependencyContext:Update()
  2766.  
  2767. (01:58:02,375 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  2768. UnityEngine.Logger:Log(LogType, Object)
  2769. UnityEngine.Debug:LogWarning(Object)
  2770. UnityLogAppender:Append(LoggingEvent)
  2771. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2772. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2773. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2774. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2775. log4net.Core.LogImpl:Warn(Object)
  2776. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  2777. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  2778. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  2779. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2780. HutongGames.PlayMaker.FsmState:OnEnter()
  2781. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2782. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2783. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2784. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2785. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2786. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2787. HutongGames.PlayMaker.Fsm:Event(String)
  2788. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  2789. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  2790. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  2791. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  2792. Client.Core.ShardConfigReady:Invoke()
  2793. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  2794. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  2795. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  2796. Client.Script.GameAnimationProcessor:BaconUpdate()
  2797. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2798. CoreDependencyContext:Update()
  2799.  
  2800. (01:58:08,618 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  2801.  
  2802. (01:58:08,705 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  2803.  
  2804. (01:58:08,767 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2805. UnityEngine.Logger:Log(LogType, Object)
  2806. UnityEngine.Debug:LogWarning(Object)
  2807. UnityLogAppender:Append(LoggingEvent)
  2808. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2809. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2810. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2811. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2812. log4net.Core.LogImpl:Warn(Object)
  2813. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2814. BaconData.Logging.Log:Warn(String, Object, Object)
  2815. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2816. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2817. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2818. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2819. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2820. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2821. Client.Script.GameAnimationProcessor:BaconUpdate()
  2822. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2823. CoreDependencyContext:Update()
  2824.  
  2825. (01:58:08,769 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2826. UnityEngine.Logger:Log(LogType, Object)
  2827. UnityEngine.Debug:LogWarning(Object)
  2828. UnityLogAppender:Append(LoggingEvent)
  2829. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2830. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2831. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2832. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2833. log4net.Core.LogImpl:Warn(Object)
  2834. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2835. BaconData.Logging.Log:Warn(String, Object, Object)
  2836. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2837. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2838. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2839. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2840. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2841. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2842. Client.Script.GameAnimationProcessor:BaconUpdate()
  2843. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2844. CoreDependencyContext:Update()
  2845.  
  2846. (01:58:08,770 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  2847.  
  2848. (01:58:08,770 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  2849.  
  2850. (01:58:08,771 utc) [58825] : CreateICard : (04SI056) Withering Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  2851.  
  2852. (01:58:08,771 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  2853.  
  2854. (01:58:09,891 utc) [SafeMaterialUtil] Cleaning up 91 TrackedMaterials in 0 ms
  2855.  
  2856. (01:58:13,158 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]]
  2857.  
  2858. (01:58:13,158 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],5]
  2859.  
  2860. (01:58:16,597 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],4]]
  2861.  
  2862. (01:58:18,045 utc) [TableRegion] AddCard, about to insert (04SI056) Withering Mist [CardLocID[RegionID[Hand,PlayerTwo],7]] to index 7, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],5], TableCard (clone) [Darkness] 216512225 CardLocID[RegionID[Hand,PlayerTwo],6]
  2863.  
  2864. (01:58:20,919 utc) [SoundRegister] Failed to remove 3405 from 18446744073709402210 cert's positional update hashset
  2865. UnityEngine.Logger:Log(LogType, Object)
  2866. UnityEngine.Debug:LogWarning(Object)
  2867. UnityLogAppender:Append(LoggingEvent)
  2868. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2869. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2870. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2871. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2872. log4net.Core.LogImpl:Warn(Object)
  2873. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  2874. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  2875. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  2876. System.Net.Callback:Invoke(Timer, Int32, Object)
  2877. AkCallbackManager:PostCallbacks()
  2878. AkInitializer:LateUpdate()
  2879.  
  2880. (01:58:26,725 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  2881. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  2882.  
  2883. (01:58:27,491 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  2884.  
  2885. (01:58:27,495 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  2886.  
  2887. (01:58:27,496 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:216512225-CardLocID[RegionID[Spell,All],0]-Darkness, TargetSelection[0] Card:04SI055T2-Viego2, ChoiceSelection:]
  2888.  
  2889. (01:58:27,593 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:216512225 - TargetSelections: (PlayerTwo, CardNetID:216512225) -> (PlayerOne, CardNetID:313479749) [invalid]
  2890.  
  2891. (01:58:29,280 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2892.  
  2893. (01:58:29,376 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2894.  
  2895. (01:58:48,010 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  2896.  
  2897. (01:58:48,115 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  2898.  
  2899. WwiseUnity: Bank Card_Vengeance_8135afa6_9c96_4e4e_9134_8b6c9a23413d_stage0 failed to load (AK_Fail)
  2900.  
  2901. WwiseUnity: Bank Card_Vengeance_8135afa6_9c96_4e4e_9134_8b6c9a23413d_stage1 failed to load (AK_Fail)
  2902.  
  2903. WwiseUnity: Bank Card_Vengeance_8135afa6_9c96_4e4e_9134_8b6c9a23413d_stage2 failed to load (AK_Fail)
  2904.  
  2905. WwiseUnity: Bank Card_Vengeance_8135afa6_9c96_4e4e_9134_8b6c9a23413d_stage3 failed to load (AK_Fail)
  2906.  
  2907. WwiseUnity: Bank Card_Vengeance_8135afa6_9c96_4e4e_9134_8b6c9a23413d_stage4 failed to load (AK_Fail)
  2908.  
  2909. (01:59:14,905 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  2910. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  2911.  
  2912. (01:59:15,586 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  2913.  
  2914. (01:59:15,588 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  2915.  
  2916. (01:59:15,589 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05BC166-CardNetID:1804827583-CardLocID[RegionID[Spell,All],2]-Pokey Stick, TargetSelection[0] Card:04SI055T2-Viego2, ChoiceSelection:]
  2917.  
  2918. (01:59:15,692 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1804827583 - TargetSelections: (PlayerTwo, CardNetID:1804827583) -> (PlayerOne, CardNetID:313479749) [invalid]
  2919.  
  2920. (01:59:18,385 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:05BC166-CardNetID:1804827583-CardLocID[RegionID[Spell,All],2]-Pokey Stick, Target:05BC166-CardNetID:1804827583-CardLocID[RegionID[Spell,All],2]-Pokey Stick]
  2921.  
  2922. (01:59:18,475 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
  2923.  
  2924. (01:59:18,518 utc) [TableRegion] AddCard, about to insert (05BC166) Pokey Stick [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],5]
  2925.  
  2926. (01:59:18,521 utc) Multiple transitions set for the same card Pokey Stick: Existing Spell All TableCard (clone) [Darkness] 216512225 CardLocID[RegionID[Spell,All],0], TableCard (clone) [Null Card] 22874101 CardLocID[RegionID[Spell,All],1] -> Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],5], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],6] (MoveFromStackSpellTransition(Clone)), new Spell All TableCard (clone) [Darkness] 216512225 CardLocID[RegionID[Spell,All],0], TableCard (clone) [Null Card] 22874101 CardLocID[RegionID[Spell,All],1] -> Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],5], TableCard (clone) [Pokey Stick] 1804827583 CardLocID[RegionID[Hand,PlayerTwo],6]. Canceling the existing one.
  2927. UnityEngine.Logger:Log(LogType, Object)
  2928. UnityEngine.Debug:LogWarning(Object)
  2929. UnityLogAppender:Append(LoggingEvent)
  2930. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2931. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2932. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2933. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2934. log4net.Core.LogImpl:Warn(Object)
  2935. log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
  2936. Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion)
  2937. HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
  2938. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  2939. HutongGames.PlayMaker.FsmState:OnEnter()
  2940. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  2941. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  2942. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  2943. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  2944. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  2945. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  2946. HutongGames.PlayMaker.Fsm:Event(String)
  2947. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  2948. Client.Script.PlayableControllerFsm:Activate()
  2949. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  2950. Client.Script.GameAnimationProcessor:BaconUpdate()
  2951. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2952. CoreDependencyContext:Update()
  2953.  
  2954. (01:59:23,078 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2955.  
  2956. (01:59:23,172 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  2957.  
  2958. (01:59:23,226 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
  2959. UnityEngine.Logger:Log(LogType, Object)
  2960. UnityEngine.Debug:LogWarning(Object)
  2961. UnityLogAppender:Append(LoggingEvent)
  2962. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2963. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2964. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2965. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2966. log4net.Core.LogImpl:Warn(Object)
  2967. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2968. BaconData.Logging.Log:Warn(String, Object, Object)
  2969. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2970. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2971. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2972. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2973. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2974. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2975. Client.Script.GameAnimationProcessor:BaconUpdate()
  2976. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2977. CoreDependencyContext:Update()
  2978.  
  2979. (01:59:23,227 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  2980. UnityEngine.Logger:Log(LogType, Object)
  2981. UnityEngine.Debug:LogWarning(Object)
  2982. UnityLogAppender:Append(LoggingEvent)
  2983. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  2984. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  2985. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  2986. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  2987. log4net.Core.LogImpl:Warn(Object)
  2988. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  2989. BaconData.Logging.Log:Warn(String, Object, Object)
  2990. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  2991. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  2992. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  2993. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  2994. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  2995. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  2996. Client.Script.GameAnimationProcessor:BaconUpdate()
  2997. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  2998. CoreDependencyContext:Update()
  2999.  
  3000. (01:59:23,230 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  3001.  
  3002. (01:59:23,301 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3003. UnityEngine.Logger:Log(LogType, Object)
  3004. UnityEngine.Debug:LogWarning(Object)
  3005. UnityLogAppender:Append(LoggingEvent)
  3006. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3007. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3008. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3009. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3010. log4net.Core.LogImpl:Warn(Object)
  3011. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3012. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3013. HutongGames.PlayMaker.FsmState:OnEnter()
  3014. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3015. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3016. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3017. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3018. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3019. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3020. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3021. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3022. Client.Game.TurnLightingController:UpdateTurnLighting()
  3023. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  3024. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3025. HutongGames.PlayMaker.FsmState:OnEnter()
  3026. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3027. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3028. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3029. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3030. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3031. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3032. HutongGames.PlayMaker.Fsm:Event(String)
  3033. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  3034. Client.Script.PlayableControllerFsm:Activate()
  3035. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3036. Client.Script.GameAnimationProcessor:BaconUpdate()
  3037. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3038. CoreDependencyContext:Update()
  3039.  
  3040. (01:59:24,627 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],5]]
  3041.  
  3042. (01:59:26,952 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3043. UnityEngine.Logger:Log(LogType, Object)
  3044. UnityEngine.Debug:LogWarning(Object)
  3045. UnityLogAppender:Append(LoggingEvent)
  3046. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3047. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3048. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3049. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3050. log4net.Core.LogImpl:Warn(Object)
  3051. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3052. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3053. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3054. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3055. HutongGames.PlayMaker.FsmState:OnEnter()
  3056. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3057. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3058. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3059. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3060. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3061. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3062. HutongGames.PlayMaker.Fsm:Event(String)
  3063. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  3064. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  3065. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  3066. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  3067. Client.Core.ShardConfigReady:Invoke()
  3068. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  3069. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  3070. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3071. Client.Script.GameAnimationProcessor:BaconUpdate()
  3072. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3073. CoreDependencyContext:Update()
  3074.  
  3075. (01:59:40,478 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  3076. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  3077.  
  3078. (01:59:40,974 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3079.  
  3080. (01:59:40,976 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3081.  
  3082. (01:59:40,979 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05BC166-CardNetID:1804827583-CardLocID[RegionID[Spell,All],0]-Pokey Stick, TargetSelection[0] Card:04SI055T2-Viego2, ChoiceSelection:]
  3083.  
  3084. (01:59:41,082 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1804827583 - TargetSelections: (PlayerTwo, CardNetID:1804827583) -> (PlayerOne, CardNetID:313479749) [invalid]
  3085.  
  3086. (01:59:41,586 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3087.  
  3088. (01:59:41,674 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3089.  
  3090. (01:59:42,739 utc) [58825] : VisualizeGameState - Dying oldcard removed : (05BC166) Pokey Stick [CardLocID[RegionID[Spell,All],0]]
  3091.  
  3092. (01:59:42,742 utc) [58825] : VisualizeGameState - New Card : (previsunknown) Previs Unknown [CardLocID[RegionID[Hand,PlayerTwo],6]]
  3093.  
  3094. (01:59:42,742 utc) [TableRegion] AddCard, about to insert (previsunknown) Previs Unknown [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],5]
  3095.  
  3096. (01:59:42,744 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3097. UnityEngine.Logger:Log(LogType, Object)
  3098. UnityEngine.Debug:LogWarning(Object)
  3099. UnityLogAppender:Append(LoggingEvent)
  3100. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3101. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3102. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3103. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3104. log4net.Core.LogImpl:Warn(Object)
  3105. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3106. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3107. HutongGames.PlayMaker.FsmState:OnEnter()
  3108. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3109. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3110. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3111. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3112. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3113. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3114. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3115. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3116. Client.Game.TurnLightingController:UpdateTurnLighting()
  3117. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  3118. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3119. System.Reflection.MethodBase:Invoke(Object, Object[])
  3120. System.Delegate:DynamicInvokeImpl(Object[])
  3121. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3122. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3123. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3124. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3125. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  3126. Client.UI.PrevisManager:BaconUpdate()
  3127. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3128. CoreDependencyContext:Update()
  3129.  
  3130. (01:59:44,275 utc) We still got 1 handles when we destroy 'TableCard (clone) [Previs Unknown]':
  3131. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  3132. Called from BaconData.Logging.Log.Assume(), line 0 in .
  3133. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  3134. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  3135.  
  3136. (01:59:45,874 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_0
  3137. UnityEngine.Logger:Log(LogType, Object)
  3138. UnityEngine.Debug:LogWarning(Object)
  3139. UnityLogAppender:Append(LoggingEvent)
  3140. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3141. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3142. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3143. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3144. log4net.Core.LogImpl:Warn(Object)
  3145. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  3146. BaconData.Logging.Log:Warn(String, Object, Object)
  3147. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  3148. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  3149. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  3150. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  3151. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  3152. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  3153. Client.Script.GameAnimationProcessor:BaconUpdate()
  3154. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3155. CoreDependencyContext:Update()
  3156.  
  3157. (01:59:45,879 utc) [58825] : CreateICard : (05BC094) Darkbulb Acolyte [CardLocID[RegionID[Invalid,Invalid],-1]]
  3158.  
  3159. (01:59:45,899 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3160. UnityEngine.Logger:Log(LogType, Object)
  3161. UnityEngine.Debug:LogWarning(Object)
  3162. UnityLogAppender:Append(LoggingEvent)
  3163. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3164. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3165. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3166. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3167. log4net.Core.LogImpl:Warn(Object)
  3168. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3169. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3170. HutongGames.PlayMaker.FsmState:OnEnter()
  3171. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3172. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3173. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3174. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3175. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3176. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3177. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3178. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3179. Client.Game.TurnLightingController:UpdateTurnLighting()
  3180. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  3181. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3182. HutongGames.PlayMaker.FsmState:OnEnter()
  3183. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3184. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3185. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3186. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3187. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3188. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3189. HutongGames.PlayMaker.Fsm:Event(String)
  3190. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  3191. Client.Script.PlayableControllerFsm:Activate()
  3192. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3193. Client.Script.GameAnimationProcessor:BaconUpdate()
  3194. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3195. CoreDependencyContext:Update()
  3196.  
  3197. (01:59:46,023 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Darkbulb Acolyte' (Invalid) for spell '' but it has no renderer!
  3198.  
  3199. (01:59:47,460 utc) [TableRegion] AddCard, about to insert (05BC094) Darkbulb Acolyte [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],5]
  3200.  
  3201. (01:59:47,504 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3202. UnityEngine.Logger:Log(LogType, Object)
  3203. UnityEngine.Debug:LogWarning(Object)
  3204. UnityLogAppender:Append(LoggingEvent)
  3205. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3206. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3207. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3208. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3209. log4net.Core.LogImpl:Warn(Object)
  3210. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3211. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3212. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3213. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3214. HutongGames.PlayMaker.FsmState:OnEnter()
  3215. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3216. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3217. HutongGames.PlayMaker.Fsm:Update()
  3218.  
  3219. (01:59:48,011 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  3220.  
  3221. (01:59:48,113 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  3222.  
  3223. (01:59:58,173 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  3224. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  3225.  
  3226. (01:59:58,174 utc) LOR-74504: ActivateLocalTargeting() = false:
  3227. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  3228.  
  3229. (01:59:58,174 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionSummonCard:CardNetID:1452299807 - TargetSelections:
  3230.  
  3231. (01:59:58,175 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:05BC094-CardNetID:1452299807-CardLocID[RegionID[Hand,PlayerTwo],6]-Darkbulb Acolyte, Target:05BC094-CardNetID:1452299807-CardLocID[RegionID[Hand,PlayerTwo],6]-Darkbulb Acolyte, ChoiceSelection:]
  3232.  
  3233. (01:59:58,272 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1452299807 - TargetSelections:
  3234.  
  3235. (01:59:58,293 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  3236. UnityEngine.Logger:Log(LogType, Object)
  3237. UnityEngine.Debug:LogWarning(Object)
  3238. UnityLogAppender:Append(LoggingEvent)
  3239. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3240. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3241. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3242. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3243. log4net.Core.LogImpl:Warn(Object)
  3244. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  3245. BaconData.Logging.Log:Warn(String, Object, Object)
  3246. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  3247. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  3248. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  3249. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  3250. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  3251. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  3252. Client.Script.GameAnimationProcessor:BaconUpdate()
  3253. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3254. CoreDependencyContext:Update()
  3255.  
  3256. (01:59:58,293 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  3257. UnityEngine.Logger:Log(LogType, Object)
  3258. UnityEngine.Debug:LogWarning(Object)
  3259. UnityLogAppender:Append(LoggingEvent)
  3260. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3261. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3262. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3263. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3264. log4net.Core.LogImpl:Warn(Object)
  3265. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  3266. BaconData.Logging.Log:Warn(String, Object, Object)
  3267. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  3268. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  3269. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  3270. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  3271. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  3272. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  3273. Client.Script.GameAnimationProcessor:BaconUpdate()
  3274. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3275. CoreDependencyContext:Update()
  3276.  
  3277. (01:59:58,294 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  3278.  
  3279. (01:59:58,817 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]]
  3280.  
  3281. (01:59:58,818 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Mist] 785537221 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],5]
  3282.  
  3283. (02:00:02,042 utc) [SoundRegister] Failed to remove 3802 from 18446744073709384672 cert's positional update hashset
  3284. UnityEngine.Logger:Log(LogType, Object)
  3285. UnityEngine.Debug:LogWarning(Object)
  3286. UnityLogAppender:Append(LoggingEvent)
  3287. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3288. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3289. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3290. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3291. log4net.Core.LogImpl:Warn(Object)
  3292. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  3293. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  3294. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  3295. System.Net.Callback:Invoke(Timer, Int32, Object)
  3296. AkCallbackManager:PostCallbacks()
  3297. AkInitializer:LateUpdate()
  3298.  
  3299. (02:00:06,977 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  3300. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  3301.  
  3302. (02:00:07,413 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3303.  
  3304. (02:00:07,415 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3305.  
  3306. (02:00:07,415 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:1473864457-CardLocID[RegionID[Spell,All],0]-Darkness, TargetSelection[0] Card:04SI055T2-Viego2, ChoiceSelection:]
  3307.  
  3308. (02:00:07,522 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1473864457 - TargetSelections: (PlayerTwo, CardNetID:1473864457) -> (PlayerOne, CardNetID:313479749) [invalid]
  3309.  
  3310. (02:00:09,150 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3311.  
  3312. (02:00:09,238 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3313.  
  3314. (02:00:11,203 utc) [58825] : VisualizeGameState - Dying oldcard removed : (05SI029) Darkness [CardLocID[RegionID[Spell,All],0]]
  3315.  
  3316. (02:00:11,205 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3317. UnityEngine.Logger:Log(LogType, Object)
  3318. UnityEngine.Debug:LogWarning(Object)
  3319. UnityLogAppender:Append(LoggingEvent)
  3320. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3321. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3322. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3323. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3324. log4net.Core.LogImpl:Warn(Object)
  3325. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3326. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3327. HutongGames.PlayMaker.FsmState:OnEnter()
  3328. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3329. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3330. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3331. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3332. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3333. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3334. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3335. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3336. Client.Game.TurnLightingController:UpdateTurnLighting()
  3337. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  3338. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3339. System.Reflection.MethodBase:Invoke(Object, Object[])
  3340. System.Delegate:DynamicInvokeImpl(Object[])
  3341. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3342. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3343. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3344. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3345. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  3346. Client.UI.PrevisManager:BaconUpdate()
  3347. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3348. CoreDependencyContext:Update()
  3349.  
  3350. (02:00:12,457 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3351. UnityEngine.Logger:Log(LogType, Object)
  3352. UnityEngine.Debug:LogWarning(Object)
  3353. UnityLogAppender:Append(LoggingEvent)
  3354. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3355. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3356. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3357. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3358. log4net.Core.LogImpl:Warn(Object)
  3359. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3360. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3361. HutongGames.PlayMaker.FsmState:OnEnter()
  3362. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3363. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3364. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3365. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3366. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3367. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3368. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3369. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3370. Client.Game.TurnLightingController:UpdateTurnLighting()
  3371. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  3372. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3373. HutongGames.PlayMaker.FsmState:OnEnter()
  3374. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3375. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3376. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3377. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3378. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3379. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3380. HutongGames.PlayMaker.Fsm:Event(String)
  3381. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  3382. Client.Script.PlayableControllerFsm:Activate()
  3383. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3384. Client.Script.GameAnimationProcessor:BaconUpdate()
  3385. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3386. CoreDependencyContext:Update()
  3387.  
  3388. (02:00:13,113 utc) 'Darkness_SpellResolve_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  3389.  
  3390. (02:00:14,117 utc) 'Darkness_SpellResolve_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  3391.  
  3392. (02:00:14,125 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3393. UnityEngine.Logger:Log(LogType, Object)
  3394. UnityEngine.Debug:LogWarning(Object)
  3395. UnityLogAppender:Append(LoggingEvent)
  3396. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3397. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3398. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3399. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3400. log4net.Core.LogImpl:Warn(Object)
  3401. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3402. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3403. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3404. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3405. HutongGames.PlayMaker.FsmState:OnEnter()
  3406. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3407. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3408. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3409. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3410. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3411. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3412. HutongGames.PlayMaker.Fsm:Event(String)
  3413. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  3414. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  3415. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  3416. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  3417. Client.Core.ShardConfigReady:Invoke()
  3418. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  3419. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  3420. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3421. Client.Script.GameAnimationProcessor:BaconUpdate()
  3422. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3423. CoreDependencyContext:Update()
  3424.  
  3425. (02:00:20,223 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  3426. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  3427.  
  3428. (02:00:20,765 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3429.  
  3430. (02:00:20,767 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3431.  
  3432. (02:00:20,774 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudFloatingContainer>HudFloating>OneButtonContainer>OneButton>FunctionalRoot>ButtonText'. 'LocalizedMissingState': 'SkipSelectTarget'
  3433. UnityEngine.Logger:Log(LogType, Object)
  3434. UnityEngine.Debug:LogError(Object)
  3435. UnityLogAppender:Append(LoggingEvent)
  3436. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3437. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3438. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3439. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3440. log4net.Core.LogImpl:Error(Object)
  3441. Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
  3442. Client.Localization.StatefulTranslatedTextLocalizer:SetLocalizedStringByState(String, LocalizationContext, LocalizationOption[])
  3443. Client.Localization.BaconTMPExtensions:SetLocalizationByState(TMP_Text, String, LocalizationContext, LocalizationOption[])
  3444. OneButtonView:ProcessAndSendToFSM(OneButtonState)
  3445. OneButtonView:SetButtonState(OneButtonState, OneButtonNextTurnIndicatorState)
  3446. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3447. System.Reflection.MethodBase:Invoke(Object, Object[])
  3448. System.Delegate:DynamicInvokeImpl(Object[])
  3449. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3450. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3451. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3452. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3453. TargetManager:EnterActiveTargetingMode(TargetDefinition, TargetSelection)
  3454. Client.Game.TableManager:DequeueNextTargetDefinition(TargetSelection, Boolean)
  3455. Client.Input.BaconInputStrategy:DoTargetSelectionClick(TableCard)
  3456. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3457. System.Reflection.MethodBase:Invoke(Object, Object[])
  3458. System.Delegate:DynamicInvokeImpl(Object[])
  3459. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3460. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3461. Client.Input.BaconInputStrategy:DoTargetSelectionClickViaSpectatorEvent(CardNetID)
  3462. Client.Input.BaconInputStrategy:OnTapTableCard(Single, Single, Boolean, TableCard, RaycastHit)
  3463. Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
  3464. Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
  3465. System.Action`3:Invoke(T1, T2, T3)
  3466. Client.Input.GestureRecognizer:FireTap()
  3467. Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
  3468. Client.Input.InputDetector:HandlePointerInput()
  3469. Client.Input.InputDetector:BaconUpdate()
  3470. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3471. CoreDependencyContext:Update()
  3472.  
  3473. (02:00:21,620 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3474.  
  3475. (02:00:21,623 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3476.  
  3477. (02:00:21,623 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:04SI056-CardNetID:785537221-CardLocID[RegionID[Spell,All],0]-Withering Mist, TargetSelection[0] Card:04SI055T2-Viego2, TargetSelection[1] Card:04SI053-Invasive Hydravine, ChoiceSelection:]
  3478.  
  3479. (02:00:21,728 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:785537221 - TargetSelections: (PlayerTwo, CardNetID:785537221) -> (PlayerOne, CardNetID:313479749) [invalid], (PlayerTwo, CardNetID:785537221) -> (PlayerOne, CardNetID:335149019) [invalid]
  3480.  
  3481. (02:00:23,334 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3482.  
  3483. (02:00:23,425 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3484.  
  3485. (02:00:24,684 utc) [58825] : VisualizeGameState - Dying oldcard removed : (04SI056) Withering Mist [CardLocID[RegionID[Spell,All],0]]
  3486.  
  3487. (02:00:24,686 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3488. UnityEngine.Logger:Log(LogType, Object)
  3489. UnityEngine.Debug:LogWarning(Object)
  3490. UnityLogAppender:Append(LoggingEvent)
  3491. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3492. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3493. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3494. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3495. log4net.Core.LogImpl:Warn(Object)
  3496. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3497. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3498. HutongGames.PlayMaker.FsmState:OnEnter()
  3499. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3500. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3501. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3502. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3503. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3504. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3505. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3506. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3507. Client.Game.TurnLightingController:UpdateTurnLighting()
  3508. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  3509. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3510. System.Reflection.MethodBase:Invoke(Object, Object[])
  3511. System.Delegate:DynamicInvokeImpl(Object[])
  3512. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3513. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3514. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3515. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3516. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  3517. Client.UI.PrevisManager:BaconUpdate()
  3518. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3519. CoreDependencyContext:Update()
  3520.  
  3521. (02:00:27,404 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3522. UnityEngine.Logger:Log(LogType, Object)
  3523. UnityEngine.Debug:LogWarning(Object)
  3524. UnityLogAppender:Append(LoggingEvent)
  3525. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3526. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3527. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3528. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3529. log4net.Core.LogImpl:Warn(Object)
  3530. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3531. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3532. HutongGames.PlayMaker.FsmState:OnEnter()
  3533. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3534. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3535. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3536. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3537. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3538. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3539. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3540. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3541. Client.Game.TurnLightingController:UpdateTurnLighting()
  3542. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  3543. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3544. HutongGames.PlayMaker.FsmState:OnEnter()
  3545. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3546. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3547. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3548. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3549. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3550. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3551. HutongGames.PlayMaker.Fsm:Event(String)
  3552. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  3553. Client.Script.PlayableControllerFsm:Activate()
  3554. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3555. Client.Script.GameAnimationProcessor:BaconUpdate()
  3556. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3557. CoreDependencyContext:Update()
  3558.  
  3559. (02:00:29,268 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3560. UnityEngine.Logger:Log(LogType, Object)
  3561. UnityEngine.Debug:LogWarning(Object)
  3562. UnityLogAppender:Append(LoggingEvent)
  3563. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3564. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3565. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3566. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3567. log4net.Core.LogImpl:Warn(Object)
  3568. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3569. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3570. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3571. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3572. HutongGames.PlayMaker.FsmState:OnEnter()
  3573. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3574. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3575. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3576. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3577. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3578. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3579. HutongGames.PlayMaker.Fsm:Event(String)
  3580. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  3581. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  3582. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  3583. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  3584. Client.Core.ShardConfigReady:Invoke()
  3585. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  3586. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  3587. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3588. Client.Script.GameAnimationProcessor:BaconUpdate()
  3589. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3590. CoreDependencyContext:Update()
  3591.  
  3592. (02:00:31,262 utc) [SoundRegister] Failed to remove 4024 from 18446744073709426616 cert's positional update hashset
  3593. UnityEngine.Logger:Log(LogType, Object)
  3594. UnityEngine.Debug:LogWarning(Object)
  3595. UnityLogAppender:Append(LoggingEvent)
  3596. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3597. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3598. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3599. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3600. log4net.Core.LogImpl:Warn(Object)
  3601. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  3602. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  3603. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  3604. System.Net.Callback:Invoke(Timer, Int32, Object)
  3605. AkCallbackManager:PostCallbacks()
  3606. AkInitializer:LateUpdate()
  3607.  
  3608. (02:00:40,613 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  3609.  
  3610. (02:00:40,713 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
  3611.  
  3612. (02:00:40,755 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  3613. UnityEngine.Logger:Log(LogType, Object)
  3614. UnityEngine.Debug:LogWarning(Object)
  3615. UnityLogAppender:Append(LoggingEvent)
  3616. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3617. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3618. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3619. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3620. log4net.Core.LogImpl:Warn(Object)
  3621. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  3622. BaconData.Logging.Log:Warn(String, Object, Object)
  3623. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  3624. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  3625. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  3626. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  3627. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  3628. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  3629. Client.Script.GameAnimationProcessor:BaconUpdate()
  3630. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3631. CoreDependencyContext:Update()
  3632.  
  3633. (02:00:40,757 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  3634.  
  3635. (02:00:40,757 utc) [58825] : CreateICard : (05BC093T2) Grand Overseer Veigar [CardLocID[RegionID[Invalid,Invalid],-1]]
  3636.  
  3637. (02:00:40,757 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  3638.  
  3639. (02:00:41,758 utc) 'Viego2_ReleaseCard_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  3640.  
  3641. (02:00:41,788 utc) [SafeMaterialUtil] Cleaning up 72 TrackedMaterials in 0 ms
  3642.  
  3643. (02:00:41,820 utc) 'Viego2_ReleaseCard_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  3644.  
  3645. (02:00:44,979 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],2]]
  3646.  
  3647. (02:00:46,885 utc) [TableRegion] AddCard, about to insert (05BC093T2) Grand Overseer Veigar [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Mist] 666487828 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Withering Mist] 1158846028 CardLocID[RegionID[Hand,PlayerTwo],4]
  3648.  
  3649. (02:00:48,014 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  3650.  
  3651. (02:00:48,352 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  3652.  
  3653. (02:00:57,861 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  3654. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  3655.  
  3656. (02:00:58,428 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3657.  
  3658. (02:00:58,430 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3659.  
  3660. (02:00:58,437 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudFloatingContainer>HudFloating>OneButtonContainer>OneButton>FunctionalRoot>ButtonText'. 'LocalizedMissingState': 'SkipSelectTarget'
  3661. UnityEngine.Logger:Log(LogType, Object)
  3662. UnityEngine.Debug:LogError(Object)
  3663. UnityLogAppender:Append(LoggingEvent)
  3664. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3665. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3666. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3667. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3668. log4net.Core.LogImpl:Error(Object)
  3669. Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
  3670. Client.Localization.StatefulTranslatedTextLocalizer:SetLocalizedStringByState(String, LocalizationContext, LocalizationOption[])
  3671. Client.Localization.BaconTMPExtensions:SetLocalizationByState(TMP_Text, String, LocalizationContext, LocalizationOption[])
  3672. OneButtonView:ProcessAndSendToFSM(OneButtonState)
  3673. OneButtonView:SetButtonState(OneButtonState, OneButtonNextTurnIndicatorState)
  3674. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3675. System.Reflection.MethodBase:Invoke(Object, Object[])
  3676. System.Delegate:DynamicInvokeImpl(Object[])
  3677. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3678. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3679. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3680. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3681. TargetManager:EnterActiveTargetingMode(TargetDefinition, TargetSelection)
  3682. Client.Game.TableManager:DequeueNextTargetDefinition(TargetSelection, Boolean)
  3683. Client.Input.BaconInputStrategy:DoTargetSelectionClick(TableCard)
  3684. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3685. System.Reflection.MethodBase:Invoke(Object, Object[])
  3686. System.Delegate:DynamicInvokeImpl(Object[])
  3687. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3688. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3689. Client.Input.BaconInputStrategy:DoTargetSelectionClickViaSpectatorEvent(CardNetID)
  3690. Client.Input.BaconInputStrategy:OnTapTableCard(Single, Single, Boolean, TableCard, RaycastHit)
  3691. Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
  3692. Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
  3693. System.Action`3:Invoke(T1, T2, T3)
  3694. Client.Input.GestureRecognizer:FireTap()
  3695. Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
  3696. Client.Input.InputDetector:HandlePointerInput()
  3697. Client.Input.InputDetector:BaconUpdate()
  3698. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3699. CoreDependencyContext:Update()
  3700.  
  3701. (02:00:58,797 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3702.  
  3703. (02:00:58,800 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3704.  
  3705. (02:00:58,801 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:04SI056-CardNetID:1158846028-CardLocID[RegionID[Spell,All],1]-Withering Mist, TargetSelection[0] Card:04SI054-Camavoran Soldier, TargetSelection[1] Card:04SI053-Invasive Hydravine, ChoiceSelection:]
  3706.  
  3707. (02:00:58,898 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1158846028 - TargetSelections: (PlayerTwo, CardNetID:1158846028) -> (PlayerOne, CardNetID:1114205201) [invalid], (PlayerTwo, CardNetID:1158846028) -> (PlayerOne, CardNetID:335149019) [invalid]
  3708.  
  3709. (02:00:59,972 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  3710. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  3711.  
  3712. (02:01:00,440 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3713.  
  3714. (02:01:00,443 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3715.  
  3716. (02:01:00,451 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudFloatingContainer>HudFloating>OneButtonContainer>OneButton>FunctionalRoot>ButtonText'. 'LocalizedMissingState': 'SkipSelectTarget'
  3717. UnityEngine.Logger:Log(LogType, Object)
  3718. UnityEngine.Debug:LogError(Object)
  3719. UnityLogAppender:Append(LoggingEvent)
  3720. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3721. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3722. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3723. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3724. log4net.Core.LogImpl:Error(Object)
  3725. Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
  3726. Client.Localization.StatefulTranslatedTextLocalizer:SetLocalizedStringByState(String, LocalizationContext, LocalizationOption[])
  3727. Client.Localization.BaconTMPExtensions:SetLocalizationByState(TMP_Text, String, LocalizationContext, LocalizationOption[])
  3728. OneButtonView:ProcessAndSendToFSM(OneButtonState)
  3729. OneButtonView:SetButtonState(OneButtonState, OneButtonNextTurnIndicatorState)
  3730. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3731. System.Reflection.MethodBase:Invoke(Object, Object[])
  3732. System.Delegate:DynamicInvokeImpl(Object[])
  3733. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3734. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3735. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3736. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3737. TargetManager:EnterActiveTargetingMode(TargetDefinition, TargetSelection)
  3738. Client.Game.TableManager:DequeueNextTargetDefinition(TargetSelection, Boolean)
  3739. Client.Input.BaconInputStrategy:DoTargetSelectionClick(TableCard)
  3740. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3741. System.Reflection.MethodBase:Invoke(Object, Object[])
  3742. System.Delegate:DynamicInvokeImpl(Object[])
  3743. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3744. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3745. Client.Input.BaconInputStrategy:DoTargetSelectionClickViaSpectatorEvent(CardNetID)
  3746. Client.Input.BaconInputStrategy:OnTapTableCard(Single, Single, Boolean, TableCard, RaycastHit)
  3747. Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
  3748. Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
  3749. System.Action`3:Invoke(T1, T2, T3)
  3750. Client.Input.GestureRecognizer:FireTap()
  3751. Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
  3752. Client.Input.InputDetector:HandlePointerInput()
  3753. Client.Input.InputDetector:BaconUpdate()
  3754. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3755. CoreDependencyContext:Update()
  3756.  
  3757. (02:01:00,946 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  3758.  
  3759. (02:01:00,947 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  3760.  
  3761. (02:01:00,947 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:04SI056-CardNetID:666487828-CardLocID[RegionID[Spell,All],2]-Withering Mist, TargetSelection[0] Card:04SI053-Invasive Hydravine, TargetSelection[1] Card:04SI054-Camavoran Soldier, ChoiceSelection:]
  3762.  
  3763. (02:01:01,045 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:666487828 - TargetSelections: (PlayerTwo, CardNetID:666487828) -> (PlayerOne, CardNetID:335149019) [invalid], (PlayerTwo, CardNetID:666487828) -> (PlayerOne, CardNetID:1114205201) [invalid]
  3764.  
  3765. (02:01:02,432 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3766.  
  3767. (02:01:02,529 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3768.  
  3769. (02:01:05,119 utc) [58825] : VisualizeGameState - Dying oldcard removed : (01SI028) Splinter Soul [CardLocID[RegionID[Spell,All],0]]
  3770.  
  3771. (02:01:05,119 utc) [58825] : VisualizeGameState - Dying oldcard removed : (04SI056) Withering Mist [CardLocID[RegionID[Spell,All],1]]
  3772.  
  3773. (02:01:05,119 utc) [58825] : VisualizeGameState - Dying oldcard removed : (04SI056) Withering Mist [CardLocID[RegionID[Spell,All],2]]
  3774.  
  3775. (02:01:05,122 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3776. UnityEngine.Logger:Log(LogType, Object)
  3777. UnityEngine.Debug:LogWarning(Object)
  3778. UnityLogAppender:Append(LoggingEvent)
  3779. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3780. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3781. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3782. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3783. log4net.Core.LogImpl:Warn(Object)
  3784. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3785. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3786. HutongGames.PlayMaker.FsmState:OnEnter()
  3787. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3788. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3789. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3790. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3791. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3792. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3793. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3794. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3795. Client.Game.TurnLightingController:UpdateTurnLighting()
  3796. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  3797. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  3798. System.Reflection.MethodBase:Invoke(Object, Object[])
  3799. System.Delegate:DynamicInvokeImpl(Object[])
  3800. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  3801. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  3802. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  3803. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  3804. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  3805. Client.UI.PrevisManager:BaconUpdate()
  3806. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3807. CoreDependencyContext:Update()
  3808.  
  3809. (02:01:05,774 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/lobby/v2/modes/disabled Get
  3810.  
  3811. (02:01:05,892 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/lobby/v2/modes/disabled: 200
  3812.  
  3813. (02:01:07,720 utc) [STMonitor]Start to poll tournament data. Next poll time is 1630029798063. Has active tournament: False
  3814.  
  3815. (02:01:07,723 utc) [SeasonalTournamentServiceManager] Try reloading summaries for 68eca9bc-be33-4594-963f-55a971fbe1f9 because of RegularPolling.
  3816.  
  3817. (02:01:07,725 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9 Get
  3818.  
  3819. (02:01:07,845 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9: 200
  3820.  
  3821. (02:01:07,849 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
  3822.  
  3823. (02:01:07,849 utc) [STMonitor]No active tournament. No need to update next tournament poll time
  3824.  
  3825. (02:01:07,849 utc) [STMonitor]Disable challenge invitation and lobby polling.
  3826.  
  3827. (02:01:07,849 utc) [SeasonalTournamentServiceManager] loaded result for 68eca9bc-be33-4594-963f-55a971fbe1f9
  3828.  
  3829. (02:01:09,826 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_0
  3830. UnityEngine.Logger:Log(LogType, Object)
  3831. UnityEngine.Debug:LogWarning(Object)
  3832. UnityLogAppender:Append(LoggingEvent)
  3833. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3834. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3835. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3836. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3837. log4net.Core.LogImpl:Warn(Object)
  3838. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  3839. BaconData.Logging.Log:Warn(String, Object, Object)
  3840. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  3841. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  3842. Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  3843. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  3844. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  3845. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  3846. Client.Script.GameAnimationProcessor:BaconUpdate()
  3847. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3848. CoreDependencyContext:Update()
  3849.  
  3850. (02:01:09,836 utc) [58825] : CreateICard : (04SI053) Invasive Hydravine [CardLocID[RegionID[Invalid,Invalid],-1]]
  3851.  
  3852. (02:01:13,039 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Invasive Hydravine' (Invalid) for spell '' but it has no renderer!
  3853.  
  3854. (02:01:13,249 utc) [58825] : CreateICard : (04SI053) Invasive Hydravine [CardLocID[RegionID[Hand,PlayerOne],3]]
  3855.  
  3856. (02:01:13,365 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3857. UnityEngine.Logger:Log(LogType, Object)
  3858. UnityEngine.Debug:LogWarning(Object)
  3859. UnityLogAppender:Append(LoggingEvent)
  3860. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3861. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3862. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3863. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3864. log4net.Core.LogImpl:Warn(Object)
  3865. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3866. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3867. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3868. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3869. HutongGames.PlayMaker.FsmState:OnEnter()
  3870. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3871. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3872. HutongGames.PlayMaker.Fsm:Update()
  3873.  
  3874. (02:01:14,593 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3875.  
  3876. (02:01:14,690 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  3877.  
  3878. (02:01:14,769 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  3879. UnityEngine.Logger:Log(LogType, Object)
  3880. UnityEngine.Debug:LogWarning(Object)
  3881. UnityLogAppender:Append(LoggingEvent)
  3882. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3883. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3884. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3885. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3886. log4net.Core.LogImpl:Warn(Object)
  3887. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  3888. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3889. HutongGames.PlayMaker.FsmState:OnEnter()
  3890. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3891. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3892. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3893. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3894. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3895. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3896. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  3897. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  3898. Client.Game.TurnLightingController:UpdateTurnLighting()
  3899. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  3900. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3901. HutongGames.PlayMaker.FsmState:OnEnter()
  3902. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3903. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3904. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3905. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3906. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3907. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3908. HutongGames.PlayMaker.Fsm:Event(String)
  3909. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  3910. Client.Script.PlayableControllerFsm:Activate()
  3911. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3912. Client.Script.GameAnimationProcessor:BaconUpdate()
  3913. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3914. CoreDependencyContext:Update()
  3915.  
  3916. (02:01:15,173 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3917. UnityEngine.Logger:Log(LogType, Object)
  3918. UnityEngine.Debug:LogWarning(Object)
  3919. UnityLogAppender:Append(LoggingEvent)
  3920. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3921. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3922. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3923. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3924. log4net.Core.LogImpl:Warn(Object)
  3925. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3926. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3927. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3928. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3929. HutongGames.PlayMaker.FsmState:OnEnter()
  3930. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3931. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3932. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3933. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3934. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3935. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3936. HutongGames.PlayMaker.Fsm:Event(String)
  3937. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  3938. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  3939. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  3940. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  3941. Client.Core.ShardConfigReady:Invoke()
  3942. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  3943. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  3944. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3945. Client.Script.GameAnimationProcessor:BaconUpdate()
  3946. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3947. CoreDependencyContext:Update()
  3948.  
  3949. (02:01:16,971 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  3950. UnityEngine.Logger:Log(LogType, Object)
  3951. UnityEngine.Debug:LogWarning(Object)
  3952. UnityLogAppender:Append(LoggingEvent)
  3953. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3954. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3955. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3956. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3957. log4net.Core.LogImpl:Warn(Object)
  3958. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  3959. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  3960. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  3961. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3962. HutongGames.PlayMaker.FsmState:OnEnter()
  3963. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3964. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3965. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3966. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  3967. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  3968. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  3969. HutongGames.PlayMaker.Fsm:Event(String)
  3970. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  3971. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  3972. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  3973. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  3974. Client.Core.ShardConfigReady:Invoke()
  3975. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  3976. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  3977. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  3978. Client.Script.GameAnimationProcessor:BaconUpdate()
  3979. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  3980. CoreDependencyContext:Update()
  3981.  
  3982. (02:01:20,783 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  3983.  
  3984. (02:01:20,880 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  3985.  
  3986. (02:01:22,034 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  3987. UnityEngine.Logger:Log(LogType, Object)
  3988. UnityEngine.Debug:LogWarning(Object)
  3989. UnityLogAppender:Append(LoggingEvent)
  3990. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  3991. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  3992. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  3993. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  3994. log4net.Core.LogImpl:Warn(Object)
  3995. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  3996. BaconData.Logging.Log:Warn(String, Object, Object)
  3997. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  3998. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  3999. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  4000. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  4001. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  4002. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  4003. Client.Script.GameAnimationProcessor:BaconUpdate()
  4004. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4005. CoreDependencyContext:Update()
  4006.  
  4007. (02:01:22,037 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  4008. UnityEngine.Logger:Log(LogType, Object)
  4009. UnityEngine.Debug:LogWarning(Object)
  4010. UnityLogAppender:Append(LoggingEvent)
  4011. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4012. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4013. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4014. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4015. log4net.Core.LogImpl:Warn(Object)
  4016. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  4017. BaconData.Logging.Log:Warn(String, Object, Object)
  4018. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  4019. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  4020. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  4021. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  4022. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  4023. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  4024. Client.Script.GameAnimationProcessor:BaconUpdate()
  4025. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4026. CoreDependencyContext:Update()
  4027.  
  4028. (02:01:22,039 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[Invalid,Invalid],-1]]
  4029.  
  4030. (02:01:22,302 utc) [58825] : CreateICard : (04SI045) Encroaching Mist [CardLocID[RegionID[BackRow,PlayerOne],2]]
  4031.  
  4032. (02:01:29,612 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  4033.  
  4034. (02:01:29,711 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  4035.  
  4036. WwiseUnity: Bank Card_IcevaleArcher_5b8301d4_92e3_476d_a81c_37e5d256f257_stage0 failed to load (AK_Fail)
  4037.  
  4038. WwiseUnity: Bank Card_IcevaleArcher_5b8301d4_92e3_476d_a81c_37e5d256f257_stage1 failed to load (AK_Fail)
  4039.  
  4040. WwiseUnity: Bank Card_IcevaleArcher_5b8301d4_92e3_476d_a81c_37e5d256f257_stage2 failed to load (AK_Fail)
  4041.  
  4042. WwiseUnity: Bank Card_IcevaleArcher_5b8301d4_92e3_476d_a81c_37e5d256f257_stage3 failed to load (AK_Fail)
  4043.  
  4044. WwiseUnity: Bank Card_IcevaleArcher_5b8301d4_92e3_476d_a81c_37e5d256f257_stage4 failed to load (AK_Fail)
  4045.  
  4046. (02:01:37,498 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  4047. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  4048.  
  4049. (02:01:37,498 utc) LOR-74504: ActivateLocalTargeting() = false:
  4050. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  4051.  
  4052. (02:01:37,498 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionSummonCard:CardNetID:554505813 - TargetSelections:
  4053.  
  4054. (02:01:37,503 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:05BC093T2-CardNetID:554505813-CardLocID[RegionID[Hand,PlayerTwo],3]-Grand Overseer Veigar, Target:05BC093T2-CardNetID:554505813-CardLocID[RegionID[Hand,PlayerTwo],3]-Grand Overseer Veigar, ChoiceSelection:]
  4055.  
  4056. (02:01:37,605 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:554505813 - TargetSelections:
  4057.  
  4058. (02:01:37,628 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  4059. UnityEngine.Logger:Log(LogType, Object)
  4060. UnityEngine.Debug:LogWarning(Object)
  4061. UnityLogAppender:Append(LoggingEvent)
  4062. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4063. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4064. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4065. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4066. log4net.Core.LogImpl:Warn(Object)
  4067. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  4068. BaconData.Logging.Log:Warn(String, Object, Object)
  4069. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  4070. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  4071. Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  4072. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  4073. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  4074. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  4075. Client.Script.GameAnimationProcessor:BaconUpdate()
  4076. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4077. CoreDependencyContext:Update()
  4078.  
  4079. (02:01:37,638 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  4080. UnityEngine.Logger:Log(LogType, Object)
  4081. UnityEngine.Debug:LogWarning(Object)
  4082. UnityLogAppender:Append(LoggingEvent)
  4083. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4084. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4085. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4086. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4087. log4net.Core.LogImpl:Warn(Object)
  4088. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  4089. BaconData.Logging.Log:Warn(String, Object, Object)
  4090. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  4091. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  4092. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  4093. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  4094. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  4095. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  4096. Client.Script.GameAnimationProcessor:BaconUpdate()
  4097. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4098. CoreDependencyContext:Update()
  4099.  
  4100. (02:01:37,653 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  4101.  
  4102. (02:01:38,173 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],3]]
  4103.  
  4104. (02:01:38,173 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],3]] to index 3, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],2]
  4105.  
  4106. (02:01:41,700 utc) [SoundRegister] Failed to remove 4590 from 18446744073709380070 cert's positional update hashset
  4107. UnityEngine.Logger:Log(LogType, Object)
  4108. UnityEngine.Debug:LogWarning(Object)
  4109. UnityLogAppender:Append(LoggingEvent)
  4110. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4111. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4112. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4113. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4114. log4net.Core.LogImpl:Warn(Object)
  4115. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  4116. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  4117. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  4118. System.Net.Callback:Invoke(Timer, Int32, Object)
  4119. AkCallbackManager:PostCallbacks()
  4120. AkInitializer:LateUpdate()
  4121.  
  4122. (02:01:43,589 utc) Active action does not match activeCardState!?!
  4123. UnityEngine.Logger:Log(LogType, Object)
  4124. UnityEngine.Debug:LogWarning(Object)
  4125. UnityLogAppender:Append(LoggingEvent)
  4126. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4127. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4128. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4129. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4130. log4net.Core.LogImpl:Warn(Object)
  4131. System.Action`1:Invoke(T)
  4132. Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
  4133. Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
  4134. Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
  4135. Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
  4136. Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
  4137. System.Action`3:Invoke(T1, T2, T3)
  4138. Client.Input.GestureRecognizer:FireDragUpdate()
  4139. Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
  4140. Client.Input.InputDetector:HandlePointerInput()
  4141. Client.Input.InputDetector:BaconUpdate()
  4142. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4143. CoreDependencyContext:Update()
  4144.  
  4145. (02:01:44,694 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:05SI010-CardNetID:831235503-CardLocID[RegionID[BackRow,PlayerTwo],1]-Dess & Ada, Target:04SI045-CardNetID:1206938023-CardLocID[RegionID[Attack,All],2]-Encroaching Mist]
  4146.  
  4147. (02:01:44,818 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  4148.  
  4149. (02:01:45,885 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:05BC094-CardNetID:1452299807-CardLocID[RegionID[BackRow,PlayerTwo],1]-Darkbulb Acolyte, Target:04SI045-CardNetID:1101794894-CardLocID[RegionID[Attack,All],0]-Encroaching Mist]
  4150.  
  4151. (02:01:45,975 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  4152.  
  4153. (02:01:46,854 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:05BC094-CardNetID:859425136-CardLocID[RegionID[BackRow,PlayerTwo],1]-Darkbulb Acolyte, Target:04SI053-CardNetID:720969172-CardLocID[RegionID[Attack,All],1]-Invasive Hydravine]
  4154.  
  4155. (02:01:46,937 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
  4156.  
  4157. (02:01:48,006 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  4158.  
  4159. (02:01:48,101 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  4160.  
  4161. (02:01:48,495 utc) [SoundRegister] Failed to remove 4661 from 18446744073709384672 cert's positional update hashset
  4162. UnityEngine.Logger:Log(LogType, Object)
  4163. UnityEngine.Debug:LogWarning(Object)
  4164. UnityLogAppender:Append(LoggingEvent)
  4165. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4166. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4167. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4168. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4169. log4net.Core.LogImpl:Warn(Object)
  4170. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  4171. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  4172. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  4173. System.Net.Callback:Invoke(Timer, Int32, Object)
  4174. AkCallbackManager:PostCallbacks()
  4175. AkInitializer:LateUpdate()
  4176.  
  4177. (02:01:48,597 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4178.  
  4179. (02:01:48,687 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4180.  
  4181. (02:01:50,074 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  4182. UnityEngine.Logger:Log(LogType, Object)
  4183. UnityEngine.Debug:LogWarning(Object)
  4184. UnityLogAppender:Append(LoggingEvent)
  4185. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4186. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4187. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4188. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4189. log4net.Core.LogImpl:Warn(Object)
  4190. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  4191. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4192. HutongGames.PlayMaker.FsmState:OnEnter()
  4193. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4194. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4195. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4196. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4197. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4198. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4199. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  4200. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  4201. Client.Game.TurnLightingController:UpdateTurnLighting()
  4202. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  4203. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4204. HutongGames.PlayMaker.FsmState:OnEnter()
  4205. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4206. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4207. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4208. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4209. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4210. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4211. HutongGames.PlayMaker.Fsm:Event(String)
  4212. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  4213. Client.Script.PlayableControllerFsm:Activate()
  4214. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  4215. Client.Script.GameAnimationProcessor:BaconUpdate()
  4216. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4217. CoreDependencyContext:Update()
  4218.  
  4219. (02:01:53,365 utc) [SoundRegister] Failed to remove 4716 from 18446744073709384672 cert's positional update hashset
  4220. UnityEngine.Logger:Log(LogType, Object)
  4221. UnityEngine.Debug:LogWarning(Object)
  4222. UnityLogAppender:Append(LoggingEvent)
  4223. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4224. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4225. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4226. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4227. log4net.Core.LogImpl:Warn(Object)
  4228. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  4229. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  4230. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  4231. System.Net.Callback:Invoke(Timer, Int32, Object)
  4232. AkCallbackManager:PostCallbacks()
  4233. AkInitializer:LateUpdate()
  4234.  
  4235. (02:01:53,471 utc) [BaconPlayableUtils] Execution had no such waiting group `BlockerResponses`.
  4236. UnityEngine.Logger:Log(LogType, Object)
  4237. UnityEngine.Debug:LogWarning(Object)
  4238. UnityLogAppender:Append(LoggingEvent)
  4239. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4240. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4241. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4242. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4243. log4net.Core.LogImpl:Warn(Object)
  4244. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  4245. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  4246. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  4247. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4248. HutongGames.PlayMaker.FsmState:OnEnter()
  4249. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4250. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4251. HutongGames.PlayMaker.Fsm:Update()
  4252.  
  4253. (02:01:54,648 utc) [SoundRegister] Failed to remove 4737 from 18446744073709482660 cert's positional update hashset
  4254. UnityEngine.Logger:Log(LogType, Object)
  4255. UnityEngine.Debug:LogWarning(Object)
  4256. UnityLogAppender:Append(LoggingEvent)
  4257. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4258. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4259. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4260. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4261. log4net.Core.LogImpl:Warn(Object)
  4262. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  4263. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  4264. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  4265. System.Net.Callback:Invoke(Timer, Int32, Object)
  4266. AkCallbackManager:PostCallbacks()
  4267. AkInitializer:LateUpdate()
  4268.  
  4269. (02:01:55,729 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  4270.  
  4271. (02:01:55,817 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
  4272.  
  4273. (02:01:57,052 utc) [58825] : CreateICard : (01SI029) Withering Wail [CardLocID[RegionID[Invalid,Invalid],-1]]
  4274.  
  4275. (02:01:57,053 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
  4276.  
  4277. (02:01:57,077 utc) [SafeMaterialUtil] Cleaning up 62 TrackedMaterials in 0 ms
  4278.  
  4279. (02:01:59,848 utc) [TableRegion] AddCard, about to insert (01SI029) Withering Wail [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Darkness] 501370177 CardLocID[RegionID[Hand,PlayerTwo],3]
  4280.  
  4281. (02:02:01,875 utc) [SoundRegister] Failed to remove 4809 from 18446744073709380070 cert's positional update hashset
  4282. UnityEngine.Logger:Log(LogType, Object)
  4283. UnityEngine.Debug:LogWarning(Object)
  4284. UnityLogAppender:Append(LoggingEvent)
  4285. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4286. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4287. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4288. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4289. log4net.Core.LogImpl:Warn(Object)
  4290. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  4291. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  4292. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  4293. System.Net.Callback:Invoke(Timer, Int32, Object)
  4294. AkCallbackManager:PostCallbacks()
  4295. AkInitializer:LateUpdate()
  4296.  
  4297. (02:02:03,760 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  4298. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  4299.  
  4300. (02:02:04,375 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  4301.  
  4302. (02:02:04,379 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  4303.  
  4304. (02:02:04,380 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:501370177-CardLocID[RegionID[Spell,All],0]-Darkness, TargetSelection[0] Card:face-FACE, ChoiceSelection:]
  4305.  
  4306. (02:02:04,503 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:501370177 - TargetSelections: (PlayerTwo, CardNetID:501370177) -> (PlayerOne, CardNetID:1867215494) [invalid]
  4307.  
  4308. (02:02:05,414 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4309.  
  4310. (02:02:05,511 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4311.  
  4312. (02:02:09,631 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  4313. UnityEngine.Logger:Log(LogType, Object)
  4314. UnityEngine.Debug:LogWarning(Object)
  4315. UnityLogAppender:Append(LoggingEvent)
  4316. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4317. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4318. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4319. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4320. log4net.Core.LogImpl:Warn(Object)
  4321. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  4322. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4323. HutongGames.PlayMaker.FsmState:OnEnter()
  4324. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4325. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4326. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4327. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4328. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4329. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4330. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  4331. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  4332. Client.Game.TurnLightingController:UpdateTurnLighting()
  4333. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  4334. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4335. HutongGames.PlayMaker.FsmState:OnEnter()
  4336. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4337. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4338. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4339. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4340. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4341. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4342. HutongGames.PlayMaker.Fsm:Event(String)
  4343. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  4344. Client.Script.PlayableControllerFsm:Activate()
  4345. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  4346. Client.Script.GameAnimationProcessor:BaconUpdate()
  4347. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4348. CoreDependencyContext:Update()
  4349.  
  4350. (02:02:11,280 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
  4351. UnityEngine.Logger:Log(LogType, Object)
  4352. UnityEngine.Debug:LogWarning(Object)
  4353. UnityLogAppender:Append(LoggingEvent)
  4354. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4355. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4356. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4357. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4358. log4net.Core.LogImpl:Warn(Object)
  4359. BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
  4360. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
  4361. HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
  4362. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4363. HutongGames.PlayMaker.FsmState:OnEnter()
  4364. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4365. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4366. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4367. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4368. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4369. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4370. HutongGames.PlayMaker.Fsm:Event(String)
  4371. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
  4372. Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
  4373. HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
  4374. Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
  4375. Client.Core.ShardConfigReady:Invoke()
  4376. Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
  4377. Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
  4378. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  4379. Client.Script.GameAnimationProcessor:BaconUpdate()
  4380. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4381. CoreDependencyContext:Update()
  4382.  
  4383. (02:02:13,115 utc) [SoundRegister] Failed to remove 4915 from 18446744073709380070 cert's positional update hashset
  4384. UnityEngine.Logger:Log(LogType, Object)
  4385. UnityEngine.Debug:LogWarning(Object)
  4386. UnityLogAppender:Append(LoggingEvent)
  4387. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4388. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4389. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4390. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4391. log4net.Core.LogImpl:Warn(Object)
  4392. Client.Sound.SoundRegister:StopPositionalUpdate(UInt64, UInt32)
  4393. Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
  4394. Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
  4395. System.Net.Callback:Invoke(Timer, Int32, Object)
  4396. AkCallbackManager:PostCallbacks()
  4397. AkInitializer:LateUpdate()
  4398.  
  4399. (02:02:18,354 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:05SI009T1-CardNetID:871953576-CardLocID[RegionID[BackRow,PlayerTwo],0]-Senna2]
  4400.  
  4401. (02:02:18,452 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
  4402.  
  4403. (02:02:20,529 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:05SI009T1-CardNetID:871953576-CardLocID[RegionID[Attack,All],0]-Senna2, Target:05SI009T1-CardNetID:871953576-CardLocID[RegionID[Attack,All],0]-Senna2]
  4404.  
  4405. (02:02:20,618 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
  4406.  
  4407. (02:02:20,639 utc) Multiple transitions set for the same card Senna2: Existing Attack All -> BackRow PlayerTwo TableCard (clone) [Grand Overseer Veigar] 554505813 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Senna2] 871953576 CardLocID[RegionID[BackRow,PlayerTwo],1] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerTwo TableCard (clone) [Grand Overseer Veigar] 554505813 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Senna2] 871953576 CardLocID[RegionID[BackRow,PlayerTwo],1]. Canceling the existing one.
  4408. UnityEngine.Logger:Log(LogType, Object)
  4409. UnityEngine.Debug:LogWarning(Object)
  4410. UnityLogAppender:Append(LoggingEvent)
  4411. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4412. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4413. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4414. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4415. log4net.Core.LogImpl:Warn(Object)
  4416. log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
  4417. Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion)
  4418. HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
  4419. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4420. HutongGames.PlayMaker.FsmState:OnEnter()
  4421. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4422. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4423. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4424. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4425. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4426. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4427. HutongGames.PlayMaker.Fsm:Event(String)
  4428. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  4429. Client.Script.PlayableControllerFsm:Activate()
  4430. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  4431. Client.Script.GameAnimationProcessor:BaconUpdate()
  4432. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4433. CoreDependencyContext:Update()
  4434.  
  4435. (02:02:25,638 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:05SI009T1-CardNetID:871953576-CardLocID[RegionID[BackRow,PlayerTwo],1]-Senna2]
  4436.  
  4437. (02:02:25,729 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
  4438.  
  4439. (02:02:26,914 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4440.  
  4441. (02:02:27,010 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4442.  
  4443. (02:02:27,025 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  4444.  
  4445. (02:02:27,097 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],4]]
  4446.  
  4447. (02:02:27,098 utc) [TableRegion] AddCard, about to insert (05SI029) Darkness [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Ixtali Sentinel] 444862543 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Withering Wail] 635345954 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Ixtali Sentinel] 2006214780 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Withering Wail] 349042292 CardLocID[RegionID[Hand,PlayerTwo],3]
  4448.  
  4449. (02:02:29,514 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  4450. UnityEngine.Logger:Log(LogType, Object)
  4451. UnityEngine.Debug:LogWarning(Object)
  4452. UnityLogAppender:Append(LoggingEvent)
  4453. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4454. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4455. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4456. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4457. log4net.Core.LogImpl:Warn(Object)
  4458. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  4459. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4460. HutongGames.PlayMaker.FsmState:OnEnter()
  4461. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4462. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4463. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4464. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4465. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4466. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4467. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  4468. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  4469. Client.Game.TurnLightingController:UpdateTurnLighting()
  4470. HutongGames.PlayMaker.Actions.BaconEnableTurnLighting:OnEnter()
  4471. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4472. HutongGames.PlayMaker.FsmState:OnEnter()
  4473. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4474. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4475. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4476. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4477. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4478. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4479. HutongGames.PlayMaker.Fsm:Event(String)
  4480. Client.Script.PlayableControllerFsm:TryStartIntroSequence()
  4481. Client.Script.PlayableControllerFsm:Activate()
  4482. Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
  4483. Client.Script.GameAnimationProcessor:BaconUpdate()
  4484. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4485. CoreDependencyContext:Update()
  4486.  
  4487. (02:02:41,471 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  4488. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  4489.  
  4490. (02:02:41,473 utc) LOR-74504: ActivateLocalTargeting() = false:
  4491. bta.TargetDefinitions.Count = 0, bta.TargetingIsPossible() = False
  4492.  
  4493. (02:02:41,473 utc) LOR-74504: OnDragEnd for BaseTargetedAction: targetingStarted = false for ActionSummonCard:CardNetID:2006214780 - TargetSelections:
  4494.  
  4495. (02:02:41,474 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:05SI008-CardNetID:2006214780-CardLocID[RegionID[Hand,PlayerTwo],2]-Ixtali Sentinel, Target:05SI008-CardNetID:2006214780-CardLocID[RegionID[Hand,PlayerTwo],2]-Ixtali Sentinel, ChoiceSelection:]
  4496.  
  4497. (02:02:41,573 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:2006214780 - TargetSelections:
  4498.  
  4499. (02:02:48,019 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  4500.  
  4501. (02:02:48,118 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  4502.  
  4503. (02:02:51,726 utc) LOR-74504: OnDragEnd for BaseTargetedAction:
  4504. EventProcessor.HasPendingActions() = False, EventProcessor.IsDoneProcessing = True, EventProcessor.LiveGameStateCaughtUp = True
  4505.  
  4506. (02:02:52,238 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
  4507.  
  4508. (02:02:52,239 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
  4509.  
  4510. (02:02:52,240 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:05SI029-CardNetID:1604429073-CardLocID[RegionID[Spell,All],1]-Darkness, TargetSelection[0] Card:face-FACE, ChoiceSelection:]
  4511.  
  4512. (02:02:52,346 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1604429073 - TargetSelections: (PlayerTwo, CardNetID:1604429073) -> (PlayerOne, CardNetID:1867215494) [invalid]
  4513.  
  4514. (02:02:53,369 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4515.  
  4516. (02:02:53,455 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
  4517.  
  4518. (02:02:53,480 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
  4519. UnityEngine.Logger:Log(LogType, Object)
  4520. UnityEngine.Debug:LogWarning(Object)
  4521. UnityLogAppender:Append(LoggingEvent)
  4522. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4523. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4524. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4525. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4526. log4net.Core.LogImpl:Warn(Object)
  4527. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  4528. BaconData.Logging.Log:Warn(String, Object, Object)
  4529. Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
  4530. Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
  4531. Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
  4532. Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
  4533. Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
  4534. Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
  4535. Client.Script.GameAnimationProcessor:BaconUpdate()
  4536. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4537. CoreDependencyContext:Update()
  4538.  
  4539. (02:02:53,488 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Invalid,Invalid],-1]]
  4540.  
  4541. (02:02:53,518 utc) [58825] : CreateICard : (05SI029) Darkness [CardLocID[RegionID[Spell,All],2]]
  4542.  
  4543. (02:02:55,308 utc) [58825] : VisualizeGameState - Dying oldcard removed : (01SI029) Withering Wail [CardLocID[RegionID[Spell,All],0]]
  4544.  
  4545. (02:02:55,309 utc) [58825] : VisualizeGameState - Dying oldcard removed : (05SI029) Darkness [CardLocID[RegionID[Spell,All],1]]
  4546.  
  4547. (02:02:55,309 utc) [58825] : VisualizeGameState - Dying oldcard removed : (05SI029) Darkness [CardLocID[RegionID[Spell,All],2]]
  4548.  
  4549. (02:02:55,311 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  4550. UnityEngine.Logger:Log(LogType, Object)
  4551. UnityEngine.Debug:LogWarning(Object)
  4552. UnityLogAppender:Append(LoggingEvent)
  4553. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4554. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4555. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4556. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4557. log4net.Core.LogImpl:Warn(Object)
  4558. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  4559. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4560. HutongGames.PlayMaker.FsmState:OnEnter()
  4561. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4562. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4563. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4564. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4565. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4566. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4567. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  4568. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  4569. Client.Game.TurnLightingController:UpdateTurnLighting()
  4570. Client.Game.TurnLightingController:HandlePrevisInfoChanged(EventPrevisInfoChanged)
  4571. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  4572. System.Reflection.MethodBase:Invoke(Object, Object[])
  4573. System.Delegate:DynamicInvokeImpl(Object[])
  4574. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  4575. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  4576. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  4577. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  4578. Client.UI.PrevisManager:SetPrevisVisibility(Boolean)
  4579. Client.UI.PrevisManager:BaconUpdate()
  4580. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4581. CoreDependencyContext:Update()
  4582.  
  4583. (02:02:56,999 utc) [EoGStateRecorder] HandleEventGameOverArrival
  4584.  
  4585. (02:02:57,000 utc) [EoGStateRecorder] RecordGameOverEvent
  4586.  
  4587. (02:02:57,001 utc) sending a pft request to https://pft-rndbdev.rdatasrv.net/
  4588.  
  4589. (02:02:57,011 utc) [ClientServiceRequest] SendAsyncInternal to https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/6ddc4b32-711e-5a52-a4a9-c69747ce0d4a/surveys?shard=americas&iso_locale=en_us&event_type=END_OF_GAME Post
  4590.  
  4591. (02:02:58,528 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/dailypvpwinforecast' payload: '{"BonusXp":0,"BaseLoot":{"Entries":[{"LootId":"39b8521f-7651-5b1d-a87d-9acbe2cf3f14","LootName":null,"Count":200,"IsLootContainer":false,"MetaData":{"MetaData":null,"Count":0},"LootSource":{"Category":1,"SourceName":"DefaultSource","Id":""},"LootResults":null}]},"BonusLoot":{"Entries":[{"LootId":"39b8521f-7651-5b1d-a87d-9acbe2cf3f14","LootName":null,"Count":0,"IsLootContainer":false,"MetaData":{"MetaData":null,"Count":0},"LootSource":{"Category":1,"SourceName":"DefaultSource","Id":""},"LootResults":null}]}}'
  4592.  
  4593. (02:02:58,530 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/inventory' payload: ''
  4594.  
  4595. (02:02:58,532 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/inventory/v1/user Get
  4596.  
  4597. The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
  4598. UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
  4599. Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
  4600. System.Func`2:Invoke(T)
  4601. Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
  4602. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
  4603. Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
  4604. Client.ServiceManagers.<SendAsync>d__47:MoveNext()
  4605. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
  4606. Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
  4607. Client.ServiceManagers.<RefreshInventory>d__115:MoveNext()
  4608. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
  4609. Client.ServiceManagers.InventoryServiceManager:RefreshInventory()
  4610. Client.ServiceManagers.InventoryServiceManager:RmsInventoryCallback(String)
  4611. Client.Localization.LocaleChangedCallback:Invoke(String)
  4612. Client.RMS.RmsManager:OnRms(ResourceEvent`1)
  4613. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  4614. Client.Core.ShardConfigReady:Invoke()
  4615. Client.Core.ShardConfigReady:Invoke()
  4616. System.Threading.Tasks.Task:Execute()
  4617. DG.Tweening.Core.DOSetter`1:Invoke(T)
  4618. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4619. System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
  4620. System.Threading.Tasks.Task:ExecuteEntry(Boolean)
  4621. DG.Tweening.Core.DOSetter`1:Invoke(T)
  4622. UnityEngine.WorkRequest:Invoke()
  4623. UnityEngine.UnitySynchronizationContext:Exec()
  4624.  
  4625. [ line 658170632]
  4626.  
  4627. (02:02:58,782 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/inventory/v1/user: 200
  4628.  
  4629. (02:02:58,794 utc) [EoGRewardsModel] Iterating over ProcessedLootList:
  4630.  
  4631. (02:02:58,794 utc) [EoGRewardsModel] - Received LootId: 243ba75b-3d2c-4e4c-abf5-25c1537a6043, Count: 3, MetaData: , LootSource: QuestRewards/ (SourceName: QuestRewards)/ (id: 1fc3f051-4326-4eed-917b-0b2f4abd1c8c)
  4632.  
  4633. (02:02:58,794 utc) [EoGRewardsModel] - Received LootId: 39b8521f-7651-5b1d-a87d-9acbe2cf3f14, Count: 200, MetaData: , LootSource: DefaultSource/ (SourceName: DefaultSource)/ (id: 792bbdb4-218f-4aa9-85de-dc286dc54a26)
  4634.  
  4635. (02:02:58,794 utc) [EoGRewardsModel] Received 200 from DefaultSource for this game.
  4636.  
  4637. (02:02:58,794 utc) [EoGRewardsModel] Received 0 from EndOfGameBonusRewards for this game.
  4638.  
  4639. (02:02:58,794 utc) [EoGRewardsModel] Received 0 from LimitedRewards for this game.
  4640.  
  4641. (02:02:58,794 utc) [EoGRewardsModel] Received 0 from QuestRewards for this game.
  4642.  
  4643. (02:02:58,794 utc) [EoGRewardsModel] Received 0 from RestedXp for this game.
  4644.  
  4645. (02:02:58,794 utc) [EoGRewardsModel] Received 0 from GauntletRewards for this game.
  4646.  
  4647. (02:02:58,794 utc) [EoGRewardsModel] Iterating over CardMasteryChangeList:
  4648.  
  4649. (02:02:58,794 utc) [EoGRewardsModel] - Received BaconData.Game.PlayerCardMasteryChangeDto
  4650.  
  4651. (02:02:58,794 utc) [EoGRewardsModel] - Received BaconData.Game.PlayerCardMasteryChangeDto
  4652.  
  4653. [EoGRewardsModel] SettingQuestProgress - seenQuests L: 7 | progressPerQuest 2
  4654.  
  4655. (02:02:58,795 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/progression/v1/levels/default Get
  4656.  
  4657. (02:02:58,795 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/progression/v1/chests/default Get
  4658.  
  4659. (02:02:58,796 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/progression/v1/user/card/mastery Get
  4660.  
  4661. The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
  4662. UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
  4663. Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
  4664. System.Func`2:Invoke(T)
  4665. Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
  4666. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
  4667. Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
  4668. Client.ServiceManagers.<SendAsync>d__47:MoveNext()
  4669. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
  4670. Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
  4671. Client.ServiceManagers.<RefreshCardMasteryProgress>d__138:MoveNext()
  4672. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
  4673. Client.ServiceManagers.InventoryServiceManager:RefreshCardMasteryProgress()
  4674. Client.ServiceManagers.EndOfGameRequestManager:HandleGameRewardsMessage(GameRewardsEndMessage)
  4675. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  4676. System.Reflection.MethodBase:Invoke(Object, Object[])
  4677. System.Delegate:DynamicInvokeImpl(Object[])
  4678. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  4679. NetworkClient:Dispatch(Object)
  4680. NetworkClient:DrainChannel(DateTime, HashSet`1)
  4681. NetworkClient:ManagePlayingConnectionState(DateTime, HashSet`1)
  4682. NetworkClient:ManageConnectionState()
  4683. NetworkClient:BaconUpdate()
  4684. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  4685. CoreDependencyContext:Update()
  4686.  
  4687. [ line 658170360]
  4688.  
  4689. (02:02:58,797 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/quest/v1/quests/active?getMetaQuests=true Get
  4690.  
  4691. (02:02:58,797 utc) [EoGStateRecorder] HandleGameEndRewardsEvent: Received GameRewardsEndMessage
  4692.  
  4693. (02:02:58,925 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/progression/v1/levels/default: 200
  4694.  
  4695. (02:02:58,992 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/quest/v1/quests/active?getMetaQuests=true: 200
  4696.  
  4697. (02:02:59,055 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/quests' payload: ''
  4698.  
  4699. (02:02:59,056 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/quest/v1/quests/active?getMetaQuests=true Get
  4700.  
  4701. (02:02:59,110 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/progression/v1/chests/default: 200
  4702.  
  4703. (02:02:59,195 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/quest/v1/quests/active?getMetaQuests=true: 200
  4704.  
  4705. (02:02:59,216 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/progression/v1/user/card/mastery: 200
  4706.  
  4707. (02:03:01,064 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/6ddc4b32-711e-5a52-a4a9-c69747ce0d4a/surveys?shard=americas&iso_locale=en_us&event_type=END_OF_GAME: 204
  4708.  
  4709. (02:03:01,064 utc) Got response from pft:
  4710.  
  4711. (02:03:09,232 utc) [EoGStateRecorder] HandleEventGameOver
  4712.  
  4713. (02:03:09,234 utc) [EoGStateRecorder] HandleGameCompleteWithAllDataReceived
  4714.  
  4715. (02:03:09,236 utc) [Fsm: Piltover_AmbientVFX][State: Deactivate][Fsm Action: BaconAnimateMaterialFloat] Null GameObject.
  4716. UnityEngine.Logger:Log(LogType, Object)
  4717. UnityEngine.Debug:LogWarning(Object)
  4718. UnityLogAppender:Append(LoggingEvent)
  4719. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4720. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4721. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4722. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4723. log4net.Core.LogImpl:Warn(Object)
  4724. HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
  4725. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4726. HutongGames.PlayMaker.FsmState:OnEnter()
  4727. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4728. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4729. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  4730. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  4731. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  4732. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  4733. Client.Game.TurnLightingController:SetAmbientVFXEnabled(Boolean)
  4734. Client.Game.TurnLightingController:SwitchRig(TurnLightingState, LightRig)
  4735. Client.Game.TurnLightingController:EnsureLightsOffRig()
  4736. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  4737. System.Reflection.MethodBase:Invoke(Object, Object[])
  4738. System.Delegate:DynamicInvokeImpl(Object[])
  4739. System.MulticastDelegate:DynamicInvokeImpl(Object[])
  4740. Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
  4741. Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
  4742. Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
  4743. Client.Core.EventProcessor:ProcessLiveEvent(BaseEvent, Boolean)
  4744. Client.Script.GameAnimationProcessor:<StartProcessingNode>b__60_0(PlayableController)
  4745. Client.Localization.LocaleChangedCallback:Invoke(String)
  4746. Client.Script.PlayableController:EndIntro()
  4747. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  4748. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  4749. HutongGames.PlayMaker.FsmState:OnEnter()
  4750. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  4751. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  4752. HutongGames.PlayMaker.Fsm:Update()
  4753.  
  4754. (02:03:09,238 utc) Recieved EventGameOver event in GameSessionServiceManager
  4755.  
  4756. (02:03:09,238 utc) [GameLobbyManager] Recieved EventGameOver event in GameLobbyManager
  4757.  
  4758. (02:03:09,241 utc) [EoGStateRecorder] HandleGameCompleteWithAllDataReceived: We have received all EoG data for our game. Transition to EoG
  4759.  
  4760. (02:03:09,241 utc) [NetworkClient] CheckIfShouldDisconnect: no longer managing ConnectionState
  4761.  
  4762. (02:03:09,329 utc) WebSocket.OnClose (code=1005, reason=, clean=True, debug info=Url = https://g-americas.b.pvp.net/gameserver/ad434355f569496c915b6a77e70bd0d6/v1, Socket State = Closed, Origin = , ReadQueue.Count = 0).
  4763.  
  4764. (02:03:09,329 utc) [NetworkClient] [ConnectionState] Playing -> Disconnected
  4765.  
  4766. [EoGRewardsModel] All Rewards are Ready
  4767.  
  4768. (02:03:09,337 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/lobby/v2/me/lobby Get
  4769.  
  4770. (02:03:09,339 utc) [GameSessionServiceManager] Polling for spectate NotSpectating True
  4771.  
  4772. (02:03:09,339 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/spectate-session/v1/status Get
  4773.  
  4774. (02:03:09,342 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} with LoadSceneMode Additive
  4775.  
  4776. (02:03:09,343 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} with LoadSceneMode Additive
  4777.  
  4778. (02:03:09,343 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
  4779. from: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-americas.b.pvp.net%2Fgameserver%2Fad434355f569496c915b6a77e70bd0d6%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-americas.b.pvp.net%2Fgameserver%2Fad434355f569496c915b6a77e70bd0d6%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}
  4780. with LoadSceneMode Additive
  4781.  
  4782. (02:03:09,348 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-americas.b.pvp.net%2Fgameserver%2Fad434355f569496c915b6a77e70bd0d6%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-americas.b.pvp.net%2Fgameserver%2Fad434355f569496c915b6a77e70bd0d6%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}, Screens available: NULLNULLNULLNULLNULLGameNULLNULLNULLNULL
  4783.  
  4784. (02:03:09,348 utc) [NetworkClient] BaconOnUnload: disconnecting from server
  4785.  
  4786. (02:03:09,350 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  4787.  
  4788. (02:03:09,351 utc) [DependencyContext] Deregistering NetworkClient.
  4789.  
  4790. (02:03:09,355 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} from URI line2
  4791.  
  4792. (02:03:09,356 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
  4793.  
  4794. (02:03:09,356 utc) [BaconSceneManager] Starting async load of scene: endofgame (Additive)
  4795.  
  4796. (02:03:09,356 utc) [BaconSceneManager] Adding ref to: endofgame (Additive)
  4797.  
  4798. (02:03:09,375 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/EndOfGame.unity took 0 ms to load dependencies.
  4799.  
  4800. (02:03:09,399 utc) Unknown method when attempting to use PrintStack
  4801. UnityEngine.Logger:Log(LogType, Object)
  4802. UnityEngine.Debug:LogError(Object)
  4803. UnityLogAppender:Append(LoggingEvent)
  4804. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  4805. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  4806. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  4807. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  4808. log4net.Core.LogImpl:Error(Object)
  4809. log4net.ILogExtensionMethods:PrintStack(ILog, StringBuilder, Int32, Int32)
  4810. log4net.ILogExtensionMethods:PrintMessageWithStackTrace(ILog, String, String, Object, Object, Object, Object)
  4811. log4net.ILogExtensionMethods:AssumeNotNull(ILog, Object, String)
  4812. Client.Script.BaconTimeline:DeRegisterCustomTrackGo(BaconTimelineTrackAsset)
  4813. BaconAnimatedRigBehaviour:OnPlayableDestroy(Playable)
  4814.  
  4815. WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
  4816. UnityEngine.Logger:Log(LogType, Object)
  4817. UnityEngine.Debug:LogWarning(Object)
  4818.  
  4819. (02:03:09,444 utc) [BaconSceneManager] Successfully loaded scene in 68 ms: Assets/AssetLibrary/Scenes/EndOfGame.unity (Additive)
  4820.  
  4821. (02:03:09,446 utc) [NavigationProtocolHandler] Processing PreLoadReceived
  4822.  
  4823. (02:03:09,456 utc) [NavigationProtocolHandler] Loading screen endofgame
  4824.  
  4825. (02:03:09,456 utc) [ServiceStatusManager] Detected game scene exit, refreshing riot status.
  4826.  
  4827. (02:03:09,459 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  4828.  
  4829. (02:03:09,471 utc) [HBCDependentElement] Received scene unload for: game
  4830.  
  4831. (02:03:09,480 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/spectate-session/v1/status: 204
  4832.  
  4833. (02:03:09,489 utc) [GameSessionServiceManager]: Current NotSpectating, old NotSpectating
  4834.  
  4835. (02:03:09,493 utc) [NavigationProtocolHandler] BaconUpdate Removed Game
  4836.  
  4837. (02:03:09,493 utc) [BaconSceneManager] Starting async unload of scene: game (None)
  4838.  
  4839. (02:03:09,521 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4840. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4841. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4842. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4843. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4844.  
  4845. (02:03:09,521 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4846. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4847. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4848. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4849. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4850.  
  4851. (02:03:09,521 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4852. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4853. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4854. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4855. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4856.  
  4857. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4858. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4859. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4860. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4861. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4862.  
  4863. (02:03:09,522 utc) We still got 2 handles when we destroy 'TableCard (clone) [Darkness]':
  4864. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4865. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4866. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4867. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4868.  
  4869. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4870. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4871. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4872. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4873. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4874.  
  4875. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4876. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4877. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4878. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4879. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4880.  
  4881. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Withering Mist]':
  4882. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4883. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4884. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4885. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4886.  
  4887. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Withering Mist]':
  4888. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4889. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4890. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4891. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4892.  
  4893. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Withering Mist]':
  4894. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4895. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4896. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4897. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4898.  
  4899. (02:03:09,522 utc) We still got 1 handles when we destroy 'TableCard (clone) [Darkness]':
  4900. Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4901. Called from BaconData.Logging.Log.Assume(), line 0 in .
  4902. Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
  4903. Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
  4904.  
  4905. (02:03:09,530 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/lobby/v2/me/lobby: 204
  4906.  
  4907. (02:03:09,530 utc) [ChatManager] Update current lobby to with name
  4908.  
  4909. (02:03:09,558 utc) [IAutoLocalizableComponent] Cleaning up 20 OrphanedInstances in 0 ms
  4910.  
  4911. (02:03:09,558 utc) [SafeMaterialUtil] Cleaning up 854 TrackedMaterials in 0 ms
  4912.  
  4913. (02:03:09,558 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
  4914.  
  4915. (02:03:09,562 utc) [BaconSceneManager] Releasing ref from: game (None)
  4916.  
  4917. (02:03:09,562 utc) [BaconSceneManager] Successfully unloaded scene: game (None)
  4918.  
  4919. (02:03:09,576 utc) [SlideShowSubNav] ShowNext called showing slide: RankBeat(Clone)
  4920.  
  4921. (02:03:11,858 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  4922.  
  4923. (02:03:11,970 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  4924.  
  4925. Material 'LP_ProgressRadial_MAT(Clone)(Clone)' with Shader 'Bacon/Fast/UnlitScrollAndDistort' doesn't have a color property '_Color'
  4926. UnityEngine.Material:get_color()
  4927. DG.Tweening.<>c__DisplayClass19_0:<DOFade>b__0()
  4928. DG.Tweening.Core.DOGetter`1:Invoke()
  4929. DG.Tweening.Tweener:DoStartup(TweenerCore`3)
  4930. DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
  4931. DG.Tweening.Core.DOTweenComponent:Update()
  4932.  
  4933. [ line 658173256]
  4934.  
  4935. (02:04:03,008 utc) [AnalyticsPlatformServiceManager] Sending 3 events to https://data.riotgames.com
  4936.  
  4937. (02:04:03,029 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
  4938.  
  4939. (02:04:03,330 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
  4940.  
  4941. (02:04:03,331 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
  4942.  
  4943. (02:04:04,698 utc) [BaconAuthenticationProvider] Refreshing Bacon Access Token
  4944.  
  4945. (02:04:04,699 utc) [ClientServiceRequest] SendAsyncInternal to https://l-americas.b.pvp.net/login/v1/session/refresh Post
  4946.  
  4947. (02:04:04,964 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://l-americas.b.pvp.net/login/v1/session/refresh: 200
  4948.  
  4949. (02:04:04,968 utc) [UnifiedClock.UpdateFromServerInfo] TimeSpanFromClientUtcToServerUtc: -00:02:49.6696816 ShardTimeZone: (UTC-08:00) Pacific Standard Time
  4950.  
  4951. (02:04:04,972 utc) [ClientServiceManager] CheckForClientUpdate checking to see if client needs to be updated
  4952.  
  4953. (02:04:04,972 utc) [ClientServiceManager] CheckForClientUpdate client is up to date
  4954.  
  4955. (02:04:04,974 utc) [ProcessHomeBaseCountry] setting hbc to usa
  4956.  
  4957. (02:04:04,974 utc) [ProcessRsoIdToken] got hbc usa from id token
  4958.  
  4959. (02:04:04,974 utc) [ProcessPlayerAffinityToken] Getting player affinity americas with game shard zone live
  4960.  
  4961. (02:04:04,974 utc) [ProcessPlayerAffinityToken] got affinity americas from pas
  4962.  
  4963. (02:04:04,975 utc) [BaconAuthenticationProvider] dispatching auth state Status: Valid, exp 08/27/2021 02:43:10 +00:00, puuid 6ddc4b32-711e-5a52-a4a9-c69747ce0d4a, alias (gamename) AX75#NA1, hbc usa, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: True, BAccesstoken: True,
  4964.  
  4965. (02:04:04,975 utc) [CensorshipProfileManager] Setting *****Profile to Uncensored
  4966.  
  4967. (02:04:04,976 utc) [VngAccountManager] Editing VNG account only available to Vietnamese players.
  4968.  
  4969. (02:04:04,976 utc) [RegionalLegalManager] Skipping Japanese Legal eligibility check.
  4970.  
  4971. (02:04:05,035 utc) [RiotClientSdk] Ignoring IAntiAddiction error 404: No states exists ()
  4972.  
  4973. (02:04:11,013 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  4974.  
  4975. (02:04:11,115 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  4976.  
  4977. (02:05:11,013 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  4978.  
  4979. (02:05:11,103 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  4980.  
  4981. (02:06:05,797 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/lobby/v2/modes/disabled Get
  4982.  
  4983. (02:06:05,951 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/lobby/v2/modes/disabled: 200
  4984.  
  4985. (02:06:07,738 utc) [STMonitor]Start to poll tournament data. Next poll time is 1630030098068. Has active tournament: False
  4986.  
  4987. (02:06:07,738 utc) [SeasonalTournamentServiceManager] Try reloading summaries for 68eca9bc-be33-4594-963f-55a971fbe1f9 because of RegularPolling.
  4988.  
  4989. (02:06:07,739 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9 Get
  4990.  
  4991. (02:06:07,858 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9: 200
  4992.  
  4993. (02:06:07,860 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
  4994.  
  4995. (02:06:07,860 utc) [STMonitor]No active tournament. No need to update next tournament poll time
  4996.  
  4997. (02:06:07,860 utc) [STMonitor]Disable challenge invitation and lobby polling.
  4998.  
  4999. (02:06:07,860 utc) [SeasonalTournamentServiceManager] loaded result for 68eca9bc-be33-4594-963f-55a971fbe1f9
  5000.  
  5001. (02:06:11,004 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  5002.  
  5003. (02:06:11,114 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  5004.  
  5005. (02:07:11,015 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  5006.  
  5007. (02:07:11,129 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  5008.  
  5009. (02:08:08,949 utc) [SlideShowSubNav] ShowNext called showing slide: BB_EventEoGSlideBeat(Clone)
  5010.  
  5011. (02:08:08,954 utc) [EventEoGBeat] AllowSkippingQuestPageBeat was set to true
  5012. UnityEngine.Logger:Log(LogType, Object)
  5013. UnityEngine.Debug:LogWarning(Object)
  5014. UnityLogAppender:Append(LoggingEvent)
  5015. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  5016. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  5017. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  5018. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  5019. log4net.Core.LogImpl:Warn(Object)
  5020. EventEoGBeat:ProcessEventSpecificQuests()
  5021. SlideShowSubNav:QueueAnimation()
  5022. <WaitForSlideLoad>d__22:MoveNext()
  5023. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5024.  
  5025. (02:08:08,979 utc) [QuestRewardEntry] Using Purchase History Display
  5026.  
  5027. (02:08:08,982 utc) [QuestRewardEntry] Using Purchase History Display
  5028.  
  5029. (02:08:08,982 utc) [QuestRewardEntry] Using Purchase History Display
  5030.  
  5031. (02:08:09,756 utc) [EventEoGBeat] Advancing to next slide
  5032.  
  5033. (02:08:10,236 utc) [SlideShowSubNav] ShowNext called showing slide: XPAccumulationBeat(Clone)
  5034.  
  5035. (02:08:11,017 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  5036.  
  5037. (02:08:11,121 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  5038.  
  5039. (02:08:11,230 utc) TextFoundMislocalized on 'FatCore(Clone)>PrefabManager>PooledGameObjects>ChampionMasteryEntry>ChampionMasteryEntry(Clone)>VisualRoot>PortraitMask>ChampionLabel'. 'LocalizedEmptyKey': ''
  5040. UnityEngine.Logger:Log(LogType, Object)
  5041. UnityEngine.Debug:LogError(Object)
  5042. UnityLogAppender:Append(LoggingEvent)
  5043. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  5044. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  5045. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  5046. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  5047. log4net.Core.LogImpl:Error(Object)
  5048. Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
  5049. Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
  5050. Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
  5051. Client.Localization.LocaleChangedCallback:Invoke(String)
  5052. Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
  5053. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5054. Client.Core.BaconBehaviour:SetupDependencies()
  5055. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5056. Client.Core.BaconBehaviour:Awake()
  5057. UnityEngine.Object:Instantiate(Object, Transform, Boolean)
  5058. UnityEngine.Object:Instantiate(T, Transform, Boolean)
  5059. PrefabManager:AddNewInstanceToPool(T, Transform)
  5060. PrefabManager:GetInstance(T, Transform, String)
  5061. CardMasteryBeat:SetCardMasteryChanges(Dictionary`2)
  5062. EoGSlideFilter:InitSlide(EoGRewardBeat, EoGRewardBeatData)
  5063. EoGSlideFilter:OnAssetReady(GameObject, EoGRewardBeatData)
  5064. Client.Localization.LocaleChangedCallback:Invoke(String)
  5065. Client.Core.ShardConfigReady:Invoke()
  5066. Client.Assets.BaconAsset`1:RunReadyActions()
  5067. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5068. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5069. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5070. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5071. System.Action`1:Invoke(T)
  5072. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5073.  
  5074. (02:08:11,236 utc) TextFoundMislocalized on 'FatCore(Clone)>PrefabManager>PooledGameObjects>ChampionMasteryEntry>ChampionMasteryEntry(Clone)>VisualRoot>PortraitMask>ChampionLabel'. 'LocalizedEmptyKey': ''
  5075. UnityEngine.Logger:Log(LogType, Object)
  5076. UnityEngine.Debug:LogError(Object)
  5077. UnityLogAppender:Append(LoggingEvent)
  5078. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  5079. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  5080. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  5081. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  5082. log4net.Core.LogImpl:Error(Object)
  5083. Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
  5084. Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
  5085. Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
  5086. Client.Localization.LocaleChangedCallback:Invoke(String)
  5087. Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
  5088. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5089. Client.Core.BaconBehaviour:SetupDependencies()
  5090. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5091. Client.Core.BaconBehaviour:Awake()
  5092. UnityEngine.Object:Instantiate(Object, Transform, Boolean)
  5093. UnityEngine.Object:Instantiate(T, Transform, Boolean)
  5094. PrefabManager:AddNewInstanceToPool(T, Transform)
  5095. PrefabManager:GetInstance(T, Transform, String)
  5096. CardMasteryBeat:SetCardMasteryChanges(Dictionary`2)
  5097. EoGSlideFilter:InitSlide(EoGRewardBeat, EoGRewardBeatData)
  5098. EoGSlideFilter:OnAssetReady(GameObject, EoGRewardBeatData)
  5099. Client.Localization.LocaleChangedCallback:Invoke(String)
  5100. Client.Core.ShardConfigReady:Invoke()
  5101. Client.Assets.BaconAsset`1:RunReadyActions()
  5102. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5103. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5104. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5105. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5106. System.Action`1:Invoke(T)
  5107. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5108.  
  5109. (02:08:11,245 utc) [SlideShowSubNav] ShowNext called showing slide: CardMasteryBeat(Clone)
  5110.  
  5111. (02:08:11,266 utc) PLAYABLE : Clearing Handle because it doesn't point to me anymore. This indicates a bug with handle pooling. This: XPAwardsSlot (Disable Me).XPAwardsView, Handle points to: [null]
  5112. UnityEngine.Logger:Log(LogType, Object)
  5113. UnityEngine.Debug:LogWarning(Object)
  5114. UnityLogAppender:Append(LoggingEvent)
  5115. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  5116. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  5117. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  5118. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  5119. log4net.Core.LogImpl:Warn(Object)
  5120. log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
  5121. BaconData.Logging.Log:Warn(String, Object, Object)
  5122. BaconPlayable:CheckHandleBelongsToMe()
  5123. BaconPlayable:CleanHandle()
  5124. BaconPlayable:BaconOnDestroy()
  5125. Client.Core.BaconBehaviour:OnDestroy()
  5126.  
  5127. (02:08:12,447 utc) EoG redirect to previous location bacon://MainMenu/play/pvp/ranked/deckdetail, because it is the same or sub location of queue path MainMenu/play/pvp/ranked
  5128.  
  5129. (02:08:12,447 utc) EoG redirect to previous location bacon://MainMenu/play/pvp/ranked/deckdetail, because it is the same or sub location of queue path MainMenu/play/pvp/ranked
  5130.  
  5131. (02:08:12,452 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5132.  
  5133. (02:08:12,452 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5134.  
  5135. (02:08:12,452 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5136. from: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
  5137. with LoadSceneMode Additive
  5138.  
  5139. (02:08:12,457 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLNULLEndOfGameNULLNULLNULLNULLNULL
  5140.  
  5141. (02:08:12,459 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5142.  
  5143. (02:08:12,459 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5144.  
  5145. (02:08:12,459 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5146. from: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
  5147. with LoadSceneMode Additive
  5148.  
  5149. (02:08:12,461 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} from URI line2
  5150.  
  5151. (02:08:12,461 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5152.  
  5153. (02:08:12,463 utc) [BaconSceneManager] Starting async load of scene: mainmenu (Additive)
  5154.  
  5155. (02:08:12,463 utc) [BaconSceneManager] Adding ref to: mainmenu (Additive)
  5156.  
  5157. (02:08:12,607 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/MainMenu.unity took 0 ms to load dependencies.
  5158.  
  5159. WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
  5160. UnityEngine.Logger:Log(LogType, Object)
  5161. UnityEngine.Debug:LogWarning(Object)
  5162.  
  5163. (02:08:12,887 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LeaderboardSection - Target Path: MainMenu/Play/Leaderboard/Friends
  5164.  
  5165. (02:08:12,890 utc) [PlayButtonCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
  5166.  
  5167. (02:08:12,890 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5168.  
  5169. (02:08:12,890 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5170.  
  5171. (02:08:12,890 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  5172.  
  5173. (02:08:12,893 utc) Objects waiting on dependencies: 1
  5174. BaconBehaviour: PlayFeaturePopup (OnboardingIndicatorContext) waiting for: GlobalNavManager
  5175.  
  5176. (02:08:12,898 utc) [BaconSceneManager] Successfully loaded scene in 290 ms: Assets/AssetLibrary/Scenes/MainMenu.unity (Additive)
  5177.  
  5178. (02:08:12,899 utc) Objects waiting on dependencies: 1
  5179. BaconBehaviour: PlayFeaturePopup (OnboardingIndicatorContext) waiting for: GlobalNavManager
  5180.  
  5181. (02:08:12,899 utc) [NavigationProtocolHandler] Processing PreLoadReceived
  5182.  
  5183. (02:08:12,912 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/Bo3Challenge
  5184.  
  5185. (02:08:12,914 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/Tournament
  5186.  
  5187. (02:08:12,914 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/cardbacks
  5188.  
  5189. (02:08:12,915 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/boards
  5190.  
  5191. (02:08:12,915 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Collection/ChampSkins
  5192.  
  5193. (02:08:12,915 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/wildcards
  5194.  
  5195. (02:08:12,915 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/modslobby
  5196.  
  5197. (02:08:12,916 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  5198.  
  5199. (02:08:12,916 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  5200.  
  5201. (02:08:12,916 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
  5202.  
  5203. (02:08:12,916 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
  5204.  
  5205. (02:08:12,916 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/mods
  5206.  
  5207. (02:08:12,916 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/featured
  5208.  
  5209. (02:08:12,916 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/pets
  5210.  
  5211. (02:08:12,916 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  5212.  
  5213. (02:08:12,916 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  5214.  
  5215. (02:08:12,916 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/limited
  5216.  
  5217. (02:08:12,917 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/decks
  5218.  
  5219. (02:08:12,917 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/playmats
  5220.  
  5221. (02:08:12,917 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  5222.  
  5223. (02:08:12,917 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  5224.  
  5225. (02:08:12,917 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/emotes
  5226.  
  5227. (02:08:12,917 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LeaderboardSection - Target Path: MainMenu/Play/Leaderboard/Masters
  5228.  
  5229. (02:08:12,917 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/challenge
  5230.  
  5231. (02:08:12,918 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/ai
  5232.  
  5233. (02:08:12,918 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/StandardGauntletLobby
  5234.  
  5235. (02:08:12,918 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  5236.  
  5237. (02:08:12,918 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  5238.  
  5239. (02:08:12,918 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/cards
  5240.  
  5241. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: HomeSection - Target Path: MainMenu/home
  5242.  
  5243. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Store/Skins
  5244.  
  5245. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: NewPage - Target Path: MainMenu/NewPage
  5246.  
  5247. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/gauntlet
  5248.  
  5249. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/lobby
  5250.  
  5251. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/guardians
  5252.  
  5253. (02:08:12,919 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/SeasonalTournamentLobby
  5254.  
  5255. (02:08:12,919 utc) There is no active progress for guid: 7aa01959-b5dc-4c8a-9fa3-b20a0927c8a4
  5256. UnityEngine.Logger:Log(LogType, Object)
  5257. UnityEngine.Debug:LogWarning(Object)
  5258. UnityLogAppender:Append(LoggingEvent)
  5259. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  5260. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  5261. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  5262. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  5263. log4net.Core.LogImpl:Warn(Object)
  5264. ActiveProgressForLevelCurves:GetChapteredLevelProgressById(String)
  5265. LevelCurveProgressContext:OnLevelProgressUpdated(ActiveProgressForLevelCurves)
  5266. System.Action`1:Invoke(T)
  5267. DataBindingProvider`1:Bind(Action`1)
  5268. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5269. LevelCurveProgressContext:BaconDependenciesReady()
  5270. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5271. Client.Core.BaconBehaviour:SetupDependencies()
  5272. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5273. Client.Core.BaconBehaviour:Awake()
  5274. NavigationProtocolHandler:BaconUpdate()
  5275. Client.Core.BaconBehaviour:CallAllBaconUpdates()
  5276. CoreDependencyContext:Update()
  5277.  
  5278. (02:08:12,920 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/unranked
  5279.  
  5280. (02:08:12,920 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/emotes
  5281.  
  5282. (02:08:12,920 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/ranked
  5283.  
  5284. (02:08:12,923 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,Mods_IndependentLanes_Team,Mods_IndependentLanes,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
  5285.  
  5286. (02:08:12,924 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: RewardsSection - Target Path: MainMenu/rewards
  5287.  
  5288. (02:08:12,924 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/tutorial
  5289.  
  5290. (02:08:12,924 utc) TryPopPactiveObject: false : OverlayLayer
  5291.  
  5292. (02:08:12,924 utc) [NavigationProtocolHandler] Loading screen mainmenu
  5293.  
  5294. (02:08:12,976 utc) [NavigationProtocolHandler] BaconUpdate Removed EndOfGame
  5295.  
  5296. (02:08:12,976 utc) [BaconSceneManager] Starting async unload of scene: endofgame (None)
  5297.  
  5298. (02:08:12,983 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  5299.  
  5300. (02:08:12,983 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  5301.  
  5302. (02:08:12,984 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  5303.  
  5304. (02:08:12,984 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  5305.  
  5306. (02:08:12,984 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  5307.  
  5308. (02:08:12,984 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  5309.  
  5310. (02:08:12,988 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5311.  
  5312. (02:08:12,994 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5313.  
  5314. (02:08:12,994 utc) [GauntletSecondaryNavIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
  5315.  
  5316. (02:08:13,058 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
  5317.  
  5318. (02:08:13,058 utc) [SafeMaterialUtil] Cleaning up 53 TrackedMaterials in 0 ms
  5319.  
  5320. (02:08:13,058 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
  5321.  
  5322. (02:08:13,064 utc) [BaconSceneManager] Releasing ref from: endofgame (None)
  5323.  
  5324. (02:08:13,064 utc) [BaconSceneManager] Successfully unloaded scene: endofgame (None)
  5325.  
  5326. (02:08:13,109 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  5327.  
  5328. (02:08:13,109 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  5329.  
  5330. (02:08:13,109 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  5331.  
  5332. (02:08:13,109 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  5333.  
  5334. (02:08:13,110 utc) There is no active progress for guid: 7aa01959-b5dc-4c8a-9fa3-b20a0927c8a4
  5335. UnityEngine.Logger:Log(LogType, Object)
  5336. UnityEngine.Debug:LogWarning(Object)
  5337. UnityLogAppender:Append(LoggingEvent)
  5338. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  5339. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  5340. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  5341. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  5342. log4net.Core.LogImpl:Warn(Object)
  5343. ActiveProgressForLevelCurves:GetChapteredLevelProgressById(String)
  5344. LevelCurveProgressContext:OnLevelProgressUpdated(ActiveProgressForLevelCurves)
  5345. System.Action`1:Invoke(T)
  5346. DataBindingProvider`1:Bind(Action`1)
  5347. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5348. LevelCurveProgressContext:BaconDependenciesReady()
  5349. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5350. Client.Core.BaconBehaviour:SetupDependencies()
  5351. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5352. Client.Core.BaconBehaviour:Awake()
  5353. Client.Core.ShardConfigReady:Invoke()
  5354. <>c__DisplayClass9_0:<LoadButton>b__0(GameObject)
  5355. Client.Localization.LocaleChangedCallback:Invoke(String)
  5356. Client.Core.ShardConfigReady:Invoke()
  5357. Client.Assets.BaconAsset`1:RunReadyActions()
  5358. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5359. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5360. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5361. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5362. System.Action`1:Invoke(T)
  5363. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5364.  
  5365. (02:08:13,111 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  5366.  
  5367. (02:08:13,111 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  5368.  
  5369. (02:08:13,111 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
  5370.  
  5371. (02:08:13,111 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
  5372.  
  5373. (02:08:13,112 utc) [PlayButtonCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
  5374.  
  5375. (02:08:13,112 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5376.  
  5377. (02:08:13,112 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5378.  
  5379. (02:08:13,112 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  5380.  
  5381. (02:08:13,112 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  5382.  
  5383. (02:08:13,112 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  5384.  
  5385. (02:08:13,112 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  5386.  
  5387. (02:08:13,112 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  5388.  
  5389. (02:08:13,230 utc) [DeckManagementScreenController] Current queue config is TryHard
  5390.  
  5391. (02:08:13,230 utc) [DeckManagementScreenController] Enter game mode Constructed
  5392.  
  5393. (02:08:13,232 utc) NavPathScreenController::PlayIntroOutro
  5394.  
  5395. Deactivating
  5396. UnityEngine.Logger:Log(LogType, Object)
  5397. UnityEngine.Debug:LogWarning(Object)
  5398. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5399. LoadoutDeckDetailsWidget:Refresh()
  5400. System.Action`1:Invoke(T)
  5401. DataBindingProvider`1:Bind(Action`1)
  5402. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5403. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5404. Client.Core.BaconBehaviour:SetupDependencies()
  5405. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5406. Client.Core.BaconBehaviour:Awake()
  5407. NavPathVisual:SetActiveInternal(Boolean, Action)
  5408. NavPathVisualBase:Activate(Action)
  5409. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5410. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5411. Client.Core.ShardConfigReady:Invoke()
  5412. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5413. Client.Core.ShardConfigReady:Invoke()
  5414. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5415. Client.Core.ShardConfigReady:Invoke()
  5416. Client.Core.ShardConfigReady:Invoke()
  5417. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5418. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5419. HutongGames.PlayMaker.FsmState:OnEnter()
  5420. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5421. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5422. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5423. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5424. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5425. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5426. PlaymakerEffectController:Activate()
  5427. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5428. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5429. Client.Core.ShardConfigReady:Invoke()
  5430. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5431. Client.Localization.LocaleChangedCallback:Invoke(String)
  5432. Client.Core.ShardConfigReady:Invoke()
  5433. Client.Assets.BaconAsset`1:RunReadyActions()
  5434. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5435. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5436. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5437. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5438. System.Action`1:Invoke(T)
  5439. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5440.  
  5441. Deactivating
  5442. UnityEngine.Logger:Log(LogType, Object)
  5443. UnityEngine.Debug:LogWarning(Object)
  5444. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5445. LoadoutDeckDetailsWidget:Refresh()
  5446. System.Action`1:Invoke(T)
  5447. DataBindingProvider`1:Bind(Action`1)
  5448. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5449. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5450. Client.Core.BaconBehaviour:SetupDependencies()
  5451. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5452. Client.Core.BaconBehaviour:Awake()
  5453. NavPathVisual:SetActiveInternal(Boolean, Action)
  5454. NavPathVisualBase:Activate(Action)
  5455. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5456. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5457. Client.Core.ShardConfigReady:Invoke()
  5458. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5459. Client.Core.ShardConfigReady:Invoke()
  5460. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5461. Client.Core.ShardConfigReady:Invoke()
  5462. Client.Core.ShardConfigReady:Invoke()
  5463. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5464. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5465. HutongGames.PlayMaker.FsmState:OnEnter()
  5466. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5467. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5468. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5469. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5470. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5471. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5472. PlaymakerEffectController:Activate()
  5473. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5474. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5475. Client.Core.ShardConfigReady:Invoke()
  5476. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5477. Client.Localization.LocaleChangedCallback:Invoke(String)
  5478. Client.Core.ShardConfigReady:Invoke()
  5479. Client.Assets.BaconAsset`1:RunReadyActions()
  5480. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5481. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5482. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5483. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5484. System.Action`1:Invoke(T)
  5485. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5486.  
  5487. Deactivating
  5488. UnityEngine.Logger:Log(LogType, Object)
  5489. UnityEngine.Debug:LogWarning(Object)
  5490. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5491. LoadoutDeckDetailsWidget:Refresh()
  5492. System.Action`1:Invoke(T)
  5493. DataBindingProvider`1:Bind(Action`1)
  5494. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5495. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5496. Client.Core.BaconBehaviour:SetupDependencies()
  5497. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5498. Client.Core.BaconBehaviour:Awake()
  5499. NavPathVisual:SetActiveInternal(Boolean, Action)
  5500. NavPathVisualBase:Activate(Action)
  5501. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5502. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5503. Client.Core.ShardConfigReady:Invoke()
  5504. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5505. Client.Core.ShardConfigReady:Invoke()
  5506. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5507. Client.Core.ShardConfigReady:Invoke()
  5508. Client.Core.ShardConfigReady:Invoke()
  5509. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5510. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5511. HutongGames.PlayMaker.FsmState:OnEnter()
  5512. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5513. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5514. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5515. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5516. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5517. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5518. PlaymakerEffectController:Activate()
  5519. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5520. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5521. Client.Core.ShardConfigReady:Invoke()
  5522. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5523. Client.Localization.LocaleChangedCallback:Invoke(String)
  5524. Client.Core.ShardConfigReady:Invoke()
  5525. Client.Assets.BaconAsset`1:RunReadyActions()
  5526. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5527. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5528. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5529. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5530. System.Action`1:Invoke(T)
  5531. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5532.  
  5533. Deactivating
  5534. UnityEngine.Logger:Log(LogType, Object)
  5535. UnityEngine.Debug:LogWarning(Object)
  5536. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5537. LoadoutDeckDetailsWidget:Refresh()
  5538. System.Action`1:Invoke(T)
  5539. DataBindingProvider`1:Bind(Action`1)
  5540. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5541. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5542. Client.Core.BaconBehaviour:SetupDependencies()
  5543. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5544. Client.Core.BaconBehaviour:Awake()
  5545. NavPathVisual:SetActiveInternal(Boolean, Action)
  5546. NavPathVisualBase:Activate(Action)
  5547. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5548. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5549. Client.Core.ShardConfigReady:Invoke()
  5550. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5551. Client.Core.ShardConfigReady:Invoke()
  5552. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5553. Client.Core.ShardConfigReady:Invoke()
  5554. Client.Core.ShardConfigReady:Invoke()
  5555. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5556. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5557. HutongGames.PlayMaker.FsmState:OnEnter()
  5558. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5559. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5560. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5561. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5562. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5563. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5564. PlaymakerEffectController:Activate()
  5565. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5566. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5567. Client.Core.ShardConfigReady:Invoke()
  5568. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5569. Client.Localization.LocaleChangedCallback:Invoke(String)
  5570. Client.Core.ShardConfigReady:Invoke()
  5571. Client.Assets.BaconAsset`1:RunReadyActions()
  5572. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5573. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5574. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5575. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5576. System.Action`1:Invoke(T)
  5577. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5578.  
  5579. Deactivating
  5580. UnityEngine.Logger:Log(LogType, Object)
  5581. UnityEngine.Debug:LogWarning(Object)
  5582. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5583. LoadoutDeckDetailsWidget:Refresh()
  5584. System.Action`1:Invoke(T)
  5585. DataBindingProvider`1:Bind(Action`1)
  5586. Client.Core.BaconBehaviour:Subscribe(Action`1)
  5587. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  5588. Client.Core.BaconBehaviour:SetupDependencies()
  5589. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  5590. Client.Core.BaconBehaviour:Awake()
  5591. NavPathVisual:SetActiveInternal(Boolean, Action)
  5592. NavPathVisualBase:Activate(Action)
  5593. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5594. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5595. Client.Core.ShardConfigReady:Invoke()
  5596. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5597. Client.Core.ShardConfigReady:Invoke()
  5598. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5599. Client.Core.ShardConfigReady:Invoke()
  5600. Client.Core.ShardConfigReady:Invoke()
  5601. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5602. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5603. HutongGames.PlayMaker.FsmState:OnEnter()
  5604. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5605. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5606. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5607. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5608. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5609. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5610. PlaymakerEffectController:Activate()
  5611. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5612. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5613. Client.Core.ShardConfigReady:Invoke()
  5614. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5615. Client.Localization.LocaleChangedCallback:Invoke(String)
  5616. Client.Core.ShardConfigReady:Invoke()
  5617. Client.Assets.BaconAsset`1:RunReadyActions()
  5618. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5619. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5620. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5621. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5622. System.Action`1:Invoke(T)
  5623. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5624.  
  5625. Deactivating
  5626. UnityEngine.Logger:Log(LogType, Object)
  5627. UnityEngine.Debug:LogWarning(Object)
  5628. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5629. LoadoutDeckDetailsWidget:Refresh()
  5630. NavPathVisual:SetActiveInternal(Boolean, Action)
  5631. NavPathVisualBase:Activate(Action)
  5632. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5633. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5634. Client.Core.ShardConfigReady:Invoke()
  5635. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5636. Client.Core.ShardConfigReady:Invoke()
  5637. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5638. Client.Core.ShardConfigReady:Invoke()
  5639. Client.Core.ShardConfigReady:Invoke()
  5640. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5641. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5642. HutongGames.PlayMaker.FsmState:OnEnter()
  5643. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5644. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5645. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5646. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5647. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5648. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5649. PlaymakerEffectController:Activate()
  5650. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5651. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5652. Client.Core.ShardConfigReady:Invoke()
  5653. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5654. Client.Localization.LocaleChangedCallback:Invoke(String)
  5655. Client.Core.ShardConfigReady:Invoke()
  5656. Client.Assets.BaconAsset`1:RunReadyActions()
  5657. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5658. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5659. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5660. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5661. System.Action`1:Invoke(T)
  5662. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5663.  
  5664. Deactivating
  5665. UnityEngine.Logger:Log(LogType, Object)
  5666. UnityEngine.Debug:LogWarning(Object)
  5667. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5668. LoadoutDeckDetailsWidget:Refresh()
  5669. NavPathVisual:SetActiveInternal(Boolean, Action)
  5670. NavPathVisualBase:Activate(Action)
  5671. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5672. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5673. Client.Core.ShardConfigReady:Invoke()
  5674. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5675. Client.Core.ShardConfigReady:Invoke()
  5676. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5677. Client.Core.ShardConfigReady:Invoke()
  5678. Client.Core.ShardConfigReady:Invoke()
  5679. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5680. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5681. HutongGames.PlayMaker.FsmState:OnEnter()
  5682. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5683. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5684. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5685. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5686. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5687. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5688. PlaymakerEffectController:Activate()
  5689. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5690. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5691. Client.Core.ShardConfigReady:Invoke()
  5692. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5693. Client.Localization.LocaleChangedCallback:Invoke(String)
  5694. Client.Core.ShardConfigReady:Invoke()
  5695. Client.Assets.BaconAsset`1:RunReadyActions()
  5696. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5697. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5698. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5699. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5700. System.Action`1:Invoke(T)
  5701. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5702.  
  5703. Deactivating
  5704. UnityEngine.Logger:Log(LogType, Object)
  5705. UnityEngine.Debug:LogWarning(Object)
  5706. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5707. LoadoutDeckDetailsWidget:Refresh()
  5708. NavPathVisual:SetActiveInternal(Boolean, Action)
  5709. NavPathVisualBase:Activate(Action)
  5710. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5711. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5712. Client.Core.ShardConfigReady:Invoke()
  5713. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5714. Client.Core.ShardConfigReady:Invoke()
  5715. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5716. Client.Core.ShardConfigReady:Invoke()
  5717. Client.Core.ShardConfigReady:Invoke()
  5718. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5719. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5720. HutongGames.PlayMaker.FsmState:OnEnter()
  5721. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5722. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5723. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5724. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5725. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5726. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5727. PlaymakerEffectController:Activate()
  5728. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5729. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5730. Client.Core.ShardConfigReady:Invoke()
  5731. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5732. Client.Localization.LocaleChangedCallback:Invoke(String)
  5733. Client.Core.ShardConfigReady:Invoke()
  5734. Client.Assets.BaconAsset`1:RunReadyActions()
  5735. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5736. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5737. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5738. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5739. System.Action`1:Invoke(T)
  5740. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5741.  
  5742. Deactivating
  5743. UnityEngine.Logger:Log(LogType, Object)
  5744. UnityEngine.Debug:LogWarning(Object)
  5745. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5746. LoadoutDeckDetailsWidget:Refresh()
  5747. NavPathVisual:SetActiveInternal(Boolean, Action)
  5748. NavPathVisualBase:Activate(Action)
  5749. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5750. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5751. Client.Core.ShardConfigReady:Invoke()
  5752. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5753. Client.Core.ShardConfigReady:Invoke()
  5754. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5755. Client.Core.ShardConfigReady:Invoke()
  5756. Client.Core.ShardConfigReady:Invoke()
  5757. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5758. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5759. HutongGames.PlayMaker.FsmState:OnEnter()
  5760. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5761. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5762. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5763. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5764. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5765. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5766. PlaymakerEffectController:Activate()
  5767. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5768. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5769. Client.Core.ShardConfigReady:Invoke()
  5770. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5771. Client.Localization.LocaleChangedCallback:Invoke(String)
  5772. Client.Core.ShardConfigReady:Invoke()
  5773. Client.Assets.BaconAsset`1:RunReadyActions()
  5774. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5775. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5776. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5777. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5778. System.Action`1:Invoke(T)
  5779. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5780.  
  5781. Deactivating
  5782. UnityEngine.Logger:Log(LogType, Object)
  5783. UnityEngine.Debug:LogWarning(Object)
  5784. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5785. LoadoutDeckDetailsWidget:Refresh()
  5786. NavPathVisual:SetActiveInternal(Boolean, Action)
  5787. NavPathVisualBase:Activate(Action)
  5788. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5789. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5790. Client.Core.ShardConfigReady:Invoke()
  5791. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5792. Client.Core.ShardConfigReady:Invoke()
  5793. NavPathVisualBase:PlayIntroOutro(Boolean, Action)
  5794. Client.Core.ShardConfigReady:Invoke()
  5795. Client.Core.ShardConfigReady:Invoke()
  5796. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  5797. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  5798. HutongGames.PlayMaker.FsmState:OnEnter()
  5799. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  5800. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  5801. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  5802. HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
  5803. HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
  5804. HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
  5805. PlaymakerEffectController:Activate()
  5806. NavPathScreenController:PlayIntroOutro(Boolean, Action)
  5807. <>c__DisplayClass15_0:<ActivateInternal>b__0()
  5808. Client.Core.ShardConfigReady:Invoke()
  5809. <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
  5810. Client.Localization.LocaleChangedCallback:Invoke(String)
  5811. Client.Core.ShardConfigReady:Invoke()
  5812. Client.Assets.BaconAsset`1:RunReadyActions()
  5813. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5814. Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
  5815. Client.Assets.AssetBundleReadyDelegate:Invoke(AssetBundleHandle)
  5816. Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
  5817. System.Action`1:Invoke(T)
  5818. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  5819.  
  5820. (02:08:13,239 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LoadoutSelectionScreen - Target Path: MainMenu/play/pvp/ranked/deckdetail/loadout
  5821.  
  5822. (02:08:13,507 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5823.  
  5824. (02:08:13,507 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5825.  
  5826. (02:08:13,507 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5827. from: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5828. with LoadSceneMode Additive
  5829.  
  5830. (02:08:13,726 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5831.  
  5832. (02:08:13,726 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5833.  
  5834. (02:08:13,727 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5835.  
  5836. (02:08:13,727 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5837.  
  5838. (02:08:13,727 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  5839.  
  5840. (02:08:13,729 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  5841.  
  5842. (02:08:13,729 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  5843.  
  5844. (02:08:13,729 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  5845.  
  5846. (02:08:13,730 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  5847.  
  5848. (02:08:13,730 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  5849.  
  5850. (02:08:13,730 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  5851.  
  5852. (02:08:13,731 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  5853.  
  5854. (02:08:13,731 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  5855.  
  5856. (02:08:15,124 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
  5857.  
  5858. (02:08:15,124 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
  5859.  
  5860. (02:08:15,124 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
  5861. from: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5862. with LoadSceneMode Additive
  5863.  
  5864. (02:08:15,124 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
  5865.  
  5866. (02:08:15,258 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5867.  
  5868. (02:08:15,258 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  5869.  
  5870. (02:08:15,259 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5871.  
  5872. (02:08:15,259 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  5873.  
  5874. (02:08:15,259 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  5875.  
  5876. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  5877.  
  5878. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  5879.  
  5880. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  5881.  
  5882. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  5883.  
  5884. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  5885.  
  5886. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  5887.  
  5888. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  5889.  
  5890. (02:08:15,260 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  5891.  
  5892. (02:08:18,356 utc) [QuestRewardEntry] Using Purchase History Display
  5893.  
  5894. (02:08:18,370 utc) [QuestRewardEntry] Using Purchase History Display
  5895.  
  5896. (02:08:18,411 utc) [QuestRewardEntry] Using Purchase History Display
  5897.  
  5898. (02:08:18,417 utc) [QuestRewardEntry] Using Purchase History Display
  5899.  
  5900. (02:08:18,422 utc) [QuestRewardEntry] Using Purchase History Display
  5901.  
  5902. (02:08:18,423 utc) [QuestRewardEntry] Using Purchase History Display
  5903.  
  5904. (02:08:18,440 utc) [QuestRewardEntry] Using Purchase History Display
  5905.  
  5906. (02:08:18,446 utc) [QuestRewardEntry] Using Purchase History Display
  5907.  
  5908. (02:08:18,946 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5909.  
  5910. (02:08:18,946 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
  5911.  
  5912. (02:08:18,946 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5913. from: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
  5914. with LoadSceneMode Additive
  5915.  
  5916. (02:08:18,947 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  5917.  
  5918. Deactivating
  5919. UnityEngine.Logger:Log(LogType, Object)
  5920. UnityEngine.Debug:LogWarning(Object)
  5921. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5922. LoadoutDeckDetailsWidget:Refresh()
  5923. NavPathVisual:SetActiveInternal(Boolean, Action)
  5924. NavPathVisualBase:Activate(Action)
  5925. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5926. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5927. Client.Core.ShardConfigReady:Invoke()
  5928. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5929. Client.Core.ShardConfigReady:Invoke()
  5930. NavPathScreen:RefreshInternal(Action)
  5931. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5932. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5933. Client.Core.ShardConfigReady:Invoke()
  5934. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5935. Client.Core.ShardConfigReady:Invoke()
  5936. NavPathVisual:SetActiveInternal(Boolean, Action)
  5937. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5938. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5939. Client.Core.ShardConfigReady:Invoke()
  5940. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5941. Client.Core.ShardConfigReady:Invoke()
  5942. NavPathVisual:SetActiveInternal(Boolean, Action)
  5943. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5944. Client.Core.ShardConfigReady:Invoke()
  5945. NavPathVisual:SetActiveInternal(Boolean, Action)
  5946. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5947. Client.Core.ShardConfigReady:Invoke()
  5948. NavPathVisual:SetActiveInternal(Boolean, Action)
  5949. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5950. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  5951. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  5952. <OpenAfterUnlock>d__91:MoveNext()
  5953. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5954.  
  5955. Deactivating
  5956. UnityEngine.Logger:Log(LogType, Object)
  5957. UnityEngine.Debug:LogWarning(Object)
  5958. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5959. LoadoutDeckDetailsWidget:Refresh()
  5960. NavPathVisual:SetActiveInternal(Boolean, Action)
  5961. NavPathVisualBase:Activate(Action)
  5962. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5963. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5964. Client.Core.ShardConfigReady:Invoke()
  5965. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5966. Client.Core.ShardConfigReady:Invoke()
  5967. NavPathScreen:RefreshInternal(Action)
  5968. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5969. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5970. Client.Core.ShardConfigReady:Invoke()
  5971. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5972. Client.Core.ShardConfigReady:Invoke()
  5973. NavPathVisual:SetActiveInternal(Boolean, Action)
  5974. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5975. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  5976. Client.Core.ShardConfigReady:Invoke()
  5977. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5978. Client.Core.ShardConfigReady:Invoke()
  5979. NavPathVisual:SetActiveInternal(Boolean, Action)
  5980. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5981. Client.Core.ShardConfigReady:Invoke()
  5982. NavPathVisual:SetActiveInternal(Boolean, Action)
  5983. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5984. Client.Core.ShardConfigReady:Invoke()
  5985. NavPathVisual:SetActiveInternal(Boolean, Action)
  5986. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  5987. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  5988. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  5989. <OpenAfterUnlock>d__91:MoveNext()
  5990. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5991.  
  5992. Deactivating
  5993. UnityEngine.Logger:Log(LogType, Object)
  5994. UnityEngine.Debug:LogWarning(Object)
  5995. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  5996. LoadoutDeckDetailsWidget:Refresh()
  5997. NavPathVisual:SetActiveInternal(Boolean, Action)
  5998. NavPathVisualBase:Activate(Action)
  5999. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6000. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6001. Client.Core.ShardConfigReady:Invoke()
  6002. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6003. Client.Core.ShardConfigReady:Invoke()
  6004. NavPathScreen:RefreshInternal(Action)
  6005. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6006. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6007. Client.Core.ShardConfigReady:Invoke()
  6008. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6009. Client.Core.ShardConfigReady:Invoke()
  6010. NavPathVisual:SetActiveInternal(Boolean, Action)
  6011. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6012. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6013. Client.Core.ShardConfigReady:Invoke()
  6014. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6015. Client.Core.ShardConfigReady:Invoke()
  6016. NavPathVisual:SetActiveInternal(Boolean, Action)
  6017. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6018. Client.Core.ShardConfigReady:Invoke()
  6019. NavPathVisual:SetActiveInternal(Boolean, Action)
  6020. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6021. Client.Core.ShardConfigReady:Invoke()
  6022. NavPathVisual:SetActiveInternal(Boolean, Action)
  6023. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6024. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6025. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6026. <OpenAfterUnlock>d__91:MoveNext()
  6027. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6028.  
  6029. Deactivating
  6030. UnityEngine.Logger:Log(LogType, Object)
  6031. UnityEngine.Debug:LogWarning(Object)
  6032. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6033. LoadoutDeckDetailsWidget:Refresh()
  6034. NavPathVisual:SetActiveInternal(Boolean, Action)
  6035. NavPathVisualBase:Activate(Action)
  6036. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6037. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6038. Client.Core.ShardConfigReady:Invoke()
  6039. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6040. Client.Core.ShardConfigReady:Invoke()
  6041. NavPathScreen:RefreshInternal(Action)
  6042. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6043. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6044. Client.Core.ShardConfigReady:Invoke()
  6045. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6046. Client.Core.ShardConfigReady:Invoke()
  6047. NavPathVisual:SetActiveInternal(Boolean, Action)
  6048. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6049. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6050. Client.Core.ShardConfigReady:Invoke()
  6051. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6052. Client.Core.ShardConfigReady:Invoke()
  6053. NavPathVisual:SetActiveInternal(Boolean, Action)
  6054. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6055. Client.Core.ShardConfigReady:Invoke()
  6056. NavPathVisual:SetActiveInternal(Boolean, Action)
  6057. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6058. Client.Core.ShardConfigReady:Invoke()
  6059. NavPathVisual:SetActiveInternal(Boolean, Action)
  6060. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6061. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6062. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6063. <OpenAfterUnlock>d__91:MoveNext()
  6064. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6065.  
  6066. Deactivating
  6067. UnityEngine.Logger:Log(LogType, Object)
  6068. UnityEngine.Debug:LogWarning(Object)
  6069. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6070. LoadoutDeckDetailsWidget:Refresh()
  6071. NavPathVisual:SetActiveInternal(Boolean, Action)
  6072. NavPathVisualBase:Activate(Action)
  6073. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6074. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6075. Client.Core.ShardConfigReady:Invoke()
  6076. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6077. Client.Core.ShardConfigReady:Invoke()
  6078. NavPathScreen:RefreshInternal(Action)
  6079. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6080. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6081. Client.Core.ShardConfigReady:Invoke()
  6082. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6083. Client.Core.ShardConfigReady:Invoke()
  6084. NavPathVisual:SetActiveInternal(Boolean, Action)
  6085. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6086. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6087. Client.Core.ShardConfigReady:Invoke()
  6088. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6089. Client.Core.ShardConfigReady:Invoke()
  6090. NavPathVisual:SetActiveInternal(Boolean, Action)
  6091. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6092. Client.Core.ShardConfigReady:Invoke()
  6093. NavPathVisual:SetActiveInternal(Boolean, Action)
  6094. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6095. Client.Core.ShardConfigReady:Invoke()
  6096. NavPathVisual:SetActiveInternal(Boolean, Action)
  6097. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6098. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6099. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6100. <OpenAfterUnlock>d__91:MoveNext()
  6101. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6102.  
  6103. (02:08:19,445 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6104.  
  6105. (02:08:19,446 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6106.  
  6107. (02:08:19,446 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6108.  
  6109. (02:08:19,446 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6110.  
  6111. (02:08:19,446 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  6112.  
  6113. (02:08:19,447 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  6114.  
  6115. (02:08:19,447 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  6116.  
  6117. (02:08:19,447 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  6118.  
  6119. (02:08:19,447 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  6120.  
  6121. (02:08:19,447 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  6122.  
  6123. (02:08:19,448 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  6124.  
  6125. (02:08:19,448 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  6126.  
  6127. (02:08:19,448 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  6128.  
  6129. (02:08:20,224 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
  6130.  
  6131. (02:08:20,224 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
  6132.  
  6133. (02:08:20,224 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
  6134. from: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
  6135. with LoadSceneMode Additive
  6136.  
  6137. (02:08:20,226 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
  6138.  
  6139. (02:08:20,359 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6140.  
  6141. (02:08:20,359 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6142.  
  6143. (02:08:20,359 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6144.  
  6145. (02:08:20,359 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6146.  
  6147. (02:08:20,359 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  6148.  
  6149. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  6150.  
  6151. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  6152.  
  6153. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  6154.  
  6155. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  6156.  
  6157. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  6158.  
  6159. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  6160.  
  6161. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  6162.  
  6163. (02:08:20,360 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  6164.  
  6165. (02:08:20,725 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/collection]: Screen = mainmenu, Segments = {collection}, Arguments = {} with LoadSceneMode Additive
  6166.  
  6167. (02:08:20,725 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/collection]: Screen = mainmenu, Segments = {collection}, Arguments = {} with LoadSceneMode Additive
  6168.  
  6169. (02:08:20,725 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/collection]: Screen = mainmenu, Segments = {collection}, Arguments = {}
  6170. from: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
  6171. with LoadSceneMode Additive
  6172.  
  6173. (02:08:20,726 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} to location:BaconURI [bacon://MainMenu/collection]: Screen = mainmenu, Segments = {collection}, Arguments = {}
  6174.  
  6175. (02:08:20,726 utc) [NavPathScreen] DeactivateInternal deactivating a ScreenController Type: DeckManagementScreenController - Name: DeckManagementScreen_Play_PVP_Ranked(Clone)
  6176.  
  6177. (02:08:20,726 utc) NavPathScreenController::PlayIntroOutro
  6178.  
  6179. (02:08:20,727 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/ranked
  6180.  
  6181. (02:08:20,736 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/cards HasUnlocked: False
  6182.  
  6183. (02:08:20,736 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/cards HasUnlocked: False
  6184.  
  6185. (02:08:20,738 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6186.  
  6187. (02:08:20,738 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6188.  
  6189. (02:08:20,738 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6190.  
  6191. (02:08:20,738 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6192.  
  6193. (02:08:20,738 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  6194.  
  6195. (02:08:20,738 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  6196.  
  6197. (02:08:20,738 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  6198.  
  6199. (02:08:20,738 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  6200.  
  6201. (02:08:20,738 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  6202.  
  6203. (02:08:20,738 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  6204.  
  6205. (02:08:20,738 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  6206.  
  6207. (02:08:20,739 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  6208.  
  6209. (02:08:20,739 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  6210.  
  6211. (02:08:20,739 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/cards HasUnlocked: False
  6212.  
  6213. Deactivating
  6214. UnityEngine.Logger:Log(LogType, Object)
  6215. UnityEngine.Debug:LogWarning(Object)
  6216. LoadoutCategoryButton:BaconOnDestroy()
  6217. Client.Core.BaconBehaviour:OnDestroy()
  6218.  
  6219. Deactivating
  6220. UnityEngine.Logger:Log(LogType, Object)
  6221. UnityEngine.Debug:LogWarning(Object)
  6222. LoadoutCategoryButton:BaconOnDestroy()
  6223. Client.Core.BaconBehaviour:OnDestroy()
  6224.  
  6225. Deactivating
  6226. UnityEngine.Logger:Log(LogType, Object)
  6227. UnityEngine.Debug:LogWarning(Object)
  6228. LoadoutCategoryButton:BaconOnDestroy()
  6229. Client.Core.BaconBehaviour:OnDestroy()
  6230.  
  6231. Deactivating
  6232. UnityEngine.Logger:Log(LogType, Object)
  6233. UnityEngine.Debug:LogWarning(Object)
  6234. LoadoutCategoryButton:BaconOnDestroy()
  6235. Client.Core.BaconBehaviour:OnDestroy()
  6236.  
  6237. Deactivating
  6238. UnityEngine.Logger:Log(LogType, Object)
  6239. UnityEngine.Debug:LogWarning(Object)
  6240. LoadoutCategoryButton:BaconOnDestroy()
  6241. Client.Core.BaconBehaviour:OnDestroy()
  6242.  
  6243. (02:08:20,743 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LoadoutSelectionScreen - Target Path: MainMenu/play/pvp/ranked/deckdetail/loadout
  6244.  
  6245. (02:08:20,779 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/collection/decks]: Screen = mainmenu, Segments = {collection/decks}, Arguments = {} with LoadSceneMode Additive
  6246.  
  6247. (02:08:20,779 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/collection/decks]: Screen = mainmenu, Segments = {collection/decks}, Arguments = {} with LoadSceneMode Additive
  6248.  
  6249. (02:08:20,779 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/collection/decks]: Screen = mainmenu, Segments = {collection/decks}, Arguments = {}
  6250. from: BaconURI [bacon://MainMenu/collection]: Screen = mainmenu, Segments = {collection}, Arguments = {}
  6251. with LoadSceneMode Additive
  6252.  
  6253. (02:08:20,779 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/collection]: Screen = mainmenu, Segments = {collection}, Arguments = {} to location:BaconURI [bacon://MainMenu/collection/decks]: Screen = mainmenu, Segments = {collection/decks}, Arguments = {}
  6254.  
  6255. (02:08:21,033 utc) [DeckManagementScreenController] Uses default deck rules for screen bacon://MainMenu/collection/decks
  6256.  
  6257. (02:08:21,037 utc) NavPathScreenController::PlayIntroOutro
  6258.  
  6259. (02:08:21,037 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6260.  
  6261. (02:08:21,037 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6262.  
  6263. (02:08:21,037 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6264.  
  6265. (02:08:21,037 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6266.  
  6267. (02:08:21,037 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  6268.  
  6269. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  6270.  
  6271. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  6272.  
  6273. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  6274.  
  6275. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  6276.  
  6277. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  6278.  
  6279. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  6280.  
  6281. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  6282.  
  6283. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  6284.  
  6285. (02:08:21,038 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/cards HasUnlocked: False
  6286.  
  6287. (02:08:21,041 utc) 'DeckObject(Clone) (DeckToggle)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  6288.  
  6289. (02:08:21,041 utc) 'DeckObject(Clone) (DeckToggle)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  6290.  
  6291. (02:08:21,042 utc) 'DeckObject(Clone) (DeckToggle)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  6292.  
  6293. (02:08:21,042 utc) 'DeckObject(Clone) (DeckToggle)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
  6294.  
  6295. (02:08:21,516 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/collection/decks/deckdetail]: Screen = mainmenu, Segments = {collection/decks/deckdetail}, Arguments = {} with LoadSceneMode Additive
  6296.  
  6297. (02:08:21,516 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/collection/decks/deckdetail]: Screen = mainmenu, Segments = {collection/decks/deckdetail}, Arguments = {} with LoadSceneMode Additive
  6298.  
  6299. (02:08:21,516 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/collection/decks/deckdetail]: Screen = mainmenu, Segments = {collection/decks/deckdetail}, Arguments = {}
  6300. from: BaconURI [bacon://MainMenu/collection/decks]: Screen = mainmenu, Segments = {collection/decks}, Arguments = {}
  6301. with LoadSceneMode Additive
  6302.  
  6303. (02:08:21,517 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/collection/decks]: Screen = mainmenu, Segments = {collection/decks}, Arguments = {} to location:BaconURI [bacon://MainMenu/collection/decks/deckdetail]: Screen = mainmenu, Segments = {collection/decks/deckdetail}, Arguments = {}
  6304.  
  6305. Deactivating
  6306. UnityEngine.Logger:Log(LogType, Object)
  6307. UnityEngine.Debug:LogWarning(Object)
  6308. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6309. LoadoutDeckDetailsWidget:Refresh()
  6310. System.Action`1:Invoke(T)
  6311. DataBindingProvider`1:Bind(Action`1)
  6312. Client.Core.BaconBehaviour:Subscribe(Action`1)
  6313. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  6314. Client.Core.BaconBehaviour:SetupDependencies()
  6315. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  6316. Client.Core.BaconBehaviour:Awake()
  6317. NavPathVisual:SetActiveInternal(Boolean, Action)
  6318. NavPathVisualBase:Activate(Action)
  6319. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6320. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6321. Client.Core.ShardConfigReady:Invoke()
  6322. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6323. Client.Core.ShardConfigReady:Invoke()
  6324. NavPathScreen:RefreshInternal(Action)
  6325. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6326. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6327. Client.Core.ShardConfigReady:Invoke()
  6328. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6329. Client.Core.ShardConfigReady:Invoke()
  6330. NavPathVisual:SetActiveInternal(Boolean, Action)
  6331. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6332. Client.Core.ShardConfigReady:Invoke()
  6333. NavPathVisual:SetActiveInternal(Boolean, Action)
  6334. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6335. Client.Core.ShardConfigReady:Invoke()
  6336. NavPathVisual:SetActiveInternal(Boolean, Action)
  6337. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6338. Client.Core.ShardConfigReady:Invoke()
  6339. NavPathVisual:SetActiveInternal(Boolean, Action)
  6340. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6341. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6342. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6343. <OpenAfterUnlock>d__91:MoveNext()
  6344. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6345.  
  6346. Deactivating
  6347. UnityEngine.Logger:Log(LogType, Object)
  6348. UnityEngine.Debug:LogWarning(Object)
  6349. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6350. LoadoutDeckDetailsWidget:Refresh()
  6351. System.Action`1:Invoke(T)
  6352. DataBindingProvider`1:Bind(Action`1)
  6353. Client.Core.BaconBehaviour:Subscribe(Action`1)
  6354. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  6355. Client.Core.BaconBehaviour:SetupDependencies()
  6356. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  6357. Client.Core.BaconBehaviour:Awake()
  6358. NavPathVisual:SetActiveInternal(Boolean, Action)
  6359. NavPathVisualBase:Activate(Action)
  6360. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6361. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6362. Client.Core.ShardConfigReady:Invoke()
  6363. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6364. Client.Core.ShardConfigReady:Invoke()
  6365. NavPathScreen:RefreshInternal(Action)
  6366. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6367. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6368. Client.Core.ShardConfigReady:Invoke()
  6369. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6370. Client.Core.ShardConfigReady:Invoke()
  6371. NavPathVisual:SetActiveInternal(Boolean, Action)
  6372. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6373. Client.Core.ShardConfigReady:Invoke()
  6374. NavPathVisual:SetActiveInternal(Boolean, Action)
  6375. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6376. Client.Core.ShardConfigReady:Invoke()
  6377. NavPathVisual:SetActiveInternal(Boolean, Action)
  6378. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6379. Client.Core.ShardConfigReady:Invoke()
  6380. NavPathVisual:SetActiveInternal(Boolean, Action)
  6381. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6382. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6383. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6384. <OpenAfterUnlock>d__91:MoveNext()
  6385. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6386.  
  6387. Deactivating
  6388. UnityEngine.Logger:Log(LogType, Object)
  6389. UnityEngine.Debug:LogWarning(Object)
  6390. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6391. LoadoutDeckDetailsWidget:Refresh()
  6392. System.Action`1:Invoke(T)
  6393. DataBindingProvider`1:Bind(Action`1)
  6394. Client.Core.BaconBehaviour:Subscribe(Action`1)
  6395. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  6396. Client.Core.BaconBehaviour:SetupDependencies()
  6397. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  6398. Client.Core.BaconBehaviour:Awake()
  6399. NavPathVisual:SetActiveInternal(Boolean, Action)
  6400. NavPathVisualBase:Activate(Action)
  6401. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6402. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6403. Client.Core.ShardConfigReady:Invoke()
  6404. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6405. Client.Core.ShardConfigReady:Invoke()
  6406. NavPathScreen:RefreshInternal(Action)
  6407. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6408. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6409. Client.Core.ShardConfigReady:Invoke()
  6410. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6411. Client.Core.ShardConfigReady:Invoke()
  6412. NavPathVisual:SetActiveInternal(Boolean, Action)
  6413. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6414. Client.Core.ShardConfigReady:Invoke()
  6415. NavPathVisual:SetActiveInternal(Boolean, Action)
  6416. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6417. Client.Core.ShardConfigReady:Invoke()
  6418. NavPathVisual:SetActiveInternal(Boolean, Action)
  6419. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6420. Client.Core.ShardConfigReady:Invoke()
  6421. NavPathVisual:SetActiveInternal(Boolean, Action)
  6422. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6423. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6424. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6425. <OpenAfterUnlock>d__91:MoveNext()
  6426. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6427.  
  6428. Deactivating
  6429. UnityEngine.Logger:Log(LogType, Object)
  6430. UnityEngine.Debug:LogWarning(Object)
  6431. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6432. LoadoutDeckDetailsWidget:Refresh()
  6433. System.Action`1:Invoke(T)
  6434. DataBindingProvider`1:Bind(Action`1)
  6435. Client.Core.BaconBehaviour:Subscribe(Action`1)
  6436. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  6437. Client.Core.BaconBehaviour:SetupDependencies()
  6438. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  6439. Client.Core.BaconBehaviour:Awake()
  6440. NavPathVisual:SetActiveInternal(Boolean, Action)
  6441. NavPathVisualBase:Activate(Action)
  6442. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6443. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6444. Client.Core.ShardConfigReady:Invoke()
  6445. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6446. Client.Core.ShardConfigReady:Invoke()
  6447. NavPathScreen:RefreshInternal(Action)
  6448. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6449. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6450. Client.Core.ShardConfigReady:Invoke()
  6451. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6452. Client.Core.ShardConfigReady:Invoke()
  6453. NavPathVisual:SetActiveInternal(Boolean, Action)
  6454. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6455. Client.Core.ShardConfigReady:Invoke()
  6456. NavPathVisual:SetActiveInternal(Boolean, Action)
  6457. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6458. Client.Core.ShardConfigReady:Invoke()
  6459. NavPathVisual:SetActiveInternal(Boolean, Action)
  6460. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6461. Client.Core.ShardConfigReady:Invoke()
  6462. NavPathVisual:SetActiveInternal(Boolean, Action)
  6463. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6464. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6465. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6466. <OpenAfterUnlock>d__91:MoveNext()
  6467. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6468.  
  6469. Deactivating
  6470. UnityEngine.Logger:Log(LogType, Object)
  6471. UnityEngine.Debug:LogWarning(Object)
  6472. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6473. LoadoutDeckDetailsWidget:Refresh()
  6474. System.Action`1:Invoke(T)
  6475. DataBindingProvider`1:Bind(Action`1)
  6476. Client.Core.BaconBehaviour:Subscribe(Action`1)
  6477. Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
  6478. Client.Core.BaconBehaviour:SetupDependencies()
  6479. Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
  6480. Client.Core.BaconBehaviour:Awake()
  6481. NavPathVisual:SetActiveInternal(Boolean, Action)
  6482. NavPathVisualBase:Activate(Action)
  6483. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6484. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6485. Client.Core.ShardConfigReady:Invoke()
  6486. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6487. Client.Core.ShardConfigReady:Invoke()
  6488. NavPathScreen:RefreshInternal(Action)
  6489. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6490. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6491. Client.Core.ShardConfigReady:Invoke()
  6492. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6493. Client.Core.ShardConfigReady:Invoke()
  6494. NavPathVisual:SetActiveInternal(Boolean, Action)
  6495. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6496. Client.Core.ShardConfigReady:Invoke()
  6497. NavPathVisual:SetActiveInternal(Boolean, Action)
  6498. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6499. Client.Core.ShardConfigReady:Invoke()
  6500. NavPathVisual:SetActiveInternal(Boolean, Action)
  6501. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6502. Client.Core.ShardConfigReady:Invoke()
  6503. NavPathVisual:SetActiveInternal(Boolean, Action)
  6504. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6505. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6506. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6507. <OpenAfterUnlock>d__91:MoveNext()
  6508. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6509.  
  6510. Deactivating
  6511. UnityEngine.Logger:Log(LogType, Object)
  6512. UnityEngine.Debug:LogWarning(Object)
  6513. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6514. LoadoutDeckDetailsWidget:Refresh()
  6515. NavPathVisual:SetActiveInternal(Boolean, Action)
  6516. NavPathVisualBase:Activate(Action)
  6517. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6518. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6519. Client.Core.ShardConfigReady:Invoke()
  6520. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6521. Client.Core.ShardConfigReady:Invoke()
  6522. NavPathScreen:RefreshInternal(Action)
  6523. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6524. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6525. Client.Core.ShardConfigReady:Invoke()
  6526. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6527. Client.Core.ShardConfigReady:Invoke()
  6528. NavPathVisual:SetActiveInternal(Boolean, Action)
  6529. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6530. Client.Core.ShardConfigReady:Invoke()
  6531. NavPathVisual:SetActiveInternal(Boolean, Action)
  6532. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6533. Client.Core.ShardConfigReady:Invoke()
  6534. NavPathVisual:SetActiveInternal(Boolean, Action)
  6535. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6536. Client.Core.ShardConfigReady:Invoke()
  6537. NavPathVisual:SetActiveInternal(Boolean, Action)
  6538. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6539. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6540. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6541. <OpenAfterUnlock>d__91:MoveNext()
  6542. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6543.  
  6544. Deactivating
  6545. UnityEngine.Logger:Log(LogType, Object)
  6546. UnityEngine.Debug:LogWarning(Object)
  6547. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6548. LoadoutDeckDetailsWidget:Refresh()
  6549. NavPathVisual:SetActiveInternal(Boolean, Action)
  6550. NavPathVisualBase:Activate(Action)
  6551. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6552. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6553. Client.Core.ShardConfigReady:Invoke()
  6554. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6555. Client.Core.ShardConfigReady:Invoke()
  6556. NavPathScreen:RefreshInternal(Action)
  6557. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6558. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6559. Client.Core.ShardConfigReady:Invoke()
  6560. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6561. Client.Core.ShardConfigReady:Invoke()
  6562. NavPathVisual:SetActiveInternal(Boolean, Action)
  6563. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6564. Client.Core.ShardConfigReady:Invoke()
  6565. NavPathVisual:SetActiveInternal(Boolean, Action)
  6566. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6567. Client.Core.ShardConfigReady:Invoke()
  6568. NavPathVisual:SetActiveInternal(Boolean, Action)
  6569. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6570. Client.Core.ShardConfigReady:Invoke()
  6571. NavPathVisual:SetActiveInternal(Boolean, Action)
  6572. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6573. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6574. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6575. <OpenAfterUnlock>d__91:MoveNext()
  6576. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6577.  
  6578. Deactivating
  6579. UnityEngine.Logger:Log(LogType, Object)
  6580. UnityEngine.Debug:LogWarning(Object)
  6581. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6582. LoadoutDeckDetailsWidget:Refresh()
  6583. NavPathVisual:SetActiveInternal(Boolean, Action)
  6584. NavPathVisualBase:Activate(Action)
  6585. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6586. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6587. Client.Core.ShardConfigReady:Invoke()
  6588. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6589. Client.Core.ShardConfigReady:Invoke()
  6590. NavPathScreen:RefreshInternal(Action)
  6591. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6592. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6593. Client.Core.ShardConfigReady:Invoke()
  6594. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6595. Client.Core.ShardConfigReady:Invoke()
  6596. NavPathVisual:SetActiveInternal(Boolean, Action)
  6597. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6598. Client.Core.ShardConfigReady:Invoke()
  6599. NavPathVisual:SetActiveInternal(Boolean, Action)
  6600. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6601. Client.Core.ShardConfigReady:Invoke()
  6602. NavPathVisual:SetActiveInternal(Boolean, Action)
  6603. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6604. Client.Core.ShardConfigReady:Invoke()
  6605. NavPathVisual:SetActiveInternal(Boolean, Action)
  6606. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6607. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6608. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6609. <OpenAfterUnlock>d__91:MoveNext()
  6610. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6611.  
  6612. Deactivating
  6613. UnityEngine.Logger:Log(LogType, Object)
  6614. UnityEngine.Debug:LogWarning(Object)
  6615. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6616. LoadoutDeckDetailsWidget:Refresh()
  6617. NavPathVisual:SetActiveInternal(Boolean, Action)
  6618. NavPathVisualBase:Activate(Action)
  6619. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6620. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6621. Client.Core.ShardConfigReady:Invoke()
  6622. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6623. Client.Core.ShardConfigReady:Invoke()
  6624. NavPathScreen:RefreshInternal(Action)
  6625. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6626. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6627. Client.Core.ShardConfigReady:Invoke()
  6628. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6629. Client.Core.ShardConfigReady:Invoke()
  6630. NavPathVisual:SetActiveInternal(Boolean, Action)
  6631. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6632. Client.Core.ShardConfigReady:Invoke()
  6633. NavPathVisual:SetActiveInternal(Boolean, Action)
  6634. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6635. Client.Core.ShardConfigReady:Invoke()
  6636. NavPathVisual:SetActiveInternal(Boolean, Action)
  6637. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6638. Client.Core.ShardConfigReady:Invoke()
  6639. NavPathVisual:SetActiveInternal(Boolean, Action)
  6640. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6641. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6642. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6643. <OpenAfterUnlock>d__91:MoveNext()
  6644. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6645.  
  6646. Deactivating
  6647. UnityEngine.Logger:Log(LogType, Object)
  6648. UnityEngine.Debug:LogWarning(Object)
  6649. LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
  6650. LoadoutDeckDetailsWidget:Refresh()
  6651. NavPathVisual:SetActiveInternal(Boolean, Action)
  6652. NavPathVisualBase:Activate(Action)
  6653. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6654. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6655. Client.Core.ShardConfigReady:Invoke()
  6656. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6657. Client.Core.ShardConfigReady:Invoke()
  6658. NavPathScreen:RefreshInternal(Action)
  6659. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6660. NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
  6661. Client.Core.ShardConfigReady:Invoke()
  6662. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6663. Client.Core.ShardConfigReady:Invoke()
  6664. NavPathVisual:SetActiveInternal(Boolean, Action)
  6665. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6666. Client.Core.ShardConfigReady:Invoke()
  6667. NavPathVisual:SetActiveInternal(Boolean, Action)
  6668. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6669. Client.Core.ShardConfigReady:Invoke()
  6670. NavPathVisual:SetActiveInternal(Boolean, Action)
  6671. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6672. Client.Core.ShardConfigReady:Invoke()
  6673. NavPathVisual:SetActiveInternal(Boolean, Action)
  6674. NavigationNode:ProcessNextQueuedVisual(State, Boolean)
  6675. NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
  6676. NavigationProtocolHandler:HandleScreenChangeIfSameSection(BaconURI, Boolean)
  6677. <OpenAfterUnlock>d__91:MoveNext()
  6678. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6679.  
  6680. (02:08:21,528 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LoadoutSelectionScreen - Target Path: MainMenu/collection/decks/deckdetail/loadout
  6681.  
  6682. (02:08:22,015 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6683.  
  6684. (02:08:22,015 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6685.  
  6686. (02:08:22,015 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6687.  
  6688. (02:08:22,015 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6689.  
  6690. (02:08:22,015 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  6691.  
  6692. (02:08:22,016 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  6693.  
  6694. (02:08:22,016 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  6695.  
  6696. (02:08:22,016 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  6697.  
  6698. (02:08:22,017 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  6699.  
  6700. (02:08:22,017 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  6701.  
  6702. (02:08:22,017 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  6703.  
  6704. (02:08:22,017 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  6705.  
  6706. (02:08:22,017 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  6707.  
  6708. (02:08:22,017 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/cards HasUnlocked: False
  6709.  
  6710. (02:08:24,685 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  6711.  
  6712. (02:08:24,779 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  6713.  
  6714. (02:09:03,014 utc) [AnalyticsPlatformServiceManager] Sending 12 events to https://data.riotgames.com
  6715.  
  6716. (02:09:03,026 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
  6717.  
  6718. (02:09:03,350 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
  6719.  
  6720. (02:09:03,352 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
  6721.  
  6722. (02:09:05,436 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/collection/cards?editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214]: Screen = mainmenu, Segments = {collection/cards}, Arguments = {editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214} with LoadSceneMode Additive
  6723.  
  6724. (02:09:05,436 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/collection/cards?editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214]: Screen = mainmenu, Segments = {collection/cards}, Arguments = {editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214} with LoadSceneMode Additive
  6725.  
  6726. (02:09:05,436 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/collection/cards?editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214]: Screen = mainmenu, Segments = {collection/cards}, Arguments = {editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214}
  6727. from: BaconURI [bacon://MainMenu/collection/decks/deckdetail]: Screen = mainmenu, Segments = {collection/decks/deckdetail}, Arguments = {}
  6728. with LoadSceneMode Additive
  6729.  
  6730. (02:09:05,440 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/collection/decks/deckdetail]: Screen = mainmenu, Segments = {collection/decks/deckdetail}, Arguments = {} to location:BaconURI [bacon://MainMenu/collection/cards?editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214]: Screen = mainmenu, Segments = {collection/cards}, Arguments = {editDeck=true&deckRulesGuid=f95f3a06-1f8e-4ae7-b386-319df5a48214}
  6731.  
  6732. GameObject is already being activated or deactivated.
  6733. GlobalNavManager:ClearExistingContent(PanelType)
  6734. GlobalNavManager:RemoveFromDetailsPanel(IGlobalNavPanel)
  6735. AssignToGlobalNavPanelOnEnable:UnassignFromGlobalNav()
  6736. NavPathVisual:SetActiveInternal(Boolean, Action)
  6737. <>c__DisplayClass11_0:<Deactivate>b__0()
  6738. Client.Core.ShardConfigReady:Invoke()
  6739. Client.Core.ShardConfigReady:Invoke()
  6740. BaconPlayable:SetDone()
  6741. HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
  6742. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  6743. HutongGames.PlayMaker.FsmState:CheckAllActionsFinished()
  6744. HutongGames.PlayMaker.Fsm:Update()
  6745.  
  6746. [ line 658170280]
  6747.  
  6748. (02:09:05,584 utc) [NavPathScreen] DeactivateInternal deactivating a ScreenController Type: DeckManagementScreenController - Name: DeckManagementScreen_Collection(Clone)
  6749.  
  6750. (02:09:05,584 utc) NavPathScreenController::PlayIntroOutro
  6751.  
  6752. (02:09:05,584 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/decks
  6753.  
  6754. Deactivating
  6755. UnityEngine.Logger:Log(LogType, Object)
  6756. UnityEngine.Debug:LogWarning(Object)
  6757. LoadoutCategoryButton:BaconOnDestroy()
  6758. Client.Core.BaconBehaviour:OnDestroy()
  6759.  
  6760. Deactivating
  6761. UnityEngine.Logger:Log(LogType, Object)
  6762. UnityEngine.Debug:LogWarning(Object)
  6763. LoadoutCategoryButton:BaconOnDestroy()
  6764. Client.Core.BaconBehaviour:OnDestroy()
  6765.  
  6766. Deactivating
  6767. UnityEngine.Logger:Log(LogType, Object)
  6768. UnityEngine.Debug:LogWarning(Object)
  6769. LoadoutCategoryButton:BaconOnDestroy()
  6770. Client.Core.BaconBehaviour:OnDestroy()
  6771.  
  6772. Deactivating
  6773. UnityEngine.Logger:Log(LogType, Object)
  6774. UnityEngine.Debug:LogWarning(Object)
  6775. LoadoutCategoryButton:BaconOnDestroy()
  6776. Client.Core.BaconBehaviour:OnDestroy()
  6777.  
  6778. Deactivating
  6779. UnityEngine.Logger:Log(LogType, Object)
  6780. UnityEngine.Debug:LogWarning(Object)
  6781. LoadoutCategoryButton:BaconOnDestroy()
  6782. Client.Core.BaconBehaviour:OnDestroy()
  6783.  
  6784. (02:09:05,590 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LoadoutSelectionScreen - Target Path: MainMenu/collection/decks/deckdetail/loadout
  6785.  
  6786. (02:09:05,813 utc) DbInputStrategy constructor
  6787.  
  6788. (02:09:05,875 utc) DbInputStrategy constructor
  6789.  
  6790. ==============From Mode: Disabled to Mode: DeckPanel
  6791.  
  6792. (02:09:05,888 utc) [NavigationProtocolHandler] NavLockOwner 'DeckLegalityUI' has locked navigation.
  6793.  
  6794. (02:09:05,900 utc) Use deckRules f95f3a06-1f8e-4ae7-b386-319df5a48214 for DeckBuilderContext
  6795.  
  6796. [PrintMemory - Start Loading Assets.Code.DataLoaders.RemoteRgdsDataLoader] Mono 115118080/120541184, Unity 169502475/366690304, PSS 989216768/1116975104 T 2, 0
  6797.  
  6798. [PrintMemory - End Loading Assets.Code.DataLoaders.RemoteRgdsDataLoader] Mono 115449856/120840192, Unity 169502475/366690304, PSS 985718784/1116975104 T 2, 0
  6799.  
  6800. (02:09:06,127 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.RecentSearchTerms.
  6801.  
  6802. (02:09:06,129 utc) DbInputStrategy.BaconAwake
  6803.  
  6804. (02:09:06,129 utc) DbInputStrategy.BaconDependenciesReady
  6805.  
  6806. (02:09:06,130 utc) DbInputStrategy.BaconOnEnable
  6807.  
  6808. (02:09:06,130 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6809.  
  6810. (02:09:06,130 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
  6811.  
  6812. (02:09:06,131 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6813.  
  6814. (02:09:06,131 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
  6815.  
  6816. (02:09:06,131 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
  6817.  
  6818. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
  6819.  
  6820. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
  6821.  
  6822. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
  6823.  
  6824. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
  6825.  
  6826. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
  6827.  
  6828. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
  6829.  
  6830. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
  6831.  
  6832. (02:09:06,132 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/NewPage HasUnlocked: False
  6833.  
  6834. (02:09:06,133 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/cards HasUnlocked: False
  6835.  
  6836. (02:09:06,135 utc) Use deckRules f95f3a06-1f8e-4ae7-b386-319df5a48214 for DeckBuilderContext
  6837.  
  6838. (02:09:06,407 utc) [RiotRemotingManager] Got value keg for player preferences key bacon.RecentSearchTerms.
  6839.  
  6840. ==============From Mode: DeckPanel to Mode: PurchasePanel
  6841.  
  6842. CardRenderer:(05BC093) Veigar [CardLocID[RegionID[Invalid,Invalid],-1]]
  6843.  
  6844. CardRenderer:(05BC093) Veigar [CardLocID[RegionID[Invalid,Invalid],-1]]
  6845.  
  6846. ==============From Mode: PurchasePanel to Mode: DeckPanel
  6847.  
  6848. ==============From Mode: DeckPanel to Mode: PurchasePanel
  6849.  
  6850. CardRenderer:(05SI009) Senna [CardLocID[RegionID[Invalid,Invalid],-1]]
  6851.  
  6852. ==============From Mode: PurchasePanel to Mode: DeckPanel
  6853.  
  6854. (02:09:19,226 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  6855.  
  6856. (02:09:19,331 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  6857.  
  6858. (02:10:03,006 utc) [AnalyticsPlatformServiceManager] Sending 1 events to https://data.riotgames.com
  6859.  
  6860. (02:10:03,015 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
  6861.  
  6862. (02:10:03,209 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
  6863.  
  6864. (02:10:03,211 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
  6865.  
  6866. (02:10:19,010 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  6867.  
  6868. (02:10:19,118 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  6869.  
  6870. (02:10:30,172 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  6871.  
  6872. (02:10:30,277 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  6873.  
  6874. (02:11:05,802 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/lobby/v2/modes/disabled Get
  6875.  
  6876. (02:11:05,924 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/lobby/v2/modes/disabled: 200
  6877.  
  6878. (02:11:07,740 utc) [STMonitor]Start to poll tournament data. Next poll time is 1630030398070. Has active tournament: False
  6879.  
  6880. (02:11:07,741 utc) [SeasonalTournamentServiceManager] Try reloading summaries for 68eca9bc-be33-4594-963f-55a971fbe1f9 because of RegularPolling.
  6881.  
  6882. (02:11:07,741 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9 Get
  6883.  
  6884. (02:11:07,851 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-americas.b.pvp.net/tournament/v1/tournaments/68eca9bc-be33-4594-963f-55a971fbe1f9: 200
  6885.  
  6886. (02:11:07,854 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
  6887.  
  6888. (02:11:07,854 utc) [STMonitor]No active tournament. No need to update next tournament poll time
  6889.  
  6890. (02:11:07,854 utc) [STMonitor]Disable challenge invitation and lobby polling.
  6891.  
  6892. (02:11:07,854 utc) [SeasonalTournamentServiceManager] loaded result for 68eca9bc-be33-4594-963f-55a971fbe1f9
  6893.  
  6894. (02:11:30,014 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
  6895.  
  6896. (02:11:30,126 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
  6897.  
  6898. (02:12:07,198 utc) [HBCDependentElement] Checking Both against False: True
  6899.  
  6900. (02:12:07,199 utc) [HBCDependentElement] Checking kor against usa: False
  6901.  
  6902. (02:12:07,199 utc) [HBCDependentElement] Checking Mobile against False: False
  6903.  
  6904. (02:12:07,199 utc) [HBCDependentElement] Checking vnm against usa: False
  6905.  
  6906. (02:12:08,276 utc) [BaconAuthenticationProvider] BaconAccessToken: Logging out 6ddc4b32-711e-5a52-a4a9-c69747ce0d4a
  6907.  
  6908. (02:12:08,278 utc) [ClientServiceRequest] SendAsyncInternal to https://l-americas.b.pvp.net/login/v1/session Delete
  6909.  
  6910. (02:12:08,288 utc) [LoggingExceptionHandler] OnApplicationQuit
  6911.  
  6912. (02:12:08,292 utc) [BaconAkInitializerManager] detect quitting
  6913.  
  6914. (02:12:08,294 utc) [CoreDependencyContext] Application unloading!
  6915.  
  6916. (02:12:08,294 utc) [RiotClientSdk] Destroying RiotGamesApi.
  6917.  
  6918. (02:12:08,295 utc) [RNet] (Okay): Shutting down native foundation
  6919.  
  6920. (02:12:08,348 utc) [RiotClientSdk] RiotGamesApi destroyed.
  6921.  
  6922. (02:12:08,349 utc) Capturing application exit: NormalExit
  6923.  
  6924. (02:12:08,350 utc) [AnalyticsPlatformServiceManager] Sending 1 events to https://data.riotgames.com
  6925.  
  6926. (02:12:08,350 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
  6927.  
  6928. (02:12:09,350 utc) [RiotClientSdk] Ignoring call to Riot.Client.IChat because backend was destroyed.
  6929.  
  6930. (02:12:09,350 utc) exiting process now
  6931.  
  6932.  
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