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Dec 12th, 2018
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  1. private void doBankU() {
  2. GameObject stairU = Objects.getNearest(36774);
  3.  
  4. if (Inventory.isFull()
  5. && spinArea.contains(Players.getLocal().getLocation())) { // this is the problem as soon as you leave the area it will no longer attempt to click the stairs
  6. Walking.stepTowards(stairsUpTile);
  7. if (stairU != null && stairU.isOnScreen()) {
  8. stairU.interact("Climb-Up");
  9. }
  10. }
  11. }
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