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- private void doBankU() {
- GameObject stairU = Objects.getNearest(36774);
- if (Inventory.isFull()
- && spinArea.contains(Players.getLocal().getLocation())) { // this is the problem as soon as you leave the area it will no longer attempt to click the stairs
- Walking.stepTowards(stairsUpTile);
- if (stairU != null && stairU.isOnScreen()) {
- stairU.interact("Climb-Up");
- }
- }
- }
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