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Matryx77

VINLAND NAJJACI

Oct 23rd, 2019
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text 20.25 KB | None | 0 0
  1. new PlayerText:TDEditor_PTD[MAX_PLAYERS][26];
  2.  
  3. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -4.095249, -3.280019, "box");
  4. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 61.695240);
  5. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 730.000000, 0.000000);
  6. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  7. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  8. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 255);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 182);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 98);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 292.047515, 109.773376, "ld_beat:chit");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  19. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 70.000000, 69.000000);
  20. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  21. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1306385665);
  22. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  23. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  25. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  26. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  28.  
  29. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 292.885711, 110.246696, "ld_beat:chit");
  30. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  31. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 67.580123, 68.390083);
  32. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  33. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 255);
  34. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  35. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  37. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  38. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  40.  
  41. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 313.180816, 125.133361, "ld_beat:chit");
  42. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  43. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 27.000000, 29.000000);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1306385665);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  50. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52.  
  53. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 306.704650, 143.906677, "ld_beat:chit");
  54. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  55. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 41.000000, 29.000000);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1306385665);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64.  
  65. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 287.095153, 173.346649, "LD_SPAC:white");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 82.000000, 11.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76.  
  77. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 327.933227, 175.066680, "Matryx_Dev");
  78. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.107427, 0.699732);
  79. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
  80. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 255);
  81. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  82. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  83. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  84. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  85. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  87.  
  88. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 299.604705, 191.933319, "www.vinland-ogc.info");
  89. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.111997, 0.729596);
  90. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  91. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1306385665);
  92. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  93. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 1);
  94. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  95. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  96. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  98.  
  99. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 287.095153, 207.053283, "LD_SPAC:white");
  100. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  101. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 82.000000, 11.000000);
  102. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  103. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  105. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  106. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  107. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  108. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  110.  
  111. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 287.095153, 220.806610, "LD_SPAC:white");
  112. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  113. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 82.000000, 11.000000);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  117. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  118. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  119. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  120. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122.  
  123. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 287.095153, 234.459930, "LD_SPAC:white");
  124. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  125. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 82.000000, 11.000000);
  126. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  127. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  128. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  129. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  130. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  131. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  132. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  134.  
  135. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 286.814208, 248.159973, "LD_SPAC:white");
  136. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  137. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 82.000000, 11.000000);
  138. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  139. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  140. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  141. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  142. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  143. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  144. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  146.  
  147. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 286.633239, 262.239959, "LD_SPAC:white");
  148. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  149. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 82.000000, 11.000000);
  150. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  151. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  152. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  153. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  154. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  155. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  156. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  157. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  158.  
  159. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 327.052154, 209.626647, "Password");
  160. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.107427, 0.699732);
  161. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 2);
  162. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 255);
  163. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  164. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  165. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  166. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  167. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  168. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  169. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][13], true);
  170.  
  171. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 327.333099, 223.479980, "E-Mail");
  172. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.107427, 0.699732);
  173. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 2);
  174. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 255);
  175. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  176. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  177. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  178. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  179. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  180. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  181. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
  182.  
  183. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 327.714050, 236.706634, "Age");
  184. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.107427, 0.699732);
  185. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 2);
  186. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 255);
  187. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  188. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  190. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  191. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  192. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  193. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][15], true);
  194.  
  195. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 327.533111, 250.786621, "Sex");
  196. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.107427, 0.699732);
  197. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 2);
  198. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
  199. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  200. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  201. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  202. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  203. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  205. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][16], true);
  206.  
  207. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 327.914062, 264.066558, "State");
  208. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.107427, 0.699732);
  209. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 2);
  210. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  211. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  212. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  213. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  214. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  215. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  216. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  217. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][17], true);
  218.  
  219. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 355.161590, 284.993347, "Nastavi");
  220. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.146666, 0.793600);
  221. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 2);
  222. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1306385665);
  223. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  224. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 1);
  225. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  226. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  227. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  228. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  229. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][18], true);
  230.  
  231. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 337.637847, 284.719970, "!");
  232. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.146666, 0.793600);
  233. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  234. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1306385665);
  235. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  236. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 1);
  237. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  238. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  239. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  241.  
  242. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 370.399719, 284.719970, "!");
  243. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.146666, 0.793600);
  244. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  245. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1306385665);
  246. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  247. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 1);
  248. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  249. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  250. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  252.  
  253. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 304.490570, 301.193115, "V_I_N_L_A_N_D");
  254. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.207236, 0.968532);
  255. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  256. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1306385665);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  258. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 1);
  259. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  260. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 1);
  261. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  262. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  263.  
  264. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 293.085754, 431.326324, "Copyright_all_rights_reserverd_!");
  265. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.100189, 0.678399);
  266. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  267. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1306385665);
  268. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  269. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 1);
  270. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  271. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  272. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  273. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  274.  
  275. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 264.133605, 392.926300, ""Nekad_armija_nije_sto_je_jedan_brat!"");
  276. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.191615, 1.011198);
  277. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  278. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1306385665);
  279. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  280. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 1);
  281. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  282. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 3);
  283. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  285.  
  286. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 308.128448, 145.086669, "ld_beat:chit");
  287. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  288. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 38.000000, 27.000000);
  289. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  290. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 255);
  291. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  292. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  293. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  294. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  295. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  296. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  297.  
  298. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 314.099945, 125.880004, "ld_beat:chit");
  299. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  300. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 25.000000, 27.000000);
  301. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  302. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 255);
  303. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  304. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  305. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  306. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  307. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  308. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
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