Guest User

Untitled

a guest
May 20th, 2019
262
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 62.44 KB | None | 0 0
  1. GameView Start
  2. GameController puts Reactive Plating into play.
  3. GameController puts Reactive Plating into play.
  4. GameController puts Sonic Mine into play.
  5. GameController puts Automated Turret into play.
  6. Ambuscade shuffles their the villain deck.
  7. Went to Ambuscade's Start phase.
  8. Went from Ambuscade's Start phase to PlayCard phase.
  9. GameController plays Snatch and Grab.
  10. Ambuscade initiates 3 Melee damage to America's Greatest Legacy.
  11. Ambuscade deals America's Greatest Legacy 3 Melee damage.
  12. America's Greatest Legacy is now at 27 HP.
  13. Ambuscade initiates 4 Energy damage to America's Greatest Legacy.
  14. Ambuscade deals America's Greatest Legacy 4 Energy damage.
  15. America's Greatest Legacy is now at 23 HP.
  16. GameController moved Snatch and Grab to the villain trash.
  17. Went from Ambuscade's PlayCard phase to End phase.
  18. Ambuscade initiates 4 Projectile damage to La Comodora.
  19. Ambuscade deals La Comodora 4 Projectile damage.
  20. La Comodora is now at 25 HP.
  21. Automated Turret initiates 2 Projectile damage to Freedom Six Tachyon.
  22. Automated Turret deals Freedom Six Tachyon 2 Projectile damage.
  23. Freedom Six Tachyon is now at 26 HP.
  24. Went from Ambuscade's End phase to La Comodora's Start phase.
  25. Went from La Comodora's Start phase to PlayCard phase.
  26. GameController plays Brig Teleporter.
  27. Went from La Comodora's PlayCard phase to UsePower phase.
  28. Went from La Comodora's UsePower phase to DrawCard phase.
  29. La Comodora draws Cannon Portal.
  30. Went from La Comodora's DrawCard phase to End phase.
  31. La Comodora initiates 1 Energy damage to Sonic Mine.
  32. La Comodora deals Sonic Mine 1 Energy damage.
  33. Sonic Mine is now at 0 HP.
  34. Applying ongoing effect: Sonic Mine cannot deal damage.
  35. La Comodora's Time's Lessons destroys Sonic Mine!
  36. GameController moved Sonic Mine to the villain trash.
  37. Went from La Comodora's End phase to The Argent Adept's Start phase.
  38. Went from The Argent Adept's Start phase to PlayCard phase.
  39. GameController plays Arcane Cadence.
  40. Revealed card: Cedistic Dissonant
  41. Revealed card: Silver Shadow
  42. Revealed card: Inventive Preparation
  43. Revealed card: Vernal Sonata
  44. Revealed card: Scherzo of Frost and Flame
  45. Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
  46. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's deck.
  47. Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  48. Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to The Argent Adept's trash.
  49. Arcane Cadence plays Inventive Preparation.
  50. GameController moved Arcane Cadence to The Argent Adept's trash.
  51. Went from The Argent Adept's PlayCard phase to UsePower phase.
  52. The Argent Adept uses the power on The Argent Adept.
  53. The Argent Adept activates the text on Inventive Preparation.
  54. Revealed card: Temporal Rigging
  55. Revealed card: Vernal Sonata
  56. Revealed card: Research Grant
  57. Revealed card: Second Chance
  58. Revealed card: Bolster Allies
  59. Inventive Preparation moved Temporal Rigging from La Comodora's revealed cards to La Comodora's deck.
  60. Inventive Preparation moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's deck.
  61. Tachyon discards Research Grant.
  62. Inventive Preparation moved Research Grant from Tachyon's revealed cards to Tachyon's trash.
  63. The Sentinels discards Second Chance.
  64. Inventive Preparation moved Second Chance from The Sentinels' revealed cards to The Sentinels' trash.
  65. Inventive Preparation moved Bolster Allies from Legacy's revealed cards to Legacy's deck.
  66. Went from The Argent Adept's UsePower phase to DrawCard phase.
  67. The Argent Adept draws Vernal Sonata.
  68. Went from The Argent Adept's DrawCard phase to End phase.
  69. Went from The Argent Adept's End phase to Tachyon's Start phase.
  70. Went from Tachyon's Start phase to PlayCard phase.
  71. GameController plays HUD Goggles.
  72. HUD Goggles increased the action count of PlayCard by 1.
  73. GameController plays Quick Insight.
  74. Tachyon draws Lightspeed Barrage.
  75. Tachyon draws Accelerated Assault.
  76. Tachyon draws Blinding Speed.
  77. Tachyon discards Sucker Punch.
  78. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  79. Tachyon discards Accelerated Assault.
  80. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  81. GameController moved Quick Insight to Tachyon's trash.
  82. Went from Tachyon's PlayCard phase to UsePower phase.
  83. Tachyon uses the power on Freedom Six Tachyon.
  84. La Comodora draws Temporal Rigging.
  85. The Argent Adept draws Inspiring Supertonic.
  86. Tachyon draws Lightspeed Barrage.
  87. The Sentinels draws Human Shield.
  88. Legacy draws Bolster Allies.
  89. Went from Tachyon's UsePower phase to DrawCard phase.
  90. Tachyon draws Lightning Reflexes.
  91. Went from Tachyon's DrawCard phase to End phase.
  92. Went from Tachyon's End phase to The Sentinels's Start phase.
  93. Went from The Sentinels's Start phase to PlayCard phase.
  94. GameController plays Unique Capabilities.
  95. Unique Capabilities puts Aura of Vision into play.
  96. The Sentinels shuffles their The Sentinels' deck.
  97. The Sentinels draws Dark Delusions.
  98. Unique Capabilities plays Durasteel Chains.
  99. GameController moved Unique Capabilities to The Sentinels' trash.
  100. Went from The Sentinels's PlayCard phase to UsePower phase.
  101. The Sentinels uses the power on Mainstay.
  102. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  103. Went from The Sentinels's UsePower phase to DrawCard phase.
  104. The Sentinels draws Caliginous Form.
  105. Went from The Sentinels's DrawCard phase to End phase.
  106. Went from The Sentinels's End phase to Legacy's Start phase.
  107. Went from Legacy's Start phase to PlayCard phase.
  108. GameController plays Motivational Charge.
  109. Went from Legacy's PlayCard phase to UsePower phase.
  110. Legacy uses the power on America's Greatest Legacy.
  111. America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP. HP is now 27.
  112. Tachyon uses the power on Freedom Six Tachyon.
  113. La Comodora draws Take Time.
  114. The Argent Adept draws Silver Shadow.
  115. Tachyon draws Blinding Speed.
  116. The Sentinels draws Human Shield.
  117. Legacy draws Heroic Interception.
  118. Went from Legacy's UsePower phase to DrawCard phase.
  119. Legacy draws Next Evolution.
  120. Went from Legacy's DrawCard phase to End phase.
  121. Went from Legacy's End phase to Time Cataclysm's Start phase.
  122. Went from Time Cataclysm's Start phase to PlayCard phase.
  123. GameController plays Typhoon.
  124. Went from Time Cataclysm's PlayCard phase to End phase.
  125. Typhoon moved Temporal Rigging from La Comodora's hand to La Comodora's deck.
  126. Typhoon moved Silver Shadow from The Argent Adept's hand to The Argent Adept's deck.
  127. Typhoon moved Blinding Speed from Tachyon's hand to Tachyon's deck.
  128. Typhoon moved Second Chance from The Sentinels' hand to The Sentinels' deck.
  129. Typhoon moved "Thokk!" from Legacy's hand to Legacy's deck.
  130. Went from Time Cataclysm's End phase to Ambuscade's Start phase.
  131. Went from Ambuscade's Start phase to PlayCard phase.
  132. GameController plays Run and Gun.
  133. Ambuscade initiates 2 Projectile damage to Freedom Six Tachyon.
  134. Ambuscade deals Freedom Six Tachyon 2 Projectile damage.
  135. Freedom Six Tachyon is now at 25 HP.
  136. Run and Gun moves 2 cards to the top of Ambuscade's Deck.
  137. Ambuscade shuffles their the villain deck.
  138. Run and Gun plays Personal Cloaking Device.
  139. Ambuscade was flipped to its back side.
  140. GameController moved Run and Gun to the villain trash.
  141. Went from Ambuscade's PlayCard phase to End phase.
  142. Ambuscade initiates 4 Energy damage to The Idealist.
  143. Mainstay's Block reduces the damage dealt to The Idealist by Ambuscade by 1.
  144. Ambuscade deals The Idealist 3 Energy damage.
  145. The Idealist is now at 8 HP.
  146. Automated Turret initiates 2 Projectile damage to Freedom Six Tachyon.
  147. Automated Turret deals Freedom Six Tachyon 2 Projectile damage.
  148. Freedom Six Tachyon is now at 23 HP.
  149. Went from Ambuscade's End phase to La Comodora's Start phase.
  150. La Comodora discards Harnessed Anomaly.
  151. Brig Teleporter moved Harnessed Anomaly from La Comodora's hand to La Comodora's trash.
  152. Went from La Comodora's Start phase to PlayCard phase.
  153. GameController plays Paradoja Figurehead.
  154. Went from La Comodora's PlayCard phase to UsePower phase.
  155. La Comodora uses the power on La Comodora.
  156. The Sentinels shuffles their The Sentinels' deck.
  157. La Comodora moved Unique Capabilities from The Sentinels' trash to The Sentinels' deck.
  158. La Comodora moved Telekinetic Wallop from The Sentinels' deck to The Sentinels' deck.
  159. Went from La Comodora's UsePower phase to DrawCard phase.
  160. La Comodora draws Temporal Rigging.
  161. Went from La Comodora's DrawCard phase to End phase.
  162. La Comodora initiates 1 Energy damage to Automated Turret.
  163. Paradoja Figurehead increases the damage dealt by La Comodora by 1.
  164. La Comodora deals Automated Turret 2 Energy damage.
  165. Automated Turret is now at 6 HP.
  166. Paradoja Figurehead was moved to Tachyon's play area.
  167. Went from La Comodora's End phase to The Argent Adept's Start phase.
  168. Went from The Argent Adept's Start phase to PlayCard phase.
  169. GameController plays Instrumental Conjuration.
  170. Instrumental Conjuration puts Telamon's Lyra into play.
  171. The Argent Adept shuffles their The Argent Adept's deck.
  172. The Argent Adept draws Syncopated Onslaught.
  173. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  174. Went from The Argent Adept's PlayCard phase to UsePower phase.
  175. The Argent Adept uses the power on Telamon's Lyra.
  176. The Argent Adept activates the text on Inventive Preparation.
  177. Inventive Preparation plays Temporal Rigging.
  178. Went from The Argent Adept's UsePower phase to DrawCard phase.
  179. The Argent Adept draws Cedistic Dissonant.
  180. Went from The Argent Adept's DrawCard phase to End phase.
  181. Went from The Argent Adept's End phase to Tachyon's Start phase.
  182. HUD Goggles increased the action count of PlayCard by 1.
  183. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  184. GameController plays Sonic Vortex.
  185. Tachyon may select up to 3 targets.
  186. Freedom Six Tachyon initiates 3 Sonic damage to Automated Turret.
  187. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  188. Freedom Six Tachyon deals Automated Turret 4 Sonic damage.
  189. Automated Turret is now at 2 HP.
  190. Freedom Six Tachyon initiates 3 Sonic damage to Personal Cloaking Device.
  191. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  192. Freedom Six Tachyon deals Personal Cloaking Device 4 Sonic damage.
  193. Personal Cloaking Device is now at 5 HP.
  194. Freedom Six Tachyon initiates 3 Sonic damage to Reactive Plating.
  195. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  196. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  197. Freedom Six Tachyon deals Reactive Plating 3 Sonic damage.
  198. Reactive Plating is now at 7 HP.
  199. GameController moved Sonic Vortex to Tachyon's trash.
  200. Went from Tachyon's PlayCard phase to UsePower phase.
  201. Tachyon uses the power on Freedom Six Tachyon.
  202. La Comodora draws Combat Timing.
  203. The Argent Adept draws Inventive Preparation.
  204. Tachyon draws Blinding Speed.
  205. The Sentinels draws Telekinetic Wallop.
  206. Legacy draws "Thokk!".
  207. Went from Tachyon's UsePower phase to DrawCard phase.
  208. Tachyon draws Pushing The Limits.
  209. Went from Tachyon's DrawCard phase to End phase.
  210. Went from Tachyon's End phase to The Sentinels's Start phase.
  211. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  212. La Comodora draws Flintlock and Cutlass.
  213. Went from The Sentinels's Start phase to PlayCard phase.
  214. GameController plays Human Shield.
  215. Went from The Sentinels's PlayCard phase to UsePower phase.
  216. The Sentinels uses the power on Mainstay.
  217. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  218. Went from The Sentinels's UsePower phase to DrawCard phase.
  219. The Sentinels draws Unique Capabilities.
  220. Went from The Sentinels's DrawCard phase to End phase.
  221. Went from The Sentinels's End phase to Legacy's Start phase.
  222. Went from Legacy's Start phase to PlayCard phase.
  223. GameController plays The Legacy Ring.
  224. The Legacy Ring increased the action count of UsePower by 1.
  225. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  226. Legacy uses the power on Motivational Charge.
  227. America's Greatest Legacy initiates 2 Melee damage to Automated Turret.
  228. America's Greatest Legacy deals Automated Turret 2 Melee damage.
  229. Automated Turret is now at 0 HP.
  230. America's Greatest Legacy's Gung-Ho destroys Automated Turret!
  231. GameController moved Automated Turret to the villain trash.
  232. Motivational Charge caused La Comodora to regain 1 HP. HP is now 26.
  233. Motivational Charge tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  234. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 24.
  235. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  236. Motivational Charge tried to increase Mainstay's HP, but they are already at their maximum HP.
  237. Motivational Charge caused The Idealist to regain 1 HP. HP is now 9.
  238. Motivational Charge tried to increase Writhe's HP, but they are already at their maximum HP.
  239. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 24.
  240. Legacy uses the power on America's Greatest Legacy.
  241. America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP. HP is now 25.
  242. Tachyon uses the power on Freedom Six Tachyon.
  243. La Comodora draws Timeless Treasure.
  244. The Argent Adept draws Xu's Bell.
  245. Tachyon draws Blinding Speed.
  246. The Sentinels draws Team Communication.
  247. Legacy draws Take Down.
  248. Went from Legacy's UsePower phase to DrawCard phase.
  249. Legacy draws Danger Sense.
  250. Went from Legacy's DrawCard phase to End phase.
  251. Went from Legacy's End phase to Time Cataclysm's Start phase.
  252. Typhoon destroys itself!
  253. GameController moved Typhoon to the environment trash.
  254. Went from Time Cataclysm's Start phase to PlayCard phase.
  255. GameController plays F.I.L.T.E.R. Spy.
  256. Went from Time Cataclysm's PlayCard phase to End phase.
  257. F.I.L.T.E.R. Spy initiates 4 Toxic damage to La Comodora.
  258. Human Shield redirects the damage dealt from La Comodora to Mainstay.
  259. Mainstay's Block reduces the damage dealt to Mainstay by F.I.L.T.E.R. Spy by 1.
  260. Durasteel Chains reduces the damage dealt to Mainstay by F.I.L.T.E.R. Spy by 1.
  261. F.I.L.T.E.R. Spy deals Mainstay 2 Toxic damage.
  262. Mainstay is now at 12 HP.
  263. Went from Time Cataclysm's End phase to Ambuscade's Start phase.
  264. Went from Ambuscade's Start phase to PlayCard phase.
  265. GameController plays Vanish.
  266. GameController moved Vanish to the villain trash.
  267. Went from Ambuscade's PlayCard phase to End phase.
  268. Ambuscade initiates 4 Energy damage to The Idealist.
  269. Human Shield redirects the damage dealt from The Idealist to Mainstay.
  270. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  271. Durasteel Chains reduces the damage dealt to Mainstay by Ambuscade by 1.
  272. Ambuscade deals Mainstay 2 Energy damage.
  273. Mainstay is now at 10 HP.
  274. Went from Ambuscade's End phase to La Comodora's Start phase.
  275. La Comodora discards Flintlock and Cutlass.
  276. Brig Teleporter moved Flintlock and Cutlass from La Comodora's hand to La Comodora's trash.
  277. La Comodora discards Take Time.
  278. Paradoja Figurehead moved Take Time from La Comodora's hand to La Comodora's trash.
  279. ***** LOADED UNDO FILE: undo-66-LaComodora-Start *****
  280. Possible achievement: Base_CumulativeDamage, progress: 100
  281. Possible achievement: Base_CumulativeHeal, progress: 5591.5
  282. Possible achievement: Base_LargeAttack
  283. Possible achievement: Base_LastHeroStanding
  284. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  285. Possible achievement: Base_NoCards
  286. Possible achievement: Base_NoPowers
  287. Possible achievement: Base_RedirectMany
  288. Possible achievement: Base_WinFullHP
  289. Possible achievement: Base_WinGame
  290. Went from Ambuscade's End phase to La Comodora's Start phase.
  291. La Comodora discards Flintlock and Cutlass.
  292. Brig Teleporter moved Flintlock and Cutlass from La Comodora's hand to La Comodora's trash.
  293. La Comodora discards Take Time.
  294. Paradoja Figurehead moved Take Time from La Comodora's hand to La Comodora's trash.
  295. La Comodora discards Combat Timing.
  296. Temporal Rigging moved Combat Timing from La Comodora's hand to La Comodora's trash.
  297. Went from La Comodora's Start phase to PlayCard phase.
  298. GameController plays Timeless Treasure.
  299. Went from La Comodora's PlayCard phase to UsePower phase.
  300. La Comodora uses the power on La Comodora.
  301. Tachyon shuffles their Tachyon's deck.
  302. La Comodora moved Quick Insight from Tachyon's trash to Tachyon's deck.
  303. La Comodora moved Lightning Reflexes from Tachyon's deck to Tachyon's deck.
  304. Went from La Comodora's UsePower phase to DrawCard phase.
  305. La Comodora draws Flintlock and Cutlass.
  306. Went from La Comodora's DrawCard phase to End phase.
  307. La Comodora initiates 1 Energy damage to F.I.L.T.E.R. Spy.
  308. La Comodora deals F.I.L.T.E.R. Spy 1 Energy damage.
  309. F.I.L.T.E.R. Spy is now at 4 HP.
  310. Applying ongoing effect: F.I.L.T.E.R. Spy cannot deal damage.
  311. Tachyon uses the power on Freedom Six Tachyon.
  312. La Comodora draws Concordant HELM.
  313. The Argent Adept draws Instrumental Conjuration.
  314. Tachyon draws Lightning Reflexes.
  315. The Sentinels draws Good Hero - Bad Hero.
  316. Legacy draws "Thokk!".
  317. La Comodora draws Run Aground.
  318. The Sentinels draws Restorative Burst.
  319. Tachyon draws Quick Insight.
  320. Went from La Comodora's End phase to The Argent Adept's Start phase.
  321. Went from The Argent Adept's Start phase to PlayCard phase.
  322. GameController plays Inspiring Supertonic.
  323. Went from The Argent Adept's PlayCard phase to UsePower phase.
  324. The Argent Adept uses the power on Telamon's Lyra.
  325. The Argent Adept activates the text on Inspiring Supertonic.
  326. Tachyon uses the power on Freedom Six Tachyon.
  327. La Comodora draws Chronological Sweetspot.
  328. The Argent Adept draws Arcane Cadence.
  329. Tachyon draws Fleet of Foot.
  330. The Sentinels draws Second Chance.
  331. Legacy draws Flying Smash.
  332. The Argent Adept activates the text on Inventive Preparation.
  333. Inventive Preparation plays Concordant HELM.
  334. Went from The Argent Adept's UsePower phase to DrawCard phase.
  335. The Argent Adept draws Alacritous Subdominant.
  336. Went from The Argent Adept's DrawCard phase to End phase.
  337. Went from The Argent Adept's End phase to Tachyon's Start phase.
  338. HUD Goggles increased the action count of PlayCard by 1.
  339. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  340. GameController plays Fleet of Foot.
  341. La Comodora draws Temporal Rigging.
  342. The Argent Adept draws Vernal Sonata.
  343. Tachyon draws Accelerated Assault.
  344. The Sentinels draws Horrifying Dichotomy.
  345. Legacy draws Inspiring Presence.
  346. Fleet of Foot plays Pushing The Limits.
  347. Pushing The Limits increased the action count of PlayCard by 1.
  348. GameController moved Fleet of Foot to Tachyon's trash.
  349. GameController plays Lightning Reflexes.
  350. Lightning Reflexes plays Lightning Reflexes.
  351. Lightning Reflexes plays Quick Insight.
  352. Tachyon draws HUD Goggles.
  353. Tachyon draws Synaptic Interruption.
  354. Tachyon draws Fleet of Foot.
  355. Tachyon discards HUD Goggles.
  356. Quick Insight moved HUD Goggles from Tachyon's hand to Tachyon's trash.
  357. Tachyon discards Blinding Speed.
  358. Quick Insight moved Blinding Speed from Tachyon's hand to Tachyon's trash.
  359. GameController moved Quick Insight to Tachyon's trash.
  360. Lightning Reflexes plays Synaptic Interruption.
  361. GameController moved Lightning Reflexes to Tachyon's trash.
  362. Lightning Reflexes plays Fleet of Foot.
  363. La Comodora draws Weigh Anchor.
  364. The Argent Adept draws Drake's Pipes.
  365. Tachyon draws Pushing The Limits.
  366. The Sentinels draws Good Hero - Bad Hero.
  367. Legacy draws Fortitude.
  368. Fleet of Foot plays Accelerated Assault.
  369. Freedom Six Tachyon initiates 1 Melee damage to Ambuscade.
  370. Ambuscade made Ambuscade immune to damage.
  371. Damage amount was 0, so no damage was dealt.
  372. Freedom Six Tachyon initiates 1 Melee damage to Personal Cloaking Device.
  373. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  374. Freedom Six Tachyon deals Personal Cloaking Device 2 Melee damage.
  375. Personal Cloaking Device is now at 3 HP.
  376. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  377. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  378. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  379. Freedom Six Tachyon deals Reactive Plating 1 Melee damage.
  380. Reactive Plating is now at 9 HP.
  381. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  382. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  383. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  384. Freedom Six Tachyon deals Reactive Plating 1 Melee damage.
  385. Reactive Plating is now at 6 HP.
  386. Freedom Six Tachyon initiates 1 Melee damage to F.I.L.T.E.R. Spy.
  387. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  388. Freedom Six Tachyon deals F.I.L.T.E.R. Spy 2 Melee damage.
  389. F.I.L.T.E.R. Spy is now at 2 HP.
  390. GameController moved Accelerated Assault to Tachyon's trash.
  391. GameController moved Fleet of Foot to Tachyon's trash.
  392. GameController moved Lightning Reflexes to Tachyon's trash.
  393. GameController plays Blinding Speed.
  394. Blinding Speed destroys F.I.L.T.E.R. Spy!
  395. GameController moved F.I.L.T.E.R. Spy to the environment trash.
  396. GameController moved Blinding Speed to Tachyon's trash.
  397. Went from Tachyon's PlayCard phase to UsePower phase.
  398. Tachyon uses the power on Freedom Six Tachyon.
  399. La Comodora draws Paradoja Figurehead.
  400. The Argent Adept draws Polyphoric Flare.
  401. Tachyon draws Pushing The Limits.
  402. The Sentinels draws Dark Delusions.
  403. Legacy draws Motivational Charge.
  404. Pushing The Limits increased the action count of DrawCard by 1.
  405. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  406. Tachyon draws Research Grant.
  407. Tachyon draws Nimble Strike.
  408. Went from Tachyon's DrawCard phase to End phase.
  409. Went from Tachyon's End phase to The Sentinels's Start phase.
  410. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  411. La Comodora draws Take Time.
  412. The Sentinels discards Dark Delusions.
  413. Human Shield moved Dark Delusions from The Sentinels' hand to The Sentinels' trash.
  414. The Sentinels discards Good Hero - Bad Hero.
  415. Human Shield moved Good Hero - Bad Hero from The Sentinels' hand to The Sentinels' trash.
  416. Went from The Sentinels's Start phase to PlayCard phase.
  417. GameController plays Unique Capabilities.
  418. Unique Capabilities puts Hippocratic Oath into play.
  419. The Sentinels shuffles their The Sentinels' deck.
  420. The Sentinels draws Sentinel Tactics.
  421. Unique Capabilities plays Team Communication.
  422. The Sentinels draws Team Communication.
  423. The Sentinels draws Fling Into Darkness.
  424. The Sentinels draws Positive Energy.
  425. The Sentinels draws Positive Energy.
  426. Team Communication plays Team Communication.
  427. The Sentinels draws Team Communication.
  428. The Sentinels draws Dark Delusions.
  429. The Sentinels draws Coordinated Assault.
  430. The Sentinels draws Horrifying Dichotomy.
  431. Team Communication plays Team Communication.
  432. The Sentinels draws Fling Into Darkness.
  433. The Sentinels draws Restorative Burst.
  434. The Sentinels draws Coordinated Assault.
  435. The Sentinels draws Unique Capabilities.
  436. Team Communication plays Sentinel Tactics.
  437. GameController moved Team Communication to The Sentinels' trash.
  438. GameController moved Team Communication to The Sentinels' trash.
  439. GameController moved Team Communication to The Sentinels' trash.
  440. GameController moved Unique Capabilities to The Sentinels' trash.
  441. Went from The Sentinels's PlayCard phase to UsePower phase.
  442. The Sentinels uses the power on The Idealist.
  443. The Idealist initiates 2 Psychic damage to Reactive Plating.
  444. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  445. The Idealist deals Reactive Plating 1 Psychic damage.
  446. Reactive Plating is now at 5 HP.
  447. The Sentinels uses the power on Mainstay.
  448. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  449. Went from The Sentinels's UsePower phase to DrawCard phase.
  450. The Sentinels draws Telekinetic Wallop.
  451. Went from The Sentinels's DrawCard phase to End phase.
  452. Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 10.
  453. Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 11.
  454. Hippocratic Oath caused America's Greatest Legacy to regain 1 HP. HP is now 25.
  455. Went from The Sentinels's End phase to Legacy's Start phase.
  456. Went from Legacy's Start phase to PlayCard phase.
  457. GameController plays Inspiring Presence.
  458. Inspiring Presence caused La Comodora to regain 1 HP. HP is now 27.
  459. Inspiring Presence tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  460. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 26.
  461. Inspiring Presence tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  462. Inspiring Presence caused Mainstay to regain 1 HP. HP is now 12.
  463. Inspiring Presence caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 11.
  464. Inspiring Presence tried to increase Writhe's HP, but they are already at their maximum HP.
  465. Inspiring Presence caused America's Greatest Legacy to regain 1 HP. HP is now 26.
  466. The Legacy Ring increased the action count of UsePower by 1.
  467. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  468. Legacy uses the power on Motivational Charge.
  469. America's Greatest Legacy initiates 2 Melee damage to Reactive Plating.
  470. Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
  471. Reactive Plating reduces the damage dealt to Reactive Plating by America's Greatest Legacy by 1.
  472. America's Greatest Legacy deals Reactive Plating 2 Melee damage.
  473. Reactive Plating is now at 3 HP.
  474. Motivational Charge caused La Comodora to regain 1 HP. HP is now 28.
  475. Motivational Charge tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  476. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 27.
  477. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  478. Motivational Charge caused Mainstay to regain 1 HP. HP is now 13.
  479. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  480. Motivational Charge tried to increase Writhe's HP, but they are already at their maximum HP.
  481. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 27.
  482. Legacy uses the power on America's Greatest Legacy.
  483. America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
  484. Tachyon uses the power on Freedom Six Tachyon.
  485. La Comodora draws Shipshape.
  486. The Argent Adept draws Counterpoint Bulwark.
  487. Tachyon draws Sucker Punch.
  488. The Sentinels draws Positive Energy.
  489. Legacy draws Bolster Allies.
  490. Went from Legacy's UsePower phase to DrawCard phase.
  491. Legacy draws "Thokk!".
  492. Went from Legacy's DrawCard phase to End phase.
  493. Went from Legacy's End phase to Time Cataclysm's Start phase.
  494. Went from Time Cataclysm's Start phase to PlayCard phase.
  495. GameController plays Atlantean Throne Room.
  496. Went from Time Cataclysm's PlayCard phase to End phase.
  497. Went from Time Cataclysm's End phase to Ambuscade's Start phase.
  498. Went from Ambuscade's Start phase to PlayCard phase.
  499. GameController plays Quick Stim-Patch.
  500. Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
  501. Quick Stim-Patch moves 3 cards to the top of Ambuscade's Deck.
  502. Ambuscade shuffles their the villain deck.
  503. Quick Stim-Patch plays Armed and Dangerous.
  504. Revealed card: Snatch and Grab
  505. Revealed card: Unavoidable Explosive
  506. Revealed matching card: Custom Hand-Cannon
  507. Armed and Dangerous puts Custom Hand-Cannon into play.
  508. Armed and Dangerous moves 2 cards to the top of Ambuscade's Deck.
  509. Ambuscade shuffles their the villain deck.
  510. Armed and Dangerous plays Sonic Mine.
  511. GameController moved Armed and Dangerous to the villain trash.
  512. GameController moved Quick Stim-Patch to the villain trash.
  513. Went from Ambuscade's PlayCard phase to End phase.
  514. Ambuscade initiates 4 Energy damage to The Idealist.
  515. Human Shield redirects the damage dealt from The Idealist to Mainstay.
  516. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  517. Durasteel Chains reduces the damage dealt to Mainstay by Ambuscade by 1.
  518. Atlantean Throne Room reduces the damage dealt to Mainstay by Ambuscade by 1.
  519. Ambuscade deals Mainstay 1 Energy damage.
  520. Mainstay is now at 12 HP.
  521. Ambuscade initiates 2 Projectile damage to Mainstay.
  522. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  523. Durasteel Chains reduces the damage dealt to Mainstay by Ambuscade by 1.
  524. Atlantean Throne Room reduces the damage dealt to Mainstay by Ambuscade by 1.
  525. Damage amount was 0, so no damage was dealt.
  526. Went from Ambuscade's End phase to La Comodora's Start phase.
  527. La Comodora discards Chronological Sweetspot.
  528. Brig Teleporter moved Chronological Sweetspot from La Comodora's hand to La Comodora's trash.
  529. La Comodora discards Run Aground.
  530. Paradoja Figurehead moved Run Aground from La Comodora's hand to La Comodora's trash.
  531. La Comodora discards Flintlock and Cutlass.
  532. Temporal Rigging moved Flintlock and Cutlass from La Comodora's hand to La Comodora's trash.
  533. La Comodora discards Take Time.
  534. Timeless Treasure moved Take Time from La Comodora's hand to La Comodora's trash.
  535. La Comodora did not play a card or use a power this turn. Increasing draw count by 1.
  536. Went from La Comodora's Start phase to DrawCard phase. (Count: 2)
  537. La Comodora draws Harnessed Anomaly.
  538. La Comodora draws Concordant HELM.
  539. Went from La Comodora's DrawCard phase to PlayCard phase.
  540. GameController plays Shipshape.
  541. Went from La Comodora's PlayCard phase to UsePower phase.
  542. La Comodora uses the power on La Comodora.
  543. The Sentinels shuffles their The Sentinels' deck.
  544. La Comodora moved Team Communication from The Sentinels' trash to The Sentinels' deck.
  545. La Comodora moved Second Chance from The Sentinels' deck to The Sentinels' deck.
  546. Went from La Comodora's UsePower phase to End phase.
  547. La Comodora initiates 1 Energy damage to Sonic Mine.
  548. Inspiring Presence increases the damage dealt by La Comodora by 1.
  549. Atlantean Throne Room cannot reduce the damage, because it is irreducible.
  550. La Comodora deals Sonic Mine 2 Energy damage.
  551. Sonic Mine is now at -1 HP.
  552. Applying ongoing effect: Sonic Mine cannot deal damage.
  553. La Comodora's Time's Lessons destroys Sonic Mine!
  554. GameController moved Sonic Mine to the villain trash.
  555. Paradoja Figurehead was moved to Legacy's play area.
  556. Tachyon uses the power on Freedom Six Tachyon.
  557. La Comodora draws Rudder in the Timestream.
  558. The Argent Adept draws Akpunku's Drum.
  559. Tachyon draws Quick Insight.
  560. The Sentinels draws Second Chance.
  561. Legacy draws Inspiring Presence.
  562. La Comodora draws Timeless Treasure.
  563. Tachyon draws Hypersonic Assault.
  564. Legacy draws Superhuman Durability.
  565. Concordant HELM moved Rudder in the Timestream from La Comodora's deck to La Comodora's hand.
  566. Went from La Comodora's End phase to The Argent Adept's Start phase.
  567. Went from The Argent Adept's Start phase to PlayCard phase.
  568. GameController plays Alacritous Subdominant.
  569. Went from The Argent Adept's PlayCard phase to UsePower phase.
  570. The Argent Adept uses the power on Telamon's Lyra.
  571. The Argent Adept activates the text on Alacritous Subdominant.
  572. Alacritous Subdominant plays Cannon Portal.
  573. The Argent Adept activates the text on Inventive Preparation.
  574. Inventive Preparation plays Rudder in the Timestream.
  575. Went from The Argent Adept's UsePower phase to DrawCard phase.
  576. The Argent Adept draws Rhapsody of Vigor.
  577. Went from The Argent Adept's DrawCard phase to End phase.
  578. Went from The Argent Adept's End phase to Tachyon's Start phase.
  579. Pushing The Limits destroys itself!
  580. GameController moved Pushing The Limits to Tachyon's trash.
  581. HUD Goggles increased the action count of PlayCard by 1.
  582. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  583. GameController plays Pushing The Limits.
  584. Pushing The Limits increased the action count of PlayCard by 1.
  585. GameController plays Hypersonic Assault.
  586. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  587. Ambuscade made Ambuscade immune to damage.
  588. Damage amount was 0, so no damage was dealt.
  589. Freedom Six Tachyon initiates 1 Sonic damage to Custom Hand-Cannon.
  590. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  591. Atlantean Throne Room reduces the damage dealt to Custom Hand-Cannon by Freedom Six Tachyon by 1.
  592. Freedom Six Tachyon deals Custom Hand-Cannon 1 Sonic damage.
  593. Custom Hand-Cannon is now at 4 HP.
  594. Applying ongoing effect: Custom Hand-Cannon cannot deal damage.
  595. Freedom Six Tachyon initiates 1 Sonic damage to Personal Cloaking Device.
  596. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  597. Atlantean Throne Room reduces the damage dealt to Personal Cloaking Device by Freedom Six Tachyon by 1.
  598. Freedom Six Tachyon deals Personal Cloaking Device 1 Sonic damage.
  599. Personal Cloaking Device is now at 2 HP.
  600. Applying ongoing effect: Personal Cloaking Device cannot deal damage.
  601. Freedom Six Tachyon initiates 1 Sonic damage to Reactive Plating.
  602. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  603. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  604. Atlantean Throne Room reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  605. Damage amount was 0, so no damage was dealt.
  606. Freedom Six Tachyon initiates 1 Sonic damage to Reactive Plating.
  607. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  608. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  609. Atlantean Throne Room reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  610. Damage amount was 0, so no damage was dealt.
  611. GameController moved Hypersonic Assault to Tachyon's trash.
  612. GameController plays Sucker Punch.
  613. Sucker Punch destroys Personal Cloaking Device!
  614. GameController moved Personal Cloaking Device to the villain trash.
  615. GameController moved Sucker Punch to Tachyon's trash.
  616. Went from Tachyon's PlayCard phase to UsePower phase.
  617. Tachyon uses the power on Freedom Six Tachyon.
  618. La Comodora draws Combat Timing.
  619. The Argent Adept draws Silver Shadow.
  620. Tachyon draws Accelerated Assault.
  621. The Sentinels draws Team Communication.
  622. Legacy draws Lead from the Front.
  623. Pushing The Limits increased the action count of DrawCard by 1.
  624. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  625. Tachyon draws Supersonic Response.
  626. Tachyon draws Sonic Vortex.
  627. Went from Tachyon's DrawCard phase to End phase.
  628. Went from Tachyon's End phase to The Sentinels's Start phase.
  629. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  630. La Comodora draws Shipshape.
  631. The Sentinels discards Coordinated Assault.
  632. Human Shield moved Coordinated Assault from The Sentinels' hand to The Sentinels' trash.
  633. The Sentinels discards Coordinated Assault.
  634. Human Shield moved Coordinated Assault from The Sentinels' hand to The Sentinels' trash.
  635. Went from The Sentinels's Start phase to PlayCard phase.
  636. GameController plays Team Communication.
  637. The Sentinels draws Sentinel Tactics.
  638. The Sentinels draws Blackout.
  639. The Sentinels draws Unique Capabilities.
  640. The Sentinels draws Blackout.
  641. Team Communication plays Fling Into Darkness.
  642. Writhe initiates 3 Melee damage to Reactive Plating.
  643. Inspiring Presence increases the damage dealt by Writhe by 1.
  644. Reactive Plating reduces the damage dealt to Reactive Plating by Writhe by 1.
  645. Atlantean Throne Room reduces the damage dealt to Reactive Plating by Writhe by 1.
  646. Writhe deals Reactive Plating 2 Melee damage.
  647. Reactive Plating is now at 1 HP.
  648. The Sentinels uses the power on Mainstay.
  649. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  650. Fling Into Darkness destroys Reactive Plating!
  651. GameController moved Reactive Plating to the villain trash.
  652. GameController moved Fling Into Darkness to The Sentinels' trash.
  653. GameController moved Team Communication to The Sentinels' trash.
  654. Went from The Sentinels's PlayCard phase to UsePower phase.
  655. The Sentinels uses the power on The Idealist.
  656. The Idealist initiates 2 Psychic damage to Custom Hand-Cannon.
  657. Inspiring Presence increases the damage dealt by The Idealist by 1.
  658. Atlantean Throne Room reduces the damage dealt to Custom Hand-Cannon by The Idealist by 1.
  659. The Idealist deals Custom Hand-Cannon 2 Psychic damage.
  660. Custom Hand-Cannon is now at 2 HP.
  661. Went from The Sentinels's UsePower phase to DrawCard phase.
  662. The Sentinels draws Restorative Burst.
  663. Went from The Sentinels's DrawCard phase to End phase.
  664. Hippocratic Oath caused America's Greatest Legacy to regain 1 HP. HP is now 28.
  665. Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 13.
  666. Hippocratic Oath caused La Comodora to regain 1 HP, up to their maximum HP. HP is now 29.
  667. Went from The Sentinels's End phase to Legacy's Start phase.
  668. Went from Legacy's Start phase to PlayCard phase.
  669. GameController plays Take Down.
  670. The Legacy Ring increased the action count of UsePower by 1.
  671. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  672. Legacy uses the power on Motivational Charge.
  673. America's Greatest Legacy initiates 2 Melee damage to Custom Hand-Cannon.
  674. Paradoja Figurehead increases the damage dealt by America's Greatest Legacy by 1.
  675. Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
  676. Atlantean Throne Room reduces the damage dealt to Custom Hand-Cannon by America's Greatest Legacy by 1.
  677. America's Greatest Legacy deals Custom Hand-Cannon 3 Melee damage.
  678. Custom Hand-Cannon is now at -1 HP.
  679. America's Greatest Legacy's Gung-Ho destroys Custom Hand-Cannon!
  680. GameController moved Custom Hand-Cannon to the villain trash.
  681. Motivational Charge tried to increase La Comodora's HP, but they are already at their maximum HP.
  682. Motivational Charge tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  683. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  684. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  685. Motivational Charge caused Mainstay to regain 1 HP, up to their maximum HP. HP is now 14.
  686. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  687. Motivational Charge tried to increase Writhe's HP, but they are already at their maximum HP.
  688. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 29.
  689. Legacy uses the power on America's Greatest Legacy.
  690. America's Greatest Legacy's Gung-Ho tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  691. The Argent Adept uses the power on Telamon's Lyra.
  692. The Argent Adept activates the text on Inspiring Supertonic.
  693. The Sentinels uses the power on The Idealist.
  694. The Idealist initiates 2 Psychic damage to Reactive Plating.
  695. Inspiring Presence increases the damage dealt by The Idealist by 1.
  696. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  697. Atlantean Throne Room reduces the damage dealt to Reactive Plating by The Idealist by 1.
  698. The Idealist deals Reactive Plating 1 Psychic damage.
  699. Reactive Plating is now at 8 HP.
  700. The Sentinels uses the power on Mainstay.
  701. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  702. The Argent Adept activates the text on Inventive Preparation.
  703. Inventive Preparation plays Weigh Anchor.
  704. Revealed card: Flintlock and Cutlass
  705. Weigh Anchor puts Flintlock and Cutlass into play.
  706. La Comodora initiates 2 Projectile damage to Reactive Plating.
  707. Inspiring Presence increases the damage dealt by La Comodora by 1.
  708. Reactive Plating reduces the damage dealt to Reactive Plating by La Comodora by 1.
  709. Atlantean Throne Room reduces the damage dealt to Reactive Plating by La Comodora by 1.
  710. La Comodora deals Reactive Plating 1 Projectile damage.
  711. Reactive Plating is now at 7 HP.
  712. La Comodora initiates 2 Melee damage to Reactive Plating.
  713. Inspiring Presence increases the damage dealt by La Comodora by 1.
  714. Reactive Plating reduces the damage dealt to Reactive Plating by La Comodora by 1.
  715. Atlantean Throne Room reduces the damage dealt to Reactive Plating by La Comodora by 1.
  716. La Comodora deals Reactive Plating 1 Melee damage.
  717. Reactive Plating is now at 6 HP.
  718. GameController moved Flintlock and Cutlass to La Comodora's trash.
  719. GameController moved Weigh Anchor to La Comodora's trash.
  720. Went from Legacy's UsePower phase to DrawCard phase.
  721. Legacy draws Lead from the Front.
  722. Went from Legacy's DrawCard phase to End phase.
  723. Ambuscade initiates 2 Energy damage to America's Greatest Legacy.
  724. Human Shield redirects the damage dealt from America's Greatest Legacy to Mainstay.
  725. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  726. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  727. Durasteel Chains reduces the damage dealt to Mainstay by Ambuscade by 1.
  728. Atlantean Throne Room reduces the damage dealt to Mainstay by Ambuscade by 1.
  729. Damage amount was 0, so no damage was dealt.
  730. Went from Legacy's End phase to Time Cataclysm's Start phase.
  731. Atlantean Throne Room destroys itself!
  732. GameController moved Atlantean Throne Room to the environment trash.
  733. Went from Time Cataclysm's Start phase to PlayCard phase.
  734. GameController plays Crushing Hallway.
  735. Went from Time Cataclysm's PlayCard phase to End phase.
  736. Tachyon discards Sonic Vortex.
  737. Crushing Hallway moved Sonic Vortex from Tachyon's hand to Tachyon's trash.
  738. Tachyon discards Supersonic Response.
  739. Crushing Hallway moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  740. Tachyon discards Accelerated Assault.
  741. Crushing Hallway moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  742. Tachyon discards Quick Insight.
  743. Crushing Hallway moved Quick Insight from Tachyon's hand to Tachyon's trash.
  744. Tachyon discards Nimble Strike.
  745. Crushing Hallway moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  746. Tachyon discards Research Grant.
  747. Crushing Hallway moved Research Grant from Tachyon's hand to Tachyon's trash.
  748. Tachyon discards Pushing The Limits.
  749. Crushing Hallway moved Pushing The Limits from Tachyon's hand to Tachyon's trash.
  750. Tachyon discards Blinding Speed.
  751. Crushing Hallway moved Blinding Speed from Tachyon's hand to Tachyon's trash.
  752. Tachyon discards Lightspeed Barrage.
  753. Crushing Hallway moved Lightspeed Barrage from Tachyon's hand to Tachyon's trash.
  754. Tachyon discards Lightspeed Barrage.
  755. Crushing Hallway moved Lightspeed Barrage from Tachyon's hand to Tachyon's trash.
  756. Crushing Hallway destroys itself!
  757. GameController moved Crushing Hallway to the environment trash.
  758. Went from Time Cataclysm's End phase to Ambuscade's Start phase.
  759. Ambuscade was flipped to its front side.
  760. Went from Ambuscade's Start phase to PlayCard phase.
  761. Take Down prevented the phase action of Ambuscade's PlayCard phase.
  762. Went from Ambuscade's PlayCard phase to End phase.
  763. Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
  764. Human Shield redirects the damage dealt from America's Greatest Legacy to Mainstay.
  765. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  766. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  767. Durasteel Chains reduces the damage dealt to Mainstay by Ambuscade by 1.
  768. Ambuscade deals Mainstay 1 Projectile damage.
  769. Mainstay is now at 13 HP.
  770. Went from Ambuscade's End phase to La Comodora's Start phase.
  771. La Comodora discards Combat Timing.
  772. Brig Teleporter moved Combat Timing from La Comodora's hand to La Comodora's trash.
  773. La Comodora draws Maria Helena's Plot.
  774. La Comodora discards Shipshape.
  775. Paradoja Figurehead moved Shipshape from La Comodora's hand to La Comodora's trash.
  776. La Comodora discards Timeless Treasure.
  777. Temporal Rigging moved Timeless Treasure from La Comodora's hand to La Comodora's trash.
  778. La Comodora discards Temporal Rigging.
  779. Timeless Treasure moved Temporal Rigging from La Comodora's hand to La Comodora's trash.
  780. La Comodora discards Rudder in the Timestream.
  781. Shipshape moved Rudder in the Timestream from La Comodora's hand to La Comodora's trash.
  782. ***** LOADED UNDO FILE: undo-128-LaComodora-Start *****
  783. Possible achievement: Base_CumulativeDamage, progress: 100
  784. Possible achievement: Base_CumulativeHeal, progress: 5600.5
  785. Possible achievement: Base_LargeAttack
  786. Possible achievement: Base_LastHeroStanding
  787. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  788. Possible achievement: Base_NoCards
  789. Possible achievement: Base_NoPowers
  790. Possible achievement: Base_RedirectMany
  791. Possible achievement: Base_WinFullHP
  792. Possible achievement: Base_WinGame
  793. Went from Ambuscade's End phase to La Comodora's Start phase.
  794. La Comodora discards Concordant HELM.
  795. Brig Teleporter moved Concordant HELM from La Comodora's hand to La Comodora's trash.
  796. La Comodora draws Maria Helena's Plot.
  797. La Comodora discards Paradoja Figurehead.
  798. Paradoja Figurehead moved Paradoja Figurehead from La Comodora's hand to La Comodora's trash.
  799. La Comodora discards Rudder in the Timestream.
  800. Temporal Rigging moved Rudder in the Timestream from La Comodora's hand to La Comodora's trash.
  801. La Comodora discards Shipshape.
  802. Timeless Treasure moved Shipshape from La Comodora's hand to La Comodora's trash.
  803. La Comodora discards Temporal Rigging.
  804. Cannon Portal moved Temporal Rigging from La Comodora's hand to La Comodora's trash.
  805. La Comodora discards Timeless Treasure.
  806. Rudder in the Timestream moved Timeless Treasure from La Comodora's hand to La Comodora's trash.
  807. La Comodora did not play a card or use a power this turn. Increasing draw count by 1.
  808. Went from La Comodora's Start phase to DrawCard phase. (Count: 2)
  809. La Comodora draws Concordant HELM.
  810. La Comodora draws Future-Tech Deck Gun.
  811. Went from La Comodora's DrawCard phase to PlayCard phase.
  812. GameController plays Future-Tech Deck Gun.
  813. Went from La Comodora's PlayCard phase to UsePower phase.
  814. La Comodora uses the power on Rudder in the Timestream.
  815. Rudder in the Timestream moved Lightspeed Barrage from Tachyon's trash to the bottom of Tachyon's deck.
  816. Rudder in the Timestream moved Take Time from La Comodora's trash to the bottom of La Comodora's deck.
  817. La Comodora draws Flintlock and Cutlass.
  818. Went from La Comodora's UsePower phase to End phase.
  819. La Comodora initiates 1 Energy damage to Reactive Plating.
  820. Inspiring Presence increases the damage dealt by La Comodora by 1.
  821. Reactive Plating cannot reduce the damage, because it is irreducible.
  822. La Comodora deals Reactive Plating 2 Energy damage.
  823. Reactive Plating is now at 4 HP.
  824. Applying ongoing effect: Reactive Plating cannot deal damage.
  825. Paradoja Figurehead was moved to Tachyon's play area.
  826. Tachyon uses the power on Freedom Six Tachyon.
  827. La Comodora draws Weigh Anchor.
  828. The Argent Adept draws Arcane Cadence.
  829. Tachyon draws Nimble Strike.
  830. The Sentinels draws Horrifying Dichotomy.
  831. Legacy draws Next Evolution.
  832. La Comodora draws Take Time.
  833. Tachyon draws Supersonic Response.
  834. Timeless Treasure moves 10 cards to the top of The Sentinels's Deck.
  835. The Sentinels shuffles their The Sentinels' deck.
  836. The Sentinels draws Good Hero - Bad Hero.
  837. Concordant HELM moved Take Time from La Comodora's deck to La Comodora's hand.
  838. La Comodora initiates 3 Projectile damage to Reactive Plating.
  839. Inspiring Presence increases the damage dealt by La Comodora by 1.
  840. Reactive Plating reduces the damage dealt to Reactive Plating by La Comodora by 1.
  841. La Comodora deals Reactive Plating 3 Projectile damage.
  842. Reactive Plating is now at 1 HP.
  843. Went from La Comodora's End phase to The Argent Adept's Start phase.
  844. Went from The Argent Adept's Start phase to PlayCard phase.
  845. GameController plays Silver Shadow.
  846. The Argent Adept activates the text on Inventive Preparation.
  847. Inventive Preparation plays Nimble Strike.
  848. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  849. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  850. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  851. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  852. Freedom Six Tachyon deals Reactive Plating 2 Melee damage.
  853. Reactive Plating is now at -1 HP.
  854. Freedom Six Tachyon's Team Leader destroys Reactive Plating!
  855. GameController moved Reactive Plating to the villain trash.
  856. Tachyon draws HUD Goggles.
  857. GameController moved Nimble Strike to Tachyon's trash.
  858. Silver Shadow plays Silver Shadow.
  859. The Argent Adept activates the text on Inventive Preparation.
  860. Inventive Preparation plays Supersonic Response.
  861. Freedom Six Tachyon initiates 2 Melee damage to Ambuscade.
  862. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  863. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  864. Freedom Six Tachyon deals Ambuscade 4 Melee damage.
  865. Ambuscade is now at 46 HP.
  866. GameController moved Supersonic Response to Tachyon's trash.
  867. Silver Shadow plays Vernal Sonata.
  868. Vernal Sonata tried to increase La Comodora's HP, but they are already at their maximum HP.
  869. Vernal Sonata tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  870. Vernal Sonata tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  871. Vernal Sonata tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  872. Vernal Sonata caused Mainstay to regain 1 HP, up to their maximum HP. HP is now 14.
  873. Vernal Sonata tried to increase The Idealist's HP, but they are already at their maximum HP.
  874. Vernal Sonata tried to increase Writhe's HP, but they are already at their maximum HP.
  875. Vernal Sonata caused America's Greatest Legacy to regain 1 HP, up to their maximum HP. HP is now 30.
  876. Vernal Sonata moved Flintlock and Cutlass from La Comodora's trash to La Comodora's deck.
  877. Vernal Sonata moved Arcane Cadence from The Argent Adept's trash to The Argent Adept's deck.
  878. Vernal Sonata moved Lightspeed Barrage from Tachyon's trash to Tachyon's deck.
  879. GameController moved Vernal Sonata to The Argent Adept's trash.
  880. GameController moved Silver Shadow to The Argent Adept's trash.
  881. GameController moved Silver Shadow to The Argent Adept's trash.
  882. Went from The Argent Adept's PlayCard phase to UsePower phase.
  883. The Argent Adept uses the power on Telamon's Lyra.
  884. The Argent Adept activates the text on Inspiring Supertonic.
  885. Tachyon uses the power on Freedom Six Tachyon.
  886. La Comodora draws Flintlock and Cutlass.
  887. The Argent Adept draws Arcane Cadence.
  888. Tachyon draws Lightspeed Barrage.
  889. The Sentinels draws Fling Into Darkness.
  890. Legacy draws Danger Sense.
  891. The Argent Adept activates the text on Inventive Preparation.
  892. Inventive Preparation plays Maria Helena's Plot.
  893. Went from The Argent Adept's UsePower phase to DrawCard phase.
  894. The Argent Adept draws Rhapsody of Vigor.
  895. Went from The Argent Adept's DrawCard phase to End phase.
  896. Went from The Argent Adept's End phase to Tachyon's Start phase.
  897. Pushing The Limits destroys itself!
  898. GameController moved Pushing The Limits to Tachyon's trash.
  899. HUD Goggles increased the action count of PlayCard by 1.
  900. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  901. GameController plays Lightspeed Barrage.
  902. Freedom Six Tachyon initiates 16 Melee damage to Ambuscade.
  903. Paradoja Figurehead increases the damage dealt by Freedom Six Tachyon by 1.
  904. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  905. Freedom Six Tachyon deals Ambuscade 18 Melee damage.
  906. Ambuscade is now at 28 HP.
  907. GameController moved Lightspeed Barrage to Tachyon's trash.
  908. Went from Tachyon's PlayCard phase to UsePower phase.
  909. Tachyon uses the power on Freedom Six Tachyon.
  910. La Comodora draws Weigh Anchor.
  911. The Argent Adept draws Vernal Sonata.
  912. Tachyon draws Nimble Strike.
  913. The Sentinels draws Coordinated Assault.
  914. Legacy draws Bolster Allies.
  915. Went from Tachyon's UsePower phase to DrawCard phase.
  916. Tachyon draws Synaptic Interruption.
  917. Went from Tachyon's DrawCard phase to End phase.
  918. Went from Tachyon's End phase to The Sentinels's Start phase.
  919. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  920. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  921. La Comodora draws Cannon Portal.
  922. The Sentinels discards Caliginous Form.
  923. Human Shield moved Caliginous Form from The Sentinels' hand to The Sentinels' trash.
  924. The Sentinels discards Dark Delusions.
  925. Human Shield moved Dark Delusions from The Sentinels' hand to The Sentinels' trash.
  926. Went from The Sentinels's Start phase to PlayCard phase.
  927. GameController plays Horrifying Dichotomy.
  928. ***** LOADED UNDO FILE: undo-144-TheSentinels-PlayCard *****
  929. Possible achievement: Base_CumulativeDamage, progress: 100
  930. Possible achievement: Base_CumulativeHeal, progress: 5601.5
  931. Possible achievement: Base_LargeAttack
  932. Possible achievement: Base_LastHeroStanding
  933. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  934. Possible achievement: Base_NoCards
  935. Possible achievement: Base_NoPowers
  936. Possible achievement: Base_RedirectMany
  937. Possible achievement: Base_WinFullHP
  938. Possible achievement: Base_WinGame
  939. GameController plays Coordinated Assault.
  940. Mainstay initiates 5 Melee damage to Ambuscade.
  941. Durasteel Chains increases the damage dealt by Mainstay by 1.
  942. Inspiring Presence increases the damage dealt by Mainstay by 1.
  943. Mainstay deals Ambuscade 7 Melee damage.
  944. Ambuscade is now at 21 HP.
  945. The Sentinels uses the power on The Idealist.
  946. The Idealist initiates 2 Psychic damage to Ambuscade.
  947. Inspiring Presence increases the damage dealt by The Idealist by 1.
  948. The Idealist deals Ambuscade 3 Psychic damage.
  949. Ambuscade is now at 18 HP.
  950. GameController moved Coordinated Assault to The Sentinels' trash.
  951. Went from The Sentinels's PlayCard phase to UsePower phase.
  952. The Sentinels uses the power on Mainstay.
  953. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  954. Went from The Sentinels's UsePower phase to DrawCard phase.
  955. The Sentinels draws Team Communication.
  956. Went from The Sentinels's DrawCard phase to End phase.
  957. Went from The Sentinels's End phase to Legacy's Start phase.
  958. Take Down destroys itself!
  959. GameController moved Take Down to Legacy's trash.
  960. Went from Legacy's Start phase to PlayCard phase.
  961. GameController plays "Thokk!".
  962. America's Greatest Legacy initiates 3 Melee damage to Ambuscade.
  963. Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
  964. America's Greatest Legacy deals Ambuscade 4 Melee damage.
  965. Ambuscade is now at 14 HP.
  966. Legacy draws Surge of Strength.
  967. GameController moved "Thokk!" to Legacy's trash.
  968. The Legacy Ring increased the action count of UsePower by 1.
  969. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  970. Legacy uses the power on Motivational Charge.
  971. America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
  972. Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
  973. America's Greatest Legacy deals Ambuscade 3 Melee damage.
  974. Ambuscade is now at 11 HP.
  975. Motivational Charge tried to increase La Comodora's HP, but they are already at their maximum HP.
  976. Motivational Charge tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  977. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  978. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  979. Motivational Charge tried to increase Mainstay's HP, but they are already at their maximum HP.
  980. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  981. Motivational Charge tried to increase Writhe's HP, but they are already at their maximum HP.
  982. Motivational Charge tried to increase America's Greatest Legacy's HP, but they are already at their maximum HP.
  983. Legacy uses the power on America's Greatest Legacy.
  984. America's Greatest Legacy's Gung-Ho tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  985. The Argent Adept uses the power on Telamon's Lyra.
  986. The Argent Adept activates the text on Alacritous Subdominant.
  987. Alacritous Subdominant plays Cannon Portal.
  988. The Argent Adept activates the text on Inventive Preparation.
  989. Inventive Preparation plays Weigh Anchor.
  990. Revealed card: Future-Tech Deck Gun
  991. Weigh Anchor puts Future-Tech Deck Gun into play.
  992. Revealed card: Maria Helena's Plot
  993. Weigh Anchor moved Maria Helena's Plot from La Comodora's revealed cards to La Comodora's trash.
  994. La Comodora draws Brig Teleporter.
  995. GameController moved Weigh Anchor to La Comodora's trash.
  996. Went from Legacy's UsePower phase to DrawCard phase.
  997. Legacy draws The Legacy Ring.
  998. Went from Legacy's DrawCard phase to End phase.
  999. Went from Legacy's End phase to Time Cataclysm's Start phase.
  1000. Went from Time Cataclysm's Start phase to PlayCard phase.
  1001. GameController plays Main Computer Room.
  1002. Went from Time Cataclysm's PlayCard phase to End phase.
  1003. Main Computer Room plays Automated Turret.
  1004. Went from Time Cataclysm's End phase to Ambuscade's Start phase.
  1005. Went from Ambuscade's Start phase to PlayCard phase.
  1006. GameController plays Rigged to Detonate.
  1007. Rigged to Detonate was moved to the bottom of the villain deck.
  1008. Ambuscade shuffles their the villain deck.
  1009. Went from Ambuscade's PlayCard phase to End phase.
  1010. Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
  1011. Human Shield redirects the damage dealt from America's Greatest Legacy to Mainstay.
  1012. Mainstay's Block reduces the damage dealt to Mainstay by Ambuscade by 1.
  1013. Durasteel Chains reduces the damage dealt to Mainstay by Ambuscade by 1.
  1014. Ambuscade deals Mainstay 2 Projectile damage.
  1015. Mainstay is now at 12 HP.
  1016. Automated Turret initiates 2 Projectile damage to America's Greatest Legacy.
  1017. Human Shield redirects the damage dealt from America's Greatest Legacy to Mainstay.
  1018. Mainstay's Block reduces the damage dealt to Mainstay by Automated Turret by 1.
  1019. Durasteel Chains reduces the damage dealt to Mainstay by Automated Turret by 1.
  1020. Damage amount was 0, so no damage was dealt.
  1021. Went from Ambuscade's End phase to La Comodora's Start phase.
  1022. Brig Teleporter destroys itself!
  1023. La Comodora draws Harnessed Anomaly.
  1024. GameController moved Brig Teleporter to La Comodora's trash.
  1025. Paradoja Figurehead destroys itself!
  1026. La Comodora draws Chronological Sweetspot.
  1027. GameController moved Paradoja Figurehead to La Comodora's trash.
  1028. Temporal Rigging destroys itself!
  1029. ***** LOADED UNDO FILE: undo-159-LaComodora-Start *****
  1030. Possible achievement: Base_CumulativeDamage, progress: 100
  1031. Possible achievement: Base_CumulativeHeal, progress: 5601.5
  1032. Possible achievement: Base_LargeAttack
  1033. Possible achievement: Base_LastHeroStanding
  1034. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1035. Possible achievement: Base_NoCards
  1036. Possible achievement: Base_NoPowers
  1037. Possible achievement: Base_RedirectMany
  1038. Possible achievement: Base_WinFullHP
  1039. Possible achievement: Base_WinGame
  1040. Went from Ambuscade's End phase to La Comodora's Start phase.
  1041. Brig Teleporter destroys itself!
  1042. La Comodora draws Harnessed Anomaly.
  1043. GameController moved Brig Teleporter to La Comodora's trash.
  1044. Paradoja Figurehead destroys itself!
  1045. La Comodora draws Chronological Sweetspot.
  1046. GameController moved Paradoja Figurehead to La Comodora's trash.
  1047. Temporal Rigging destroys itself!
  1048. La Comodora initiates 1 Fire damage to Ambuscade.
  1049. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1050. La Comodora deals Ambuscade 2 Fire damage.
  1051. Ambuscade is now at 9 HP.
  1052. La Comodora initiates 1 Fire damage to Automated Turret.
  1053. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1054. La Comodora deals Automated Turret 2 Fire damage.
  1055. Automated Turret is now at 6 HP.
  1056. GameController moved Temporal Rigging to La Comodora's trash.
  1057. Timeless Treasure destroys itself!
  1058. La Comodora initiates 1 Fire damage to Ambuscade.
  1059. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1060. La Comodora deals Ambuscade 2 Fire damage.
  1061. Ambuscade is now at 7 HP.
  1062. La Comodora initiates 1 Fire damage to Automated Turret.
  1063. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1064. La Comodora deals Automated Turret 2 Fire damage.
  1065. Automated Turret is now at 4 HP.
  1066. GameController moved Timeless Treasure to La Comodora's trash.
  1067. Cannon Portal destroys itself!
  1068. La Comodora initiates 1 Fire damage to Ambuscade.
  1069. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1070. La Comodora deals Ambuscade 2 Fire damage.
  1071. Ambuscade is now at 5 HP.
  1072. La Comodora initiates 1 Fire damage to Automated Turret.
  1073. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1074. La Comodora deals Automated Turret 2 Fire damage.
  1075. Automated Turret is now at 2 HP.
  1076. GameController moved Cannon Portal to La Comodora's trash.
  1077. Rudder in the Timestream destroys itself!
  1078. La Comodora initiates 1 Fire damage to Ambuscade.
  1079. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1080. La Comodora deals Ambuscade 2 Fire damage.
  1081. Ambuscade is now at 3 HP.
  1082. La Comodora initiates 1 Fire damage to Automated Turret.
  1083. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1084. La Comodora deals Automated Turret 2 Fire damage.
  1085. Automated Turret is now at 0 HP.
  1086. La Comodora's Time's Lessons destroys Automated Turret!
  1087. GameController moved Automated Turret to the villain trash.
  1088. GameController moved Rudder in the Timestream to La Comodora's trash.
  1089. Future-Tech Deck Gun destroys itself!
  1090. La Comodora initiates 1 Fire damage to Ambuscade.
  1091. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1092. La Comodora deals Ambuscade 2 Fire damage.
  1093. Ambuscade is now at 1 HP.
  1094. GameController moved Future-Tech Deck Gun to La Comodora's trash.
  1095. La Comodora discards Flintlock and Cutlass.
  1096. Cannon Portal moved Flintlock and Cutlass from La Comodora's hand to La Comodora's trash.
  1097. La Comodora discards Flintlock and Cutlass.
  1098. Future-Tech Deck Gun moved Flintlock and Cutlass from La Comodora's hand to La Comodora's trash.
  1099. Went from La Comodora's Start phase to PlayCard phase.
  1100. GameController plays Run Aground.
  1101. Run Aground moved Brig Teleporter from La Comodora's trash to La Comodora's deck.
  1102. Run Aground moved Cannon Portal from La Comodora's trash to La Comodora's deck.
  1103. Run Aground moved Concordant HELM from La Comodora's trash to La Comodora's deck.
  1104. Run Aground moved Future-Tech Deck Gun from La Comodora's trash to La Comodora's deck.
  1105. Run Aground moved Paradoja Figurehead from La Comodora's trash to La Comodora's deck.
  1106. Run Aground moved Paradoja Figurehead from La Comodora's trash to La Comodora's deck.
  1107. Run Aground moved Rudder in the Timestream from La Comodora's trash to La Comodora's deck.
  1108. Run Aground moved Rudder in the Timestream from La Comodora's trash to La Comodora's deck.
  1109. Run Aground moved Temporal Rigging from La Comodora's trash to La Comodora's deck.
  1110. Run Aground moved Temporal Rigging from La Comodora's trash to La Comodora's deck.
  1111. Run Aground moved Timeless Treasure from La Comodora's trash to La Comodora's deck.
  1112. Run Aground moved Timeless Treasure from La Comodora's trash to La Comodora's deck.
  1113. La Comodora shuffles their La Comodora's deck.
  1114. La Comodora initiates 13 Energy damage to Ambuscade.
  1115. Inspiring Presence increases the damage dealt by La Comodora by 1.
  1116. La Comodora deals Ambuscade 14 Energy damage.
  1117. Ambuscade is now at -13 HP.
  1118. La Comodora, The Argent Adept, Freedom Six Tachyon, Dr. Medico, Mainstay, The Idealist, Writhe and America's Greatest Legacy all defeated Ambuscade! Congratulations!
  1119. You just unlocked the promo card: La Comodora: Curse of the Black Spot!
Advertisement
Add Comment
Please, Sign In to add comment