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- Rollius: How many waves can you complete?
- The year is 20XX. Aliens Discovered a radio frequency sent from Earth to find intelligent life. Well they found us and they really liked that Elvis song we sent out. Too bad they came here only to find he's been gone for a while now. Now they are pissed and plan to enslave the human race.
- A war wages on for the fate of humanity but we are losing. Our only hope is for Hugh, our ace pilot, to board the experimental space tank, Yggdrassial and plant some nuclear seeds into the mother ship. Can Hugh do it? Can Hugh survive the alien horde and save Earth?
- It's time to ROLL!!
- Rules:
- Three dice. one is your ship; the other is an enemy wave 3rd is the boss.
- Start with 3 bombs. Every 5th wave grants you an additional bomb run out of bombs and you lose on failed wave/boss attempt
- Ranges for easy mode: 1-2, 3-4. 5-6
- Ranges for normal: 1-3, 4-6
- Range for Hard mode: 2-5*
- if your ship is in a different range you beat the wave. Otherwise:
- Easy mode: If ship is in the same range but the lowest number, must use bomb to avoid loosing ship. If tied you beat the wave.
- Normal mode: If ship is in same range but ties, attack is dodged and must roll again. if lower must use bomb to avoid loosing ship.
- Hard mode: 1 on your side or tie = bomb to survive. 6 on your side or tie = automatic win (bosses included) Otherwise highest number wins, ties = reroll
- Arcade mode: Same rules as hard mode EXCEPT all ties = bomb to survive (including 6)
- if out of bombs you lose ship (start with 3)
- every 5 waves gets you a new bomb
- every 10th wave is the boss.
- each boss you get to gains 1 more hit point (1st boss is 1, 2nd boss is 2 etc...) you can monitor their health using the boss die and marking it's value by one each round.
- can you beat the final boss?
- New game plus! Boss die becomes attack value of ship. (max value = 6). Each successful roll gives you an extra point in attack. If you deploy a bomb your value drops back to one.
- Rolling a 6 when at max attack grants you a free bomb. (Arcade mode included; allowing for a reroll even if you are at 0 bombs.)
- Bosses start at 6hp and rise by three each time.(you may want to chart the hp values this time)
- Don’t have 3 dice? Sub for cards! Make a deck with only 1-6 and draw for both yourself and the enemy from the same pile. Use face cards to keep track of bomb stock if you wish.
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